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1
00:00:21,988 --> 00:00:24,456
MAN 1: I was gonna come and reset A and B.
MAN 2: Go ahead.
2
00:00:24,624 --> 00:00:28,894
Maybe just trying to-- But, it's barely
up now so it doesn't really need to be reset.
3
00:00:29,062 --> 00:00:30,562
No, A is over there.
4
00:00:30,730 --> 00:00:31,764
-Oh.
-This is B.
5
00:00:40,640 --> 00:00:43,375
[CHATTERING INDISTINCTLY]
6
00:00:44,310 --> 00:00:47,780
MAN 3: All right.
So this is-- Jackson, play it back, please?
7
00:00:52,152 --> 00:00:53,919
Yeah, we gotta hear liquid.
8
00:00:54,087 --> 00:00:55,120
[CHUCKLES]
9
00:00:57,590 --> 00:00:59,925
MAN 3: Just off camera right.
That's good. That's perfect.
10
00:01:00,093 --> 00:01:01,160
[BURPS]
11
00:01:05,331 --> 00:01:08,700
Uh, test one, two, test. Test.
12
00:01:09,269 --> 00:01:10,436
Copy that. Go.
13
00:01:12,172 --> 00:01:16,575
FINCHER:
We wrapped April or May of 2007.
14
00:01:16,743 --> 00:01:20,312
And then we cut
for about 10 or 15 weeks...
15
00:01:20,480 --> 00:01:22,681
...just to sort of get a rough shape.
16
00:01:22,849 --> 00:01:24,983
BENJAMIN:
I had gone to a whorehouse.
17
00:01:25,151 --> 00:01:27,086
I'd had my first drink.
18
00:01:27,253 --> 00:01:29,254
I said goodbye to one friend...
19
00:01:29,422 --> 00:01:31,290
...and buried another.
20
00:01:31,458 --> 00:01:35,494
In 1937, when I was coming to the endof the 17th year of my life...
21
00:01:35,662 --> 00:01:39,832
...I packed my bag and said goodbye.
22
00:01:40,366 --> 00:01:42,901
BAXTER:
The hardest part of the movie for me...
23
00:01:43,069 --> 00:01:45,804
...was assembling it
without access to David...
24
00:01:45,972 --> 00:01:48,240
...when he was in New Orleans
the whole time...
25
00:01:48,408 --> 00:01:50,375
...and I was here working in his office.
26
00:01:50,543 --> 00:01:53,679
Because he does do a lot of coverage
and he does do a lot of angles...
27
00:01:53,847 --> 00:01:55,280
...and a lot of takes.
28
00:01:55,448 --> 00:01:59,918
And it can be daunting
if there's no initial conversation...
29
00:02:00,086 --> 00:02:03,155
...and there rarely is.
It's just, "Here it is, begin."
30
00:02:03,323 --> 00:02:08,293
Let's say we got a five-minute scene,
I've probably got two hours of footage.
31
00:02:08,461 --> 00:02:11,830
I may have 15 different angles,
there's A and B camera.
32
00:02:11,998 --> 00:02:15,134
And there can be from anywhere from
five takes to 30 takes...
33
00:02:15,301 --> 00:02:16,802
...on each specific one.
34
00:02:16,970 --> 00:02:19,771
I'd say probably the biggest challenge...
35
00:02:19,939 --> 00:02:23,475
...was dealing with
a headless character...
36
00:02:23,643 --> 00:02:26,745
...for the first, you know,
quarter of the movie.
37
00:02:26,913 --> 00:02:28,981
I mean,
there was the body actor's performance...
38
00:02:29,149 --> 00:02:32,151
...which David didn't wanna see at all.
39
00:02:32,318 --> 00:02:34,186
And he had us put a black hole
on the screen...
40
00:02:34,354 --> 00:02:37,322
...wherever
the body performer's face was.
41
00:02:37,490 --> 00:02:40,526
I think that's quite challenging
because you watch it and it's really flat...
42
00:02:40,693 --> 00:02:44,229
...because your lead
is literally a black hole on the screen.
43
00:02:44,397 --> 00:02:46,665
Kirk was assembling
while we were shooting.
44
00:02:46,833 --> 00:02:50,035
Angus was doing some assembling
while we were shooting.
45
00:02:50,203 --> 00:02:52,938
And we were looking at stuff.
You know, we have everything on Pix.
46
00:02:53,806 --> 00:02:55,674
The only addiction I have left.
47
00:02:55,842 --> 00:02:58,343
I showed you this, right?
So there'll be a matte painting...
48
00:02:58,511 --> 00:03:01,113
...we'll see New York City,
the Chrysler Building, all that stuff.
49
00:03:01,281 --> 00:03:03,582
Back and then
the cars will pass in front of them.
50
00:03:03,750 --> 00:03:04,850
But we'll move in on:
51
00:03:05,018 --> 00:03:06,151
[IMITATES TRAFFIC NOISE]
52
00:03:06,319 --> 00:03:10,055
You know, like he'll get out,
pays the cabbie, goes inside.
53
00:03:10,223 --> 00:03:11,690
[SOUNDTRACK MUSIC PLAYS
OVER COMPUTER]
54
00:03:11,858 --> 00:03:14,126
I love that, with the music.
55
00:03:22,969 --> 00:03:24,069
That's terrible, that piece.
56
00:03:24,237 --> 00:03:26,205
-That piece is good.
-Definitely.
57
00:03:27,340 --> 00:03:29,775
FINCHER:
There's so much underpants.
58
00:03:30,510 --> 00:03:33,312
We need his face in there instead of....
59
00:03:33,580 --> 00:03:36,448
That's a nice piece and that works.
60
00:03:39,085 --> 00:03:41,019
That looks good.
61
00:03:41,187 --> 00:03:42,921
FINCHER:
I was able to see stuff every night.
62
00:03:43,089 --> 00:03:46,124
You know, little QuickTimes of scenes
that I had mauled...
63
00:03:46,292 --> 00:03:49,094
...with my inability to think straight.
64
00:03:49,262 --> 00:03:51,129
It's always very nerve-racking
for an editor...
65
00:03:51,297 --> 00:03:53,999
...the first time you show an assembly
to a director.
66
00:03:54,167 --> 00:03:56,868
With David, usually,
you post it as a QuickTime...
67
00:03:57,036 --> 00:03:58,604
...and he looks at it.
68
00:03:58,771 --> 00:04:00,906
Sometimes,
you'll get up in the middle of the night...
69
00:04:01,074 --> 00:04:04,309
...and see if he, like,
accepted it or declined it.
70
00:04:04,477 --> 00:04:05,744
There's a green--
71
00:04:05,912 --> 00:04:08,981
You can have a green bar on your sequence
or a red bar on your sequence.
72
00:04:09,148 --> 00:04:10,182
A red bar is really bad.
73
00:04:10,350 --> 00:04:13,151
And usually if I got one of those,
I'd just go back to bed.
74
00:04:13,319 --> 00:04:16,188
But if it was green I would read what--
Because there's always comments.
75
00:04:16,356 --> 00:04:19,625
And it's interesting
because he's hyper-specific...
76
00:04:19,792 --> 00:04:22,728
...down to a syllable of a word.
77
00:04:36,042 --> 00:04:40,445
And then we had five to eight days
of facial capture.
78
00:04:40,613 --> 00:04:44,516
We did a day of volumetric capture,
which was the spattered--
79
00:04:44,684 --> 00:04:46,585
The green makeup on Brad...
80
00:04:46,753 --> 00:04:52,424
...capturing the shape of his face
in different positions for the volume.
81
00:04:52,592 --> 00:04:54,059
MAN 1: Roll, please.
MAN 2: Rolling.
82
00:04:54,227 --> 00:04:56,128
Eyes a little bit further right.
There we go.
83
00:04:56,296 --> 00:05:01,700
And then we did five days
of the specific performance capture...
84
00:05:01,868 --> 00:05:06,204
...that was his reacting
to what was happening...
85
00:05:06,372 --> 00:05:07,939
...in the scenes that we'd cut.
86
00:05:08,374 --> 00:05:10,642
And that would be the material
that we would use...
87
00:05:10,810 --> 00:05:14,313
...to drive the CG old-age face.
88
00:05:14,480 --> 00:05:15,580
Okay, one last one.
89
00:05:15,748 --> 00:05:17,949
MAN 1:
Okay, going again. Button it up, please.
90
00:05:18,117 --> 00:05:20,385
And after you've looked at Queenie...
91
00:05:20,553 --> 00:05:22,821
...look over more to your mark
towards the kids.
92
00:05:22,989 --> 00:05:24,222
The eye line towards the kids.
93
00:05:24,390 --> 00:05:26,458
Just a little bit.
Yeah, not the face, just the eyes.
94
00:05:26,626 --> 00:05:28,427
-Get them over there.
-All the way over there?
95
00:05:28,594 --> 00:05:31,697
Yeah, that's a little too far. A little bit more.
Yeah, over in that direction.
96
00:05:31,864 --> 00:05:33,365
-After...?
-Yeah.
97
00:05:33,533 --> 00:05:36,535
And I like the lip thing but I'm not sure--
I mean, the tongue can--
98
00:05:36,703 --> 00:05:39,071
We have to re-create the tongue
digitally anyway.
99
00:05:39,238 --> 00:05:43,542
-But I like the lip thing. Here we go.
MAN 2: And roll it.
100
00:05:45,011 --> 00:05:46,044
-And speed?
MAN 3: Speed.
101
00:05:46,212 --> 00:05:49,581
Super lost in your own little world
at the beginning.
102
00:06:00,126 --> 00:06:01,860
Hey, boy.
103
00:06:18,711 --> 00:06:23,014
Benjamin! That is dangerous.
Come back over here.
104
00:06:23,182 --> 00:06:24,916
Stay put, child.
105
00:06:27,019 --> 00:06:28,320
FINCHER: That was it.
MAN: Cut.
106
00:06:28,488 --> 00:06:30,155
FINCHER:
Okay, play me the last three back.
107
00:06:30,323 --> 00:06:32,190
MAVROMATES:
It's one of these great scenarios...
108
00:06:32,358 --> 00:06:34,826
...where there's this amazing amount
of technology going on.
109
00:06:34,994 --> 00:06:37,262
Yet in certain instances in the process...
110
00:06:37,430 --> 00:06:41,500
...we were very low-rent about how we did
it because there was no other way to do it.
111
00:06:41,667 --> 00:06:45,604
And so we would shoot Brad
just to capture his facial performances...
112
00:06:45,772 --> 00:06:48,707
...hoping that it would fit in
to the performance that another actor did...
113
00:06:48,875 --> 00:06:50,942
...who was wearing a blue sock
on his head.
114
00:06:51,110 --> 00:06:53,478
And to Brad's credit,
it was pretty amazing.
115
00:06:53,646 --> 00:06:56,314
It was one of those scenarios,
where as I was on the set...
116
00:06:56,482 --> 00:06:58,917
...I’d be sitting there looking
at what he was doing thinking:
117
00:06:59,085 --> 00:07:02,020
"I don't know if that's gonna work."
Then we'd take it to the edit room...
118
00:07:02,188 --> 00:07:05,123
...then we would edit it and put it together
and it was pretty amazing.
119
00:07:05,291 --> 00:07:07,959
-lt's a night for firsts.
MAN: How's that?
120
00:07:08,127 --> 00:07:10,829
I never been to a brothel, either.
121
00:07:10,997 --> 00:07:13,565
I don't mean to be rude, but...
122
00:07:13,733 --> 00:07:16,201
...your hands. Is that painful?
123
00:07:16,636 --> 00:07:19,438
Well, I was born
with some form of disease.
124
00:07:19,605 --> 00:07:21,473
What kind of disease?
125
00:07:21,641 --> 00:07:23,775
I was born old.
126
00:07:25,511 --> 00:07:27,312
-I’m sorry.
-No need to be.
127
00:07:27,480 --> 00:07:29,481
There's nothing wrong with old age.
128
00:07:32,785 --> 00:07:36,788
MAVROMATES: It really worked incredibly
well. I just couldn't see it on the set.
129
00:07:36,956 --> 00:07:38,056
And, obviously, David could.
130
00:07:38,224 --> 00:07:40,225
He walked away
feeling pretty good about it.
131
00:07:40,393 --> 00:07:42,093
FINCHER: Cut it.
MAN: Cut it.
132
00:07:43,129 --> 00:07:47,933
WOMAN 1:
SW-83-20, version 58, final.
133
00:07:48,334 --> 00:07:52,604
TI-89-130, comp version 39, final.
134
00:07:52,972 --> 00:07:58,510
BT-92-30, the first face fall
when she says, "I feel sorry for you"...
135
00:07:58,678 --> 00:08:02,681
...and then on the second face fall,
wait for on, "Die before you do."
136
00:08:02,849 --> 00:08:04,516
Check the light on the teeth as well.
137
00:08:05,418 --> 00:08:08,753
FR-47-180, comp version 25:
138
00:08:08,921 --> 00:08:13,058
"A little bit more out of focus
inside the glass lenses...
139
00:08:13,226 --> 00:08:16,294
...and too Harvey Dent."
140
00:08:16,462 --> 00:08:18,063
[ALL LAUGH]
141
00:08:18,231 --> 00:08:21,066
And so that's probably something
we could just do as a comp treatment...
142
00:08:21,234 --> 00:08:23,368
...or do we need to re-render
the glasses out of focus?
143
00:08:23,536 --> 00:08:24,936
WOMAN 2: It'll be comp.
MAN 1: Yeah.
144
00:08:25,104 --> 00:08:27,439
WOMAN 3:
And we should Google "Harvey Dent."
145
00:08:27,607 --> 00:08:29,674
WOMAN 1:
Google Ha-- Okay, I'll do that.
146
00:08:29,842 --> 00:08:32,711
ST-49-40, version 9, final.
147
00:08:32,879 --> 00:08:36,348
The head was already final
but we finaled the cable-car stuff.
148
00:08:36,516 --> 00:08:38,483
BARBA:
The human performance has always been...
149
00:08:38,651 --> 00:08:40,585
...considered the holy grail
of the CG world.
150
00:08:40,753 --> 00:08:43,455
It's very daunting for many reasons...
151
00:08:43,623 --> 00:08:48,193
...because it's-- Well, one, everyone is
afraid of it because it's such a challenge.
152
00:08:48,361 --> 00:08:49,895
It's like, well, where do you start?
153
00:08:50,062 --> 00:08:51,997
How old are you?
154
00:08:52,164 --> 00:08:55,467
I'm seven, but I look a lot older.
155
00:08:55,635 --> 00:08:58,336
Seven, but I look a lot older.
156
00:08:58,504 --> 00:09:02,207
PREACHER: He's gonna see that you walk
from faith and divine inspiration alone.
157
00:09:02,642 --> 00:09:04,910
MAN: All right.
-Yes!
158
00:09:05,545 --> 00:09:07,412
[APPLAUSE]
159
00:09:08,214 --> 00:09:13,151
PREEG: No one's ever really tried to do
just a regular CG person as a character...
160
00:09:13,319 --> 00:09:15,020
...because it's been so scary.
161
00:09:15,187 --> 00:09:17,389
Tests and attempts, you know,
over the years...
162
00:09:17,557 --> 00:09:20,959
...have not necessarily been successful...
163
00:09:21,127 --> 00:09:24,729
...and I've even been
part of some of those attempts.
164
00:09:24,897 --> 00:09:26,631
It is tough, you know? He had to be cute.
165
00:09:26,799 --> 00:09:29,734
He always had to be cute
and he's not cute.
166
00:09:29,902 --> 00:09:32,504
He's an 80-year-old guy
in a wheelchair who's 4 feet tall.
167
00:09:32,672 --> 00:09:35,040
But I think that-- I think it really--
168
00:09:35,207 --> 00:09:36,841
-He's a likable character.
-Yeah, he's--
169
00:09:37,009 --> 00:09:40,745
It could have been so easy for him to be,
actually-- To actually be a monster.
170
00:09:40,913 --> 00:09:44,683
You're gonna meet this guy
at his least recognizable.
