All language subtitles for [English] Minecraft Live 2024 [DownSub.com]

af Afrikaans
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bn Bengali
bs Bosnian
bg Bulgarian
ca Catalan
ceb Cebuano
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
tl Filipino
fi Finnish
fr French
fy Frisian
gl Galician
ka Georgian
de German
el Greek
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ga Irish
it Italian Download
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
km Khmer
ko Korean
ku Kurdish (Kurmanji)
ky Kyrgyz
lo Lao
la Latin
lv Latvian
lt Lithuanian
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mn Mongolian
my Myanmar (Burmese)
ne Nepali
no Norwegian
ps Pashto
fa Persian
pl Polish
pt Portuguese
pa Punjabi
ro Romanian
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
st Sesotho
sn Shona
sd Sindhi
si Sinhala
sk Slovak
sl Slovenian
so Somali
es Spanish
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
te Telugu
th Thai
tr Turkish
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
or Odia (Oriya)
rw Kinyarwanda
tk Turkmen
tt Tatar
ug Uyghur
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:14,299 --> 00:00:17,792 [UPBEAT MUSIC] 2 00:00:36,560 --> 00:00:39,360 Welcome to Minecraft Live 2024. 3 00:00:39,360 --> 00:00:41,750 We're coming to you from the home of Minecraft, 4 00:00:41,750 --> 00:00:45,304 here at our office in Stockholm, Sweden. 5 00:00:45,837 --> 00:00:48,729 [VIDEO GAME MUSIC] 6 00:00:55,930 --> 00:00:58,780 We've got a fun show for you with the latest and greatest 7 00:00:58,780 --> 00:01:01,180 things coming to the world of Minecraft. 8 00:01:01,180 --> 00:01:03,670 A brand new, never before seen game drop, 9 00:01:03,670 --> 00:01:07,330 inside info directly from our team, and a sneak peek 10 00:01:07,330 --> 00:01:09,410 into the wider world of Minecraft, 11 00:01:09,410 --> 00:01:13,110 including some exclusive insight into our upcoming movie. 12 00:01:13,110 --> 00:01:15,310 Everything we'll show you for Vanilla Minecraft 13 00:01:15,310 --> 00:01:17,240 is coming very soon. 14 00:01:17,240 --> 00:01:20,920 In fact, you'll be playing it in the next few months. 15 00:01:20,920 --> 00:01:24,590 The community has always been at the heart of Minecraft. 16 00:01:24,590 --> 00:01:28,300 Your creativity and passion for 15 years and counting 17 00:01:28,300 --> 00:01:33,140 inspires us to create, both inside and outside of our games. 18 00:01:33,140 --> 00:01:35,360 Thinking back to those early days, 19 00:01:35,360 --> 00:01:37,600 even the official Minecraft game trailer 20 00:01:37,600 --> 00:01:40,450 was made by the community. 21 00:01:40,450 --> 00:01:44,180 When I first started playing Minecraft in 2010, 22 00:01:44,180 --> 00:01:46,750 this wonderful community-made video 23 00:01:46,750 --> 00:01:49,840 was one of the first things I ever saw about the game. 24 00:01:49,840 --> 00:01:54,580 Whenever I rewatch it, I think back to my first moments playing 25 00:01:54,580 --> 00:01:59,320 and how this game has changed so many lives, including mine. 26 00:01:59,320 --> 00:02:01,940 NARRATOR: Let's go to a place where 27 00:02:01,940 --> 00:02:06,600 everything is made of blocks, where the only limit is 28 00:02:06,600 --> 00:02:08,979 your imagination. 29 00:02:08,979 --> 00:02:11,890 Let's go wherever you want to go-- 30 00:02:11,890 --> 00:02:15,650 climb the tallest mountains, venture down 31 00:02:15,650 --> 00:02:19,800 to the darkest caves, build anything 32 00:02:19,800 --> 00:02:24,910 you want day or night, rain or shine, 33 00:02:24,910 --> 00:02:27,610 because this is the most significant sandbox you'll ever 34 00:02:27,610 --> 00:02:29,630 set foot in. 35 00:02:29,630 --> 00:02:33,170 Build a majestic castle, invent a new machine 36 00:02:33,170 --> 00:02:35,300 or take a ride on a roller coaster. 37 00:02:35,300 --> 00:02:36,980 Play with friends. 38 00:02:36,980 --> 00:02:39,470 Build your own little community. 39 00:02:39,470 --> 00:02:41,570 Protect yourself with the strongest armor 40 00:02:41,570 --> 00:02:46,190 that you can craft and fight off the dangers of the night. 41 00:02:46,190 --> 00:02:48,560 No one can tell you what you can or cannot do. 42 00:02:48,560 --> 00:02:52,840 With no rules to follow, this adventure is up to you. 43 00:03:00,260 --> 00:03:02,910 That trailer really brings back memories. 44 00:03:02,910 --> 00:03:05,360 We've come so far, and yet Minecraft is still 45 00:03:05,360 --> 00:03:07,000 the same game we all love. 46 00:03:07,000 --> 00:03:09,950 We have now celebrated Minecraft's 15 year anniversary, 47 00:03:09,950 --> 00:03:12,980 and it's been an incredible year. 48 00:03:12,980 --> 00:03:15,480 A few highlights are the Tricky Trials update, 49 00:03:15,480 --> 00:03:19,140 marketplace summer celebration, and Ender Cup championships. 50 00:03:22,240 --> 00:03:24,190 I started working on Minecraft and Minecraft 51 00:03:24,190 --> 00:03:26,920 related projects nearly 14 years ago. 52 00:03:26,920 --> 00:03:29,260 At first, I was coding back when Mojang 53 00:03:29,260 --> 00:03:32,320 had a small apartment turned office here in Stockholm. 54 00:03:32,320 --> 00:03:34,810 Now I'm Mojang's chief creative officer, 55 00:03:34,810 --> 00:03:38,320 and I try my best to help all our teams to create the greatest 56 00:03:38,320 --> 00:03:39,680 Minecraft experiences. 57 00:03:42,440 --> 00:03:45,270 The world of Minecraft is still growing in many ways, 58 00:03:45,270 --> 00:03:47,360 and you might wonder how it's possible for us 59 00:03:47,360 --> 00:03:50,720 to explore so many stories and interpretations of the universe. 60 00:03:50,720 --> 00:03:53,330 The truth is that you, our community, 61 00:03:53,330 --> 00:03:55,360 have been doing this since the beginning. 62 00:03:55,360 --> 00:03:57,650 Every player has their own story to tell 63 00:03:57,650 --> 00:04:00,200 and their own take on what Minecraft is. 64 00:04:00,200 --> 00:04:02,420 We take inspiration from that creativity 65 00:04:02,420 --> 00:04:04,016 when we explore new things. 66 00:04:04,016 --> 00:04:05,560 Minecraft Dungeons told the story 67 00:04:05,560 --> 00:04:07,580 of the arch-illager, and Minecraft 68 00:04:07,580 --> 00:04:09,160 Legends went back in time and let 69 00:04:09,160 --> 00:04:12,010 you lead mobs into battle with a piglin invasion. 