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1
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The first time you walk out
there, it's jaw-dropping.
2
00:00:09,759 --> 00:00:13,262
It's completely
shocking and unexpected.
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It was a great day.
4
00:00:17,308 --> 00:00:18,143
Brilliant set.
5
00:00:18,144 --> 00:00:19,810
It's really badass.
6
00:00:19,811 --> 00:00:21,520
Thank you very
much. Drinks on me.
7
00:00:21,521 --> 00:00:22,731
It was a storm inside.
8
00:00:23,148 --> 00:00:24,481
Oh, my God.
9
00:00:24,482 --> 00:00:27,569
It's unbelievable!
10
00:00:52,218 --> 00:00:55,804
This is a very iconic
moment in George's books.
11
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The Battle of Burning Mill.
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Two houses that were
pitted against each other.
13
00:01:00,101 --> 00:01:03,645
And it's the metaphor for
the history of violence
14
00:01:03,646 --> 00:01:07,566
and how you get to a point
where there is no forgiveness.
15
00:01:07,567 --> 00:01:10,653
And that's where we find
ourselves this season.
16
00:01:16,326 --> 00:01:17,994
Morning. Morning. How we doin'?
17
00:01:19,371 --> 00:01:22,539
Jim Clay, in collaboration with
the special effects department,
18
00:01:22,540 --> 00:01:26,001
created a place that truly
felt real and haunted
19
00:01:26,002 --> 00:01:28,337
and brought the book to life.
20
00:01:28,338 --> 00:01:29,797
I was well pleased
when Ryan said
21
00:01:29,798 --> 00:01:32,257
we're going to feature
the interior of Harrenhal,
22
00:01:32,258 --> 00:01:35,260
so that was one of the first things
we went to work on designing.
23
00:01:35,261 --> 00:01:38,931
Harrenhal, "It's a cursed castle
designed by a deranged mind,"
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00:01:38,932 --> 00:01:40,558
was the sort of brief I got.
25
00:01:41,017 --> 00:01:43,435
And so, it's dilapidated.
26
00:01:43,436 --> 00:01:46,689
It's haunted by its
past and its present.
27
00:01:46,690 --> 00:01:49,274
Oh, it's huge. It
goes on and on and on.
28
00:01:49,275 --> 00:01:51,485
Jim Clay has just
done brilliant work.
29
00:01:51,486 --> 00:01:53,612
The texture and the scale
30
00:01:53,613 --> 00:01:57,366
and the vision behind a lot of
his work is really superior.
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00:01:57,367 --> 00:02:00,369
It's a set that I'd find
myself getting lost in.
32
00:02:00,370 --> 00:02:01,912
You'd turn the wrong
corner and you're like,
33
00:02:01,913 --> 00:02:03,622
"Wait, where am I?"
34
00:02:03,623 --> 00:02:06,208
Like, you could get as
disoriented as Daemon
35
00:02:06,209 --> 00:02:07,292
walking through that set.
36
00:02:07,293 --> 00:02:09,796
And I think that's
really saying something.
37
00:02:13,508 --> 00:02:16,385
It was pretty big. It
filled the whole stage.
38
00:02:16,386 --> 00:02:18,262
From a structural
point of view, mainly,
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00:02:18,263 --> 00:02:21,515
how are you gonna hide
your integral structure
40
00:02:21,516 --> 00:02:24,226
if you've got a steel frame that,
obviously, you can't see in shot,
41
00:02:24,227 --> 00:02:26,145
then we've gotta try
and conceal that.
42
00:02:26,146 --> 00:02:28,272
That's what makes it
fun, really, though.
43
00:02:28,273 --> 00:02:30,357
I wanted to give the
whole four-walled world
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00:02:30,358 --> 00:02:33,235
the advantages of tracking
shots, Steadicam shots,
45
00:02:33,236 --> 00:02:36,573
and the actors being
enveloped in the entire world.
46
00:02:37,240 --> 00:02:39,033
You can go where you
like, shoot what you like,
47
00:02:39,034 --> 00:02:42,161
pretty much 360 around the set.
48
00:02:42,162 --> 00:02:44,413
Whichever way you
look, you'd be covered.
49
00:02:44,414 --> 00:02:46,749
And the idea was it
should be quite a maze.
50
00:02:46,750 --> 00:02:48,417
You shouldn't feel like
you know where you are
51
00:02:48,418 --> 00:02:50,461
at any given time
in that castle.
52
00:02:50,462 --> 00:02:52,254
Got lost in there most mornings.