171
00:09:44,850 --> 00:09:47,352
You know, he's gonna be 4 feet tall.
172
00:09:47,520 --> 00:09:51,723
And he's gotta look 80-- I mean, he's gotta
look like Einstein, you know? Or Yoda.
173
00:09:51,891 --> 00:09:54,059
You know? He's gotta be--
He's gotta start at the--
174
00:09:54,226 --> 00:09:56,928
He's gotta be this, like, wizened,
you know...
175
00:09:57,096 --> 00:10:01,700
...wrinkled, hairless, gnome of a guy.
176
00:10:15,081 --> 00:10:18,183
It occurred to me that this might be
a better place to put the audience...
177
00:10:18,351 --> 00:10:22,320
...as if it was somebody that you
really knew what their face looked like...
178
00:10:22,488 --> 00:10:26,091
...because they could peer into it
and kind of go:
179
00:10:26,258 --> 00:10:29,160
"I know who that is. How do I know--?"
180
00:10:29,328 --> 00:10:31,296
And that was the thing
that we found eventually...
181
00:10:31,464 --> 00:10:35,266
...was that when you could see it was him,
there was something exciting about that.
182
00:10:35,434 --> 00:10:38,570
And you're talking about somebody--
You can't walk, you know, 35 feet...
183
00:10:38,738 --> 00:10:42,207
...in the civilized world
and not see a picture of him.
184
00:10:42,375 --> 00:10:44,509
I mean, literally,
like every 10 seconds it's like...
185
00:10:44,677 --> 00:10:47,846
...and here he is getting on his motorcycle,
here he is taking his helmet off...
186
00:10:48,014 --> 00:10:50,849
...and here he is having a snow cone.
You know what I mean? It's like...
187
00:10:51,017 --> 00:10:53,785
...you see him so much,
in a weird way, it kind of helped us.
188
00:11:01,093 --> 00:11:04,062
BARBA: Early on,
there were sculptures done of Brad...
189
00:11:04,230 --> 00:11:05,964
...at the different ages playing Ben.
190
00:11:06,132 --> 00:11:07,599
LITT:
They take a cast of Brad Pitt...
191
00:11:07,767 --> 00:11:12,170
...then they start sculpting it in clay
to make him look old.
192
00:11:12,338 --> 00:11:15,940
And turn that clay into a mold
and cast that in silicone.
193
00:11:16,108 --> 00:11:19,978
BARBA: And eventually those ages were
taken from five to three basic sculptures...
194
00:11:20,146 --> 00:11:24,949
...that we would need and handed to
Rick Baker and Kazu to sculpt and create...
195
00:11:25,117 --> 00:11:28,953
...the designs and likenesses that we would
then recreate for our digital models.
196
00:11:29,121 --> 00:11:34,059
LITT: You end up with this incredibly lifelike
bust, and they actually made three of them.
197
00:11:34,226 --> 00:11:37,629
They made an 80-year-old Brad Pitt,
a 70-year-old and 60 years old.
198
00:11:37,797 --> 00:11:41,199
So, you know, we would just be sitting
at our desks with this bust...
199
00:11:41,367 --> 00:11:46,271
...of 100 percent realistic-looking Brad Pitt
staring at us while we're trying to work...
200
00:11:46,439 --> 00:11:50,341
...and it was invaluable,
it was a little creepy at times.
201
00:11:50,509 --> 00:11:55,313
From that sculpture, we create a digital
scan that then gets put into the computer.
202
00:11:56,282 --> 00:11:59,784
A very complex system is put together
to represent hair and skin...
203
00:11:59,952 --> 00:12:03,588
...and also animation
of how that head will move.
204
00:12:03,756 --> 00:12:07,859
FINCHER: Yeah, but I think the glasses
help him with stuff-- See, with here--
205
00:12:08,027 --> 00:12:10,228
PITT: It's bifocals, right?
-Well, he's gonna have--
206
00:12:10,396 --> 00:12:11,996
Whatever they are, they're fucking huge.
207
00:12:12,164 --> 00:12:13,398
PITT: Okay.
-l don't know what--
208
00:12:13,566 --> 00:12:17,635
So I was just thinking it's, like,
either like this so he has to use them...
209
00:12:17,803 --> 00:12:21,072
-...or it's down so he sees over them.
-Okay.
210
00:12:21,240 --> 00:12:24,876
FINCHER: Okay, we'll try go through it.
Okay, neutral pose. Record.
211
00:12:25,044 --> 00:12:26,377
-Rolling?
MAN 1: Sound speed.
212
00:12:26,545 --> 00:12:29,047
MAN 2: Speed.
-Okay. Just give me 15--
213
00:12:29,215 --> 00:12:31,750
Just head down the hallway
in your wheelchair...
214
00:12:31,917 --> 00:12:36,187
...and seeing over your glasses
and looking a little bit from side to side.
215
00:12:39,892 --> 00:12:41,126
Blocking your eyes from sun....
216
00:12:41,293 --> 00:12:43,027
BARBA:
We used the mobile contour system...
217
00:12:43,195 --> 00:12:45,697
...in a way that we felt was the most
straightforward approach.
218
00:12:45,865 --> 00:12:48,333
You know, we were able to grab
performance pieces...
219
00:12:48,501 --> 00:12:50,201
...and nuances from Brad...
220
00:12:50,369 --> 00:12:52,370
...that then we were able to
build into a rig.
221
00:12:52,538 --> 00:12:54,572
Rig being, if you think of it
in marionette terms...
222
00:12:54,740 --> 00:12:59,210
...the armature that you can pull on
to then control how the face moves.
223
00:12:59,645 --> 00:13:03,615
PREEG: A rig is really just whatever
mechanism you're gonna use...
224
00:13:03,783 --> 00:13:08,253
...to make a static mesh or a static
piece of geometry move over time.
225
00:13:08,420 --> 00:13:11,489
Once you started putting in
lots of muscle re-creations...
226
00:13:11,657 --> 00:13:13,992
...and heavy deformers
to move the face around...
227
00:13:14,160 --> 00:13:16,594
...your interaction
for the animator goes down...
228
00:13:16,762 --> 00:13:20,799
...and so my goal was to make an
interactive, pretty much real-time rig...
229
00:13:20,966 --> 00:13:23,535
...that mimicked
what Brad's face would do.
230
00:13:23,702 --> 00:13:24,736
Maybe the one side--
231
00:13:24,904 --> 00:13:27,372
The muscles on his left side
pull harder than the right side...
232
00:13:27,540 --> 00:13:29,908
...or whatever happens to be Brad.
233
00:13:31,076 --> 00:13:34,712
When the project started,
I sort of watched a lot of Brad...
234
00:13:34,880 --> 00:13:36,981
...or re-watched a lot of his films.
235
00:13:37,149 --> 00:13:40,718
And the most recent one that had come out
was Babel or "Babel."
236
00:13:40,886 --> 00:13:42,921
I don't know how people
actually say that anymore...
237
00:13:43,088 --> 00:13:46,591
...but he--
238
00:13:46,759 --> 00:13:51,563
Throughout that film, he had this look
that was kind of brows pinched--
239
00:13:51,730 --> 00:13:54,032
Inner brows pinched
and up and, like, worried.
240
00:13:54,200 --> 00:13:59,037
And, you know, it was just
so many shots of him had this look.
241
00:13:59,205 --> 00:14:01,172
When were looking at
how we were distilling out...
242
00:14:01,340 --> 00:14:03,208
...the different aspects of the face
and saying:
243
00:14:03,375 --> 00:14:05,243
"This is inner brow up,
this is outer brow up...
244
00:14:05,411 --> 00:14:08,046
...this is lip corner pull left,
whatever, blah, blah, blah."
245
00:14:08,214 --> 00:14:11,249
I was like, you know, he was
always doing this in this other film...
246
00:14:11,417 --> 00:14:15,954
...so let's put in a control,
let's get that data in there...
247
00:14:16,121 --> 00:14:18,122
...and just call it "The Brad."
248
00:14:18,290 --> 00:14:21,125
And that was a huge mistake...
249
00:14:21,293 --> 00:14:24,462
...because the very first thing
that people wanted to do was go:
250
00:14:24,630 --> 00:14:26,798
"Well, we gotta turn Brad on."
You know?
251
00:14:26,966 --> 00:14:33,538
And so we had to go back
and take Brad out of all of Brad.
252
00:14:34,306 --> 00:14:38,610
BARBA: So that rig then
allows us to build all of Brad's...
253
00:14:39,044 --> 00:14:42,180
...the way he moves his face,
the way he emotes...
254
00:14:42,348 --> 00:14:44,182
...you know, his expressions.
255
00:14:44,350 --> 00:14:48,753
Even taking a look at some of his timings
and how things move together.
256
00:14:48,921 --> 00:14:50,822
There was talk like,
"Hey, can we CAT scan Brad?"
257
00:14:50,990 --> 00:14:54,125
And they're like,
"Yeah, sure you can. No."
258
00:14:54,293 --> 00:14:56,995
We ended up building a system
that was based off of Brad's face...
259
00:14:57,162 --> 00:15:00,231
...that moved exactly like
Brad's face moves.
260
00:15:00,399 --> 00:15:04,802
That was kind of the directive from the
beginning which was why I almost quit...
261
00:15:04,970 --> 00:15:08,339
...because that's insane,
we can't do that.
262
00:15:09,575 --> 00:15:11,542
This is the only project
I think I've worked on...
263
00:15:11,710 --> 00:15:17,482
...where I seriously considered quitting
many, many times over...
264
00:15:17,650 --> 00:15:20,585
...especially when we're sitting
in a conference room with David Fincher...
265
00:15:20,753 --> 00:15:24,656
...and, you know, the people that are more
important at the company than me...
266
00:15:24,823 --> 00:15:28,826
...are promising David things
that I'm going, "Don't promise that.
267
00:15:28,994 --> 00:15:32,797
Like, we have no evidence that supports
that we can do this at all."
268
00:15:35,467 --> 00:15:40,305
I leave zoo, go here, go there.
Wandered most of the time.
269
00:15:40,472 --> 00:15:41,706
You were all alone?
270
00:15:41,874 --> 00:15:43,241
You will see, little man.
271
00:15:43,409 --> 00:15:45,543
Plenty of time you'll be alone.
272
00:15:45,711 --> 00:15:48,947
When you're different like us,
it's gonna be that way.
273
00:15:49,114 --> 00:15:51,282
MALDONADO: There were some scenes
where I was thinking:
274
00:15:51,450 --> 00:15:53,851
"Oh, my God,
how are we gonna do this?"
275
00:15:54,019 --> 00:15:56,521
And David Fincher
would come up and ask:
276
00:15:56,689 --> 00:15:58,656
"So, what do you think?
Is it gonna work?"
277
00:15:58,824 --> 00:16:03,161
And my resp-- You know, my reply was,
"Yes, we'll have to make it work."
278
00:16:03,329 --> 00:16:06,197
But deep inside, there was always
that moment where you're like:
279
00:16:06,365 --> 00:16:09,600
"Is this really gonna work?
How painful is this gonna be?"
280
00:16:09,768 --> 00:16:15,873
I knew that we were gonna get there
or a lot of people were gonna die trying.
281
00:16:16,041 --> 00:16:18,576
BARBA: Our software program, ironically,
it's called TRACK was--
282
00:16:18,744 --> 00:16:21,913
Got an Academy Award for technical
achievement many, many years ago.
283
00:16:22,081 --> 00:16:25,216
So it's pretty robust,
but we had to take it to the next level...
284
00:16:25,384 --> 00:16:26,417
...because we're--
285
00:16:26,585 --> 00:16:31,422
You know, it was never designed to track
a head directly onto someone else's spine.
286
00:16:31,590 --> 00:16:34,592
MAN: You make the call.
-We are going to play shot one.
287
00:16:34,760 --> 00:16:37,962
Very decisive. I'm impressed.
288
00:16:38,130 --> 00:16:40,598
FINCHER: As soon as these
witness cams are set, we can do this.
289
00:16:40,766 --> 00:16:44,002
-And the sun is moving.
-The sun's moving.
290
00:16:44,436 --> 00:16:46,637
Did you know the sun is moving?
291
00:16:46,805 --> 00:16:48,873
I can't believe his brain.
292
00:16:49,041 --> 00:16:50,441
FINCHER: The right distance?
-There.
293
00:16:50,609 --> 00:16:51,809
-It's too late.
-Break it up.
294
00:16:51,977 --> 00:16:53,277
-You ready?
-We're ready.
295
00:16:53,445 --> 00:16:54,479
Okay, here we go.
296
00:16:54,646 --> 00:16:56,647
MALDONADO:
We used high-definition video cameras...
297
00:16:56,815 --> 00:16:58,850
...to facilitate the tracking...
298
00:16:59,018 --> 00:17:01,652
...and having
the separate angle of view...
299
00:17:01,820 --> 00:17:03,421
...after tracking the main camera...
300
00:17:03,589 --> 00:17:08,226
...we were now able to triangulate
the performer in this case...
301
00:17:08,394 --> 00:17:12,630
...and really get a good sense
of where he's at in 3-D space.
302
00:17:12,798 --> 00:17:16,401
That's the big advantage
from prior ways of doing it.
303
00:17:16,568 --> 00:17:19,670
In the old ways, we would
just track a single camera view.
304
00:17:19,838 --> 00:17:23,374
It's the tracking and the animation that, you
know, if it's off and the head's moving...
305
00:17:23,542 --> 00:17:25,777
-...different than--
-You're always gonna be fighting it.
306
00:17:31,216 --> 00:17:34,152
MALDONADO: And in most cases
we would shoot the live plate...
307
00:17:34,319 --> 00:17:37,221
...you would do another second pass,
a clean plate...
308
00:17:37,389 --> 00:17:40,458
...and combine those two together.
309
00:17:45,097 --> 00:17:48,833
CROSHAW: Our department,
it comes in the early stages...
310
00:17:49,001 --> 00:17:51,669
...and Sarahjane
and her roto team go in...
311
00:17:51,837 --> 00:17:54,272
-...and start rotoing the plates.
LAMBERT: Chopping off heads.
312
00:17:54,440 --> 00:17:57,375
Yeah, so they start chopping off heads
and rotoing around the collar line.
313
00:17:58,577 --> 00:18:00,812
I have some form of disease.
314
00:18:04,450 --> 00:18:07,018
Well, I was born
with some form of disease.
315
00:18:09,855 --> 00:18:13,591
LITT: The tracking team recorded
the position of every single light...
316
00:18:13,759 --> 00:18:17,562
...and lighting instrument that they could
on the set, the exact physical locations.
317
00:18:17,729 --> 00:18:20,765
Our lighting artist would get
these high-dynamic-range textures...
318
00:18:20,933 --> 00:18:23,835
...based on photographs
with blockers and balance cards...
319
00:18:24,002 --> 00:18:26,804
...and big lights and scrims,
and that kind of thing.
320
00:18:26,972 --> 00:18:31,375
And you could just open your scene up
and it looks exactly like it did on set.
321
00:18:42,354 --> 00:18:46,257
The bust photographs very realistically...
322
00:18:46,425 --> 00:18:49,060
...so what we were able to do
is take the bust...
323
00:18:49,228 --> 00:18:53,464
...and place it into what's called
the light stage.
324
00:18:53,632 --> 00:18:58,603
And basically, you photograph it
from every single angle, 360 degrees.
325
00:18:58,770 --> 00:19:01,472
So what we do
is we take all of this footage...
326
00:19:01,640 --> 00:19:04,208
...and we use that
to calibrate our shaders.
327
00:19:04,376 --> 00:19:07,478
Granted it wasn't Brad Pitt, you know,
we knew that this thing was synthetic...
328
00:19:07,646 --> 00:19:09,280
...but it was a fantastic starting point.
329
00:19:09,448 --> 00:19:13,951
MAN: I mean,
it's like the front three-quarter size.
330
00:19:14,153 --> 00:19:18,789
I write a little program called the shader
and the biggest challenge for this project...
331
00:19:18,957 --> 00:19:22,059
...was believable photorealistic skin.
