All language subtitles for 006 Drawing Line Weights_en[UdemyIran.Com]

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranî)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian Download
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:02,240 --> 00:00:05,060 Welcome to the lesson on line weights. 2 00:00:05,060 --> 00:00:10,460 And in this lesson we're going to learn and understand more about why we need to line weight, why we should 3 00:00:10,460 --> 00:00:15,440 line weight, what line weights are, and where line weighting comes from; the concept of line weighting. 4 00:00:15,710 --> 00:00:22,200 So the first thing that I want to teach you about, is something called, atmospheric perspective. 5 00:00:22,410 --> 00:00:22,970 Right. 6 00:00:22,970 --> 00:00:25,570 And the concept is pretty straightforward. 7 00:00:25,940 --> 00:00:32,060 Basically, in the real world, air builds up between two objects, right. 8 00:00:32,090 --> 00:00:37,190 So there's just like a bunch of air between the two objects, and this happens to varying degrees, obviously 9 00:00:37,190 --> 00:00:38,560 when things are very close to us. 10 00:00:38,570 --> 00:00:41,270 There is air there but the build up is not much. 11 00:00:41,270 --> 00:00:45,150 And the further back things go things tend to build up a little bit more. 12 00:00:45,790 --> 00:00:50,800 And when the air builds up, its tends to lighten the values, 13 00:00:50,810 --> 00:00:57,260 that is the brightness of the darkness of the object, as it goes further back in the distance. And you 14 00:00:57,260 --> 00:01:02,480 see this when you're looking out on top, when you're standing on top of a mountain you're looking 15 00:01:02,480 --> 00:01:07,970 out on a city, and you see you know that the further back things go, you can kind of see that atmosphere 16 00:01:07,970 --> 00:01:15,680 you can kind of see that air, and that that perception of that air buildup helps you gauge the distance 17 00:01:15,830 --> 00:01:19,560 back that those objects, are because the further back they go, the lighter they get. 18 00:01:19,700 --> 00:01:25,040 And conversely, the closer things come to us, the darker they get, right. 19 00:01:25,040 --> 00:01:26,530 The more contrasting they get. 20 00:01:26,530 --> 00:01:32,120 And you could also say the more detailed they get, because they're not being blurred out by the 21 00:01:32,180 --> 00:01:34,400 air in between the objects. 22 00:01:34,400 --> 00:01:35,090 All right. 23 00:01:35,090 --> 00:01:39,640 So in a nutshell that is atmospheric perspective. Let's call this one "close." 24 00:01:39,740 --> 00:01:45,710 This one "far". And then just to kind of push the point, the far object would be somewhat lighter. 25 00:01:45,710 --> 00:01:51,410 All right. So the air kind of holds up. And that is what atmospheric perspective is. 26 00:01:51,410 --> 00:01:52,610 I see I forgot the "c" here. 27 00:01:52,630 --> 00:01:58,430 "Atmospheric perspective" Closer objects are darker, further away objects 28 00:01:58,430 --> 00:02:06,110 are lighter, and we're going to use atmospheric perspective to inform how we come to understand line 29 00:02:06,110 --> 00:02:06,880 weighting. 30 00:02:06,880 --> 00:02:07,460 Right. 31 00:02:07,710 --> 00:02:13,190 So line waiting isn't just something that we want to use in an inking stage. 32 00:02:13,190 --> 00:02:15,740 We want to try and implement line weighting all the time. 33 00:02:15,740 --> 00:02:17,100 So let's talk about line weights 34 00:02:19,590 --> 00:02:24,210 Line weights or line weighting. 35 00:02:24,260 --> 00:02:27,160 Right. 36 00:02:27,980 --> 00:02:35,560 So far we've learned about a few techniques for achieving a 3D look, right. 37 00:02:35,570 --> 00:02:40,350 And one of those techniques is drawing through, right, we want to draw through objects. 38 00:02:40,580 --> 00:02:49,160 we want to imagine the other side of them. And the other technique that we've learned is overlapping 39 00:02:49,160 --> 00:02:49,940 lines, right. 40 00:02:49,940 --> 00:02:59,150 So even in 3D shapes or 2D shapes, when we start overlapping lines, we can achieve a sense of depth, 41 00:03:00,620 --> 00:03:02,990 And what line waiting does in many respects, 42 00:03:02,990 --> 00:03:11,430 Is it enhances the overlaps, and it introduces atmospheric perspective into the piece. 43 00:03:12,290 --> 00:03:22,690 So line weights really are degrees of weighting of the lines, so thicker lines come forward, and thinner 44 00:03:22,690 --> 00:03:24,820 lines recede. 45 00:03:25,760 --> 00:03:28,430 OK, so thicker lines come forward 46 00:03:31,100 --> 00:03:35,840 and thinner lines recede back into the distance. 47 00:03:36,050 --> 00:03:38,060 Pretty straightforward concept. 48 00:03:38,060 --> 00:03:46,570 I think, right? And so when we're drawing something in the foreground, and we have an object in the background, 49 00:03:48,010 --> 00:03:52,990 what we can do, apart from the overlaps, apart from drawing through the forms to help us imagine the forms 50 00:03:53,260 --> 00:04:00,640 and the structures, is that we can weight the lines where they overlap on the foreground object; make them 51 00:04:00,640 --> 00:04:09,890 thicker or make them darker, to reinforce that this object is in front of the object behind it. 52 00:04:10,170 --> 00:04:16,810 What we can do is we can even darken just slightly the origin of the background points line to, 53 00:04:16,810 --> 00:04:21,279 hint at a bit of a little bit of a shadow that's happening there from the overlap. 