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Today's tutorial is about EQ and we're
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going to be covering all
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the basics for beginners.
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Hi folks, I'm Mike and I hope you're
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well. Now using EQ and using it well is
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one of the most important skills you'll
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have in your studio. So today we're going
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to be guiding you through the basics for
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beginners but if you're an old hand there
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may be some nuggets of information in
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there for you as well. We're going to be
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covering the basics like what kinds of
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EQs there are, how to basically use them.
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We're going to be EQing an acoustic
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guitar and we're going to be taking a
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sneak look at some of the more advanced
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techniques you will need to learn in the
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future.(...) Now if this is your first
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time here and you're looking for this
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kind of content, tutorials about DAWs,
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home recordings, plugins etc then please
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do subscribe and ring the bell on YouTube
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so that you get notified about my future
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videos. Now let's get stuck into some
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EQing. So let's start off by taking a
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quick look at the different types of EQ
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plugins available to you. Now they fall
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into two basic categories, those are
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graphic equalizers and parametric EQs.
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Now graphic equalizers will look
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something like this one you can see on
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the screen here. This is from Nomad
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factory and they're easy to spot because
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they have lots and lots of sliders to
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control specific frequencies or ranges of
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frequencies within the audio. Another
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example of a graphic equalizer would be
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this one from Waze. Now this one's a
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little different, there's more sliders to
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control different frequencies and they
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have them for the left and the right
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channel. But what I want you to notice
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here is the display at the top, this is
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called a spectrum analyzer and this
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indicates to you the amount of energy for
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specific frequencies within the audio and
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it's a really useful tool if you're just
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starting out with your EQing.(...) Now
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graphic equalizers are not used as often
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as something called parametric EQs, these
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are much more versatile and are more
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often used in production today. The first
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examples I'm going to show you are based
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on some old hardware, this is the SSL EQ
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from Waze and this one is also from Waze
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and it's called the VEQ. Now they are
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based on the characteristics of those
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hardware and sometimes that hardware did
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sort of colour the sound in specific ways
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and add certain characteristics. So
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they're not what you call very
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transparent plugins and they don't often
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have a spectrum analyzer so I don't
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recommend them if you're just starting
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out. Instead I recommend a more
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transparent one and a good example would
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be this one which comes with Studio One
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and it's called the Pro EQ.(...) Now this
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is a stock plugin that comes with Studio
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One but if you're using another DAW you
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more than likely have a stock plugin that
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comes with it which will be something
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like this. For example if you're one of
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my many Cakewalk users you will have with
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Cakewalk this one it's by Sonitus and
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it's called the Equalizer. This is a six
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band EQ so what do I mean by different
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bands? If we go back to the Studio One
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one here I can adjust the bands here this
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has seven bands.(...) The bands are
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basically different control points where
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you can adjust those frequency or range
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of frequencies. So that's an interesting
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thing to keep in mind when you're
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choosing which EQ you will use. Now if
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you don't have an EQ like this with your
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DAW or you don't like the one that comes
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with it there are some free ones
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available and they're actually quite
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good. The first one I want to show you is
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by Melda Production and this is called M
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Equalizer. This is a six band EQ and is a
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really nice one to use and another one
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which I really like is called Nova and
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it's by Tokyo Dawn Records. This is only
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four bands but it has some extra features
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with it to adjust the sound which I think
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are very very cool so you could use this
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in a combination with another EQ. I
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definitely recommend downloading this one
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so check out the links in the
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description.(...) Now in terms of paid
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equalizers I really like the one from
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Isotope called Ozone. I use this quite a
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bit it's an eight band equalizer and it's
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just really straightforward to use but
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very powerful equalizer at the same time.