332
00:19:22,227 --> 00:19:26,931
To achieve that we had to, like, study
how light comes in inside of the flesh...
333
00:19:27,099 --> 00:19:29,534
...and then, like, the light bounces around
then it comes out.
334
00:19:29,701 --> 00:19:31,969
And then, like,
there are actually multiple layers.
335
00:19:32,137 --> 00:19:36,040
And this is one of the layers
and it's actually called "dermis."
336
00:19:36,208 --> 00:19:38,843
And this is where all the blood flows...
337
00:19:39,011 --> 00:19:41,846
...and so that's why
it all gets tinted to red.
338
00:19:42,014 --> 00:19:46,617
And that's how we get
the reddish color on the skin.
339
00:19:46,785 --> 00:19:49,086
It's a phenomenon
that everyone is sort of familiar with...
340
00:19:49,254 --> 00:19:52,223
...by placing a flashlight
up against their hand...
341
00:19:52,391 --> 00:19:54,892
...and seeing the red glow
through their skin.
342
00:19:55,060 --> 00:19:58,429
BARBA: It's incredibly difficult
to get everything working exactly right...
343
00:19:58,597 --> 00:20:01,499
...because of the different thicknesses
and thinnesses of the skin.
344
00:20:01,667 --> 00:20:04,435
Where there's bone, where there's
not bone, where there's cartilage...
345
00:20:04,603 --> 00:20:07,138
...where there's more veins
or less veins...
346
00:20:07,306 --> 00:20:11,909
...backlit, high sunlight, the way it interacts
with different colors of light.
347
00:20:12,077 --> 00:20:14,812
It's a tremendous challenge
to get it to be just right.
348
00:20:16,448 --> 00:20:21,586
PREEG: We never did Benjamin's body
below around the bust line.
349
00:20:21,753 --> 00:20:24,755
We were just interested
in a connection point near the sternum...
350
00:20:24,923 --> 00:20:26,657
...and then the head replacement.
351
00:20:26,825 --> 00:20:30,394
In fact, in shots like in the bathroom
where you see no collar...
352
00:20:30,562 --> 00:20:32,797
...or anything that can hide
that transition point...
353
00:20:32,965 --> 00:20:35,833
...we hid the transition point back
sort of underneath the chin...
354
00:20:36,001 --> 00:20:40,605
...and tried to keep as much of the neck
from the live actor as possible.
355
00:20:40,772 --> 00:20:41,806
Meanwhile, the hair team--
356
00:20:41,974 --> 00:20:44,175
-Yes, the hair as well.
-Is busy also taking the track--
357
00:20:44,343 --> 00:20:46,744
LAMBERT: Changing styles all the time.
-Yeah, changing style.
358
00:20:46,912 --> 00:20:49,614
I think they were originally told
there was gonna be three styles...
359
00:20:49,781 --> 00:20:51,549
...and they ended up with 28.
360
00:20:51,717 --> 00:20:54,018
LAMBERT: They were the unsung heroes.
-Something like that.
361
00:20:54,186 --> 00:20:55,519
LAMBERT:
If there was one thing...
362
00:20:55,687 --> 00:20:58,756
...which David was tweaking consistently,
it was the hair.
363
00:20:58,924 --> 00:21:04,128
My goal wasn't necessarily to get the face
moving a hundred percent correct...
364
00:21:04,296 --> 00:21:07,632
...because there is really no such thing.
365
00:21:08,100 --> 00:21:13,437
But my goal was to make it move believably
enough that people focus on the eyes.
366
00:21:13,605 --> 00:21:15,306
You have to get the eyes right.
367
00:21:15,474 --> 00:21:19,510
When you have dialogues with people,
when you are watching people in films...
368
00:21:19,678 --> 00:21:22,713
...you're looking at their eyes,
especially if they're talking or thinking...
369
00:21:22,881 --> 00:21:23,948
...or something like that.
370
00:21:24,116 --> 00:21:26,317
And as soon as you lose connection
with the eyes...
371
00:21:26,485 --> 00:21:28,819
...and you start looking
at the rest of the face...
372
00:21:28,987 --> 00:21:33,190
...it will look weird,
because people actually kind of look weird.
373
00:21:33,358 --> 00:21:36,327
If you watch someone's mouth
as they're talking...
374
00:21:36,495 --> 00:21:39,130
...it doesn't look like
you may think it should look.
375
00:21:39,298 --> 00:21:41,432
You're not seeing
the phonemes pronounced exactly...
376
00:21:41,600 --> 00:21:45,169
...you're not seeing
"Ooh's" and "Ee's" and "Ah's"...
377
00:21:45,337 --> 00:21:48,939
...and it looks like sort of a Muppet mouth,
like, flapping around.
378
00:21:49,107 --> 00:21:53,311
And so once you lose the eyes,
someone could go look at the mouth...
379
00:21:53,478 --> 00:21:57,481
...and even if the mouth looks
completely believable really...
380
00:21:57,649 --> 00:22:00,751
...they won't think it does
because it moves like it really does.
381
00:22:00,919 --> 00:22:05,089
So the hard part is really keeping
the audience engaged in his eyes.
382
00:22:12,597 --> 00:22:16,600
LlTT: One of our artists became
sort of the resident eye expert.
383
00:22:20,672 --> 00:22:23,040
He would have, like,
three monitors on his desk.
384
00:22:23,208 --> 00:22:24,942
He'd have Brad Pitt's eyes
on one monitor...
385
00:22:25,110 --> 00:22:27,745
...and he'd have these in-development
CG eyes on another monitor...
386
00:22:27,913 --> 00:22:32,149
...and then on his third monitor,
he had video footage he shot of himself...
387
00:22:32,317 --> 00:22:33,784
...looking in every direction.
388
00:22:33,952 --> 00:22:36,687
And he shot, probably,
hours of this footage.
389
00:22:36,855 --> 00:22:40,725
You'd walk by his desk and there's
just all these eyes staring at you.
390
00:22:43,995 --> 00:22:48,399
PREEG: It's pretty amazing how good
humans are at reading other humans...
391
00:22:48,567 --> 00:22:51,135
...and knowing what
they may be feeling or thinking...
392
00:22:51,303 --> 00:22:54,472
...based on very minute changes
in their face.
393
00:22:54,639 --> 00:22:59,977
I mean, you can take, you know,
an eyelid that is just slightly too wide...
394
00:23:00,145 --> 00:23:04,181
...and narrow it slightly and he goes from,
you know, crazed killer to, you know...
395
00:23:04,349 --> 00:23:06,751
...thoughtful. Or the tiniest smirk--
396
00:23:06,918 --> 00:23:11,255
I mean, we're talking about millimeters
of motion in the corner of a lip...
397
00:23:11,423 --> 00:23:14,125
...and that was a real challenge.
398
00:23:18,663 --> 00:23:20,297
BARBA:
This has been the holy grail of CG.
399
00:23:20,465 --> 00:23:23,934
And it's kind of, well, what do you do
after you do the holy grail?
400
00:23:24,102 --> 00:23:26,170
And, you know, it will be hard.
401
00:23:26,338 --> 00:23:28,839
You can't just go
and do another simple show...
402
00:23:29,007 --> 00:23:31,976
...because where's the challenge?
And, you know, I like--
403
00:23:32,144 --> 00:23:34,945
I just really like to be challenged,
that's the only reason to do this.
404
00:23:35,113 --> 00:23:37,181
You know, I tell my artists,
at the end of the day...
405
00:23:37,349 --> 00:23:39,083
...the money gets spent
that time goes by...
406
00:23:39,251 --> 00:23:42,253
...but you need to have something
to look back on and say you're proud of...
407
00:23:42,421 --> 00:23:44,655
...and that's just the artist in me talking.
408
00:23:52,130 --> 00:23:54,732
Well, I hope people leave the theater
wondering, like:
409
00:23:54,900 --> 00:23:57,201
"Wow, where did they get that guy
that looks like Brad old?
410
00:23:57,369 --> 00:24:00,037
I mean, that's a great makeup job.
It's like, how did they do that?"
411
00:24:00,205 --> 00:24:03,240
And they don't really even think
about that till after they've left the film.
412
00:24:03,408 --> 00:24:06,577
I hope they just enjoy the film
that David has crafted.
413
00:24:12,217 --> 00:24:14,618
PREEG: Unfortunately for me,
I hope people go see the film...
414
00:24:14,786 --> 00:24:16,620
...and have no idea
that I had ever been there.
415
00:24:16,788 --> 00:24:22,193
And if that happens, I think this film
is gonna be hugely successful...
416
00:24:22,360 --> 00:24:28,299
...so I hope we didn't hurt it
for David and Brad...
417
00:24:28,467 --> 00:24:31,068
...and the rest of the crew
by making something...
418
00:24:31,236 --> 00:24:35,439
...that pulls people out of the film
because it is pretty amazing.
419
00:24:38,043 --> 00:24:40,444
MIKE:
How is it when you showed up...
420
00:24:40,612 --> 00:24:44,448
...you were no bigger than a bollard
with one foot in the grave?
421
00:24:44,616 --> 00:24:49,753
Now, either I drink a hell of a lot more
than I think I do...
422
00:24:49,921 --> 00:24:52,456
...or you sprouted.
423
00:24:52,624 --> 00:24:54,625
What's your secret?
424
00:24:55,861 --> 00:24:57,962
Well, captain...
425
00:24:59,197 --> 00:25:01,565
...you do drink a lot.
426
00:25:05,036 --> 00:25:08,072
STRAUSE: Lola's a company
that I came up with the idea for...
427
00:25:08,240 --> 00:25:10,107
...about four or five years ago.
428
00:25:10,275 --> 00:25:11,942
It was something we really wanted to do...
429
00:25:12,110 --> 00:25:18,415
...explore where we could take
digital, um, de-aging of talent.
430
00:25:18,583 --> 00:25:20,551
Essentially, we're doing digital face-lifts.
431
00:25:20,719 --> 00:25:24,488
We actually call it DCE,
digital cosmetic enhancements.
432
00:25:24,656 --> 00:25:28,959
And it's just, uh-- You know, if you're
shooting late, you have some eye bags.
433
00:25:29,127 --> 00:25:32,196
You know, you're a little tired. I mean,
not everyone looks perfect every day.
434
00:25:32,364 --> 00:25:36,634
Even Hollywood royalty has off days.
So, you know, using these techniques...
435
00:25:36,801 --> 00:25:38,702
...we can make everyone
look a little bit better.
436
00:25:38,870 --> 00:25:41,405
With Benjamin Button,
it's been great working on this project...
437
00:25:41,573 --> 00:25:43,774
...because we can actually
tell people what we're doing.
438
00:25:43,942 --> 00:25:47,411
Most of the work we do is so secretive
that we can't tell anyone.
439
00:25:47,579 --> 00:25:49,847
In this case we can because, you know...
440
00:25:50,015 --> 00:25:54,251
...we're taking Brad Pitt and making him
look 20 years younger as a story point.
441
00:25:54,819 --> 00:25:57,321
You are so much younger.
442
00:25:57,489 --> 00:25:59,590
Only on the outside.
443
00:25:59,925 --> 00:26:03,093
Originally we got involved in BenjaminButton when they were trying to find...
444
00:26:03,261 --> 00:26:06,664
...a two-and-a-half-D solution
to make Brad look younger.
445
00:26:06,831 --> 00:26:10,968
By two-and-a-half-D, I mean that we'll do
3-D tracking, we'll do planar tracking.
446
00:26:11,136 --> 00:26:15,039
You know, if a head is turning,
we'll track the head in 3-D space...
447
00:26:15,206 --> 00:26:18,542
...but then we'll typically put 2-D patches
back on top of it in 3-D space.
448
00:26:18,710 --> 00:26:21,579
Like a Band-Aid, uh, which is--
Like a two-dimensional object...
449
00:26:21,746 --> 00:26:23,747
...versus, you know,
something that has depth.
450
00:26:23,915 --> 00:26:26,817
We do have a scan of Brad,
but we typically didn't use that.
451
00:26:26,985 --> 00:26:30,087
Most of the time we just do tracking
based off the features of his face.
452
00:26:30,255 --> 00:26:34,692
We use Abuju, which is a 3-D program.
It literally creates like a cloud of points.
453
00:26:34,859 --> 00:26:38,395
And as he's rotating,
the cloud of points will rotate with him.
454
00:26:38,563 --> 00:26:41,198
And then that's what generates
the 3-D information.
455
00:26:41,366 --> 00:26:45,936
We're not having to create CG masks
that we replace actors with.
456
00:26:46,104 --> 00:26:49,006
We're using all the subtlety
and performance of the actor.
457
00:26:49,174 --> 00:26:53,344
We're just using the compositing tools
to turn back the clock 20 years...
458
00:26:53,511 --> 00:26:56,981
...and remove the artifacts of the lighting
and, you know, wrinkles...
459
00:26:57,148 --> 00:27:00,517
...and adjust the tissue densities and
those kind of changes that happen.
460
00:27:00,685 --> 00:27:04,421
As a person ages,
gravity pulls your face down.
461
00:27:04,589 --> 00:27:07,024
So the first thing we'll do,
we'll take mesh warpers...
462
00:27:07,192 --> 00:27:09,927
...and push the face back up
where it used to be.
463
00:27:10,095 --> 00:27:12,129
Then we'll go back
and kind of remap the lighting.
464
00:27:12,297 --> 00:27:15,065
So if there's harsh shadows,
we'll remove the shadows.
465
00:27:15,233 --> 00:27:16,867
We'll fill in the shadows with lightness.
466
00:27:17,035 --> 00:27:20,738
Where you start losing density in your--
Around your temples.
467
00:27:20,905 --> 00:27:25,442
You lose fat in your cheeks. So we'll
replace fat and smooth out shadows...
468
00:27:25,610 --> 00:27:27,845
...is essentially what we're doing.
469
00:27:28,713 --> 00:27:31,315
We do have a plastic surgeon,
Dr. Andrew Frankel.
470
00:27:31,483 --> 00:27:34,051
He's one of the top,
you know, Beverly Hills surgeons.
471
00:27:34,219 --> 00:27:39,123
He's been invaluable. Because the surgeon
will come in, and he'll say specifically:
472
00:27:39,290 --> 00:27:42,159
"The nostril needs to
move over one-half millimeter."
473
00:27:42,327 --> 00:27:46,363
He's very, very specific and scientific
about his approach to de-aging.
474
00:27:46,531 --> 00:27:50,968
So he's been a great colleague
in this whole process.
475
00:28:55,867 --> 00:29:00,938
STRAUSE: There were shots of
Cate Blanchett practicing.
476
00:29:01,106 --> 00:29:03,040
We need to do digital face replacements
of her...
477
00:29:03,208 --> 00:29:06,744
...putting her face onto
a stand-in dancer's body.
478
00:30:06,304 --> 00:30:08,305
[INAUDIBLE DIALOGUE]
479
00:30:32,897 --> 00:30:35,966
WILLIAMS: As we're refining our technique,
it's allowing us to go further.
480
00:30:36,134 --> 00:30:38,268
You know, a few years ago,
we could probably get...
481
00:30:38,436 --> 00:30:39,937
...maybe eight, 10 years comfortably.
482
00:30:40,104 --> 00:30:43,574
And now using this two-and-a-half-D
process, we can get 20 years comfortably.
483
00:30:43,741 --> 00:30:46,944
So if you wanted to make Brad
look like he was 14 or 10...
484
00:30:47,111 --> 00:30:48,378
...we wouldn't be able to do it.
485
00:30:48,546 --> 00:30:52,316
As long as your window is from about
20 years younger to about 10 years older...
486
00:30:52,483 --> 00:30:54,885
...we can do it with
the two-and-a-half-D process.
487
00:30:58,723 --> 00:31:01,959
MAN: Anybody wanna make $2
for a day's work around here?
488
00:31:02,126 --> 00:31:03,527
I do.
489
00:31:04,262 --> 00:31:05,863
You got your sea legs about you,
old man?
490
00:31:06,030 --> 00:31:07,364
Mm-hm.
491
00:31:07,866 --> 00:31:08,932
I think.
