All language subtitles for The.House.That.Dragons.Built.S02E07.1080p.WEB.H264-DragonHallZ

af Afrikaans
ak Akan
sq Albanian
am Amharic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranรฎ)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil) Download
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu

Original subtitles

The scale is unlike anything I've ever seen before.

But that set's a beautiful set.

Come on.

We set fire to a lot of people.

Everybody loves to fire a scorpion. 'Cause why?

You can kill dragons!

Emma never complained.

I was freezing.

Spoiler alert...

I ride a dragon.

Episode 207 begins on a beach, a desolate beach,

and Rhaenyra meets Addam of Hull

who, somehow, has claimed the dragon Seasmoke

that belonged to Rhaenyra's husband, Laenor.

How did this happen? Who is Addam of Hull?

The opening of 207, we had always set on the beach.

We really wanted that kind of vast landscape

that you have at Driftmark.

I swore after season one that we were never

going back to a coastline again.

And we found ourselves there for that scene,

thankfully, for just a brief day.

Beautiful beach when the sun's out

and we were filming right on the tideline.

The problem there, of course, is the continuity of the tide.

It doesn't sit and wait for you

so you're chasing down the beach and back up the beach.

So when you're scheduling a scene like that,

you have to work out exactly what direction works for what time.

So you schedule based on

how the tide comes in and tide goes out.

Now what we didn't anticipate

is that we were gonna be in the worst of Welsh weather.

The rain was falling, the wind was howling,

the sand was blowing, the waves were crashing.

And the tide was comin' in quicker and harder than we could've ever thought.

Let's go again! The tide's coming closer!

You stand before the Queen of the Seven Kingdoms

with a dragon of House Targaryen!

I'd actually hoped for a storm

because you can just sort of see it, can't you?

This sort of face-off.

I honestly loved it.

And it was the first time me and Clinton got to shoot together.

Emma never complained. I was freezing.

I filmed with Seasmoke the day before I filmed with Emma

so it was really sunny, beautiful.

I was running all day with Seasmoke and it was beautiful.

And then,

the tide and the storm came in for the scene with Emma

which really influenced the scene.

You kneel quickly

for a man so suddenly elevated.

This dragon came to me.

It's a beautiful dragon line to open that episode,

you know, in terms of wonderful,

you know, opportunities for our dragons to kinda step forward

and kinda be part of that drama.

It's pretty big and it's pretty vast.

You know, Loni put a lot of kinda passion and prep into just establishing

an epic scale and look.

And then we had our dragon performers.

We had our guys in blue suits with a dragon head.

For all of the weather issues that we had, it really did look epic.

And, I think, when you've got two big dragons in there as well,

I think it's gonna be a fantastic opening to the episode.

Do you think you can get him to Dragonstone?

I can try.

One of the things I loved in 207

is that we had a lot of different vignettes

that took place in a lot of cool places

and one of those cool places is the godswood,

which is at the foot of Harrenhal.

That particular godswood is unique because just across the God's Eye,

there's the Isle of Faces.

Like so if you know mythology, you know that this island is important.

This is the godswood that's fallen into disuse.

You know, we know that Harrenhal was built

on a felled orchard of weirwood trees

and then the weirwoods were chopped up and used as lumber to build the castle,

which possibly led to some of the experiences that people have there.

The Harrenhal godswood went through various processes

of what it should be, what scale it should be.

And so, ultimately, it came back to the backlot

and it became part of the ruined garden

with the weirwood tree standing on a rockscape

at the end of the garden.

This is a much darker, sort of more mysterious,

kind of almost, almost nightmarish sort of version of the godswoods.

To evoke the Harrenhal sort of vibe of,

"This is a ruined castle."

Unlike the Red Keep godswood which was, generally, well-tended and kept

this one has fallen into total, you know, disarray.

I mean, the first time Daemon walks in there,

there's a bunch of broken carts all scattered around.

I mean, it seems like a back garden storage

for the people at Harrenhal.

It was a great dramatic concept.

Lake behind, rocks with the walls coming up to it

and then these enormous great roots from this giant tree

just breaking it all to pieces.

That was weeks and weeks and weeks working with Conrad.

From a maquette to the real thing, as it was polysculpted.

There's a metal armature in there.

A lot of metalwork inside it to keep those branches from falling.

We had quite a lot of real branches in amongst there.

And then it's all taken apart and it was transported down here

and then put back together again.

There's also all the leaves.

They have to be painted first into that color

then attached to those branches, so lots and lots of work.

But that set's a beautiful set.

Our big visual effects challenge is the godswood tree.