70 00:04:12,010 --> 00:04:14,920 Today you'll hear about some of the upcoming ways 71 00:04:14,920 --> 00:04:17,019 we're telling stories beyond our games 72 00:04:17,019 --> 00:04:18,819 and exploring more interpretations 73 00:04:18,820 --> 00:04:20,589 of what Minecraft can be. 74 00:04:20,589 --> 00:04:23,080 Soon we'll get to see the world of Minecraft brought 75 00:04:23,080 --> 00:04:26,270 to life on the big screen, thanks to our upcoming film, 76 00:04:26,270 --> 00:04:28,060 our Minecraft Movie. 77 00:04:28,060 --> 00:04:31,270 I had the opportunity to travel all the way to New Zealand 78 00:04:31,270 --> 00:04:34,060 and finally see the production first hand. 79 00:04:34,060 --> 00:04:36,280 It's one example of how Minecraft 80 00:04:36,280 --> 00:04:39,070 is growing in entertainment, but at the heart of it 81 00:04:39,070 --> 00:04:40,730 all is still the game. 82 00:04:40,730 --> 00:04:42,970 The teams working on Minecraft are ambitious, 83 00:04:42,970 --> 00:04:45,670 and we want to create the best tools and technologies that 84 00:04:45,670 --> 00:04:48,945 will help us and creators to make more Minecraft stories. 85 00:04:52,640 --> 00:04:55,130 The core Vanilla gameplay team did a tremendous job 86 00:04:55,130 --> 00:04:56,600 with Tricky Trials. 87 00:04:56,600 --> 00:04:59,150 Now we're planning to have a change of pace in terms 88 00:04:59,150 --> 00:05:01,010 of releasing new features. 89 00:05:01,010 --> 00:05:03,990 Earlier this year, they released the Armored Paws drop, 90 00:05:03,990 --> 00:05:07,230 which included armadillo and new wolf variants, 91 00:05:07,230 --> 00:05:09,860 and the ambition is to continue to drop more feature 92 00:05:09,860 --> 00:05:11,580 nuggets more frequently. 93 00:05:11,580 --> 00:05:14,930 These more regular updates will replace the yearly summer update 94 00:05:14,930 --> 00:05:16,400 that you might be used to. 95 00:05:16,400 --> 00:05:19,580 This will also allow us to consider long term improvements 96 00:05:19,580 --> 00:05:22,430 to ensure we can build Minecraft for the long run. 97 00:05:22,430 --> 00:05:26,060 When we expand into new areas, our primary creative principle 98 00:05:26,060 --> 00:05:29,815 is that it starts with Vanilla, because just as the trailer 99 00:05:29,815 --> 00:05:32,030 you saw, that is what brought us here, 100 00:05:32,030 --> 00:05:35,480 and it's still our favorite game for 15 years and counting. 101 00:05:35,480 --> 00:05:37,910 You can rely on us, that our dedication 102 00:05:37,910 --> 00:05:40,569 will last another 15 and more. 103 00:05:41,858 --> 00:05:43,992 [MINECRAFT MUSIC] 104 00:05:50,192 --> 00:05:51,125 [CARTOONISH GLUGGING] 105 00:05:54,770 --> 00:05:55,710 Hello, everyone. 106 00:05:55,710 --> 00:05:57,450 I hope you all are well. 107 00:05:57,450 --> 00:05:59,630 As Jens mentioned, me and the core game team 108 00:05:59,630 --> 00:06:01,080 are working on drops. 109 00:06:01,080 --> 00:06:03,890 And today we are excited to show you two of them 110 00:06:03,890 --> 00:06:06,170 that we have been working on, and both of them 111 00:06:06,170 --> 00:06:09,200 will release within the next few months. 112 00:06:09,200 --> 00:06:12,530 A little bit later in the show, we will, for the first time, 113 00:06:12,530 --> 00:06:16,580 show you a completely new drop that adds a new biome 114 00:06:16,580 --> 00:06:18,990 with its own unique mood. 115 00:06:18,990 --> 00:06:22,380 But before that, we would love to start with our next drop. 116 00:06:22,380 --> 00:06:24,960 It's a combination of two things many of you 117 00:06:24,960 --> 00:06:26,110 have been wishing for. 118 00:06:26,110 --> 00:06:29,200 It's hardcore mode in Bedrock and bundles, 119 00:06:29,200 --> 00:06:32,460 and we call it Bundles of Bravery. 120 00:06:32,460 --> 00:06:34,650 And we have two amazing, clever team 121 00:06:34,650 --> 00:06:36,863 members that will show more. 122 00:06:36,863 --> 00:06:39,328 [MINECRAFT MUSIC] 123 00:06:45,260 --> 00:06:47,480 Hardcore mode is your traditional Minecraft 124 00:06:47,480 --> 00:06:49,900 experience, except with one life to live. 125 00:06:53,090 --> 00:06:55,010 Playing hardcore mode brings back 126 00:06:55,010 --> 00:06:58,100 that feeling of the first time that you play Minecraft 127 00:06:58,100 --> 00:07:01,170 because everything is new, everything is dangerous, 128 00:07:01,170 --> 00:07:03,500 but now your entire playthrough, everything 129 00:07:03,500 --> 00:07:06,020 is dangerous all the time, and that 130 00:07:06,020 --> 00:07:09,110 adds to the level of excitement that you have for everything 131 00:07:09,110 --> 00:07:09,860 that you do. 132 00:07:09,860 --> 00:07:12,950 Everything is new, everything is scarier 133 00:07:12,950 --> 00:07:16,080 because you can't afford to make any of those mistakes. 134 00:07:16,080 --> 00:07:20,210 In Java and in Bedrock, we have a very different menu experience 135 00:07:20,210 --> 00:07:22,110 for getting into hardcore mode. 136 00:07:22,110 --> 00:07:24,710 So in Bedrock, we have this nice little toggle 137 00:07:24,710 --> 00:07:27,420 that you flip that says, I want to play this in hardcore mode. 138 00:07:27,420 --> 00:07:29,883 But my favorite part is that in the corner where 139 00:07:29,883 --> 00:07:31,550 you have your little image of your world 140 00:07:31,550 --> 00:07:34,250 that you're about to join, a little outline appears, and then 141 00:07:34,250 --> 00:07:36,420 the hardcore heart starts to pulse there, 142 00:07:36,420 --> 00:07:37,920 so you really know that you're going 143 00:07:37,920 --> 00:07:40,445 to have a very difficult experience in front of you. 144 00:07:40,445 --> 00:07:42,570 When you've been playing Minecraft for a long time, 145 00:07:42,570 --> 00:07:45,800 you get into a routine, and you do things 146 00:07:45,800 --> 00:07:48,530 on the regular that are just very normal for you. 147 00:07:48,530 --> 00:07:51,260 But when you play hardcore mode, you have to break that routine 148 00:07:51,260 --> 00:07:53,950 and create an entirely new way to play 149 00:07:53,950 --> 00:07:56,620 that is maybe a little bit more risk-averse, 150 00:07:56,620 --> 00:07:59,770 unless you want to play very often, very short bursts. 151 00:07:59,770 --> 00:08:02,410 But your experience is always going 152 00:08:02,410 --> 00:08:05,940 to be unique and very different, because that one life to live 153 00:08:05,940 --> 00:08:07,746 changes the entire way that you play. 154 00:08:07,746 --> 00:08:11,320 [MINECRAFT MUSIC] 155 00:08:11,320 --> 00:08:13,610 I'm super excited for you to try hardcore mode, 156 00:08:13,610 --> 00:08:15,410 and maybe you'll feel a little safer 157 00:08:15,410 --> 00:08:17,660 if you're able to bring those extra items with you 158 00:08:17,660 --> 00:08:18,490 in the new bundles. 