54 00:04:21,700 --> 00:04:22,650 OK. 55 00:04:23,080 --> 00:04:30,040 So the basic rule really is that, if an objects in front, it should have slightly thicker lines than the 56 00:04:30,040 --> 00:04:31,510 object behind it. 57 00:04:31,660 --> 00:04:37,480 So for example, an arm crossing over chest even in a rough view like this, here is the arm crossing over the 58 00:04:37,480 --> 00:04:49,660 chest. This arm would be thicker lined and have a thicker weighting to it in general then the lines that 59 00:04:49,660 --> 00:04:55,550 it's covering. For example there are some shirt lines here that would be lighter etc.. 60 00:04:55,630 --> 00:05:04,450 Now another tip for this as well, is to keep inner details for the smaller shapes, the details things 61 00:05:04,450 --> 00:05:10,360 like shirts, and buttons, and creases, and folds, and things, inner details- usually keep them at thinner 62 00:05:10,390 --> 00:05:17,100 lines and keep the bigger shapes the bigger forms having thicker darker lines. 63 00:05:17,140 --> 00:05:23,800 But nevertheless, the fundamentals of line weights really are that foreground objects have darker thicker 64 00:05:23,800 --> 00:05:27,280 lines, and background objects have thinner, lighter lines. 65 00:05:27,280 --> 00:05:31,690 Now I don't only just have this theory for, you I want to show you an example. 66 00:05:32,110 --> 00:05:35,130 This is an Orc piece that I've done. 67 00:05:35,740 --> 00:05:41,270 And here you can see a multitude of varying line weights in the piece. 68 00:05:41,510 --> 00:05:45,540 Let me get a red pencil here. 69 00:05:45,550 --> 00:05:50,800 Let's deep dive this, the line weights a little bit. 70 00:05:50,800 --> 00:06:01,990 So here we can see inner details, like those little tattoo marks, the little hairs on his chin, and the muscular 71 00:06:01,990 --> 00:06:09,520 lines of the sternocleidomastoids there, and many inner details have quite thin lines, and also quite 72 00:06:09,730 --> 00:06:10,760 light lines. 73 00:06:10,780 --> 00:06:11,680 Right. 74 00:06:12,100 --> 00:06:18,520 And then the bigger object, such as his head, for example which is overlapping his neck, you can see that 75 00:06:18,520 --> 00:06:26,340 there is a thicker line weighting applied just in general, as these elements overlap. 76 00:06:26,340 --> 00:06:26,760 Right. 77 00:06:26,770 --> 00:06:33,520 Overlap the objects behind them, thinner lines in the background elements, thicker lines in the foreground 78 00:06:33,520 --> 00:06:41,050 elements. Another point as well is that foreground objects generally being darker means you can use 79 00:06:41,050 --> 00:06:45,820 darker lines in the foreground objects and you can press lightly on your pencil to get thinner and a 80 00:06:45,820 --> 00:06:48,000 lighter lines in the background objects. 81 00:06:48,070 --> 00:06:54,700 So here you can see how, even though this line is thin over here it kind of tapers off and goes pretty 82 00:06:54,700 --> 00:06:57,190 light as it comes to the edge here. 83 00:06:57,580 --> 00:06:59,860 I mean that's not a general rule but things get lighter as they go to the right. 84 00:06:59,860 --> 00:07:00,200 . 85 00:07:00,220 --> 00:07:06,280 But I'm just acknowledging that there is kind of a more lightness here. And that's basically also really 86 00:07:06,280 --> 00:07:11,440 just implying detail to the viewer. This isn't a main focal point of the piece. Just let it be light, let 87 00:07:11,440 --> 00:07:11,840 it be thin. 88 00:07:11,860 --> 00:07:14,610 It's a little bit loose but it's OK. 89 00:07:15,370 --> 00:07:22,810 And here as we have the hand coming into the foreground, that's holding the sword over here, that the line 90 00:07:22,900 --> 00:07:29,330 weight is emphasized as we move around this particular form. 91 00:07:29,350 --> 00:07:29,670 Right. 92 00:07:29,680 --> 00:07:36,040 And so its whole edge is kind of made thicker and made darker to help the viewer realize and understand 93 00:07:36,040 --> 00:07:40,500 that this is in front and the other objects are behind to add depth. 94 00:07:40,540 --> 00:07:46,980 Line waiting also adds a very nice sense of character to the piece. 95 00:07:47,080 --> 00:07:53,260 It makes the piece look quite professional, makes the piece look quite slick, and so you want to always 96 00:07:53,260 --> 00:07:59,530 be trying to engineer line weights, stacking the theories on top of each other, stacking form with line 97 00:07:59,530 --> 00:08:00,370 overlaps. 98 00:08:00,460 --> 00:08:05,230 So drawing through, making sure you've got line overlaps, and in making sure your line weights are reading: 99 00:08:05,470 --> 00:08:10,840 that foreground objects have thicker lines that background objects have thinner lines and then remembering 100 00:08:10,840 --> 00:08:16,810 always also to draw loosely, so that you get these nice tapers at the ends of your lines and that 101 00:08:16,870 --> 00:08:20,930 lines are looking natural and they have directionality to them. 102 00:08:21,280 --> 00:08:22,040 All right. 103 00:08:22,120 --> 00:08:24,310 That is the end of the lesson on line weights. 10963

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.