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- [Narrator] From high octane thrills
to high tech audio animatronics,
to the actual high seas.
Disney has always been synonymous with innovation.
[riders screaming]
- Whether it be animation, theme parks, or urban planning,
Disney is continuously looking for
that frontier of innovation.
- [Narrator] For more than 70 years,
the company has pushed the boundaries of art and science
through the work of a team known as the Imagineers.
- This is what we call our Imagineering department.
- Imagineers are the dreamers, the designers,
and builders of Disney theme parks,
and resorts, and cruise lines.
- Imagineering is taking story and technology
to where it's never been before.
- [Narrator] Since the earliest days
with Walt at the studio...
- You can trace the lineage of innovation,
all the way from the introduction of sound
in Steamboat Willie.
- [Narrator] Disney artists, and later, Imagineers,
have always turned dreams into reality,
creating thrilling mass entertainment experiences
and changing the world in the process.
- Animatronics isn't just advanced
for theme park entertainment.
This is advanced for the robotics industry in general.
- Disney is continually able to raise the bar
and do stuff no one else would really try to do.
- Many of the things that seem impossible now
will become realities tomorrow.
[dramatic music]
[pensive music]
- [Narrator] Throughout the early 20th century,
one experience reigns as the king of the carnival,
the rollercoaster.
- The rollercoaster actually gets its start
with carts on tracks that are used for mines.
We start getting some real rollercoasters
towards the end of the century,
using a mechanism to wheel the cart uphill,
maybe adding some up and down components to it.
And people embrace it.
- The rollercoaster becomes the centerpiece
of any self-respecting amusement park.
- [Narrator] With one exception.
Disneyland Park opens its gates on July 17th, 1955.
Yet of all the attractions at the park on that first day,
not one of them is a rollercoaster.
- When Disneyland opened, it has zero thrill rides,
but that was very purposeful of Walt.
- Walt is interested in the immersion of the audience
into a story.
So, you can go on the rides that recreate scenes from movies.
- [Narrator] Disneyland Park was designed by Walt
and a small group of animators, set builders,
and scenic painters he recruited from his own studio,
the first Imagineers.
But shortly after Disneyland opens,
Walt realizes his park will almost always
need something new.
- When the young people
who started going to Disneyland began to age,
Walt Disney had to keep people in the park.
He was going to have to add a thrill ride.
- And that's where we came to the Matterhorn Bobsleds.
- [Narrator] In the summer of 1958,
Walt finds final inspiration
for Disneyland's first thrill ride
while working on an entirely different project.
- The Matterhorn came out of an idea
because Walt liked a mountain on a movie set.
- The legendary story is he's on a trip to visit the set
of a movie filming in Switzerland
and he sees a postcard of the Matterhorn Mountain,
and he writes on it, "Build this,"
and mails it back to the Imagineers.
And they get it and go, "Uh oh."
- [Narrator] At 147 feet tall, the Disneyland Matterhorn
will be the tallest structure at the park
at about 1/100th the size of the real Swiss peak.
But building a massive mountain from scratch
will take a lot of dirt.
Luckily, they have plenty.
- The Matterhorn starts out as basically excavated dirt
that comes out of the moat
when the park is first being built.
They just pile it next to the castle.
So there is this tall hill.
- [Narrator] But Walt has more in mind
than recreating an iconic mountain peak.
- Walt said, "I wanna put in a toboggan ride,"
but you can't have ice in Anaheim in the summertime,
so we're gonna do something with wheels.
We would start with the shape of a mountain
and put rollercoaster tracks on the inside of it.
- The Matterhorn wasn't about creating a rollercoaster.
The Matterhorn was the means to creating the experience
of going down the mountain in a toboggan.
- It was a totally new, unique idea that Walt wanted.
- [Narrator] Walt also throws
a few extra curves at the Imagineers.
- Within the Matterhorn, it's not just one coaster.
It's actually two unique coaster tracks
interwoven within one another.
- They were designing the most pretzel-like coaster
that's ever been done before, with two tracks.
