All language subtitles for 011 How to Use References when Drawing_en[UdemyIran.Com]

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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:01,850 --> 00:00:07,120 In this lesson we're going to deal with and talk about how to use reference. 2 00:00:07,170 --> 00:00:07,620 Right. 3 00:00:07,620 --> 00:00:09,270 It's very contentious. 4 00:00:09,270 --> 00:00:11,070 Some people feel it's cheating. 5 00:00:11,070 --> 00:00:16,470 We're going to talk about these topics and also really cover in depth what it means to use reference. 6 00:00:16,920 --> 00:00:20,650 And we're going to talk about it in two ways. We're going to talk about it in terms of design. 7 00:00:20,700 --> 00:00:24,960 And then we'll talk about it in terms of study or learning. 8 00:00:25,070 --> 00:00:28,080 So let's first talk about study and learning first. 9 00:00:28,100 --> 00:00:28,830 Right. 10 00:00:29,180 --> 00:00:36,320 When we talk about using reference in terms of studying or learning, usually that involves copying and observing 11 00:00:36,710 --> 00:00:39,370 right, copying and observing. 12 00:00:39,620 --> 00:00:43,760 And what we're doing is, we're look at the reference, and here I have this reference image of this girl in 13 00:00:43,760 --> 00:00:49,940 class. And we will really just perhaps let's say we want to learn about values, or we want to learn about 14 00:00:49,940 --> 00:00:53,730 lighting or we want to learn just about the structure, or the composition of the shot. 15 00:00:53,780 --> 00:00:57,730 We would then copy the entire piece exactly as it is. 16 00:00:57,740 --> 00:01:04,040 And as you know this will then fall into observational art. And what we can do by copying is 17 00:01:04,340 --> 00:01:09,940 we will learn certain elements of the structure, certain elements of the anatomy. 18 00:01:09,980 --> 00:01:15,140 We can look at the anatomy, copy the anatomy shapes, and kind of commit to memory these things that 19 00:01:15,140 --> 00:01:17,780 we're learning by copying and observing. 20 00:01:17,990 --> 00:01:23,220 So we can use reference for studying and learning. 21 00:01:23,270 --> 00:01:23,900 Right. 22 00:01:24,260 --> 00:01:26,340 But we don't want to use reference. 23 00:01:26,420 --> 00:01:26,680 Right. 24 00:01:26,690 --> 00:01:30,610 We definitely don't want to use reference to be the artwork. 25 00:01:30,610 --> 00:01:31,690 Right. 26 00:01:32,030 --> 00:01:40,520 The artwork or the basis of the artwork. Where someone can tell that we used, that we really 27 00:01:40,520 --> 00:01:44,120 just painted over a photo, or drew, or traced or something like that. 28 00:01:44,420 --> 00:01:46,550 And these are things we don't want to do. 29 00:01:46,550 --> 00:01:49,880 This is not how we use reference, Tracing as well. 30 00:01:49,880 --> 00:01:52,070 This is not how we use reference. 31 00:01:52,510 --> 00:01:54,730 OK so these are things we don't want to do. 32 00:01:54,940 --> 00:01:57,360 That's not a good use of reference. 33 00:01:57,440 --> 00:02:03,380 So when we're using reference in terms of studying and learning, we're using it, we're using it to copy 34 00:02:03,380 --> 00:02:07,970 it, to learn something about the reference, or the object in the reference image. 35 00:02:08,150 --> 00:02:13,050 And we're also using it to learn to see see better, to observe better, to make notes, to learn. 36 00:02:13,100 --> 00:02:16,250 And so then copying is fine when you're using it for studying learning. 37 00:02:16,250 --> 00:02:21,650 It's not fine to present it as artwork, the basis of an artwork or even tracing of it, right, which is basically 38 00:02:21,650 --> 00:02:23,570 the base of an artwork or using as an artwork. 39 00:02:23,570 --> 00:02:29,770 But anyway, so when we're using reference for studying and learning we can observe these various things 40 00:02:29,780 --> 00:02:30,100 right. 41 00:02:30,110 --> 00:02:35,720 And particularly you will use a lot of reference in terms of gesture drawing, in terms of drawing anatomy 42 00:02:35,720 --> 00:02:41,110 and learning to draw anatomical elements, musculature, skeletal system and so on. 43 00:02:41,240 --> 00:02:47,450 And we will literally just copy the reference and do a million different versions of similar references 44 00:02:47,450 --> 00:02:52,800 and different camera angles, so that we can learn the structure of that anatomical thing. 45 00:02:53,060 --> 00:02:58,350 But the primary way that we actually use reference is for design. 46 00:02:58,490 --> 00:03:03,260 And when you're referencing design, it's a completely different way of looking at the reference. 