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Welcome to the lesson on line weights.
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And in this lesson we're going to learn and understand more about why we need to line weight, why we should
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line weight, what line weights are, and where line weighting comes from; the concept of line weighting.
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So the first thing that I want to teach you about, is something called, atmospheric perspective.
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Right.
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And the concept is pretty straightforward.
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Basically, in the real world, air builds up between two objects, right.
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So there's just like a bunch of air between the two objects, and this happens to varying degrees, obviously
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when things are very close to us.
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There is air there but the build up is not much.
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And the further back things go things tend to build up a little bit more.
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And when the air builds up, its tends to lighten the values,
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that is the brightness of the darkness of the object, as it goes further back in the distance. And you
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see this when you're looking out on top, when you're standing on top of a mountain you're looking
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out on a city, and you see you know that the further back things go, you can kind of see that atmosphere
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you can kind of see that air, and that that perception of that air buildup helps you gauge the distance
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back that those objects, are because the further back they go, the lighter they get.
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And conversely, the closer things come to us, the darker they get, right.
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The more contrasting they get.
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And you could also say the more detailed they get, because they're not being blurred out by the
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air in between the objects.
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All right.
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So in a nutshell that is atmospheric perspective. Let's call this one "close."
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This one "far". And then just to kind of push the point, the far object would be somewhat lighter.
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All right. So the air kind of holds up. And that is what atmospheric perspective is.
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I see I forgot the "c" here.
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"Atmospheric perspective" Closer objects are darker, further away objects
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are lighter, and we're going to use atmospheric perspective to inform how we come to understand line
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weighting.
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Right.
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So line waiting isn't just something that we want to use in an inking stage.
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We want to try and implement line weighting all the time.
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So let's talk about line weights
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Line weights or line weighting.
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Right.
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So far we've learned about a few techniques for achieving a 3D look, right.
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And one of those techniques is drawing through, right, we want to draw through objects.
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we want to imagine the other side of them. And the other technique that we've learned is overlapping
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lines, right.
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So even in 3D shapes or 2D shapes, when we start overlapping lines, we can achieve a sense of depth,
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And what line waiting does in many respects,
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Is it enhances the overlaps, and it introduces atmospheric perspective into the piece.
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So line weights really are degrees of weighting of the lines, so thicker lines come forward, and thinner
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lines recede.
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OK, so thicker lines come forward
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and thinner lines recede back into the distance.
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Pretty straightforward concept.
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I think, right? And so when we're drawing something in the foreground, and we have an object in the background,
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what we can do, apart from the overlaps, apart from drawing through the forms to help us imagine the forms
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and the structures, is that we can weight the lines where they overlap on the foreground object; make them
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thicker or make them darker, to reinforce that this object is in front of the object behind it.
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What we can do is we can even darken just slightly the origin of the background points line to,
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hint at a bit of a little bit of a shadow that's happening there from the overlap.
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OK.
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So the basic rule really is that, if an objects in front, it should have slightly thicker lines than the
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object behind it.
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So for example, an arm crossing over chest even in a rough view like this, here is the arm crossing over the
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chest. This arm would be thicker lined and have a thicker weighting to it in general then the lines that
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it's covering. For example there are some shirt lines here that would be lighter etc..
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Now another tip for this as well, is to keep inner details for the smaller shapes, the details things
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like shirts, and buttons, and creases, and folds, and things, inner details- usually keep them at thinner
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lines and keep the bigger shapes the bigger forms having thicker darker lines.
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But nevertheless, the fundamentals of line weights really are that foreground objects have darker thicker
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lines, and background objects have thinner, lighter lines.
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Now I don't only just have this theory for, you I want to show you an example.
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This is an Orc piece that I've done.
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And here you can see a multitude of varying line weights in the piece.
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Let me get a red pencil here.
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Let's deep dive this, the line weights a little bit.
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So here we can see inner details, like those little tattoo marks, the little hairs on his chin, and the muscular
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lines of the sternocleidomastoids there, and many inner details have quite thin lines, and also quite
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light lines.
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Right.
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And then the bigger object, such as his head, for example which is overlapping his neck, you can see that
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there is a thicker line weighting applied just in general, as these elements overlap.
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Right.
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Overlap the objects behind them, thinner lines in the background elements, thicker lines in the foreground
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elements. Another point as well is that foreground objects generally being darker means you can use
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darker lines in the foreground objects and you can press lightly on your pencil to get thinner and a
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lighter lines in the background objects.
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So here you can see how, even though this line is thin over here it kind of tapers off and goes pretty
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light as it comes to the edge here.
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I mean that's not a general rule but things get lighter as they go to the right.
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.
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But I'm just acknowledging that there is kind of a more lightness here. And that's basically also really
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just implying detail to the viewer. This isn't a main focal point of the piece. Just let it be light, let
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it be thin.
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It's a little bit loose but it's OK.
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And here as we have the hand coming into the foreground, that's holding the sword over here, that the line
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weight is emphasized as we move around this particular form.
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Right.
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And so its whole edge is kind of made thicker and made darker to help the viewer realize and understand
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that this is in front and the other objects are behind to add depth.
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Line waiting also adds a very nice sense of character to the piece.
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It makes the piece look quite professional, makes the piece look quite slick, and so you want to always
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be trying to engineer line weights, stacking the theories on top of each other, stacking form with line
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overlaps.
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So drawing through, making sure you've got line overlaps, and in making sure your line weights are reading:
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that foreground objects have thicker lines that background objects have thinner lines and then remembering
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always also to draw loosely, so that you get these nice tapers at the ends of your lines and that
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lines are looking natural and they have directionality to them.
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All right.
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That is the end of the lesson on line weights.
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