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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:25,600 how's it going guys so today I'm gonna talk about 10 things that I do on almost 2 00:00:25,600 --> 00:00:29,600 all my renders to just give it a little bit more photorealism 3 00:00:29,600 --> 00:00:33,600 photorealism, like most 3d artists, is photorealism 4 00:00:33,600 --> 00:00:35,600 photorealism 5 00:00:35,600 --> 00:00:37,600 photorealism 6 00:00:37,600 --> 00:00:39,600 photorealism 7 00:00:39,600 --> 00:00:41,600 photorealism 8 00:00:41,600 --> 00:00:43,600 photorealism 9 00:00:43,600 --> 00:00:53,600 the following video is for serious artists only 10 00:00:53,600 --> 00:01:05,600 exciting, mysterious, intense, provocative, raw, euphoric, technically and visually stunning 11 00:01:05,600 --> 00:01:11,600 this is no ordinary render, this is the exotic, bizarre, and beautiful world of NPR 12 00:01:11,600 --> 00:01:16,600 and this is your invitation to enter with one-click stylize 13 00:01:16,600 --> 00:01:20,600 critics say OCS makes photorealism look stupid 14 00:01:20,600 --> 00:01:22,600 it's awe-inspiring 15 00:01:22,600 --> 00:01:24,600 the future of rendering 16 00:01:24,600 --> 00:01:27,600 one-click stylize is yours for free when you finish this video 17 00:01:27,600 --> 00:01:31,600 with this state-of-the-art pipeline you will enter a world beyond imagination 18 00:01:31,600 --> 00:01:33,600 a future out of 19 00:01:33,600 --> 00:01:36,600 and an experience you will never forget 20 00:01:36,600 --> 00:01:37,600 2 21 00:01:37,600 --> 00:01:39,600 4 22 00:01:44,600 --> 00:01:47,600 alright I think that's enough melodrama for the day 23 00:01:47,600 --> 00:01:53,600 basically I got bored of photorealism and I decided to dip my toes into non-photorealistic rendering 24 00:01:53,600 --> 00:01:56,600 which, oh boy, was a deep deep rabbit hole 25 00:01:56,600 --> 00:02:01,600 today I wanna show off this workflow around this hidden gem of a software I found called Photosketcher 26 00:02:01,600 --> 00:02:03,600 that I haven't heard many people talk about 27 00:02:03,600 --> 00:02:08,600 despite it being really powerful and giving out such a painterly and artistic result 28 00:02:08,600 --> 00:02:10,600 with such minimal effort, mind you 29 00:02:10,600 --> 00:02:11,600 and it's free 30 00:02:11,600 --> 00:02:15,600 this workflow is so powerful that last year I entered a render challenge 31 00:02:15,600 --> 00:02:19,600 and just based on the style of my render I ended up bagging 7th place 32 00:02:19,600 --> 00:02:21,600 and here's what the judges had to say about it 33 00:02:21,600 --> 00:02:24,600 so we're gonna move on to 7th place 34 00:02:24,600 --> 00:02:27,600 which I will show you from a person called Radium 35 00:02:27,600 --> 00:02:31,600 and they named the image finalfinalfinal.png 36 00:02:31,600 --> 00:02:32,600 thank you very much 37 00:02:32,600 --> 00:02:34,600 I really like this one 38 00:02:34,600 --> 00:02:36,600 I think this is probably one of my favorites 39 00:02:36,600 --> 00:02:41,600 and I don't know if it's just the style or the colors or this, what are they, painterly look? 40 00:02:41,600 --> 00:02:44,600 candidly, I didn't like it at all at first 41 00:02:44,600 --> 00:02:47,600 but it's one of those that the more I look at it, the more I love it 42 00:02:47,600 --> 00:02:55,600 and the closer you look, the more you notice the painterly aspect, the rendering style on, you know, whether it's canvas or brush strokes 43 00:02:55,600 --> 00:03:00,600 it has, I would say that this one has more style to it than any of the other renders 44 00:03:00,600 --> 00:03:05,600 and there's just so many little things, like the art style really unified all of the different elements 45 00:03:05,600 --> 00:03:09,600 like that painterly tonal contrast, it just works so well with this art style 46 00:03:09,600 --> 00:03:15,600 I think it's great, I'm really interested in what your post-processing workflow actually is to get this kind of thing out 47 00:03:15,600 --> 00:03:19,600 there are parts where I'm like, is this paint effect post-processing? 