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Hey, everyone, so in this video, I'm going to be doing the inspiration assignment, you guys can
draw along with me or even draw something different, I'm just be drawing an anime eye in this video.
So let's get started.
I can see this is really new setup and does not look purple this time anyways.
Yeah, there will be times where I would have a look purple because of the lighting.
But anyways, let's get started.
So the eye is generally not very hard, as you guys might think.
It's hard at first, especially when you don't know what you're doing, obviously.
So here are some common mistakes before I get onto had actually drawn I.
So what a lot of people do the mistakes.
A lot of people do that I see and I myself have done before is they just draw.
I like this one line.
I like that eyelashes and and then.
And then you have you highlight you have your you have your eyeball and then you kind of just wondering
what's wrong with this, you know, and that's actually not this is really common.
And that's because we don't really understand thickness and dynamic shapes very well.
So I'm going to show you how to turn this into something more nicely done.
So let's go ahead and just put that to the side and I'm going to just compare it.
So when it comes to joint, actually, I want it depends on your drawing of your personality, of the
character that you're trying to do.
It also depends on the shape.
So I'm going to be doing the classic round.
I just because I did a classic round out here and we'll just get started.
So when it comes to a classic round eye, you want to make sure that your eye line has thickness.
So first, you want to first draw out your guideline first, you know, start high up first here and
then as it gets lower.
It gets lower, you want it to curve downward and can more go to more circular shape.
This is just the base, so we're not done here yet.
Now we're going to ask thickness.
So when it comes to the thickness area here, a lot of the time, if phrase at the beginning.
And as it gets lower and lower, it starts getting thicker and thicker until it kind of reaches this
kind, thick point here.
And if you want, you can even add some frame lines over here, and these are just simply for a more
dynamic feel, you don't want to just have our uniform shaped like this.
You want to have kind of of dynamic feel to it.
You want to have a bit of a big, medium and small shapes and notice the taper at the end here.
And notice also how I did like a little shell of a drawing, you know, rather than just go straight
into shading to make it easier for you guys.
I made it so that you guys can easily shade this in and already have your work done for you.
In fact, I'm actually going to curve this a little bit more and erase the inner part here.
So I'm taking my needed eraser.
This is something that is really, really nice to have because look at this race.
It doesn't leave any pencil shavings at all whatsoever.
So you kind of just can tap it out or whatever.
Noninvasive shavings.
Really, really nice.
So you want to taper this towards the end?
There someone's we had that done, we can go ahead and draw in our people or eyeball and eyeballs,
usually you don't want them to go way too long down like, you know, all the way down here.
You want them to go just, you know, just kind of towards the end where this starts coming together.
So and usually when I draw on, I like to kind of leave the top or just a little bit open just so that
it looks more alive.
And I don't want to overfill.
My either.
I just kind of like to make sure that maybe this is more like a 70 or 80 percent film, which looks
more like a 90 percent film, and then the whites can be more like.
A, you know, 10 percent white, 90 percent eyeball, and the reason why I do this ratio is because
it looks more cutesy, especially if we're a classic round.
I like this.
And here we can add the eyelashes towards the edge here, so it kind of connects between the two.
By the way, I see a lot of people also adding like lines down here as to show the whites don't do that
because that gives a very, very strong border.
And it's like kind of like a statement.
So you don't want to do that.
I'm actually going to make this a little bit smaller just so it's not overfilling everything.
I'm going to go ahead any race.
What I did hear.
It's OK to make mistakes, you know, that stuff happens all the time.
So notice how my pupils also kind of going off just in motion, it's not all all around round, you
know, something like it's not all always around like this.
It's more going like an oval shape.
So stick just then like so and that kind of gives a more cutesy, cutesy feel as well.
Now, let's add island and the island is really important because it kind of shows that, you know,
there's like a bit of a lid on top and we have that as well, of course.
I mean, for Asians, we have more of a monolith.
We don't have a lid, but a lot of people get surgery for that to get a double lid just to make the
eyes look a little bit more open and alive and cute.
A lot of Westerners have or foreigners have sorry, foreigners, Westerners, European, American,
whatever.
We and even other other ethnicities usually have a eyelid.
And of course, it all comes at different sizes.
But anyways, I digress.
Then we add some eyelashes.
I like to add Eilish sort of like a small one here and a bigger one towards the the tapering point.
And this can kind of as a third eye lash, so then what I can do is I can actually just say this in
No.
You know, you guys don't have to really do too much other than just shaded in however you like, I
prefer if you guys shade, you know, kind of going along the grain along the grain, don't go against
the grain because then that would be a little bit weird if you, you know, can just put your stroke's
more towards the inner like just kind of more towards how the eye is going.
It looks a lot better and more smooth.
I notice I'm kind of doing this in small increments, I'm not just scribbling everywhere, I'm just
doing increments because there is usually a nicer and steadier way to fill things in in an even way.
So now we have our eye, as you can see, much different compared to the old one.
Let's add an eyebrow.
Eyebrows aren't too high up here, like off the screen.
That's not too high up here.
It's more closer.
It's more like to here.
And because if you look at your own eye and you look at the measurement between your eye and your eyebrow,
it's actually a lot closer.
So I like to make my eyebrows kind of stick in the front and then gradually make them thinner.
At the end.
So now let's go ahead and shade this let me zoom out just a little bit upset that zooming in there.
Let me see that a little bit.
Now, I'm going to be drawing in our highlight, and this depends on what the light is.
But I'm just going to say, this is a frontal lighting, frontal top lighting.
We have our our people down here.
And the reason why I'm not feeling this all in like this is because I'm going to shade this in later.
So I'm just kind of putting this as an indication then towards the top, preferably in a similar direction,
make sure that the top is the darkest.
Because that's where the shadow of the eye is, you know, kind of like your eyelids casting a shadow
on top.
Of your.
On top of your eye or people, and it kind of creates this nice little gradient, if you're if your
character's eye color is a lot darker, then just make it a lot darker, but still leave a little bit
of light towards the end.
Notice how making gradient and as it approaches a lower field or a kind of like a more the middle part,
I go later and later and later.
Notice how I'm kind of making these, you know, similar strokes, so it gives in a more even distribution
of lines rather than just kind of scribbling everywhere.
People will generally be a lot darker as well, so that doesn't need much of a gradient.
So look how nice that gradient feels.
And this works the same for digital art as well, although digital is a lot easier just because you
can kind of undo.
And here, I like to add some highlights on the bottom.
I don't want I don't like to overdo it, because then it feels kind of fake, so then we have these
little if you notice, if you have more blue eyes, you have like these kind of lines in between your
eyes that you have.
I don't know what they're called.
They're kind of like this really cool texture.
But anyways, I just want to add that in there as well.
And that can just be know some nice little hatching here and there.
Can darken the edges here, we can even add some shading.
Towards the bottom as well, just to kind of give us some nice depth, you don't have to do this with
kind of optional.
In fact, I'm going to make this part darker here.
And that's pretty much it, you know, after that, you've created a nice little enemy, I let me know
if guys or what you guys think and see how this turned out for you, if this actually made you understand
how to draw enemy eyes better.
And yet, anyways, I'll see you guys in action by.
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