53
00:02:52,255 --> 00:02:54,965
This is honestly my favorite
set that Jim has built, to date,
54
00:02:54,966 --> 00:02:59,178
because it's so well brought to
life, the idea of this ruined castle,
55
00:02:59,179 --> 00:03:03,349
the fact that he made it rain inside,
the way he made the weirwood roots
56
00:03:03,350 --> 00:03:05,684
break through all of
the stones that you see,
57
00:03:05,685 --> 00:03:08,730
that, slowly, the castle being
reclaimed by the old gods.
58
00:03:08,855 --> 00:03:10,899
This here is the guy
who makes me wet.
59
00:03:11,858 --> 00:03:12,984
Yeah.
60
00:03:14,778 --> 00:03:16,487
He's the rain punisher. Tom.
61
00:03:16,488 --> 00:03:17,946
- This is it.
- Screws me up every day.
62
00:03:17,947 --> 00:03:19,823
Harrenhal, wetter than
an otter's pocket.
63
00:03:19,824 --> 00:03:23,244
I know. But I do
like a bit of rain.
64
00:03:23,953 --> 00:03:25,662
Harrenhal's supposed to
be this windy, wet place
65
00:03:25,663 --> 00:03:28,290
and we're doing some interior stuff
and we need it to be raining inside
66
00:03:28,291 --> 00:03:30,250
'cause the whole idea
of it being dilapidated
67
00:03:30,251 --> 00:03:32,503
was there's holes in the
wall and holes in the roof.
68
00:03:32,504 --> 00:03:34,588
Man, did we soak that place.
69
00:03:34,589 --> 00:03:37,257
But it really brings an incredible amount
of realism and texture to the place
70
00:03:37,258 --> 00:03:39,968
which was really important
for the storytelling.
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00:03:39,969 --> 00:03:43,263
My brief was, "It's gonna be
really damp." That was it.
72
00:03:43,264 --> 00:03:45,182
And in the end,
my last brief was,
73
00:03:45,183 --> 00:03:47,434
"It's gotta rain inside
like it does outside."
74
00:03:47,435 --> 00:03:48,853
And it didn't stop raining.
75
00:03:48,978 --> 00:03:51,021
My God, it was horrendous.
76
00:03:51,022 --> 00:03:53,148
But it looks amazing.
77
00:03:53,149 --> 00:03:55,567
It was a slightly late-in-the-day
idea to have the water
78
00:03:55,568 --> 00:03:58,195
dripping into the set, so
we weren't totally prepared
79
00:03:58,196 --> 00:03:59,321
in terms of tanking the set
80
00:03:59,322 --> 00:04:02,199
which we normally would
if you had a lot of water.
81
00:04:02,200 --> 00:04:04,410
But we coped, and special
effects did a great job
82
00:04:04,411 --> 00:04:07,996
with soaking up the water around
the set when it was all pouring in.
83
00:04:07,997 --> 00:04:12,751
It was too late to retrospectively fix
it, so we had to just minimize damage.
84
00:04:12,752 --> 00:04:16,171
So we did individual tanks and
tried to contain it that way,
85
00:04:16,172 --> 00:04:18,299
which worked really
well and it looked real.
86
00:04:20,802 --> 00:04:22,511
I thought, "Matt's gonna
freak out, ya know,
87
00:04:22,512 --> 00:04:25,139
walking around in his armor
all day long with rain."
88
00:04:25,140 --> 00:04:27,683
But it looked so good,
and he was lovin' it.
89
00:04:27,684 --> 00:04:31,061
We were wet from, like, eight in
the morning 'til eight at night,
90
00:04:31,062 --> 00:04:32,782
which was quite fun,
actually, to be honest.
91
00:04:32,897 --> 00:04:35,482
I love all that. Like,
gettin' sort of properly wet,
92
00:04:35,483 --> 00:04:39,737
and I hate being really hot, but
I quite like being really wet.
93
00:04:39,738 --> 00:04:42,364
To make sure his continuity is correct,
he's gotta be soaked all the time
94
00:04:42,365 --> 00:04:44,908
and the best way of doin' it
is turn the water on and say,
95
00:04:44,909 --> 00:04:46,285
"Matt, can you go stand
under that, please?"
96
00:04:46,286 --> 00:04:49,223
In my experience with working with Matt,
he likes to embrace all the challenges
97
00:04:49,247 --> 00:04:51,707
you throw at him, in that
sense, so it was good.
98
00:04:51,708 --> 00:04:53,417
The script is describing
the character can't see.
99
00:04:53,418 --> 00:04:54,960
What does that mean
for the audience?
100
00:04:54,961 --> 00:04:58,047
So that sequence wound
up being incredibly fun
101
00:04:58,048 --> 00:05:00,049
to light and conceive and shoot
102
00:05:00,050 --> 00:05:01,884
because, obviously, it's
raining and lightning,
103
00:05:01,885 --> 00:05:05,929
and we were playing a lot with
shadows and silhouettes and film noir
104
00:05:05,930 --> 00:05:09,975
but the way it looks when it's
completely wet and dripping
105
00:05:09,976 --> 00:05:11,185
and he's standing there,
106
00:05:11,186 --> 00:05:13,188
I mean, it's really badass.