It was an impossible puzzle.
- That took a lot of mathematics.
No computer, so I had to teach myself the math
that I didn't get taught in high school.
- [Narrator] The Imagineering team
must finish the Matterhorn Bobsleds by summer 1959,
giving them less than a year.
- We were given the opening date in 1959.
The problem then became there is no time
to build a track of bolded plates to wood.
- [Narrator] Standard rollercoasters
use railroad style tracks
composed of iron rails on a wood structure.
- So we took a deep breath and said,
well, bending pipe is pretty easy.
- They used a tubular design for the rollercoaster track
that went around the Matterhorn,
which was something completely new at that time.
- Tubular steel rails and polyurethane wheels
allow for banking and a very smooth ride experience
so that you could feel as though you're gliding over snow.
And this coincidentally becomes
the start of modern rollercoasters.
- We accidentally invented the pipe coaster industry,
but we didn't think of it and say,
"We're going to invent something."
We were pushed for time
and chose the material that would go the quickest.
- [Narrator] Completing the Matterhorn will require
over 2,000 steel girders, enough lumber to build 27 houses,
and $1.5 million, equivalent to nearly 16 million today.
The Imagineers manage to finish the attraction
for its grand opening in June 1959.
The Matterhorn Bobsleds is an immediate success
with the crowds at Disneyland Park.
- The Matterhorn was one of the first rollercoasters
I felt brave enough to go on.
You would whip around the corners so hard,
flying right alongside the mountain.
[rider shouting]
That was wild.
It was thrilling and scary, and like nothing else,
and it was ahead of its time.
- [Narrator] The success of the Matterhorn
transforms the entire rollercoaster industry.
- The Matterhorn became a cornerstone of rollercoasters
within the theme park industry
because it set this whole new standard for exhilaration.
- [Narrator] Today, there are over 5,600 steel coasters
around the world that can trace their origins
to Disney's Swiss Mountain in California.
But 25 years after the Matterhorn,
the Imagineers face a new challenge
when it's time to add an all new type of thrill
to Disneyland Park.
- Disneyland's not very big.
Every inch of it is spoken for.
Finding a spot for a new ride
takes a lot of shoehorning and imagination.
But new technologies start appearing,
and one of them is motion simulators.
- [Narrator] Since the early days of aviation,
training machines have helped pilots hone their skill
before taking to the sky.
By the 1980s, these simulators are hyper-realistic,
linking immersive imagery with thrilling motion.
- Disney Imagineers look at things
that were meant to train pilots and say,
I bet that would make one hell of a ride.
- It's the experience of a rollercoaster,
but without that massive real estate footprint.
- [Narrator] Now, the challenge becomes finding a story
suited to the technology.
The search leads them to a galaxy far, far away.
- George Lucas went to Disneyland as a kid.
He looked up to Walt Disney,
he understood Walt as a storyteller.
- [Narrator] The year after he finishes Return of the Jedi,
George Lucas gets an offer from Disney, not for a movie,
but to pitch new attractions for Disney Parks.
- The Star Wars universe offered the opportunity
to apply that simulator technology
to develop the attraction we now know as Star Tours.
- But you can't just take a military grade flight simulator
and just use that.
So Imagineers have to tweak it and have to change it a bit
so that it's creating that immersion
that you are on a transport flying into space.
- Light speed to Endor!
- [Adam] The craziest thing is, the pilot is a droid.
- There may be some turbulence up ahead.
Make sure your seatbelts are fastened.
- And he turns around and talks to you
and tells you what to do and to hold on.
- I'm still getting used to my programming!
- Crazier still, the C-3PO and R2-D2
that were used in Star Tours were actual remnants
from the original trilogy
that were outfitted with animatronics.
So you're really in the movie.
- [Narrator] After nearly three years and $32 million,
almost double the amount Walt spent
building the entire park in 1955,
Star Tours opens in early 1987.
- [C-3PO] Today is the grand opening of Star Tours.
- The opening day was a media event
that captured the entire world.