So they've built the base of the tree and then we're extending it.

And again, what's lovely about the show

is everything's so character-based that even the tree is a character.

And, yes, I think there is a face

that people may or may not recognize

but I'm going to require you to go to the videotape

and figure it out for yourself.

There's a new face in there.

I don't know if I'm allowed to talk about who the face is.

Yeah, we've got quite a famous face in there

that might be recognizable.

- The face on the weirwood tree is... - George R. R. Martin.

Yes, George.

Is it? I didn't know that. Oh, that's good. I like that.

Which Ryan wanted to do as a bit of a tribute

and the idea was that it gradually started to disappear

back into the bark of the tree.

The brief was to make it feel enough like him

but you're never really sure.

The idea is that you don't look at it

straight away and say, "That's George R. R. Martin."

You do a second take and say, "Ooh, is that?"

This is really cool, guys. Thank you.

The dragonseeds come into the Dragonmont, which is this huge cavern

with, I guess, what could be described as a mounting block, 10 meters high.

The scale is unlike anything I've ever seen before.

You go into these huge sound stages and they've built a gantry,

a perfect, huge gantry.

And at the end of that, there's a dragon.

It's not actually a dragon there. They do that post-production.

In 207, we're working with dragons,

so a lot of the preparation that we did was looking into

how do we burn people, and how do we eat people?

And that was a collaboration that began in visual effects.

It was the "Why did I ever take this job" moment.

"What was I thinking?"

Massive cavern, dragon the size of a jumbo jet so no hiding here.

And then, 45 dragonseeds on a platform

that was off the ground by at least a story and a half.

Well, we wanted it to start in a similar way to 206

so you know that you're coming to a place you've been to before.

Then, when all hell breaks loose,

and the dragon starts burning everybody and eating everybody,

then we wanted to feel completely different

and switch to something very dynamic.

Most of that scene was shot handheld.

It's a massive scene, and it was just hugely enjoyable

to plan that with Loni.

We had a very detailed storyboard and very detailed previs

to know where the dragon is and what the dragon is doing.

You can previsualize with your lenses,

your camera, your blocking, and then, when you arrive on set,

everyone knows what they're doing.

We had a big, blue proxy nose made

for Rhaenyra to interact with.

Not only we just build this head, we also had puppeteer animating it,

looking exactly what's motion dragon, what's the motions gonna be,

so the actor can actually interact with it.

They're a character themselves.

And Loni got them performing, bending down, subjugating.

It was extraordinary to see

Emma D'Arcy put their hand on the blue screen buck,

knowing that when you see it in all of fandom,

you will be like, "That is one of the scariest,

coolest moments I've ever seen."

Because you know what Emma D'Arcy felt?

You know what Rhaenyra felt?

They felt power.

What this is gonna be is when Rhaenyra turns around and looks at the seeds,

it will evoke that exact poster frame of Rhaenyra

in front of the dragon.

Who among you would be first?

Someone's gonna die today.

Someone's gettin' set on fire, and I'm so excited.

- It might be you. - It's not me.

Spoiler alert...

I ride a dragon.

Historically, in "Game of Thrones,"

what makes the dragons real is that our fire is real.

We continue that legacy, so when you see this episode,

it is not CGI fire that you are seeing.

It is real fire with our real actors in front of the real fire.

And that was done through very meticulous planning

with the stunt team, with the special effects team,

hair and makeup, and wardrobe to figure out how are we going

to burn this many people?

Basically, all of the smartest people in the room

are deciding how to shoot people on fire.

And we're just muckin' about.

Three, two, one, action!

It's a big, big fire event, and there's a lot happening.

There's the full burn mask, which is a pretty

spooky-looking thing when you see it.

That's not really camera-ready.

So those ones, we definitely have to do a face replacement.

A kind of half-burned mask.

They're actually, like, they look fantastic,

so we're having to do very little to those.

When we're doin' the partial burns and people aren't being engulfed,

we'll just apply sort of silicone bald caps

with pre-painted on and pre-sculpted burns that cover their ears.

And then we've got a piece that covers their neck

and we have some pieces to cover their faces,

so we're keeping all this clear

which should not be in the fire anyway.

So you get to see the fire just lickin' up around their ears,

around the backs of their heads.

And it looks like, "How are they tolerating it?"

But it does the job, at least for the 15 seconds they're on fire,

and then, obviously,

the guys with the fire extinguishers come in.

In 207, we burned 45 seeds in various different ways.

The biggest of the burns,

we had a 16-man burn that happened all at once.

And in that burn, we see Vermithor, essentially, unleash his biggest blast.