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However the EQ that I'm going to be using
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in today's tutorial is by FabFilter and
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it's called the Pro-Q3. This is just my
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favorite EQ to use. First of all I find
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it's very versatile you can add many more
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than five, six, seven or eight bands you
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can just keep adding bands as you want
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them and it has some really very cool
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features which I won't be covering today
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but it's worth taking a look. Now if
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you're interested in getting this
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particular plugin I've got a link in the
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description where you can actually get
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10% off of all FabFilter plugins in fact
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so follow that. However you do not have
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to be using this FabFilter Pro-Q plugin
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today for this tutorial because
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everything I'll be talking about applies
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to all parametric EQs that you can get
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your hands on.(...) So in starting out
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with EQing it's good to get some
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understanding of the ranges of
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frequencies that we can hear with our
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ears. Human hearing ranges from around
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about 20 hertz which we can see on the
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left side of this display here all the
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way up to 20,000 hertz which is
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represented on the right side of the
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display. Now this particular display
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actually shows ranges slightly outside of
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normal human hearing but your plugin may
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differ slightly but they all will show
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that range of frequencies. Now on the
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left hand side where the low frequencies
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are that's where we'll normally hear
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things like bass guitars or kick drums as
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their main frequencies. Let's have a
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quick listen to a bass.
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Now you can see that it's occupying these
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low frequencies down here predominantly
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and even these sub low frequencies right
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at the bottom here. It's worth noting
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that these instruments also will fall
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inside of other ranges so there's a
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little bit of this bass guitar which is
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actually in the low mid frequencies you
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can see them here. A good example would
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be the kick drum as well if I put the
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kick drum on.(...) Now you can see it's
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got lots of energy down here in the bass
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end but it's got a reasonable amount of
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energy in the mid and high frequencies as
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well but we would generally think of it
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as a low frequency instrument.(...) Now
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let's move on to another extreme which
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would be something like a hi-hat.(...)
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Now that exists predominantly up in these
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high frequencies which you can see on the
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right hand side. It still has some in the
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mid and even right down on these low
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frequencies there's still some energy
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there but most of it is right up the top
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there. And we'll also move now on to an
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acoustic guitar which covers a much wider
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range of frequencies. You can see it's
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predominantly in the mid and upper
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frequencies but it still has some down in
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the low frequencies here.(...) So those
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are some examples of some instruments and
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where they exist within that range and
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it's good to start thinking about this
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when you start to listen to different
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instruments and think about where their
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main frequencies are and what other
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ranges they also occupy.(...) So the
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primary purpose of your EQ plugin is to
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cut or boost specific frequency ranges.
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Now if I click on this line here on Pro-Q
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3 I can start a new node. Now as I say on
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your particular plugin there may be some
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existing nodes or another way to add a
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new node but here in Pro-Q we just click
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on the line and if I drag it upwards I
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can increase that frequency and if I drag
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it down I can decrease that frequency.
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(...) Now the important thing to notice
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here is the curve either side. In fact
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the frequencies either side of our main
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frequency that we've selected are also
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being adjusted according to that curve.
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Now if you want to make it much more
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narrow and be very precise about what
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you're doing you adjust something called
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the Q. It's almost always called the Q in
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all plugins. Now if I drag it upwards it
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becomes much more narrow and I'm just
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adjusting a very narrow range of
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frequencies there.(...) Likewise if I
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drag it down here I can affect a very
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very broad range of frequencies. So
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that's a very very important control and
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it's important to understand that you're
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not just adjusting one particular
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frequency.(...) Now in this particular
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example we're looking at what they call a
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bell curve and you can see why it's
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called a bell curve if I make it like
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this and you look at the shape. But there
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are other types of curves that we
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commonly use. I'm not going to cover all
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of them today but I want to cover some of
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the main ones. The first one I'd like to
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look at is called a cut. So if I change
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this curve to a low cut we can see that
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this from a particular point starts to
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cut everything below it. It's called a
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low cut. It's cutting the low
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frequencies.(...) Now in some plugins
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it's actually called a high pass rather
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than a low cut. It's exactly the same
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thing with different terminology. It's
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just a different way of saying we'll only
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let the high frequencies pass or we will
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just cut the low frequencies.(...) Now
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you can also normally control the rate at
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which that cut happens. Here it's fairly
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gradual but if I wanted to make it more
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aggressive I'll just change the control
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here and change it to 36. You can see
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this is a very very aggressive cut.