- This was something that no one had ever even imagined,
let alone seen before.
This is an extraordinary evolution of technology.
- I loved it.
- It was just the best.
It was so good.
- [Narrator] Star Tours is a blockbuster hit,
[Chewbacca roars]
creating an entire industry of motion simulator rides.
- Today, motion simulator rides are everywhere.
- [Narrator] But the biggest innovators in the field
remain the company that started the craze, Disney.
- Attractions at Disney
are this beautiful, seamless hybrid
of technology and engineering
that ultimately result in a one of a kind experience.
That's Disney magic.
- [Narrator] After Walt Disney dropped a snowy mountain
in sun-soaked Anaheim, he again reaches for the impossible.
But while one of his next projects starts
as a Polynesian restaurant concept,
it will end up creating a radical evolution
in theme park technology.
- There's many mythologies,
but the story that I've always heard about the Tiki Room
was one of the top, original Imagineers
was developing a restaurant that would be in Disneyland.
- [Narrator] Hawaii became an official American state
in 1959,
and the allure of this vacation destination
sparks a post-war island craze.
Hoping to pay homage, Walt has the Imagineers draw plans
for an enchanted, tropical, bird-themed restaurant.
- The original concept for the Tiki Room
was to bring people into a serenade
where birds entertain guests as they were eating.
- The Imagineers famously wanted live birds
without really considering the impact of live birds
in the ceiling, above your food.
- And Walt thought, that's a terrible idea.
And the Imagineers said, "Oh, no, no, no,
the birds are gonna be mechanical birds that sing."
- [Narrator] With this idea, an entirely new field
of theme park entertainment is born, audio animatronics.
A term coined by Walt, combining animation and electronics.
To make Walt's singing birds a reality,
the Imagineers turn to a new technology, computers.
- [Reporter] The machines are here.
Automation of the office can be a reality.
- In the mid 20th century, computers are massive,
and within that massive computer,
we have magnetic tapes,
and those can store a simple command
that's going to be repeated.
- [Narrator] In the midst of the Cold War,
computers are being integrated
into America's nuclear defense network.
But Walt has a very different use for the technology.
- โช Memories
- No.
- You should see my dance, it is even worse.
- Disney was using something that was meant to control
nuclear weapons and nuclear submarines
to make birds sing in the Tiki Room.
- [Narrator] The advanced computer signals pneumatic tubes
controlling the movement of some 120 audio animatronics figures,
including birds, flowers,
and enchanted tikis in sync with music.
In the summer of 1963, Walt Disney's Enchanted Tiki Room
opens to the public,
not as a restaurant, but as an attraction.
- Jose, wake up, it's showtime.
- Oh, buenos dias, senorita.
- [Narrator] Walt Disney's Enchanted Tiki Room
becomes a hit for Disneyland.
- You gotta think about
how guests must have felt back in the early 1960s
when they walked into the Enchanted Tiki Room.
It was magic on a scale which they hadn't seen before.
[birds singing]
- This futuristic technology
is mind blowing for the audience.
This was really a game changer at that time.
[upbeat music] [birds singing]
- [Narrator] Walt's confidence in the storytelling
possibilities of audio animatronics technology
gets him dreaming even bigger.
- He saw what he could do with the Tiki Room birds,
and he thought, how could we apply this
to all different types of animals,
and more importantly, humans?
- But there's a huge difference between
making something you'll accept as a singing bird
versus something you'll accept as a full blown human.
- I didn't know anything about human physiology
and I had to figure out,
where are we gonna put all the bearings
and moves and everything.
- Robert Moses was in charge of the New York World's Fair.
He came out to the studio,
saw what Walt was doing with his audio animatronic and said,
"You know, Walt, we need this at the World's Fair."
- [Narrator] Now, the Imagineers have less than two years
to perfect a realistic, human audio animatronic
for the millions expected to attend
the 1964-1965 New York World's Fair.
And it won't be just any human they're building.
Walt challenges his team to create a figure
that looks and sounds
like one of America's greatest leaders.
