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These are the user uploaded subtitles that are being translated: 1 00:00:00,300 --> 00:00:02,866 I wanna very quickly take the time 2 00:00:02,966 --> 00:00:05,700 and maybe you kind of understand this already 3 00:00:06,100 --> 00:00:09,466 but just explain the difference between a raster 4 00:00:09,800 --> 00:00:11,566 and a vector okay 5 00:00:11,733 --> 00:00:15,666 a raster means that when I take a picture of the image 6 00:00:15,666 --> 00:00:16,466 right 7 00:00:17,466 --> 00:00:20,933 when I zoom in all the way the image becomes pixelated 8 00:00:20,933 --> 00:00:24,333 so for example if I take a screenshot here 9 00:00:24,333 --> 00:00:27,600 and I click on this and I continue to zoom in 10 00:00:27,600 --> 00:00:29,500 let's just click on the image here 11 00:00:29,600 --> 00:00:32,666 let me uh find it here in my recents 12 00:00:32,666 --> 00:00:37,566 let me click on this and let me increase the size here 13 00:00:37,800 --> 00:00:39,500 you can already see it's starting to pixelate 14 00:00:39,500 --> 00:00:42,066 but if I keep zooming in zooming in zooming in 15 00:00:42,066 --> 00:00:42,866 zooming in 16 00:00:42,900 --> 00:00:46,066 you can see how it pixelates and when I say pixelates 17 00:00:46,133 --> 00:00:47,800 you can see these little boxes 18 00:00:47,800 --> 00:00:49,566 these boxes are referred to as pixels 19 00:00:49,566 --> 00:00:51,233 so this is a 1 by 1 box 20 00:00:51,533 --> 00:00:53,666 this is a 2 by 1 this is 1 by 2 21 00:00:53,666 --> 00:00:58,600 2 by 2 etc so here I have a pixel box of like 12 by 34 22 00:00:58,600 --> 00:01:01,466 here I have 27 by 17 etc right 23 00:01:01,500 --> 00:01:03,100 and these are all pixels 24 00:01:03,766 --> 00:01:05,366 now a vector is a little bit different 25 00:01:05,366 --> 00:01:08,566 a vector you will never see any of these pixels 26 00:01:08,566 --> 00:01:10,733 it's it will be all uniform lines 27 00:01:10,733 --> 00:01:12,766 and curved lines and things like that 28 00:01:13,100 --> 00:01:17,100 and typically with an image style like this right 29 00:01:17,100 --> 00:01:22,133 vectors hold a lot of data in them or or Svgs and EPS 30 00:01:22,133 --> 00:01:23,966 they hold a lot of data in fact 31 00:01:24,066 --> 00:01:27,300 when if you break things down by code right 32 00:01:27,366 --> 00:01:28,933 this is just purely a file 33 00:01:28,933 --> 00:01:32,000 but an SVG is actually codified language 34 00:01:32,100 --> 00:01:34,700 so it's literally a whole bunch of numbers 35 00:01:34,733 --> 00:01:37,266 encoded to look like a picture 36 00:01:37,900 --> 00:01:41,200 and what happens is a vector is smooth lines 37 00:01:41,366 --> 00:01:44,700 there is no pixelation now why does that matter 38 00:01:44,700 --> 00:01:46,066 or why does that even relate to this 39 00:01:46,066 --> 00:01:49,066 because if you're uploading stock photography 40 00:01:49,533 --> 00:01:52,000 and we're just using AI let's say 41 00:01:52,066 --> 00:01:54,333 and let's just take out the concept of photography 42 00:01:54,333 --> 00:01:57,600 if you're creating images like this or image like this 43 00:01:57,600 --> 00:02:00,266 when are times that you would use something like this 44 00:02:00,366 --> 00:02:02,500 well you would use something like this on a banner 45 00:02:02,500 --> 00:02:03,766 you could use it on a supplement 46 00:02:03,766 --> 00:02:05,900 you could use it on things that are being printed 47 00:02:06,300 --> 00:02:06,466 and 48 00:02:06,466 --> 00:02:09,166 