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Almost immediately after this particular
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frequency which I've chosen everything
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below that almost is cut off. Now if you
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want to make sure you actually really do
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cut off literally everything below that
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frequency you can choose something called
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a brick wall. Now this is not available
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on all plugins I have to say but it's a
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really good way to show what the cut is
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doing. So I'm actually going to put this
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down here so I'm not cutting much at all
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and I'm going to play this acoustic
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guitar. Now have a listen to what happens
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to the acoustic guitar as
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I start to drag this up.
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So you can hear what's happening there
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it's really just cutting out all
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frequencies below that point. Now it has
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a counterpart in the upper end of the
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frequencies so for example we can use a
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high cut which is going to cut everything
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above a particular frequency just the
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same principle in reverse. So those are
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very useful types of curves. Now another
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one that we often use is called a shelf
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and I often use a high shelf I'll just
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click to shelf here and what that does is
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if we look at a particular frequency it
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actually increases everything above that
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frequency or decreases like so but
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normally we use it in the sense of a
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shelf and we'll look at this a little bit
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later as we try and add some sparkle to
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this acoustic guitar. But those are the
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three different types of curves that you
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should be aware of and you can get a lot
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out of just those three curves. Now it's
275
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sometimes hard to know exactly which
276
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frequency that you want to adjust so I'm
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just going to create another node here
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and show you a technique for listening
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out for which frequency you want to
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adjust. I just have created a bell curve
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here and I'm going to put it up fairly
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high. I'm going to make it a little bit
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narrow just like this. I'm going to play
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the guitar again and I'm going to start
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dragging around this in a very boosted
286
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sense and trying to listen to which
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frequencies are being boosted.(...)
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Here's some very high frequencies are
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being boosted there.
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So that's called a sweep and it's a very
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useful technique for trying to find which
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frequency you want to adjust. You can
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then go ahead and adjust that as little
294
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or as much as you want to. Now some
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plugins actually have a solo feature.
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This one does and it's here on this
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headphone icon here. If I click on that
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and play the guitar again it solos those
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frequencies so I can hear
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which ones I want to adjust.
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Now this isn't available on all plugins
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and some of them implement it in a
303
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different way but it's a good one to look
304
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out for.(...) Now I'm going to EQ this
305
00:13:07,960 --> 00:13:09,960
acoustic guitar using a combination of
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00:13:09,960 --> 00:13:12,759
subtractive and additive EQing. Now
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00:13:12,759 --> 00:13:15,000
subtractive EQing is simply where you
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actually reduce particular frequencies
309
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and additive is where you increase
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particular frequencies. Now you'll
311
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sometimes hear people saying things like
312
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oh I only use subtractive EQing or
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additive EQing. I prefer to use a
314
00:13:28,159 --> 00:13:30,600
combination of both types of EQing
315
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depending on what I'm trying to achieve.
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So let me explain. I'm going to start off
317
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with this acoustic guitar by trying to
318
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get rid of some unwanted frequencies.
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Some things that really stand out which I
320
00:13:41,399 --> 00:13:43,799
don't like and often in acoustic guitars
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that's a kind of a honky sound in the
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00:13:45,840 --> 00:13:47,679
mid-range which can make it sound a
323
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little bit cheap. So let's have a listen
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and try and find a
325
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couple of those frequencies.
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Okay so I'm not really liking that
327
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frequency there so I'm going to reduce
328
00:14:09,279 --> 00:14:11,159
down and I'm going to just narrow that
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cue a little bit so I'm just focusing in
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on a particular frequency. Let's go there
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and I'll have a listen again.(...) Now
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you'll notice I've reduced it there by
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00:14:27,879 --> 00:14:31,320
around about 5, 4 to 5 dB. You can see on
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00:14:31,320 --> 00:14:33,320
the scale here the number of decibels
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that we are reducing or increasing.(...)
