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Hello.
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This time, we describe the tentacles we worked with last time.
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Next, let's formally work together on one of the major parts of the spring tomb temple.
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First of all, when proceeding with the illustration, there are also people who proceed from head to toe from top to bottom.
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In fact, if the illustration is very small, you can do this
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Usually, when drawing a larger illustration, you enter the smaller part from the larger part
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It is better to start from the contrasting larger health care into the contrasting smaller part, and to carry out the herd from the larger to the smaller.
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Therefore, the brush will also change from a gradually enlarged brush to an air brush, and the brush size will change in order from large to small.
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Therefore, we can first start with a large brush to describe
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After proceeding, make fine in the details and put the shadows separate parts later.
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Subtitled by
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We compress knowledge for you!
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Last time we proceeded to the initial felling, we took a general look at the shape and position of the shadows
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First, before the picture proceeded, the
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For about ten seconds, please look at everyone's drawing, and then first check the parts that you can now draw first with the big brush.
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For example, this illustration of a skirt and a hat, followed by a shawl
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When you get into the big brushes, it's enough to describe the part, or the structure is not so complicated for the connecting part of this hat that
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Or let me start by describing the part here where the foot tooth lace part can be simply accessed.
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You can make three layers like this, like I did, and it's more comfortable to work on one layer that
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I'll do a further depiction on the base layer.
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If you're not confident that your work is progressing, it's best to keep copying layers.
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As you proceed throughout and after, check periodically that the direction of the rain does not break and that the color does not change.
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Press "Control First" and you can duplicate the layer. When painting with a large brush, the brush size is
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If you've investigated recently, the
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Don't think into it, when we put on makeup and stuff like that, there's wiping the cheeks to that extent.
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You can't use a brush on your cheeks.
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We usually use a big brush to press the ball touch a little bit so that when we paint a large area
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It's much faster to take a brush that's a little bit bigger than you think and sort out something a little bit rough like that.
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So with a big brush.
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Better practice painting bigger now.
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First of all, please look at the clear part of the Minyan competition.
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This is the part, but don't zoom in too much on the drawing.
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Capture the extent to which you can enter at a glance
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Because the light is now coming from here in the shadows, this part and this part should be released slightly differently.
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Dry the moon with a big brush.
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Proceed in the direction.
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After going in this way, this part is bounded again and has to be released, so I guess it's not a good idea.
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So, when we celebrate, remember to release slowly in the direction where the game is.
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And the further down the brush, the more competent and weaker the brush, so use a bigger brush
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Please draw the area, and if possible, it is recommended not to drop the brush.
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And I've only solved a few heights now
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This has to be put in place too
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If you see this folk change color, you can try to show more.
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If you can't see any color at all, start with a slightly clearer, unnatural part
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It's better to tidy up.
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I'm going to split the description of what I see here into two sessions.
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The lecture at the beginning will improve the completion very quickly.
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The small part is described later because the brushes have become smaller, so it will be a slightly more time-consuming job.
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The colors are all the same here, so it's going to be a little bit of a let-down.
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Instead of bringing in white, use the existing color and paint it a little bit wider.
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Relax slowly and let the gradient become natural.
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This part too
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Hit it once, come in.
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Remove the color from the outside of this coming in, the
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Reduce the tint and improve the hue.
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And it's all a little thicker in itself.
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It's best to express the side of going down like this together as well.
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The prepared hand color is also enough color to use.
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This color can also be painted while writing as well.
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And this part of the group ton difference on the inside of the bright side, mainly need more contrast than this inside.
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So it's more fragile and more careful to release it.
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Some weak shallow me, only to work the full horns of the people visible as I went in.
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In the process of finishing
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Parts of layers like this are let down, and parts that have to be clamped
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Raise the contrast a little bit and bring the game to life.
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It's okay to paint this part a little smaller, right?
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And that's not a very good way to end with fibers.
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Now the colors that are caught are also unraveled again, and
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Just look at this blurry part of the flying money from above.
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How does it fall down?
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In the structural expression, "to you" is the most important part of it.
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Weakly all unraveled
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In a way, when the shape ends
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More than a little bit of a small brush when the other parts are used in the same way
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Don't just go on the northern side of the road, don't go on the gentle side.
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The direction of vertical release gradient.
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If you think about it, even if you leave the touch stimulus to a minimum
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00:07:50,505 --> 00:07:52,805
00:07:52,805 instead of a rich fragrance.
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Need to get a shave to give.
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in the existing work, which has been carried out winning and losing, with an overall sense of structure.
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If the gradient becomes scattered.
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From then on, the brush gets smaller and it's OK to start finishing.
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Sometimes these outer dirty parts had to appear.
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Then we used the brush that we took off
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It's a good idea to double-check the readability and finish of the images.
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After that I hate this finishing process, so there is a way to do it all at once
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There's nothing good about being buried.
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And this part can't be seen clearly now when it's done with black hands.
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Doing another scrub is also bull
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When they're separated enough, they become visible.
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Personally, I'm prone to insatiable appetite
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Avoiding two different illustrations, so care more
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If you feel good about the high level of sensation you receive, can you gradually weaken the process?
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So, let's zoom in, draw the diagram.
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Absolutely no hand-wringing to change many parts of the drawing.
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Subtitled by
online-courses.club
We compress knowledge for you!
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Only if you see the painting from a distance.
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Shift when making corrections for significant changes
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Obviously subtle differences are better magnified when making corrections.
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Now, please sort out, again, the part in the middle cleanup
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Not particularly skillful, but the process of improving the finish that you want
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Just like you can watch it, you can simply play the music that you normally listen to when you're listening to it.
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A little bit more of a spin on what you'd normally be curious about.
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Easy viewing would be nice.
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Usually, most of these
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The small brushes are dedicated parts, and the small parts describe only small burns.
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The degree of finish described in the section often differs significantly in the picture that
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Even to point to that, it's better to try to use a variety of brushes in the big picture.