159 00:08:23,920 --> 00:08:25,020 CREW: This is Matthew. 160 00:08:25,020 --> 00:08:25,760 Take one. 161 00:08:29,230 --> 00:08:31,570 We added bundles to help people pack more 162 00:08:31,570 --> 00:08:32,840 into their inventory. 163 00:08:32,840 --> 00:08:35,840 So in old versions of Minecraft, if you were digging a tunnel, 164 00:08:35,840 --> 00:08:38,179 you might end up with 64 blocks of cobblestone, 165 00:08:38,179 --> 00:08:40,398 and it fits into one inventory slot. 166 00:08:40,399 --> 00:08:42,110 Today, if you dig that same tunnel, 167 00:08:42,110 --> 00:08:44,027 you're going to get a lot of different blocks. 168 00:08:44,027 --> 00:08:45,970 Even if it's only 64 blocks in total, 169 00:08:45,970 --> 00:08:47,890 they're going to take a lot of inventory slots 170 00:08:47,890 --> 00:08:50,020 because they don't stack together. 171 00:08:50,020 --> 00:08:52,640 A bundle lets you pack those items together, 172 00:08:52,640 --> 00:08:55,480 reclaim that space, and have an inventory that 173 00:08:55,480 --> 00:09:00,220 feels like it did back in the early days of Minecraft. 174 00:09:00,220 --> 00:09:03,020 When we first came up with the idea for the bundle, 175 00:09:03,020 --> 00:09:05,650 we wanted to make sure it was actually going to be useful. 176 00:09:05,650 --> 00:09:08,620 So we watched a whole lot of streams of players playing 177 00:09:08,620 --> 00:09:10,190 survival Minecraft. 178 00:09:10,190 --> 00:09:12,220 We waited until they opened their inventory 179 00:09:12,220 --> 00:09:13,640 and then we took a screenshot. 180 00:09:13,640 --> 00:09:16,760 Then we went through all these screenshots and we said, 181 00:09:16,760 --> 00:09:19,570 what could this player do if they had a bundle? 182 00:09:19,570 --> 00:09:22,480 What we found is that most people would be able to free up 183 00:09:22,480 --> 00:09:25,882 eight inventory slots or more, which gave them a lot of room 184 00:09:25,882 --> 00:09:27,465 to carry more of anything they wanted. 185 00:09:31,170 --> 00:09:33,360 The main advantage of using a bundle 186 00:09:33,360 --> 00:09:35,580 is that you can go out for longer. 187 00:09:35,580 --> 00:09:37,930 If you're going out on your first adventure, 188 00:09:37,930 --> 00:09:39,480 you can pack things into a bundle 189 00:09:39,480 --> 00:09:41,340 and have a lot more space in your inventory 190 00:09:41,340 --> 00:09:45,190 before it fills up and you have to come home again. 191 00:09:45,190 --> 00:09:48,460 There are a lot of creative ways to use bundles as well. 192 00:09:48,460 --> 00:09:51,080 You could create a gift for your friends, 193 00:09:51,080 --> 00:09:52,630 dye a bundle in their favorite color 194 00:09:52,630 --> 00:09:55,690 and give it to them with their favorite items inside. 195 00:09:55,690 --> 00:09:58,850 Bundles are also an interesting roleplay item, 196 00:09:58,850 --> 00:10:00,730 or it could be used in storytelling. 197 00:10:00,730 --> 00:10:02,620 The idea of having a little bag is just 198 00:10:02,620 --> 00:10:04,870 kind of inherently cute and fun. 199 00:10:06,490 --> 00:10:12,100 Da, da, da, da, da, da, da, da, villager news. 200 00:10:12,100 --> 00:10:13,100 Breaking news. 201 00:10:13,100 --> 00:10:16,250 We interrupt this Minecraft live broadcast for a special report. 202 00:10:16,250 --> 00:10:18,140 There's been a monster sighting. 203 00:10:18,140 --> 00:10:19,430 Here's villager number nine. 204 00:10:19,430 --> 00:10:20,480 Thanks number five. 205 00:10:20,480 --> 00:10:22,990 Villager number 15 here says there's a monstrous creature 206 00:10:22,990 --> 00:10:24,710 right there in those woods. 207 00:10:24,710 --> 00:10:27,320 So, number 15, have you ever lied on the news before? 208 00:10:27,320 --> 00:10:27,820 What? 209 00:10:27,820 --> 00:10:28,820 I'm not lying. 210 00:10:28,820 --> 00:10:31,250 I was with my group and the monster had got all of them. 211 00:10:31,250 --> 00:10:31,958 They're all gone. 212 00:10:31,958 --> 00:10:33,333 Maybe they just don't like you, 213 00:10:33,333 --> 00:10:34,760 you know, because of all the lies. 214 00:10:34,760 --> 00:10:35,260 What? 215 00:10:35,260 --> 00:10:36,100 That's ridiculous-- 216 00:10:36,100 --> 00:10:36,600 All right. 217 00:10:36,600 --> 00:10:38,537 To put an end to these clear fabrications, 218 00:10:38,537 --> 00:10:40,120 I'm going to go into the spooky forest 219 00:10:40,120 --> 00:10:42,170 and prove there's no monster. 220 00:10:42,170 --> 00:10:43,130 All right, let's go. 221 00:10:43,130 --> 00:10:45,523 Oh, you're heading into the woods? 222 00:10:48,170 --> 00:10:49,740 Very well. 223 00:10:49,740 --> 00:10:51,920 But I must warn you. 224 00:10:51,920 --> 00:10:56,616 Those who enter there never return here. 225 00:10:56,616 --> 00:10:58,752 [EVIL LAUGHING] 226 00:10:58,752 --> 00:11:00,100 What? 227 00:11:00,100 --> 00:11:01,480 Why not? 228 00:11:01,480 --> 00:11:03,470 No, this is just the entrance, darling. 229 00:11:03,470 --> 00:11:05,312 The exit's over there. 230 00:11:05,312 --> 00:11:07,910 [SPOOKY MUSIC] 231 00:11:07,910 --> 00:11:09,070 All right, come on. 232 00:11:09,070 --> 00:11:11,550 Everybody keep their eyes peeled for monsters. 233 00:11:11,550 --> 00:11:13,545 Of course, we know there's no such thing. 234 00:11:13,545 --> 00:11:14,420 What about zombies? 235 00:11:14,420 --> 00:11:14,960 Skeletons? 236 00:11:14,960 --> 00:11:17,262 [ALL TALKING] 237 00:11:17,262 --> 00:11:18,720 It didn't look like any of those. 238 00:11:18,720 --> 00:11:19,220 All right. 239 00:11:19,220 --> 00:11:20,210 What did it look like? 240 00:11:20,210 --> 00:11:22,050 Uh, I couldn't see it clearly. 241 00:11:22,050 --> 00:11:23,690 It was behind a tree. 242 00:11:23,690 --> 00:11:25,101 Convenient. 243 00:11:26,900 --> 00:11:27,650 Hey, wait. 244 00:11:27,650 --> 00:11:29,920 Does anyone feel like we're being watched? 245 00:11:29,920 --> 00:11:30,570 I hope so. 246 00:11:30,570 --> 00:11:31,650 We need the ratings. 247 00:11:31,650 --> 00:11:32,990 [RUMBLING] 248 00:11:32,990 --> 00:11:34,320 Did anybody hear that? 249 00:11:34,320 --> 00:11:35,060 Hear what? 250 00:11:35,060 --> 00:11:36,210 The Creaking. 