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Now there's a lot of people who say we
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00:14:38,080 --> 00:14:40,240
should only ever do things subtly never
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00:14:40,240 --> 00:14:43,039
more than 3 dB that kind of thing. I
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00:14:43,039 --> 00:14:45,080
really think it's best just to use your
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00:14:45,080 --> 00:14:47,399
ears and take out or add the amount that
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00:14:47,399 --> 00:14:49,840
you want and sometimes what I like to do
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00:14:49,840 --> 00:14:51,960
is actually just shut my eyes and then do
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00:14:51,960 --> 00:14:54,399
the adjustment so I'm only using my ears
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00:14:54,399 --> 00:14:56,159
and getting what I want out of the sound.
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00:14:56,159 --> 00:14:58,120
So that's the best tip I can give you in
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00:14:58,120 --> 00:15:00,519
terms of how much. Now I didn't like that
347
00:15:00,519 --> 00:15:02,200
frequency and I think there's some others
348
00:15:02,200 --> 00:15:03,960
above it which I didn't like as well so
349
00:15:03,960 --> 00:15:04,879
let's have another listen.
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00:15:11,440 --> 00:15:13,120
Yeah that area there makes it sound
351
00:15:13,120 --> 00:15:28,600
really a little cheap. Okay so you would
352
00:15:28,600 --> 00:15:30,679
go on I have done a perfect job there but
353
00:15:30,679 --> 00:15:32,799
that's the way you would approach getting
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00:15:32,799 --> 00:15:35,399
rid of particular tones within the whole
355
00:15:35,399 --> 00:15:38,200
sound that you really don't like. Now the
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00:15:38,200 --> 00:15:40,879
next kind of subtractive EQing I will do
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is a low cut so I'll add in a low cut
358
00:15:44,320 --> 00:15:47,879
here and you'll notice when I actually
359
00:15:47,879 --> 00:15:51,840
play the acoustic guitar that there's a
360
00:15:51,840 --> 00:15:54,840
fair amount of energy down here from
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00:15:54,840 --> 00:15:59,559
around about 50 down to 20 that is pretty
362
00:15:59,559 --> 00:16:01,519
low and not what you associate
363
00:16:01,519 --> 00:16:03,440
necessarily with the acoustic guitar.
364
00:16:03,440 --> 00:16:05,639
It's kind of a booby rumbly sound so I
365
00:16:05,639 --> 00:16:08,159
actually want to get rid of that by using
366
00:16:08,240 --> 00:16:12,799
this cut.(...) I'm just going to use my
367
00:16:12,799 --> 00:16:17,159
ears again have a listen.(...) Yeah I
368
00:16:17,159 --> 00:16:19,000
really don't need these frequencies down
369
00:16:19,000 --> 00:16:21,799
here so around about there is fine. Now
370
00:16:21,799 --> 00:16:23,320
I'm actually going to change the slope
371
00:16:23,320 --> 00:16:25,360
there to really make sure I get rid of
372
00:16:25,360 --> 00:16:27,200
some of these sub frequencies because
373
00:16:27,200 --> 00:16:30,279
they can really be undesirable so I'll
374
00:16:30,320 --> 00:16:35,519
make it much sharper instead of 36.(...)
375
00:16:35,519 --> 00:16:38,320
Okay now I'm really really cutting out
376
00:16:38,320 --> 00:16:39,879
some of those low frequencies.
