All language subtitles for 003 What Version of Unreal Engine to use (UE5.3)[UdemyIran.Com]

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These are the user uploaded subtitles that are being translated: 1 00:00:00,080 --> 00:00:03,290 One thing you have to keep in mind with Unreal Engine are the different versions. 2 00:00:03,290 --> 00:00:03,980 For this course. 3 00:00:03,980 --> 00:00:08,750 I advise you to use the same version as me, which is 5.3, and I'll explain why that is. 4 00:00:08,750 --> 00:00:16,309 A version definition usually consists of three numbers, such as 4.2, 7.2, 5.3.0, and so on. 5 00:00:16,309 --> 00:00:20,450 The first number is the major version, the middle number is the minor version, and the last number 6 00:00:20,450 --> 00:00:21,740 is for small fixes. 7 00:00:21,740 --> 00:00:26,390 When you download an Unreal Engine version, you can only pick the major and minor, while you'll automatically 8 00:00:26,390 --> 00:00:27,950 get the latest fixed version. 9 00:00:27,950 --> 00:00:32,450 For versions where only the last number changes, it's very rare that breaking bugs or big changes to 10 00:00:32,450 --> 00:00:35,060 systems are happening, so it's generally safe to update these. 11 00:00:35,060 --> 00:00:39,860 So even though I'm using 5.3.2 for this course, you might not have the option to download that one 12 00:00:39,860 --> 00:00:43,610 and will end up using 5.3.3, 5.3.4 or so on. 13 00:00:43,610 --> 00:00:47,330 And this is totally fine since there won't be any big changes for minor versions. 14 00:00:47,330 --> 00:00:51,830 It can often happen that the way you do something drastically changes when compared to the older versions. 15 00:00:51,830 --> 00:00:56,210 Unreal engine 5.1, for example, turned the enhanced input system into the default system to use while 16 00:00:56,210 --> 00:00:58,040 deprecating the older input actions. 17 00:00:58,040 --> 00:01:02,630 This means that if you switch from 5.0 to 5.1, you will first need to learn how that new system works 18 00:01:02,630 --> 00:01:04,280 before you can effectively use it. 19 00:01:04,280 --> 00:01:08,690 Unreal engine 5.3 introduced improvements to the orthographic camera, which we'll be using in the course 20 00:01:08,690 --> 00:01:09,320 as well. 21 00:01:09,320 --> 00:01:13,880 I can't really predict what changes will happen with Unreal Engine 5.4 or 5.5 and so on. 22 00:01:13,880 --> 00:01:18,080 So even if those versions are out by the time you take this course, I still advise you to follow along. 23 00:01:18,080 --> 00:01:22,820 Using 5.3 to not run into any issues in case there are any huge changes with those new versions and 24 00:01:22,820 --> 00:01:23,960 something you need to look out for. 25 00:01:23,960 --> 00:01:28,100 I'll make sure to leave a note in this course, but it's actually quite easy to upgrade the version 26 00:01:28,100 --> 00:01:32,120 of an Unreal Engine project, so if a new version has a feature you want, you could just follow along 27 00:01:32,120 --> 00:01:37,310 with the course using 5.3 at first, then upgrade the project to 5.4, for example, and then add in 28 00:01:37,310 --> 00:01:38,690 those new features by yourself. 29 00:01:38,690 --> 00:01:42,050 What I'm going to show you is not something you have to follow along with now, but I'll just tell you 30 00:01:42,050 --> 00:01:44,060 in advance so you can come back to this video later. 31 00:01:44,060 --> 00:01:47,270 There are a few ways you can upgrade your project, and it's generally not that hard. 32 00:01:47,270 --> 00:01:51,350 The first way is to just open up the project browser for the Unreal Engine version you want to use, 33 00:01:51,350 --> 00:01:54,470 then select the project you want to upgrade and select open a copy. 34 00:01:54,470 --> 00:01:57,050 This will create a copy of your project with the new version. 35 00:01:57,050 --> 00:02:00,080 So in case something goes wrong, you'll still have the old version of it. 36 00:02:00,080 --> 00:02:02,690 Another way is to locate the project files for your project. 37 00:02:02,690 --> 00:02:06,560 First, you can right click your project in the Epic Games Launcher and select Open in Folder. 38 00:02:06,560 --> 00:02:09,530 Then you can right click the project file and switch Unreal Engine version. 39 00:02:09,530 --> 00:02:13,490 I think this prompt might only show up if you have Visual Studio installed and Unreal Engine set up 40 00:02:13,490 --> 00:02:14,540 to also work with C plus. 41 00:02:14,540 --> 00:02:18,830 Plus, the simpler and smaller your game is, the higher the chance of this working out without any 42 00:02:18,830 --> 00:02:19,280 issues. 43 00:02:19,280 --> 00:02:23,300 If you have a more complex project, there's a chance that something you've been using changed and you'll 44 00:02:23,300 --> 00:02:27,560 be greeted with a bunch of error messages after opening up unreal, which you'll have to resolve one 45 00:02:27,560 --> 00:02:28,100 by one. 46 00:02:28,100 --> 00:02:32,720 So just to reiterate, please use the same version of Unreal Engine as me, which is 5.3. 47 00:02:32,720 --> 00:02:36,770 As you become more experienced, you can try to upgrade the projects later to newer versions. 5262

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