- Walt Disney had a great respect and love
for Abraham Lincoln.
He was known to dress up like Abraham Lincoln as a child,
reciting the Gettysburg Address.
- But everybody knew what Abraham Lincoln looked like.
He was on the $5 bill, so he knew he had to make sure
that the animatronic took on the same characteristics,
the same personality, the same movements of Abraham Lincoln.
- And that led to all of these new challenges.
How do you make skin for a person?
So they were experimenting with new kind of plastics,
trying to sculpt a face of Lincoln and bring that to life.
It was a monumental task.
- After about a year, we were trying to get Lincoln
to work correctly and get up out of a chair.
- But he sat down violently
and just smashed the seat to smithereens.
- Walt was very upset.
We were a year behind,
and he pointed to the figure and said,
make twice as many parts and half as much weight.
- That alone is a challenge.
He's not perched on a branch where you can run the wires.
Everything has to be contained in this human form.
- So I combined lightweight steel tubing
with aircraft parts and it becomes the structure
for the President of the United States.
- [Narrator] To ensure Lincoln's gestures
were believably human,
the Imagineers also develop a precursor
to modern motion capture technology.
- You had these elaborate apparatus
that you would put on and do all these movements,
which would be recorded onto tape and then played back,
and the figure would then repeat those actions.
- [Narrator] In the spring of 1964,
Walt brings the completed Lincoln 2,800 miles east
for the World's Fair.
- [Lincoln] Our reliance is in the love of liberty.
- When people saw Abraham Lincoln get up out of a chair
and move so humanlike,
people couldn't believe what they were seeing.
- They were in awe, stunned into silence.
There was a sense of magic in the room.
- That was our first big jumping point,
and we just kept on going ever since.
- [Narrator] Over the next few decades,
audio animatronics technology is incorporated
in almost every major Disney attraction.
- 60 years on from Lincoln,
animatronics isn't just for theme park entertainment.
This is advanced for the robotics industry in general.
- [Narrator] Today, animatronic technology
can be seen everywhere,
creating an industry worth billions.
- In giving all of these wonderful characters life,
the line between fantasy and reality is now forever blurred.
- [Narrator] From the very beginning,
one of Disneyland park's most popular attractions
is the Jungle Cruise.
Delighted audiences encounter seemingly wild animals
from three different continents
in the span of about eight minutes.
There's just one limitation.
- There's a predictability to it
because the animals are not real.
- Walt Disney has always been determined
to feature animals in his park,
as they have long held a special place in his heart.
- Growing up on a farm in Marceline, Missouri,
introduced to him a lifelong love of animals.
- Walt Disney always said the most fascinating person
he ever met was an animal.
- [Narrator] Walt originally envisioned live animals
as part of the Jungle Cruise.
- But at the time, they didn't know
how to display animals safely and theatrically.
So the answer was, build a mechanical figure.
- The mechanics for these are very basic.
The giraffe, for example, it's not a full giraffe.
It's only the neck and head of the giraffe
hidden behind some trees and bushes.
The hippos rise up out of the water,
then it sinks back down.
These are repetitive, cyclical motion figures.
- The Jungle Cruise became one of the most iconic rides
at Disneyland.
But Walt always wanted live animals.
[tense music]
- [Narrator] Although Walt died in 1966,
his dream for a Disney park with real animals lives on.
And in the early 1990s, a new generation of Imagineers
turns back to Walt's original vision,
but in an all new way,
at Florida's Walt Disney World Resort.
- Imagineer, Joe Rohde, took the challenge to heart
and formulated the concept for a park
that put actual animals at the center of an experience.
- [Narrator] Rohde calls this new park concept,
"Disney's Animal Kingdom."
Designed to cover some 580 acres,
it'll be the largest theme park on Earth when completed.
But not everyone is on board.
- There was a lot of controversy because,
well, how do you compete with zoos, right?
- [Narrator] The concept of wild animal parks
dates back to Ancient Egypt
where the elite kept exotic menageries.