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Take the character for example, the hand and
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Like the thighs, the side bamboo window has the extreme part, and that part must have a lot of height
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Is there a difference in the description of the two parts if you want to have a difference?
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It's also particularly good to check.
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00:12:08,461 And when you get these parts in order, please drop this border part, just drop into the brightness and the darkness, first
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This state is enough. It's a little bit if you rearrange it by hand when you think
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So the cleaner the lines are at each stage of finishing, the shorter the process will be.
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So in the process now, except for the two kinds of dropper functions that appear when you press the Dart key when you almost press Mr. Durham and Mr. Duro
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Rarely do you press other shortcut keys.
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and add some darker faces for the hair
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Needs more emphasis on dimensionality
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Check at a distance if proceeding.
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Then move on to the expansive section. "
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This part also gives priority to the light and dark border aspects.
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This part of the structure that needs to be smoothed out a little bit is unraveled, leaving the sharp part of the part
123
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The important thing is to show the degree of 1000 degrees in favor of the game.
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As an example, the wrinkles are a little bit clear here, but no problem.
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A wide wrinkled part like this should be released, in the direction that this part needs to be released here, so with the pen along its vertical direction
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naturally to reduce the money better.
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00:13:57,803 --> 00:14:01,974
Most of this one has a large brush, so it only leaves brush marks.
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Pen marks
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00:14:04,743 --> 00:14:09,715
The texture will be very natural when the release direction is vertical.
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00:14:12,751 --> 00:14:18,490
So, in the depiction that I usually see, the time crossing part will show a lot of the structure that I want?
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00:14:18,991 --> 00:14:24,129
This check is most of the time just fine if it's too brightly placed and too soft.
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00:14:26,932 --> 00:14:31,537
Such a small part is finishing with a small brush, and then just flip over the part like this.
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unit format release.
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00:14:34,974 --> 00:14:39,979
Catch again, it's the middle part of the bright side, so the whole cover once the bottom color
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Feeding to keep the shadows from splattering
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00:14:47,086 --> 00:14:49,488
Because the cycle also passed smoothly
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Release it
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00:14:55,194 --> 00:15:02,801
In this one, we pull the tune a little bit and hope to clearly cross the part that others can hit, but the part that is classified this way
139
00:15:03,168 --> 00:15:12,077
Because it's a subtle tone, it's a little bit behind, but the intervals that must be unraveled will be folded vertically.
140
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At the intersection of such tones, the
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For a natural continuation, put two of each tone to give a sense of volume in the middle like this.
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This bright part also has a slight tonal difference
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Catch the face first.
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Hardly catching the face first, now the details are depicted
145
00:15:44,912 --> 00:15:49,982
00:15:44,910 walking in and then finishing with the little brush that you use when you open your hand
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fold it down and sand the match all the way out.
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00:15:58,290 --> 00:16:06,031
At this point, please let a slight blue come in there as well then the shadows will become unaltered.
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00:16:09,034 --> 00:16:12,838
I think it's good to steam a little bit more on the neck part first.
149
00:16:21,280 --> 00:16:24,116
Where these lines intersect
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and where objects and objects are separated.
151
00:16:27,753 --> 00:16:36,928
And, if you want to illustrate a little bit of thickness when dropping these parts, drop a little bit of bright color.
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And then put that in properly a couple of times.
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00:16:39,867 --> 00:16:46,005
Hopefully so clear that the border sections are deliberately made a little bit darker in contrast and a little bit brighter in color.
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00:16:49,942 --> 00:16:52,511
If you let go of here, the
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to explain this structure.
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This structure this explanation
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Because it is especially important in the luminous light-dark race some
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In those areas, it's also better to deliberately increase the contrast effect.
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As an example, please confirm that
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The brush is smaller, so let's do the essentials part together now.
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But using the light and dark scenery aspect as a benchmark, the bright side came in, and the front of the heard suddenly came in and became dark.
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Thus fiery first separating the light from the darkness.
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First find the shape of the shadow.
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Just take some time to release this inside.
165
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And then zoom in with a little brush.
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in more detail.
167
00:18:00,212 --> 00:18:03,482
The darker the makeup aspect, the slightly more separation will be added.
168
00:18:05,084 --> 00:18:10,322
And this part is baked or raises the bow, so there is no need to describe it too intensively.
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00:18:16,795 --> 00:18:20,966
Even if you hate adding these tiny drawing groups, you must dig it.
170
00:18:22,201 --> 00:18:28,173
We don't need to portray it in poetry, so even if we accumulate density
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Because there's no sense of alienation
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And, when I zoom in on these assumptions, I really like these.
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A little bit of a hole, splitting this color almost too much, causing transitions.
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Describe it together with the surrounding related parts to make this part more finished for once.
175
00:19:04,910 --> 00:19:13,986
And this part is the closed part where the shadows are darkened, so the money is pressed overall as per the original version of the master
176
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The other side blows up a little bit more, bull
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Free rate brings color.
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00:19:23,028 --> 00:19:25,564
I can clarify this part of Joffrey a little bit more.
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00:19:28,300 --> 00:19:32,271
Same with the neck, right.
180
00:19:33,205 --> 00:19:35,841
And again, if you describe some other parts of the
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00:19:40,746 --> 00:19:43,381
As the brush gets smaller, the
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I study, organize, spit out couples, and then emphasize a little bit that
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tidy up, get far enough away to catch my breath.
184
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Same thing here.
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Find out the details of the purslane with the brush made smaller.
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adding them ahead of time.
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Sort it out quickly
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We'll consult later on this part.
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It would be strange to put the pattern on such a simple shade.
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It would be flat feeling. Selling the site to Windows
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Adding dark colors and putting in patterns leaving only the pattern that
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00:20:37,004 --> 00:20:42,541
and trim the description like a book, so that the description hurts a little bit.
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Then tidy up what's separate from the hair and go over.