251 00:11:36,210 --> 00:11:37,920 I'd say it was more of a crunching. 252 00:11:37,920 --> 00:11:38,430 Hey, wait. 253 00:11:38,430 --> 00:11:40,080 Where's villager number 31? 254 00:11:40,080 --> 00:11:42,062 Is that XP? 255 00:11:42,062 --> 00:11:44,170 Ah, the monster got him! 256 00:11:44,170 --> 00:11:47,610 [ALL CLAMORING] 257 00:11:47,610 --> 00:11:48,220 No, no. 258 00:11:48,220 --> 00:11:50,040 That could have been anybody's XP, 259 00:11:50,040 --> 00:11:53,950 and emeralds, and sign that says I'm villager number 31, help me. 260 00:11:53,950 --> 00:11:55,720 I'm being attacked by a monster. 261 00:11:55,720 --> 00:11:57,610 It's circumstantial at best. 262 00:11:57,610 --> 00:11:59,400 Let's move on. 263 00:11:59,400 --> 00:12:01,095 Yeah, that does make sense. 264 00:12:01,095 --> 00:12:02,470 All right, well, I'm convinced. 265 00:12:02,470 --> 00:12:03,280 Let's keep going. 266 00:12:06,553 --> 00:12:08,220 I thought he said there were monsters. 267 00:12:08,220 --> 00:12:09,610 Yeah. 268 00:12:09,610 --> 00:12:10,160 All right. 269 00:12:10,160 --> 00:12:12,930 We've been here for a while and we haven't seen any monsters. 270 00:12:12,930 --> 00:12:15,070 Yeah, we should make our way back. 271 00:12:15,070 --> 00:12:16,730 Which way was that again? 272 00:12:16,730 --> 00:12:18,605 Oh, no, we're lost. 273 00:12:18,605 --> 00:12:19,105 What? 274 00:12:19,105 --> 00:12:19,210 No. 275 00:12:19,210 --> 00:12:20,630 Does anyone know the way back? 276 00:12:20,630 --> 00:12:22,130 Villager number 47 will know. 277 00:12:22,130 --> 00:12:23,210 He's a cartographer. 278 00:12:23,210 --> 00:12:24,940 Where's villager number 47? 279 00:12:24,940 --> 00:12:27,340 Hey, someone left a map and all this XP. 280 00:12:27,340 --> 00:12:28,940 Maybe there is a monster. 281 00:12:28,940 --> 00:12:30,110 There's no monster. 282 00:12:30,110 --> 00:12:32,942 Who said that? 283 00:12:32,942 --> 00:12:35,747 [ALL SCREAMING] 284 00:12:35,747 --> 00:12:36,830 It's going to get to us. 285 00:12:36,830 --> 00:12:39,247 Villager number five, it appears that a wave of hysteria 286 00:12:39,247 --> 00:12:41,840 has afflicted the group. 287 00:12:41,840 --> 00:12:46,315 Stunned by the notion that there are no monsters in the woods. 288 00:12:46,315 --> 00:12:48,190 The cameraman and I are going to run away now 289 00:12:48,190 --> 00:12:50,300 for unrelated reasons. 290 00:12:50,300 --> 00:12:53,080 Goodbye. 291 00:12:53,080 --> 00:12:56,614 Hey, what's behind that tree? 292 00:12:56,614 --> 00:12:57,596 [SCREAMING] 293 00:12:57,596 --> 00:12:59,890 Oh, no, Villager number nine. 294 00:12:59,890 --> 00:13:02,380 Villager number nine, are you there? 295 00:13:02,380 --> 00:13:05,150 Is anybody there? 296 00:13:05,150 --> 00:13:07,600 [CREAKING] 297 00:13:07,600 --> 00:13:09,447 [TONE BEEPING] 298 00:13:09,447 --> 00:13:11,030 I guess we'll never know what caused 299 00:13:11,030 --> 00:13:15,650 this tragic chain of events, but it definitely wasn't a monster. 300 00:13:15,650 --> 00:13:17,870 Well, sorry for interrupting the show. 301 00:13:17,870 --> 00:13:19,330 Now back to Minecraft Live. 302 00:13:19,330 --> 00:13:23,090 Da, da, da, da, da, da. 303 00:13:23,090 --> 00:13:24,812 Villager news. 304 00:13:24,812 --> 00:13:27,728 [MINECRAFT MUSIC] 305 00:13:32,301 --> 00:13:33,248 [LAVA BUBBLING] 306 00:13:36,360 --> 00:13:38,160 It's been a long time since I first 307 00:13:38,160 --> 00:13:40,030 announced our Minecraft movie. 308 00:13:40,030 --> 00:13:43,380 We've taken our time to assemble an incredible team 309 00:13:43,380 --> 00:13:46,620 and to create an original, fun-filled take on the Minecraft 310 00:13:46,620 --> 00:13:47,510 universe. 311 00:13:47,510 --> 00:13:50,760 From us at Mojang, our partners at Warner Brothers 312 00:13:50,760 --> 00:13:53,250 and Legendary, our talented director 313 00:13:53,250 --> 00:13:56,800 Jared Hess, and some amazing content creators. 314 00:13:56,800 --> 00:13:59,610 We're bringing Minecraft to the big screen in a way 315 00:13:59,610 --> 00:14:03,870 you've never seen before, all with the goal of authentically 316 00:14:03,870 --> 00:14:06,060 capturing the spirit of Minecraft, 317 00:14:06,060 --> 00:14:10,140 by working with people who play, love, and care about the game 318 00:14:10,140 --> 00:14:11,820 as much as you do. 319 00:14:11,820 --> 00:14:14,160 Let's hear from some fellow Minecrafters 320 00:14:14,160 --> 00:14:17,120 and take a closer look at how we made this film. 321 00:14:18,190 --> 00:14:19,070 Let's do it. 322 00:14:19,070 --> 00:14:21,720 And action. 323 00:14:21,720 --> 00:14:25,390 I'm Torfi, creative director of entertainment for Mojang. 324 00:14:25,390 --> 00:14:28,960 I'm Jared Hess, the director of a Minecraft movie. 325 00:14:28,960 --> 00:14:31,860 We're super excited to share some exclusive information 326 00:14:31,860 --> 00:14:33,960 about how we made this movie. 327 00:14:33,960 --> 00:14:37,350 To be able to celebrate that fun, amazing, creative spirit 328 00:14:37,350 --> 00:14:38,260 that is Minecraft. 329 00:14:38,260 --> 00:14:40,480 It was just like, a dream come true. 330 00:14:40,480 --> 00:14:43,320 We first started talking about making a movie what 331 00:14:43,320 --> 00:14:45,040 is over a decade ago. 332 00:14:45,040 --> 00:14:47,400 We really wanted to honor the world. 333 00:14:47,400 --> 00:14:51,490 And then spending like, three months in New Zealand on set, 334 00:14:51,490 --> 00:14:53,490 we've really enjoyed the journey. 335 00:14:53,490 --> 00:14:56,430 We thought a lot about what kind of movie to do. 336 00:14:56,430 --> 00:14:59,820 And we chose live action because it's not something that's 337 00:14:59,820 --> 00:15:02,140 been seen before on this scale. 338 00:15:02,140 --> 00:15:06,480 Creators have made such amazing stories, 339 00:15:06,480 --> 00:15:10,350 and short films, and content in the animation space, 340 00:15:10,350 --> 00:15:12,840 and it was like, this is the chance for us doing a film 341 00:15:12,840 --> 00:15:14,110 to do something different. 342 00:15:14,110 --> 00:15:15,610 And also kind of wish fulfillment, 343 00:15:15,610 --> 00:15:17,155 because I've always wondered like, 344 00:15:17,155 --> 00:15:19,530 what would happen if I would wake up inside the Minecraft 345 00:15:19,530 --> 00:15:23,840 world, like, how would I survive and would I survive at all? 346 00:15:23,840 --> 00:15:27,700 The idea of being human beings that are actually 347 00:15:27,700 --> 00:15:30,940 going into this cubic dimension of the overworld 348 00:15:30,940 --> 00:15:34,820 and how those characters are engaging in that space. 