All language subtitles for 動作捕捉。視覺效果。聲音設計。誕生 - 首映.eng

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional) Download
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranî)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:21,988 --> 00:00:24,456 MAN 1: I was gonna come and reset A and B. MAN 2: Go ahead. 2 00:00:24,624 --> 00:00:28,894 Maybe just trying to-- But, it's barely up now so it doesn't really need to be reset. 3 00:00:29,062 --> 00:00:30,562 No, A is over there. 4 00:00:30,730 --> 00:00:31,764 -Oh. -This is B. 5 00:00:40,640 --> 00:00:43,375 [CHATTERING INDISTINCTLY] 6 00:00:44,310 --> 00:00:47,780 MAN 3: All right. So this is-- Jackson, play it back, please? 7 00:00:52,152 --> 00:00:53,919 Yeah, we gotta hear liquid. 8 00:00:54,087 --> 00:00:55,120 [CHUCKLES] 9 00:00:57,590 --> 00:00:59,925 MAN 3: Just off camera right. That's good. That's perfect. 10 00:01:00,093 --> 00:01:01,160 [BURPS] 11 00:01:05,331 --> 00:01:08,700 Uh, test one, two, test. Test. 12 00:01:09,269 --> 00:01:10,436 Copy that. Go. 13 00:01:12,172 --> 00:01:16,575 FINCHER: We wrapped April or May of 2007. 14 00:01:16,743 --> 00:01:20,312 And then we cut for about 10 or 15 weeks... 15 00:01:20,480 --> 00:01:22,681 ...just to sort of get a rough shape. 16 00:01:22,849 --> 00:01:24,983 BENJAMIN: I had gone to a whorehouse. 17 00:01:25,151 --> 00:01:27,086 I'd had my first drink. 18 00:01:27,253 --> 00:01:29,254 I said goodbye to one friend... 19 00:01:29,422 --> 00:01:31,290 ...and buried another. 20 00:01:31,458 --> 00:01:35,494 In 1937, when I was coming to the end of the 17th year of my life... 21 00:01:35,662 --> 00:01:39,832 ...I packed my bag and said goodbye. 22 00:01:40,366 --> 00:01:42,901 BAXTER: The hardest part of the movie for me... 23 00:01:43,069 --> 00:01:45,804 ...was assembling it without access to David... 24 00:01:45,972 --> 00:01:48,240 ...when he was in New Orleans the whole time... 25 00:01:48,408 --> 00:01:50,375 ...and I was here working in his office. 26 00:01:50,543 --> 00:01:53,679 Because he does do a lot of coverage and he does do a lot of angles... 27 00:01:53,847 --> 00:01:55,280 ...and a lot of takes. 28 00:01:55,448 --> 00:01:59,918 And it can be daunting if there's no initial conversation... 29 00:02:00,086 --> 00:02:03,155 ...and there rarely is. It's just, "Here it is, begin." 30 00:02:03,323 --> 00:02:08,293 Let's say we got a five-minute scene, I've probably got two hours of footage. 31 00:02:08,461 --> 00:02:11,830 I may have 15 different angles, there's A and B camera. 32 00:02:11,998 --> 00:02:15,134 And there can be from anywhere from five takes to 30 takes... 33 00:02:15,301 --> 00:02:16,802 ...on each specific one. 34 00:02:16,970 --> 00:02:19,771 I'd say probably the biggest challenge... 35 00:02:19,939 --> 00:02:23,475 ...was dealing with a headless character... 36 00:02:23,643 --> 00:02:26,745 ...for the first, you know, quarter of the movie. 37 00:02:26,913 --> 00:02:28,981 I mean, there was the body actor's performance... 38 00:02:29,149 --> 00:02:32,151 ...which David didn't wanna see at all. 39 00:02:32,318 --> 00:02:34,186 And he had us put a black hole on the screen... 40 00:02:34,354 --> 00:02:37,322 ...wherever the body performer's face was. 41 00:02:37,490 --> 00:02:40,526 I think that's quite challenging because you watch it and it's really flat... 42 00:02:40,693 --> 00:02:44,229 ...because your lead is literally a black hole on the screen. 43 00:02:44,397 --> 00:02:46,665 Kirk was assembling while we were shooting. 44 00:02:46,833 --> 00:02:50,035 Angus was doing some assembling while we were shooting. 45 00:02:50,203 --> 00:02:52,938 And we were looking at stuff. You know, we have everything on Pix. 46 00:02:53,806 --> 00:02:55,674 The only addiction I have left. 47 00:02:55,842 --> 00:02:58,343 I showed you this, right? So there'll be a matte painting... 48 00:02:58,511 --> 00:03:01,113 ...we'll see New York City, the Chrysler Building, all that stuff. 49 00:03:01,281 --> 00:03:03,582 Back and then the cars will pass in front of them. 50 00:03:03,750 --> 00:03:04,850 But we'll move in on: 51 00:03:05,018 --> 00:03:06,151 [IMITATES TRAFFIC NOISE] 52 00:03:06,319 --> 00:03:10,055 You know, like he'll get out, pays the cabbie, goes inside. 53 00:03:10,223 --> 00:03:11,690 [SOUNDTRACK MUSIC PLAYS OVER COMPUTER] 54 00:03:11,858 --> 00:03:14,126 I love that, with the music. 55 00:03:22,969 --> 00:03:24,069 That's terrible, that piece. 56 00:03:24,237 --> 00:03:26,205 -That piece is good. -Definitely. 57 00:03:27,340 --> 00:03:29,775 FINCHER: There's so much underpants. 58 00:03:30,510 --> 00:03:33,312 We need his face in there instead of.... 59 00:03:33,580 --> 00:03:36,448 That's a nice piece and that works. 60 00:03:39,085 --> 00:03:41,019 That looks good. 61 00:03:41,187 --> 00:03:42,921 FINCHER: I was able to see stuff every night. 62 00:03:43,089 --> 00:03:46,124 You know, little QuickTimes of scenes that I had mauled... 63 00:03:46,292 --> 00:03:49,094 ...with my inability to think straight. 64 00:03:49,262 --> 00:03:51,129 It's always very nerve-racking for an editor... 65 00:03:51,297 --> 00:03:53,999 ...the first time you show an assembly to a director. 66 00:03:54,167 --> 00:03:56,868 With David, usually, you post it as a QuickTime... 67 00:03:57,036 --> 00:03:58,604 ...and he looks at it. 68 00:03:58,771 --> 00:04:00,906 Sometimes, you'll get up in the middle of the night... 69 00:04:01,074 --> 00:04:04,309 ...and see if he, like, accepted it or declined it. 70 00:04:04,477 --> 00:04:05,744 There's a green-- 71 00:04:05,912 --> 00:04:08,981 You can have a green bar on your sequence or a red bar on your sequence. 72 00:04:09,148 --> 00:04:10,182 A red bar is really bad. 73 00:04:10,350 --> 00:04:13,151 And usually if I got one of those, I'd just go back to bed. 74 00:04:13,319 --> 00:04:16,188 But if it was green I would read what-- Because there's always comments. 75 00:04:16,356 --> 00:04:19,625 And it's interesting because he's hyper-specific... 76 00:04:19,792 --> 00:04:22,728 ...down to a syllable of a word. 77 00:04:36,042 --> 00:04:40,445 And then we had five to eight days of facial capture. 78 00:04:40,613 --> 00:04:44,516 We did a day of volumetric capture, which was the spattered-- 79 00:04:44,684 --> 00:04:46,585 The green makeup on Brad... 80 00:04:46,753 --> 00:04:52,424 ...capturing the shape of his face in different positions for the volume. 81 00:04:52,592 --> 00:04:54,059 MAN 1: Roll, please. MAN 2: Rolling. 82 00:04:54,227 --> 00:04:56,128 Eyes a little bit further right. There we go. 83 00:04:56,296 --> 00:05:01,700 And then we did five days of the specific performance capture... 84 00:05:01,868 --> 00:05:06,204 ...that was his reacting to what was happening... 85 00:05:06,372 --> 00:05:07,939 ...in the scenes that we'd cut. 86 00:05:08,374 --> 00:05:10,642 And that would be the material that we would use... 87 00:05:10,810 --> 00:05:14,313 ...to drive the CG old-age face. 88 00:05:14,480 --> 00:05:15,580 Okay, one last one. 89 00:05:15,748 --> 00:05:17,949 MAN 1: Okay, going again. Button it up, please. 90 00:05:18,117 --> 00:05:20,385 And after you've looked at Queenie... 91 00:05:20,553 --> 00:05:22,821 ...look over more to your mark towards the kids. 92 00:05:22,989 --> 00:05:24,222 The eye line towards the kids. 93 00:05:24,390 --> 00:05:26,458 Just a little bit. Yeah, not the face, just the eyes. 94 00:05:26,626 --> 00:05:28,427 -Get them over there. -All the way over there? 95 00:05:28,594 --> 00:05:31,697 Yeah, that's a little too far. A little bit more. Yeah, over in that direction. 96 00:05:31,864 --> 00:05:33,365 -After...? -Yeah. 97 00:05:33,533 --> 00:05:36,535 And I like the lip thing but I'm not sure-- I mean, the tongue can-- 98 00:05:36,703 --> 00:05:39,071 We have to re-create the tongue digitally anyway. 99 00:05:39,238 --> 00:05:43,542 -But I like the lip thing. Here we go. MAN 2: And roll it. 100 00:05:45,011 --> 00:05:46,044 -And speed? MAN 3: Speed. 101 00:05:46,212 --> 00:05:49,581 Super lost in your own little world at the beginning. 102 00:06:00,126 --> 00:06:01,860 Hey, boy. 103 00:06:18,711 --> 00:06:23,014 Benjamin! That is dangerous. Come back over here. 104 00:06:23,182 --> 00:06:24,916 Stay put, child. 105 00:06:27,019 --> 00:06:28,320 FINCHER: That was it. MAN: Cut. 106 00:06:28,488 --> 00:06:30,155 FINCHER: Okay, play me the last three back. 107 00:06:30,323 --> 00:06:32,190 MAVROMATES: It's one of these great scenarios... 108 00:06:32,358 --> 00:06:34,826 ...where there's this amazing amount of technology going on. 109 00:06:34,994 --> 00:06:37,262 Yet in certain instances in the process... 110 00:06:37,430 --> 00:06:41,500 ...we were very low-rent about how we did it because there was no other way to do it. 111 00:06:41,667 --> 00:06:45,604 And so we would shoot Brad just to capture his facial performances... 112 00:06:45,772 --> 00:06:48,707 ...hoping that it would fit in to the performance that another actor did... 113 00:06:48,875 --> 00:06:50,942 ...who was wearing a blue sock on his head. 114 00:06:51,110 --> 00:06:53,478 And to Brad's credit, it was pretty amazing. 115 00:06:53,646 --> 00:06:56,314 It was one of those scenarios, where as I was on the set... 116 00:06:56,482 --> 00:06:58,917 ...I’d be sitting there looking at what he was doing thinking: 117 00:06:59,085 --> 00:07:02,020 "I don't know if that's gonna work." Then we'd take it to the edit room... 118 00:07:02,188 --> 00:07:05,123 ...then we would edit it and put it together and it was pretty amazing. 119 00:07:05,291 --> 00:07:07,959 -lt's a night for firsts. MAN: How's that? 120 00:07:08,127 --> 00:07:10,829 I never been to a brothel, either. 121 00:07:10,997 --> 00:07:13,565 I don't mean to be rude, but... 122 00:07:13,733 --> 00:07:16,201 ...your hands. Is that painful? 123 00:07:16,636 --> 00:07:19,438 Well, I was born with some form of disease. 124 00:07:19,605 --> 00:07:21,473 What kind of disease? 125 00:07:21,641 --> 00:07:23,775 I was born old. 126 00:07:25,511 --> 00:07:27,312 -I’m sorry. -No need to be. 127 00:07:27,480 --> 00:07:29,481 There's nothing wrong with old age. 128 00:07:32,785 --> 00:07:36,788 MAVROMATES: It really worked incredibly well. I just couldn't see it on the set. 129 00:07:36,956 --> 00:07:38,056 And, obviously, David could. 130 00:07:38,224 --> 00:07:40,225 He walked away feeling pretty good about it. 131 00:07:40,393 --> 00:07:42,093 FINCHER: Cut it. MAN: Cut it. 132 00:07:43,129 --> 00:07:47,933 WOMAN 1: SW-83-20, version 58, final. 133 00:07:48,334 --> 00:07:52,604 TI-89-130, comp version 39, final. 134 00:07:52,972 --> 00:07:58,510 BT-92-30, the first face fall when she says, "I feel sorry for you"... 135 00:07:58,678 --> 00:08:02,681 ...and then on the second face fall, wait for on, "Die before you do." 136 00:08:02,849 --> 00:08:04,516 Check the light on the teeth as well. 137 00:08:05,418 --> 00:08:08,753 FR-47-180, comp version 25: 138 00:08:08,921 --> 00:08:13,058 "A little bit more out of focus inside the glass lenses... 139 00:08:13,226 --> 00:08:16,294 ...and too Harvey Dent." 140 00:08:16,462 --> 00:08:18,063 [ALL LAUGH] 141 00:08:18,231 --> 00:08:21,066 And so that's probably something we could just do as a comp treatment... 142 00:08:21,234 --> 00:08:23,368 ...or do we need to re-render the glasses out of focus? 143 00:08:23,536 --> 00:08:24,936 WOMAN 2: It'll be comp. MAN 1: Yeah. 144 00:08:25,104 --> 00:08:27,439 WOMAN 3: And we should Google "Harvey Dent." 145 00:08:27,607 --> 00:08:29,674 WOMAN 1: Google Ha-- Okay, I'll do that. 146 00:08:29,842 --> 00:08:32,711 ST-49-40, version 9, final. 147 00:08:32,879 --> 00:08:36,348 The head was already final but we finaled the cable-car stuff. 148 00:08:36,516 --> 00:08:38,483 BARBA: The human performance has always been... 149 00:08:38,651 --> 00:08:40,585 ...considered the holy grail of the CG world. 150 00:08:40,753 --> 00:08:43,455 It's very daunting for many reasons... 151 00:08:43,623 --> 00:08:48,193 ...because it's-- Well, one, everyone is afraid of it because it's such a challenge. 152 00:08:48,361 --> 00:08:49,895 It's like, well, where do you start? 153 00:08:50,062 --> 00:08:51,997 How old are you? 154 00:08:52,164 --> 00:08:55,467 I'm seven, but I look a lot older. 155 00:08:55,635 --> 00:08:58,336 Seven, but I look a lot older. 156 00:08:58,504 --> 00:09:02,207 PREACHER: He's gonna see that you walk from faith and divine inspiration alone. 157 00:09:02,642 --> 00:09:04,910 MAN: All right. -Yes! 158 00:09:05,545 --> 00:09:07,412 [APPLAUSE] 159 00:09:08,214 --> 00:09:13,151 PREEG: No one's ever really tried to do just a regular CG person as a character... 160 00:09:13,319 --> 00:09:15,020 ...because it's been so scary. 161 00:09:15,187 --> 00:09:17,389 Tests and attempts, you know, over the years... 162 00:09:17,557 --> 00:09:20,959 ...have not necessarily been successful... 163 00:09:21,127 --> 00:09:24,729 ...and I've even been part of some of those attempts. 164 00:09:24,897 --> 00:09:26,631 It is tough, you know? He had to be cute. 165 00:09:26,799 --> 00:09:29,734 He always had to be cute and he's not cute. 166 00:09:29,902 --> 00:09:32,504 He's an 80-year-old guy in a wheelchair who's 4 feet tall. 167 00:09:32,672 --> 00:09:35,040 But I think that-- I think it really-- 168 00:09:35,207 --> 00:09:36,841 -He's a likable character. -Yeah, he's-- 169 00:09:37,009 --> 00:09:40,745 It could have been so easy for him to be, actually-- To actually be a monster. 170 00:09:40,913 --> 00:09:44,683 You're gonna meet this guy at his least recognizable. 171 00:09:44,850 --> 00:09:47,352 You know, he's gonna be 4 feet tall. 172 00:09:47,520 --> 00:09:51,723 And he's gotta look 80-- I mean, he's gotta look like Einstein, you know? Or Yoda. 173 00:09:51,891 --> 00:09:54,059 You know? He's gotta be-- He's gotta start at the-- 174 00:09:54,226 --> 00:09:56,928 He's gotta be this, like, wizened, you know... 175 00:09:57,096 --> 00:10:01,700 ...wrinkled, hairless, gnome of a guy. 176 00:10:15,081 --> 00:10:18,183 It occurred to me that this might be a better place to put the audience... 