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00:20:53,418 --> 00:20:56,053
This part is also a little bit of area that
195
00:20:56,056 --> 00:21:03,428
Because darker shadows exist on the lower side, drop the upper degree to a slightly brighter color lower side.
196
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This is the part that has some thickness to it.
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00:21:08,433 --> 00:21:11,803
It would be too thin to unravel than to release here.
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00:21:12,170 --> 00:21:20,412
Deliberately have the thickness a little darker and release it again to illustrate that the sense of thickness would be better.
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80% of the wrinkles here.
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The back side goes on to do the same.
201
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The ear side is not the part that attracts the eye, it's just the part that's unnatural with a torch
202
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It's enough to touch it first.
203
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When this part of the brush becomes small, the
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I cried a lot.
205
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Like this, when the color is pressed with the controller, it sometimes sticks together completely.
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Should decide which is darker and which is brighter.
207
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It's a bit tricky to correct later.
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As far as I'm concerned, this part is very close to me
209
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As far as I'm concerned, this part will be darker and
210
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How to click on this part
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Let me take the tape apart.
212
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The part of the negative that I unite usually takes a long time.
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to become a stacked section of density.
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This is very effective on a business card competition.
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Rarely seen in clear city
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Do not lose strength in such a sorry place Rodrigo
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There are closed shadow marks inside.
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So press the dark color in, don't blow it up
219
00:23:25,570 --> 00:23:31,076
It's best to match the light with a big brooch placed slightly.
220
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Same as here.
221
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Put the slightly darker side into a bandit to make it more natural as you go up here.
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Let them just stay in the game.
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You agreed.
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Please help me add a little more steam if there's no part.
225
00:24:07,712 --> 00:24:11,450
The tape will also proceed to a certain point
226
00:24:17,088 --> 00:24:19,858
And it's good to continue to confirm before and after.
227
00:24:19,891 --> 00:24:23,094
If it gets soft, that's OK.
228
00:24:23,261 --> 00:24:27,565
For wide parts, look at the parts with sharp boundaries first.
229
00:24:27,568 --> 00:24:33,138
Then there's definitely a portion of this layer that, if it's not what I want, we'll go ahead and trim that
230
00:24:34,172 --> 00:24:36,807
to make it soft.
231
00:24:36,810 --> 00:24:39,077
In the opposite direction of the release
232
00:24:43,014 --> 00:24:44,248
Parts like this.
233
00:24:44,251 --> 00:24:47,519
The top wrinkle is very close and it will be very clear.
234
00:24:47,853 --> 00:24:53,357
It's okay to try, but there should be more release underneath than expected.
235
00:24:53,360 --> 00:24:59,431
So the brush size naturally becomes larger and the force is reduced in the hand, and by touching it several times
236
00:25:00,899 --> 00:25:02,901
Stacked into a painting.
237
00:25:04,503 --> 00:25:14,145
The crease lines drawn here are best replaced with business card regulars if possible, so that they all disappear as the stroke progresses.
238
00:25:14,579 --> 00:25:21,253
If you have distinct parts, you can fold distinct melodies, and the parts that are gently turned over, the volume can certainly live out of your hand.
239
00:25:21,286 --> 00:25:24,723
Carry on that natural leaving differences.
240
00:25:24,756 --> 00:25:30,896
And then be sure to check the bulb to see if it's progressing well.
241
00:25:40,272 --> 00:25:42,207
The sharp part
242
00:25:42,307 --> 00:25:50,482
The obvious part is how excellent, natural, slightly larger cases are formed by the natural release of light the further down you go.
243
00:25:50,882 --> 00:25:56,655
This part can have shadows, but they don't need to be obvious at the bottom.
244
00:25:58,189 --> 00:26:00,292
Just keep unraveling like that.
245
00:26:02,827 --> 00:26:04,629
and then cover it up.
246
00:26:05,030 --> 00:26:07,332
Gives you time to soften it up.
247
00:26:09,601 --> 00:26:17,175
Again, if you have such an unnatural description of light and dark, you'd better find it right away and go down and release it.
248
00:26:17,375 --> 00:26:21,913
The brush naturally has to reside and rest in this way. If you go too far, it will jump out.
249
00:26:23,048 --> 00:26:29,955
Put down the power of the gun, say thank you with the big brush, and catch it by the forest combo.
250
00:26:36,561 --> 00:26:38,897
This part is also a great way to hate the military.
251
00:26:40,298 --> 00:26:43,602
The lower you go, the weaker the contrast, the stronger the power
252
00:26:46,738 --> 00:26:51,076
Just unlock it with the ice brush and press the door relatively on top.
253
00:26:54,980 --> 00:26:56,414
Rear view
254
00:27:07,258 --> 00:27:09,794
So that you become clear that
255
00:27:12,697 --> 00:27:15,767
And inside unravels, naturally like the waves
256
00:27:16,201 --> 00:27:21,573
This is the part where the effort is made and it's better to separate the blurred lines.
257
00:27:30,382 --> 00:27:33,451
The brush naturally gets larger when the back is slack.
258
00:27:35,453 --> 00:27:39,124
The sharpening part is intentional, the
259
00:27:41,459 --> 00:27:43,595
There will be parts like that.
260
00:27:45,797 --> 00:27:48,633
Take care of it and release it.
261
00:27:53,905 --> 00:27:59,177
The sleeve part, the dark part and the blurred drop are better decided here.
262
00:27:59,210 --> 00:28:06,751
What about which part, like I did, what's underneath would be a little bit darker, touch it again.
263
00:28:07,786 --> 00:28:10,188
Instead, the bottom half is intentional
264
00:28:12,957 --> 00:28:15,492
would fall to the lighter color.
265
00:28:15,495 --> 00:28:19,230
catching the game again and releasing it, as it was once written
266
00:28:21,099 --> 00:28:23,268
to illustrate the thickness of the garment.