492
00:31:09,100 --> 00:31:11,468
Well, that's good enough for me.
493
00:31:11,636 --> 00:31:14,004
Get your ass on board.
We'll sure as hell find out.
494
00:31:14,172 --> 00:31:18,642
I got a phone call from David,
and I came over and met with him.
495
00:31:18,810 --> 00:31:23,914
And that was basically
to cover the 10 years of Benjamin at sea...
496
00:31:24,082 --> 00:31:25,949
...on the tugboat, on the Chelsea.
497
00:31:26,117 --> 00:31:28,952
Scrape off all this bird shit!
498
00:31:29,120 --> 00:31:30,187
Right away, sir.
499
00:31:41,666 --> 00:31:43,100
MAN 1:
Here it comes.
500
00:31:45,336 --> 00:31:48,005
BOY: Whoa!
MAN 2: Whoo!
501
00:31:48,539 --> 00:31:51,942
WOMAN:
That is so cool.
502
00:31:52,110 --> 00:31:53,810
MAN 3:
That should go a little faster.
503
00:31:55,947 --> 00:31:59,216
SCHUGARDT: Probably the most complicated
part is that when they're photographed...
504
00:31:59,384 --> 00:32:02,619
...they're actually photographed on a stage
that's completely independent...
505
00:32:02,787 --> 00:32:05,789
...from what the real lighting would be
out on the Mississippi.
506
00:32:05,957 --> 00:32:08,191
Often on other shows,
it's been really difficult...
507
00:32:08,359 --> 00:32:11,728
...because the lighting is completely wrong
or there are shadows in the wrong spot.
508
00:32:11,896 --> 00:32:12,930
It doesn't make sense.
509
00:32:13,097 --> 00:32:16,366
If you expect to see a sun
from one direction...
510
00:32:16,534 --> 00:32:19,536
...and you're getting a double shadow,
which doesn't make sense...
511
00:32:19,704 --> 00:32:21,505
...it's challenging
to make those things work.
512
00:32:21,673 --> 00:32:23,807
But this show worked out really well.
513
00:32:42,126 --> 00:32:44,594
Our water was based
on Tessendorf's code.
514
00:32:44,762 --> 00:32:46,830
There's a standard of CG water
that's out there...
515
00:32:46,998 --> 00:32:49,700
...and we used that code as our basis.
516
00:32:49,867 --> 00:32:52,002
Jerry Tessendorf came up
with the first algorithm...
517
00:32:52,170 --> 00:32:56,640
...that simulated the closest so far
to what real ocean water does.
518
00:32:56,808 --> 00:33:00,344
Today they have simulations that simulate
what water does in a small glass.
519
00:33:00,511 --> 00:33:01,845
Well, when you've got an ocean...
520
00:33:02,013 --> 00:33:04,748
...it's too many calculations to go on
for something that large.
521
00:33:04,916 --> 00:33:07,651
Basically, the waves
are not just moving up and down...
522
00:33:07,819 --> 00:33:11,321
...but they actually move
in a sort of cyclical motion.
523
00:33:11,489 --> 00:33:14,424
And, you know, that code accounts for it.
524
00:33:19,764 --> 00:33:20,931
Everything beyond the boat...
525
00:33:21,099 --> 00:33:24,468
...and often the boat itself,
from longer shots, was actually CG.
526
00:33:24,635 --> 00:33:28,005
So whenever you see the characters
up close, that's all live action...
527
00:33:28,172 --> 00:33:33,210
...and anything behind them,
anything beyond the boat, is all CG.
528
00:33:34,212 --> 00:33:38,715
And as Benjamin grows younger,
we move into 1934...
529
00:33:38,883 --> 00:33:41,451
...and then we go up
to the Eastern Seaboard...
530
00:33:41,619 --> 00:33:42,719
...towards New York.
531
00:33:43,755 --> 00:33:46,923
McGUINNESS: And we needed to look
at what would be surrounding the Chelsea...
532
00:33:47,091 --> 00:33:49,926
...in New York Harbor,
what would populate the harbor.
533
00:33:50,094 --> 00:33:52,062
How much would you see
of the Statue of Liberty...
534
00:33:52,230 --> 00:33:55,465
...versus the Manhattan skyline?
535
00:34:34,739 --> 00:34:36,540
-Cut it. Okay.
MAN: Cut.
536
00:34:36,707 --> 00:34:38,675
WOMAN: Cut.
-Cut.
537
00:35:30,194 --> 00:35:32,262
SCHUGARDT: We had to deal with
the bodies floating in the water.
538
00:35:32,430 --> 00:35:33,930
And they all match with the surface...
539
00:35:34,098 --> 00:35:38,068
...so that's a simulation based
on the original ocean-surface simulation.
540
00:35:44,375 --> 00:35:45,942
McGUlNNESS:
The attack in the Pacific, obviously...
541
00:35:46,110 --> 00:35:48,311
...was the most complicated sequence
in the film.
542
00:35:48,479 --> 00:35:50,881
Fellas!
543
00:36:01,692 --> 00:36:03,560
Sub!
544
00:36:10,401 --> 00:36:12,135
McGUINNESS:
I mean, we didn't have a U-boat...
545
00:36:12,303 --> 00:36:14,404
...so we had to, obviously,
build a CG U-boat.
546
00:36:14,572 --> 00:36:18,608
The water was very much CG-driven
in that sequence.
547
00:36:25,883 --> 00:36:28,285
We sure as hell
can't outrun them fuckers.
548
00:36:29,654 --> 00:36:32,355
SCHUGARDT: There were a lot of aspects
to that sequence that were challenging...
549
00:36:32,523 --> 00:36:35,258
...even down to where the tracer fire
was actually traveling.
550
00:36:35,426 --> 00:36:36,726
We had to keep that continuous.
551
00:36:36,894 --> 00:36:40,397
So when the German sub was firing
across the boat, we spent a lot of time...
552
00:36:40,565 --> 00:36:42,199
...to make sure the continuity worked...
553
00:36:42,366 --> 00:36:44,267
...and the shots were still exciting,
you know...
554
00:36:44,435 --> 00:36:46,436
...that there was a lot of action
going on...
555
00:36:46,604 --> 00:36:48,772
...and, you know,
it looked really, really dangerous.
556
00:37:21,072 --> 00:37:22,906
MAN 1: Cut it. Cut, cut.
MAN 2: Cut.
557
00:37:23,074 --> 00:37:26,509
That last one was the best one
as far as matching all around, guys.
558
00:37:26,677 --> 00:37:30,146
So burn that into your brain. Thank you.
559
00:37:33,117 --> 00:37:35,552
McGUINNESS:
Once we actually hit the U-boat...
560
00:37:35,720 --> 00:37:39,322
...the actual dynamics of the way those
two boats connected and hit each other...
561
00:37:39,490 --> 00:37:41,858
...was very difficult to pull off
using the gimbal tug...
562
00:37:42,026 --> 00:37:46,429
...so we went to the drawing board
and we CG-built the tug.
563
00:38:00,544 --> 00:38:03,713
We took the assets of the gimbal
and we built upon that...
564
00:38:03,881 --> 00:38:08,184
...and we built a much more dynamic feel
for the collision.
565
00:38:14,258 --> 00:38:15,925
SCHUGARDT:
The ocean water was challenging...
566
00:38:16,093 --> 00:38:18,795
...but once we, you know,
felt pretty comfortable with that...
567
00:38:18,963 --> 00:38:20,530
...it moved on to the next challenge...
568
00:38:20,698 --> 00:38:23,266
...which was the giant splashes
from the sub exploding.
569
00:38:35,146 --> 00:38:39,049
McGUINNESS: We had to kind of create that
explosion and that hugeness underwater...
570
00:38:39,216 --> 00:38:42,052
...and really make sure the viewer
understood that we were underwater...
571
00:38:42,219 --> 00:38:45,855
...and what would it look like
if a tug hit a sub?
572
00:38:55,833 --> 00:38:58,568
It's got hundreds of effects,
and it's the perfect type of effects.
573
00:38:58,736 --> 00:39:01,104
The effects I love is that--
They're the ones you never see.
574
00:39:01,272 --> 00:39:02,672
And if you've done your job well...
575
00:39:02,840 --> 00:39:04,674
...nobody ever knows
there was an effect there.
576
00:39:04,842 --> 00:39:06,242
So it's kind of this....
577
00:39:06,410 --> 00:39:10,880
You know, you wanna show your work,
but then, if they don't see it, then perfect.
578
00:40:10,141 --> 00:40:11,975
BARRON:
I think this film is just so rich...
579
00:40:12,143 --> 00:40:14,778
...and it's complex
in the way it tells a story.
580
00:40:14,945 --> 00:40:18,148
It tells it through many different eras.
581
00:40:23,020 --> 00:40:26,523
And of course, the visual effects
need to make that all plausible.
582
00:40:26,690 --> 00:40:30,460
We can't go find that perfect location
from the '20s anymore...
583
00:40:30,628 --> 00:40:35,165
...because there's, you know,
apartment complexes or parking garages...
584
00:40:35,332 --> 00:40:38,968
...or everything that's not gonna say
classic, old-style location.
585
00:40:39,136 --> 00:40:41,738
They just don't exist anymore.
It's too modern.
586
00:40:47,445 --> 00:40:50,613
So we go back and we learn
about the history of something...
587
00:40:50,781 --> 00:40:52,048
...and what it should look like.
588
00:40:52,216 --> 00:40:53,883
What are the elements that aren't there...
589
00:40:54,051 --> 00:40:56,886
...that really communicate
the idea of being in the past...
590
00:40:57,054 --> 00:40:59,789
...and then put those into the shots.
591
00:41:04,195 --> 00:41:08,465
What we do comes out of
what was traditionally called matte painting.
592
00:41:08,632 --> 00:41:12,001
And now we've taken it further,
in the computer-graphics age...
593
00:41:12,169 --> 00:41:14,404
...to create simulations of environments...
594
00:41:14,572 --> 00:41:18,608
...because now we're moving dimensionally
through these scenes.
595
00:41:18,776 --> 00:41:19,809
And in order to do that...
596
00:41:19,977 --> 00:41:23,746
...you need to mimic all the phenomena
that you would expect to see...
597
00:41:23,914 --> 00:41:25,949
...if you were really photographing
that scene.
598
00:41:29,854 --> 00:41:33,957
One is a aerial scene of Paris,
and this is a complete simulation.
599
00:41:34,124 --> 00:41:37,594
There's no live action in it.
It's not anything that was photographed.
600
00:41:37,761 --> 00:41:40,296
Again, the idea of,
"Well, why don't you just go to Paris...
601
00:41:40,464 --> 00:41:43,733
...and shoot something from a helicopter
and, you know, change it?"
602
00:41:43,901 --> 00:41:47,770
The reason why is that by the time
you get some piece of film that works...
603
00:41:47,938 --> 00:41:51,674
...considering you got the right lighting,
the right time of day, and the nice clouds...
604
00:41:51,842 --> 00:41:54,244
...which you probably didn't
if you went there to shoot it...
605
00:41:54,411 --> 00:41:55,979
...those are all things we can put in.
606
00:41:56,146 --> 00:41:59,716
And we also need to make it look correct
to the right time period.
607
00:41:59,884 --> 00:42:02,819
We have to take out any of the modern
buildings that wouldn't be there.
608
00:42:02,987 --> 00:42:07,357
So it is a simulation of reality,
and whether the shot is successful or not...
609
00:42:07,525 --> 00:42:10,093
...depends on how well
we're able to mimic that reality...
610
00:42:10,261 --> 00:42:12,228
...and make it a credible illusion.
611
00:42:12,396 --> 00:42:14,731
So we study the phenomena
that you would expect to see...
612
00:42:14,899 --> 00:42:16,833
...in a scene like that or a shot like that.
613
00:42:17,201 --> 00:42:19,836
We wanna see highlights
off of windows...
614
00:42:20,004 --> 00:42:23,840
...the glints of the sun
reflecting off of the windows of the cars...
615
00:42:24,008 --> 00:42:25,208
...as they drive down streets.
616
00:42:25,376 --> 00:42:29,279
We have to have traffic, people,
steam coming off of buildings...
617
00:42:29,446 --> 00:42:32,682
...moving clouds, flags, you know.
618
00:42:32,850 --> 00:42:35,518
All the things that you would expect to see
need to be there...
619
00:42:35,686 --> 00:42:39,022
...as objects and phenomena
that's telling you it's real.
620
00:42:42,526 --> 00:42:47,230
The exterior of the train-station set
was shot on a location in New Orleans...
621
00:42:47,398 --> 00:42:48,932
...of the courthouse building.
622
00:42:49,233 --> 00:42:51,234
[CHATTERING]
623
00:42:56,507 --> 00:42:59,409
MAN 1:
Ten cars, three horse and carriage.
624
00:42:59,577 --> 00:43:02,579
Fifty-foot Techno. Fifty-foot Technocrane.
625
00:43:05,416 --> 00:43:06,849
Start leaving all of the doors.
626
00:43:07,017 --> 00:43:09,919
It could be in here, it could be up there,
it could be up in here.
627
00:43:10,087 --> 00:43:13,022
-We'll have control of the street, right?
MAN 2: Yeah, this street, we own.
628
00:43:13,190 --> 00:43:17,694
So somewhere in here, a crane shot,
you see, or a platform.
629
00:43:17,861 --> 00:43:19,762
MAN 3: Okay.
-You know, up on a parallel.
630
00:43:19,930 --> 00:43:23,666
See, the sunrise is over there,
so we wanted to do this kind of first thing.
631
00:43:23,834 --> 00:43:25,668
First thing, okay.
632
00:43:25,836 --> 00:43:26,869
MAN 2:
So it's either-or?
633
00:43:27,037 --> 00:43:30,607
And I want clouds just like that
but a little deeper.
634
00:43:30,774 --> 00:43:32,241
Going left to right or right to left?
635
00:43:32,409 --> 00:43:33,743
-Right to left.
MAN 2: Okay.
636
00:43:33,911 --> 00:43:36,579
BARRON: The courthouse building
architecture wanted to be changed...
637
00:43:36,747 --> 00:43:38,648
...to look like a train station...
638
00:43:38,816 --> 00:43:43,119
...as well as, we had to establish it
in a period of time before EPA...
639
00:43:43,287 --> 00:43:45,989
...and, you know,
proper emissions standards.
640
00:43:46,156 --> 00:43:48,725
So it had to have smoke and grime...
641
00:43:48,892 --> 00:43:53,262
...and, um, it needed to look really industrial
and uncomfortable.
642
00:43:53,430 --> 00:43:56,265
We added all these additional elements
to what was shot in New Orleans:
643
00:43:56,433 --> 00:43:58,034
smoke, haze.
644
00:43:58,202 --> 00:43:59,936
Then we went way over the top
and Dave said:
645
00:44:00,104 --> 00:44:03,039
"Okay, you can back off a little bit.
It doesn't have to be that horrible."
646
00:44:03,207 --> 00:44:07,443
Which was great, because you literally
couldn't see five feet in front of you.
647
00:45:12,976 --> 00:45:14,777
The train-station-interior sequence...
648
00:45:14,945 --> 00:45:19,682
...was creating this old-style-interior,
union-type train station...
649
00:45:19,850 --> 00:45:21,617
...which was built as a virtual set...
650
00:45:21,785 --> 00:45:25,354
...meaning that they built some columns
and a wall, some scaffolding...
651
00:45:25,522 --> 00:45:28,057
...and then blue screens
were surrounding the set.
652
00:45:32,529 --> 00:45:36,332
So David was free to shoot in any angle,
as if it was a real place...
653
00:45:36,500 --> 00:45:38,901
...and then it's our job
to track in the rest of our world...
654
00:45:39,069 --> 00:45:43,473
...our computer-generated world,
to fit the real world that he photographed...
655
00:45:46,710 --> 00:45:51,981
...and make that transition from real world
to virtual world seamless.
656
00:46:06,830 --> 00:46:10,233
We, of course, also added people to it
because we needed to fill out the crowds...
657
00:46:11,001 --> 00:46:14,337
...and that was fun because we shot
our own employees on blue screen...