when you're using it on images that are being printed 49 00:02:09,266 --> 00:02:12,900 right sometimes prints can be 10 feet long 50 00:02:13,000 --> 00:02:15,566 15 feet uh I'll give you an example 51 00:02:15,566 --> 00:02:18,000 there was a poster created for a supplement company 52 00:02:18,000 --> 00:02:20,233 many years ago named Blackstone Labs 53 00:02:20,566 --> 00:02:24,733 and the poster was something like 80 feet high 54 00:02:24,733 --> 00:02:28,166 80 feet long and or like in height and in width 55 00:02:28,166 --> 00:02:30,000 it was something like 45 feet 56 00:02:30,266 --> 00:02:33,266 and it was basically this huge poster that was 57 00:02:33,700 --> 00:02:36,000 hung from the top of a building 58 00:02:36,000 --> 00:02:37,166 a skyscraper 59 00:02:37,566 --> 00:02:40,700 and it was brought down and the reason why it was done 60 00:02:40,700 --> 00:02:40,933 it was 61 00:02:40,933 --> 00:02:43,966 it was a promotional tool for the supplement company 62 00:02:44,066 --> 00:02:44,966 my point is 63 00:02:44,966 --> 00:02:49,566 is that for that type of image you would require right 64 00:02:49,566 --> 00:02:51,733 or poster you would require a vector 65 00:02:51,733 --> 00:02:53,700 which is an SVG or an EPS 66 00:02:53,900 --> 00:02:56,800 because no matter how large it expands to 67 00:02:56,800 --> 00:03:00,200 it's always smooth it never gets pixelated however 68 00:03:00,266 --> 00:03:02,400 if we took an image like this 69 00:03:03,133 --> 00:03:05,800 right and try to expand that expand that 70 00:03:05,800 --> 00:03:08,333 expand it just like we did here by zooming in 71 00:03:08,333 --> 00:03:10,166 because that's what expansion is 72 00:03:10,466 --> 00:03:12,733 it starts to become pixelated and it 73 00:03:12,733 --> 00:03:15,100 it's not good quality for printing 74 00:03:15,366 --> 00:03:16,666 typically rasters 75 00:03:16,666 --> 00:03:19,900 which are images that are photography based photos 76 00:03:19,900 --> 00:03:20,700 right 77 00:03:20,933 --> 00:03:24,266 these images are used for digital purposes typically 78 00:03:24,266 --> 00:03:27,066 okay and that's why images like this 79 00:03:27,066 --> 00:03:29,000 would never really be printed 80 00:03:29,000 --> 00:03:30,500 if they are printed 81 00:03:30,500 --> 00:03:32,100 they would be printed on something that's 82 00:03:32,100 --> 00:03:33,633 either smaller or 83 00:03:33,700 --> 00:03:36,566 these type of images would then be converted 84 00:03:36,566 --> 00:03:40,533 to a vector in the real world scenario 85 00:03:40,533 --> 00:03:42,700 there's very few instances 86 00:03:42,700 --> 00:03:45,600 where an image like this would actually be used 87 00:03:45,600 --> 00:03:47,900 for an SVG or something like that 88 00:03:48,666 --> 00:03:50,766 or it would actually it would vary 89 00:03:50,766 --> 00:03:51,366 there very 90 00:03:51,366 --> 00:03:53,400 few scenarios where it would actually be printed 91 00:03:53,400 --> 00:03:55,266 large enough to make it put 92 00:03:55,266 --> 00:03:57,333 looks pixelated and therefore 93 00:03:57,333 --> 00:04:01,000 we use images like this in society as rasters 94 00:04:01,000 --> 00:04:06,066 and JPEGs and PNGs because typically PNGs are able to 95 00:04:06,800 --> 00:04:08,866 they're able to cover right 96 00:04:08,866 --> 00:04:10,200 and that's P N G 97 00:04:10,933 --> 00:04:13,866 the letter P the letter N the letter G or J peg 98 00:04:13,866 --> 00:04:16,500 so the letter J P E G right 99 00:04:16,500 --> 00:04:19,733 um or even J P G at some cases 