177 00:10:18,351 --> 00:10:22,320 ...as if it was somebody that you really knew what their face looked like... 178 00:10:22,488 --> 00:10:26,091 ...because they could peer into it and kind of go: 179 00:10:26,258 --> 00:10:29,160 "I know who that is. How do I know--?" 180 00:10:29,328 --> 00:10:31,296 And that was the thing that we found eventually... 181 00:10:31,464 --> 00:10:35,266 ...was that when you could see it was him, there was something exciting about that. 182 00:10:35,434 --> 00:10:38,570 And you're talking about somebody-- You can't walk, you know, 35 feet... 183 00:10:38,738 --> 00:10:42,207 ...in the civilized world and not see a picture of him. 184 00:10:42,375 --> 00:10:44,509 I mean, literally, like every 10 seconds it's like... 185 00:10:44,677 --> 00:10:47,846 ...and here he is getting on his motorcycle, here he is taking his helmet off... 186 00:10:48,014 --> 00:10:50,849 ...and here he is having a snow cone. You know what I mean? It's like... 187 00:10:51,017 --> 00:10:53,785 ...you see him so much, in a weird way, it kind of helped us. 188 00:11:01,093 --> 00:11:04,062 BARBA: Early on, there were sculptures done of Brad... 189 00:11:04,230 --> 00:11:05,964 ...at the different ages playing Ben. 190 00:11:06,132 --> 00:11:07,599 LITT: They take a cast of Brad Pitt... 191 00:11:07,767 --> 00:11:12,170 ...then they start sculpting it in clay to make him look old. 192 00:11:12,338 --> 00:11:15,940 And turn that clay into a mold and cast that in silicone. 193 00:11:16,108 --> 00:11:19,978 BARBA: And eventually those ages were taken from five to three basic sculptures... 194 00:11:20,146 --> 00:11:24,949 ...that we would need and handed to Rick Baker and Kazu to sculpt and create... 195 00:11:25,117 --> 00:11:28,953 ...the designs and likenesses that we would then recreate for our digital models. 196 00:11:29,121 --> 00:11:34,059 LITT: You end up with this incredibly lifelike bust, and they actually made three of them. 197 00:11:34,226 --> 00:11:37,629 They made an 80-year-old Brad Pitt, a 70-year-old and 60 years old. 198 00:11:37,797 --> 00:11:41,199 So, you know, we would just be sitting at our desks with this bust... 199 00:11:41,367 --> 00:11:46,271 ...of 100 percent realistic-looking Brad Pitt staring at us while we're trying to work... 200 00:11:46,439 --> 00:11:50,341 ...and it was invaluable, it was a little creepy at times. 201 00:11:50,509 --> 00:11:55,313 From that sculpture, we create a digital scan that then gets put into the computer. 202 00:11:56,282 --> 00:11:59,784 A very complex system is put together to represent hair and skin... 203 00:11:59,952 --> 00:12:03,588 ...and also animation of how that head will move. 204 00:12:03,756 --> 00:12:07,859 FINCHER: Yeah, but I think the glasses help him with stuff-- See, with here-- 205 00:12:08,027 --> 00:12:10,228 PITT: It's bifocals, right? -Well, he's gonna have-- 206 00:12:10,396 --> 00:12:11,996 Whatever they are, they're fucking huge. 207 00:12:12,164 --> 00:12:13,398 PITT: Okay. -l don't know what-- 208 00:12:13,566 --> 00:12:17,635 So I was just thinking it's, like, either like this so he has to use them... 209 00:12:17,803 --> 00:12:21,072 -...or it's down so he sees over them. -Okay. 210 00:12:21,240 --> 00:12:24,876 FINCHER: Okay, we'll try go through it. Okay, neutral pose. Record. 211 00:12:25,044 --> 00:12:26,377 -Rolling? MAN 1: Sound speed. 212 00:12:26,545 --> 00:12:29,047 MAN 2: Speed. -Okay. Just give me 15-- 213 00:12:29,215 --> 00:12:31,750 Just head down the hallway in your wheelchair... 214 00:12:31,917 --> 00:12:36,187 ...and seeing over your glasses and looking a little bit from side to side. 215 00:12:39,892 --> 00:12:41,126 Blocking your eyes from sun.... 216 00:12:41,293 --> 00:12:43,027 BARBA: We used the mobile contour system... 217 00:12:43,195 --> 00:12:45,697 ...in a way that we felt was the most straightforward approach. 218 00:12:45,865 --> 00:12:48,333 You know, we were able to grab performance pieces... 219 00:12:48,501 --> 00:12:50,201 ...and nuances from Brad... 220 00:12:50,369 --> 00:12:52,370 ...that then we were able to build into a rig. 221 00:12:52,538 --> 00:12:54,572 Rig being, if you think of it in marionette terms... 222 00:12:54,740 --> 00:12:59,210 ...the armature that you can pull on to then control how the face moves. 223 00:12:59,645 --> 00:13:03,615 PREEG: A rig is really just whatever mechanism you're gonna use... 224 00:13:03,783 --> 00:13:08,253 ...to make a static mesh or a static piece of geometry move over time. 225 00:13:08,420 --> 00:13:11,489 Once you started putting in lots of muscle re-creations... 226 00:13:11,657 --> 00:13:13,992 ...and heavy deformers to move the face around... 227 00:13:14,160 --> 00:13:16,594 ...your interaction for the animator goes down... 228 00:13:16,762 --> 00:13:20,799 ...and so my goal was to make an interactive, pretty much real-time rig... 229 00:13:20,966 --> 00:13:23,535 ...that mimicked what Brad's face would do. 230 00:13:23,702 --> 00:13:24,736 Maybe the one side-- 231 00:13:24,904 --> 00:13:27,372 The muscles on his left side pull harder than the right side... 232 00:13:27,540 --> 00:13:29,908 ...or whatever happens to be Brad. 233 00:13:31,076 --> 00:13:34,712 When the project started, I sort of watched a lot of Brad... 234 00:13:34,880 --> 00:13:36,981 ...or re-watched a lot of his films. 235 00:13:37,149 --> 00:13:40,718 And the most recent one that had come out was Babel or "Babel." 236 00:13:40,886 --> 00:13:42,921 I don't know how people actually say that anymore... 237 00:13:43,088 --> 00:13:46,591 ...but he-- 238 00:13:46,759 --> 00:13:51,563 Throughout that film, he had this look that was kind of brows pinched-- 239 00:13:51,730 --> 00:13:54,032 Inner brows pinched and up and, like, worried. 240 00:13:54,200 --> 00:13:59,037 And, you know, it was just so many shots of him had this look. 241 00:13:59,205 --> 00:14:01,172 When were looking at how we were distilling out... 242 00:14:01,340 --> 00:14:03,208 ...the different aspects of the face and saying: 243 00:14:03,375 --> 00:14:05,243 "This is inner brow up, this is outer brow up... 244 00:14:05,411 --> 00:14:08,046 ...this is lip corner pull left, whatever, blah, blah, blah." 245 00:14:08,214 --> 00:14:11,249 I was like, you know, he was always doing this in this other film... 246 00:14:11,417 --> 00:14:15,954 ...so let's put in a control, let's get that data in there... 247 00:14:16,121 --> 00:14:18,122 ...and just call it "The Brad." 248 00:14:18,290 --> 00:14:21,125 And that was a huge mistake... 249 00:14:21,293 --> 00:14:24,462 ...because the very first thing that people wanted to do was go: 250 00:14:24,630 --> 00:14:26,798 "Well, we gotta turn Brad on." You know? 251 00:14:26,966 --> 00:14:33,538 And so we had to go back and take Brad out of all of Brad. 252 00:14:34,306 --> 00:14:38,610 BARBA: So that rig then allows us to build all of Brad's... 253 00:14:39,044 --> 00:14:42,180 ...the way he moves his face, the way he emotes... 254 00:14:42,348 --> 00:14:44,182 ...you know, his expressions. 255 00:14:44,350 --> 00:14:48,753 Even taking a look at some of his timings and how things move together. 256 00:14:48,921 --> 00:14:50,822 There was talk like, "Hey, can we CAT scan Brad?" 257 00:14:50,990 --> 00:14:54,125 And they're like, "Yeah, sure you can. No." 258 00:14:54,293 --> 00:14:56,995 We ended up building a system that was based off of Brad's face... 259 00:14:57,162 --> 00:15:00,231 ...that moved exactly like Brad's face moves. 260 00:15:00,399 --> 00:15:04,802 That was kind of the directive from the beginning which was why I almost quit... 261 00:15:04,970 --> 00:15:08,339 ...because that's insane, we can't do that. 262 00:15:09,575 --> 00:15:11,542 This is the only project I think I've worked on... 263 00:15:11,710 --> 00:15:17,482 ...where I seriously considered quitting many, many times over... 264 00:15:17,650 --> 00:15:20,585 ...especially when we're sitting in a conference room with David Fincher... 265 00:15:20,753 --> 00:15:24,656 ...and, you know, the people that are more important at the company than me... 266 00:15:24,823 --> 00:15:28,826 ...are promising David things that I'm going, "Don't promise that. 267 00:15:28,994 --> 00:15:32,797 Like, we have no evidence that supports that we can do this at all." 268 00:15:35,467 --> 00:15:40,305 I leave zoo, go here, go there. Wandered most of the time. 269 00:15:40,472 --> 00:15:41,706 You were all alone? 270 00:15:41,874 --> 00:15:43,241 You will see, little man. 271 00:15:43,409 --> 00:15:45,543 Plenty of time you'll be alone. 272 00:15:45,711 --> 00:15:48,947 When you're different like us, it's gonna be that way. 273 00:15:49,114 --> 00:15:51,282 MALDONADO: There were some scenes where I was thinking: 274 00:15:51,450 --> 00:15:53,851 "Oh, my God, how are we gonna do this?" 275 00:15:54,019 --> 00:15:56,521 And David Fincher would come up and ask: 276 00:15:56,689 --> 00:15:58,656 "So, what do you think? Is it gonna work?" 277 00:15:58,824 --> 00:16:03,161 And my resp-- You know, my reply was, "Yes, we'll have to make it work." 278 00:16:03,329 --> 00:16:06,197 But deep inside, there was always that moment where you're like: 279 00:16:06,365 --> 00:16:09,600 "Is this really gonna work? How painful is this gonna be?" 280 00:16:09,768 --> 00:16:15,873 I knew that we were gonna get there or a lot of people were gonna die trying. 281 00:16:16,041 --> 00:16:18,576 BARBA: Our software program, ironically, it's called TRACK was-- 282 00:16:18,744 --> 00:16:21,913 Got an Academy Award for technical achievement many, many years ago. 283 00:16:22,081 --> 00:16:25,216 So it's pretty robust, but we had to take it to the next level... 284 00:16:25,384 --> 00:16:26,417 ...because we're-- 285 00:16:26,585 --> 00:16:31,422 You know, it was never designed to track a head directly onto someone else's spine. 286 00:16:31,590 --> 00:16:34,592 MAN: You make the call. -We are going to play shot one. 287 00:16:34,760 --> 00:16:37,962 Very decisive. I'm impressed. 288 00:16:38,130 --> 00:16:40,598 FINCHER: As soon as these witness cams are set, we can do this. 289 00:16:40,766 --> 00:16:44,002 -And the sun is moving. -The sun's moving. 290 00:16:44,436 --> 00:16:46,637 Did you know the sun is moving? 291 00:16:46,805 --> 00:16:48,873 I can't believe his brain. 292 00:16:49,041 --> 00:16:50,441 FINCHER: The right distance? -There. 293 00:16:50,609 --> 00:16:51,809 -It's too late. -Break it up. 294 00:16:51,977 --> 00:16:53,277 -You ready? -We're ready. 295 00:16:53,445 --> 00:16:54,479 Okay, here we go. 296 00:16:54,646 --> 00:16:56,647 MALDONADO: We used high-definition video cameras... 297 00:16:56,815 --> 00:16:58,850 ...to facilitate the tracking... 298 00:16:59,018 --> 00:17:01,652 ...and having the separate angle of view... 299 00:17:01,820 --> 00:17:03,421 ...after tracking the main camera... 300 00:17:03,589 --> 00:17:08,226 ...we were now able to triangulate the performer in this case... 301 00:17:08,394 --> 00:17:12,630 ...and really get a good sense of where he's at in 3-D space. 302 00:17:12,798 --> 00:17:16,401 That's the big advantage from prior ways of doing it. 303 00:17:16,568 --> 00:17:19,670 In the old ways, we would just track a single camera view. 304 00:17:19,838 --> 00:17:23,374 It's the tracking and the animation that, you know, if it's off and the head's moving... 305 00:17:23,542 --> 00:17:25,777 -...different than-- -You're always gonna be fighting it. 306 00:17:31,216 --> 00:17:34,152 MALDONADO: And in most cases we would shoot the live plate... 307 00:17:34,319 --> 00:17:37,221 ...you would do another second pass, a clean plate... 308 00:17:37,389 --> 00:17:40,458 ...and combine those two together. 309 00:17:45,097 --> 00:17:48,833 CROSHAW: Our department, it comes in the early stages... 310 00:17:49,001 --> 00:17:51,669 ...and Sarahjane and her roto team go in... 311 00:17:51,837 --> 00:17:54,272 -...and start rotoing the plates. LAMBERT: Chopping off heads. 312 00:17:54,440 --> 00:17:57,375 Yeah, so they start chopping off heads and rotoing around the collar line. 313 00:17:58,577 --> 00:18:00,812 I have some form of disease. 314 00:18:04,450 --> 00:18:07,018 Well, I was born with some form of disease. 315 00:18:09,855 --> 00:18:13,591 LITT: The tracking team recorded the position of every single light... 316 00:18:13,759 --> 00:18:17,562 ...and lighting instrument that they could on the set, the exact physical locations. 317 00:18:17,729 --> 00:18:20,765 Our lighting artist would get these high-dynamic-range textures... 318 00:18:20,933 --> 00:18:23,835 ...based on photographs with blockers and balance cards... 319 00:18:24,002 --> 00:18:26,804 ...and big lights and scrims, and that kind of thing. 320 00:18:26,972 --> 00:18:31,375 And you could just open your scene up and it looks exactly like it did on set. 321 00:18:42,354 --> 00:18:46,257 The bust photographs very realistically... 322 00:18:46,425 --> 00:18:49,060 ...so what we were able to do is take the bust... 323 00:18:49,228 --> 00:18:53,464 ...and place it into what's called the light stage. 324 00:18:53,632 --> 00:18:58,603 And basically, you photograph it from every single angle, 360 degrees. 325 00:18:58,770 --> 00:19:01,472 So what we do is we take all of this footage... 326 00:19:01,640 --> 00:19:04,208 ...and we use that to calibrate our shaders. 327 00:19:04,376 --> 00:19:07,478 Granted it wasn't Brad Pitt, you know, we knew that this thing was synthetic... 328 00:19:07,646 --> 00:19:09,280 ...but it was a fantastic starting point. 329 00:19:09,448 --> 00:19:13,951 MAN: I mean, it's like the front three-quarter size. 330 00:19:14,153 --> 00:19:18,789 I write a little program called the shader and the biggest challenge for this project... 