349 00:15:34,820 --> 00:15:37,990 And it just seemed like so much fun. 350 00:15:37,990 --> 00:15:40,630 Everything is cubic, and everything is blocks. 351 00:15:40,630 --> 00:15:44,110 We had just an absolutely amazing crew 352 00:15:44,110 --> 00:15:45,620 of talented artists. 353 00:15:45,620 --> 00:15:47,480 Our production designer, Grant Major, 354 00:15:47,480 --> 00:15:49,870 he was the production designer for the original Lord 355 00:15:49,870 --> 00:15:51,100 of the Rings trilogy. 356 00:15:51,100 --> 00:15:53,700 We also are working with WETA. 357 00:15:53,700 --> 00:15:55,960 And they all had their own personal relationship 358 00:15:55,960 --> 00:15:56,720 with the game. 359 00:15:56,720 --> 00:15:59,140 So when they started designing and drawing, 360 00:15:59,140 --> 00:16:00,360 it just really popped. 361 00:16:03,820 --> 00:16:05,770 What I like about what you did is 362 00:16:05,770 --> 00:16:07,480 that the choices you make today support 363 00:16:07,480 --> 00:16:08,830 the story and the character. 364 00:16:08,830 --> 00:16:11,530 Part of that is because just like, every Minecrafter, 365 00:16:11,530 --> 00:16:15,130 every player, they bring their own original story 366 00:16:15,130 --> 00:16:16,460 to what they're doing. 367 00:16:16,460 --> 00:16:18,610 It's very intentional that this movie 368 00:16:18,610 --> 00:16:22,790 is called A Minecraft Movie, as opposed to the Minecraft movie. 369 00:16:22,790 --> 00:16:25,280 We have an ensemble of characters, 370 00:16:25,280 --> 00:16:29,060 these unlikely misfits that get thrown into this adventure 371 00:16:29,060 --> 00:16:29,990 into the overworld. 372 00:16:29,990 --> 00:16:32,310 And we experience a lot of that through one 373 00:16:32,310 --> 00:16:33,560 of our characters named Henry. 374 00:16:33,560 --> 00:16:36,320 He's a young man going through a tough time in his life, 375 00:16:36,320 --> 00:16:39,370 and he literally has to create to survive. 376 00:16:39,370 --> 00:16:40,870 So I'm on the page and I was like, 377 00:16:40,870 --> 00:16:44,800 reading the script like wait, these like, young kids hanging 378 00:16:44,800 --> 00:16:46,923 in his room, like, building and making stuff. 379 00:16:46,923 --> 00:16:47,840 But that's what he is. 380 00:16:47,840 --> 00:16:49,880 He's like a maker and he's a creator. 381 00:16:49,880 --> 00:16:53,890 Such a big part of Minecraft has been the creative community 382 00:16:53,890 --> 00:16:54,740 and modding. 383 00:16:54,740 --> 00:16:59,410 So we thought that the Henry character could represent 384 00:16:59,410 --> 00:17:02,380 basically the modder, the person who takes the Vanilla game 385 00:17:02,380 --> 00:17:04,349 and tweaks it and adjusts it. 386 00:17:04,349 --> 00:17:06,168 And then he comes into the Minecraft world 387 00:17:06,169 --> 00:17:07,349 and he meets Steve. 388 00:17:07,349 --> 00:17:10,428 And Steve knows everything about Vanilla Minecraft. 389 00:17:10,429 --> 00:17:14,209 We've always said that Steve isn't really a character. 390 00:17:14,209 --> 00:17:16,490 Like, Steve is what you make him, right? 391 00:17:16,490 --> 00:17:19,819 And we've all embodied Steve and been Steve 392 00:17:19,819 --> 00:17:21,208 and done different things. 393 00:17:21,209 --> 00:17:24,929 So our Steve in this movie is Jack Black. 394 00:17:24,929 --> 00:17:27,650 He is such a huge fan of the game. 395 00:17:27,650 --> 00:17:29,150 After a long day of shooting, he was 396 00:17:29,150 --> 00:17:32,728 up until the wee hours of the night playing. 397 00:17:32,728 --> 00:17:34,770 It was so funny because he would show up be like, 398 00:17:34,770 --> 00:17:37,482 dude, we've got to try this thing, dude. 399 00:17:37,482 --> 00:17:39,440 Some build that he did or something gnarly that 400 00:17:39,440 --> 00:17:40,350 happened to him. 401 00:17:40,350 --> 00:17:42,800 He just loves the idea that he's able to bring 402 00:17:42,800 --> 00:17:45,378 his version of Steve to life. 403 00:17:45,378 --> 00:17:46,920 Play it from the top one more time. 404 00:17:46,920 --> 00:17:48,600 Figuring out crafting was super fun. 405 00:17:48,600 --> 00:17:49,760 When the game came out, there wasn't 406 00:17:49,760 --> 00:17:52,500 even-- there wasn't a recipe book and people were like, wait, 407 00:17:52,500 --> 00:17:54,810 what if-- what happens if I put these things like that? 408 00:17:54,810 --> 00:17:56,750 When Garrett's character and these new characters 409 00:17:56,750 --> 00:17:58,560 come into the world, they don't know the recipes. 410 00:17:58,560 --> 00:17:59,685 They don't know what to do. 411 00:17:59,685 --> 00:18:02,630 The Jason Momoa character, Garrett, is a guy that was like, 412 00:18:02,630 --> 00:18:07,490 a world championship video gamer in the late 1980s and he kind 413 00:18:07,490 --> 00:18:10,113 of peaked then, but he's still stuck in the past. 414 00:18:10,113 --> 00:18:12,030 He's got a little bit of arrested development. 415 00:18:12,030 --> 00:18:14,480 He's holding on to that former glory. 416 00:18:14,480 --> 00:18:17,570 We want to show you a short scene that shows 417 00:18:17,570 --> 00:18:19,410 Henry and Garrett and Steve. 418 00:18:19,410 --> 00:18:21,350 Steve is kind of demonstrating his skills 419 00:18:21,350 --> 00:18:25,590 and then Garrett tries to demonstrate his skills. 420 00:18:25,590 --> 00:18:27,797 Yeah, and Garrett's the noob. 421 00:18:27,797 --> 00:18:32,000 [DRAMATIC MUSIC] 422 00:18:32,000 --> 00:18:34,590 This is a crafting table. 423 00:18:34,590 --> 00:18:35,910 Here's how it works. 424 00:18:35,910 --> 00:18:39,810 You place these elements in different patterns and bam! 425 00:18:40,317 --> 00:18:42,410 [RESOUNDING CLANG] 426 00:18:43,330 --> 00:18:45,193 You got yourself a sweet blade. 427 00:18:48,190 --> 00:18:50,770 You want to see a blade? 428 00:18:50,770 --> 00:18:53,195 I'll show you a blade. 429 00:18:53,195 --> 00:18:53,695 Yeah. 430 00:18:54,801 --> 00:18:56,541 [METAL RATTLING] 431 00:18:57,800 --> 00:19:00,350 Hammer. 432 00:19:00,350 --> 00:19:00,850 Kazam- 433 00:19:04,210 --> 00:19:05,360 That's OK, bud. 434 00:19:05,360 --> 00:19:06,880 Buckets are useful here. 435 00:19:06,880 --> 00:19:08,530 When we were designing crafting 436 00:19:08,530 --> 00:19:11,150 and talking about what should it look like, 437 00:19:11,150 --> 00:19:15,470 we basically started at the crafting table itself. 