377
00:16:40,879 --> 00:16:43,679
Now you may ask Mike why bother to cut
378
00:16:43,679 --> 00:16:45,720
frequencies that you can't really hear
379
00:16:45,720 --> 00:16:47,960
anyway? That's a good question. First of
380
00:16:47,960 --> 00:16:49,559
all when you get several instruments with
381
00:16:49,559 --> 00:16:51,519
those frequencies in it you can get a
382
00:16:51,519 --> 00:16:53,960
kind of a build up in that area and that
383
00:16:53,960 --> 00:16:56,200
can create a sort of a rumble in your mix
384
00:16:56,200 --> 00:16:57,879
which you don't want so that's one reason
385
00:16:57,879 --> 00:16:59,960
to get rid of them.(...) And the other
386
00:16:59,960 --> 00:17:02,279
reason is although you can't hear them
387
00:17:02,279 --> 00:17:05,160
your computer as it were can hear them
388
00:17:05,160 --> 00:17:07,799
and it will affect other plugins down the
389
00:17:07,799 --> 00:17:10,440
chain. So for example if you're using a
390
00:17:10,440 --> 00:17:14,200
compressor on from this EQ then it may
391
00:17:14,200 --> 00:17:15,960
make the compressor kick in when you
392
00:17:15,960 --> 00:17:18,200
really don't need it to. So that's
393
00:17:18,200 --> 00:17:21,279
another reason to do a low cut or a high
394
00:17:21,279 --> 00:17:24,039
pass remember as it may be called by some
395
00:17:24,039 --> 00:17:27,160
plugins. So that's all of my subtractive
396
00:17:27,160 --> 00:17:30,400
EQing done. The next thing I often do on
397
00:17:30,400 --> 00:17:32,599
an acoustic guitar is try and add a
398
00:17:32,599 --> 00:17:33,960
little bit of sparkle and this can happen
399
00:17:33,960 --> 00:17:36,160
with vocals as well for example where you
400
00:17:36,160 --> 00:17:38,119
just want a bit of breathiness in vocals.
401
00:17:38,880 --> 00:17:41,079
But in acoustic guitars I'll describe it
402
00:17:41,079 --> 00:17:43,039
as a sort of not quite jangly but
403
00:17:43,039 --> 00:17:45,440
definitely a sparkle at the top. So I'm
404
00:17:45,440 --> 00:17:48,039
going to use a high shelf here so I'll
405
00:17:48,039 --> 00:17:51,279
just pop that in there and put in where
406
00:17:51,279 --> 00:17:53,519
is it a high shelf and as we discussed
407
00:17:53,519 --> 00:17:55,359
earlier a high shelf is going to increase
408
00:17:55,359 --> 00:17:57,519
all frequencies above a particular
409
00:17:57,519 --> 00:17:59,799
frequency. So let's have a listen again
410
00:17:59,799 --> 00:18:01,519
to this guitar and I'll just increase
411
00:18:01,519 --> 00:18:12,960
that high shelf.(...) Okay so it's just
412
00:18:12,960 --> 00:18:14,680
adding a little bit of sparkle I could
413
00:18:14,680 --> 00:18:15,559
even go further again.
414
00:18:16,079 --> 00:18:19,880
Okay maybe a bit harsh.