331 00:19:18,957 --> 00:19:22,059 ...was believable photorealistic skin. 332 00:19:22,227 --> 00:19:26,931 To achieve that we had to, like, study how light comes in inside of the flesh... 333 00:19:27,099 --> 00:19:29,534 ...and then, like, the light bounces around then it comes out. 334 00:19:29,701 --> 00:19:31,969 And then, like, there are actually multiple layers. 335 00:19:32,137 --> 00:19:36,040 And this is one of the layers and it's actually called "dermis." 336 00:19:36,208 --> 00:19:38,843 And this is where all the blood flows... 337 00:19:39,011 --> 00:19:41,846 ...and so that's why it all gets tinted to red. 338 00:19:42,014 --> 00:19:46,617 And that's how we get the reddish color on the skin. 339 00:19:46,785 --> 00:19:49,086 It's a phenomenon that everyone is sort of familiar with... 340 00:19:49,254 --> 00:19:52,223 ...by placing a flashlight up against their hand... 341 00:19:52,391 --> 00:19:54,892 ...and seeing the red glow through their skin. 342 00:19:55,060 --> 00:19:58,429 BARBA: It's incredibly difficult to get everything working exactly right... 343 00:19:58,597 --> 00:20:01,499 ...because of the different thicknesses and thinnesses of the skin. 344 00:20:01,667 --> 00:20:04,435 Where there's bone, where there's not bone, where there's cartilage... 345 00:20:04,603 --> 00:20:07,138 ...where there's more veins or less veins... 346 00:20:07,306 --> 00:20:11,909 ...backlit, high sunlight, the way it interacts with different colors of light. 347 00:20:12,077 --> 00:20:14,812 It's a tremendous challenge to get it to be just right. 348 00:20:16,448 --> 00:20:21,586 PREEG: We never did Benjamin's body below around the bust line. 349 00:20:21,753 --> 00:20:24,755 We were just interested in a connection point near the sternum... 350 00:20:24,923 --> 00:20:26,657 ...and then the head replacement. 351 00:20:26,825 --> 00:20:30,394 In fact, in shots like in the bathroom where you see no collar... 352 00:20:30,562 --> 00:20:32,797 ...or anything that can hide that transition point... 353 00:20:32,965 --> 00:20:35,833 ...we hid the transition point back sort of underneath the chin... 354 00:20:36,001 --> 00:20:40,605 ...and tried to keep as much of the neck from the live actor as possible. 355 00:20:40,772 --> 00:20:41,806 Meanwhile, the hair team-- 356 00:20:41,974 --> 00:20:44,175 -Yes, the hair as well. -Is busy also taking the track-- 357 00:20:44,343 --> 00:20:46,744 LAMBERT: Changing styles all the time. -Yeah, changing style. 358 00:20:46,912 --> 00:20:49,614 I think they were originally told there was gonna be three styles... 359 00:20:49,781 --> 00:20:51,549 ...and they ended up with 28. 360 00:20:51,717 --> 00:20:54,018 LAMBERT: They were the unsung heroes. -Something like that. 361 00:20:54,186 --> 00:20:55,519 LAMBERT: If there was one thing... 362 00:20:55,687 --> 00:20:58,756 ...which David was tweaking consistently, it was the hair. 363 00:20:58,924 --> 00:21:04,128 My goal wasn't necessarily to get the face moving a hundred percent correct... 364 00:21:04,296 --> 00:21:07,632 ...because there is really no such thing. 365 00:21:08,100 --> 00:21:13,437 But my goal was to make it move believably enough that people focus on the eyes. 366 00:21:13,605 --> 00:21:15,306 You have to get the eyes right. 367 00:21:15,474 --> 00:21:19,510 When you have dialogues with people, when you are watching people in films... 368 00:21:19,678 --> 00:21:22,713 ...you're looking at their eyes, especially if they're talking or thinking... 369 00:21:22,881 --> 00:21:23,948 ...or something like that. 370 00:21:24,116 --> 00:21:26,317 And as soon as you lose connection with the eyes... 371 00:21:26,485 --> 00:21:28,819 ...and you start looking at the rest of the face... 372 00:21:28,987 --> 00:21:33,190 ...it will look weird, because people actually kind of look weird. 373 00:21:33,358 --> 00:21:36,327 If you watch someone's mouth as they're talking... 374 00:21:36,495 --> 00:21:39,130 ...it doesn't look like you may think it should look. 375 00:21:39,298 --> 00:21:41,432 You're not seeing the phonemes pronounced exactly... 376 00:21:41,600 --> 00:21:45,169 ...you're not seeing "Ooh's" and "Ee's" and "Ah's"... 377 00:21:45,337 --> 00:21:48,939 ...and it looks like sort of a Muppet mouth, like, flapping around. 378 00:21:49,107 --> 00:21:53,311 And so once you lose the eyes, someone could go look at the mouth... 379 00:21:53,478 --> 00:21:57,481 ...and even if the mouth looks completely believable really... 380 00:21:57,649 --> 00:22:00,751 ...they won't think it does because it moves like it really does. 381 00:22:00,919 --> 00:22:05,089 So the hard part is really keeping the audience engaged in his eyes. 382 00:22:12,597 --> 00:22:16,600 LlTT: One of our artists became sort of the resident eye expert. 383 00:22:20,672 --> 00:22:23,040 He would have, like, three monitors on his desk. 384 00:22:23,208 --> 00:22:24,942 He'd have Brad Pitt's eyes on one monitor... 385 00:22:25,110 --> 00:22:27,745 ...and he'd have these in-development CG eyes on another monitor... 386 00:22:27,913 --> 00:22:32,149 ...and then on his third monitor, he had video footage he shot of himself... 387 00:22:32,317 --> 00:22:33,784 ...looking in every direction. 388 00:22:33,952 --> 00:22:36,687 And he shot, probably, hours of this footage. 389 00:22:36,855 --> 00:22:40,725 You'd walk by his desk and there's just all these eyes staring at you. 390 00:22:43,995 --> 00:22:48,399 PREEG: It's pretty amazing how good humans are at reading other humans... 391 00:22:48,567 --> 00:22:51,135 ...and knowing what they may be feeling or thinking... 392 00:22:51,303 --> 00:22:54,472 ...based on very minute changes in their face. 393 00:22:54,639 --> 00:22:59,977 I mean, you can take, you know, an eyelid that is just slightly too wide... 394 00:23:00,145 --> 00:23:04,181 ...and narrow it slightly and he goes from, you know, crazed killer to, you know... 395 00:23:04,349 --> 00:23:06,751 ...thoughtful. Or the tiniest smirk-- 396 00:23:06,918 --> 00:23:11,255 I mean, we're talking about millimeters of motion in the corner of a lip... 397 00:23:11,423 --> 00:23:14,125 ...and that was a real challenge. 398 00:23:18,663 --> 00:23:20,297 BARBA: This has been the holy grail of CG. 399 00:23:20,465 --> 00:23:23,934 And it's kind of, well, what do you do after you do the holy grail? 400 00:23:24,102 --> 00:23:26,170 And, you know, it will be hard. 401 00:23:26,338 --> 00:23:28,839 You can't just go and do another simple show... 402 00:23:29,007 --> 00:23:31,976 ...because where's the challenge? And, you know, I like-- 403 00:23:32,144 --> 00:23:34,945 I just really like to be challenged, that's the only reason to do this. 404 00:23:35,113 --> 00:23:37,181 You know, I tell my artists, at the end of the day... 405 00:23:37,349 --> 00:23:39,083 ...the money gets spent that time goes by... 406 00:23:39,251 --> 00:23:42,253 ...but you need to have something to look back on and say you're proud of... 407 00:23:42,421 --> 00:23:44,655 ...and that's just the artist in me talking. 408 00:23:52,130 --> 00:23:54,732 Well, I hope people leave the theater wondering, like: 409 00:23:54,900 --> 00:23:57,201 "Wow, where did they get that guy that looks like Brad old? 410 00:23:57,369 --> 00:24:00,037 I mean, that's a great makeup job. It's like, how did they do that?" 411 00:24:00,205 --> 00:24:03,240 And they don't really even think about that till after they've left the film. 412 00:24:03,408 --> 00:24:06,577 I hope they just enjoy the film that David has crafted. 413 00:24:12,217 --> 00:24:14,618 PREEG: Unfortunately for me, I hope people go see the film... 414 00:24:14,786 --> 00:24:16,620 ...and have no idea that I had ever been there. 415 00:24:16,788 --> 00:24:22,193 And if that happens, I think this film is gonna be hugely successful... 416 00:24:22,360 --> 00:24:28,299 ...so I hope we didn't hurt it for David and Brad... 417 00:24:28,467 --> 00:24:31,068 ...and the rest of the crew by making something... 418 00:24:31,236 --> 00:24:35,439 ...that pulls people out of the film because it is pretty amazing. 419 00:24:38,043 --> 00:24:40,444 MIKE: How is it when you showed up... 420 00:24:40,612 --> 00:24:44,448 ...you were no bigger than a bollard with one foot in the grave? 421 00:24:44,616 --> 00:24:49,753 Now, either I drink a hell of a lot more than I think I do... 422 00:24:49,921 --> 00:24:52,456 ...or you sprouted. 423 00:24:52,624 --> 00:24:54,625 What's your secret? 424 00:24:55,861 --> 00:24:57,962 Well, captain... 425 00:24:59,197 --> 00:25:01,565 ...you do drink a lot. 426 00:25:05,036 --> 00:25:08,072 STRAUSE: Lola's a company that I came up with the idea for... 427 00:25:08,240 --> 00:25:10,107 ...about four or five years ago. 428 00:25:10,275 --> 00:25:11,942 It was something we really wanted to do... 429 00:25:12,110 --> 00:25:18,415 ...explore where we could take digital, um, de-aging of talent. 430 00:25:18,583 --> 00:25:20,551 Essentially, we're doing digital face-lifts. 431 00:25:20,719 --> 00:25:24,488 We actually call it DCE, digital cosmetic enhancements. 432 00:25:24,656 --> 00:25:28,959 And it's just, uh-- You know, if you're shooting late, you have some eye bags. 433 00:25:29,127 --> 00:25:32,196 You know, you're a little tired. I mean, not everyone looks perfect every day. 434 00:25:32,364 --> 00:25:36,634 Even Hollywood royalty has off days. So, you know, using these techniques... 435 00:25:36,801 --> 00:25:38,702 ...we can make everyone look a little bit better. 436 00:25:38,870 --> 00:25:41,405 With Benjamin Button, it's been great working on this project... 437 00:25:41,573 --> 00:25:43,774 ...because we can actually tell people what we're doing. 438 00:25:43,942 --> 00:25:47,411 Most of the work we do is so secretive that we can't tell anyone. 439 00:25:47,579 --> 00:25:49,847 In this case we can because, you know... 440 00:25:50,015 --> 00:25:54,251 ...we're taking Brad Pitt and making him look 20 years younger as a story point. 441 00:25:54,819 --> 00:25:57,321 You are so much younger. 442 00:25:57,489 --> 00:25:59,590 Only on the outside. 443 00:25:59,925 --> 00:26:03,093 Originally we got involved in Benjamin Button when they were trying to find... 444 00:26:03,261 --> 00:26:06,664 ...a two-and-a-half-D solution to make Brad look younger. 445 00:26:06,831 --> 00:26:10,968 By two-and-a-half-D, I mean that we'll do 3-D tracking, we'll do planar tracking. 446 00:26:11,136 --> 00:26:15,039 You know, if a head is turning, we'll track the head in 3-D space... 447 00:26:15,206 --> 00:26:18,542 ...but then we'll typically put 2-D patches back on top of it in 3-D space. 448 00:26:18,710 --> 00:26:21,579 Like a Band-Aid, uh, which is-- Like a two-dimensional object... 449 00:26:21,746 --> 00:26:23,747 ...versus, you know, something that has depth. 450 00:26:23,915 --> 00:26:26,817 We do have a scan of Brad, but we typically didn't use that. 451 00:26:26,985 --> 00:26:30,087 Most of the time we just do tracking based off the features of his face. 452 00:26:30,255 --> 00:26:34,692 We use Abuju, which is a 3-D program. It literally creates like a cloud of points. 453 00:26:34,859 --> 00:26:38,395 And as he's rotating, the cloud of points will rotate with him. 454 00:26:38,563 --> 00:26:41,198 And then that's what generates the 3-D information. 455 00:26:41,366 --> 00:26:45,936 We're not having to create CG masks that we replace actors with. 456 00:26:46,104 --> 00:26:49,006 We're using all the subtlety and performance of the actor. 457 00:26:49,174 --> 00:26:53,344 We're just using the compositing tools to turn back the clock 20 years... 458 00:26:53,511 --> 00:26:56,981 ...and remove the artifacts of the lighting and, you know, wrinkles... 459 00:26:57,148 --> 00:27:00,517 ...and adjust the tissue densities and those kind of changes that happen. 460 00:27:00,685 --> 00:27:04,421 As a person ages, gravity pulls your face down. 461 00:27:04,589 --> 00:27:07,024 So the first thing we'll do, we'll take mesh warpers... 462 00:27:07,192 --> 00:27:09,927 ...and push the face back up where it used to be. 463 00:27:10,095 --> 00:27:12,129 Then we'll go back and kind of remap the lighting. 464 00:27:12,297 --> 00:27:15,065 So if there's harsh shadows, we'll remove the shadows. 465 00:27:15,233 --> 00:27:16,867 We'll fill in the shadows with lightness. 466 00:27:17,035 --> 00:27:20,738 Where you start losing density in your-- Around your temples. 467 00:27:20,905 --> 00:27:25,442 You lose fat in your cheeks. So we'll replace fat and smooth out shadows... 468 00:27:25,610 --> 00:27:27,845 ...is essentially what we're doing. 469 00:27:28,713 --> 00:27:31,315 We do have a plastic surgeon, Dr. Andrew Frankel. 470 00:27:31,483 --> 00:27:34,051 He's one of the top, you know, Beverly Hills surgeons. 471 00:27:34,219 --> 00:27:39,123 He's been invaluable. Because the surgeon will come in, and he'll say specifically: 472 00:27:39,290 --> 00:27:42,159 "The nostril needs to move over one-half millimeter." 473 00:27:42,327 --> 00:27:46,363 He's very, very specific and scientific about his approach to de-aging. 474 00:27:46,531 --> 00:27:50,968 So he's been a great colleague in this whole process. 475 00:28:55,867 --> 00:29:00,938 STRAUSE: There were shots of Cate Blanchett practicing. 476 00:29:01,106 --> 00:29:03,040 We need to do digital face replacements of her... 477 00:29:03,208 --> 00:29:06,744 ...putting her face onto a stand-in dancer's body. 478 00:30:06,304 --> 00:30:08,305 [INAUDIBLE DIALOGUE] 479 00:30:32,897 --> 00:30:35,966 WILLIAMS: As we're refining our technique, it's allowing us to go further. 480 00:30:36,134 --> 00:30:38,268 You know, a few years ago, we could probably get... 481 00:30:38,436 --> 00:30:39,937 ...maybe eight, 10 years comfortably. 482 00:30:40,104 --> 00:30:43,574 And now using this two-and-a-half-D process, we can get 20 years comfortably. 483 00:30:43,741 --> 00:30:46,944 So if you wanted to make Brad look like he was 14 or 10... 