267
00:28:41,119 --> 00:28:43,420
Overall, in a large brush, the
268
00:28:43,423 --> 00:28:45,924
You can see the small brush constantly changing.
269
00:28:50,228 --> 00:28:52,196
There are also ambiguous broken parts.
270
00:28:52,199 --> 00:28:53,264
And catch those parts
271
00:28:57,235 --> 00:29:00,638
in a vertical direction.
272
00:29:08,980 --> 00:29:12,650
When the top is clear, the bottom rotates naturally, the
273
00:29:13,284 --> 00:29:15,720
It's best to capture the expression of the wrinkles.
274
00:29:19,324 --> 00:29:23,661
If it rubs and gets it then the inside should go in carefully.
275
00:29:24,596 --> 00:29:29,967
In addition to the people working, this description of the effort put in
276
00:29:29,970 --> 00:29:32,270
Better hide it to the extent that it won't fly.
277
00:29:37,142 --> 00:29:43,615
He painted with a brush to some extent and now uses a medium-sized brush to describe some fuzzy-sized wrinkles.
278
00:29:43,648 --> 00:29:48,419
Also, just the bright mask here now, so go in very carefully.
279
00:29:49,454 --> 00:29:53,958
That is, the disarmed insurance gives very weak power
280
00:29:56,161 --> 00:30:00,331
You should wrap it up and blur the traces.
281
00:30:00,732 --> 00:30:05,737
These parts are bright surface cleaning with components unraveled and definitely not blown.
282
00:30:06,571 --> 00:30:09,274
The brush gets shorter when capturing such a clear part of
283
00:30:10,775 --> 00:30:14,111
If possible, don't do it.
284
00:30:14,114 --> 00:30:17,281
Folded and purchased.
285
00:30:17,284 --> 00:30:20,552
If the game becomes clear, grab it.
286
00:30:21,653 --> 00:30:24,389
Except for the border
287
00:30:26,324 --> 00:30:28,459
Choi Eun-joo please make such a rich feeling.
288
00:30:28,860 --> 00:30:34,199
Also, when you look at it from a distance, it's okay to cover it right away if you splash. The sun does not splash.
289
00:30:53,251 --> 00:30:58,857
And it's going to be separated here so brightly, so slightly grabbing here that
290
00:31:00,892 --> 00:31:07,265
After the body descends hard, then separate here into white for distinction.
291
00:31:08,066 --> 00:31:10,869
And then make a little bit more for the inside.
292
00:31:11,769 --> 00:31:14,239
Release the bottom.
293
00:31:14,305 --> 00:31:15,673
Top chart
294
00:31:19,377 --> 00:31:21,378
Drop a line like this.
295
00:31:21,381 --> 00:31:27,318
It is better to fall to the surface of the bullet, so it is better to have enough area, on the contrary, this finishing
296
00:31:28,119 --> 00:31:30,555
The plan had better be accurate.
297
00:31:33,358 --> 00:31:36,628
Internally it's not special, a few times will do.
298
00:31:42,166 --> 00:31:45,402
Surprisingly, small parts can be described calmly, the
299
00:31:45,405 --> 00:31:52,377
A very large part is so large that it varies a lot, so the finish of the painting will improve quickly.
300
00:31:53,077 --> 00:31:59,617
When designing, if only a very small part of the design is dense, commissioning the painting can also improve the finish.
301
00:32:00,585 --> 00:32:06,958
In my world, you can change, it doesn't look big, but make sure to make a big part, which also works like that.
302
00:32:07,558 --> 00:32:10,060
Very helpful when previewing.
303
00:32:10,063 --> 00:32:14,699
Parts of things like this just break off, and to eliminate the feeling of breaking off
304
00:32:15,633 --> 00:32:17,869
to naturally release this difference in color.
305
00:32:24,342 --> 00:32:28,112
Now, let's use a fine brush to sort out that
306
00:32:31,316 --> 00:32:33,318
Slowly do the peripheral cleaning.
307
00:32:33,418 --> 00:32:39,324
Such a section would actually be divided enough compared to black in, no matter which one is in Trenton.
308
00:32:39,657 --> 00:32:43,761
Instead of black, in distinguishing between escorting the cast of white
309
00:32:45,063 --> 00:32:48,733
Soaked by the shaded colored paper, bringing darkness, it's better to write it out, right?
310
00:32:56,908 --> 00:33:01,846
And in order to describe most of these, all around when dealing with the details
311
00:33:02,213 --> 00:33:10,855
When that part is described, it's still nice to open up a part of the details a little bit to one layer and then move up to this state and see and stuff like that.
312
00:33:11,155 --> 00:33:17,628
Like how far should the part here be caught, it's just good to see this while you're doing it.
313
00:33:37,982 --> 00:33:40,451
From the back of this link.
314
00:33:40,651 --> 00:33:45,823
Even if the shadows are easy to distinguish naturally with color, it is enough to separate them.
315
00:33:52,463 --> 00:33:55,366
In contrast, when there are enough objects and objects in the space
316
00:33:55,666 --> 00:33:59,337
To separate core cores, it is possible to rest with black.
317
00:34:33,438 --> 00:34:39,377
And now that the top half is taken to a certain description, the bottom half might be a bit boring.
318
00:34:39,409 --> 00:34:41,813
So, putting a little bit of a thickness section here, checking again that
319
00:34:43,014 --> 00:34:45,783
Both places themselves will have some thickness.
320
00:34:46,451 --> 00:34:53,925
This has nothing to do with giving a little bit of thickness like we just dropped the cake, this part will glow.
321
00:34:54,391 --> 00:34:59,197
It works better if you put it in place and drop it on the back.
322
00:34:59,697 --> 00:35:04,802
But use a small brush to tidy up this part of the unnatural stuff.
323
00:35:16,247 --> 00:35:19,484
Right into the middle of the light
324
00:35:19,817 --> 00:35:26,257
At this point, this color is a little softer than the continuing shadows.