In the 18th century,
these private animal collections evolved
into urban public institutions called zoos.
- Zoos become public amusements,
but they are not very nice places.
They're enclosed in cities.
There's no sense of a natural environment.
You're seeing the animals in a cage.
- [Narrator] The Imagineers want to transform
that experience.
- Joe and his team had to keep fighting for the idea
that we can find ways to get you
up close and personal with animals
in ways you don't get to see in a zoo.
- [Narrator] And to sell his bosses on the idea,
Rohde makes a unique boardroom pitch.
- There's the very famous story
of how he brought a Bengal tiger into a conference room.
- The tiger just sat down
and all the executives in the room shrank back,
and electricity went through the room.
And Joe just quietly said,
"So, are there any of you who still feel that animals
aren't compelling?"
And the issue was never questioned again.
- [Narrator] In the summer of 1995,
construction begins on Disney's Animal Kingdom.
Now, the Imagineers have to make their vision a reality.
- But how do you recreate the African Savannah?
- [Narrator] To answer the question,
Rohde and the crew work on a centerpiece attraction
for their new park, that will deliver the same thrill
as the original Jungle Cruise, but with actual animals.
The Kilimanjaro safaris.
- They developed an entire safari ride
where they really wanted the animals
to be able to roam free.
The safety dividers between you and the animals
are a little trench in the ground
that the animal can't leap across.
- It lets the animals be the animals,
wild in an environment that looks natural
and as good as it can be within a controlled environment.
- [Narrator] But there's another challenge.
How do you get the animals to do what you want?
- Aside from the inherent risk of having, you know,
my grandma, Gilda, interacting with a Bengal tiger,
which is, you know, not advisable,
you can't guarantee how live animals will perform.
Will they be visible?
Will they be active?
- [Narrator] Imagineers employ hidden food caches
and even underground air vents that cool rock formations,
enticing animals to the picture perfect spot for guests
on their Savannah Safari.
- It was all about encouraging animals
to do what they naturally do,
but in the places where the guests would see them doing it.
- Animal Kingdom is as closest
to going on a safari trek that you can
without actually going into the wild.
- And it was like the ultimate
behind the scenes tour of nature.
Nowhere else could you see
that many ecosystems in one place,
without enclosures, without bars, no one else was doing it.
No one else could do it.
- [Narrator] Joe Rohde and his team will spend
nearly $800 million to complete Disney's Animal Kingdom.
- Animal Kingdom was immense.
It was 1,000 animals, over 2,000 species of plants
inside of it.
So the amount of effort to accomplish something like that
was just huge.
- [Narrator] On April 22nd, 1998,
Disney's Animal Kingdom opens to the public.
- People thought no one's gonna want to go
to a highly expensive zoo
or to travel great distances to go to one.
And 30,000 people showed up.
They were overwhelmed, at capacity by 9:00 AM.
- Animal Kingdom was incredibly popular
and incredibly successful.
- Animal Kingdom is the culmination of the dream
that Walt Disney had with the Jungle Cruise.
- [Narrator] Today, Disney's Animal Kingdom
hosts over 9 million guests a year,
and the park's innovations have set the standard
for accredited zoos and aquariums worldwide.
- When you interact with a wild animal,
you feel a greater sense of being connected to this world,
and that's what Joe Rohde and his team proved
with building a place like Animal Kingdom.
- [Narrator] Since it first opened in 1955,
Walt Disney and his Imagineers have used Disneyland Park
as a laboratory for trying out new ideas.
From immersive attractions, to lifelike audio animatronics.
- [Lincoln] All men are created equal.
- [Narrator] Over the years, Walt also wanted Disneyland
to showcase one area of innovation he was fond of.
Futuristic vehicles.
- Walt wanted the past, present, and future
represented throughout the park.
So you have the steamboat, the train,
and the Autopia Freeway system.
But there's nothing for the future.
- The Imagineers were incredibly talented
at recreating things from the past,
but how do you create for a time
that hasn't come, with no reference point?