But that particular set is five meters in the air.

And there was a danger in having people who were,

first of all, on fire, and second of all, blinded,

because you have to be to protect your eyes.

So for all of those very good reasons, we did it outside on an eight-inch-high

approximation of the platform.

And we've created a safe environment where we could use Tamar ignition devices

to put these people on fire.

Ready! And three, two, one, action!

Okay, you just witnessed a major burn on the set.

Open air this time, which is a lot easier for us.

We put charges into the ground to ignite the stuntmen

who were drenched in a fire gel.

On cue, we sequenced it so it looked like a dragon run,

and it took them all up nicely, I thought.

It looked very good, very hot.

And it worked amazing.

I got my hand shook by the producer, so I'm good, I'm happy.

I'm gonna go home and go to bed now. See you later.

Ten, 11, 12, out, out, out!

In 207, we claim two dragons. Hugh claims Vermithor.

Ulf claims Silverwing.

These two claiming moments are very, very different.

Hugh takes us on a journey from the top of the gantry

down into the bowels of the Dragonmont.

And what we wanted to do is we wanted to sort of

distinguish Hugh's journey

from the mass amount of chaos that happened up on the plinth.

We decided to do that by taking away cuts.

I always love the subjectivity of a great, well-staged Steadicam shot

that takes a single character through an abyss of action.

We looked at the best of the best of the long takes

that happened in action scenes, and what made those scenes great

is that there's always something happening in layers.

One of the challenges was that Hugh is running in the scene

so just being able to run with him and still see what's going on

because of the choice of handheld camera means

that, also, you're going to have a very shaky image.

We still wanted to see what's going on.

There were so many moving elements in terms of the size of the dragon

and the scale of the dragon

that we had... everyone had to hit their marks precisely.

And we couldn't cheat the framing.

And also coordinating that with all the stuntwork.

We literally had stuntpeople

falling from the ceiling, on fire,

which added the, as you can imagine, another layer of complexity.

It's a tremendous amount of work, and then, lots and lots of layering

and visual effects to get it to come together.

It is very complicated scene because it's all one shot.

So, in order to achieve it,

we had to split it to pieces and do invisible transition.

Hugh runs along, he looks up,

the camera looks up to see what he's looking at.

Vermithor's blasting someone.

We come back and that's then another take,

comes around to the rock, we look over the rock,

as we look at what he's looking at,

and then come back down, that's another take.

So we've designed all these stitch points into the shot.

So it is a oner that you'll see no cuts in that was made out of seven or eight pieces

that includes dragons, burns, feedings,

and, eventually, a bonding all in one moment

where Vermithor takes a knee with a small man, Hugh,

who puffs his chest and says...

Come on!

Vermithor is called the Bronze Fury because he's bronze and he's furious.

He's nearly the size of Vhagar, and he is, famously,

one of the most vicious dragons in the kingdom.

My background, I come from visual effects and animation,

so any time I get on a blue screen with actors with fake things,

I'm like, "Oh, this is like home."

And I got to basically play dragonriding with Tom and with Ewan

in the kind of penultimate sequence,

which features Vhagar chasing Silverwing to Dragonstone.

The main challenge for the buck work this season was

we wanted to really add element of handheld to the buck work

so that you feel like you're sitting on the dragon with the rider.

So, we had to come up with a way

of shooting something that feels handheld

but it's actually remotely operated.

I'm working with the ball tech's arm

that's sort of rigged on top of a container

and then, we're working with the buck,

and it almost feels like the camera's attached to the dragon itself.

The buck is moving to a set computer program

and the camera is doing that as well

as it has already been designed in the previs.

The putting the pieces together was quite easy.

The fun part was actually working with Tom and Ewan

to actually see the dragon.

We tried to create a sense of a lack of anticipation

so when the dragon turns right, it's like a trust fall.

They have to not anticipate anyone being there

and then they have to kind of counter that fall

with a drastic movement.

So when you see them, what makes it real is this sense of, like, unpredictability,

despite the fact that we're working in a very predicted manner.

You're effectively suspended in the air on this mechanical bucking bronco.

You've got wind, you've got atmos.

And you're in a backbend, and you're 43,

and there's blokes shooting leaf blowers at you.

- Fantastic hairdo now. - Thank you so much.

And your work will only make this better.

It's because you're worth it.

I am.

You get that beautiful tableau of Rhaenyra and her dragon army

and, literally, the dragon queen coming out of the Dragonmont

and we see that it worked.

Whatever challenges were put to her

and whatever questions she was faced with,

she was right in the end and was able to assemble this army of dragons.

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.