325
00:35:51,115 --> 00:35:54,986
Then after finishing the dirty part, the first time to improve the finish.
326
00:36:32,223 --> 00:36:34,991
Continuing to confirm that at the far end.
327
00:36:34,994 --> 00:36:41,098
This part of the lyre line, after our Marionette, it doesn't matter if we don't have to sol or seriously trim the font, the
328
00:36:42,633 --> 00:36:47,405
Obviously, the financial drawing is symptomless.
329
00:36:47,872 --> 00:36:51,409
The important thing is not to end.
330
00:37:11,162 --> 00:37:14,131
Please take your time to sort it out.
331
00:37:25,710 --> 00:37:31,882
The north core, although expressing the ambiguous part is also limited, distinguishes the whole address
332
00:37:32,550 --> 00:37:39,390
The back-side description of a case like this is sorted afterwards to prevent two-handedness.
333
00:37:39,690 --> 00:37:41,959
And coming here, the color here is also used up.
334
00:37:42,293 --> 00:37:45,830
And as with this relationship, let's go a little bit deeper and
335
00:37:48,266 --> 00:37:51,602
The reduction is uniformity.
336
00:38:02,146 --> 00:38:04,314
A small portion went in
337
00:38:04,317 --> 00:38:07,485
I carry on in a subtle key.
338
00:38:15,726 --> 00:38:21,666
Let the forming part of these shadows fall precisely.
339
00:38:22,066 --> 00:38:24,635
I would use a small brush if possible.
340
00:38:28,306 --> 00:38:31,374
Please sort out the details part of today's game
341
00:38:31,377 --> 00:38:34,211
Later, you can preview the mission results.
342
00:38:45,956 --> 00:38:52,029
Nice thin section, didn't go in early, most of it ended, then came in.
343
00:38:53,497 --> 00:38:55,732
because the glass was working, too.
344
00:38:55,735 --> 00:39:01,105
Distinguishing distortions is necessary even for the sake of expression.
345
00:39:10,014 --> 00:39:12,148
When this glass material needs to be polished
346
00:39:12,151 --> 00:39:18,923
It usually becomes important, so it's better to re-enhance the finish in the second half rather than embarrass it.
347
00:39:18,956 --> 00:39:22,360
So, mainly clean up, once the lobbying is over, it's a little bit
348
00:39:23,961 --> 00:39:27,665
No dirty parts
349
00:40:19,150 --> 00:40:21,919
Some of it was cleaned up after
350
00:40:22,620 --> 00:40:25,589
for readability purposes, the pictures reduce the visual
351
00:40:44,942 --> 00:40:51,982
If the tiny part of the wrinkle density is dense, the contrast will naturally become higher and will also attract the flow of the eye.
352
00:40:52,550 --> 00:40:55,786
Therefore, if the finish is reduced, it will be very lossy.
353
00:41:49,673 --> 00:41:51,140
During the finishing phase, the
354
00:41:51,143 --> 00:41:57,314
If I need to calibrate the acceleration of the Newton
355
00:41:58,382 --> 00:42:00,684
just roll it around a little bit.
356
00:43:24,868 --> 00:43:28,439
Earlier in the year, the hair was burned out and
357
00:43:29,406 --> 00:43:33,911
I guess that's a distinction for plastic surgery, but it's not good.
358
00:43:34,445 --> 00:43:39,917
Need to add hair on purpose to make it fall into the rocket distribution color
359
00:44:12,182 --> 00:44:14,017
Head trajectory
360
00:44:14,020 --> 00:44:20,491
The hair part is better in a shot all done, but there is still such a blur, now sort it out.
361
00:44:20,791 --> 00:44:26,163
At this point, we then apply a little more hand so that the thickness
362
00:44:27,031 --> 00:44:31,402
The hair can be painted evenly and then wiped off the hair
363
00:44:33,437 --> 00:44:36,239
Rewrite the line to organize it.
364
00:44:36,242 --> 00:44:44,014
The connection then naturally creates a pile-up of negative space, resulting in a hair-specific spatial density.
365
00:45:00,931 --> 00:45:04,200
Too much indiscriminate hair is not good.
366
00:45:04,203 --> 00:45:08,806
Gently erase the part on the bookmark along the little summary
367
00:45:14,578 --> 00:45:18,182
If you separate these places, mentally
368
00:45:21,552 --> 00:45:23,887
The hair is straight and can be separated.
369
00:45:40,237 --> 00:45:42,873
About 3 equal bodies are completed.
370
00:45:43,373 --> 00:45:48,779
The rest of it is in the performance section, behind the serious, so let's do it once quickly.
371
00:45:49,079 --> 00:45:53,617
In the case of sleepiness, the part that needs to be released is intuitive. Releasing this part, first of all
372
00:45:56,053 --> 00:45:58,722
So, please release these shadows gently, the
373
00:46:00,023 --> 00:46:06,029
00:46:00,023 and also carefully release from above, there's no business card game on this side
374
00:46:06,430 --> 00:46:09,066
Even if it's locked, rest is good, and finishing immediately.
375
00:46:20,277 --> 00:46:23,213
Please note the sequential division.
376
00:46:23,547 --> 00:46:26,350
The stickers are best distinguished by shading.
377
00:47:12,029 --> 00:47:13,229
The brush is very small.
378
00:47:13,232 --> 00:47:18,936
Hidden like a thunderstorm
379
00:47:20,971 --> 00:47:27,377
You have to pay attention to the saturation, because we changed the first tax amount to a wash of pink, so use this color
380
00:47:28,779 --> 00:47:35,485
When you grab the painted rope, just make sure to put a little bit of light and dark at the clip.
381
00:47:36,486 --> 00:47:43,527
If you get caught in the first group, the rescue gold is completely unexplainable, even if just a little bit, so that with the shadows divided into matches that
382
00:47:43,861 --> 00:47:46,330
This part emphasizes the sense of structure.
