All language subtitles for 8. Balcony Area

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These are the user uploaded subtitles that are being translated: 1 00:00:08,720 --> 00:00:12,270 So in this one I'm just going to adjust the height of our walls here. 2 00:00:12,350 --> 00:00:16,360 And I'm also going to cut out the balcony area so let's get started. 3 00:00:17,120 --> 00:00:22,520 So the first thing I'm going to do is come over to my Lares tub and I'm going to switch back on the 4 00:00:22,520 --> 00:00:23,710 front elevation. 5 00:00:23,720 --> 00:00:29,690 So if I press one like I am in front of view I'm going to press Zed I'm bring up wireframe for select 6 00:00:29,690 --> 00:00:30,550 this wall here. 7 00:00:30,590 --> 00:00:36,170 You can see that it's currently too high so it's including the overall height of the roof. 8 00:00:36,170 --> 00:00:38,340 So what I want to do is just reduce these in height. 9 00:00:38,390 --> 00:00:42,060 So I'm going to press and hold them in the most part and come around here so you can see this press 10 00:00:42,210 --> 00:00:43,970 Zed and solid. 11 00:00:44,060 --> 00:00:48,380 My reply is here and these walls need to be reduced slightly. 12 00:00:48,440 --> 00:00:53,820 So I'm going to select this object and I'm going to come over to the Manipulate button select this. 13 00:00:53,980 --> 00:00:59,750 OK I'm going to press one again and press zed for wireframe I'm going to grab this arrow and drag it 14 00:00:59,750 --> 00:01:03,720 down to the base of the roof height which is just one here. 15 00:01:03,740 --> 00:01:04,270 OK. 16 00:01:04,370 --> 00:01:07,560 So that's what I need to do for the rest of these walls. 17 00:01:07,850 --> 00:01:14,330 So if I select each one I actually first off I'm going to just switch off these manipulators as I go 18 00:01:14,330 --> 00:01:14,960 along. 19 00:01:14,960 --> 00:01:16,580 So I'm going to select the next one. 20 00:01:17,000 --> 00:01:21,200 So I like to manipulate and actually I need to press treat for this one. 21 00:01:21,200 --> 00:01:22,090 It's inside view. 22 00:01:22,190 --> 00:01:27,220 So I'm going to grab this here and snap this to the base of the roof. 23 00:01:27,260 --> 00:01:33,740 So when I select the next line select manipulate I need to press one for this one and again drag this 24 00:01:33,740 --> 00:01:36,500 down to the base of the roof. 25 00:01:38,790 --> 00:01:40,570 Let's go switch some of these off. 26 00:01:40,700 --> 00:01:41,000 OK. 27 00:01:41,010 --> 00:01:46,660 So I'm going to select the next one switch on the Manipulate and drag this down. 28 00:01:54,470 --> 00:01:58,810 And again I need to come into view grab this and snap it down. 29 00:01:59,190 --> 00:02:01,130 OK I can switch these off. 30 00:02:01,150 --> 00:02:01,830 So that's what we want. 31 00:02:01,830 --> 00:02:07,450 We just want the same height for all of these objects and we're going to select a couple of these and 32 00:02:07,450 --> 00:02:14,830 make sure I can switch them off. 33 00:02:14,830 --> 00:02:19,270 OK so let's not look into but the other thing I want to do is create the balcony area. 34 00:02:19,270 --> 00:02:25,050 So if I press one again and zoom in we have a balcony height here represented by this wall. 35 00:02:25,090 --> 00:02:30,820 And what I'm going to do is cut out this whole area so to do that I'm going to press shift A and add 36 00:02:30,850 --> 00:02:31,770 a cube. 37 00:02:31,930 --> 00:02:39,600 I'm just going to drag this over here and drag it up zoomin going to snap it to sit on this level here. 38 00:02:39,650 --> 00:02:46,800 She said it's not shut down they're going to press S and skilless in the X and I just want to cover 39 00:02:46,800 --> 00:02:47,940 over the wall. 40 00:02:48,050 --> 00:02:48,580 OK. 41 00:02:48,600 --> 00:02:50,010 Just this section here. 42 00:02:50,220 --> 00:02:53,390 I'm going to press tree and just zoom out. 43 00:02:53,430 --> 00:02:55,250 And again we need to go to full length. 