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One of the final sound effects to add is a little jingle when
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The game is won or when the game is lost
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And once again we're going to be leaning on Kenny ass
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So
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We're going to be using the music jingles audio pack from Canada NL again you can download the
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Jingles
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From the lesson resources
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Or you can go to the Kenny side
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You prefer
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Once you've got those jingles download
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Go ahead and open that up and go into the audio folder
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And you can pretty much use any
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Audio
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You want
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Oren
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Jingles you
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I'm going to use the hit jingles and we're going to find one
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That sounds like a victory jingle
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And one that sounds
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Make a
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Ada
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Jingle
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And so I think jingles hit 15
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Is a good defeat jingle
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I'm just going to go and drag that over into my Cadell file system
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And if you ever lose if you ever are unsure
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Subtitled by
online-courses.club
We compress knowledge for you!
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We're good I'll put your
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Drag and drop you can always just fill to the files in this case
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Put it into my audio folder directly because I already had the audio
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Select
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So there is my jingles hit 15 assets audio directory
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And now I'm going to find a victory
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I think jingles hit 01
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Sounds good to me so I'm going to drag that all over as well
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It's on now we've got
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Now I am going to rename
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So I'm going to say
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Rename
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Jingles hid OL12 jingles
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Victory
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And I'm going to do the same for the jingles hit 15
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Except I'm going to rename this to
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Again you can choose whatever jingles you want
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But make sure you have one for
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Defeat and Victor
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Alright so let's go to our end screen
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And let's Create
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A child nude
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And this child is going to be an audio stream player
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And we'll go out and
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Put the Odyssey employability animation player
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Electric all day
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The victory stream player
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Ellis drag over the jungles victory on tonight
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And this is a little bit loud of a sound so let's
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Turn down the volume to something like a -5
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And make sure you change the boss
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2 SF
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Ok let's a duplicate that node by hitting ctrl-d
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Let's
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Change this to defeat
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Stream player
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And just dragon over the defeat
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On to the stream instead
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Ok that's open up bar and screen
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And in here let's Create
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A couple of new phone
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Call call
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One function play
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Victory
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Actually let's do this
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Let's call this function play jingle
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And then we'll say defeat
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Which is a boolean
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So bored
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Is equal to
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False
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So supply false by default in here
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And it will say if defeat
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Then we're going to do the
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2 ft stream player so reference that with dollar sign
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And then we're just going to Coldplay
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And an else
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Victor
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Stream player
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Dart player
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Ok so in the set defeat function let's go ahead and call play jingle
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With a
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Value of true pasta
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Because
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True means defeat
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And then we should call play jingle from outside of this
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So where ever set defeat is called
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Whichever
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Call from
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Well we can actually find it if you
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Highlighter stick
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Set the
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And then hit ctrl shift f
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And then click find
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You can see all of the places where the string said defeat is used
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And that is
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Used in Manger GT
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So what's double click
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This end screen
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Or actually you can just click it 1
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And that will bring up
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Where were calling out Saturday
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Got so in our main this looks like where the defeat is being hanged
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So that must mean that
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H
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Arena time manage
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If we open this scene up and open up that's
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Arena time manager
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This must be
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Where are the end screen has done for Victory
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And yet there is
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Let's do
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A new line in on timer time
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And work
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Call
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And
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Screen instance
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Play underscore
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Jingle
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And that should be all that we need
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Do we don't need a person any values because
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False by default for the day
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Play
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Alright so what I'm going to do is I'm going to go into my Arena time and you're seeing here and I'm just going to turn the wait time down
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5 seconds
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So that I can see if that victory jingle works as expected
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Ok
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That's looking good
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And then
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Let's put out wait time back to 300 seconds
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Diane just make sure that that sound is being played
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As expected as well
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Alright both of those are looking great so I think we're in good shape with the
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And screen jingle
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