383
00:47:47,364 --> 00:47:49,633
Similarly, on the outer edge
384
00:47:51,268 --> 00:47:54,605
Fold the hands again
385
00:47:56,039 --> 00:48:00,010
Clean up, slightly more than with black
386
00:48:00,811 --> 00:48:06,750
It's best to lay down the red light mix first and then tidy up the top.
387
00:48:25,636 --> 00:48:28,905
Song said in the painting that
388
00:48:28,908 --> 00:48:35,612
Because it's a gathering place, it's better to be careful about using black, right, and the blow will darken.
389
00:48:36,446 --> 00:48:45,122
Using just a little bit of black on the outside, a little bit of bloody red light between the fingers and the
390
00:48:48,292 --> 00:48:50,894
using a little bit of red with a yellow bar.
391
00:48:51,695 --> 00:48:55,032
It's better to use it by hand only if you differentiate it.
392
00:49:15,585 --> 00:49:21,692
This little part, by the way, is just the part that is loaded slightly this way with a small brush.
393
00:49:22,426 --> 00:49:25,963
Even if the national manga is also separated, do you still re-trim it in the disk?
394
00:49:28,065 --> 00:49:31,201
The finishing that needs to be corrected is just done in advance.
395
00:49:32,436 --> 00:49:37,774
And the handle shading in this section is me
396
00:49:37,808 --> 00:49:40,143
Then choose beauty
397
00:49:46,783 --> 00:49:49,252
Lower the brightness, raise the saturation.
398
00:49:50,988 --> 00:49:54,191
Make the shadows color at around the time of
399
00:49:55,492 --> 00:49:58,662
Just override the post-processing with skin tones.
400
00:50:13,010 --> 00:50:17,414
Finishing the sleeves again.
401
00:50:17,647 --> 00:50:20,617
I'll shorten the working time later.
402
00:50:27,591 --> 00:50:33,964
As with the wood, this part needs to be slightly perforated in order to achieve uniformity of design.
403
00:50:35,399 --> 00:50:37,901
Make the color of the shade
404
00:50:38,335 --> 00:50:42,139
A little thicker to distinguish.
405
00:51:02,125 --> 00:51:04,026
This is a line that
406
00:51:04,029 --> 00:51:07,931
tangent to the waist.
407
00:51:10,033 --> 00:51:16,706
purposely blurred the wrinkles to make this friend even more indistinguishable from the funny, by the way
408
00:51:18,008 --> 00:51:23,880
These looks every 4, as long as the sense of quantity is captured, you can reveal the homework time later.
409
00:51:48,004 --> 00:51:49,605
Please catch the production shade.
410
00:51:49,608 --> 00:51:54,778
Overall, the bundle of water bottles forms the periphery.
411
00:52:00,050 --> 00:52:03,386
The ending is also ambiguous, so the prediction that
412
00:52:19,336 --> 00:52:25,075
losing on one side, and cutting off the details again to make sure that element is stacked up enough.
413
00:52:25,442 --> 00:52:28,411
Best to check in the dark.
414
00:52:32,482 --> 00:52:36,853
When you find an awkward spot, run over to it immediately and make a greeting.
415
00:52:38,188 --> 00:52:40,656
Line at the beginning of the line
416
00:52:40,659 --> 00:52:49,166
Captures very well the small superminiatures without complex structures, so only the unnatural parts of such boundaries
417
00:52:49,799 --> 00:52:54,137
Only the fog that I commonly call Trey unravels naturally, the
418
00:52:55,505 --> 00:52:57,674
being able to close that
419
00:53:15,825 --> 00:53:17,493
This part is too bright
420
00:53:17,496 --> 00:53:23,099
Because the colors are separate from the dark colors, the size packet is intentionally placed on the book.
421
00:53:24,201 --> 00:53:27,437
I'll release it carefully.
422
00:54:04,874 --> 00:54:07,944
The hardest for those who learn to draw
423
00:54:08,645 --> 00:54:19,122
A lot of times, for the ambiguities that I see in paintings that I've done well, I'm not sure that really the ambiguity is right.
424
00:54:19,556 --> 00:54:30,400
That way, generally don't look at this loaded painting scene for a long time and continue to leave the process, it's important to compare and contrast the previous rear cars.
425
00:54:30,867 --> 00:54:37,841
Only see the results to know, I really misread, or deal with this better.
426
00:54:38,308 --> 00:54:44,581
The results are also the time to compare the process, if you see better than after the sale of Fu
427
00:54:44,681 --> 00:54:50,820
It would be untrue to say that this is a good correction and that the result of the change does not make much sense.
428
00:54:52,656 --> 00:54:54,690
Not a very good amendment for them.
429
00:54:54,693 --> 00:55:04,000
Therefore, I must leave the drawing of this situation, and in the course of this process, flesh out the picture according to the intent, according to the intent
430
00:55:05,502 --> 00:55:08,505
It is the case of periodically confirming the increase in completion.
431
00:55:09,205 --> 00:55:16,079
It is especially worth mentioning that many objects are still not quite sure at the time of drawing, because it is difficult to see the bird's eye view.
432
00:55:18,848 --> 00:55:23,720
Leave this course and see if it is easy.
433
00:55:26,156 --> 00:55:29,559
Continue training on the part.
434
00:55:39,369 --> 00:55:40,803
Garment pattern.
435
00:55:40,806 --> 00:55:44,908
The hair was specially left, and now it doesn't matter that
436
00:55:47,610 --> 00:55:51,614
When you describe a less certain
437
00:55:51,815 --> 00:55:54,017
Please leave the course.
438
00:56:20,410 --> 00:56:22,612
The painting will splash.
439
00:56:22,779 --> 00:56:26,616
It's important to let these parts continue naturally.
440
00:56:29,953 --> 00:56:33,990
If you check at a distance and there's something unnatural about the nails that
441
00:56:34,758 --> 00:56:38,595
We sort each other out.