484 00:30:47,111 --> 00:30:48,378 ...we wouldn't be able to do it. 485 00:30:48,546 --> 00:30:52,316 As long as your window is from about 20 years younger to about 10 years older... 486 00:30:52,483 --> 00:30:54,885 ...we can do it with the two-and-a-half-D process. 487 00:30:58,723 --> 00:31:01,959 MAN: Anybody wanna make $2 for a day's work around here? 488 00:31:02,126 --> 00:31:03,527 I do. 489 00:31:04,262 --> 00:31:05,863 You got your sea legs about you, old man? 490 00:31:06,030 --> 00:31:07,364 Mm-hm. 491 00:31:07,866 --> 00:31:08,932 I think. 492 00:31:09,100 --> 00:31:11,468 Well, that's good enough for me. 493 00:31:11,636 --> 00:31:14,004 Get your ass on board. We'll sure as hell find out. 494 00:31:14,172 --> 00:31:18,642 I got a phone call from David, and I came over and met with him. 495 00:31:18,810 --> 00:31:23,914 And that was basically to cover the 10 years of Benjamin at sea... 496 00:31:24,082 --> 00:31:25,949 ...on the tugboat, on the Chelsea. 497 00:31:26,117 --> 00:31:28,952 Scrape off all this bird shit! 498 00:31:29,120 --> 00:31:30,187 Right away, sir. 499 00:31:41,666 --> 00:31:43,100 MAN 1: Here it comes. 500 00:31:45,336 --> 00:31:48,005 BOY: Whoa! MAN 2: Whoo! 501 00:31:48,539 --> 00:31:51,942 WOMAN: That is so cool. 502 00:31:52,110 --> 00:31:53,810 MAN 3: That should go a little faster. 503 00:31:55,947 --> 00:31:59,216 SCHUGARDT: Probably the most complicated part is that when they're photographed... 504 00:31:59,384 --> 00:32:02,619 ...they're actually photographed on a stage that's completely independent... 505 00:32:02,787 --> 00:32:05,789 ...from what the real lighting would be out on the Mississippi. 506 00:32:05,957 --> 00:32:08,191 Often on other shows, it's been really difficult... 507 00:32:08,359 --> 00:32:11,728 ...because the lighting is completely wrong or there are shadows in the wrong spot. 508 00:32:11,896 --> 00:32:12,930 It doesn't make sense. 509 00:32:13,097 --> 00:32:16,366 If you expect to see a sun from one direction... 510 00:32:16,534 --> 00:32:19,536 ...and you're getting a double shadow, which doesn't make sense... 511 00:32:19,704 --> 00:32:21,505 ...it's challenging to make those things work. 512 00:32:21,673 --> 00:32:23,807 But this show worked out really well. 513 00:32:42,126 --> 00:32:44,594 Our water was based on Tessendorf's code. 514 00:32:44,762 --> 00:32:46,830 There's a standard of CG water that's out there... 515 00:32:46,998 --> 00:32:49,700 ...and we used that code as our basis. 516 00:32:49,867 --> 00:32:52,002 Jerry Tessendorf came up with the first algorithm... 517 00:32:52,170 --> 00:32:56,640 ...that simulated the closest so far to what real ocean water does. 518 00:32:56,808 --> 00:33:00,344 Today they have simulations that simulate what water does in a small glass. 519 00:33:00,511 --> 00:33:01,845 Well, when you've got an ocean... 520 00:33:02,013 --> 00:33:04,748 ...it's too many calculations to go on for something that large. 521 00:33:04,916 --> 00:33:07,651 Basically, the waves are not just moving up and down... 522 00:33:07,819 --> 00:33:11,321 ...but they actually move in a sort of cyclical motion. 523 00:33:11,489 --> 00:33:14,424 And, you know, that code accounts for it. 524 00:33:19,764 --> 00:33:20,931 Everything beyond the boat... 525 00:33:21,099 --> 00:33:24,468 ...and often the boat itself, from longer shots, was actually CG. 526 00:33:24,635 --> 00:33:28,005 So whenever you see the characters up close, that's all live action... 527 00:33:28,172 --> 00:33:33,210 ...and anything behind them, anything beyond the boat, is all CG. 528 00:33:34,212 --> 00:33:38,715 And as Benjamin grows younger, we move into 1934... 529 00:33:38,883 --> 00:33:41,451 ...and then we go up to the Eastern Seaboard... 530 00:33:41,619 --> 00:33:42,719 ...towards New York. 531 00:33:43,755 --> 00:33:46,923 McGUINNESS: And we needed to look at what would be surrounding the Chelsea... 532 00:33:47,091 --> 00:33:49,926 ...in New York Harbor, what would populate the harbor. 533 00:33:50,094 --> 00:33:52,062 How much would you see of the Statue of Liberty... 534 00:33:52,230 --> 00:33:55,465 ...versus the Manhattan skyline? 535 00:34:34,739 --> 00:34:36,540 -Cut it. Okay. MAN: Cut. 536 00:34:36,707 --> 00:34:38,675 WOMAN: Cut. -Cut. 537 00:35:30,194 --> 00:35:32,262 SCHUGARDT: We had to deal with the bodies floating in the water. 538 00:35:32,430 --> 00:35:33,930 And they all match with the surface... 539 00:35:34,098 --> 00:35:38,068 ...so that's a simulation based on the original ocean-surface simulation. 540 00:35:44,375 --> 00:35:45,942 McGUlNNESS: The attack in the Pacific, obviously... 541 00:35:46,110 --> 00:35:48,311 ...was the most complicated sequence in the film. 542 00:35:48,479 --> 00:35:50,881 Fellas! 543 00:36:01,692 --> 00:36:03,560 Sub! 544 00:36:10,401 --> 00:36:12,135 McGUINNESS: I mean, we didn't have a U-boat... 545 00:36:12,303 --> 00:36:14,404 ...so we had to, obviously, build a CG U-boat. 546 00:36:14,572 --> 00:36:18,608 The water was very much CG-driven in that sequence. 547 00:36:25,883 --> 00:36:28,285 We sure as hell can't outrun them fuckers. 548 00:36:29,654 --> 00:36:32,355 SCHUGARDT: There were a lot of aspects to that sequence that were challenging... 549 00:36:32,523 --> 00:36:35,258 ...even down to where the tracer fire was actually traveling. 550 00:36:35,426 --> 00:36:36,726 We had to keep that continuous. 551 00:36:36,894 --> 00:36:40,397 So when the German sub was firing across the boat, we spent a lot of time... 552 00:36:40,565 --> 00:36:42,199 ...to make sure the continuity worked... 553 00:36:42,366 --> 00:36:44,267 ...and the shots were still exciting, you know... 554 00:36:44,435 --> 00:36:46,436 ...that there was a lot of action going on... 555 00:36:46,604 --> 00:36:48,772 ...and, you know, it looked really, really dangerous. 556 00:37:21,072 --> 00:37:22,906 MAN 1: Cut it. Cut, cut. MAN 2: Cut. 557 00:37:23,074 --> 00:37:26,509 That last one was the best one as far as matching all around, guys. 558 00:37:26,677 --> 00:37:30,146 So burn that into your brain. Thank you. 559 00:37:33,117 --> 00:37:35,552 McGUINNESS: Once we actually hit the U-boat... 560 00:37:35,720 --> 00:37:39,322 ...the actual dynamics of the way those two boats connected and hit each other... 561 00:37:39,490 --> 00:37:41,858 ...was very difficult to pull off using the gimbal tug... 562 00:37:42,026 --> 00:37:46,429 ...so we went to the drawing board and we CG-built the tug. 563 00:38:00,544 --> 00:38:03,713 We took the assets of the gimbal and we built upon that... 564 00:38:03,881 --> 00:38:08,184 ...and we built a much more dynamic feel for the collision. 565 00:38:14,258 --> 00:38:15,925 SCHUGARDT: The ocean water was challenging... 566 00:38:16,093 --> 00:38:18,795 ...but once we, you know, felt pretty comfortable with that... 567 00:38:18,963 --> 00:38:20,530 ...it moved on to the next challenge... 568 00:38:20,698 --> 00:38:23,266 ...which was the giant splashes from the sub exploding. 569 00:38:35,146 --> 00:38:39,049 McGUINNESS: We had to kind of create that explosion and that hugeness underwater... 570 00:38:39,216 --> 00:38:42,052 ...and really make sure the viewer understood that we were underwater... 571 00:38:42,219 --> 00:38:45,855 ...and what would it look like if a tug hit a sub? 572 00:38:55,833 --> 00:38:58,568 It's got hundreds of effects, and it's the perfect type of effects. 573 00:38:58,736 --> 00:39:01,104 The effects I love is that-- They're the ones you never see. 574 00:39:01,272 --> 00:39:02,672 And if you've done your job well... 575 00:39:02,840 --> 00:39:04,674 ...nobody ever knows there was an effect there. 576 00:39:04,842 --> 00:39:06,242 So it's kind of this.... 577 00:39:06,410 --> 00:39:10,880 You know, you wanna show your work, but then, if they don't see it, then perfect. 578 00:40:10,141 --> 00:40:11,975 BARRON: I think this film is just so rich... 579 00:40:12,143 --> 00:40:14,778 ...and it's complex in the way it tells a story. 580 00:40:14,945 --> 00:40:18,148 It tells it through many different eras. 581 00:40:23,020 --> 00:40:26,523 And of course, the visual effects need to make that all plausible. 582 00:40:26,690 --> 00:40:30,460 We can't go find that perfect location from the '20s anymore... 583 00:40:30,628 --> 00:40:35,165 ...because there's, you know, apartment complexes or parking garages... 584 00:40:35,332 --> 00:40:38,968 ...or everything that's not gonna say classic, old-style location. 585 00:40:39,136 --> 00:40:41,738 They just don't exist anymore. It's too modern. 586 00:40:47,445 --> 00:40:50,613 So we go back and we learn about the history of something... 587 00:40:50,781 --> 00:40:52,048 ...and what it should look like. 588 00:40:52,216 --> 00:40:53,883 What are the elements that aren't there... 589 00:40:54,051 --> 00:40:56,886 ...that really communicate the idea of being in the past... 590 00:40:57,054 --> 00:40:59,789 ...and then put those into the shots. 591 00:41:04,195 --> 00:41:08,465 What we do comes out of what was traditionally called matte painting. 592 00:41:08,632 --> 00:41:12,001 And now we've taken it further, in the computer-graphics age... 593 00:41:12,169 --> 00:41:14,404 ...to create simulations of environments... 594 00:41:14,572 --> 00:41:18,608 ...because now we're moving dimensionally through these scenes. 595 00:41:18,776 --> 00:41:19,809 And in order to do that... 596 00:41:19,977 --> 00:41:23,746 ...you need to mimic all the phenomena that you would expect to see... 597 00:41:23,914 --> 00:41:25,949 ...if you were really photographing that scene. 598 00:41:29,854 --> 00:41:33,957 One is a aerial scene of Paris, and this is a complete simulation. 599 00:41:34,124 --> 00:41:37,594 There's no live action in it. It's not anything that was photographed. 600 00:41:37,761 --> 00:41:40,296 Again, the idea of, "Well, why don't you just go to Paris... 601 00:41:40,464 --> 00:41:43,733 ...and shoot something from a helicopter and, you know, change it?" 602 00:41:43,901 --> 00:41:47,770 The reason why is that by the time you get some piece of film that works... 603 00:41:47,938 --> 00:41:51,674 ...considering you got the right lighting, the right time of day, and the nice clouds... 604 00:41:51,842 --> 00:41:54,244 ...which you probably didn't if you went there to shoot it... 605 00:41:54,411 --> 00:41:55,979 ...those are all things we can put in. 606 00:41:56,146 --> 00:41:59,716 And we also need to make it look correct to the right time period. 607 00:41:59,884 --> 00:42:02,819 We have to take out any of the modern buildings that wouldn't be there. 608 00:42:02,987 --> 00:42:07,357 So it is a simulation of reality, and whether the shot is successful or not... 609 00:42:07,525 --> 00:42:10,093 ...depends on how well we're able to mimic that reality... 610 00:42:10,261 --> 00:42:12,228 ...and make it a credible illusion. 611 00:42:12,396 --> 00:42:14,731 So we study the phenomena that you would expect to see... 612 00:42:14,899 --> 00:42:16,833 ...in a scene like that or a shot like that. 613 00:42:17,201 --> 00:42:19,836 We wanna see highlights off of windows... 614 00:42:20,004 --> 00:42:23,840 ...the glints of the sun reflecting off of the windows of the cars... 615 00:42:24,008 --> 00:42:25,208 ...as they drive down streets. 616 00:42:25,376 --> 00:42:29,279 We have to have traffic, people, steam coming off of buildings... 617 00:42:29,446 --> 00:42:32,682 ...moving clouds, flags, you know. 618 00:42:32,850 --> 00:42:35,518 All the things that you would expect to see need to be there... 619 00:42:35,686 --> 00:42:39,022 ...as objects and phenomena that's telling you it's real. 620 00:42:42,526 --> 00:42:47,230 The exterior of the train-station set was shot on a location in New Orleans... 621 00:42:47,398 --> 00:42:48,932 ...of the courthouse building. 622 00:42:49,233 --> 00:42:51,234 [CHATTERING] 623 00:42:56,507 --> 00:42:59,409 MAN 1: Ten cars, three horse and carriage. 624 00:42:59,577 --> 00:43:02,579 Fifty-foot Techno. Fifty-foot Technocrane. 625 00:43:05,416 --> 00:43:06,849 Start leaving all of the doors. 626 00:43:07,017 --> 00:43:09,919 It could be in here, it could be up there, it could be up in here. 627 00:43:10,087 --> 00:43:13,022 -We'll have control of the street, right? MAN 2: Yeah, this street, we own. 628 00:43:13,190 --> 00:43:17,694 So somewhere in here, a crane shot, you see, or a platform. 629 00:43:17,861 --> 00:43:19,762 MAN 3: Okay. -You know, up on a parallel. 630 00:43:19,930 --> 00:43:23,666 See, the sunrise is over there, so we wanted to do this kind of first thing. 631 00:43:23,834 --> 00:43:25,668 First thing, okay. 632 00:43:25,836 --> 00:43:26,869 MAN 2: So it's either-or? 633 00:43:27,037 --> 00:43:30,607 And I want clouds just like that but a little deeper. 634 00:43:30,774 --> 00:43:32,241 Going left to right or right to left? 635 00:43:32,409 --> 00:43:33,743 -Right to left. MAN 2: Okay. 636 00:43:33,911 --> 00:43:36,579 BARRON: The courthouse building architecture wanted to be changed... 637 00:43:36,747 --> 00:43:38,648 ...to look like a train station... 638 00:43:38,816 --> 00:43:43,119 ...as well as, we had to establish it in a period of time before EPA... 639 00:43:43,287 --> 00:43:45,989 ...and, you know, proper emissions standards. 640 00:43:46,156 --> 00:43:48,725 So it had to have smoke and grime... 641 00:43:48,892 --> 00:43:53,262 ...and, um, it needed to look really industrial and uncomfortable. 642 00:43:53,430 --> 00:43:56,265 We added all these additional elements to what was shot in New Orleans: 643 00:43:56,433 --> 00:43:58,034 smoke, haze. 644 00:43:58,202 --> 00:43:59,936 Then we went way over the top and Dave said: 645 00:44:00,104 --> 00:44:03,039 "Okay, you can back off a little bit. It doesn't have to be that horrible." 646 00:44:03,207 --> 00:44:07,443 Which was great, because you literally couldn't see five feet in front of you. 647 00:45:12,976 --> 00:45:14,777 The train-station-interior sequence... 