47 00:03:03,260 --> 00:03:08,510 No longer are we concerned with copying what we see, but rather we're looking at things in fundamental 48 00:03:08,510 --> 00:03:09,850 and structural ways. 49 00:03:09,920 --> 00:03:15,740 For example, off the top of my head, we could reference from this image the colors. They're very pastel like 50 00:03:15,740 --> 00:03:21,800 and light, this sort of light kind of salmon color here of the book, kind of matches very well with this 51 00:03:21,800 --> 00:03:23,920 light minty green color. 52 00:03:24,020 --> 00:03:28,490 So we could reference the colors and say "Well you know in that reference image, I really like the color. 53 00:03:28,490 --> 00:03:34,160 I want to reference the color." We could reference her expression, for example. 54 00:03:34,160 --> 00:03:34,700 Right. 55 00:03:34,910 --> 00:03:40,520 And so we're not going to copy this exact expression on our drawing, in this exact pose. 56 00:03:40,520 --> 00:03:44,870 We can just kind of reference her expression and say "OK she's kind of got a cheery smile, an interested 57 00:03:44,870 --> 00:03:49,550 smile and her one eyebrow is down and the other ones up, and we can kind of replicate those things in our work. 58 00:03:49,670 --> 00:03:51,820 But we're not copying, we're referencing right. 59 00:03:51,830 --> 00:03:54,220 We're borrowing if you wish, from the piece. 60 00:03:54,380 --> 00:03:57,640 You could certainly reference the pose, right. 61 00:03:59,470 --> 00:04:06,340 Reference the pose, and by referencing the pose maybe your character is tired after a hard day at college 62 00:04:06,340 --> 00:04:12,690 or university or school, and you're really just borrowing the structure of the hand under the chin and 63 00:04:12,730 --> 00:04:16,399 the arm on the torso at this angle, and maybe the arm on the desk. 64 00:04:16,630 --> 00:04:21,550 So you could reference the pose. You could reference the composition. You may just like the whole composition 65 00:04:21,550 --> 00:04:23,050 of this lady in the background. 66 00:04:23,110 --> 00:04:28,270 And another lady there, and then the main character here, and just the whole general composition of everything. 67 00:04:28,390 --> 00:04:35,530 So you can reference the composition, And depending on what you're drawing, if you're drawing mechanical 68 00:04:35,530 --> 00:04:41,820 objects, or man made objects you could reference mechanical operation you could reference design choice, 69 00:04:41,830 --> 00:04:47,590 you could referenced so many elements, so many theoretical elements, that you could arguably reference 70 00:04:47,830 --> 00:04:49,130 when you're painting. 71 00:04:49,270 --> 00:04:56,110 And so you can reference values, that is the bright and dark values on the piece, you could reference 72 00:04:56,150 --> 00:04:59,070 the the camera lens if you wish. 73 00:04:59,150 --> 00:05:05,230 Camera lens, so here is using a very low f stop lens to get that nice background blur and sharp forground. 74 00:05:05,320 --> 00:05:10,840 And so this is what really, when we talk about reference, most of the time is what we're talking about 75 00:05:10,930 --> 00:05:13,780 when we're doing creative work or imaginative work. 76 00:05:13,780 --> 00:05:21,100 And so referencing for design falls solidly in imaginative creative work, and referencing the study and 77 00:05:21,100 --> 00:05:28,210 learning is really on that observational art side of things. where we're observing to learn, to study, 78 00:05:28,360 --> 00:05:34,450 to grow, in our understanding of the world and of how light works, and of how anatomy works, and so 79 00:05:34,450 --> 00:05:39,490 on and so forth. And when we're referencing design, we're borrowing elements that we appreciate that we like and 80 00:05:39,490 --> 00:05:42,260 we may mix with other elements and throw in our own designs. 81 00:05:42,260 --> 00:05:47,250 And when you're referencing for design, generally speaking and hopefully that should be the case, 82 00:05:47,350 --> 00:05:54,490 nine point nine times out of ten, if not 10 out of 10 times, your your work looks nothing like the work 83 00:05:54,490 --> 00:05:59,290 you've referenced from. Or the pieces that you're using for reference, the multiple photos of objects 84 00:05:59,290 --> 00:06:03,760 or trees or backgrounds or what have you, because you're referencing design elements you're not referencing 85 00:06:03,970 --> 00:06:06,020 the actual image itself. 86 00:06:06,370 --> 00:06:10,620 And so that really sums up this lesson on how to use reference. 87 00:06:10,720 --> 00:06:12,280 And I think that's about it. 88 00:06:12,280 --> 00:06:13,030 Let's move on. 9602

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