107
00:05:15,023 --> 00:05:16,441
Quite fun, though.
108
00:05:21,154 --> 00:05:22,821
The Brackens and the Blackwoods
109
00:05:22,822 --> 00:05:25,449
are the Hatfields and
McCoys of this time period.
110
00:05:25,450 --> 00:05:27,534
We don't really know why
they hate each other.
111
00:05:27,535 --> 00:05:28,911
They simply just
hate each other.
112
00:05:28,912 --> 00:05:30,672
And they're always ready
to fight each other.
113
00:05:30,789 --> 00:05:32,164
That guy's gonna
rip your face off.
114
00:05:32,165 --> 00:05:34,458
- Okay. Yeah.
- Okay? Great.
115
00:05:34,459 --> 00:05:37,503
Directing that opening
moment of episode 203,
116
00:05:37,504 --> 00:05:41,173
where you find all the
bodies dead after a battle
117
00:05:41,174 --> 00:05:43,926
took quite a bit of prep.
118
00:05:43,927 --> 00:05:48,639
Aeron Bracken is a human one minute
and a prosthetic dummy the next,
119
00:05:48,640 --> 00:05:50,265
but you can't tell.
120
00:05:50,266 --> 00:05:52,476
First thing we did
was scan his head.
121
00:05:52,477 --> 00:05:54,645
- So we gonna just lie you on the floor.
- Cool.
122
00:05:54,646 --> 00:05:56,772
And then we'll do a couple
of options of, like,
123
00:05:56,773 --> 00:05:59,900
mouth open, eyes
closed, eyes open
124
00:05:59,901 --> 00:06:02,820
maybe, head back, and then,
we'll run it past Geeta
125
00:06:02,821 --> 00:06:03,862
and she can tell
us what she likes.
126
00:06:03,863 --> 00:06:05,114
And we'll process whichever
127
00:06:05,115 --> 00:06:06,365
version of that she likes.
128
00:06:06,366 --> 00:06:08,409
- Amazin'. Cool.
- Cool.
129
00:06:08,410 --> 00:06:09,911
And we're off.
130
00:06:10,829 --> 00:06:13,288
We've just literally
finished printing his head,
131
00:06:13,289 --> 00:06:15,457
ready to be remolded
and cleaned up.
132
00:06:15,458 --> 00:06:18,544
The shoulders in two
halves on another printer.
133
00:06:18,545 --> 00:06:21,798
Just assemble it like a
jigsaw puzzle at the end.
134
00:06:23,258 --> 00:06:25,677
It's so lifelike. It's so real.
135
00:06:26,094 --> 00:06:27,469
It was incredible. I
mean, the fact that
136
00:06:27,470 --> 00:06:30,806
we were doing an extreme close-up
on the prosthetic dummy of an actor
137
00:06:30,807 --> 00:06:33,935
that's in the scene before,
and you can get away with that,
138
00:06:34,060 --> 00:06:36,438
just shows the quality
of Waldo's work.
139
00:06:37,313 --> 00:06:38,897
So, you're lying on a
body bag, by the way.
140
00:06:38,898 --> 00:06:41,443
- Oh, great.
- Surprise!
141
00:06:43,945 --> 00:06:46,572
Geeta always imagined it
as one simple, elegant shot
142
00:06:46,573 --> 00:06:48,408
where we're on
Aeron Bracken's face
143
00:06:48,533 --> 00:06:51,326
and you just raise up
and there's dead bodies
144
00:06:51,327 --> 00:06:53,328
as far as the eye can see.
145
00:06:53,329 --> 00:06:56,123
And on the morning when we
shot it, it had rained a lot.
146
00:06:56,124 --> 00:06:59,585
And so, it was incredibly misty
and sort of spooky-looking
147
00:06:59,586 --> 00:07:03,630
and it wound up being the perfect
weather for a scene like that.
148
00:07:03,631 --> 00:07:05,674
It's one of those ones
where you don't really know
149
00:07:05,675 --> 00:07:08,677
what it's gonna look like because
we knew it was gonna be in the water
150
00:07:08,678 --> 00:07:12,681
and he's kinda semi-submerged and
the sword is going through his neck,
151
00:07:12,682 --> 00:07:16,393
which meant getting in the
stream, having to dress it in.
152
00:07:16,394 --> 00:07:19,814
And luckily, we had some great
props guys in waders helping us out.
153
00:07:20,315 --> 00:07:24,902
The Aeron Bracken sword is
shot in extreme close-up,
154
00:07:24,903 --> 00:07:28,489
and is actually one of the most
important shots in the show, for us,
155
00:07:28,490 --> 00:07:32,534
because it's the closest
we ever get to a sword.
