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In this video, we are going to see how to scale the object and use the offset to.
You can see here we have an object here, we want to scale it.
I'll go to insert Operation Transformation Scaling.
Scaling and larger so reduces the object.
Let us select the object.
Click on the Skilling reference point, I suppose I'll take this center is the Skilling reference point.
You can see the object is enlarging or reducing.
So depending upon your requirement, you can give a value here, a scaling value, if I give to, then
the object is going to be twice the size of the existing object.
Let us give to and let this duplicate Maubee on.
When I click on OK.
You can see here.
The bigger object that has been formed is twice the size of this smaller object.
So this is how you can use scaling to reduce or a large object.
Now, let us see how to create an offset from the existing.
We'll go to insert Operation Transformation Offset.
Select any good and you can see the obstacle has been created.
Let us undo the last command.
And let us take this single object.
I'll take insert operation transformation officer.
Let us take this line.
You can see.
At a distance, another line is getting created by taking this line is dereference.
So this is offset.
You can take offset and use it on any nickel.
If I take this circle.
You can see here the circle is offsetting at some distance, you can give this distance, will you let
us give some 10?
You can see.
The circle is off, sitting at a distance of 10 from the source object, so this is how we can use scale
and offset.
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