- [Narrator] America in the 1950s
is a nation in love with the automobile.
- Cities start tearing down their mass transit systems
because they believe the automobile is the future.
- [Reporter] There will be better automobiles
and better roads.
- [Narrator] But Walt has a different idea.
- Everyone said it's the automotive age,
and Walt Disney says no, the future is more than the car.
- Walt Disney could foresee the problems
of freeways and traffic,
and also the fact that we were isolated in a car.
- [Narrator] Walt is searching
for the ideal transportation of the future.
- In 1958, he and his wife
were driving in Germany near Cologne.
At that moment, a vehicle went right across the road
in the trees in front of them,
which looked like a loaf of bread on a stick.
And you learned it was called a monorail.
- A monorail, it either hangs from a rail
or rides right on top of it.
- Monorails solved many of the issues
that urban sprawl had with cars,
because it meant you could go from A to B up in the sky,
away from ground traffic.
- [Narrator] But in the car-crazy United States,
no one had seriously considered building a monorail,
until now.
- Walt said, "This is perfect for my Tomorrow."
- But he definitely wanted to pizazz it up a little bit.
So he turned to Bob Gurr, the young Imagineer.
- Walt brought me some photographs and said,
"Bobby, I want you to get started on ours right away."
- The important design elements of the monorail
are the wheels on top of the beam
and the wheels on the side of the beam
that pair it and keep it in place.
- Within a couple of days,
I came up with the overall shape of it
from the Buck Rogers cartoons in the 1930s,
and these two fins going along the lower side
to hide the suspension and the wheels.
And it made a good looking monorail.
[dramatic music]
- [Narrator] Walt wants every part of the monorail
to be a showcase of advanced technology.
And with the monorail,
that extends to the composition of the track itself.
Within a thin, 26 inch wide single beam
of concrete and steel,
is a core made from styrofoam to keep the track lightweight,
yet still strong enough to hold the heavy train.
The first daily operating monorail system
in the Western Hemisphere
officially opens on June 14th, 1959 at Disneyland Park.
- I mean, who wants to ride a piece of transportation?
But when you went to Disneyland,
you really wanted to ride the monorail.
- We live in the day and age now
where there are monorails found all over the world,
from Seattle, to Newark, New Jersey, Bangkok,
and Tokyo, and Seoul,
and yet the most iconic
and the one that really pioneered the technology
and championed it, it's at Disneyland Park.
- [Narrator] It's 1967.
Construction crews are breaking ground
on Disney's most ambitious project to date,
Walt Disney World Resort.
But for the first time, the Imagineers must push forward
without Walt Disney.
- Now, you have 27,000 acres of swampland in Central Florida,
and the guy whose vision it was to build Disney World
isn't there to lead it.
- [Narrator] At the heart of Walt's vision
for those vast acres of Florida swampland
was a city of the future.
- Experimental Prototype Community of Tomorrow, EPCOT.
This was gonna be a futuristic expression
of all the technology in modern America
condensed into this one city.
- And Walt's vision of the future,
something that was considered to be unsightly,
like delivery trucks, put that underground.
- There's the monorail,
which might be a way that people can get to work
without driving their cars on the freeway.
- And he also had the idea
for a hotel tower of the future, right in a heart of EPCOT.
- [Narrator] Although Walt's death
halts the full realization of EPCOT,
his cherished experimental city of the future,
Disney's Imagineers do seek to incorporate
many of his designs and goals
as part of what will become Walt Disney World Resort.
Starting with a transportation system
that will not just move guests around the park,
but keep them in the immersive world of Disney
for their entire stay at the resort,
a system that Disney has already been operating
successfully for nearly a decade in California,
a monorail.
- Walt Disney World takes the monorail,
which had been purely a function of being a ride, you know,
sort of a viewing platform in Disneyland,
but in Disney World,
it's an organic part of the whole thing.
- Building a resort twice the size of Manhattan,
one of the most important things was gonna be transportation.
So the monorail became the spine of travel
around Walt Disney World.
