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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:02,490 --> 00:00:02,990 Hey guys. 2 00:00:03,000 --> 00:00:06,030 And welcome to the art basics video. 3 00:00:06,030 --> 00:00:10,680 This is the very first video in the course and we're just going to talk about three basic things in 4 00:00:10,680 --> 00:00:15,240 a, in a very simple way at first, and the next video is going to really expand your thinking of these 5 00:00:15,240 --> 00:00:16,070 things. 6 00:00:16,079 --> 00:00:22,260 So the first thing we want to talk about is shape, and what we mean when we're talking about shape. Alright. 7 00:00:22,290 --> 00:00:27,350 Shape really refers to 2D 8 00:00:27,420 --> 00:00:32,770 or iconographic shapes, right, iconographic, right. 9 00:00:32,790 --> 00:00:38,070 So really something like this type of circle or a square, 10 00:00:38,370 --> 00:00:44,160 You know, anything that's, kind of, 2D flat, kind of, on the page, something like that, that's a shape, you 11 00:00:44,160 --> 00:00:44,520 know. 12 00:00:44,520 --> 00:00:49,350 All these things can be shapes. These are shapes- the shape of things. 13 00:00:49,400 --> 00:00:49,670 Right. 14 00:00:49,680 --> 00:00:52,740 The basic, sort of, fundamental shape of something. 15 00:00:52,860 --> 00:00:55,790 So even something that is 3D. 16 00:00:55,830 --> 00:01:01,530 Let's say for example, let's just do kind of, kind of a more of a 3D head design here. 17 00:01:01,750 --> 00:01:03,960 It's sort of just a basic head layout. 18 00:01:04,050 --> 00:01:10,860 Even the design of this, has a basic shape to it that the viewer will see. 19 00:01:10,860 --> 00:01:11,830 Alright. 20 00:01:12,360 --> 00:01:17,460 So really just that, kind of, basic shape; if you shaded it in, you know, that it was flat, and no longer 21 00:01:17,460 --> 00:01:19,810 3D it has that kind of shape to it. 22 00:01:19,950 --> 00:01:22,410 So that's what shape is: 2D shapes. 23 00:01:22,410 --> 00:01:28,630 Or iconographic shapes. Even perhaps 2D is too much they're very flat almost like 1D 24 00:01:28,650 --> 00:01:35,100 because you really only see one side of a shape, like a shape is just, sort of, a one sided type of thing. 25 00:01:35,110 --> 00:01:35,840 Right. 26 00:01:36,060 --> 00:01:39,510 The next thing we want to look at is form. 27 00:01:39,570 --> 00:01:40,090 Right. 28 00:01:40,230 --> 00:01:51,360 And what we mean by forms. OK. So form is really three 3D shapes with multiple sides so we can see multiple 29 00:01:51,360 --> 00:01:54,600 sides of the object. 30 00:01:54,600 --> 00:01:58,560 So then we start using words like Sphere. 31 00:01:58,560 --> 00:01:59,070 Right. 32 00:01:59,130 --> 00:02:03,440 So we can imagine that as a ball, right, as a sphere or a cube. 33 00:02:03,740 --> 00:02:13,770 OK so these are forms and so forth. And anything, we can try to turn anything into a form by kind of giving 34 00:02:13,770 --> 00:02:15,760 it multiple sides. 35 00:02:15,770 --> 00:02:21,260 So now I've added an ellipse to the end of this thing and now maybe it looks like some kind of horn. 36 00:02:21,360 --> 00:02:21,600 Right. 37 00:02:21,600 --> 00:02:25,520 So it's kind of got more form to it. So we can see that there are multiple sides. 38 00:02:25,680 --> 00:02:33,060 And these are forms. And things that generally form part of form theory is stuff like perspective, which 39 00:02:33,120 --> 00:02:37,370 helps us understand a virtual spatial area. 40 00:02:37,390 --> 00:02:41,410 Right, so it gives us space to build things in. And things like lighting. 41 00:02:41,430 --> 00:02:41,700 Right. 42 00:02:41,700 --> 00:02:47,880 When we, kind of, add light and shadow to things, we, kind of, indicating form, you know for example, if we keep 43 00:02:47,880 --> 00:02:54,600 this side light and we put this side in shadow the viewer can then perceive by these two planes, these 44 00:02:54,600 --> 00:02:59,070 two different lit planes, that this this is one side and this is another side. 45 00:02:59,070 --> 00:03:01,370 So that is form. 46 00:03:01,770 --> 00:03:10,700 And then last but not least, we have this this category called: Detail. Right. And Detail, for the most part, 47 00:03:10,860 --> 00:03:18,660 things like textures. Textures and material types which basically inform the textures. Material types 48 00:03:19,320 --> 00:03:21,700 and things like color. 49 00:03:22,570 --> 00:03:23,620 Right. 50 00:03:25,220 --> 00:03:30,830 So these things form the textures, the material types, the color. 51 00:03:31,380 --> 00:03:39,600 And for example if this were our form and we can see that this form has this shape to it, which is really 52 00:03:39,600 --> 00:03:41,360 something like that. 53 00:03:41,960 --> 00:03:43,110 OK. 54 00:03:43,550 --> 00:03:49,560 And we could then say well let's make this a stone block and I'll add some textures to it and maybe 55 00:03:49,650 --> 00:03:51,520 mess up its edges a little bit. 56 00:03:51,540 --> 00:03:54,890 So it looks more stoney and rock like. 57 00:03:55,050 --> 00:04:01,430 And obviously if I added a color to it, grey or what have you, that would be the detail section. 58 00:04:01,430 --> 00:04:05,550 Alright so, in the next video we're going to discuss this in depth. 59 00:04:05,760 --> 00:04:13,750 But basically this is the structure of art in many ways. We have shape at the bottom, 60 00:04:13,800 --> 00:04:24,210 then form, then detail. Take note of how much space each of these categories occupies on this 61 00:04:24,210 --> 00:04:26,660 theoretical pyramid. 62 00:04:27,300 --> 00:04:32,600 And it will really help you understand what the most important parts of your art are. 63 00:04:33,150 --> 00:04:33,480 Alright. 64 00:04:33,480 --> 00:04:35,500 Let's deep dive this in the next video. 65 00:04:35,520 --> 00:04:36,190 I'll see you there. 6112

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