648 00:45:14,945 --> 00:45:19,682 ...was creating this old-style-interior, union-type train station... 649 00:45:19,850 --> 00:45:21,617 ...which was built as a virtual set... 650 00:45:21,785 --> 00:45:25,354 ...meaning that they built some columns and a wall, some scaffolding... 651 00:45:25,522 --> 00:45:28,057 ...and then blue screens were surrounding the set. 652 00:45:32,529 --> 00:45:36,332 So David was free to shoot in any angle, as if it was a real place... 653 00:45:36,500 --> 00:45:38,901 ...and then it's our job to track in the rest of our world... 654 00:45:39,069 --> 00:45:43,473 ...our computer-generated world, to fit the real world that he photographed... 655 00:45:46,710 --> 00:45:51,981 ...and make that transition from real world to virtual world seamless. 656 00:46:06,830 --> 00:46:10,233 We, of course, also added people to it because we needed to fill out the crowds... 657 00:46:11,001 --> 00:46:14,337 ...and that was fun because we shot our own employees on blue screen... 658 00:46:14,505 --> 00:46:16,506 ...and added them into the scenes. 659 00:46:16,673 --> 00:46:18,474 So we had the people who worked on the shot... 660 00:46:18,642 --> 00:46:20,676 ...the animators, the compositors... 661 00:46:20,844 --> 00:46:23,279 ...in their own train-station shot, so that's kind of fun. 662 00:46:23,447 --> 00:46:26,983 It's sort of a way we can author the shot and make it our own. 663 00:46:38,695 --> 00:46:40,930 Another thing that's really great about that sequence... 664 00:46:41,098 --> 00:46:44,433 ...is that that starts from the Armistice Day to the '20s... 665 00:46:44,601 --> 00:46:47,036 ...and we cut back to it during different periods of time... 666 00:46:47,204 --> 00:46:50,907 ...where we see it in the '40s and the '60s and then eventually present day. 667 00:46:51,074 --> 00:46:54,610 So we get to show that train station remodeled... 668 00:46:54,778 --> 00:46:57,780 ...and what choices were made from a design standpoint... 669 00:46:57,948 --> 00:47:01,250 ...of what those different shots look like was a lot of fun to figure out. 670 00:47:18,702 --> 00:47:23,172 One of the set pieces that we're creating is the clock. 671 00:47:23,707 --> 00:47:27,043 It's in so many sequences that keeping it as a computer graphic... 672 00:47:27,211 --> 00:47:30,546 ...allows you, of course, to decide what time you want it to be. 673 00:47:30,714 --> 00:47:34,817 And it ends up being extremely important as you're cutting a sequence together... 674 00:47:34,985 --> 00:47:37,186 ...and you have people standing in front of the clock... 675 00:47:37,354 --> 00:47:40,156 ...to decide that in a more comfortable, postproduction environment... 676 00:47:40,324 --> 00:47:43,192 ...about where the hands are and where the seconds are... 677 00:47:43,360 --> 00:47:47,430 ...and just so that you maximize every shot of the clock. 678 00:47:47,598 --> 00:47:50,066 If you had this on the set, you'd always be backing it up... 679 00:47:50,434 --> 00:47:51,934 ...and it would be in the wrong place. 680 00:47:52,102 --> 00:47:55,071 You'd probably have to futz with it in postproduction anyway. 681 00:47:55,239 --> 00:47:59,408 So it was just very easy to create this clock and then control it... 682 00:47:59,576 --> 00:48:03,512 ...and decide what it should read on a shot-by-shot basis. 683 00:48:09,453 --> 00:48:10,887 It has a glass front... 684 00:48:11,054 --> 00:48:15,658 ...and that glass then, of course, will reflect the interior of the train station. 685 00:48:15,826 --> 00:48:20,062 Also, since a blind clockmaker made the clock, we also thought about: 686 00:48:20,230 --> 00:48:23,532 "Well, what kind of clock would this blind clockmaker make?" 687 00:48:23,700 --> 00:48:26,402 And David had the idea of wanting the numbers to be raised... 688 00:48:26,570 --> 00:48:27,770 ...sort of like Braille. 689 00:48:27,938 --> 00:48:29,906 And so we made a little gold rim around it... 690 00:48:30,073 --> 00:48:32,208 ...so that as the sweep-second hand would go across... 691 00:48:32,376 --> 00:48:35,611 ...it would interrupt a light reflection off of the numbers. 692 00:48:35,779 --> 00:48:39,115 You know, clearly, this is very subtle. I mean, I don't expect the audience to go: 693 00:48:39,283 --> 00:48:41,217 "Oh, you know, it's raised because he's blind." 694 00:48:41,385 --> 00:48:43,519 But those are the details that you think about... 695 00:48:43,687 --> 00:48:47,623 ...to give you a direction on how to do your work. 696 00:48:56,133 --> 00:48:57,967 We had some stock fireworks... 697 00:48:58,135 --> 00:49:01,704 ...from a previous David Fincher movie, Zodiac, actually... 698 00:49:01,872 --> 00:49:05,041 ...and we used the same fireworks in this whole sequence. 699 00:49:05,208 --> 00:49:09,011 There were crowds shot on location at night in New Orleans. 700 00:49:09,179 --> 00:49:10,880 We had to add more people. 701 00:49:11,048 --> 00:49:12,949 There are a hundred extras that go back a block. 702 00:49:13,116 --> 00:49:17,186 We needed to take Block Number 2, 3, 4, all off into the distance. 703 00:49:17,354 --> 00:49:20,323 We have people up on balconies that weren't there... 704 00:49:20,490 --> 00:49:22,158 ...so those were shot as separate elements. 705 00:49:22,326 --> 00:49:23,359 MAN: Action. 706 00:49:23,527 --> 00:49:25,394 [PEOPLE CHEERING AND WHOOPIG] 707 00:49:25,562 --> 00:49:27,563 BARRON: Fortunately, it was near the 4th of July... 708 00:49:27,731 --> 00:49:30,166 ...so we were able to take advantage of buying sparklers... 709 00:49:30,334 --> 00:49:31,567 ...that we used to good effect. 710 00:49:31,735 --> 00:49:34,804 We put that into the distance over and over again. 711 00:49:45,749 --> 00:49:49,452 Another full CG shot that we're doing is of the Flatiron Building. 712 00:49:49,619 --> 00:49:53,022 It's an establishing shot of New York. It's a beautiful building. 713 00:49:53,190 --> 00:49:55,691 Of course, it's built as a triangle on a corner... 714 00:49:55,859 --> 00:49:58,527 ...and it allowed us to create that as a period shot... 715 00:49:58,695 --> 00:50:01,030 ...with smoke elements coming off all the buildings. 716 00:50:01,198 --> 00:50:03,466 We have to put traffic running down the streets. 717 00:50:03,633 --> 00:50:06,836 And even though we're way far away, as sort of a God's-eye view of this... 718 00:50:07,004 --> 00:50:08,404 ...you would still see people. 719 00:50:08,572 --> 00:50:11,941 So we have very small people walking on the streets... 720 00:50:12,109 --> 00:50:15,077 ...crossing the street, dodging the traffic, and then signage. 721 00:50:15,245 --> 00:50:17,680 We did research to see what kind of advertisements... 722 00:50:17,848 --> 00:50:19,448 ...would be in the environment. 723 00:50:19,616 --> 00:50:22,418 Anything that would be appropriate for the time period on billboards... 724 00:50:22,586 --> 00:50:26,188 ...creating the sort of environment that would be New York. 725 00:50:27,891 --> 00:50:31,794 As Benjamin Button goes around the world in different time periods... 726 00:50:31,962 --> 00:50:33,829 ...he actually goes also into Russia... 727 00:50:33,997 --> 00:50:36,365 ...during his sequence with the Merchant Marines. 728 00:50:36,800 --> 00:50:42,104 And so we created a Murmansk harbor and had the crew walking up. 729 00:50:42,272 --> 00:50:44,006 And we added the background with the ships... 730 00:50:44,174 --> 00:50:47,209 ...and the frozen ice and the snow on the buildings. 731 00:50:47,377 --> 00:50:48,411 And, you know, again... 732 00:50:48,578 --> 00:50:51,113 ...that was like learning about what Murmansk would look like. 733 00:50:51,281 --> 00:50:53,449 There was this unusual crane that they have there... 734 00:50:53,617 --> 00:50:56,819 ...that we put into the shot to make it look like that location. 735 00:50:58,522 --> 00:51:02,124 For the Majestic Theater in New York, we wanted to see down a street... 736 00:51:02,292 --> 00:51:04,827 ...and see everything that you would see on Broadway. 737 00:51:04,995 --> 00:51:07,830 So we're gonna have animation of lights... 738 00:51:07,998 --> 00:51:11,400 ...for different theater marquees going off into the distance. 739 00:51:11,568 --> 00:51:13,436 The sense that you're in that New York canyon... 740 00:51:13,603 --> 00:51:15,337 ...of being able to look off to infinity... 741 00:51:15,505 --> 00:51:20,009 ...in sort of a man-made canyon of buildings going back to the horizon. 742 00:51:20,177 --> 00:51:22,478 We also put in the Chrysler Building... 743 00:51:22,646 --> 00:51:25,748 ...and then the marquee of the theater has to be created. 744 00:51:25,916 --> 00:51:28,484 There is a Majestic Theater in New York still today... 745 00:51:28,652 --> 00:51:31,654 ...and it doesn't have that beautiful sign. 746 00:51:31,822 --> 00:51:33,456 That big marquee is gone now... 747 00:51:33,623 --> 00:51:37,193 ...so we created it from reference of how it looked back in the '40s. 748 00:51:37,360 --> 00:51:39,895 How the lights would chase around... 749 00:51:40,063 --> 00:51:42,264 ...was all something we're copying from stock footage... 750 00:51:42,432 --> 00:51:45,634 ...that we have as reference from the actual theater. 751 00:51:45,802 --> 00:51:50,806 Since everything is in the digital realm, a lot of our work tends to blur... 752 00:51:50,974 --> 00:51:54,343 ...into just the production process of making the movie. 753 00:51:54,511 --> 00:51:58,080 Whereas there'll be something on location that wasn't quite right... 754 00:51:58,248 --> 00:51:59,582 ...that needed to be fixed. 755 00:51:59,749 --> 00:52:03,385 But rather than wait and stop shooting, they went ahead and shot anyway... 756 00:52:03,553 --> 00:52:07,323 ...knowing that we could correct the problem in postproduction. 757 00:52:07,491 --> 00:52:10,326 It just frees up the production process so much. 758 00:52:10,494 --> 00:52:12,394 You know, if the clouds weren't quite right... 759 00:52:12,562 --> 00:52:14,330 ...they don't match from shot to shot... 760 00:52:14,498 --> 00:52:17,633 ...well, you're not gonna wait for a cloudy day to continue your sequence. 761 00:52:17,801 --> 00:52:19,702 So we'll go in and we'll strip those out... 762 00:52:19,870 --> 00:52:24,373 ...and we'll make it feel more consecutive, like it was shot all at the same time. 763 00:52:24,541 --> 00:52:28,110 And these little nuances just make the difference. 764 00:52:28,278 --> 00:52:31,480 It's all part of that process of telling a story. 765 00:52:31,648 --> 00:52:36,285 It's a more effective way of telling a story because it all makes sense visually. 766 00:52:39,456 --> 00:52:41,490 [PEOPLE SHOUTING INDISTINCTLY AND FIREWORKS BOOMING] 767 00:52:42,459 --> 00:52:46,028 That's okay. Can you solo the effects? 768 00:52:46,663 --> 00:52:48,664 [PEOPLE SHOUTING INDISTINCTLY ON SCREEN] 769 00:52:49,399 --> 00:52:51,567 MAN [ON SCREEN]: Where are you going?! 770 00:52:53,470 --> 00:52:55,838 Oh, I see, so it's sort of a big crowd. I hear. So he's-- 771 00:52:56,006 --> 00:52:58,374 -Too big? -Yeah, but this stuff is good. 772 00:52:58,542 --> 00:53:01,911 KLYCE: This has been probably the most difficult project yet. 773 00:53:02,078 --> 00:53:05,948 Just sort of the restraint of the soundtrack. 774 00:53:06,116 --> 00:53:08,117 You can hide in sound. 775 00:53:08,285 --> 00:53:10,719 In other words, if you have bad dialogue... 776 00:53:10,887 --> 00:53:13,422 ...or if you have things that are kind of sloppy... 777 00:53:13,590 --> 00:53:15,958 ...from a technical standpoint... 778 00:53:16,126 --> 00:53:19,228 ...oftentimes in sound, you can kind of spackle over it with Bondo... 779 00:53:19,396 --> 00:53:23,566 ...and kind of hide the imperfections in more noise. 780 00:53:23,733 --> 00:53:25,134 On a gritty movie like Se7en... 781 00:53:25,302 --> 00:53:29,305 ...it's okay to kind of have this, you know, grungy, crappy track. 782 00:53:29,472 --> 00:53:33,142 But in this film, it's all about just the loneliness of the space... 783 00:53:33,310 --> 00:53:37,379 ...and nothing to do but just sit there and hear children down the street... 784 00:53:37,547 --> 00:53:39,081 ...and the clip-clop of horses... 785 00:53:39,249 --> 00:53:43,452 ...and so all the imperfection is right up there in front... 786 00:53:43,620 --> 00:53:46,822 ...and it has to be just presented as this period piece. 787 00:53:46,990 --> 00:53:50,392 And so that's been very challenging for all of us... 788 00:53:50,560 --> 00:53:53,696 ...in terms of the dialogue editorial... 789 00:53:53,863 --> 00:53:56,632 ...and in terms of the sound and in the mix. 790 00:53:56,800 --> 00:54:00,869 And it's also a lengthy film. It's 10 reels long, so it's-- 791 00:54:01,037 --> 00:54:06,075 In a way, it feels almost like it's two films, in terms of workload. 792 00:54:06,243 --> 00:54:07,743 MAN [ON SCREEN]: Damnable affliction! 793 00:54:07,911 --> 00:54:09,411 So, what about right there? 794 00:54:09,579 --> 00:54:11,447 [BABY CRYlNG ON SCREEN] 795 00:54:11,881 --> 00:54:14,516 When I was writing down the note, it was.... 796 00:54:14,684 --> 00:54:17,786 We kind of played in the first few words here. 797 00:54:17,954 --> 00:54:21,290 KLYCE: To kind of get warmed up to the environment... 798 00:54:21,458 --> 00:54:25,160 ...and just to start absorbing as much of the culture... 799 00:54:25,328 --> 00:54:29,431 ...of that period in which Benjamin grew up in New Orleans... 800 00:54:29,599 --> 00:54:31,267 ...David kept saying things like, you know: 801 00:54:31,434 --> 00:54:33,402 "The French Quarter, it's live and it's bustling. 802 00:54:33,803 --> 00:54:35,938 There's music coming from all these different windows." 803 00:54:36,106 --> 00:54:37,673 And that's acoustic music, performed... 804 00:54:37,841 --> 00:54:42,044 ...and people in different restaurants or bars or pubs or brothels... 