156
00:07:32,535 --> 00:07:35,245
There was a lot of discussion about
how we get the sword to stand up.
157
00:07:35,246 --> 00:07:37,623
We ended up just driving
it so far through his neck,
158
00:07:37,624 --> 00:07:41,502
it would just stand up in the
ground which was fantastic for us.
159
00:07:41,503 --> 00:07:43,879
That looks so good over there.
160
00:07:43,880 --> 00:07:47,800
That bare back of
someone. That's great.
161
00:07:47,801 --> 00:07:50,135
In visual effects,
the rule of thumb is
162
00:07:50,136 --> 00:07:51,762
you do as much
practical as you can.
163
00:07:51,763 --> 00:07:53,555
With Waldo, the bar is
pretty high with him,
164
00:07:53,556 --> 00:07:57,226
so he does amazing stuff, and
we can take it from there.
165
00:07:57,227 --> 00:07:58,852
There's quite a bit to
do. There's obviously
166
00:07:58,853 --> 00:08:01,313
a windmill that's not there
that we need to put in.
167
00:08:01,314 --> 00:08:04,233
Setting fire to the mill,
and boundary stones,
168
00:08:04,234 --> 00:08:07,528
and then we get to that end shot,
which is the aftermath of the battle
169
00:08:07,529 --> 00:08:09,113
but we're expanding
that enormously.
170
00:08:09,114 --> 00:08:11,866
So, yeah, it was a
fairly big shot for us.
171
00:08:13,785 --> 00:08:15,160
When the camera tilts up
172
00:08:15,161 --> 00:08:18,163
and we see the aftermath
with that beautiful sword,
173
00:08:18,164 --> 00:08:21,500
just tells the story
without actually showing
174
00:08:21,501 --> 00:08:23,378
any physical
violence whatsoever.
175
00:08:24,629 --> 00:08:26,922
It was one of my
favorite days of shooting
176
00:08:26,923 --> 00:08:31,093
because all departments came
together so quickly that morning
177
00:08:31,094 --> 00:08:35,889
to create the tone of that
epic moment in George's books.
178
00:08:35,890 --> 00:08:37,017
No, it's good. Tight.
179
00:08:42,647 --> 00:08:45,441
It's genuinely been the best
time I've ever had on set.
180
00:08:45,442 --> 00:08:47,027
Ever! It's so much fun.
181
00:08:49,738 --> 00:08:51,572
Moondancer's a brand-new dragon,
182
00:08:51,573 --> 00:08:53,657
so the description that
I gave to the designers
183
00:08:53,658 --> 00:08:54,700
was simply, "David Bowie."
184
00:08:54,701 --> 00:08:56,827
And we ended up with
this like tiger-striped,
185
00:08:56,828 --> 00:08:59,747
green punk rocker with a mohawk
186
00:08:59,748 --> 00:09:01,874
and I'm thrilled with
the outcome of it.
187
00:09:01,875 --> 00:09:04,668
She is the coolest of them all.
188
00:09:04,669 --> 00:09:08,130
I am biased, but she's
really, really slender.
189
00:09:08,131 --> 00:09:10,925
She's pale green. She's so fast.
190
00:09:11,760 --> 00:09:16,306
The Crownlands sequence where
Baela is chasing Cole and Gwayne,
191
00:09:17,724 --> 00:09:20,894
it's just a very fun,
classic chase scene.
192
00:09:21,603 --> 00:09:24,397
Everybody has to use their
imagination in those moments
193
00:09:24,522 --> 00:09:28,650
but ultimately, it's down to
the VFX team to make it real.
194
00:09:28,651 --> 00:09:30,778
So, it's essential that
they're right next to you
195
00:09:30,779 --> 00:09:33,239
and what you're shooting
is going to work for them.
196
00:09:33,823 --> 00:09:35,532
This is what happens
behind the scenes.
197
00:09:35,533 --> 00:09:38,912
I'm just goin' on
a practice joyride.
198
00:09:39,537 --> 00:09:41,538
Katie, the DP, and
the guys in the buck
199
00:09:41,539 --> 00:09:43,582
and all the lighting
technicians are working there
200
00:09:43,583 --> 00:09:46,126
with the manumatic rig
and all that technology,
201
00:09:46,127 --> 00:09:47,920
they get together and
work through everything
202
00:09:47,921 --> 00:09:50,921
to make sure they're getting what the
VFX department need for the post work.
203
00:09:51,383 --> 00:09:54,176
So the whole dragon process
was incredibly complicated,
204
00:09:54,177 --> 00:09:56,303
as they are characters
acting within a scene,
205
00:09:56,304 --> 00:09:59,932
and we have to work out their performance
before we get to the actual location.