44 00:02:55,290 --> 00:02:56,770 So I'm going to press S and y. 45 00:02:56,850 --> 00:03:00,330 Skilless again just to cover this area here. 46 00:03:00,360 --> 00:03:03,570 I'm just going to center it up slightly something like this. 47 00:03:03,580 --> 00:03:04,050 OK. 48 00:03:04,200 --> 00:03:06,830 Compress that and come back to solid. 49 00:03:06,910 --> 00:03:09,180 I can come around here and you can just see what we've done there. 50 00:03:09,210 --> 00:03:14,400 So it's just really encapsulating the end wall that we wanted to subtract. 51 00:03:14,400 --> 00:03:17,600 Now what I'm going to do with this cube is just set it to a wireframe. 52 00:03:17,610 --> 00:03:23,940 So if I come over to the object tab here down here under maximum draw type I'm going to switch this 53 00:03:24,030 --> 00:03:26,040 from texture to where. 54 00:03:26,250 --> 00:03:28,720 So it's not so imposing in the scene. 55 00:03:28,730 --> 00:03:32,850 Deorbiting I want to do is name this so I'm going to come up to the outliner presta period. 56 00:03:33,030 --> 00:03:38,320 Just double click here and rename this to burqini Carter underscore one press enter. 57 00:03:38,400 --> 00:03:43,470 So if I come over to my transform options here on the properties shelf I'm going to apply the scale 58 00:03:43,470 --> 00:03:44,100 of this. 59 00:03:44,280 --> 00:03:47,730 I'm going to press control a and I'm going to choose a scale. 60 00:03:47,840 --> 00:03:53,520 OK so if I select my wall now and come over to the modifiers tab it's going to minimize this. 61 00:03:53,520 --> 00:04:00,220 I'm going to add a boolean modifier and I'm going to select our object which is but any color one. 62 00:04:00,950 --> 00:04:03,040 And I'm going to set this two difference. 63 00:04:03,170 --> 00:04:03,440 OK. 64 00:04:03,450 --> 00:04:09,150 And that just cuts the balcony area furrows similar to this object for the window. 65 00:04:09,360 --> 00:04:16,830 So what I'm going to do actually is select this shift D and X and I want to press 7 and I'm going to 66 00:04:16,830 --> 00:04:23,730 rotate this by 90 Scheller down slightly on the X and I can press g drag this over here. 67 00:04:23,880 --> 00:04:29,630 Maybe scale it up a little bit more on the X and press g x and SNOP it to this wall here. 68 00:04:29,640 --> 00:04:35,130 So this is going to be the beginning of the balcony and I can press one that's going to encapsulate 69 00:04:35,130 --> 00:04:36,370 the whole area there. 70 00:04:36,450 --> 00:04:43,680 I pressed the period key over here that's going to change just to underscore to press Enter press and 71 00:04:43,680 --> 00:04:48,090 hold the middle mouse button just come around to select the wall again and I'm going to add another 72 00:04:48,260 --> 00:04:54,810 boolean modifier and this time it's going to be about any color to set this two difference. 73 00:04:55,160 --> 00:04:57,070 OK and that looks pretty good. 74 00:05:00,580 --> 00:05:02,830 And I need to make a copy of this one. 75 00:05:02,870 --> 00:05:09,110 So I'm going to selected press 7 press shift d press Y and drag this back and slide it up and the center 76 00:05:09,110 --> 00:05:14,550 of that there or here and the outliner underscoring evidence to back any each or treat Precentor. 77 00:05:14,720 --> 00:05:20,810 And if I come back around here I can select the wall and I can add a boolean modifier and again pick 78 00:05:20,810 --> 00:05:23,850 my back any color or tree and switch it to difference. 79 00:05:23,940 --> 00:05:29,780 What I'm going to do is select these tree balcony cotters and I'm going to move them to the first floor. 80 00:05:29,780 --> 00:05:29,990 OK. 81 00:05:30,020 --> 00:05:34,660 So I switch off my front elevation going to press 1 OK. 82 00:05:34,760 --> 00:05:36,110 And just come around here. 83 00:05:36,270 --> 00:05:37,360 That looks pretty good. 84 00:05:37,550 --> 00:05:38,840 That's going to do it for this one.8221

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