658
00:46:14,505 --> 00:46:16,506
...and added them into the scenes.
659
00:46:16,673 --> 00:46:18,474
So we had the people
who worked on the shot...
660
00:46:18,642 --> 00:46:20,676
...the animators, the compositors...
661
00:46:20,844 --> 00:46:23,279
...in their own train-station shot,
so that's kind of fun.
662
00:46:23,447 --> 00:46:26,983
It's sort of a way we can author the shot
and make it our own.
663
00:46:38,695 --> 00:46:40,930
Another thing that's really great
about that sequence...
664
00:46:41,098 --> 00:46:44,433
...is that that starts from the Armistice Day
to the '20s...
665
00:46:44,601 --> 00:46:47,036
...and we cut back to it
during different periods of time...
666
00:46:47,204 --> 00:46:50,907
...where we see it in the '40s and the '60s
and then eventually present day.
667
00:46:51,074 --> 00:46:54,610
So we get to show that train station
remodeled...
668
00:46:54,778 --> 00:46:57,780
...and what choices were made
from a design standpoint...
669
00:46:57,948 --> 00:47:01,250
...of what those different shots look like
was a lot of fun to figure out.
670
00:47:18,702 --> 00:47:23,172
One of the set pieces that we're creating
is the clock.
671
00:47:23,707 --> 00:47:27,043
It's in so many sequences
that keeping it as a computer graphic...
672
00:47:27,211 --> 00:47:30,546
...allows you, of course,
to decide what time you want it to be.
673
00:47:30,714 --> 00:47:34,817
And it ends up being extremely important
as you're cutting a sequence together...
674
00:47:34,985 --> 00:47:37,186
...and you have people standing
in front of the clock...
675
00:47:37,354 --> 00:47:40,156
...to decide that in a more comfortable,
postproduction environment...
676
00:47:40,324 --> 00:47:43,192
...about where the hands are
and where the seconds are...
677
00:47:43,360 --> 00:47:47,430
...and just so that you maximize every shot
of the clock.
678
00:47:47,598 --> 00:47:50,066
If you had this on the set,
you'd always be backing it up...
679
00:47:50,434 --> 00:47:51,934
...and it would be in the wrong place.
680
00:47:52,102 --> 00:47:55,071
You'd probably have to futz with it
in postproduction anyway.
681
00:47:55,239 --> 00:47:59,408
So it was just very easy to create this clock
and then control it...
682
00:47:59,576 --> 00:48:03,512
...and decide what it should read
on a shot-by-shot basis.
683
00:48:09,453 --> 00:48:10,887
It has a glass front...
684
00:48:11,054 --> 00:48:15,658
...and that glass then, of course,
will reflect the interior of the train station.
685
00:48:15,826 --> 00:48:20,062
Also, since a blind clockmaker
made the clock, we also thought about:
686
00:48:20,230 --> 00:48:23,532
"Well, what kind of clock
would this blind clockmaker make?"
687
00:48:23,700 --> 00:48:26,402
And David had the idea
of wanting the numbers to be raised...
688
00:48:26,570 --> 00:48:27,770
...sort of like Braille.
689
00:48:27,938 --> 00:48:29,906
And so we made a little gold rim
around it...
690
00:48:30,073 --> 00:48:32,208
...so that as the sweep-second hand
would go across...
691
00:48:32,376 --> 00:48:35,611
...it would interrupt a light reflection
off of the numbers.
692
00:48:35,779 --> 00:48:39,115
You know, clearly, this is very subtle.
I mean, I don't expect the audience to go:
693
00:48:39,283 --> 00:48:41,217
"Oh, you know,
it's raised because he's blind."
694
00:48:41,385 --> 00:48:43,519
But those are the details
that you think about...
695
00:48:43,687 --> 00:48:47,623
...to give you a direction
on how to do your work.
696
00:48:56,133 --> 00:48:57,967
We had some stock fireworks...
697
00:48:58,135 --> 00:49:01,704
...from a previous David Fincher movie,
Zodiac, actually...
698
00:49:01,872 --> 00:49:05,041
...and we used the same fireworks
in this whole sequence.
699
00:49:05,208 --> 00:49:09,011
There were crowds shot on location
at night in New Orleans.
700
00:49:09,179 --> 00:49:10,880
We had to add more people.
701
00:49:11,048 --> 00:49:12,949
There are a hundred extras
that go back a block.
702
00:49:13,116 --> 00:49:17,186
We needed to take Block Number 2, 3, 4,
all off into the distance.
703
00:49:17,354 --> 00:49:20,323
We have people up on balconies
that weren't there...
704
00:49:20,490 --> 00:49:22,158
...so those were shot
as separate elements.
705
00:49:22,326 --> 00:49:23,359
MAN:
Action.
706
00:49:23,527 --> 00:49:25,394
[PEOPLE CHEERING AND WHOOPIG]
707
00:49:25,562 --> 00:49:27,563
BARRON:
Fortunately, it was near the 4th of July...
708
00:49:27,731 --> 00:49:30,166
...so we were able to take advantage
of buying sparklers...
709
00:49:30,334 --> 00:49:31,567
...that we used to good effect.
710
00:49:31,735 --> 00:49:34,804
We put that into the distance
over and over again.
711
00:49:45,749 --> 00:49:49,452
Another full CG shot that we're doing
is of the Flatiron Building.
712
00:49:49,619 --> 00:49:53,022
It's an establishing shot of New York.
It's a beautiful building.
713
00:49:53,190 --> 00:49:55,691
Of course,
it's built as a triangle on a corner...
714
00:49:55,859 --> 00:49:58,527
...and it allowed us
to create that as a period shot...
715
00:49:58,695 --> 00:50:01,030
...with smoke elements
coming off all the buildings.
716
00:50:01,198 --> 00:50:03,466
We have to put traffic
running down the streets.
717
00:50:03,633 --> 00:50:06,836
And even though we're way far away,
as sort of a God's-eye view of this...
718
00:50:07,004 --> 00:50:08,404
...you would still see people.
719
00:50:08,572 --> 00:50:11,941
So we have very small people
walking on the streets...
720
00:50:12,109 --> 00:50:15,077
...crossing the street, dodging the traffic,
and then signage.
721
00:50:15,245 --> 00:50:17,680
We did research
to see what kind of advertisements...
722
00:50:17,848 --> 00:50:19,448
...would be in the environment.
723
00:50:19,616 --> 00:50:22,418
Anything that would be appropriate
for the time period on billboards...
724
00:50:22,586 --> 00:50:26,188
...creating the sort of environment
that would be New York.
725
00:50:27,891 --> 00:50:31,794
As Benjamin Button goes around the world
in different time periods...
726
00:50:31,962 --> 00:50:33,829
...he actually goes also into Russia...
727
00:50:33,997 --> 00:50:36,365
...during his sequence
with the Merchant Marines.
728
00:50:36,800 --> 00:50:42,104
And so we created a Murmansk harbor
and had the crew walking up.
729
00:50:42,272 --> 00:50:44,006
And we added the background
with the ships...
730
00:50:44,174 --> 00:50:47,209
...and the frozen ice
and the snow on the buildings.
731
00:50:47,377 --> 00:50:48,411
And, you know, again...
732
00:50:48,578 --> 00:50:51,113
...that was like learning
about what Murmansk would look like.
733
00:50:51,281 --> 00:50:53,449
There was this unusual crane
that they have there...
734
00:50:53,617 --> 00:50:56,819
...that we put into the shot
to make it look like that location.
735
00:50:58,522 --> 00:51:02,124
For the Majestic Theater in New York,
we wanted to see down a street...
736
00:51:02,292 --> 00:51:04,827
...and see everything that you would see
on Broadway.
737
00:51:04,995 --> 00:51:07,830
So we're gonna have animation
of lights...
738
00:51:07,998 --> 00:51:11,400
...for different theater marquees
going off into the distance.
739
00:51:11,568 --> 00:51:13,436
The sense
that you're in that New York canyon...
740
00:51:13,603 --> 00:51:15,337
...of being able to look off to infinity...
741
00:51:15,505 --> 00:51:20,009
...in sort of a man-made canyon of buildings
going back to the horizon.
742
00:51:20,177 --> 00:51:22,478
We also put in the Chrysler Building...
743
00:51:22,646 --> 00:51:25,748
...and then the marquee of the theater
has to be created.
744
00:51:25,916 --> 00:51:28,484
There is a Majestic Theater
in New York still today...
745
00:51:28,652 --> 00:51:31,654
...and it doesn't have that beautiful sign.
746
00:51:31,822 --> 00:51:33,456
That big marquee is gone now...
747
00:51:33,623 --> 00:51:37,193
...so we created it from reference
of how it looked back in the '40s.
748
00:51:37,360 --> 00:51:39,895
How the lights would chase around...
749
00:51:40,063 --> 00:51:42,264
...was all something we're copying
from stock footage...
750
00:51:42,432 --> 00:51:45,634
...that we have as reference
from the actual theater.
751
00:51:45,802 --> 00:51:50,806
Since everything is in the digital realm,
a lot of our work tends to blur...
752
00:51:50,974 --> 00:51:54,343
...into just the production process
of making the movie.
753
00:51:54,511 --> 00:51:58,080
Whereas there'll be something on location
that wasn't quite right...
754
00:51:58,248 --> 00:51:59,582
...that needed to be fixed.
755
00:51:59,749 --> 00:52:03,385
But rather than wait and stop shooting,
they went ahead and shot anyway...
756
00:52:03,553 --> 00:52:07,323
...knowing that we could correct
the problem in postproduction.
757
00:52:07,491 --> 00:52:10,326
It just frees up the production process
so much.
758
00:52:10,494 --> 00:52:12,394
You know,
if the clouds weren't quite right...
759
00:52:12,562 --> 00:52:14,330
...they don't match from shot to shot...
760
00:52:14,498 --> 00:52:17,633
...well, you're not gonna wait
for a cloudy day to continue your sequence.
761
00:52:17,801 --> 00:52:19,702
So we'll go in and we'll strip those out...
762
00:52:19,870 --> 00:52:24,373
...and we'll make it feel more consecutive,
like it was shot all at the same time.
763
00:52:24,541 --> 00:52:28,110
And these little nuances
just make the difference.
764
00:52:28,278 --> 00:52:31,480
It's all part of that process
of telling a story.
765
00:52:31,648 --> 00:52:36,285
It's a more effective way of telling a story
because it all makes sense visually.
766
00:52:39,456 --> 00:52:41,490
[PEOPLE SHOUTING INDISTINCTLY
AND FIREWORKS BOOMING]
767
00:52:42,459 --> 00:52:46,028
That's okay. Can you solo the effects?
768
00:52:46,663 --> 00:52:48,664
[PEOPLE SHOUTING INDISTINCTLY
ON SCREEN]
769
00:52:49,399 --> 00:52:51,567
MAN [ON SCREEN]:
Where are you going?!
770
00:52:53,470 --> 00:52:55,838
Oh, I see, so it's sort of a big crowd.
I hear. So he's--
771
00:52:56,006 --> 00:52:58,374
-Too big?
-Yeah, but this stuff is good.
772
00:52:58,542 --> 00:53:01,911
KLYCE: This has been
probably the most difficult project yet.
773
00:53:02,078 --> 00:53:05,948
Just sort of the restraint
of the soundtrack.
774
00:53:06,116 --> 00:53:08,117
You can hide in sound.
775
00:53:08,285 --> 00:53:10,719
In other words,
if you have bad dialogue...
776
00:53:10,887 --> 00:53:13,422
...or if you have things
that are kind of sloppy...
777
00:53:13,590 --> 00:53:15,958
...from a technical standpoint...
778
00:53:16,126 --> 00:53:19,228
...oftentimes in sound, you can
kind of spackle over it with Bondo...
779
00:53:19,396 --> 00:53:23,566
...and kind of hide the imperfections
in more noise.
780
00:53:23,733 --> 00:53:25,134
On a gritty movie like Se7en...
781
00:53:25,302 --> 00:53:29,305
...it's okay to kind of have this, you know,
grungy, crappy track.
782
00:53:29,472 --> 00:53:33,142
But in this film, it's all about
just the loneliness of the space...
783
00:53:33,310 --> 00:53:37,379
...and nothing to do but just sit there
and hear children down the street...
784
00:53:37,547 --> 00:53:39,081
...and the clip-clop of horses...
785
00:53:39,249 --> 00:53:43,452
...and so all the imperfection
is right up there in front...
786
00:53:43,620 --> 00:53:46,822
...and it has to be just presented
as this period piece.
787
00:53:46,990 --> 00:53:50,392
And so that's been very challenging
for all of us...
788
00:53:50,560 --> 00:53:53,696
...in terms of the dialogue editorial...
789
00:53:53,863 --> 00:53:56,632
...and in terms of the sound
and in the mix.
790
00:53:56,800 --> 00:54:00,869
And it's also a lengthy film.
It's 10 reels long, so it's--
791
00:54:01,037 --> 00:54:06,075
In a way, it feels almost like it's two films,
in terms of workload.
792
00:54:06,243 --> 00:54:07,743
MAN [ON SCREEN]:
Damnable affliction!
793
00:54:07,911 --> 00:54:09,411
So, what about right there?
794
00:54:09,579 --> 00:54:11,447
[BABY CRYlNG ON SCREEN]
795
00:54:11,881 --> 00:54:14,516
When I was writing down the note,
it was....
796
00:54:14,684 --> 00:54:17,786
We kind of played in
the first few words here.
797
00:54:17,954 --> 00:54:21,290
KLYCE: To kind of get warmed up
to the environment...
798
00:54:21,458 --> 00:54:25,160
...and just to start absorbing as much
of the culture...
799
00:54:25,328 --> 00:54:29,431
...of that period in which Benjamin
grew up in New Orleans...
800
00:54:29,599 --> 00:54:31,267
...David kept saying things like,
you know:
801
00:54:31,434 --> 00:54:33,402
"The French Quarter,
it's live and it's bustling.
802
00:54:33,803 --> 00:54:35,938
There's music coming
from all these different windows."
803
00:54:36,106 --> 00:54:37,673
And that's acoustic music, performed...
804
00:54:37,841 --> 00:54:42,044
...and people in different restaurants
or bars or pubs or brothels...
805
00:54:42,212 --> 00:54:45,281
...would all be vying
for the passers-by's ear, you know...
806
00:54:45,448 --> 00:54:48,183
...so there would be this noise
coming at you.
807
00:54:48,351 --> 00:54:50,352
[BAND PLAYING JAZZ MUSIC]
808
00:54:52,055 --> 00:54:55,958
And so Aaron Zeller,
he was working on location, and I thought:
809
00:54:56,126 --> 00:54:58,894
"This guy's from New Orleans.
He knows it like the back of his hand.
810
00:54:59,062 --> 00:55:02,865
We should hire him
to collect background sounds."
811
00:55:03,033 --> 00:55:06,902
So he did, and, you know, he'd go into bars
and just set up these little--
812
00:55:07,070 --> 00:55:08,937
He brought in
these little hidden microphones...
813
00:55:09,105 --> 00:55:12,541
...and put them on his sunglasses
and went and recorded.
814
00:55:14,911 --> 00:55:17,479
A lot these sounds,
we didn't have vintage vehicles...
815
00:55:17,647 --> 00:55:20,082
...these Model Ts and vintage trains...
816
00:55:20,250 --> 00:55:25,621
...and all these sounds of yesteryear
that we no longer can have access to.
817
00:55:29,059 --> 00:55:31,060
[CHATTERING]
818
00:55:33,063 --> 00:55:34,863
[BIRD COOING]
819
00:55:35,031 --> 00:55:36,465
Even just the sound of the swamp...
820
00:55:36,633 --> 00:55:41,737
...or the birds or the crickets or the cicadas
are very unique.
821
00:55:42,906 --> 00:55:48,043
And if you listen in the track, there's that
sort of pulsating, shh, cicada texture...
822
00:55:48,211 --> 00:55:50,713
...that happens often in the summertime.
823
00:55:51,014 --> 00:55:53,015
[BIRD TWITTERING]
824
00:55:53,516 --> 00:55:56,852
So we were lucky
to have fresh new sounds.