438 00:19:15,470 --> 00:19:17,080 We looked at the crafting table, we 439 00:19:17,080 --> 00:19:18,700 looked at the in-game texture, and it 440 00:19:18,700 --> 00:19:22,060 has this super pixelated picture of a hammer and a saw 441 00:19:22,060 --> 00:19:23,200 there on the side. 442 00:19:23,200 --> 00:19:27,010 So obviously, that was built into the real world crafting 443 00:19:27,010 --> 00:19:27,590 table. 444 00:19:27,590 --> 00:19:29,260 So we got this hammer and we figured, 445 00:19:29,260 --> 00:19:31,770 we honor the three by three grid perfectly 446 00:19:31,770 --> 00:19:34,360 and thought it would be cool and kind of fun 447 00:19:34,360 --> 00:19:36,760 and gratifying to just give it a massive whack 448 00:19:36,760 --> 00:19:38,900 and then have things appear. 449 00:19:38,900 --> 00:19:42,400 Remember when we were trying to figure out the size of the block 450 00:19:42,400 --> 00:19:44,410 that you break itself. 451 00:19:44,410 --> 00:19:46,870 When Steve holds a block, it's like this big. 452 00:19:46,870 --> 00:19:50,680 And there we actually found out that going one meter 453 00:19:50,680 --> 00:19:53,750 by one meter, which is like, three feet by three feet, 454 00:19:53,750 --> 00:19:54,920 is actually too big. 455 00:19:54,920 --> 00:19:56,590 So we scaled it down and the scale 456 00:19:56,590 --> 00:20:00,940 is like 60 centimeters cubed, which is two feet by two feet 457 00:20:00,940 --> 00:20:01,790 by two feet. 458 00:20:01,790 --> 00:20:05,130 And then in the background, then maybe in the foreground, 459 00:20:05,130 --> 00:20:07,110 we sometimes scaled it down a little bit. 460 00:20:07,110 --> 00:20:10,400 But we would always honor powers of two, because programmers, 461 00:20:10,400 --> 00:20:11,970 and we like powers of two. 462 00:20:11,970 --> 00:20:15,750 We had to honor what you experience in the game, 463 00:20:15,750 --> 00:20:19,230 but also make it work for human scale, 464 00:20:19,230 --> 00:20:21,110 for our different characters that 465 00:20:21,110 --> 00:20:23,480 are manipulating the environment and the world 466 00:20:23,480 --> 00:20:27,090 and throwing blocks and make it be practical for that, 467 00:20:27,090 --> 00:20:29,180 but still feel natural and organic 468 00:20:29,180 --> 00:20:31,160 to what people experience in the game 469 00:20:31,160 --> 00:20:32,940 and feel authentic in that way. 470 00:20:32,940 --> 00:20:35,690 That's a wrap on Minecraft! 471 00:20:35,690 --> 00:20:38,940 This has been so much fun talking about the movie, 472 00:20:38,940 --> 00:20:41,460 everything that's gone into making it, all of the ideas, 473 00:20:41,460 --> 00:20:44,360 the point of view, and we cannot wait to share this movie with 474 00:20:44,360 --> 00:20:44,970 the world. 475 00:20:44,970 --> 00:20:45,320 Yeah. 476 00:20:45,320 --> 00:20:47,100 Super excited to see you in the overworld. 477 00:20:47,100 --> 00:20:47,600 Yeah. 478 00:20:56,140 --> 00:20:59,920 The filmmakers are still hard at work on A Minecraft Movie, 479 00:20:59,920 --> 00:21:02,930 and collaborating closely with us at Mojang, 480 00:21:02,930 --> 00:21:05,050 as well as listening to the community 481 00:21:05,050 --> 00:21:08,170 to continue to shape and craft the film in a way that's 482 00:21:08,170 --> 00:21:11,050 fresh and new, but still authentic to the spirit 483 00:21:11,050 --> 00:21:11,960 of the game. 484 00:21:11,960 --> 00:21:16,220 Look for more exciting updates soon. 485 00:21:16,220 --> 00:21:19,650 [MINECRAFT MUSIC] 486 00:21:27,885 --> 00:21:30,010 Do you want to adventure through Minecraft biomes 487 00:21:30,010 --> 00:21:31,100 in real life? 488 00:21:31,100 --> 00:21:34,540 You may have your chance with Minecraft Experience, Villager 489 00:21:34,540 --> 00:21:38,200 Rescue, our first real world immersive experience, 490 00:21:38,200 --> 00:21:40,180 where you'll get to journey through a Minecraft 491 00:21:40,180 --> 00:21:42,250 adventure in real life. 492 00:21:42,250 --> 00:21:44,110 Let's take a behind the scenes look 493 00:21:44,110 --> 00:21:46,570 before it debuts in Dallas this October, 494 00:21:46,570 --> 00:21:49,780 and spawning in cities near you in the future. 495 00:21:49,780 --> 00:21:51,830 [CREW SPEAKING]. 496 00:21:51,830 --> 00:21:55,030 The premise of Minecraft experience. 497 00:21:55,030 --> 00:21:57,310 First thing is authenticity. 498 00:21:57,310 --> 00:21:59,500 Our goal is to make sure that it is truly 499 00:21:59,500 --> 00:22:01,780 authentic for all of you folks. 500 00:22:01,780 --> 00:22:05,380 The second thing is defining a new lens 501 00:22:05,380 --> 00:22:07,726 from which you can interact with the game, with the IP, 502 00:22:07,726 --> 00:22:09,820 with the brand. 503 00:22:09,820 --> 00:22:12,920 This is a story of a village attacked by zombies, 504 00:22:12,920 --> 00:22:15,970 and it's your quest to go out and save them. 505 00:22:15,970 --> 00:22:18,940 We have 17 foot projection walls that we 506 00:22:18,940 --> 00:22:22,360 can interact with throughout, which allows us to do things 507 00:22:22,360 --> 00:22:26,760 like fight our mobs, chop down trees, collect those resources, 508 00:22:26,760 --> 00:22:28,230 everything that you do in the game, 509 00:22:28,230 --> 00:22:30,562 only this time you've stepped inside it. 510 00:22:31,640 --> 00:22:33,230 This is an experience where you're 511 00:22:33,230 --> 00:22:35,540 going to see, feel, and hear what 512 00:22:35,540 --> 00:22:37,516 it's like to be in Minecraft. 513 00:22:38,810 --> 00:22:40,920 World premiere is in Dallas-Fort Worth, 514 00:22:40,920 --> 00:22:42,728 and then we'll see where we go. 515 00:22:42,728 --> 00:22:44,270 Head to the website and tell us where 516 00:22:44,270 --> 00:22:46,950 you want to see The Minecraft Experience. 517 00:22:50,190 --> 00:22:53,580 And now it's time to reveal our completely new drop, 518 00:22:53,580 --> 00:22:55,770 releasing in a few months. 519 00:22:55,770 --> 00:22:59,250 The team has been really excited about the idea of adding 520 00:22:59,250 --> 00:23:03,120 a new biome, and we created one with its own unique mood 521 00:23:03,120 --> 00:23:04,961 and identity. 522 00:23:06,404 --> 00:23:10,610 [AMBIENT MUSIC] 523 00:23:10,610 --> 00:23:15,080 During day time, it's quiet, almost serene 524 00:23:15,080 --> 00:23:16,825 in the new Pale Garden. 