All language subtitles for 16. Tiding Up

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These are the user uploaded subtitles that are being translated: 1 00:00:08,540 --> 00:00:13,490 So in this one what I'm going to do is just make a couple of adjustments to the roof and add in a base 2 00:00:13,550 --> 00:00:17,600 foundation and just apply the modifiers for our balcony. 3 00:00:17,600 --> 00:00:18,810 So let's get started. 4 00:00:19,800 --> 00:00:26,910 So I'm going to come over to the layer tab and switch back on the roof layer and selected and tap into 5 00:00:27,110 --> 00:00:32,370 it more what I'd like to do is add two wedge loops here so I'm going to press control or and roll the 6 00:00:32,370 --> 00:00:40,310 mouse wheel and left click and right click and just zoom in here and press S and Zed and just skip list 7 00:00:40,310 --> 00:00:41,720 on the z axes. 8 00:00:42,120 --> 00:00:43,490 Maybe something like this. 9 00:00:43,800 --> 00:00:50,370 And I'm going to press e right click and I'm going to press S and just get this inwards ever so slightly. 10 00:00:50,370 --> 00:00:56,250 So if I press one and come around here and just take a look at the dept of this what I want to do then 11 00:00:56,280 --> 00:01:03,250 is select this entire edge here right around Savic personal all you can see that I've selected all of 12 00:01:03,250 --> 00:01:14,070 this and zoom in zoom back in and just press g z and just tapered off slightly left click OK. 13 00:01:14,120 --> 00:01:17,650 So I just want different materials to this area eventually. 14 00:01:17,820 --> 00:01:20,100 And I think that's all I'm going to do with the roof. 15 00:01:20,120 --> 00:01:25,220 So just back to object mode and the next thing I want to do is I'm just going to switch off the roof 16 00:01:25,220 --> 00:01:25,840 for a second. 17 00:01:25,860 --> 00:01:31,400 I'm going to switch on the ground floor plan and switch off the all the other layers actually and press 18 00:01:31,420 --> 00:01:33,040 7 just come over here. 19 00:01:33,110 --> 00:01:39,290 And if I select maybe maybe this section here we can tap into edit mode and we'll select this part here 20 00:01:39,440 --> 00:01:46,630 press shift D Just right click when I press e to extrude X and snap it to this corner here I'm going 21 00:01:46,630 --> 00:01:49,790 to press e y snap into this corner here. 22 00:01:50,000 --> 00:01:50,480 Left click. 23 00:01:50,490 --> 00:01:53,110 I'm going to zoom in just to make sure I have this in the right position. 24 00:01:53,330 --> 00:01:54,020 OK that's fine. 25 00:01:54,020 --> 00:02:00,260 I'm going to actually press Zed wireframe and you can see that Finder is going to come back out and 26 00:02:00,260 --> 00:02:01,610 we zoom in over here. 27 00:02:01,610 --> 00:02:05,420 I can press the X and SNOPT is up to here. 28 00:02:05,440 --> 00:02:11,750 Ken is going to zoom back out and I'm going to press control plus a few times select my four vertices 29 00:02:12,260 --> 00:02:16,900 I can press P to separate display selection tab back to object mode. 30 00:02:17,090 --> 00:02:22,660 And if I select this object then I might use just temporarily move it to layer 10 switch on and just 31 00:02:22,660 --> 00:02:24,020 switch off to ground floor. 32 00:02:24,170 --> 00:02:29,720 So with de-selected I'm going to tap into edit mode select these two Virts press F fill them and select 33 00:02:29,720 --> 00:02:33,170 these two also and press F number press 1. 34 00:02:33,190 --> 00:02:37,480 What I want to do is extrude this down into negative Zad by 200. 35 00:02:37,640 --> 00:02:42,040 So I'm going to press e and negative pointer tree and press enter. 36 00:02:42,110 --> 00:02:44,060 So I'm going to tab back to object mode. 37 00:02:44,140 --> 00:02:45,290 It's come back around here. 38 00:02:45,330 --> 00:02:48,470 I can switch back on my ground floor on my first floor. 39 00:02:48,530 --> 00:02:50,060 I'm going to bring back some chinning. 40 00:02:50,180 --> 00:02:53,670 I guess that's just really basic for the foundation of the house. 41 00:02:55,420 --> 00:03:00,490 And it's really just to fill up a couple of different gobstopper and Khaleesi then to add material to 42 00:03:00,490 --> 00:03:04,830 that detering I want to do if I press one and I'm going to switch back on the roof. 43 00:03:04,840 --> 00:03:08,660 Actually what I might do is actually move this object to the roof. 44 00:03:09,010 --> 00:03:11,120 And then I can just switch off layer 10. 45 00:03:11,340 --> 00:03:12,810 It's going to press and hold the middle mouse button. 46 00:03:12,850 --> 00:03:18,790 I need to come in to get it more because once or twice control and because the faces are actually pointing 47 00:03:18,790 --> 00:03:21,340 in the wrong direction and I'm going to come back here. 48 00:03:21,580 --> 00:03:21,890 OK. 49 00:03:21,940 --> 00:03:27,700 So I'm going to press one and I'm going to go ahead with this section I'm happy with the height of this 50 00:03:27,850 --> 00:03:30,810 small wall that's come around here and where the railing looks. 51 00:03:30,820 --> 00:03:36,550 So what I'm going to do is actually come over here and with this object selected I come over to my modifiers 52 00:03:36,550 --> 00:03:36,980 tab. 53 00:03:37,020 --> 00:03:41,540 I'm going to enable the modifiers for these tree objects here. 54 00:03:41,620 --> 00:03:48,060 So these guys that are cutting out the section if I select this section again what I can do just to 55 00:03:48,060 --> 00:03:53,620 double check that I have the right one selected I can switch off their visibility and you can see it's 56 00:03:53,890 --> 00:04:00,940 the top three in my stack here so I'm going to switch these back on and I'm going to apply each one 57 00:04:00,940 --> 00:04:02,230 of the top three. 58 00:04:02,230 --> 00:04:05,670 So one two and it's a boolean 1 1 and 2. 59 00:04:05,780 --> 00:04:11,980 I'm going to do then is select these objects which were cubes originally and I can actually just maybe 60 00:04:11,980 --> 00:04:12,600 move them. 61 00:04:12,610 --> 00:04:16,080 So with them selected I'm just going to come over here and move them to templates. 62 00:04:16,090 --> 00:04:17,640 It's not too important you could delete them. 63 00:04:17,680 --> 00:04:20,140 But I'm just going to leave them in case I need them again. 64 00:04:20,650 --> 00:04:20,980 OK. 65 00:04:20,980 --> 00:04:22,720 And that's going to do it for this one.6642

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