805 00:54:42,212 --> 00:54:45,281 ...would all be vying for the passers-by's ear, you know... 806 00:54:45,448 --> 00:54:48,183 ...so there would be this noise coming at you. 807 00:54:48,351 --> 00:54:50,352 [BAND PLAYING JAZZ MUSIC] 808 00:54:52,055 --> 00:54:55,958 And so Aaron Zeller, he was working on location, and I thought: 809 00:54:56,126 --> 00:54:58,894 "This guy's from New Orleans. He knows it like the back of his hand. 810 00:54:59,062 --> 00:55:02,865 We should hire him to collect background sounds." 811 00:55:03,033 --> 00:55:06,902 So he did, and, you know, he'd go into bars and just set up these little-- 812 00:55:07,070 --> 00:55:08,937 He brought in these little hidden microphones... 813 00:55:09,105 --> 00:55:12,541 ...and put them on his sunglasses and went and recorded. 814 00:55:14,911 --> 00:55:17,479 A lot these sounds, we didn't have vintage vehicles... 815 00:55:17,647 --> 00:55:20,082 ...these Model Ts and vintage trains... 816 00:55:20,250 --> 00:55:25,621 ...and all these sounds of yesteryear that we no longer can have access to. 817 00:55:29,059 --> 00:55:31,060 [CHATTERING] 818 00:55:33,063 --> 00:55:34,863 [BIRD COOING] 819 00:55:35,031 --> 00:55:36,465 Even just the sound of the swamp... 820 00:55:36,633 --> 00:55:41,737 ...or the birds or the crickets or the cicadas are very unique. 821 00:55:42,906 --> 00:55:48,043 And if you listen in the track, there's that sort of pulsating, shh, cicada texture... 822 00:55:48,211 --> 00:55:50,713 ...that happens often in the summertime. 823 00:55:51,014 --> 00:55:53,015 [BIRD TWITTERING] 824 00:55:53,516 --> 00:55:56,852 So we were lucky to have fresh new sounds. 825 00:55:57,020 --> 00:55:58,721 And then he comes up-- Stand up. 826 00:55:58,888 --> 00:56:00,923 --and he's up into this, like that... 827 00:56:01,091 --> 00:56:03,625 ...and we see her come in in the background...like that. 828 00:56:04,027 --> 00:56:07,162 MAN 1: Quiet, please. MAN 2: All set. 829 00:56:08,231 --> 00:56:09,465 -Sound speed-away. MAN 3: To speeding. 830 00:56:10,867 --> 00:56:11,900 MAN 4: Playback. 831 00:56:12,068 --> 00:56:15,104 On the day that David's filming, all the people that are in the background... 832 00:56:15,271 --> 00:56:16,705 ...they actually don't say anything. 833 00:56:16,873 --> 00:56:18,374 They're just extras that are mouthing. 834 00:56:18,541 --> 00:56:20,642 MAN 4: Background. 835 00:56:21,077 --> 00:56:22,311 And action. 836 00:56:22,479 --> 00:56:25,614 MIKE: Absolutely! Damn right! 837 00:56:25,949 --> 00:56:28,917 So you know what my father says to me? 838 00:56:29,285 --> 00:56:34,089 He says, "Who the hell do you think you are?" 839 00:56:34,257 --> 00:56:36,725 KLYCE: And so they have to be replaced. 840 00:56:37,827 --> 00:56:39,061 MIKE: All right. 841 00:56:39,229 --> 00:56:42,030 So you know what my father says to me? 842 00:56:42,665 --> 00:56:46,935 He says, "Who the hell do you think you are?" 843 00:56:47,103 --> 00:56:49,438 KLYCE: Then oftentimes, when their voices are replaced... 844 00:56:49,606 --> 00:56:52,508 ...they're replaced with actors who might be from Los Angeles, you know. 845 00:56:52,675 --> 00:56:56,845 And so there's always a faction of dedicated New Orleans people... 846 00:56:57,013 --> 00:56:59,448 ...that will be listening, going, "Those aren't real accents." 847 00:56:59,616 --> 00:57:01,550 So we wanted to make sure they were true. 848 00:57:01,718 --> 00:57:04,586 Same old crap every day. 849 00:57:04,754 --> 00:57:08,323 KLYCE: If you watch the film, a lot of it takes place in the Nolan House... 850 00:57:08,491 --> 00:57:11,026 ...which is a retirement home with lots of old folks. 851 00:57:11,194 --> 00:57:12,895 So capturing the sound of... 852 00:57:13,062 --> 00:57:16,999 [IN HOARSE VOICE]...old people talking about stuff, you know, and-- 853 00:57:17,167 --> 00:57:19,835 [IN NORMAL VOICE] But with the right accent, you know, you can't-- 854 00:57:20,003 --> 00:57:26,308 Again, you can't hire people to do it as well as if you could just sneak in someplace... 855 00:57:26,476 --> 00:57:27,743 ...and collect all these sounds. 856 00:57:27,911 --> 00:57:32,347 So Aaron went into the **** House and a couple other retirement homes... 857 00:57:32,515 --> 00:57:35,117 ...and poor old people were freaked out... 858 00:57:35,285 --> 00:57:37,019 ...because they didn't know who this guy was. 859 00:57:37,187 --> 00:57:40,088 He's in there and he's, you know, kind of got these headphones on... 860 00:57:40,256 --> 00:57:41,890 ...and he's sitting there, looking there. 861 00:57:42,058 --> 00:57:44,927 If you listen through all the takes, it's funny because some people go: 862 00:57:45,094 --> 00:57:46,929 "We didn't know who you were, sugar. 863 00:57:47,096 --> 00:57:50,199 We thought you were some stranger looking to case the joint or something." 864 00:57:50,366 --> 00:57:52,067 And it was just hilarious. 865 00:57:52,235 --> 00:57:54,536 But some of the recordings that he got were great. 866 00:57:54,704 --> 00:57:57,239 They just-- They're priceless. 867 00:57:57,407 --> 00:57:59,675 WOMAN: Get those big bowls and chop that up right there. 868 00:57:59,843 --> 00:58:04,112 Chop that up, come on. And chop up them onions real good. 869 00:58:04,280 --> 00:58:07,649 KLYCE: You'll hear a great clip where Brad Pitt comes home after the war. 870 00:58:07,817 --> 00:58:11,320 He comes home to see his mom, and he, of course, has gotten a lot younger... 871 00:58:11,488 --> 00:58:15,257 ...and he's sort of wanting to know if she'll even recognize who he is... 872 00:58:15,425 --> 00:58:16,592 ...and he comes back home. 873 00:58:16,759 --> 00:58:18,293 And we had all this space to fill. 874 00:58:18,461 --> 00:58:20,596 At one point, we had nothing, silence. David was like: 875 00:58:20,763 --> 00:58:22,931 "Can't we put some sound in there? It's so flat." 876 00:58:23,099 --> 00:58:27,169 And so we had this great clip that Aaron recorded of this old lady... 877 00:58:27,337 --> 00:58:28,470 [LAUGHS] 878 00:58:28,638 --> 00:58:31,640 ...who's trying to, like, get out of her bed, and she's going: 879 00:58:31,808 --> 00:58:34,910 "I'm ready. I'm ready." 880 00:58:35,078 --> 00:58:38,046 And finally the African American nurse goes: 881 00:58:38,214 --> 00:58:40,849 "Okay, Miss Alfalina, I'm coming. I'm coming for you, honey." 882 00:58:41,017 --> 00:58:43,919 And it's just this great thing that you could never write. 883 00:58:44,087 --> 00:58:46,121 You could never come up with it, you know? 884 00:58:46,823 --> 00:58:49,324 WOMAN: I'm ready. I'm ready. 885 00:58:49,492 --> 00:58:51,527 NURSE: I'm coming. 886 00:58:51,961 --> 00:58:55,130 WOMAN: I'm ready. NURSE: All right, I'm coming, Miss Alfalina. 887 00:58:55,298 --> 00:58:58,300 A lot of the job was just listening to these recordings and cherry-picking: 888 00:58:58,468 --> 00:59:01,169 "Oh, that's great. Where--? We gotta put it in the movie somewhere." 889 00:59:01,337 --> 00:59:02,504 You know, that kind of stuff. 890 00:59:02,672 --> 00:59:04,806 When he stands up, look at his face, then at his feet. 891 00:59:04,974 --> 00:59:07,276 -Then look back at him like, "What?" -Okay. 892 00:59:07,644 --> 00:59:10,679 KLYCE: We had a lot working against us, you know, just in terms of noise... 893 00:59:10,847 --> 00:59:13,015 ...and so cleaning up the dialogue was very difficult. 894 00:59:13,182 --> 00:59:17,786 Now in New Orleans, it's a metropolitan city with freeways and rumble. 895 00:59:17,954 --> 00:59:23,058 And what David wanted was just quiet dialogue... 896 00:59:23,226 --> 00:59:28,463 ...with just chickens, you know, in the background, and wind. 897 00:59:28,631 --> 00:59:30,232 And so that was very challenging... 898 00:59:30,400 --> 00:59:33,802 ...because our production sound recordist, Mark Weingarten... 899 00:59:33,970 --> 00:59:36,672 ...had a real hard time with these locations because they were noisy. 900 00:59:36,839 --> 00:59:39,441 I mean, the Nolan House, you go in the backyard... 901 00:59:39,609 --> 00:59:41,743 ...and it's just: 902 00:59:41,911 --> 00:59:43,078 [GRUNTS] 903 00:59:43,246 --> 00:59:45,647 You've got all this dialogue happening, and so a lot of it-- 904 00:59:45,815 --> 00:59:52,588 In fact, one of the first rules, uh, that David came up with was: 905 00:59:52,755 --> 00:59:56,291 Any time an actor is outside, they shall be looped. 906 00:59:56,459 --> 01:00:01,830 Which is really hard on many levels, most notably just performance... 907 01:00:01,998 --> 01:00:04,566 ...because the actor gives so much on the day... 908 01:00:04,734 --> 01:00:06,435 ...and then to have them come back in... 909 01:00:06,603 --> 01:00:09,638 ...and try and redo it again is very difficult for them... 910 01:00:09,806 --> 01:00:12,240 ...because, you know, it's hard to come all the way back up... 911 01:00:12,408 --> 01:00:13,942 ...to that level of performance. 912 01:00:14,110 --> 01:00:17,045 Well, he got another thing coming, that's for sure. 913 01:00:17,213 --> 01:00:20,649 God be my witness, he got another thing coming. 914 01:00:20,817 --> 01:00:23,752 He left us $18 that night you was found. 915 01:00:23,920 --> 01:00:27,155 Eighteen ratty dollars and a-- 916 01:00:27,323 --> 01:00:29,725 Good night, baby. 917 01:00:29,892 --> 01:00:33,996 In the film, the dialogue that you hear, for example, if it is production... 918 01:00:34,163 --> 01:00:37,833 ...oftentimes it's not even when they were actually saying their dialogue. 919 01:00:38,001 --> 01:00:41,470 It's a culmination of many different cuts within that. 920 01:00:41,638 --> 01:00:45,273 And David's very involved with every little nuance... 921 01:00:45,975 --> 01:00:48,644 ...and finding just the right pitch and tone for every little word. 922 01:00:48,811 --> 01:00:51,913 So it's a really long, drawn-out process... 923 01:00:52,081 --> 01:00:54,783 ...but it's a lot of fun just to kind of hone in on the characters. 924 01:00:57,620 --> 01:00:59,621 Y'all listen. Y'all listen up here. 925 01:01:01,557 --> 01:01:05,160 We gonna have us a visitor that's gonna be staying with us for a little while. 926 01:01:05,728 --> 01:01:09,164 My sister had a child, and she couldn't see right by it, so.... 927 01:01:09,332 --> 01:01:11,900 You know what? Maybe I need to watch this again because-- 928 01:01:12,068 --> 01:01:16,004 I gotta look-- I gotta-- I can't look at the paper and look up there. 929 01:01:16,172 --> 01:01:17,606 FINCHER: Let me hear that one back... 930 01:01:17,774 --> 01:01:20,342 ...just for "Dr. Rose says he ain't got much more time." 931 01:01:20,510 --> 01:01:25,113 Oh, God in heaven. He looks just like my ex-husband. 932 01:01:25,281 --> 01:01:27,516 Look, he's prematurely old. 933 01:01:28,051 --> 01:01:30,986 Dr. Rose said he ain't got much more time on this earth. 934 01:01:31,688 --> 01:01:33,822 Well, join the club. 935 01:01:33,990 --> 01:01:36,291 Just the last line, "Dr. Rose says he ain't got much time." 936 01:01:36,459 --> 01:01:39,061 QUEENIE: Dr. Rose says he ain't got much more time left on this earth. 937 01:01:39,228 --> 01:01:40,896 Yeah, really feel sorry for him. 938 01:01:41,064 --> 01:01:43,999 Let's pick that up. "Dr. Rose says he ain't got much more time." 939 01:01:44,167 --> 01:01:46,001 He looks so silly. 940 01:01:47,170 --> 01:01:48,970 BENJAMIN: Mama. 941 01:01:49,138 --> 01:01:50,772 Mama. 942 01:01:50,940 --> 01:01:54,776 Some days I feel different than the day before. 943 01:01:54,944 --> 01:01:57,713 KLYCE: Part of the challenge with Benjamin Button's voice... 944 01:01:57,880 --> 01:02:01,850 ...when he's 7 years old yet he looks like a 75-year-old man... 945 01:02:02,018 --> 01:02:06,021 ...was to make him sound, on one hand, childlike... 946 01:02:06,389 --> 01:02:08,857 ...but on another hand, elderly. 947 01:02:09,025 --> 01:02:10,625 Molasses. 948 01:02:10,793 --> 01:02:13,161 I don't think I have worms. 949 01:02:13,329 --> 01:02:16,264 KLYCE: So it was that quandary of, "How do you do the sound?" 950 01:02:16,432 --> 01:02:19,367 And I thought, "Well, he would sound kind of like a little baby." 951 01:02:19,535 --> 01:02:21,670 [IN HIGH HOARSE VOICE] Like, he would sound like this: 952 01:02:21,838 --> 01:02:24,005 "Mama, how much longer do I have to live?" 953 01:02:25,508 --> 01:02:28,443 Mama? How much longer I got? 954 01:02:28,611 --> 01:02:32,314 [IN NORMAL VOICE] A lot of the original recording of Brad was like that. 955 01:02:32,482 --> 01:02:36,084 And we had it cut in for a while, but then when the animation came in... 956 01:02:36,252 --> 01:02:39,988 ...l think David realized it wasn't really quite the right sound... 957 01:02:40,156 --> 01:02:44,493 ...and was dissatisfied with that as a texture. 958 01:02:44,660 --> 01:02:47,696 Mama? How much longer I got? 959 01:02:47,864 --> 01:02:49,431 KLYCE: David Fincher kept saying: 960 01:02:49,599 --> 01:02:52,200 "Well, let's just pitch it and run it through the throat program. 961 01:02:52,368 --> 01:02:54,469 And it's gonna come out great," you know? 962 01:02:54,637 --> 01:02:56,838 We did due diligence on the original recordings... 963 01:02:57,006 --> 01:02:58,607 ...and tried as best as we could... 964 01:02:58,775 --> 01:03:02,811 ...to make technology create this texture and create this effect... 965 01:03:02,979 --> 01:03:05,180 ...but ultimately, what we found out... 966 01:03:05,348 --> 01:03:10,252 ...was that it sounded science fiction-esque. 967 01:03:10,419 --> 01:03:12,487 BENJAMIN [ON RECORDING]: Molasses. 968 01:03:12,655 --> 01:03:15,290 KLYCE: These tools, you know, maybe there'll be a new technology... 969 01:03:15,458 --> 01:03:17,058 ...which will allow for this... 970 01:03:17,226 --> 01:03:19,928 ...but right now, currently, we don't have technology... 971 01:03:20,096 --> 01:03:23,298 ...that doesn't end up sounding like you're in a sci-fi film. 972 01:03:23,466 --> 01:03:25,467 It would be great if it was a science-fiction film. 973 01:03:25,635 --> 01:03:29,070 Then you would hear all the digital artifacts, and it would be acceptable. 