You could ride to the park in your pajamas
straight from your bedroom at the hotel.
- [Narrator] The system will cover
nearly 15 miles of track throughout the resort.
- The Walt Disney World monorail
was a much more advanced train.
It had to be totally enclosed against rain,
it had to have air conditioning,
so it was quite a complex train design.
- [Narrator] But the biggest hurdle
will be connecting the monorail
to another of Walt Disney World's signature structures,
a futuristic hotel called Disney's Contemporary Resort.
- They took this daring, sort of crazy step
of having the monorail literally swoop
right into the lobby of the hotel.
- When I first saw the architectural drawings,
I thought, oh, boy, that's a shockingly daring thing to do.
- The vibration of the physical monorail structure
created a lot of problems
for the structure of the contemporary hotel.
So the solution to that
was to literally decouple these items from one another.
So you have the monorail as a suspended structure
running right through the middle of the building.
- The company wanted me to take a seismograph
to demonstrate whether the monorail shook the building.
So I drove 42 miles per hour through that hotel,
and the seismograph never saw a thing.
- [Narrator] The monorail will link
the Magic Kingdom Theme Park with the initial resort hotels,
skirting the perimeter of an enormous,
200 acre, manmade body of water,
the creation of which is the nation's
largest Earth moving operation since the Hoover Dam,
the Seven Seas Lagoon.
- Now, originally they had plans
for several hotels around Seven Seas Lagoon.
- And so the idea was doing sort of global themes.
If we're gonna build a lagoon,
what if we had a hotel that was themed around Venice, Italy?
What if we had a themed hotel around Polynesia?
- [Narrator] Resort hotels with Asian and Persian themes
were also part of early concepts,
though only the Polynesian and the contemporary
are ultimately built.
- They didn't want just an ordinary hotel.
They wanted adventurous hotels.
- So if you stay once at the Polynesian,
the next time, like,
"Oh, I've gotta go stay at the Contemporary."
It had a way of saying, "We gotta come back."
- [Narrator] It takes more than four years
and costs approximately $400 million
to finish Walt Disney World.
But it finally opens on October 1st, 1971.
[energetic music]
The resort quickly proves to be a triumph,
drawing 400,000 guests within its first month.
- Ultimately, this 27,000 acres
of swampland has gone on to become
the largest and single most visited theme park destination
in the entire world.
- [Narrator] Walt Disney World Resort's success
has given rise to a theme resort industry,
now worth nearly $14 billion.
- Nowadays, we find these all over the world,
but Disney World was the first one.
- [Narrator] The original innovations
Walt conceived for EPCOT and realized by his Imagineers
remain icons that thrill guests to this day.
- Like so many things in the Walt Disney story,
the magic is, of course, how did they do that?
And in this case, how did they do it without Walt?
It's because this idea of forever pushing forward
and that nothing is impossible
will always drive Disney Imagineers to the next level.
- [Narrator] By the 1990s, Disney Imagineers
are taking on perhaps their most daring challenge yet,
as they move the theme park experience itself
from land to the sea.
- Ships were always in the Disney DNA.
There was Mark Twain and the Jungle Cruise ride,
and over time, Disney kept playing around
with the idea of cruise ships.
- But for a company that's been running parks
and making movies,
suddenly getting into the cruise business,
this is a huge risk.
- The thinking was,
if we're gonna build a Disney Cruise Line,
we're gonna use everything we know
to build an experience that is as delightful and as complete
on the water as your adventure in the parks.
- [Narrator] But it may be a challenge
to get their usual guests on board.
At the time, the cruise industry
was anything but family-friendly.
- You've got pleasure cruises
with entertainment built into it.
We have the rise of the love boat,
but this is very adult-oriented.
This is really more Vegas on the water
than the family vacation.
- [Narrator] Despite the challenges,
in early 1994, Disney moves forward.
The opportunity, construct a vessel unlike anything else
in the cruise industry, starting with the look.