415
00:18:23,599 --> 00:18:25,799
Okay so that's by no means a perfect
416
00:18:25,799 --> 00:18:28,200
example but it goes to show you the
417
00:18:28,200 --> 00:18:30,519
combination of using subtractive and
418
00:18:30,519 --> 00:18:34,599
additive EQing.(...) Now when you're
419
00:18:34,599 --> 00:18:36,400
starting out it's tempting to think of an
420
00:18:36,400 --> 00:18:39,039
EQ as just a fancy kind of tone control
421
00:18:39,039 --> 00:18:42,720
to make things sound nice but that is not
422
00:18:42,720 --> 00:18:45,599
quite true although you can use it for
423
00:18:45,599 --> 00:18:48,359
that. But often we use EQ for many
424
00:18:48,359 --> 00:18:50,960
different reasons within a mix. Now I'm
425
00:18:50,960 --> 00:18:53,039
not going to go through details of how we
426
00:18:53,039 --> 00:18:54,319
use them in different ways but I just
427
00:18:54,319 --> 00:18:56,160
want to give you some inspiration by
428
00:18:56,160 --> 00:18:58,839
giving you some examples of how we use
429
00:18:58,839 --> 00:19:01,759
EQ.(...) Now the first one is that we're
430
00:19:01,759 --> 00:19:04,000
often using it to kind of carve out a
431
00:19:04,000 --> 00:19:06,920
space for an instrument in the mix. Now
432
00:19:06,920 --> 00:19:08,599
what happens is when you've got many
433
00:19:08,599 --> 00:19:11,079
instruments in a song and some of them
434
00:19:11,079 --> 00:19:13,440
occupy the same frequency range they
435
00:19:13,440 --> 00:19:15,519
actually begin to cancel each other out
436
00:19:15,519 --> 00:19:17,319
and you'll find yourself just pushing up
437
00:19:17,319 --> 00:19:19,680
volumes all the time and never quite
438
00:19:19,680 --> 00:19:22,720
getting the mix quite right and that's
439
00:19:22,720 --> 00:19:24,880
probably because they collide in
440
00:19:24,880 --> 00:19:28,079
frequency ranges. Now it can be a little
441
00:19:28,079 --> 00:19:29,720
difficult when you're starting out to
442
00:19:29,720 --> 00:19:32,160
hear which frequencies they're both
443
00:19:32,160 --> 00:19:34,240
occupying so there are some tools that
444
00:19:34,240 --> 00:19:36,920
exist to visually help you. So we're
445
00:19:36,920 --> 00:19:39,920
looking at Pro-Q 3 again here and I've
446
00:19:39,920 --> 00:19:43,039
got a track which has both a guitar and
447
00:19:43,039 --> 00:19:46,160
an organ which occupies some similar
448
00:19:46,160 --> 00:19:47,799
frequency ranges. We're going to start
449
00:19:47,799 --> 00:19:49,519
off so you can see the guitar.
450
00:19:54,400 --> 00:19:56,720
Now you can see that it occupies this mid
451
00:19:56,720 --> 00:20:00,319
and top range mostly here. Now Pro-Q has
452
00:20:00,319 --> 00:20:02,599
a feature where if I put the Pro-Q plugin
453
00:20:02,599 --> 00:20:05,799
on both instruments I can then view them
454
00:20:05,799 --> 00:20:07,880
alongside each other. I go to the
455
00:20:07,880 --> 00:20:10,079
analyzer down the bottom here and I'm
456
00:20:10,079 --> 00:20:13,160
going to select organ here. Now if I play
457
00:20:13,160 --> 00:20:15,160
again you'll see both the guitar and the
458
00:20:15,160 --> 00:20:25,519
organ together.(...) And you can see the
459
00:20:25,519 --> 00:20:28,400
organ occupies a lot of this space right
460
00:20:28,400 --> 00:20:30,279
in the middle here and they could be
461
00:20:30,279 --> 00:20:32,519
cancelling each other out. So if that's
462
00:20:32,519 --> 00:20:35,319
happening we would either decrease or
463
00:20:35,319 --> 00:20:38,160
increase frequencies for one of those
464
00:20:38,160 --> 00:20:39,799
instruments. So I'm actually going to
465
00:20:39,799 --> 00:20:41,960
reduce the middle frequencies for the
466
00:20:41,960 --> 00:20:44,519
guitar to try and help the organ shine
467
00:20:44,519 --> 00:20:45,559
through a little bit.
468
00:20:45,559 --> 00:20:46,240
So let's have a listen.
469
00:20:58,559 --> 00:21:01,839
Now finally I'd like to show you an EQ
470
00:21:01,839 --> 00:21:04,079
trick which I use all the time and you
471
00:21:04,079 --> 00:21:06,920
really should use it. This is on reverb.