206
00:09:59,933 --> 00:10:03,894
A lot of moving parts in
terms of scale, size, speed.
207
00:10:03,895 --> 00:10:05,896
So really a lot of logistics
about how this is gonna
208
00:10:05,897 --> 00:10:07,981
come together from a
practical point of view
209
00:10:07,982 --> 00:10:09,525
and what can we actually shoot,
210
00:10:09,526 --> 00:10:11,527
and then, what actually
really needs to be happening
211
00:10:11,528 --> 00:10:12,778
in the shots at the end.
212
00:10:12,779 --> 00:10:14,279
So there's a lot of
science involved in that
213
00:10:14,280 --> 00:10:18,159
in terms of dragon speeds and
distances, in terms of that chase.
214
00:10:18,660 --> 00:10:20,619
We have developed a system,
215
00:10:20,620 --> 00:10:23,122
so, through camera, we
can take the footage
216
00:10:23,123 --> 00:10:27,334
and we can apply it to a CG
scene using Unreal Engine.
217
00:10:27,335 --> 00:10:32,756
And what that does is allow us to see
the solved camera move on the buck
218
00:10:32,757 --> 00:10:37,302
recomposed onto the dragon in CG for
a sort of slap comp, if you like,
219
00:10:37,303 --> 00:10:41,265
just so they can see in video village
that the move is working correctly.
220
00:10:41,266 --> 00:10:42,516
It's hard work.
221
00:10:42,517 --> 00:10:44,977
Dragonriding, you know?
222
00:10:44,978 --> 00:10:47,646
Because we shot the buck
work of that sequence
223
00:10:47,647 --> 00:10:50,024
before we had shot
the location work,
224
00:10:50,025 --> 00:10:52,192
the main challenge,
lighting-wise, was we didn't know
225
00:10:52,193 --> 00:10:54,987
if the location was gonna be
sunny, if it would be cloudy.
226
00:10:54,988 --> 00:10:58,866
So, we had to do one pass for
sun and one pass for shade.
227
00:10:58,867 --> 00:11:00,743
It's fun filming on the buck.
228
00:11:00,744 --> 00:11:05,414
It's incredibly strategic
because you have to understand
229
00:11:05,415 --> 00:11:09,460
the difference between
fantasy and naturalism.
230
00:11:09,461 --> 00:11:12,963
So, thinking about how much
wind goes on someone's face
231
00:11:12,964 --> 00:11:15,632
when you're actually going
at terminal velocity,
232
00:11:15,633 --> 00:11:18,093
how someone moves on an animal.
233
00:11:18,094 --> 00:11:21,097
All of these things
are really important.
234
00:11:21,848 --> 00:11:24,225
I don't think there's much
you can do in a profile shot.
235
00:11:26,603 --> 00:11:29,773
Unless you turn to the camera
and go, "This is amazing!"
236
00:11:31,983 --> 00:11:35,944
You get shown a mock-up of what
you look like on the dragon,
237
00:11:35,945 --> 00:11:38,947
like a half-hybrid
cartoon version of you
238
00:11:38,948 --> 00:11:40,199
doing the whole sequence,
239
00:11:40,200 --> 00:11:41,533
and then, suddenly,
you're really, like,
240
00:11:41,534 --> 00:11:43,160
digging your heels in
as though it's a horse.
241
00:11:43,161 --> 00:11:44,828
It's bonkers.
242
00:11:44,829 --> 00:11:47,081
It's great when you get
an actor like Bethany,
243
00:11:47,082 --> 00:11:48,540
who loves the experience
244
00:11:48,541 --> 00:11:50,292
and is putting their all into it
245
00:11:50,293 --> 00:11:54,254
because so much of what
you're doing is imaginary,
246
00:11:54,255 --> 00:11:57,049
so everybody has to
be on the same page.
247
00:11:57,050 --> 00:11:58,842
Nothing can prepare you for what
248
00:11:58,843 --> 00:12:00,761
that first day on the
buck is gonna be like.
249
00:12:00,762 --> 00:12:05,307
It's the most insane thing I've
ever done in my career so far
250
00:12:05,308 --> 00:12:08,435
and being so high up
and bein' able to see
251
00:12:08,436 --> 00:12:10,729
how many people it
takes to make this show
252
00:12:10,730 --> 00:12:12,856
and you're just all on
your own on that dragon.
253
00:12:12,857 --> 00:12:16,903
I was like, "Wow. This is a really
cool thing that we're doin'."
254
00:12:17,529 --> 00:12:19,029
She was havin' an amazing time.
255
00:12:19,030 --> 00:12:20,406
She couldn't wait to get
on the buck every day,
256
00:12:20,407 --> 00:12:23,075
which makes everyone
else's life a lot easier.