525 00:23:20,540 --> 00:23:24,540 While you might feel calm walking around in this forest, 526 00:23:24,540 --> 00:23:28,790 there's also an eerie mood. 527 00:23:28,790 --> 00:23:31,650 Something isn't quite right. 528 00:23:31,650 --> 00:23:35,450 Then when darkness falls, you indeed 529 00:23:35,450 --> 00:23:38,400 feel another side of this place. 530 00:23:38,400 --> 00:23:40,460 Like the hanging moss shifts from being 531 00:23:40,460 --> 00:23:45,690 pretty to really spooky, and you realize that you're not alone. 532 00:23:45,690 --> 00:23:48,983 There's something lurking in the shadows. 533 00:23:51,900 --> 00:23:55,650 So everything about this biome feels unfamiliar, 534 00:23:55,650 --> 00:23:56,990 and this is by design. 535 00:23:56,990 --> 00:24:00,270 We want you to feel a bit curious 536 00:24:00,270 --> 00:24:03,280 and scared, like, what is this place? 537 00:24:03,280 --> 00:24:05,620 Why is it so different from everything else? 538 00:24:05,620 --> 00:24:08,910 What we needed for the biome is to have a low visibility, 539 00:24:08,910 --> 00:24:12,040 and we've created the pale hanging moss for this. 540 00:24:12,040 --> 00:24:14,490 This really inhibits like, how much you can see 541 00:24:14,490 --> 00:24:17,830 and how far you can see, but you can still walk through it. 542 00:24:17,830 --> 00:24:20,970 So you're traversing through the forest 543 00:24:20,970 --> 00:24:22,810 and you're trying to find everything, 544 00:24:22,810 --> 00:24:25,880 but you don't know what will be behind the hanging moss. 545 00:24:25,880 --> 00:24:30,520 Yeah, it gives you a strange feeling when you enter. 546 00:24:30,520 --> 00:24:36,120 It's unnaturally quiet and a feeling of something 547 00:24:36,120 --> 00:24:37,205 weird is going on here. 548 00:24:44,540 --> 00:24:47,400 I really like the ambience of the new biome. 549 00:24:47,400 --> 00:24:51,300 It invokes really those eerie and spooky feelings. 550 00:24:51,300 --> 00:24:53,100 Yes, eerie indeed. 551 00:24:53,100 --> 00:24:56,960 And turns out there actually is something lurking 552 00:24:56,960 --> 00:24:58,400 in the shadows. 553 00:24:58,400 --> 00:24:59,536 The Creaking. 554 00:24:59,536 --> 00:25:04,240 [HORROR MUSIC] 555 00:25:04,240 --> 00:25:06,470 It's our first tree-like creature, 556 00:25:06,470 --> 00:25:09,680 and it's almost like it's camouflaged in the pale garden. 557 00:25:09,680 --> 00:25:11,380 And when it's dark at night, it's 558 00:25:11,380 --> 00:25:14,780 kind of hard to see it, except those emmissive eyes. 559 00:25:14,780 --> 00:25:15,280 Yeah. 560 00:25:15,280 --> 00:25:18,230 And it also interacts with those trees, which is super fun. 561 00:25:18,230 --> 00:25:18,730 Yeah. 562 00:25:18,730 --> 00:25:22,138 There's a special new block that it has a connection to. 563 00:25:23,980 --> 00:25:26,930 When you approach The Creaking, 564 00:25:26,930 --> 00:25:29,660 you can actually realize that it doesn't take any damage. 565 00:25:29,660 --> 00:25:32,470 And when you try to hit it, it points to somewhere 566 00:25:32,470 --> 00:25:33,370 in the canopy. 567 00:25:33,370 --> 00:25:35,470 That's where basically The Creaking Heart is, 568 00:25:35,470 --> 00:25:39,340 and that's what controls the mob. 569 00:25:39,340 --> 00:25:44,230 One of the main themes of the Pale Garden and its inhabitants 570 00:25:44,230 --> 00:25:46,360 is that there's a lot of contrast 571 00:25:46,360 --> 00:25:47,990 from the rest of the world. 572 00:25:47,990 --> 00:25:50,290 So when we made the Creaking, we also 573 00:25:50,290 --> 00:25:53,410 wanted it to be-- feel unfamiliar and different 574 00:25:53,410 --> 00:25:57,070 from other mobs, which is why we made it more asymmetric, 575 00:25:57,070 --> 00:26:00,515 to really go on this point of being different from everything 576 00:26:00,515 --> 00:26:01,015 else. 577 00:26:03,770 --> 00:26:06,890 The Creaking doesn't exist on its own. 578 00:26:06,890 --> 00:26:11,170 It's more of like a puppet of the new block, The Creaking 579 00:26:11,170 --> 00:26:11,930 Heart. 580 00:26:11,930 --> 00:26:15,460 So The Creaking Heart and its Creaking puppet 581 00:26:15,460 --> 00:26:19,420 really comes with a new combat challenge or combat mechanic, 582 00:26:19,420 --> 00:26:22,780 both in the way that we need to destroy the heart 583 00:26:22,780 --> 00:26:26,720 block to actually kill the Creaking, and also, of course, 584 00:26:26,720 --> 00:26:29,810 that The Creaking only moves when you look away. 585 00:26:29,810 --> 00:26:32,560 So don't blink. 586 00:26:32,560 --> 00:26:35,480 I really like the sandbox-iness of The Creaking Heart. 587 00:26:35,480 --> 00:26:37,660 So if I use Silk Touch, you obtain it 588 00:26:37,660 --> 00:26:39,310 and then you can place it anywhere you 589 00:26:39,310 --> 00:26:41,120 want in the Minecraft world. 590 00:26:41,120 --> 00:26:44,870 So if you want to be as evil as The Creaking Heart itself, 591 00:26:44,870 --> 00:26:48,460 you can place it and make your friends really terrified. 592 00:26:48,977 --> 00:26:50,930 [OMINOUS MUSIC] 593 00:26:52,010 --> 00:26:55,110 To embrace the quietness of Minecraft, 594 00:26:55,110 --> 00:26:57,620 we added ambient sounds for this biome 595 00:26:57,620 --> 00:27:01,310 that only plays during the night that comes from the blocks that 596 00:27:01,310 --> 00:27:06,350 surrounds you, that will make an even more creepier 597 00:27:06,350 --> 00:27:08,570 experience for the player. 598 00:27:08,570 --> 00:27:12,290 And to do that, you need to play with the silence 599 00:27:12,290 --> 00:27:15,920 and the contrast of the silence and the sounds. 600 00:27:15,920 --> 00:27:20,420 So to make Creaking, I gathered a lot of creaky stuff 601 00:27:20,420 --> 00:27:23,000 that will make creaky sounds. 602 00:27:23,000 --> 00:27:25,160 Obviously, the biggest thing would 603 00:27:25,160 --> 00:27:29,330 be to gather wood and twigs and stuff like that, dead leaves 604 00:27:29,330 --> 00:27:31,890 to get rustling and creaking. 605 00:27:31,890 --> 00:27:36,170 But I also recorded salty sticks, the Swedish snack. 606 00:27:36,170 --> 00:27:38,210 I think it's Swedish? 607 00:27:38,210 --> 00:27:41,180 And one of the biggest part, actually, of the sound 608 00:27:41,180 --> 00:27:44,660 is my table, creaking, dragging against the floor, and also 609 00:27:44,660 --> 00:27:45,160 a chair. 