825
00:55:57,020 --> 00:55:58,721
And then he comes up-- Stand up.
826
00:55:58,888 --> 00:56:00,923
--and he's up into this, like that...
827
00:56:01,091 --> 00:56:03,625
...and we see her come in
in the background...like that.
828
00:56:04,027 --> 00:56:07,162
MAN 1: Quiet, please.
MAN 2: All set.
829
00:56:08,231 --> 00:56:09,465
-Sound speed-away.
MAN 3: To speeding.
830
00:56:10,867 --> 00:56:11,900
MAN 4:
Playback.
831
00:56:12,068 --> 00:56:15,104
On the day that David's filming,
all the people that are in the background...
832
00:56:15,271 --> 00:56:16,705
...they actually don't say anything.
833
00:56:16,873 --> 00:56:18,374
They're just extras that are mouthing.
834
00:56:18,541 --> 00:56:20,642
MAN 4:
Background.
835
00:56:21,077 --> 00:56:22,311
And action.
836
00:56:22,479 --> 00:56:25,614
MIKE:
Absolutely! Damn right!
837
00:56:25,949 --> 00:56:28,917
So you know what my father says to me?
838
00:56:29,285 --> 00:56:34,089
He says,
"Who the hell do you think you are?"
839
00:56:34,257 --> 00:56:36,725
KLYCE:
And so they have to be replaced.
840
00:56:37,827 --> 00:56:39,061
MIKE:
All right.
841
00:56:39,229 --> 00:56:42,030
So you know what my father says to me?
842
00:56:42,665 --> 00:56:46,935
He says,
"Who the hell do you think you are?"
843
00:56:47,103 --> 00:56:49,438
KLYCE: Then oftentimes,
when their voices are replaced...
844
00:56:49,606 --> 00:56:52,508
...they're replaced with actors
who might be from Los Angeles, you know.
845
00:56:52,675 --> 00:56:56,845
And so there's always a faction
of dedicated New Orleans people...
846
00:56:57,013 --> 00:56:59,448
...that will be listening, going,
"Those aren't real accents."
847
00:56:59,616 --> 00:57:01,550
So we wanted to make sure
they were true.
848
00:57:01,718 --> 00:57:04,586
Same old crap every day.
849
00:57:04,754 --> 00:57:08,323
KLYCE: If you watch the film,
a lot of it takes place in the Nolan House...
850
00:57:08,491 --> 00:57:11,026
...which is a retirement home
with lots of old folks.
851
00:57:11,194 --> 00:57:12,895
So capturing the sound of...
852
00:57:13,062 --> 00:57:16,999
[IN HOARSE VOICE]...old people
talking about stuff, you know, and--
853
00:57:17,167 --> 00:57:19,835
[IN NORMAL VOICE] But with the
right accent, you know, you can't--
854
00:57:20,003 --> 00:57:26,308
Again, you can't hire people to do it as well
as if you could just sneak in someplace...
855
00:57:26,476 --> 00:57:27,743
...and collect all these sounds.
856
00:57:27,911 --> 00:57:32,347
So Aaron went into the **** House
and a couple other retirement homes...
857
00:57:32,515 --> 00:57:35,117
...and poor old people were freaked out...
858
00:57:35,285 --> 00:57:37,019
...because they didn't know
who this guy was.
859
00:57:37,187 --> 00:57:40,088
He's in there and he's, you know,
kind of got these headphones on...
860
00:57:40,256 --> 00:57:41,890
...and he's sitting there, looking there.
861
00:57:42,058 --> 00:57:44,927
If you listen through all the takes,
it's funny because some people go:
862
00:57:45,094 --> 00:57:46,929
"We didn't know who you were, sugar.
863
00:57:47,096 --> 00:57:50,199
We thought you were some stranger
looking to case the joint or something."
864
00:57:50,366 --> 00:57:52,067
And it was just hilarious.
865
00:57:52,235 --> 00:57:54,536
But some of the recordings
that he got were great.
866
00:57:54,704 --> 00:57:57,239
They just-- They're priceless.
867
00:57:57,407 --> 00:57:59,675
WOMAN: Get those big bowls
and chop that up right there.
868
00:57:59,843 --> 00:58:04,112
Chop that up, come on.
And chop up them onions real good.
869
00:58:04,280 --> 00:58:07,649
KLYCE: You'll hear a great clip
where Brad Pitt comes home after the war.
870
00:58:07,817 --> 00:58:11,320
He comes home to see his mom, and he,
of course, has gotten a lot younger...
871
00:58:11,488 --> 00:58:15,257
...and he's sort of wanting to know
if she'll even recognize who he is...
872
00:58:15,425 --> 00:58:16,592
...and he comes back home.
873
00:58:16,759 --> 00:58:18,293
And we had all this space to fill.
874
00:58:18,461 --> 00:58:20,596
At one point, we had nothing, silence.
David was like:
875
00:58:20,763 --> 00:58:22,931
"Can't we put some sound in there?
It's so flat."
876
00:58:23,099 --> 00:58:27,169
And so we had this great clip
that Aaron recorded of this old lady...
877
00:58:27,337 --> 00:58:28,470
[LAUGHS]
878
00:58:28,638 --> 00:58:31,640
...who's trying to, like, get out of her bed,
and she's going:
879
00:58:31,808 --> 00:58:34,910
"I'm ready. I'm ready."
880
00:58:35,078 --> 00:58:38,046
And finally
the African American nurse goes:
881
00:58:38,214 --> 00:58:40,849
"Okay, Miss Alfalina, I'm coming.
I'm coming for you, honey."
882
00:58:41,017 --> 00:58:43,919
And it's just this great thing
that you could never write.
883
00:58:44,087 --> 00:58:46,121
You could never come up with it,
you know?
884
00:58:46,823 --> 00:58:49,324
WOMAN:
I'm ready. I'm ready.
885
00:58:49,492 --> 00:58:51,527
NURSE:
I'm coming.
886
00:58:51,961 --> 00:58:55,130
WOMAN: I'm ready.
NURSE: All right, I'm coming, Miss Alfalina.
887
00:58:55,298 --> 00:58:58,300
A lot of the job was just listening
to these recordings and cherry-picking:
888
00:58:58,468 --> 00:59:01,169
"Oh, that's great. Where--?
We gotta put it in the movie somewhere."
889
00:59:01,337 --> 00:59:02,504
You know, that kind of stuff.
890
00:59:02,672 --> 00:59:04,806
When he stands up, look at his face,
then at his feet.
891
00:59:04,974 --> 00:59:07,276
-Then look back at him like, "What?"
-Okay.
892
00:59:07,644 --> 00:59:10,679
KLYCE: We had a lot working against us,
you know, just in terms of noise...
893
00:59:10,847 --> 00:59:13,015
...and so cleaning up the dialogue
was very difficult.
894
00:59:13,182 --> 00:59:17,786
Now in New Orleans, it's a metropolitan city
with freeways and rumble.
895
00:59:17,954 --> 00:59:23,058
And what David wanted
was just quiet dialogue...
896
00:59:23,226 --> 00:59:28,463
...with just chickens, you know,
in the background, and wind.
897
00:59:28,631 --> 00:59:30,232
And so that was very challenging...
898
00:59:30,400 --> 00:59:33,802
...because our production sound recordist,
Mark Weingarten...
899
00:59:33,970 --> 00:59:36,672
...had a real hard time with these locations
because they were noisy.
900
00:59:36,839 --> 00:59:39,441
I mean, the Nolan House,
you go in the backyard...
901
00:59:39,609 --> 00:59:41,743
...and it's just:
902
00:59:41,911 --> 00:59:43,078
[GRUNTS]
903
00:59:43,246 --> 00:59:45,647
You've got all this dialogue happening,
and so a lot of it--
904
00:59:45,815 --> 00:59:52,588
In fact, one of the first rules, uh,
that David came up with was:
905
00:59:52,755 --> 00:59:56,291
Any time an actor is outside,
they shall be looped.
906
00:59:56,459 --> 01:00:01,830
Which is really hard on many levels,
most notably just performance...
907
01:00:01,998 --> 01:00:04,566
...because the actor gives so much
on the day...
908
01:00:04,734 --> 01:00:06,435
...and then to have them come back in...
909
01:00:06,603 --> 01:00:09,638
...and try and redo it again
is very difficult for them...
910
01:00:09,806 --> 01:00:12,240
...because, you know,
it's hard to come all the way back up...
911
01:00:12,408 --> 01:00:13,942
...to that level of performance.
912
01:00:14,110 --> 01:00:17,045
Well, he got another thing coming,
that's for sure.
913
01:00:17,213 --> 01:00:20,649
God be my witness,
he got another thing coming.
914
01:00:20,817 --> 01:00:23,752
He left us $18 that night you was found.
915
01:00:23,920 --> 01:00:27,155
Eighteen ratty dollars and a--
916
01:00:27,323 --> 01:00:29,725
Good night, baby.
917
01:00:29,892 --> 01:00:33,996
In the film, the dialogue that you hear,
for example, if it is production...
918
01:00:34,163 --> 01:00:37,833
...oftentimes it's not even when
they were actually saying their dialogue.
919
01:00:38,001 --> 01:00:41,470
It's a culmination of many different cuts
within that.
920
01:00:41,638 --> 01:00:45,273
And David's very involved
with every little nuance...
921
01:00:45,975 --> 01:00:48,644
...and finding just the right pitch and tone
for every little word.
922
01:00:48,811 --> 01:00:51,913
So it's a really long, drawn-out process...
923
01:00:52,081 --> 01:00:54,783
...but it's a lot of fun
just to kind of hone in on the characters.
924
01:00:57,620 --> 01:00:59,621
Y'all listen. Y'all listen up here.
925
01:01:01,557 --> 01:01:05,160
We gonna have us a visitor that's gonna
be staying with us for a little while.
926
01:01:05,728 --> 01:01:09,164
My sister had a child,
and she couldn't see right by it, so....
927
01:01:09,332 --> 01:01:11,900
You know what?
Maybe I need to watch this again because--
928
01:01:12,068 --> 01:01:16,004
I gotta look-- I gotta--
I can't look at the paper and look up there.
929
01:01:16,172 --> 01:01:17,606
FINCHER:
Let me hear that one back...
930
01:01:17,774 --> 01:01:20,342
...just for "Dr. Rose says
he ain't got much more time."
931
01:01:20,510 --> 01:01:25,113
Oh, God in heaven.
He looks just like my ex-husband.
932
01:01:25,281 --> 01:01:27,516
Look, he's prematurely old.
933
01:01:28,051 --> 01:01:30,986
Dr. Rose said he ain't got muchmore time on this earth.
934
01:01:31,688 --> 01:01:33,822
Well, join the club.
935
01:01:33,990 --> 01:01:36,291
Just the last line,
"Dr. Rose says he ain't got much time."
936
01:01:36,459 --> 01:01:39,061
QUEENIE: Dr. Rose says he ain't
got much more time left on this earth.
937
01:01:39,228 --> 01:01:40,896
Yeah, really feel sorry for him.
938
01:01:41,064 --> 01:01:43,999
Let's pick that up. "Dr. Rose says
he ain't got much more time."
939
01:01:44,167 --> 01:01:46,001
He looks so silly.
940
01:01:47,170 --> 01:01:48,970
BENJAMIN:
Mama.
941
01:01:49,138 --> 01:01:50,772
Mama.
942
01:01:50,940 --> 01:01:54,776
Some days I feel different
than the day before.
943
01:01:54,944 --> 01:01:57,713
KLYCE: Part of the challenge
with Benjamin Button's voice...
944
01:01:57,880 --> 01:02:01,850
...when he's 7 years old
yet he looks like a 75-year-old man...
945
01:02:02,018 --> 01:02:06,021
...was to make him sound,
on one hand, childlike...
946
01:02:06,389 --> 01:02:08,857
...but on another hand, elderly.
947
01:02:09,025 --> 01:02:10,625
Molasses.
948
01:02:10,793 --> 01:02:13,161
I don't think I have worms.
949
01:02:13,329 --> 01:02:16,264
KLYCE: So it was that quandary of,
"How do you do the sound?"
950
01:02:16,432 --> 01:02:19,367
And I thought, "Well, he would sound
kind of like a little baby."
951
01:02:19,535 --> 01:02:21,670
[IN HIGH HOARSE VOICE]
Like, he would sound like this:
952
01:02:21,838 --> 01:02:24,005
"Mama, how much longer
do I have to live?"
953
01:02:25,508 --> 01:02:28,443
Mama? How much longer I got?
954
01:02:28,611 --> 01:02:32,314
[IN NORMAL VOICE] A lot of the
original recording of Brad was like that.
955
01:02:32,482 --> 01:02:36,084
And we had it cut in for a while,
but then when the animation came in...
956
01:02:36,252 --> 01:02:39,988
...l think David realized
it wasn't really quite the right sound...
957
01:02:40,156 --> 01:02:44,493
...and was dissatisfied with that
as a texture.
958
01:02:44,660 --> 01:02:47,696
Mama? How much longer I got?
959
01:02:47,864 --> 01:02:49,431
KLYCE:
David Fincher kept saying:
960
01:02:49,599 --> 01:02:52,200
"Well, let's just pitch it
and run it through the throat program.
961
01:02:52,368 --> 01:02:54,469
And it's gonna come out great,"
you know?
962
01:02:54,637 --> 01:02:56,838
We did due diligence
on the original recordings...
963
01:02:57,006 --> 01:02:58,607
...and tried as best as we could...
964
01:02:58,775 --> 01:03:02,811
...to make technology create this texture
and create this effect...
965
01:03:02,979 --> 01:03:05,180
...but ultimately, what we found out...
966
01:03:05,348 --> 01:03:10,252
...was that it sounded
science fiction-esque.
967
01:03:10,419 --> 01:03:12,487
BENJAMIN [ON RECORDING]:
Molasses.
968
01:03:12,655 --> 01:03:15,290
KLYCE: These tools, you know,
maybe there'll be a new technology...
969
01:03:15,458 --> 01:03:17,058
...which will allow for this...
970
01:03:17,226 --> 01:03:19,928
...but right now, currently,
we don't have technology...
971
01:03:20,096 --> 01:03:23,298
...that doesn't end up sounding
like you're in a sci-fi film.
972
01:03:23,466 --> 01:03:25,467
It would be great
if it was a science-fiction film.
973
01:03:25,635 --> 01:03:29,070
Then you would hear all the digital artifacts,
and it would be acceptable.
974
01:03:29,238 --> 01:03:31,406
BENJAMIN:
"Molasses."
975
01:03:31,574 --> 01:03:35,577
Molasses.
976
01:03:35,745 --> 01:03:37,679
BENJAMIN [IN HIGH VOICE]:
"Molasses."
977
01:03:38,147 --> 01:03:41,817
Molasses.
978
01:03:41,984 --> 01:03:43,819
He had a conversation
with Brad Pitt himself...
979
01:03:43,986 --> 01:03:49,224
...and apparently, Brad said,
"Well, wouldn't it be more gravelly?"
980
01:03:49,392 --> 01:03:53,495
And I think it was Brad
who kind of came up with this sort of--
981
01:03:53,663 --> 01:03:56,097
[IN GRAVELLY VOICE]
"Hey, Mama? How much longer I got?"
982
01:03:56,999 --> 01:04:00,068
[IN GRAVELLY VOICE]
Mama? How much longer I got?
983
01:04:00,236 --> 01:04:02,838
[IN NORMAL VOICE] So then he
kind of did this-- Forced his throat.
984
01:04:03,005 --> 01:04:05,774
Forced this sort of gravelly sound
all the way up here...
985
01:04:05,942 --> 01:04:07,809
...kind of like Froggy from Little Rascals.
986
01:04:08,477 --> 01:04:15,050
Mama? How much longer I got?
987
01:04:15,218 --> 01:04:17,419
KLYCE:
And then we just pitch it slightly.
988
01:04:17,587 --> 01:04:19,387
How old are you?
989
01:04:19,555 --> 01:04:21,990
[IN NORMAL VOICE]
Seven. But I look a lot older.