- Cruise ships in the '90s
were very sort of white and modern and bold and clean,
and sort of a little futuristic.
The Imagineers all agreed that a Disney ship
should feel more like a fantasy experience.
- The style of the Disney cruise ships
is meant to harken back
to the original transatlantic steamers,
these beautiful, grand ships
taking you back into the world of adventure.
- The Disney cruise look is signature.
It has a big, fabulous hull.
It has smokestacks.
It's not unlike Main Street at Disneyland.
This is a nostalgic idea.
- [Narrator] Although the modern ship
only needs one smokestack,
the Imagineers include two to complete the classic look.
And that's not the only unique design choice.
- It was understood by maritime law
that lifeboats have to be a certain, exact shade of orange.
But they got the maritime agencies to agree
that you could paint the lifeboats Mickey's shoe yellow.
And so the whole ship really is Mickey colors.
- [Narrator] After over a year of planning,
Disney awards an Italian ship builder the contract
to build the first Disney cruise ships.
The shipyard has over 200 years of experience,
but they've never built anything like this.
- There are rides and attractions on the upper deck.
Things were implemented on Disney ships
that never existed before,
like the first water coaster at sea.
- [Narrator] Later, Imagineers combine lighting,
special effects, and surprises
to create the first attraction at sea,
featuring 760 feet of winding tubes across the deck.
And that's just one of the Cruise Line's notable firsts.
- State rooms on the ships were 25% larger
than on any cruise line before that.
And an entire deck is devoted
to spaces where kids can have a space of their own.
- Disney was taking a form of entertainment
that's geared towards adults,
turning it into something that works for families.
- [Narrator] At 984 feet from stem to stern,
even the smallest Disney cruise ship
is still longer than Disneyland Park's Main Street USA.
- It's an amazing leap of faith,
to create a Disney Cruise Line.
But when has Disney not taken on too much?
- [Narrator] Disney invests hundreds of millions of dollars
into their new cruise ships,
each of which takes years to complete.
But before any of the ships set sail,
they add one last Disney ingredient, characters.
- Making it oriented to be family-friendly,
the cruise has also introduced
character experiences for children.
- The Disney cruise isn't about wearing a lei
and playing shuffleboard.
It's water slides,
breakfast where your favorite Disney characters join you,
on the sea.
- And it all paid off.
The Disney Cruise Line was an instant hit.
- [Narrator] Today, the Disney Cruise Line
operates a fleet of five ships,
with three more on the way.
- The Disney Cruise Line revolutionized
the way that the entire industry
started to look at entertainment-based ships.
- [Narrator] Now, the majority of the cruise industry
is following in Disney's wake
by catering to families too,
topping their decks with racetracks, zip lines,
and surf pools.
- It's not uncommon to have
three generations of the same family on a boat.
Cruise lines are trying to find something
that will appeal to grandma as much as the little kids.
- [Narrator] But it was Disney's Imagineers
who first had the audacity to take their family brand
on the high seas,
revolutionizing the entire industry.
- [Adam] It's all about escape.
It's all about joy.
It's all about family.
- [Narrator] Thanks to bold imagination
and the use of state-of-the-art technology,
Disney's Imagineers have consistently delivered
dazzling experiences that have entertained audiences
for decades.
[riders screaming]
- These were brilliant, genius designers
taking an ephemeral idea and making it real.
- Today, the generation of Imagineers
have continued to build on the shoulders
that everybody that went before.
I am so proud that the Imagineers today
have reached more pinnacles
of doing something that is just so right.
- [Narrator] Today, the Imagineers continue to innovate,
transforming not only Disney, but the entire world.
- It's almost impossible to imagine
what the world would be like without Imagineering.
Beyond Disneyland, every time you go to a museum today,
every time you go to a resort or an airport,
it's so much more interesting, thanks to Imagineering.
- The Imagineers at Disney have always raised the bar
for what entertaining could be, what storytelling can be.
Our world has been changed forever
because nothing held these Imagineers back.
- As long as there is imagination left in the world,
Disneyland will never be complete.
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