610 00:27:49,908 --> 00:27:51,990 I also recorded teeth. 611 00:27:51,990 --> 00:27:56,760 It sounds a bit like bones, maybe, when the mob is walking. 612 00:27:56,760 --> 00:27:57,350 So it's-- 613 00:27:57,350 --> 00:27:59,902 What do you mean by teeth? 614 00:27:59,902 --> 00:28:00,520 Oh, OK. 615 00:28:05,300 --> 00:28:08,060 So we wanted to make the biome very gray to give 616 00:28:08,060 --> 00:28:10,370 this very eerie feeling, right. 617 00:28:10,370 --> 00:28:14,000 And with this gray tones, a very fitting new wood set 618 00:28:14,000 --> 00:28:15,913 was going to be a white colored wood set. 619 00:28:15,913 --> 00:28:17,330 And this is something that players 620 00:28:17,330 --> 00:28:20,300 have wanted for a long time. 621 00:28:20,300 --> 00:28:22,730 Yeah, I'm super excited for the pale oak 622 00:28:22,730 --> 00:28:25,140 wood set, especially that in a lot of places, 623 00:28:25,140 --> 00:28:28,760 people paint their fences white, for example, for a white picket 624 00:28:28,760 --> 00:28:31,370 fence, and that will be exciting for a lot of players 625 00:28:31,370 --> 00:28:34,010 to actually represent themselves. 626 00:28:34,010 --> 00:28:37,430 And then we also have the hanging moss, 627 00:28:37,430 --> 00:28:39,980 and you can bonemeal it, so it's renewable. 628 00:28:39,980 --> 00:28:42,020 And so I think just bringing it as well 629 00:28:42,020 --> 00:28:44,030 and maybe put it in a green house 630 00:28:44,030 --> 00:28:47,460 and things hang from the roof like a wild garden. 631 00:28:47,460 --> 00:28:49,820 Something, something like that would be really 632 00:28:49,820 --> 00:28:51,570 fun to build with it, I think. 633 00:28:51,570 --> 00:28:52,070 Yeah. 634 00:28:52,070 --> 00:28:54,020 And it's also really unique carpet moss 635 00:28:54,020 --> 00:28:57,210 because it's also spreads all over the sides of the blocks. 636 00:28:57,210 --> 00:29:01,100 And that's also looks really great. 637 00:29:01,100 --> 00:29:02,820 We look for a lot of inspiration. 638 00:29:02,820 --> 00:29:05,190 So we've looked at all these kind of different forest 639 00:29:05,190 --> 00:29:06,640 all over the world. 640 00:29:06,640 --> 00:29:09,180 A tree that stood out was like, the willow tree, like, 641 00:29:09,180 --> 00:29:11,820 because it's very hanging, there's a lot of drapery 642 00:29:11,820 --> 00:29:15,240 and it feels very eerie. 643 00:29:15,240 --> 00:29:17,920 Then we looked at like, Spanish moss. 644 00:29:17,920 --> 00:29:20,400 This was like, the inspiration for the pale hanging 645 00:29:20,400 --> 00:29:21,930 moss that we've used in the biome 646 00:29:21,930 --> 00:29:24,780 eventually, because this gives this like, drapey feeling 647 00:29:24,780 --> 00:29:26,200 without being willow trees. 648 00:29:26,200 --> 00:29:27,783 And it was a little bit more versatile 649 00:29:27,783 --> 00:29:29,220 and flexible to use in the biome, 650 00:29:29,220 --> 00:29:31,430 and could also be used as building blocks. 651 00:29:33,828 --> 00:29:35,982 [SPOOKY MUSIC] 652 00:29:39,030 --> 00:29:41,160 We are super excited to see what 653 00:29:41,160 --> 00:29:44,160 you do with this new features and the new game drop. 654 00:29:44,160 --> 00:29:46,800 We want to create connections between features, 655 00:29:46,800 --> 00:29:49,140 because the Minecraft world is an ecosystem, 656 00:29:49,140 --> 00:29:51,490 and we really want it to feel like that. 657 00:29:51,490 --> 00:29:54,790 And The Creaking Heart and its puppet, The Creaking, 658 00:29:54,790 --> 00:29:57,090 it really has a new way of creating 659 00:29:57,090 --> 00:29:58,620 this kind of connection. 660 00:29:58,620 --> 00:30:02,550 So it's going to be really fun to see you all experiencing it. 661 00:30:02,550 --> 00:30:06,360 And it's actually coming to Snapshots, previews, and betas 662 00:30:06,360 --> 00:30:09,155 very soon, so soon you can all try it out. 663 00:30:12,900 --> 00:30:14,120 Villager number nine here. 664 00:30:14,120 --> 00:30:16,560 Sorry for interrupting again, but villager number 15 665 00:30:16,560 --> 00:30:19,320 and I have just escaped from the spooky forest. 666 00:30:19,320 --> 00:30:21,910 And I'd just like to state, like I said earlier, 667 00:30:21,910 --> 00:30:22,770 that I was right. 668 00:30:22,770 --> 00:30:25,710 There is, in fact, a monster in the woods that looks like wood 669 00:30:25,710 --> 00:30:27,190 and sounds like wood. 670 00:30:27,190 --> 00:30:27,690 What? 671 00:30:27,690 --> 00:30:28,268 That's a lie. 672 00:30:28,268 --> 00:30:29,560 You didn't believe that at all. 673 00:30:29,560 --> 00:30:30,730 He didn't believe me. 674 00:30:30,730 --> 00:30:33,990 But in my heroic foray into the spooky forest, I, Villager 675 00:30:33,990 --> 00:30:36,870 number nine, single handedly discovered the creature 676 00:30:36,870 --> 00:30:39,960 that I shall now name, The Crunching. 677 00:30:39,960 --> 00:30:41,440 It's called a Creaking. 678 00:30:41,440 --> 00:30:43,380 They literally just said its name. 679 00:30:43,380 --> 00:30:45,360 Maybe I should go into monster hunting. 680 00:30:45,360 --> 00:30:46,810 I'm clearly very good at it. 681 00:30:46,810 --> 00:30:49,980 Villager number nine, monster hunter. 682 00:30:49,980 --> 00:30:51,170 It's got a nice ring to it. 683 00:30:51,170 --> 00:30:52,970 Well, sorry to interrupt the show again. 684 00:30:52,970 --> 00:30:54,490 Now back to Minecraft Live. 685 00:30:57,720 --> 00:30:59,670 Stick around with us for the first ever 686 00:30:59,670 --> 00:31:02,530 playthrough of the pale garden in our aftershow, 687 00:31:02,530 --> 00:31:04,650 starting in just a few moments. 688 00:31:04,650 --> 00:31:08,070 Our developers will take us on a deeper dive through the new game 689 00:31:08,070 --> 00:31:11,500 drop as we bravely explore this new biome together. 690 00:31:11,500 --> 00:31:14,430 These new game drops can be played in betas and snapshots 691 00:31:14,430 --> 00:31:17,790 soon, and will release to everyone in the next few months. 692 00:31:17,790 --> 00:31:21,000 We hope you're as excited as us about everything happening 693 00:31:21,000 --> 00:31:22,440 in the world of Minecraft. 694 00:31:22,440 --> 00:31:26,200 Minecraft wouldn't be what it is today without all of you. 695 00:31:26,200 --> 00:31:29,746 From all of us at Mojang studios, a huge thank you. 696 00:31:31,529 --> 00:31:34,469 [WHIMSICAL MUSIC] 51090

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.