990
01:04:22,158 --> 01:04:24,793
[IN GRAVELLY VOICE]
Seven. But I look a lot older.
991
01:04:24,961 --> 01:04:27,495
[IN HIGH GRAVELLY VOICE]
Seven. But I look a lot older.
992
01:04:27,663 --> 01:04:32,033
KLYCE: Believe it or not, it's mostly
Brad Pitt just making that sound.
993
01:04:32,201 --> 01:04:34,803
Again, in this setting,
it's so natural and real...
994
01:04:34,971 --> 01:04:37,105
...that we had to ask the actors
to create it.
995
01:04:37,273 --> 01:04:40,208
And you know what?
It was the best thing to do.
996
01:04:40,376 --> 01:04:41,643
Come on over here, you.
997
01:04:42,144 --> 01:04:44,946
Now, this is my granddaughter, Daisy.
998
01:04:45,114 --> 01:04:46,982
KLYCE:
David wanted to have Cate Blanchett...
999
01:04:47,149 --> 01:04:50,051
...revoice her young,
10-year-old version of herself.
1000
01:04:50,219 --> 01:04:53,889
And Elle Fanning, who was the actor
who plays the young Daisy...
1001
01:04:54,056 --> 01:04:56,291
...was recorded on set,
and we have her voice.
1002
01:04:56,459 --> 01:05:00,095
It was fine. It's a little girl's voice.
She sounds great. She's a great actor.
1003
01:05:00,263 --> 01:05:01,796
And then David goes:
1004
01:05:01,964 --> 01:05:05,467
"Hmm. Let's revoice her."
1005
01:05:06,235 --> 01:05:10,071
And, you know, fear, doubt...
1006
01:05:10,239 --> 01:05:11,806
...you know, all these things come in.
1007
01:05:11,974 --> 01:05:15,243
"Okay, great. Well, what--?
You wanna have another kid do her voice?"
1008
01:05:15,411 --> 01:05:16,978
"No, let's have Cate do it."
1009
01:05:17,146 --> 01:05:20,115
Oh. You know, "It's never gonna work.
It's not gonna work.
1010
01:05:20,283 --> 01:05:22,951
This is a disastrous idea."
1011
01:05:23,352 --> 01:05:25,053
And it works.
1012
01:05:25,955 --> 01:05:27,956
Did you know turkeys aren't really birds?
1013
01:05:28,124 --> 01:05:29,257
Why do you say that?
1014
01:05:29,425 --> 01:05:33,094
They're in the pheasant family.
They can't hardly fly.
1015
01:05:33,262 --> 01:05:35,563
It's sad, don't you think?
Bird that can't fly?
1016
01:05:35,731 --> 01:05:37,132
MAN:
That looks good.
1017
01:05:37,300 --> 01:05:39,367
Did you know turkeys aren't really birds?
1018
01:05:40,036 --> 01:05:41,069
Why do you say that?
1019
01:05:41,237 --> 01:05:43,972
DAISY: They are in the pheasant family,
can't hardly fly.
1020
01:05:44,307 --> 01:05:47,208
It's sad, don't you think?
Birds that can't fly?
1021
01:05:47,376 --> 01:05:49,244
KLYCE:
She went into a female falsetto...
1022
01:05:49,612 --> 01:05:52,414
...and created, you know,
the young-Daisy vocal.
1023
01:05:52,982 --> 01:05:55,617
And despite the fact
that she's talking up here...
1024
01:05:55,785 --> 01:05:57,953
...you can still get a sense
of her chest cavity.
1025
01:05:58,120 --> 01:06:01,723
So Dave Parker, our dialogue mixer...
1026
01:06:01,891 --> 01:06:06,561
...spent a lot of time sculpting,
in terms of equalization...
1027
01:06:06,729 --> 01:06:11,333
...all the low frequency components
of her voice and getting rid of those...
1028
01:06:11,500 --> 01:06:14,970
...and filtering it
so that we just had the high end...
1029
01:06:15,137 --> 01:06:17,138
...of her vocal texture.
1030
01:06:17,306 --> 01:06:21,776
And then, again, we took that
and pitched it up a few steps.
1031
01:06:21,944 --> 01:06:23,445
Probably not that much, though. It's--
1032
01:06:23,612 --> 01:06:29,651
Again, with that sound,
it's 95 percent the actor.
1033
01:06:30,987 --> 01:06:39,327
-Read it again.
-Oh, read it again.
1034
01:06:40,062 --> 01:06:43,365
KLYCE: What's really interesting
is that when you watch the scene...
1035
01:06:43,532 --> 01:06:47,669
...where Benjamin Button and Daisy
sneak underneath the table...
1036
01:06:47,837 --> 01:06:50,372
...and have their first encounter
and their first conversation...
1037
01:06:50,539 --> 01:06:53,541
...that's where
you'll be able to hear, uh...
1038
01:06:53,709 --> 01:06:57,212
...Cate's voice over Elle Fanning's face.
1039
01:06:57,380 --> 01:07:00,548
And it's actually brilliant now,
in retrospect.
1040
01:07:00,716 --> 01:07:03,251
It's taken me a long time
to get to this point.
1041
01:07:03,419 --> 01:07:07,989
But if you think about it,
what's interesting is that Brad Pitt...
1042
01:07:08,157 --> 01:07:10,258
...he's not even there, right?
1043
01:07:10,426 --> 01:07:13,895
Because it's a CG character.
1044
01:07:14,096 --> 01:07:16,064
Yet it's his voice.
1045
01:07:16,232 --> 01:07:19,501
And Elle Fanning's there,
but she's not really there.
1046
01:07:19,668 --> 01:07:21,803
It's this other voice.
1047
01:07:21,971 --> 01:07:23,204
Your turn.
1048
01:07:26,642 --> 01:07:28,143
I'm younger than I look.
1049
01:07:29,278 --> 01:07:31,079
I thought so.
1050
01:07:31,247 --> 01:07:34,149
You don't seem like an old person.
1051
01:07:34,583 --> 01:07:36,184
Like my grandma.
1052
01:07:36,352 --> 01:07:37,752
So there's this weird dichotomy...
1053
01:07:37,920 --> 01:07:41,389
...and weird kind of checks-and-balances
thing that happens in the scene.
1054
01:07:41,557 --> 01:07:44,325
And it works, in a very peculiar way.
1055
01:07:44,493 --> 01:07:49,330
It kind of creates a global oddness
to the track.
1056
01:07:50,199 --> 01:07:51,332
Your turn.
1057
01:07:52,368 --> 01:07:53,701
Uh...
1058
01:07:54,937 --> 01:07:56,271
I'm not as old as I look.
1059
01:07:57,373 --> 01:07:59,507
I thought so.
1060
01:08:00,009 --> 01:08:03,778
You don't--
You don't seem like an old person.
1061
01:08:03,946 --> 01:08:06,448
-Like my grandma.
-I’m not.
1062
01:08:06,949 --> 01:08:09,317
KLYCE: Many times when you work
in your pigeonhole...
1063
01:08:09,485 --> 01:08:10,685
...of whatever you're doing...
1064
01:08:10,853 --> 01:08:13,555
...you think that
that work is what's important.
1065
01:08:13,722 --> 01:08:17,859
And here's the film over here,
and here's your contribution to it...
1066
01:08:18,027 --> 01:08:19,060
...and this is important.
1067
01:08:19,228 --> 01:08:23,398
But really it's not, it's this. And....
1068
01:08:23,566 --> 01:08:26,334
And I think that it takes a while
to kind of get to the point...
1069
01:08:26,502 --> 01:08:30,338
...where you can appreciate
that this can be thrown away...
1070
01:08:30,506 --> 01:08:31,773
...and it's not important.
1071
01:08:31,941 --> 01:08:35,677
What's important is David's film
and how to make that speak.
1072
01:08:35,845 --> 01:08:40,381
And that's been
the best learning experience for me.
1073
01:08:42,985 --> 01:08:48,056
Sometimes you have this striking idea
that comes to you...and you get it.
1074
01:08:48,224 --> 01:08:51,693
Sometimes you just have to dig
a bit deeper...
1075
01:08:51,861 --> 01:08:54,863
...unfortunately, for many hours.
1076
01:09:16,185 --> 01:09:18,186
[PIANO MUSIC PLAYING ON RECORDING]
1077
01:09:22,758 --> 01:09:26,127
THOMAS [ON RECORDING]: When I was aboy, I'd love to wake up before anyone else...
1078
01:09:26,295 --> 01:09:28,196
...run down to that lakeand watch the day begin.
1079
01:09:28,364 --> 01:09:30,365
[WHISTLING]
1080
01:09:30,833 --> 01:09:33,535
It was as if I was the only one alive.
1081
01:09:35,304 --> 01:09:37,305
[PIANO PLAYING]
1082
01:09:37,806 --> 01:09:40,742
I fell in love the first time I saw her.
1083
01:09:40,910 --> 01:09:42,777
Your mother's namewas Caroline Murphy.
1084
01:09:42,945 --> 01:09:45,680
Might be nice with two pianos
also doing that, actually.
1085
01:09:45,848 --> 01:09:47,148
-Can you hear it? It's--
FINCHER: Yeah.
1086
01:09:47,316 --> 01:09:49,751
It's not-- It can't be perfectly in synch.
1087
01:09:49,919 --> 01:09:53,288
THOMAS: I'd find excusesto go down to that kitchen...
1088
01:09:53,489 --> 01:09:55,723
...just so I could look at her.
1089
01:09:56,659 --> 01:09:59,794
Watch, there's the harp. Just the piano.
1090
01:10:01,897 --> 01:10:04,599
THOMAS: And this cab driver,who dropped off the earlier fare...
1091
01:10:04,767 --> 01:10:07,101
...and had stoppedto get the cup of coffee...
1092
01:10:07,269 --> 01:10:09,804
...he picked up the ladywho was going shopping--
1093
01:10:09,972 --> 01:10:11,573
Saxophone.
1094
01:10:11,740 --> 01:10:13,675
DESPLAT:
It's very important that the director...
1095
01:10:13,842 --> 01:10:15,810
...who's been living with
the picture for years...
1096
01:10:15,978 --> 01:10:19,547
...gives you the right path
so that you don't miss something.
1097
01:10:19,715 --> 01:10:21,749
Could it be the connection...
1098
01:10:21,917 --> 01:10:24,552
...between one character's reaction
in a scene 10 minutes before...
1099
01:10:24,720 --> 01:10:26,087
...than the one you're scoring?
1100
01:10:26,255 --> 01:10:28,423
Or 10 minutes after
the one you're scoring?
1101
01:10:28,591 --> 01:10:33,328
So it's all this very complex
and delicate puzzle.
1102
01:10:33,495 --> 01:10:34,562
DAISY:
Good night, Daisy.
1103
01:10:34,730 --> 01:10:37,498
Wasn't there his voice overlapping
with hers at one point?
1104
01:10:37,666 --> 01:10:39,200
Never. Ah, you did, huh?
1105
01:10:39,368 --> 01:10:40,802
CAROLINE:
Life wasn't all that complicated.
1106
01:10:40,970 --> 01:10:43,438
DESPLAT: A great Japanese architect
called Tadao Ando...
1107
01:10:43,606 --> 01:10:46,140
...that says that you can't have
a good architecture...
1108
01:10:46,308 --> 01:10:52,280
...if it doesn't have
both function and fiction.
1109
01:10:52,848 --> 01:10:56,084
And, uh, it's perfect
for a movie soundtrack.
1110
01:10:57,753 --> 01:11:01,022
When the movie soundtrack
is just functioning...
1111
01:11:01,290 --> 01:11:02,590
...okay, does a good job.
1112
01:11:02,758 --> 01:11:04,125
But, so what?
1113
01:11:04,293 --> 01:11:05,360
But fiction...
1114
01:11:06,462 --> 01:11:07,495
...that's good.
1115
01:11:07,663 --> 01:11:09,030
And I'd rather have a score...
1116
01:11:09,198 --> 01:11:12,700
...which is only fiction
and maybe has a bad function...
1117
01:11:12,868 --> 01:11:14,235
...than the opposite.
1118
01:11:14,403 --> 01:11:18,873
So when a movie like Benjamin Button
is getting towards you...
1119
01:11:19,041 --> 01:11:22,543
...in a way both these elements
are offered to you...
1120
01:11:22,711 --> 01:11:24,479
...you go,
"Oh, that's what I want to do."
1121
01:11:24,647 --> 01:11:28,483
That's why I have wanted
to do movie scores.
1122
01:11:35,724 --> 01:11:37,725
[SPEAKING INDISTINCTLY]
1123
01:11:41,397 --> 01:11:43,398
[ORCHESTRA PLAYING MUSIC]
1124
01:12:15,631 --> 01:12:20,234
When you write a score for a movie
where you want not too much music...
1125
01:12:20,402 --> 01:12:22,203
...you know that
the most important moments...
1126
01:12:22,371 --> 01:12:24,706
...are where you start and where you end.
1127
01:12:24,873 --> 01:12:26,808
And it's crucial.
1128
01:12:26,975 --> 01:12:28,943
[PLAYING MUSIC]
1129
01:13:04,079 --> 01:13:06,080
[INAUDIBLE DIALOGUE]
1130
01:13:29,371 --> 01:13:30,938
Okay.
1131
01:13:31,106 --> 01:13:33,207
-Happy, Fincher?
FINCHER: Okay. Yeah, yeah.
1132
01:13:33,375 --> 01:13:34,409
DESPLAT: Questions?
FINCHER: No, no, no.
1133
01:13:34,576 --> 01:13:36,477
DESPLAT: Requests?
-You were just saying that weren't--
1134
01:13:36,645 --> 01:13:38,746
The last one, I was not very happy
with the last one.
1135
01:13:38,914 --> 01:13:41,549
-But you have tuning keys?
-Yeah, we have other things.
1136
01:13:41,717 --> 01:13:43,684
And if, you know, it's a cue you can fix.
1137
01:13:43,852 --> 01:13:45,186
DESPLAT:
There were two dangers:
1138
01:13:45,354 --> 01:13:47,622
Making it too much of a fable...
1139
01:13:47,790 --> 01:13:51,993
...and something too dark, um,
too heavy...
1140
01:13:52,161 --> 01:13:55,696
...or something too schmaltzy, uh...
1141
01:13:55,864 --> 01:13:59,567
...playing too much for the emotion
and pushing the emotions.
1142
01:13:59,735 --> 01:14:01,803
-Here Andy played really softly.
-Okay.
1143
01:14:01,970 --> 01:14:04,906
It's just because it's a solo instrument,
you hear it:
1144
01:14:05,073 --> 01:14:06,140
-Yeah.
-lf it was--
1145
01:14:06,308 --> 01:14:08,976
Well, is it gonna feel natural
if I duck a little bit for that?
1146
01:14:09,144 --> 01:14:11,112
-You can't really duck it. It's okay.
-Okay, okay.
1147
01:14:11,280 --> 01:14:12,647
-Okay, play it again?
-Yes.
1148
01:14:12,815 --> 01:14:14,816
[INSTRUMENTAL MUSIC
PLAYING OVER SPEAKERS]
1149
01:14:19,822 --> 01:14:23,591
DESPLAT: You can be simple and emotional.
You don't have to be pushy.
1150
01:14:23,759 --> 01:14:25,827
I remember once in Prague...
1151
01:14:25,994 --> 01:14:29,297
...hearing a little girl in the street
singing in the morning...
1152
01:14:29,465 --> 01:14:34,469
...as the sun was rising,
and she was going to school.
1153
01:14:34,636 --> 01:14:38,039
And just a single voice
could give you the chill...
1154
01:14:38,207 --> 01:14:41,642
...and almost, you know,
tears to your eyes...
1155
01:14:41,810 --> 01:14:43,144
...because of the beauty of it.
1156
01:14:48,517 --> 01:14:51,619
The rule that I've chosen,
it was less is more.
1157
01:14:51,787 --> 01:14:53,821
I don't think there were many other ways.
1158
01:14:53,989 --> 01:14:55,590
Because the music shouldn't show off.