257
00:12:23,076 --> 00:12:26,745
It's like goin' to Disneyland
at, like, terminal velocity,
258
00:12:26,746 --> 00:12:30,082
only you're dressed like this.
259
00:12:30,083 --> 00:12:32,460
It's the best day at work ever.
260
00:12:38,341 --> 00:12:40,343
Do you like me gold bits?
261
00:12:42,095 --> 00:12:44,263
- Fancy gold bits.
- Well, ya know.
262
00:12:44,264 --> 00:12:47,391
Aegon is obsessed with namesakes
and symbols of legitimacy.
263
00:12:47,392 --> 00:12:49,435
He has his father's
Valyrian dagger,
264
00:12:49,436 --> 00:12:51,979
which, of course, he doesn't
realize the full significance of.
265
00:12:51,980 --> 00:12:54,398
He has Aegon the Conqueror's
crown, he has his name,
266
00:12:54,399 --> 00:12:56,150
and I think he's trying
to legitimize himself
267
00:12:56,151 --> 00:12:59,570
now in the absence of Otto
saying, "This is my reign now,"
268
00:12:59,571 --> 00:13:02,406
and he wants to cut this image
of this warrior conqueror king.
269
00:13:02,407 --> 00:13:04,533
So we see him having
this ancient armor
270
00:13:04,534 --> 00:13:06,618
that's probably been pulled
out of some dusty corner
271
00:13:06,619 --> 00:13:08,787
of the armory being
fitted to him.
272
00:13:08,788 --> 00:13:10,622
What's it actually called?
273
00:13:10,623 --> 00:13:12,166
- A gorget.
- A gorget.
274
00:13:12,167 --> 00:13:13,709
- A gorget.
- Like a courgette that you eat.
275
00:13:13,710 --> 00:13:16,421
It's way better.
Gorget's way better.
276
00:13:17,964 --> 00:13:19,590
We hear a lot about
Valyrian steel weapons.
277
00:13:19,591 --> 00:13:22,301
We don't hear a lot about
Valyrian steel armor,
278
00:13:22,302 --> 00:13:24,094
but it felt like that
was something that
279
00:13:24,095 --> 00:13:26,388
Aegon the Conqueror would've
had from his time in Old Valyria
280
00:13:26,389 --> 00:13:28,849
as, like, a House
Targaryen family heirloom,
281
00:13:28,850 --> 00:13:30,601
a suit of armor that
would be, in theory,
282
00:13:30,602 --> 00:13:33,270
very light and very strong
because of its make.
283
00:13:33,271 --> 00:13:35,939
So the assignment that I gave
to Caroline and Simon Brindle
284
00:13:35,940 --> 00:13:40,110
was that I wanted an ancient suit
of armor made of Valyrian steel
285
00:13:40,111 --> 00:13:42,613
that seemed like it
was from Old Valyria.
286
00:13:42,614 --> 00:13:44,574
And I think the
execution is dazzling.
287
00:13:45,617 --> 00:13:47,243
- Hello.
- Hello.
288
00:13:47,744 --> 00:13:49,329
- Nice armor.
- Yes!
289
00:13:49,996 --> 00:13:52,414
Aegon's armor was a
huge challenge for us.
290
00:13:52,415 --> 00:13:54,083
In the designing and
the making of it,
291
00:13:54,084 --> 00:13:57,379
I've never had so many meetings
about a set of armor in my life.
292
00:13:58,254 --> 00:14:03,092
It was a significant undertaking
in terms of Aegon the Conqueror
293
00:14:03,093 --> 00:14:07,596
is a really major character in
the whole Westeros universe,
294
00:14:07,597 --> 00:14:11,183
so we wanted to create
something that was iconic.
295
00:14:11,184 --> 00:14:13,394
Caroline spent a lot
of time designing it,
296
00:14:13,395 --> 00:14:15,772
and then, we developed it.
297
00:14:19,984 --> 00:14:21,694
- Okay, great. Thank you.
- Shout for help
298
00:14:21,695 --> 00:14:23,988
- when you need to get up.
- I will. Turtle.
299
00:14:24,739 --> 00:14:29,159
Ordinarily, a build like that would
be somewhere between 16 to 20 weeks.
300
00:14:29,160 --> 00:14:32,579
It can be shorter, but if
you're doing a bespoke piece,
301
00:14:32,580 --> 00:14:35,040
with every element
sized to the actor,
302
00:14:35,041 --> 00:14:38,127
you, essentially, have to
make every piece from scratch.
303
00:14:38,128 --> 00:14:40,337
So that was 20 weeks of work.
304
00:14:40,338 --> 00:14:44,842
It's got quite architectural shapes
within the forms and outline.
