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So in this one what I'm going to do is set up the add on Sun position and that just allows us to follow
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the path of the sun during the day as it travels around our house.
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OK.
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If I come into camera view you can quickly take a look.
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So you can see the shadow it casts at the different times of the day if we control this slider here.
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So very cool add on in Blender.
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So let's get started.
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So the first thing I want to do really is come out of camera view.
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So I'm just going to press zero and I want to find the light in the scene.
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OK so we have a lamp in here.
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So if I come over to the outliner and just come down through this I can find my lamp and if I come over
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to the top I can see that layer one is highlighted but it's switched off.
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So I'm going to switch on the visibility and just zoom out here.
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What I might do is with the lamps selected I'm just going to press delete and delete that.
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So that's gone.
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So what I want to do then zoom back in here I'm going to press shift A and longer lump.
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I'm going to add a sun lamp that gets added to the 3D cursor.
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So in the last tutorial we just quickly enabled the add on Sun position.
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So if I come up here and see a file user preferences this one here.
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So 3D view sun position enabled that save your settings is going to X that down.
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So this is a very useful add on in blender if you come over to the world settings and come down here
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to some position we can click Enable.
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All right.
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And that gives a couple of options.
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Now the one thing is there should be a map here with this but for some reason it doesn't show up when
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I open it.
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I just tried this up here and I have a look in here we can see that we have a map.
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We have a world map.
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According to the Blendr Wiki the maps should be down here underneath this.
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But for some reason it's it's not it's not a big deal.
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It's really just to get the coordinates quickly the latitude and longitude.
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But it's not it's not going to be a big deal and it's going to close up back down and switch off the
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map.
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So what we want to do really is use an object in this case we're going to use the sun object.
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So I'm just going to click use object and you can see straightaway that our sun has moved position so
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it would just zoom out here you can take a look and it's gone back to the center of the grid.
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So if I just press 7 it's off over here where as our house is at the cursor there.
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So the next thing I want to do is come over to distance and you can see it's 50 meters and that's just
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the rotation point of the sun so it's going to rotate from a pivot point of 50 meters away.
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And it's going to increase up to three kilometers is the maximum so I'm going to type in three just
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so you can see this a little better.
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And if I change the time of the day you can see that the sun is going to rotate.
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It's going to recollect every second and zoom out a little bit more and just increase the time.
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So from zero hours right around all day it's going to right click select everything in the scene in
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relation to the house and move the house to the center of the grid just so we can get to see this better.
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So what I'm going to do is come over to the Larry tab and I'm going to switch on all of these layers.
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So everything is on the scene.
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Zed ring wireframe and I'm going to press a once or twice and select everything and then I press shift
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as an cursor to center we can see where the center is from resume in here so I'm just going to zoom
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in.
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We can see that our houses here start small bunch of vertices and stuff there.
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So I'm just going to zoom in a little bit more I'm going to box select just to make sure everything
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is selected for boxlike a few times.
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OK.
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And I'm just going to press g I'm going to drag this over here towards the center of the grid as a couple
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of little dots down there I'm not sure what they are.
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They don't look important.
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So if I come over here I'm going to zoom in and I'm going to press g.
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And let's go to line this up.
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Roughly it doesn't have to be perfect writing.
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It's just it's in that vicinity.
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Like I said everything is moved here.
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The camera is moved in all our other cameras.
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So everything is here.
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OK.
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So we will press one for front view.
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And what I'm going to do is move this up so the mesh is sitting on the red line here.
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So I'm going to press g and Zed and just move that up or something like this.
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Again it's not too important.
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So I'd be happy enough with that.
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It's going to press me to de-select and compress.
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Zed a solid K I can zoom in over here.
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OK so our house is there somewhere.
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Do you want to do actually is to switch off now.
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The back up the templates and switch off these layers that you don't need a camera.
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The ground floor plan the elevations etc. for 5 or 10.
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So now if I press 7 I can come up here.
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I can actually press that and come up to wireframe and zoom out.
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And what I'm going to do again it's going to click in the time and you see the sun resets and now it's
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it's going to rotate around the house so slightly.
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So we can get the time of day.
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So it's going to right click.
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Now the other thing I want to do is get the latitude and longitude.
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So to do what I'm going to do is just open up the browser and I'm going to go to Google and I'm going
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to pick a location and it's actually similar to where I got the the original mesh from.
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So if I select this here you can see up here we get our coordinates.
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So I'm just going to copy this.
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So Control-C it's going to drag this over.
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And in the latitude I'm just going to control that and come back here.
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Get the second point of this.
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So it's going to be the negative seven point one one tree cetera et cetera.
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Control C and control V.
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And I'm also going to switch on daylight saving.
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It does make a big difference.
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Can also set the year so it's 2000 and 18 and today OK which is the 12th.
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So now if I press 0 is going to come back press Zad and come back to material maybe I can actually press
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that and come to rendered and I can come here to the time increase from 12 are going to be 1 o'clock
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here.
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It's going to turn down the strength here for this point five.
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And if I come to the sun and the settings here on this I can increase this maybe for the moment anyway
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I can increase this to two just so we can see the shadow a little bit better because I'm not actually
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getting this properly.
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So now I can come back to World.
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I'm just going to go forward maybe to 13 or 14.
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You can see the shadow then disappears around the house as the sun is coming around here.
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So it comes back down to maybe 10.
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You can see the shuttle grows as the sun goes back around that direction.
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So this is very cool.
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If you want to do some calculations on position of your house in relation to the sun during the day
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and that's just really the basic setup of it.
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It's a very cool feature and blender but I think for the moment that's going to do it for this one.11045
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