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These are the user uploaded subtitles that are being translated: 1 00:00:00,120 --> 00:00:04,770 The other cool thing that you can do with guides is you can switch the velocity source over to an effector 2 00:00:04,770 --> 00:00:07,780 and use an object instead of a domain. 3 00:00:07,890 --> 00:00:13,560 So to demonstrate this I'm gonna press ship day and add in a monkey head of right here I'll drag it 4 00:00:13,560 --> 00:00:14,910 below the domain. 5 00:00:14,910 --> 00:00:18,000 And now we're going to animate this on frame 1. 6 00:00:18,000 --> 00:00:24,460 I'm going to hit I and go location rotation then at frame 30 I'm going to press G and C and drag it 7 00:00:24,480 --> 00:00:29,720 through the domain hit I and go location rotation once again. 8 00:00:29,730 --> 00:00:35,970 Now if we go over to the physics tab we can enable fluid set the type over to effector and then for 9 00:00:35,970 --> 00:00:38,880 the effector type we can select guide. 10 00:00:38,880 --> 00:00:43,060 Here we have a couple different settings is planned are we've talked about this before. 11 00:00:43,110 --> 00:00:47,880 If you're using a plane you are going to want to turn this on the surface thickness. 12 00:00:47,880 --> 00:00:53,700 This is the amount of thickness around the object that will be considered as a guide and for this example 13 00:00:53,730 --> 00:00:57,230 I'm going to bring this up to a value of point five. 14 00:00:57,390 --> 00:01:04,530 So instead of just being at the monkey head the amount the surface around it will also affect the guiding 15 00:01:04,530 --> 00:01:04,880 as well. 16 00:01:04,890 --> 00:01:10,210 So it'll probably be around here and then the velocity factor. 17 00:01:10,210 --> 00:01:14,800 This also is a velocity factor that will move the fluid a lot quicker. 18 00:01:14,800 --> 00:01:20,890 So if you want slower moving velocities you will turn this down the guide mode it takes the velocity 19 00:01:20,950 --> 00:01:27,130 of your monkey head and the velocity that you said here and then does a little bit of math to figure 20 00:01:27,130 --> 00:01:29,580 out exactly what it should do. 21 00:01:29,620 --> 00:01:35,620 So for example if this is set to override it's going to override the velocity of this monkey head and 22 00:01:35,620 --> 00:01:38,230 just use this value here. 23 00:01:38,380 --> 00:01:43,990 If this is set to average it's going to average out the velocity of the monkey head and the velocity 24 00:01:43,990 --> 00:01:48,010 that you put here and just use an average for this example. 25 00:01:48,040 --> 00:01:49,920 I'm gonna set it to average. 26 00:01:50,110 --> 00:01:54,530 And now back over in the domain settings I can scroll down to the guides. 27 00:01:54,760 --> 00:01:57,230 Here we have a new button called Bait guides. 28 00:01:57,250 --> 00:02:01,750 We did not have that we knew when we were using the domain but now since we are using an effector we 29 00:02:01,750 --> 00:02:06,390 do need to make the guides before we bake in the liquid up here. 30 00:02:06,400 --> 00:02:11,720 Keep in mind before you bake in the guides you also need to set the resolution because once you bake 31 00:02:11,720 --> 00:02:15,580 in the guides this will be great out and you won't be able to change it. 32 00:02:16,870 --> 00:02:20,900 I'm going to leave the default settings and I'm going to select bake guides. 33 00:02:21,130 --> 00:02:26,980 You can see it went very fast down there and now we can go over to the settings up top and we can see 34 00:02:26,980 --> 00:02:28,960 the resolution is great out. 35 00:02:28,960 --> 00:02:34,750 We need to select bake data right here for this to work since I am using a resolution of 32. 36 00:02:34,750 --> 00:02:36,380 This is going pretty fast. 37 00:02:36,460 --> 00:02:42,730 So now it's resort to simulation and play we can see this is what happened. 38 00:02:42,730 --> 00:02:48,310 So since the monkey head is moving pretty slow and the resolution for the guide is also set to 1 and 39 00:02:48,310 --> 00:02:53,770 it's averaging it out it's not doing a lot of motion as you can see there. 40 00:02:53,950 --> 00:02:58,590 So if we wanted this to be a lot faster what we can do is scroll down here. 41 00:02:58,600 --> 00:03:01,140 Free the guides so we can change some of the settings. 42 00:03:01,210 --> 00:03:03,780 I'm going to set the velocity factor up a little bit. 43 00:03:03,790 --> 00:03:07,480 Let's go with a value of six and we'll see how that looks. 44 00:03:07,570 --> 00:03:13,640 We'll bake the data we'll scroll up to the settings and bake the data up here as well. 45 00:03:13,780 --> 00:03:19,390 With that done baking we will restart and play this and we can see there is a lot more velocity now 46 00:03:19,390 --> 00:03:23,110 since we set the velocity factor up down here. 47 00:03:23,110 --> 00:03:28,660 So if you want faster moving fluid you will set the velocity factor here and you will also set the velocity 48 00:03:28,660 --> 00:03:31,260 factor over here as well. 49 00:03:31,420 --> 00:03:36,910 We'll restart this you can view that one more time and that's basically what it does it just add some 50 00:03:36,910 --> 00:03:41,860 velocity using an object you can create some very interesting results using this. 5470

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