974 01:03:29,238 --> 01:03:31,406 BENJAMIN: "Molasses." 975 01:03:31,574 --> 01:03:35,577 Molasses. 976 01:03:35,745 --> 01:03:37,679 BENJAMIN [IN HIGH VOICE]: "Molasses." 977 01:03:38,147 --> 01:03:41,817 Molasses. 978 01:03:41,984 --> 01:03:43,819 He had a conversation with Brad Pitt himself... 979 01:03:43,986 --> 01:03:49,224 ...and apparently, Brad said, "Well, wouldn't it be more gravelly?" 980 01:03:49,392 --> 01:03:53,495 And I think it was Brad who kind of came up with this sort of-- 981 01:03:53,663 --> 01:03:56,097 [IN GRAVELLY VOICE] "Hey, Mama? How much longer I got?" 982 01:03:56,999 --> 01:04:00,068 [IN GRAVELLY VOICE] Mama? How much longer I got? 983 01:04:00,236 --> 01:04:02,838 [IN NORMAL VOICE] So then he kind of did this-- Forced his throat. 984 01:04:03,005 --> 01:04:05,774 Forced this sort of gravelly sound all the way up here... 985 01:04:05,942 --> 01:04:07,809 ...kind of like Froggy from Little Rascals. 986 01:04:08,477 --> 01:04:15,050 Mama? How much longer I got? 987 01:04:15,218 --> 01:04:17,419 KLYCE: And then we just pitch it slightly. 988 01:04:17,587 --> 01:04:19,387 How old are you? 989 01:04:19,555 --> 01:04:21,990 [IN NORMAL VOICE] Seven. But I look a lot older. 990 01:04:22,158 --> 01:04:24,793 [IN GRAVELLY VOICE] Seven. But I look a lot older. 991 01:04:24,961 --> 01:04:27,495 [IN HIGH GRAVELLY VOICE] Seven. But I look a lot older. 992 01:04:27,663 --> 01:04:32,033 KLYCE: Believe it or not, it's mostly Brad Pitt just making that sound. 993 01:04:32,201 --> 01:04:34,803 Again, in this setting, it's so natural and real... 994 01:04:34,971 --> 01:04:37,105 ...that we had to ask the actors to create it. 995 01:04:37,273 --> 01:04:40,208 And you know what? It was the best thing to do. 996 01:04:40,376 --> 01:04:41,643 Come on over here, you. 997 01:04:42,144 --> 01:04:44,946 Now, this is my granddaughter, Daisy. 998 01:04:45,114 --> 01:04:46,982 KLYCE: David wanted to have Cate Blanchett... 999 01:04:47,149 --> 01:04:50,051 ...revoice her young, 10-year-old version of herself. 1000 01:04:50,219 --> 01:04:53,889 And Elle Fanning, who was the actor who plays the young Daisy... 1001 01:04:54,056 --> 01:04:56,291 ...was recorded on set, and we have her voice. 1002 01:04:56,459 --> 01:05:00,095 It was fine. It's a little girl's voice. She sounds great. She's a great actor. 1003 01:05:00,263 --> 01:05:01,796 And then David goes: 1004 01:05:01,964 --> 01:05:05,467 "Hmm. Let's revoice her." 1005 01:05:06,235 --> 01:05:10,071 And, you know, fear, doubt... 1006 01:05:10,239 --> 01:05:11,806 ...you know, all these things come in. 1007 01:05:11,974 --> 01:05:15,243 "Okay, great. Well, what--? You wanna have another kid do her voice?" 1008 01:05:15,411 --> 01:05:16,978 "No, let's have Cate do it." 1009 01:05:17,146 --> 01:05:20,115 Oh. You know, "It's never gonna work. It's not gonna work. 1010 01:05:20,283 --> 01:05:22,951 This is a disastrous idea." 1011 01:05:23,352 --> 01:05:25,053 And it works. 1012 01:05:25,955 --> 01:05:27,956 Did you know turkeys aren't really birds? 1013 01:05:28,124 --> 01:05:29,257 Why do you say that? 1014 01:05:29,425 --> 01:05:33,094 They're in the pheasant family. They can't hardly fly. 1015 01:05:33,262 --> 01:05:35,563 It's sad, don't you think? Bird that can't fly? 1016 01:05:35,731 --> 01:05:37,132 MAN: That looks good. 1017 01:05:37,300 --> 01:05:39,367 Did you know turkeys aren't really birds? 1018 01:05:40,036 --> 01:05:41,069 Why do you say that? 1019 01:05:41,237 --> 01:05:43,972 DAISY: They are in the pheasant family, can't hardly fly. 1020 01:05:44,307 --> 01:05:47,208 It's sad, don't you think? Birds that can't fly? 1021 01:05:47,376 --> 01:05:49,244 KLYCE: She went into a female falsetto... 1022 01:05:49,612 --> 01:05:52,414 ...and created, you know, the young-Daisy vocal. 1023 01:05:52,982 --> 01:05:55,617 And despite the fact that she's talking up here... 1024 01:05:55,785 --> 01:05:57,953 ...you can still get a sense of her chest cavity. 1025 01:05:58,120 --> 01:06:01,723 So Dave Parker, our dialogue mixer... 1026 01:06:01,891 --> 01:06:06,561 ...spent a lot of time sculpting, in terms of equalization... 1027 01:06:06,729 --> 01:06:11,333 ...all the low frequency components of her voice and getting rid of those... 1028 01:06:11,500 --> 01:06:14,970 ...and filtering it so that we just had the high end... 1029 01:06:15,137 --> 01:06:17,138 ...of her vocal texture. 1030 01:06:17,306 --> 01:06:21,776 And then, again, we took that and pitched it up a few steps. 1031 01:06:21,944 --> 01:06:23,445 Probably not that much, though. It's-- 1032 01:06:23,612 --> 01:06:29,651 Again, with that sound, it's 95 percent the actor. 1033 01:06:30,987 --> 01:06:39,327 -Read it again. -Oh, read it again. 1034 01:06:40,062 --> 01:06:43,365 KLYCE: What's really interesting is that when you watch the scene... 1035 01:06:43,532 --> 01:06:47,669 ...where Benjamin Button and Daisy sneak underneath the table... 1036 01:06:47,837 --> 01:06:50,372 ...and have their first encounter and their first conversation... 1037 01:06:50,539 --> 01:06:53,541 ...that's where you'll be able to hear, uh... 1038 01:06:53,709 --> 01:06:57,212 ...Cate's voice over Elle Fanning's face. 1039 01:06:57,380 --> 01:07:00,548 And it's actually brilliant now, in retrospect. 1040 01:07:00,716 --> 01:07:03,251 It's taken me a long time to get to this point. 1041 01:07:03,419 --> 01:07:07,989 But if you think about it, what's interesting is that Brad Pitt... 1042 01:07:08,157 --> 01:07:10,258 ...he's not even there, right? 1043 01:07:10,426 --> 01:07:13,895 Because it's a CG character. 1044 01:07:14,096 --> 01:07:16,064 Yet it's his voice. 1045 01:07:16,232 --> 01:07:19,501 And Elle Fanning's there, but she's not really there. 1046 01:07:19,668 --> 01:07:21,803 It's this other voice. 1047 01:07:21,971 --> 01:07:23,204 Your turn. 1048 01:07:26,642 --> 01:07:28,143 I'm younger than I look. 1049 01:07:29,278 --> 01:07:31,079 I thought so. 1050 01:07:31,247 --> 01:07:34,149 You don't seem like an old person. 1051 01:07:34,583 --> 01:07:36,184 Like my grandma. 1052 01:07:36,352 --> 01:07:37,752 So there's this weird dichotomy... 1053 01:07:37,920 --> 01:07:41,389 ...and weird kind of checks-and-balances thing that happens in the scene. 1054 01:07:41,557 --> 01:07:44,325 And it works, in a very peculiar way. 1055 01:07:44,493 --> 01:07:49,330 It kind of creates a global oddness to the track. 1056 01:07:50,199 --> 01:07:51,332 Your turn. 1057 01:07:52,368 --> 01:07:53,701 Uh... 1058 01:07:54,937 --> 01:07:56,271 I'm not as old as I look. 1059 01:07:57,373 --> 01:07:59,507 I thought so. 1060 01:08:00,009 --> 01:08:03,778 You don't-- You don't seem like an old person. 1061 01:08:03,946 --> 01:08:06,448 -Like my grandma. -I’m not. 1062 01:08:06,949 --> 01:08:09,317 KLYCE: Many times when you work in your pigeonhole... 1063 01:08:09,485 --> 01:08:10,685 ...of whatever you're doing... 1064 01:08:10,853 --> 01:08:13,555 ...you think that that work is what's important. 1065 01:08:13,722 --> 01:08:17,859 And here's the film over here, and here's your contribution to it... 1066 01:08:18,027 --> 01:08:19,060 ...and this is important. 1067 01:08:19,228 --> 01:08:23,398 But really it's not, it's this. And.... 1068 01:08:23,566 --> 01:08:26,334 And I think that it takes a while to kind of get to the point... 1069 01:08:26,502 --> 01:08:30,338 ...where you can appreciate that this can be thrown away... 1070 01:08:30,506 --> 01:08:31,773 ...and it's not important. 1071 01:08:31,941 --> 01:08:35,677 What's important is David's film and how to make that speak. 1072 01:08:35,845 --> 01:08:40,381 And that's been the best learning experience for me. 1073 01:08:42,985 --> 01:08:48,056 Sometimes you have this striking idea that comes to you...and you get it. 1074 01:08:48,224 --> 01:08:51,693 Sometimes you just have to dig a bit deeper... 1075 01:08:51,861 --> 01:08:54,863 ...unfortunately, for many hours. 1076 01:09:16,185 --> 01:09:18,186 [PIANO MUSIC PLAYING ON RECORDING] 1077 01:09:22,758 --> 01:09:26,127 THOMAS [ON RECORDING]: When I was a boy, I'd love to wake up before anyone else... 1078 01:09:26,295 --> 01:09:28,196 ...run down to that lake and watch the day begin. 1079 01:09:28,364 --> 01:09:30,365 [WHISTLING] 1080 01:09:30,833 --> 01:09:33,535 It was as if I was the only one alive. 1081 01:09:35,304 --> 01:09:37,305 [PIANO PLAYING] 1082 01:09:37,806 --> 01:09:40,742 I fell in love the first time I saw her. 1083 01:09:40,910 --> 01:09:42,777 Your mother's name was Caroline Murphy. 1084 01:09:42,945 --> 01:09:45,680 Might be nice with two pianos also doing that, actually. 1085 01:09:45,848 --> 01:09:47,148 -Can you hear it? It's-- FINCHER: Yeah. 1086 01:09:47,316 --> 01:09:49,751 It's not-- It can't be perfectly in synch. 1087 01:09:49,919 --> 01:09:53,288 THOMAS: I'd find excuses to go down to that kitchen... 1088 01:09:53,489 --> 01:09:55,723 ...just so I could look at her. 1089 01:09:56,659 --> 01:09:59,794 Watch, there's the harp. Just the piano. 1090 01:10:01,897 --> 01:10:04,599 THOMAS: And this cab driver, who dropped off the earlier fare... 1091 01:10:04,767 --> 01:10:07,101 ...and had stopped to get the cup of coffee... 1092 01:10:07,269 --> 01:10:09,804 ...he picked up the lady who was going shopping-- 1093 01:10:09,972 --> 01:10:11,573 Saxophone. 1094 01:10:11,740 --> 01:10:13,675 DESPLAT: It's very important that the director... 1095 01:10:13,842 --> 01:10:15,810 ...who's been living with the picture for years... 1096 01:10:15,978 --> 01:10:19,547 ...gives you the right path so that you don't miss something. 1097 01:10:19,715 --> 01:10:21,749 Could it be the connection... 1098 01:10:21,917 --> 01:10:24,552 ...between one character's reaction in a scene 10 minutes before... 1099 01:10:24,720 --> 01:10:26,087 ...than the one you're scoring? 1100 01:10:26,255 --> 01:10:28,423 Or 10 minutes after the one you're scoring? 1101 01:10:28,591 --> 01:10:33,328 So it's all this very complex and delicate puzzle. 1102 01:10:33,495 --> 01:10:34,562 DAISY: Good night, Daisy. 1103 01:10:34,730 --> 01:10:37,498 Wasn't there his voice overlapping with hers at one point? 1104 01:10:37,666 --> 01:10:39,200 Never. Ah, you did, huh? 1105 01:10:39,368 --> 01:10:40,802 CAROLINE: Life wasn't all that complicated. 1106 01:10:40,970 --> 01:10:43,438 DESPLAT: A great Japanese architect called Tadao Ando... 1107 01:10:43,606 --> 01:10:46,140 ...that says that you can't have a good architecture... 1108 01:10:46,308 --> 01:10:52,280 ...if it doesn't have both function and fiction. 1109 01:10:52,848 --> 01:10:56,084 And, uh, it's perfect for a movie soundtrack. 1110 01:10:57,753 --> 01:11:01,022 When the movie soundtrack is just functioning... 1111 01:11:01,290 --> 01:11:02,590 ...okay, does a good job. 1112 01:11:02,758 --> 01:11:04,125 But, so what? 1113 01:11:04,293 --> 01:11:05,360 But fiction... 1114 01:11:06,462 --> 01:11:07,495 ...that's good. 1115 01:11:07,663 --> 01:11:09,030 And I'd rather have a score... 1116 01:11:09,198 --> 01:11:12,700 ...which is only fiction and maybe has a bad function... 1117 01:11:12,868 --> 01:11:14,235 ...than the opposite. 1118 01:11:14,403 --> 01:11:18,873 So when a movie like Benjamin Button is getting towards you... 1119 01:11:19,041 --> 01:11:22,543 ...in a way both these elements are offered to you... 1120 01:11:22,711 --> 01:11:24,479 ...you go, "Oh, that's what I want to do." 1121 01:11:24,647 --> 01:11:28,483 That's why I have wanted to do movie scores. 1122 01:11:35,724 --> 01:11:37,725 [SPEAKING INDISTINCTLY] 1123 01:11:41,397 --> 01:11:43,398 [ORCHESTRA PLAYING MUSIC] 1124 01:12:15,631 --> 01:12:20,234 When you write a score for a movie where you want not too much music... 1125 01:12:20,402 --> 01:12:22,203 ...you know that the most important moments... 1126 01:12:22,371 --> 01:12:24,706 ...are where you start and where you end. 1127 01:12:24,873 --> 01:12:26,808 And it's crucial. 1128 01:12:26,975 --> 01:12:28,943 [PLAYING MUSIC] 1129 01:13:04,079 --> 01:13:06,080 [INAUDIBLE DIALOGUE] 1130 01:13:29,371 --> 01:13:30,938 Okay. 1131 01:13:31,106 --> 01:13:33,207 -Happy, Fincher? FINCHER: Okay. Yeah, yeah. 1132 01:13:33,375 --> 01:13:34,409 DESPLAT: Questions? FINCHER: No, no, no. 1133 01:13:34,576 --> 01:13:36,477 DESPLAT: Requests? -You were just saying that weren't-- 1134 01:13:36,645 --> 01:13:38,746 The last one, I was not very happy with the last one. 1135 01:13:38,914 --> 01:13:41,549 -But you have tuning keys? -Yeah, we have other things. 1136 01:13:41,717 --> 01:13:43,684 And if, you know, it's a cue you can fix. 1137 01:13:43,852 --> 01:13:45,186 DESPLAT: There were two dangers: 1138 01:13:45,354 --> 01:13:47,622 Making it too much of a fable... 1139 01:13:47,790 --> 01:13:51,993 ...and something too dark, um, too heavy... 1140 01:13:52,161 --> 01:13:55,696 ...or something too schmaltzy, uh... 1141 01:13:55,864 --> 01:13:59,567 ...playing too much for the emotion and pushing the emotions. 1142 01:13:59,735 --> 01:14:01,803 -Here Andy played really softly. -Okay. 1143 01:14:01,970 --> 01:14:04,906 It's just because it's a solo instrument, you hear it: 1144 01:14:05,073 --> 01:14:06,140 -Yeah. -lf it was-- 1145 01:14:06,308 --> 01:14:08,976 Well, is it gonna feel natural if I duck a little bit for that? 1146 01:14:09,144 --> 01:14:11,112 -You can't really duck it. It's okay. -Okay, okay. 1147 01:14:11,280 --> 01:14:12,647 -Okay, play it again? -Yes. 1148 01:14:12,815 --> 01:14:14,816 [INSTRUMENTAL MUSIC PLAYING OVER SPEAKERS] 1149 01:14:19,822 --> 01:14:23,591 DESPLAT: You can be simple and emotional. You don't have to be pushy. 1150 01:14:23,759 --> 01:14:25,827 I remember once in Prague... 1151 01:14:25,994 --> 01:14:29,297 ...hearing a little girl in the street singing in the morning... 1152 01:14:29,465 --> 01:14:34,469 ...as the sun was rising, and she was going to school. 1153 01:14:34,636 --> 01:14:38,039 And just a single voice could give you the chill... 