48 00:03:19,600 --> 00:03:27,600 because the texture is larger, closer, but if you look at the back you don't see the texture 49 00:03:27,600 --> 00:03:29,600 so is it like part of the shader? 50 00:03:29,600 --> 00:03:31,600 I think it's part of the texture 51 00:03:31,600 --> 00:03:36,600 and when you have Arundel guessing what your post-processing workflow is like, you know you're struck gold 52 00:03:36,600 --> 00:03:38,600 cool right? now let's learn to make this 53 00:03:38,600 --> 00:03:42,600 step 1, this is probably going to be the hardest step out of all of them 54 00:03:42,600 --> 00:03:45,600 and that is making a scene in Blender, and then rendering it of course 55 00:03:45,600 --> 00:03:48,600 step 2, color grade your render 56 00:03:48,600 --> 00:03:55,600 this is an important step, from me experimenting with this pipeline, I've found that photosketcher tends to mess up the colors of your render 57 00:03:55,600 --> 00:04:00,600 changing the colors later on down the line becomes nearly impossible and gives a messy result 58 00:04:00,600 --> 00:04:05,600 so you want to dial in the colors right now and set the vibe of the scene before putting it through photosketcher 59 00:04:05,600 --> 00:04:07,600 step 3, start up photosketcher 60 00:04:07,600 --> 00:04:11,600 now I know the UI looks like it comes from the 60s, but bear with me here for a second 61 00:04:11,600 --> 00:04:13,600 load up your render with this blue icon 62 00:04:13,600 --> 00:04:20,600 you are presented with this dialog box, now it all comes down to selecting your style and shifting sliders around to get the look you want 63 00:04:20,600 --> 00:04:24,600 it's crazy how easy it is to get a good looking result with such minimal effort 64 00:04:24,600 --> 00:04:27,600 step 4, advanced tips and tricks 65 00:04:27,600 --> 00:04:31,600 while messing around with photosketcher you might come across this custom brushes option 66 00:04:31,600 --> 00:04:35,600 which certain painterly styles come with, not all of them have it but certain do 67 00:04:35,600 --> 00:04:39,600 with this option you can load up a brush alpha mask that can be used to process your image 68 00:04:39,600 --> 00:04:45,600 and this allows you to give your image a more unique style and push in that NPR look even further 69 00:04:45,600 --> 00:04:49,600 I've included a link to a free brush back down below if you want to use it 70 00:04:49,600 --> 00:04:54,600 another option you might come across while messing with photosketcher is the option for manual brushes 71 00:04:54,600 --> 00:04:59,600 with this you can actually go in and paint parts of the image you want the effect to be applied to 72 00:04:59,600 --> 00:05:04,600 but I don't like using this method because this is kind of rudimentary and I prefer doing the same thing 73 00:05:04,600 --> 00:05:10,600 but bringing over the stylized image and the non-stylized images to Photoshop or any photo editing software of your choice 74 00:05:10,600 --> 00:05:13,600 another tip I have is blending between various styles 75 00:05:14,600 --> 00:05:18,600 what I usually do is process the image into multiple styles and then go into Photoshop 76 00:05:18,600 --> 00:05:22,600 and then blend between them to really push that stylized NPR look 77 00:05:22,600 --> 00:05:26,600 if you do end up making something with this method be sure to tag me on Instagram 78 00:05:26,600 --> 00:05:28,600 I would love to see what you guys come up with 79 00:05:28,600 --> 00:05:31,600 and yeah, that's the video, if you enjoyed it consider subscribing 80 00:05:31,600 --> 00:05:34,600 thanks for watching, check out my socials and check out my Patreon 81 00:05:34,600 --> 00:05:37,600 I have some cool stuff up there now and God bless, bye! 82 00:05:43,600 --> 00:05:52,600 Thanks for watching! 8286

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