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These are the user uploaded subtitles that are being translated: 1 00:00:08,720 --> 00:00:15,630 So in this one what I'm going to do is use the Arki pack add on to add some elements to our scene. 2 00:00:15,650 --> 00:00:21,590 The first thing you need to do is run blender as an administrator and that needs to be done just to 3 00:00:21,590 --> 00:00:25,810 render all these small thumbnails for each of the individual elements. 4 00:00:25,810 --> 00:00:30,400 My take a couple of minutes just follow along with the instructions at the beginning of this lecture. 5 00:00:30,680 --> 00:00:31,160 OK. 6 00:00:31,250 --> 00:00:32,910 Otherwise let's get started. 7 00:00:34,110 --> 00:00:39,900 So I'm just going to drag this back down here and I'm going to press the middle mouse button just come 8 00:00:39,900 --> 00:00:44,640 around in the 3D view sort of come back over to the left or tab. 9 00:00:44,950 --> 00:00:47,790 I'm going to switch the visibility of this on and off. 10 00:00:47,790 --> 00:00:48,050 OK. 11 00:00:48,060 --> 00:00:50,040 So this is going to be my front elevation. 12 00:00:50,040 --> 00:00:57,750 So if I press B I'm going to box select all of this stuff here and come over to Lehre 8 which is empty. 13 00:00:57,750 --> 00:01:04,350 I'm going to rename this to front elevation press enter and I'm going to move the selected object to 14 00:01:04,350 --> 00:01:09,710 this lair and what I might do is just turn back on the ground floor plan for the moment. 15 00:01:09,740 --> 00:01:10,160 OK. 16 00:01:10,260 --> 00:01:15,960 So earlier on when we were setting up we enabled an add on called Arki PAC. 17 00:01:15,990 --> 00:01:23,480 So I'm going to come up here to file user preferences and in the Add-Ons tab is this one here. 18 00:01:23,670 --> 00:01:27,810 We actually enabled Arki mesh also under but very similar. 19 00:01:27,900 --> 00:01:30,660 But for this tutorial I'm going to be using Arki pack. 20 00:01:30,660 --> 00:01:31,510 OK. 21 00:01:31,680 --> 00:01:35,340 So just make sure you enable the add on there but checking this. 22 00:01:35,400 --> 00:01:38,790 And if I expand this we can take a look in here. 23 00:01:38,880 --> 00:01:44,370 So I'm going to leave this stuff as it is but for the material library and if I open up the browser 24 00:01:44,370 --> 00:01:46,350 here we can take a look at this. 25 00:01:46,470 --> 00:01:49,570 So in the Get up page it gives you the information on setting up. 26 00:01:49,600 --> 00:01:55,410 There's also a default materialize in the form of a blank file that you can download from the site if 27 00:01:55,410 --> 00:01:58,700 you want your objects to be added with default psycho's material. 28 00:01:58,740 --> 00:02:04,330 You can download that library save it to a location on your computer and it can to minimize this. 29 00:02:04,440 --> 00:02:06,960 In my case I have it saved. 30 00:02:07,030 --> 00:02:08,970 Pac underscore it's Matlab. 31 00:02:09,090 --> 00:02:14,820 I'm just going to click in here and Control-C dislocation and I can just move this out of the way and 32 00:02:14,830 --> 00:02:16,390 paste this in here. 33 00:02:16,710 --> 00:02:18,820 So control the press enter. 34 00:02:18,930 --> 00:02:23,000 OK and that's more or less I'm going to do with that so I can minimize this. 35 00:02:23,070 --> 00:02:27,810 Pack and click save user settings and I can text this down. 36 00:02:27,810 --> 00:02:32,370 Now one thing you will have to do is run Blendr as the administrator. 37 00:02:32,370 --> 00:02:36,350 OK so it's going to come up to tools to show you what you need to do. 38 00:02:36,360 --> 00:02:44,380 Actually I'm going to come down to the Create tab and come down here so I click this. 39 00:02:44,450 --> 00:02:46,010 Window presets. 40 00:02:46,410 --> 00:02:49,260 You can see that we get a whole lot of thumbnails. 41 00:02:49,380 --> 00:02:53,030 Now you need to render these basically first. 42 00:02:53,490 --> 00:03:00,070 And to do that you need to run blender as the as an administrator and then render these images in it. 43 00:03:00,120 --> 00:03:02,100 It's quite simple. 44 00:03:02,250 --> 00:03:09,030 So I was going to Xscape what you need to do is do a search in your search windows or I'm sure it's 45 00:03:09,030 --> 00:03:10,710 similar for an apple. 46 00:03:10,720 --> 00:03:12,510 You type in Blender. 47 00:03:12,720 --> 00:03:15,920 So save your work in Blender closet type in Blender. 