100 00:04:19,733 --> 00:04:21,333 but but the point 101 00:04:21,333 --> 00:04:24,300 is that there are very few instances in time where 102 00:04:24,300 --> 00:04:25,933 it would either need to be very 103 00:04:25,933 --> 00:04:27,600 very largely expanded 104 00:04:28,000 --> 00:04:31,466 or if it is needs to be very largely expanded 105 00:04:31,466 --> 00:04:33,866 would be a vector and when things do become vectors 106 00:04:33,866 --> 00:04:36,166 they do kind of shift the way things look however 107 00:04:36,166 --> 00:04:38,666 it's used to preserve the integrity of the photo 108 00:04:38,666 --> 00:04:40,333 so I just wanted to put that out there 109 00:04:40,333 --> 00:04:42,200 because if you're uploading images 110 00:04:42,200 --> 00:04:44,500 it's good idea to understand why that 111 00:04:44,500 --> 00:04:46,766 person is downloading an image in front of you 112 00:04:47,000 --> 00:04:50,466 so if I for example type in here the word supplement 113 00:04:50,466 --> 00:04:51,300 okay 114 00:04:52,200 --> 00:04:54,800 let me just I spell that wrong but um 115 00:04:54,800 --> 00:04:58,133 there we go if I use the word supplement okay 116 00:04:58,133 --> 00:05:02,366 if somebody's going to use let's say an image like this 117 00:05:02,533 --> 00:05:04,700 they're typically not gonna print this photo 118 00:05:04,700 --> 00:05:07,033 they're gonna use this as like some sort of banner 119 00:05:07,400 --> 00:05:09,400 for a promotional tool 120 00:05:09,400 --> 00:05:11,566 so they might show the picture of the supplement here 121 00:05:11,566 --> 00:05:13,366 they might have some promotional text 122 00:05:13,366 --> 00:05:15,100 they might have like a little banner here that says 123 00:05:15,100 --> 00:05:18,700 40% off whatever they might do for their website right 124 00:05:19,333 --> 00:05:20,866 but they're not gonna usually print this 125 00:05:20,866 --> 00:05:22,800 this is not something that would usually be printed 126 00:05:22,800 --> 00:05:24,133 and therefore it is a image 127 00:05:24,133 --> 00:05:26,066 it was a raster however 128 00:05:26,066 --> 00:05:29,100 if I was to make a label for my supplement company 129 00:05:29,166 --> 00:05:30,800 I would do it probably here 130 00:05:30,800 --> 00:05:33,433 and add some different text and things like that 131 00:05:33,733 --> 00:05:36,700 and then I would download it as either a PDF or 132 00:05:36,700 --> 00:05:39,333 you know SVG EPS whatever 133 00:05:39,333 --> 00:05:40,900 I would download it in a certain material 134 00:05:40,900 --> 00:05:42,866 that is not necessarily a raster 135 00:05:43,066 --> 00:05:44,766 because that raster 136 00:05:44,766 --> 00:05:46,700 like I said is gonna pixelate and and so I 137 00:05:46,700 --> 00:05:47,733 I don't really want that 138 00:05:47,733 --> 00:05:49,200 I wanna preserve the integrity 139 00:05:49,300 --> 00:05:51,000 and if I ever wanna edit something 140 00:05:51,000 --> 00:05:52,733 like click on something to edit right 141 00:05:52,733 --> 00:05:55,333 like let's say the color or the font or whatever 142 00:05:55,333 --> 00:05:57,933 I can do that with SVG not the font 143 00:05:57,933 --> 00:05:59,500 but if I wanna change the color 144 00:05:59,500 --> 00:06:00,666 if I wanna change textures 145 00:06:00,666 --> 00:06:03,666 things like that I could do that with Svgs okay 146 00:06:03,666 --> 00:06:05,200 Svgs and EPs alright 147 00:06:05,200 --> 00:06:07,066 so hopefully that's a little bit more clear 10638

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