472
00:21:07,400 --> 00:21:09,039
Now in this case I've got the acoustic
473
00:21:09,039 --> 00:21:11,720
guitar and I'm sending it to a really big
474
00:21:11,720 --> 00:21:13,799
whole reverb. It's quite overwhelming
475
00:21:13,799 --> 00:21:15,799
actually probably more than I'd normally
476
00:21:15,799 --> 00:21:18,519
use but it's good for this example. Now
477
00:21:18,519 --> 00:21:20,440
what happens is when you send something
478
00:21:20,440 --> 00:21:21,279
like a guitar to that reverb you get this
479
00:21:21,519 --> 00:21:25,680
real muddy build up in the kind of low
480
00:21:25,680 --> 00:21:28,279
and mid end of things. So what I do is
481
00:21:28,279 --> 00:21:31,039
put an EQ in the chain before it gets to
482
00:21:31,039 --> 00:21:32,960
the reverb. I don't put it on the guitar
483
00:21:32,960 --> 00:21:35,599
itself but I'll put it on the bus where
484
00:21:35,599 --> 00:21:38,200
the reverb is living. So I basically have
485
00:21:38,200 --> 00:21:40,759
the guitar which I have a send to the
486
00:21:40,759 --> 00:21:43,960
reverb and in that chain I have an EQ on
487
00:21:43,960 --> 00:21:45,400
the way. So here's how it
488
00:21:45,400 --> 00:21:46,319
sounds without any EQ at all.
489
00:21:55,640 --> 00:21:58,519
So as I say like loads of muddy reverb
490
00:21:58,519 --> 00:22:00,720
there more reverb than I'd normally use
491
00:22:00,720 --> 00:22:03,599
but we can start to really clean it up by
492
00:22:03,599 --> 00:22:07,319
adding in a low cut. So I will throw in a
493
00:22:07,319 --> 00:22:09,480
low cut here and what I'm going to do is
494
00:22:09,480 --> 00:22:11,400
I'm going to start sliding up as I play
495
00:22:11,400 --> 00:22:12,160
and you'll begin to
496
00:22:12,160 --> 00:22:13,200
really hear the difference.
497
00:22:22,759 --> 00:22:27,079
And so you can hear that's much much
498
00:22:27,079 --> 00:22:28,960
cleaner so if you want you can have that
499
00:22:28,960 --> 00:22:31,039
guitar seeming to be in like a cathedral
500
00:22:31,039 --> 00:22:33,359
or something without having that horrible
501
00:22:33,359 --> 00:22:36,440
low and mid build up. That's a really
502
00:22:36,440 --> 00:22:40,160
really useful way to use EQ. Now the best
503
00:22:40,160 --> 00:22:42,240
way to learn about EQing is to get your
504
00:22:42,240 --> 00:22:44,240
hands dirty and start doing it. So make
505
00:22:44,240 --> 00:22:46,359
sure you use the best tools at your
506
00:22:46,359 --> 00:22:49,599
disposal and those are your ears. Now if
507
00:22:49,599 --> 00:22:51,240
you have any questions at all please do
508
00:22:51,240 --> 00:22:53,799
ask in the comments down below and I'll
509
00:22:53,799 --> 00:22:56,079
try my best to answer all of them. If you
510
00:22:56,079 --> 00:22:57,960
like this video then hit the like button.
511
00:22:58,240 --> 00:23:00,039
If you didn't like this video hit the
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00:23:00,039 --> 00:23:02,519
dislike button twice. If you like this
513
00:23:02,519 --> 00:23:05,039
kind of content then do subscribe and
514
00:23:05,039 --> 00:23:07,079
ring the bell on YouTube so that you get
515
00:23:07,079 --> 00:23:09,599
to hear about my future videos. Now if
516
00:23:09,599 --> 00:23:11,680
you've made it this far then I think that
517
00:23:11,680 --> 00:23:14,519
shows a certain dedication to the art of
518
00:23:14,519 --> 00:23:16,720
EQing. So let me know in the comments
519
00:23:16,720 --> 00:23:19,519
tell me down below. Mike I made it to the
520
00:23:19,519 --> 00:23:21,839
end and I will congratulate you there.
521
00:23:22,160 --> 00:23:23,079
See you in the next video.
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