48 00:03:16,050 --> 00:03:21,480 So if I type in blender and I right click you get to run as administrator. 49 00:03:21,540 --> 00:03:22,180 OK. 50 00:03:22,290 --> 00:03:28,010 That way when you come up here are two tools you can render preset tomes. 51 00:03:28,050 --> 00:03:28,550 OK. 52 00:03:28,560 --> 00:03:34,260 And that way it will render a preset Tom nails for each of the architectural elements. 53 00:03:34,260 --> 00:03:37,370 Now this might take a couple of minutes depending on your computer. 54 00:03:37,490 --> 00:03:43,080 What I'd recommend doing it because you're going to have a preview of the different objects and just 55 00:03:43,080 --> 00:03:47,910 before you do hit the render presets make sure that you have set cycles. 56 00:03:47,910 --> 00:03:50,970 I've found if it's not set the cycles it didn't render. 57 00:03:51,000 --> 00:03:53,550 So that's one little thing I noticed. 58 00:03:53,550 --> 00:03:57,160 Otherwise it renders pretty much without incident. 59 00:03:57,210 --> 00:04:02,770 So when you have that done can come up here to create this Arki pack. 60 00:04:02,770 --> 00:04:07,920 What I might do actually is grab it and just drag it up and place it up here. 61 00:04:08,020 --> 00:04:12,160 So we're not confused with the Harkee mesh so I'm going to place the wall in here. 62 00:04:12,190 --> 00:04:18,850 So if I select this outline to zoom in and tap into edit mode and it's going to select a space shift 63 00:04:18,910 --> 00:04:24,640 s and cursor to selected it is just a placement point for this first wall it's going to come back to 64 00:04:24,640 --> 00:04:25,790 object mode. 65 00:04:25,840 --> 00:04:31,660 So this is not too important really just looking for an insertion point on the same plane on the z axis. 66 00:04:31,960 --> 00:04:37,370 So I'm going to come up to the Arki pack on and just hit war and that gives me a wall here. 67 00:04:38,720 --> 00:04:43,690 Currently with the size of two meters by 20 centimeters. 68 00:04:43,790 --> 00:04:49,130 So what I'm going to do is just come over to the properties shelf here and I'm going to increase the 69 00:04:49,130 --> 00:04:51,000 with to 30 centimeters. 70 00:04:51,030 --> 00:05:00,700 So 3 0 see and press enter and the good thing about this is if I press g x I can snap to her outline 71 00:05:01,170 --> 00:05:05,300 case I'm going to ask G why and just snap it up and begin that there. 72 00:05:05,530 --> 00:05:07,420 And the other cool feature about this. 73 00:05:07,530 --> 00:05:09,960 So I want to make this wall the length of our outline. 74 00:05:09,970 --> 00:05:17,240 I can just grab this arrow here and drag it so left click drag I'm going to snap it to that Linter OK 75 00:05:17,330 --> 00:05:20,130 so it's kind of a fast way of adding walls. 76 00:05:20,140 --> 00:05:25,200 So I'm just going to click this up to two and I'm going to do something similar. 77 00:05:25,210 --> 00:05:30,130 Just grab this left click drag it up and snap it to the unprimed up here. 78 00:05:31,720 --> 00:05:37,310 And then again I can increase the number and just repeat the process. 79 00:05:37,480 --> 00:05:41,500 So then we can just put a checkmark in close and close that for us. 80 00:05:42,440 --> 00:05:42,820 OK. 81 00:05:42,940 --> 00:05:44,460 So that looks pretty good. 82 00:05:44,800 --> 00:05:50,440 And the wall is actually two point seven which I think is what I wanted but it's not too important. 83 00:05:50,440 --> 00:05:52,590 We can adjust any of these settings. 84 00:05:52,750 --> 00:06:01,940 OK I'm going to come back to layers and just switch on my front elevation so I can press 1 and you can 85 00:06:01,940 --> 00:06:07,430 see from this view that we get our heights and we can make adjustments as we wish. 86 00:06:07,520 --> 00:06:10,640 OK but I think at the moment I might just leave it here. 87 00:06:10,700 --> 00:06:16,880 So hopefully you get your toenails rendered and you can check them if you come up and then to create 88 00:06:17,920 --> 00:06:21,040 and I just hit the shore stairs pre-sets. 89 00:06:21,230 --> 00:06:23,390 So you're going to get just small toenails. 90 00:06:23,390 --> 00:06:26,020 Show you what kind of an element you're going to add. 91 00:06:26,030 --> 00:06:26,420 OK. 92 00:06:26,450 --> 00:06:27,970 So just try and get that done. 93 00:06:28,100 --> 00:06:28,470 OK. 94 00:06:28,490 --> 00:06:30,750 But otherwise that's going to do it for this one.9300

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