442
00:57:06,122 --> 00:57:09,559
And please make sure that the overall description is not heterogeneous.
443
00:57:09,726 --> 00:57:17,767
If there is a heterogeneous feeling between the description written in this part and the textbook used in this part, there is no uniformity in the description, so add a little more to this part
444
00:57:18,334 --> 00:57:20,637
to release it.
445
00:57:34,017 --> 00:57:35,585
And then down the line.
446
00:57:37,720 --> 00:57:40,990
The crease will be placed on this side, so first of all, it's in the shape of
447
00:57:42,125 --> 00:57:43,626
Exact
448
00:57:44,794 --> 00:57:47,096
Marked
449
00:57:51,301 --> 00:57:53,570
It will be mixed if we get to 6:00.
450
00:57:53,736 --> 00:57:55,504
The contrast is too great at this point.
451
00:57:55,507 --> 00:57:56,406
So
452
00:57:56,973 --> 00:58:03,746
If possible, slightly overwrite with the original color and reduce the drinking contrast.
453
00:58:04,314 --> 00:58:10,053
If possible, it is better to set the repeat description on this side to make the blood higher.
454
00:58:11,087 --> 00:58:12,722
So, here
455
00:58:14,190 --> 00:58:17,293
The game is over after a few times.
456
00:58:22,398 --> 00:58:24,133
These parts
457
00:58:41,784 --> 00:58:43,619
By the way, Big Brocillo
458
00:58:43,622 --> 00:58:53,129
The part of these parts where the patch is crossed is the pink color of the skin, which will turn gray if the memory of the road is kept in state, but the color on the skin
459
00:58:54,731 --> 00:58:56,900
A little bit higher, the
460
00:58:59,536 --> 00:59:02,639
Overlap slightly on the boundary
461
00:59:04,440 --> 00:59:08,077
Release with this color as a base.
462
00:59:18,454 --> 00:59:20,823
Release it in the same way.
463
00:59:21,090 --> 00:59:24,294
There is no back, but a natural mix of colors.
464
00:59:25,695 --> 00:59:31,334
The back kind of part also reduces the game with high saturation, just like the soccer.
465
00:59:35,071 --> 00:59:36,739
No sense of dissimilarity
466
00:59:37,006 --> 00:59:40,810
You can't see objects with big feet.
467
00:59:44,380 --> 00:59:47,250
stabbing the color in, first.
468
00:59:47,917 --> 00:59:51,854
You can re-cap it and let the color rise naturally.
469
01:00:09,405 --> 01:00:15,078
Stab wounds, mark color first, record small grass when finishing leaves
470
01:00:16,346 --> 01:00:18,481
grid theorem
471
01:01:51,441 --> 01:01:54,811
Dropped with a tooth-pulling multiplier.
472
01:01:55,945 --> 01:01:59,916
Toes don't play alone, arms can look like one big individual.
473
01:02:09,459 --> 01:02:12,361
The sunny part is also solid road
474
01:02:13,396 --> 01:02:20,303
Please handle the cloth and organize this top a little bit, and the intuition will come up naturally.
475
01:02:34,050 --> 01:02:36,185
Tone inside
476
01:02:36,319 --> 01:02:42,258
Now it consists of almost one color, so the long part might become a bit boring that
477
01:02:42,692 --> 01:02:47,330
At this point, use a darker color on the top, please
478
01:02:49,165 --> 01:02:54,270
Add unblended bright colors to the bottom, even if it's a little rough at first
479
01:02:55,772 --> 01:03:03,880
It's best to create tonal differences that allow this color to release wonderfully in the vicinity, while again increasing the density of the raw.
480
01:03:04,380 --> 01:03:11,854
In that state, add a slightly darker color to the outer portion to aid the sense of clumping.
481
01:03:14,757 --> 01:03:17,727
Hard replacement can be accomplished without a second thought.
482
01:03:24,433 --> 01:03:25,667
LITTLE likewise
483
01:03:25,670 --> 01:03:31,941
The legs and the rear are almost the same color, you need to determine which colors will be brighter.
484
01:03:32,308 --> 01:03:34,644
In my case, there are 8 holes in the back midway
485
01:03:37,113 --> 01:03:40,249
Except for Liu Bei, it's easy as long as it's dark and natural
486
01:03:51,127 --> 01:03:54,363
This part is the same, right?
487
01:04:19,689 --> 01:04:22,558
Organizing customers calmly.
488
01:04:52,221 --> 01:04:54,724
Midway must be saved.
489
01:06:27,883 --> 01:06:30,152
Don't pay too much attention to the toe expression.
490
01:06:30,987 --> 01:06:35,992
Focusing on separating the feet (called legs) with dark colors.
491
01:06:36,759 --> 01:06:42,364
later filling in the gaps with a weaker pitch difference, the
492
01:06:42,367 --> 01:06:43,599
Very good.
493
01:06:49,905 --> 01:06:55,444
Especially when the blue tones come into this interior
494
01:06:57,013 --> 01:07:01,917
It's good to use these colors naturally to release the basic intake.
495
01:08:03,579 --> 01:08:08,184
The part of the military section that remains in the mouth and teeth, with the poem knocking that
496
01:08:11,287 --> 01:08:14,723
Sort it out for me, don't spill it out.
497
01:08:16,826 --> 01:08:19,728
Don't touch too much if you untangle loosely.
498
01:08:20,830 --> 01:08:23,732
Transfer directly to the next account.
499
01:08:27,403 --> 01:08:46,589
There's a bit of a problem, please help me to confirm that this part is lit and revealed again.
500
01:08:47,622 --> 01:08:49,692
I'll do the final work on the running part.
501
01:09:06,642 --> 01:09:07,375
Rambling through
502
01:09:07,378 --> 01:09:15,151
The news is probably the most time-consuming part for those learning to draw for the first time.