1154 01:14:38,207 --> 01:14:41,642 ...and almost, you know, tears to your eyes... 1155 01:14:41,810 --> 01:14:43,144 ...because of the beauty of it. 1156 01:14:48,517 --> 01:14:51,619 The rule that I've chosen, it was less is more. 1157 01:14:51,787 --> 01:14:53,821 I don't think there were many other ways. 1158 01:14:53,989 --> 01:14:55,590 Because the music shouldn't show off. 1159 01:14:55,757 --> 01:14:58,860 It can shine. It can, uh, be intricate. 1160 01:14:59,027 --> 01:15:04,232 It can increase the intimacy that you have... 1161 01:15:04,399 --> 01:15:07,335 ...with the characters or with the situations. 1162 01:15:07,503 --> 01:15:10,404 But it shouldn't be overwhelming you. 1163 01:15:10,572 --> 01:15:13,107 I think it can be simple and still very moving. 1164 01:15:13,275 --> 01:15:16,744 It can be subdued and played with almost no vibrato... 1165 01:15:16,912 --> 01:15:19,947 ...and still be very strong. 1166 01:15:20,916 --> 01:15:23,317 I write very simple music... 1167 01:15:23,485 --> 01:15:26,521 ...which makes all the lines very transparent. 1168 01:15:26,688 --> 01:15:28,923 You hear everything very clearly. 1169 01:15:29,091 --> 01:15:30,424 There's many soloists. 1170 01:15:30,592 --> 01:15:32,894 You can have sometimes just one trumpet playing one note... 1171 01:15:33,061 --> 01:15:35,863 ...in the high register, bar 56 for two bars. 1172 01:15:36,031 --> 01:15:38,099 It hasn't played before, just play these two bars. 1173 01:15:38,267 --> 01:15:41,469 It's difficult because you haven't played but then you go bam. 1174 01:15:41,637 --> 01:15:45,039 And it's got to be on the right note, on the right dynamic, in tune. 1175 01:15:45,207 --> 01:15:47,909 So it's simple, but very difficult to play. 1176 01:16:01,590 --> 01:16:04,725 Once more, 29. One, two. 1177 01:16:08,664 --> 01:16:10,131 Yeah. 1178 01:16:12,134 --> 01:16:13,401 Yes, exactly. Perfect. 1179 01:16:13,569 --> 01:16:17,638 Even though the orchestra is big, you know, from 60- to 90-piece... 1180 01:16:17,806 --> 01:16:21,142 ...l make it a very chamber-like kind of feel. 1181 01:16:21,310 --> 01:16:24,178 It was a hard job here to bring, you know... 1182 01:16:24,346 --> 01:16:28,449 ...this huge amount of energy that are in Hollywood scores... 1183 01:16:28,617 --> 01:16:32,253 ...you know, which are always bombastic and big... 1184 01:16:32,421 --> 01:16:37,592 ...and everybody is playing loud and a lot and vibrato and-- 1185 01:16:37,759 --> 01:16:41,562 No. This has to be different. 1186 01:16:41,730 --> 01:16:44,799 DESPLAT: Yeah, but softer, the three of you. -On the trills, sure. 1187 01:16:44,967 --> 01:16:46,601 DESPLAT: On the high ones, especially. 1188 01:16:46,768 --> 01:16:48,903 Yes. Piano, 29. 1189 01:16:49,071 --> 01:16:53,107 You-- No vibrato, you play soft, you put your mutes... 1190 01:16:53,275 --> 01:16:56,077 ...and you listen to your neighbor, which is very important. 1191 01:16:56,244 --> 01:16:57,912 You listen to each other because you-- 1192 01:16:58,080 --> 01:17:00,514 Otherwise you can't play. And that's the key of chamber music. 1193 01:17:04,419 --> 01:17:06,420 [ORCHESTRA CHATTERING] 1194 01:17:07,823 --> 01:17:08,990 [SPEAKING INDISTINCTLY] 1195 01:17:09,157 --> 01:17:10,691 Okay. 1196 01:17:20,535 --> 01:17:23,571 MAN 1: Bravo, Andrew. MAN 2: Thank you. Thanks. 1197 01:17:23,739 --> 01:17:25,740 [INSTRUMENTAL MUSIC PLAYING OVER SPEAKERS] 1198 01:17:33,682 --> 01:17:36,717 When we play the melody, when you're doubling Randy... 1199 01:17:36,885 --> 01:17:39,353 ...the celeste and the harp should be definitely not-- 1200 01:17:39,521 --> 01:17:40,921 The celeste is doing dee, dum, dum. 1201 01:17:41,089 --> 01:17:42,490 Now, here too much dee, dum, dum. 1202 01:17:42,658 --> 01:17:45,393 Always the downbeat of the bar. 1203 01:17:45,560 --> 01:17:47,328 We should not hear so much of the downbeat. 1204 01:17:47,496 --> 01:17:50,598 So you could just invert the dynamics so it starts softly on top and end-- 1205 01:17:50,766 --> 01:17:52,633 DESPLAT: Exactly. Yeah. -Cool. 1206 01:17:54,136 --> 01:17:56,337 -Yeah, you know: MAN: That stays constant. 1207 01:17:56,505 --> 01:17:58,506 [HUMMING] 1208 01:18:00,742 --> 01:18:02,343 -Mid-bar, more-- WOMAN: Ba-bum. 1209 01:18:02,511 --> 01:18:03,611 -Yeah. MAN: Yeah. 1210 01:18:03,779 --> 01:18:07,848 That's a piano thing, but we can-- I don't know. We can try. 1211 01:18:32,974 --> 01:18:36,043 DESPLAT: I like very much to hide as much as possible... 1212 01:18:36,211 --> 01:18:37,445 ...when the music is coming in. 1213 01:18:37,612 --> 01:18:40,314 I remember the first time we spoke with David... 1214 01:18:40,482 --> 01:18:43,718 ...that I mentioned the idea that the music should be a flow... 1215 01:18:43,885 --> 01:18:46,687 ...that would come and go, vanish and come back. 1216 01:18:46,855 --> 01:18:49,223 And I like when the music sneaks in, you don't realize. 1217 01:18:49,391 --> 01:18:52,326 And then suddenly, when it blossoms, it's there, you feel the emotion... 1218 01:18:52,494 --> 01:18:56,764 ...but you didn't feel that it was like a tape player playing. 1219 01:20:13,842 --> 01:20:15,776 The element of time is very important. 1220 01:20:15,944 --> 01:20:19,346 He's going backwards in time... 1221 01:20:19,514 --> 01:20:23,317 ...and we thought what could be fun is to have-- 1222 01:20:23,485 --> 01:20:27,388 Benjamin's theme is first-- 1223 01:20:27,556 --> 01:20:31,425 The first section is in one direction, and the second section is reversed. 1224 01:20:36,665 --> 01:20:39,433 And, uh, second time: 1225 01:20:40,902 --> 01:20:42,670 The opposite. 1226 01:20:43,405 --> 01:20:45,639 You can't really tell because it doesn't show off. 1227 01:20:45,807 --> 01:20:51,245 But if you listen to it and write it down, you just notice that it's the opposite. 1228 01:20:51,413 --> 01:20:53,414 [HUMMING] 1229 01:21:03,658 --> 01:21:07,428 The music I write generally has this, uh, childlike thing... 1230 01:21:07,596 --> 01:21:11,498 ...of simplicity and of spacy sounds and-- 1231 01:21:11,666 --> 01:21:16,003 You know, I often use harps and pianos and celeste and Fender pianos... 1232 01:21:16,171 --> 01:21:19,940 ...and light electric guitars and little bells. 1233 01:21:20,108 --> 01:21:22,443 It's part of my instrumentarium. 1234 01:21:22,611 --> 01:21:25,579 I like that. I like to use these sounds. 1235 01:21:40,028 --> 01:21:42,796 Yeah. What would be next? 1236 01:21:43,398 --> 01:21:45,399 [INSTRUMENTAL MUSIC PLAYING OVER SPEAKERS] 1237 01:22:02,751 --> 01:22:04,752 [INAUDIBLE DIALOGUE] 1238 01:22:32,113 --> 01:22:35,249 DESPLAT: You know, some music they get colored by the picture... 1239 01:22:35,417 --> 01:22:37,851 ...and some pictures get colored with the music. 1240 01:22:38,019 --> 01:22:40,020 There's an interaction. 1241 01:22:40,188 --> 01:22:43,357 It's hard for me because when I've finished recording, I hate everything. 1242 01:22:43,525 --> 01:22:47,728 I'm really disgusted by the score. I don't want to hear it anymore. 1243 01:22:47,896 --> 01:22:50,230 But this morning, I watched the screening... 1244 01:22:50,398 --> 01:22:53,600 ...and there were moments where I thought, "Oh, that's okay. That's not too bad." 1245 01:22:53,768 --> 01:22:57,671 When he takes his father to the lake in his arms... 1246 01:22:58,473 --> 01:23:00,240 ...which is a very moving scene to me... 1247 01:23:00,408 --> 01:23:03,877 ...you know, having a man, who haven't known his father... 1248 01:23:04,045 --> 01:23:06,447 ...who finally knows who he is... 1249 01:23:06,614 --> 01:23:10,918 ...and takes him in his arms to see the sunrise... 1250 01:23:11,086 --> 01:23:16,690 ...l think that's a beautiful visual and strong human idea. 1251 01:23:17,258 --> 01:23:21,228 BENJAMIN: You can be mad as a mad dog at the way things went. 1252 01:23:21,396 --> 01:23:24,665 You can swear and curse the Fates... 1253 01:23:25,433 --> 01:23:27,968 ...but when it comes to the end... 1254 01:23:28,803 --> 01:23:31,005 ...you have to let go. 1255 01:23:45,653 --> 01:23:47,321 WAGNER: Usually you read a script and you say: 1256 01:23:47,489 --> 01:23:50,024 "Okay, this is in my mind. This is how I envision it." 1257 01:23:50,191 --> 01:23:51,925 And you're always disappointed. 1258 01:23:52,093 --> 01:23:55,229 And it was like, "Oh, my gosh. This is better than I envisioned it." 1259 01:23:55,397 --> 01:23:57,865 At the very beginning, I think Ceán said... 1260 01:23:58,033 --> 01:24:00,868 ...that David's really gonna reach for the rafters on this one. 1261 01:24:01,036 --> 01:24:02,770 Which isn't to say he doesn't on every movie. 1262 01:24:02,937 --> 01:24:06,673 But I think this movie has a lot of things that are incredibly difficult. 1263 01:24:06,841 --> 01:24:09,710 I always say it's probably the biggest thing I'll ever work on. 1264 01:24:09,878 --> 01:24:12,746 It felt special, like I said, from the time I read it, for sure. 1265 01:24:12,914 --> 01:24:15,783 And even see-- When we were filming, funny enough too-- 1266 01:24:15,950 --> 01:24:18,952 It just had a feeling on the set... 1267 01:24:19,120 --> 01:24:21,021 ...that's kind of hard to put into words... 1268 01:24:21,189 --> 01:24:23,791 ...but you were like, "Okay. Something's happening here." 1269 01:24:23,958 --> 01:24:25,826 You know, like, "This is something." 1270 01:24:25,994 --> 01:24:30,597 Everyone treated this project as if it was their own child. 1271 01:24:30,765 --> 01:24:33,100 The film is Benjamin Button. 1272 01:24:33,268 --> 01:24:35,369 You know, that baby that's on the doorstep. 1273 01:24:35,537 --> 01:24:37,204 And that's what makes it so special. 1274 01:24:37,372 --> 01:24:40,941 One of the best experiences of my life as far as moviemaking. 1275 01:24:41,109 --> 01:24:44,545 One of the most stressful experiences in my life of moviemaking, also. 1276 01:24:44,712 --> 01:24:48,182 I absolutely loved it. One of the happiest times I've ever had working on a film. 1277 01:24:48,349 --> 01:24:52,519 I got on fantastic with all the guys on the crew. We had a great fun together. 1278 01:24:52,687 --> 01:24:54,121 We all bonded really well. 1279 01:24:54,289 --> 01:24:57,658 We all had these terrible scatological nicknames for each other. 1280 01:24:58,259 --> 01:25:02,296 If you're gonna do a film, that's what it should be about, the people you work with. 1281 01:25:02,864 --> 01:25:04,064 I can't say just that. 1282 01:25:04,232 --> 01:25:07,167 But it's very important to me as I get older that-- The company I keep. 1283 01:25:07,335 --> 01:25:09,736 And I enjoy so much spending time with these guys. 1284 01:25:09,904 --> 01:25:15,175 I figured it wasn't a bad way to burn a year or so. Or two. 1285 01:25:16,211 --> 01:25:17,778 Thank you very much. 1286 01:25:17,946 --> 01:25:19,613 [AUDIENCE CHEERING] 1287 01:25:19,781 --> 01:25:23,684 Um, we need to do this quickly, because you've got a long movie to watch. 1288 01:25:23,852 --> 01:25:25,085 [AUDIENCE LAUGHS] 1289 01:25:25,253 --> 01:25:29,523 I wanna thank all of you for your hard work and your beautiful faces... 1290 01:25:29,691 --> 01:25:32,559 ...and especially your city. 1291 01:25:32,861 --> 01:25:34,761 We couldn't have done it without you. 1292 01:25:34,929 --> 01:25:37,364 [CHEERING] 1293 01:25:38,333 --> 01:25:41,301 The film owes so much to New Orleans and the people of New Orleans... 1294 01:25:41,469 --> 01:25:42,970 ...and we cannot thank you enough. 1295 01:25:43,138 --> 01:25:44,438 It's, uh-- 1296 01:25:44,606 --> 01:25:46,707 It's a-- I see it as a love letter. 1297 01:25:46,875 --> 01:25:49,643 I think you'll recognize a few of the places. 1298 01:25:49,811 --> 01:25:51,945 And, you know, I hope you enjoy it as much as I do. 1299 01:25:52,113 --> 01:25:54,114 And go to the bathroom now. 1300 01:25:54,282 --> 01:25:55,315 [AUDIENCE LAUGHING] 1301 01:25:55,483 --> 01:25:58,252 You don't wanna be going in, you know, in about an hour and 45. 1302 01:25:58,419 --> 01:26:01,755 You don't wanna miss a thing. Go now. 1303 01:26:03,424 --> 01:26:04,892 Go. 1304 01:26:05,059 --> 01:26:06,326 He's not kidding. 1305 01:26:06,494 --> 01:26:08,295 All right, thank you. We hope you enjoy it. 1306 01:26:08,463 --> 01:26:09,963 [AUDIENCE CHEERING] 1307 01:26:15,203 --> 01:26:19,473 FLEMYNG: I think this picture was the landmark in my life where I just went: 1308 01:26:19,641 --> 01:26:21,575 "After this, it's all a bonus." 1309 01:26:21,743 --> 01:26:23,177 It was definitely something... 1310 01:26:23,344 --> 01:26:26,580 ...that was something to tick off in my life, which was to make a great film. 1311 01:26:26,748 --> 01:26:28,515 You know, it's done. 1312 01:26:29,184 --> 01:26:31,919 DONEN: You know, it's the kind of movies people don't make an awful lot... 1313 01:26:32,086 --> 01:26:33,554 ...in the studio system right now. 1314 01:26:33,721 --> 01:26:36,623 It's not a movie around a central conflict that is resolved. 1315 01:26:36,791 --> 01:26:38,425 It's a movie about a life. 1316 01:26:38,593 --> 01:26:41,929 It's about a life lived and the emotional journey that one takes... 1317 01:26:42,096 --> 01:26:44,765 ...when you live your life. It's just great. 1318 01:26:44,933 --> 01:26:47,501 Everybody sits here, does these things for every movie and says: 1319 01:26:47,669 --> 01:26:49,736 "What a great--" But I think this is unique. 1320 01:26:49,904 --> 01:26:52,372 I mean, I could tell you other movies I've had... 1321 01:26:52,540 --> 01:26:54,408 ...which people just didn't give a shit. 1322 01:26:54,576 --> 01:26:56,743 And maybe part of that was that the-- 1323 01:26:56,911 --> 01:26:58,879 There was not the same kind of feeling about... 1324 01:26:59,047 --> 01:27:02,649 ...that this is something worth doing that might last for more than a year, you know? 1325 01:27:02,817 --> 01:27:04,851 Or 10 minutes, you know? 119271

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.