305
00:14:44,843 --> 00:14:47,261
And then, probably, another
good four weeks plus
306
00:14:47,262 --> 00:14:49,763
just putting on the
Valyrian steel detailing.
307
00:14:49,764 --> 00:14:52,100
A lot of work, but great to do.
308
00:14:52,851 --> 00:14:55,019
The first thing
was practicality,
309
00:14:55,020 --> 00:14:57,354
so it should be as
flexible as possible.
310
00:14:57,355 --> 00:15:01,150
So I looked at every sort
of armor you can imagine.
311
00:15:01,151 --> 00:15:07,073
It needed to feel like an ancient culture,
so there's some Greco-Roman influences.
312
00:15:08,033 --> 00:15:11,326
I wanted the dragon
reflected in its design,
313
00:15:11,327 --> 00:15:14,372
so that there's a
scale-like quality to it.
314
00:15:14,914 --> 00:15:17,666
It's Aegon I, so it's
still an ancient piece,
315
00:15:17,667 --> 00:15:20,962
but being Valyrian steel,
it's immaculately crafted.
316
00:15:21,421 --> 00:15:25,174
We wanted to create something
ancient and otherworldly.
317
00:15:25,175 --> 00:15:28,177
There's an element of almost
brutalist architecture in there.
318
00:15:28,178 --> 00:15:33,057
It draws a lot on the architecture
of the Targaryen dynasty.
319
00:15:33,058 --> 00:15:35,351
It wound through
three processes.
320
00:15:35,352 --> 00:15:38,228
We started with the
initial armor build,
321
00:15:38,229 --> 00:15:40,564
individually fitted and
crafted and sculpted
322
00:15:40,565 --> 00:15:42,066
to the shape of Tom.
323
00:15:42,067 --> 00:15:45,152
Then we introduced the
angularity and sharpness
324
00:15:45,153 --> 00:15:47,321
and a lot of referencing
to dragon forms.
325
00:15:47,322 --> 00:15:49,615
With it being Aegon,
there's a lot of talon
326
00:15:49,616 --> 00:15:53,827
and scale forms in there that run
through the tassets and the skirt scales
327
00:15:53,828 --> 00:15:56,372
through a lot of
small detailings.
328
00:15:56,373 --> 00:15:58,791
And then we got into the
whole Valyrian steel,
329
00:15:58,792 --> 00:16:03,128
which was like adding an additional
build on top of everything
330
00:16:03,129 --> 00:16:05,464
because we then come
back to our original
331
00:16:05,465 --> 00:16:09,802
forms and shapes, lift patterns
from the surfaces of every piece,
332
00:16:09,803 --> 00:16:14,223
create artwork for the Valyrian steel,
and then apply it to every surface.
333
00:16:14,224 --> 00:16:16,267
So it was quite involved.
334
00:16:17,185 --> 00:16:19,187
Give it a bit of a
shimmy, I reckon.
335
00:16:20,814 --> 00:16:22,190
That's it.
336
00:16:24,734 --> 00:16:30,698
They work so unbelievably hard on
creating the armor and the helmet
337
00:16:30,699 --> 00:16:32,700
and everything
that goes with it.
338
00:16:32,701 --> 00:16:34,452
The attention to
detail is mind-blowing.
339
00:16:35,245 --> 00:16:37,830
It is satisfying when you can
see them enjoy the costume
340
00:16:37,831 --> 00:16:41,583
and it works for them and it's
helping them develop their character.
341
00:16:41,584 --> 00:16:43,669
And he looks incredible
in his armor.
342
00:16:43,670 --> 00:16:48,382
Heavy. Conqueror's armor is very heavy,
but it looks amazing, Valyrian steel.
343
00:16:48,383 --> 00:16:50,926
It's got the crown sort of
built into it, which is amazing.
344
00:16:50,927 --> 00:16:52,219
It took a little
while to get right
345
00:16:52,220 --> 00:16:54,389
but I've never felt
more heroic in my life.
346
00:16:55,306 --> 00:16:57,517
I'm as fearsome as any of them.
347
00:17:07,193 --> 00:17:10,780
It's just so rainy.
So rainy and so wet.
348
00:17:11,656 --> 00:17:13,949
Driftmark Harbor is a dry dock.
349
00:17:13,950 --> 00:17:17,870
The Sea Snake boat has come back
from war and is being repaired.
350
00:17:17,871 --> 00:17:19,538
The harbor itself is quite high.
351
00:17:19,539 --> 00:17:22,458
It's about five meters high,
going down into the mud
352
00:17:22,459 --> 00:17:25,336
and the silt of the dock
when the sea is out.
353
00:17:25,337 --> 00:17:26,503
And then, obviously, that
has to be surrounded,
354
00:17:26,504 --> 00:17:28,922
so you can shoot 360 degrees.