1159
01:14:55,757 --> 01:14:58,860
It can shine. It can, uh, be intricate.
1160
01:14:59,027 --> 01:15:04,232
It can increase the intimacy
that you have...
1161
01:15:04,399 --> 01:15:07,335
...with the characters
or with the situations.
1162
01:15:07,503 --> 01:15:10,404
But it shouldn't be overwhelming you.
1163
01:15:10,572 --> 01:15:13,107
I think it can be simple
and still very moving.
1164
01:15:13,275 --> 01:15:16,744
It can be subdued
and played with almost no vibrato...
1165
01:15:16,912 --> 01:15:19,947
...and still be very strong.
1166
01:15:20,916 --> 01:15:23,317
I write very simple music...
1167
01:15:23,485 --> 01:15:26,521
...which makes all the lines
very transparent.
1168
01:15:26,688 --> 01:15:28,923
You hear everything very clearly.
1169
01:15:29,091 --> 01:15:30,424
There's many soloists.
1170
01:15:30,592 --> 01:15:32,894
You can have sometimes just one trumpet
playing one note...
1171
01:15:33,061 --> 01:15:35,863
...in the high register,
bar 56 for two bars.
1172
01:15:36,031 --> 01:15:38,099
It hasn't played before,
just play these two bars.
1173
01:15:38,267 --> 01:15:41,469
It's difficult because you haven't played
but then you go bam.
1174
01:15:41,637 --> 01:15:45,039
And it's got to be on the right note,
on the right dynamic, in tune.
1175
01:15:45,207 --> 01:15:47,909
So it's simple, but very difficult to play.
1176
01:16:01,590 --> 01:16:04,725
Once more, 29. One, two.
1177
01:16:08,664 --> 01:16:10,131
Yeah.
1178
01:16:12,134 --> 01:16:13,401
Yes, exactly. Perfect.
1179
01:16:13,569 --> 01:16:17,638
Even though the orchestra is big,
you know, from 60- to 90-piece...
1180
01:16:17,806 --> 01:16:21,142
...l make it a very chamber-like
kind of feel.
1181
01:16:21,310 --> 01:16:24,178
It was a hard job here
to bring, you know...
1182
01:16:24,346 --> 01:16:28,449
...this huge amount of energy
that are in Hollywood scores...
1183
01:16:28,617 --> 01:16:32,253
...you know, which are always
bombastic and big...
1184
01:16:32,421 --> 01:16:37,592
...and everybody is playing loud
and a lot and vibrato and--
1185
01:16:37,759 --> 01:16:41,562
No. This has to be different.
1186
01:16:41,730 --> 01:16:44,799
DESPLAT: Yeah, but softer, the three of you.
-On the trills, sure.
1187
01:16:44,967 --> 01:16:46,601
DESPLAT:
On the high ones, especially.
1188
01:16:46,768 --> 01:16:48,903
Yes. Piano, 29.
1189
01:16:49,071 --> 01:16:53,107
You-- No vibrato, you play soft,
you put your mutes...
1190
01:16:53,275 --> 01:16:56,077
...and you listen to your neighbor,
which is very important.
1191
01:16:56,244 --> 01:16:57,912
You listen to each other because you--
1192
01:16:58,080 --> 01:17:00,514
Otherwise you can't play.
And that's the key of chamber music.
1193
01:17:04,419 --> 01:17:06,420
[ORCHESTRA CHATTERING]
1194
01:17:07,823 --> 01:17:08,990
[SPEAKING INDISTINCTLY]
1195
01:17:09,157 --> 01:17:10,691
Okay.
1196
01:17:20,535 --> 01:17:23,571
MAN 1: Bravo, Andrew.
MAN 2: Thank you. Thanks.
1197
01:17:23,739 --> 01:17:25,740
[INSTRUMENTAL MUSIC
PLAYING OVER SPEAKERS]
1198
01:17:33,682 --> 01:17:36,717
When we play the melody,
when you're doubling Randy...
1199
01:17:36,885 --> 01:17:39,353
...the celeste and the harp
should be definitely not--
1200
01:17:39,521 --> 01:17:40,921
The celeste is doing dee, dum, dum.
1201
01:17:41,089 --> 01:17:42,490
Now, here too much dee, dum, dum.
1202
01:17:42,658 --> 01:17:45,393
Always the downbeat of the bar.
1203
01:17:45,560 --> 01:17:47,328
We should not hear
so much of the downbeat.
1204
01:17:47,496 --> 01:17:50,598
So you could just invert the dynamics
so it starts softly on top and end--
1205
01:17:50,766 --> 01:17:52,633
DESPLAT: Exactly. Yeah.
-Cool.
1206
01:17:54,136 --> 01:17:56,337
-Yeah, you know:
MAN: That stays constant.
1207
01:17:56,505 --> 01:17:58,506
[HUMMING]
1208
01:18:00,742 --> 01:18:02,343
-Mid-bar, more--
WOMAN: Ba-bum.
1209
01:18:02,511 --> 01:18:03,611
-Yeah.
MAN: Yeah.
1210
01:18:03,779 --> 01:18:07,848
That's a piano thing, but we can--
I don't know. We can try.
1211
01:18:32,974 --> 01:18:36,043
DESPLAT: I like very much to hide
as much as possible...
1212
01:18:36,211 --> 01:18:37,445
...when the music is coming in.
1213
01:18:37,612 --> 01:18:40,314
I remember the first time
we spoke with David...
1214
01:18:40,482 --> 01:18:43,718
...that I mentioned the idea
that the music should be a flow...
1215
01:18:43,885 --> 01:18:46,687
...that would come and go,
vanish and come back.
1216
01:18:46,855 --> 01:18:49,223
And I like when the music sneaks in,
you don't realize.
1217
01:18:49,391 --> 01:18:52,326
And then suddenly, when it blossoms,
it's there, you feel the emotion...
1218
01:18:52,494 --> 01:18:56,764
...but you didn't feel that
it was like a tape player playing.
1219
01:20:13,842 --> 01:20:15,776
The element of time is very important.
1220
01:20:15,944 --> 01:20:19,346
He's going backwards in time...
1221
01:20:19,514 --> 01:20:23,317
...and we thought what could be fun
is to have--
1222
01:20:23,485 --> 01:20:27,388
Benjamin's theme is first--
1223
01:20:27,556 --> 01:20:31,425
The first section is in one direction,
and the second section is reversed.
1224
01:20:36,665 --> 01:20:39,433
And, uh, second time:
1225
01:20:40,902 --> 01:20:42,670
The opposite.
1226
01:20:43,405 --> 01:20:45,639
You can't really tell
because it doesn't show off.
1227
01:20:45,807 --> 01:20:51,245
But if you listen to it and write it down,
you just notice that it's the opposite.
1228
01:20:51,413 --> 01:20:53,414
[HUMMING]
1229
01:21:03,658 --> 01:21:07,428
The music I write generally
has this, uh, childlike thing...
1230
01:21:07,596 --> 01:21:11,498
...of simplicity and of spacy sounds and--
1231
01:21:11,666 --> 01:21:16,003
You know, I often use harps and pianos
and celeste and Fender pianos...
1232
01:21:16,171 --> 01:21:19,940
...and light electric guitars and little bells.
1233
01:21:20,108 --> 01:21:22,443
It's part of my instrumentarium.
1234
01:21:22,611 --> 01:21:25,579
I like that. I like to use these sounds.
1235
01:21:40,028 --> 01:21:42,796
Yeah. What would be next?
1236
01:21:43,398 --> 01:21:45,399
[INSTRUMENTAL MUSIC PLAYING
OVER SPEAKERS]
1237
01:22:02,751 --> 01:22:04,752
[INAUDIBLE DIALOGUE]
1238
01:22:32,113 --> 01:22:35,249
DESPLAT: You know, some music
they get colored by the picture...
1239
01:22:35,417 --> 01:22:37,851
...and some pictures get colored
with the music.
1240
01:22:38,019 --> 01:22:40,020
There's an interaction.
1241
01:22:40,188 --> 01:22:43,357
It's hard for me because when I've
finished recording, I hate everything.
1242
01:22:43,525 --> 01:22:47,728
I'm really disgusted by the score.
I don't want to hear it anymore.
1243
01:22:47,896 --> 01:22:50,230
But this morning,
I watched the screening...
1244
01:22:50,398 --> 01:22:53,600
...and there were moments where I thought,
"Oh, that's okay. That's not too bad."
1245
01:22:53,768 --> 01:22:57,671
When he takes his father to the lake
in his arms...
1246
01:22:58,473 --> 01:23:00,240
...which is a very moving scene to me...
1247
01:23:00,408 --> 01:23:03,877
...you know, having a man,
who haven't known his father...
1248
01:23:04,045 --> 01:23:06,447
...who finally knows who he is...
1249
01:23:06,614 --> 01:23:10,918
...and takes him in his arms
to see the sunrise...
1250
01:23:11,086 --> 01:23:16,690
...l think that's a beautiful visual
and strong human idea.
1251
01:23:17,258 --> 01:23:21,228
BENJAMIN: You can be mad as a mad dog
at the way things went.
1252
01:23:21,396 --> 01:23:24,665
You can swear and curse the Fates...
1253
01:23:25,433 --> 01:23:27,968
...but when it comes to the end...
1254
01:23:28,803 --> 01:23:31,005
...you have to let go.
1255
01:23:45,653 --> 01:23:47,321
WAGNER:
Usually you read a script and you say:
1256
01:23:47,489 --> 01:23:50,024
"Okay, this is in my mind.
This is how I envision it."
1257
01:23:50,191 --> 01:23:51,925
And you're always disappointed.
1258
01:23:52,093 --> 01:23:55,229
And it was like, "Oh, my gosh.
This is better than I envisioned it."
1259
01:23:55,397 --> 01:23:57,865
At the very beginning,
I think Ceán said...
1260
01:23:58,033 --> 01:24:00,868
...that David's really gonna reach
for the rafters on this one.
1261
01:24:01,036 --> 01:24:02,770
Which isn't to say
he doesn't on every movie.
1262
01:24:02,937 --> 01:24:06,673
But I think this movie has a lot of things
that are incredibly difficult.
1263
01:24:06,841 --> 01:24:09,710
I always say it's probably the biggest thing
I'll ever work on.
1264
01:24:09,878 --> 01:24:12,746
It felt special, like I said,
from the time I read it, for sure.
1265
01:24:12,914 --> 01:24:15,783
And even see--
When we were filming, funny enough too--
1266
01:24:15,950 --> 01:24:18,952
It just had a feeling on the set...
1267
01:24:19,120 --> 01:24:21,021
...that's kind of hard to put into words...
1268
01:24:21,189 --> 01:24:23,791
...but you were like,
"Okay. Something's happening here."
1269
01:24:23,958 --> 01:24:25,826
You know, like, "This is something."
1270
01:24:25,994 --> 01:24:30,597
Everyone treated this project
as if it was their own child.
1271
01:24:30,765 --> 01:24:33,100
The film is Benjamin Button.
1272
01:24:33,268 --> 01:24:35,369
You know,
that baby that's on the doorstep.
1273
01:24:35,537 --> 01:24:37,204
And that's what makes it so special.
1274
01:24:37,372 --> 01:24:40,941
One of the best experiences of my life
as far as moviemaking.
1275
01:24:41,109 --> 01:24:44,545
One of the most stressful experiences
in my life of moviemaking, also.
1276
01:24:44,712 --> 01:24:48,182
I absolutely loved it. One of the happiest
times I've ever had working on a film.
1277
01:24:48,349 --> 01:24:52,519
I got on fantastic with all the guys
on the crew. We had a great fun together.
1278
01:24:52,687 --> 01:24:54,121
We all bonded really well.
1279
01:24:54,289 --> 01:24:57,658
We all had these terrible scatological
nicknames for each other.
1280
01:24:58,259 --> 01:25:02,296
If you're gonna do a film, that's what it
should be about, the people you work with.
1281
01:25:02,864 --> 01:25:04,064
I can't say just that.
1282
01:25:04,232 --> 01:25:07,167
But it's very important to me as
I get older that-- The company I keep.
1283
01:25:07,335 --> 01:25:09,736
And I enjoy so much
spending time with these guys.
1284
01:25:09,904 --> 01:25:15,175
I figured it wasn't a bad way
to burn a year or so. Or two.
1285
01:25:16,211 --> 01:25:17,778
Thank you very much.
1286
01:25:17,946 --> 01:25:19,613
[AUDIENCE CHEERING]
1287
01:25:19,781 --> 01:25:23,684
Um, we need to do this quickly,
because you've got a long movie to watch.
1288
01:25:23,852 --> 01:25:25,085
[AUDIENCE LAUGHS]
1289
01:25:25,253 --> 01:25:29,523
I wanna thank all of you for your hard work
and your beautiful faces...
1290
01:25:29,691 --> 01:25:32,559
...and especially your city.
1291
01:25:32,861 --> 01:25:34,761
We couldn't have done it without you.
1292
01:25:34,929 --> 01:25:37,364
[CHEERING]
1293
01:25:38,333 --> 01:25:41,301
The film owes so much to New Orleans
and the people of New Orleans...
1294
01:25:41,469 --> 01:25:42,970
...and we cannot thank you enough.
1295
01:25:43,138 --> 01:25:44,438
It's, uh--
1296
01:25:44,606 --> 01:25:46,707
It's a-- I see it as a love letter.
1297
01:25:46,875 --> 01:25:49,643
I think you'll recognize
a few of the places.
1298
01:25:49,811 --> 01:25:51,945
And, you know, I hope you enjoy it
as much as I do.
1299
01:25:52,113 --> 01:25:54,114
And go to the bathroom now.
1300
01:25:54,282 --> 01:25:55,315
[AUDIENCE LAUGHING]
1301
01:25:55,483 --> 01:25:58,252
You don't wanna be going in, you know,
in about an hour and 45.
1302
01:25:58,419 --> 01:26:01,755
You don't wanna miss a thing. Go now.
1303
01:26:03,424 --> 01:26:04,892
Go.
1304
01:26:05,059 --> 01:26:06,326
He's not kidding.
1305
01:26:06,494 --> 01:26:08,295
All right, thank you.
We hope you enjoy it.
1306
01:26:08,463 --> 01:26:09,963
[AUDIENCE CHEERING]
1307
01:26:15,203 --> 01:26:19,473
FLEMYNG: I think this picture was
the landmark in my life where I just went:
1308
01:26:19,641 --> 01:26:21,575
"After this, it's all a bonus."
1309
01:26:21,743 --> 01:26:23,177
It was definitely something...
1310
01:26:23,344 --> 01:26:26,580
...that was something to tick off in my life,
which was to make a great film.
1311
01:26:26,748 --> 01:26:28,515
You know, it's done.
1312
01:26:29,184 --> 01:26:31,919
DONEN: You know, it's the kind of movies
people don't make an awful lot...
1313
01:26:32,086 --> 01:26:33,554
...in the studio system right now.
1314
01:26:33,721 --> 01:26:36,623
It's not a movie around
a central conflict that is resolved.
1315
01:26:36,791 --> 01:26:38,425
It's a movie about a life.
1316
01:26:38,593 --> 01:26:41,929
It's about a life lived and
the emotional journey that one takes...
1317
01:26:42,096 --> 01:26:44,765
...when you live your life. It's just great.
1318
01:26:44,933 --> 01:26:47,501
Everybody sits here, does these things
for every movie and says:
1319
01:26:47,669 --> 01:26:49,736
"What a great--"
But I think this is unique.
1320
01:26:49,904 --> 01:26:52,372
I mean, I could tell you
other movies I've had...
1321
01:26:52,540 --> 01:26:54,408
...which people just didn't give a shit.
1322
01:26:54,576 --> 01:26:56,743
And maybe part of that was that the--
1323
01:26:56,911 --> 01:26:58,879
There was not the same kind
of feeling about...
1324
01:26:59,047 --> 01:27:02,649
...that this is something worth doing that
might last for more than a year, you know?
1325
01:27:02,817 --> 01:27:04,851
Or 10 minutes, you know?
119271
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