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We have one more panel to go through in the domain settings.
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We have the field awaits.
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This allows us to change how the simulation reacts to force fields and also gravity.
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In this simulation I've added in a force field right here and to do this you compress shift day and
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go underneath forcefield and you will see a lot of different forest fields that you can add the wind
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force field will just give a constant wind along the side that you point it to and you can also give
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it a strength.
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I set mine to twenty five and then the flow is set to 1.
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Now if we go back over to our domain settings we can take a look at what these do if I played my simulation
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we can see the wind is pushing the simulation along this sign until it crashes into the side of the
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domain.
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Now currently it's at 100 percent and I can tweak how strong this force field is by changing the wind
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force field down here.
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So if I was to set this all the way down to zero and bake in the simulation this wind force field will
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no longer affect the simulation because we set it to zero down here.
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We also have an all option here so if we have multiple force fields this controls everything and if
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we turn that all the way down no force fields will affect the simulation.
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Now we also have the gravity option right here.
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Now this does not affect the simulation.
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If I turn this all the way down and we bake in the data let's go ahead and free that bake and then click
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on Big Data.
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We'll posit right about there.
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We can see this does not affect the gravity the fluid is still flowing down.
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Now if we wanted to affect the gravity what we would need to do is go over to this panel right here
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the scene panel and then in the gravity section turn the z value down to zero.
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Now this will affect the gravity.
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So now if we bake this in we can see it's starting to work down there will pause it right there and
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you can see the fluid is staying in midair because there is no gravity in the scene.
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So this gravity value does not do anything.
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If you want to change gravity you're going to need to do that in this gravity panel right here.
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I'm going to go ahead and set that back to negative nine point eight.
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That is the default setting and now it can keep going in this field waits panel.
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Now the last thing that we'll talk about is the effector collections.
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This allows you to select collections with force fields and limit those.
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So for example if you were to have multiple force fields and you only want some of those force fields
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to affect the simulation you will put that in right here.
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So for example I'm going to select this force field and move it down to collection to then I'm going
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to press shift day and add in a nether wind force field a rotated up like this.
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I'll place it on the side and give it a strength of 15.
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So now we have one forcefield in collection one and another force field and collection too.
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I'm going to select my domain and I only want the forcefield in collection one to affect the simulation.
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So what I'm going to do is select collection one over here.
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So now this force field will no longer affect the simulation.
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The only one that will be affecting it is this force field.
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Now if I select my domain Free the Data and bake it one more time.
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And now if we play our simulation this is not working and I think the reason for that is because I forgot
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to turn up the all option right here.
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So we're gonna go ahead and turn that back all the way up to 1 and the wind all the way up to 1 2 it
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actually affects the simulation and we'll also turn up gravity and we will free this data and bake it
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back in because I am dumb and forgot to change that and now that we have all of our settings correct
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we can go ahead and play our simulation and you can see this is working properly this forcefield no
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longer has an effect on the simulation.
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The only one that has an effect is this one right here because it is in collection one and we set up
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that collection in the field weights affect our collection.
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So there you go.
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That is all of the settings in the domain.
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Thank you for watching.
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And in the next video we will take a look at flow objects inflows and outflows and all that.
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