355
00:17:28,923 --> 00:17:32,927
From start to walking on the
set was probably 16 or 18 weeks.
356
00:17:33,720 --> 00:17:35,220
Jim is the master
of the grand scale,
357
00:17:35,221 --> 00:17:39,475
so it started off an already
big project to take on.
358
00:17:39,476 --> 00:17:42,561
A lot of structure in that
because we built up to,
359
00:17:42,562 --> 00:17:44,188
I think, probably,
five meters high.
360
00:17:44,189 --> 00:17:46,148
A hell of a lot of plaster work
361
00:17:46,149 --> 00:17:47,900
involved in a set like that.
362
00:17:47,901 --> 00:17:50,611
And then the props came in
with some lovely dressing
363
00:17:50,612 --> 00:17:55,157
to make it feel like you're in a boatyard
because this was a ship under repair
364
00:17:55,158 --> 00:17:59,536
so it needed to have that
feel of guys heavily working.
365
00:17:59,537 --> 00:18:02,206
It's the biggest set that
I think Jim ever built.
366
00:18:02,207 --> 00:18:03,666
It's massive and expansive.
367
00:18:03,667 --> 00:18:06,335
I mean, all that stuff that you're
seeing is in camera, including the ship.
368
00:18:06,336 --> 00:18:08,837
Really only the extensions
out to sea and beyond
369
00:18:08,838 --> 00:18:11,882
into the next slips
that are virtual.
370
00:18:11,883 --> 00:18:14,886
And it just blew me away the
first time I walked on it.
371
00:18:15,762 --> 00:18:17,930
I've totally forgotten
what I have to say
372
00:18:17,931 --> 00:18:20,531
- because there's so much rain all over...
- All on my face, yeah.
373
00:18:21,309 --> 00:18:23,894
We had spent months
preparing for the scene
374
00:18:23,895 --> 00:18:25,938
and then we found out that the
day we were gonna shoot it,
375
00:18:25,939 --> 00:18:27,981
it was going to be
torrential rain.
376
00:18:27,982 --> 00:18:31,778
So, we moved the scene and
we added rain machines.
377
00:18:32,278 --> 00:18:35,447
After eight hours of SFX rain,
you're gonna get some leaks,
378
00:18:35,448 --> 00:18:37,825
and the water started pooling
in the bottom of the set,
379
00:18:37,826 --> 00:18:39,660
and we had to keep
digging it out.
380
00:18:39,661 --> 00:18:40,828
For being such a simple scene,
381
00:18:40,829 --> 00:18:43,330
it became actually quite
complicated to shoot.
382
00:18:43,331 --> 00:18:46,000
The fake rain was
like a monsoon.
383
00:18:46,001 --> 00:18:47,918
If you ask Geeta, "How
heavy do you want it?"
384
00:18:47,919 --> 00:18:49,712
She goes, "I want Bollywood 10."
385
00:18:49,713 --> 00:18:51,672
But at first, I was like, "I
have no idea what you mean,"
386
00:18:51,673 --> 00:18:53,382
but I did some research
387
00:18:53,383 --> 00:18:56,552
and it's full-on heavy, big,
and I love her for that.
388
00:18:56,553 --> 00:18:59,014
And we did, did we not?
389
00:18:59,639 --> 00:19:04,227
That scene in the rain, that
was just such a bonkers day.
390
00:19:05,020 --> 00:19:08,147
And at one point, I said,
"There is actual rain outside.
391
00:19:08,148 --> 00:19:12,693
Are you sure that we
need this extra monsoon?"
392
00:19:12,694 --> 00:19:16,405
And we were all in kind of like
Noah's Ark, with the water rising.
393
00:19:16,406 --> 00:19:18,949
The minute you get out there,
pouring with rain, then they'd go,
394
00:19:18,950 --> 00:19:21,910
"Turn the machines on." I mean,
you were literally soaked.
395
00:19:21,911 --> 00:19:24,496
And by the time that you
got under the shelter
396
00:19:24,497 --> 00:19:26,540
to talk to her,
you were drenched.
397
00:19:26,541 --> 00:19:28,834
And also, I was
leaning on a post
398
00:19:28,835 --> 00:19:31,837
and there was, like, a
torrent of water coming down.
399
00:19:31,838 --> 00:19:34,673
So as I turn my head away from the
camera, I was getting completely bathed.
400
00:19:34,674 --> 00:19:37,927
It was, oh, it was
fun, but it wasn't.
401
00:19:38,428 --> 00:19:40,889
That feels a lot of rain.
402
00:19:42,974 --> 00:19:47,227
The scene that, originally, was very
romantic ended up still romantic
403
00:19:47,228 --> 00:19:50,565
because now they were underneath
this bridge in the rain
404
00:19:51,107 --> 00:19:53,234
so I think it came
full circle in the end.
36129
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