503
01:09:15,684 --> 01:09:22,658
The more individuals there are and the more complex the structure between individuals, the more knowledge base there is in the process.
504
01:09:23,225 --> 01:09:29,698
takes time and effort, and if you are designing a character for the first time
505
01:09:33,702 --> 01:09:35,969
because the workflow itself is a little bit unfamiliar, the
506
01:09:35,972 --> 01:09:42,243
When you want to practice, you either don't have the object or do the drawing that
507
01:09:42,411 --> 01:09:47,983
Why don't you focus on completing this simple object, okay?
508
01:10:41,437 --> 01:10:44,239
The part that usually catches the eye the most is
509
01:10:44,242 --> 01:10:50,012
My attention is also blurred when I describe the opposite part of
510
01:10:52,414 --> 01:11:00,288
is in conjunction with when we open our hands, in thinking about what we should put next
511
01:11:00,291 --> 01:11:02,858
It's better if you draw.
512
01:11:56,011 --> 01:11:58,047
Or to quickly organize this section.
513
01:11:58,314 --> 01:12:03,952
Finish it later, and look a little bigger and physically better at the end.
514
01:12:08,057 --> 01:12:10,359
Take me as an example of where I draw once
515
01:12:10,893 --> 01:12:16,798
I don't really like to let go twice, if possible, the first time I start with my hand in that state
516
01:12:16,801 --> 01:12:18,734
Leave it as it is.
517
01:12:27,443 --> 01:12:29,110
Please organize it like this.
518
01:12:29,113 --> 01:12:34,616
And from these parts, it's clearly half way, but because of the thickness, there are bright surfaces coming in?
519
01:12:34,950 --> 01:12:38,654
Slightly put in some military uniforms that
520
01:12:39,722 --> 01:12:42,157
There are also ways to have ancillary products.
521
01:12:45,494 --> 01:12:48,029
Instead of perpetuating the
522
01:12:48,032 --> 01:12:51,633
Outside set
523
01:12:52,401 --> 01:12:55,070
Then gently press that direction to release.
524
01:13:05,581 --> 01:13:08,016
Please make sure there are no unorganized areas.
525
01:13:08,217 --> 01:13:14,156
Finally, this transparent part is also simple, the pleat direction
526
01:13:15,557 --> 01:13:18,894
Add it when ready and finish it right away.
527
01:13:26,602 --> 01:13:28,136
When the wrinkle crosses the
528
01:13:28,139 --> 01:13:34,743
Here, we can make the color a little bit stronger, so let's just use that color to unravel it.
529
01:13:36,412 --> 01:13:39,047
Shine on this skin tone.
530
01:13:40,449 --> 01:13:46,021
Grab and release, then continue to place in the direction.
531
01:13:50,159 --> 01:13:56,231
Again, there is now enough distinction here, but mining is indistinguishable.
532
01:13:56,298 --> 01:13:57,199
Thus
533
01:14:01,203 --> 01:14:06,208
To separate, put some bright colors, then loosen
534
01:14:08,177 --> 01:14:11,713
Use color to separate objects that
535
01:14:19,121 --> 01:14:22,324
Add a little wrinkle representation later and you're done.
536
01:14:29,097 --> 01:14:33,402
Lightly mark the wrinkles from top to bottom.
537
01:14:33,669 --> 01:14:36,905
When you're finishing this, you put it out.
538
01:14:52,921 --> 01:14:56,191
Un-red, add wrinkles, the
539
01:14:57,359 --> 01:15:01,129
Rolling down further, remaining finishing, from then on
540
01:15:02,798 --> 01:15:05,033
Please sort it out with tax money.
541
01:15:11,640 --> 01:15:17,179
And again, since there are small brushes, you better add some more details when you have them.
542
01:15:17,312 --> 01:15:22,684
In a case like mine, put in another part like this as a closing line. Raena
543
01:15:32,094 --> 01:15:34,463
This dermatological procedure
544
01:15:34,963 --> 01:15:39,067
intentionally becomes a little bit blurry and then presses the top, again
545
01:15:41,103 --> 01:15:45,040
A little bit up, the translucency becomes weaker.
546
01:16:17,673 --> 01:16:20,742
As with the sides, the
547
01:16:22,578 --> 01:16:26,815
Pressing up a little bit, then the wind gets a little bit blurry.
548
01:16:27,282 --> 01:16:29,952
to emphasize that there's extra breath stopping.
549
01:17:39,287 --> 01:17:42,791
and those places where we never ended the great abuse.
550
01:17:42,858 --> 01:17:46,728
Sort it out again and separate it properly.
551
01:18:00,642 --> 01:18:05,080
And we decided to put a hole in the details, so this part will get mixed up later on, the
552
01:18:07,983 --> 01:18:11,787
giving that part space.
553
01:18:24,833 --> 01:18:28,537
just to give the skin a little bit of translucent skin tone.
554
01:18:32,941 --> 01:18:35,577
Tidy up
555
01:20:21,650 --> 01:20:25,220
If you click it, it's like you dug a hole in the front of your skirt
556
01:20:26,688 --> 01:20:30,091
It should go after this one.
557
01:20:38,567 --> 01:20:40,868
Baek Jin-young after this
558
01:20:40,871 --> 01:20:46,274
The white will come through, so add the white that
559
01:20:47,209 --> 01:20:51,213
Put the details of the planned length in advance and put it in domestic.
560
01:20:58,520 --> 01:21:00,655
Can be put back in later if needed.
561
01:21:03,425 --> 01:21:07,562
After playing, they emphasize together that
562
01:21:23,678 --> 01:21:28,283
And this translucent material covers the legs.
563
01:21:29,017 --> 01:21:31,386
And bright colors on the legs
564
01:21:38,493 --> 01:21:39,995
Light continues
565
01:21:46,001 --> 01:21:49,070
Bringing them in contact.
566
01:21:58,113 --> 01:22:02,350
Finally, we need to check if there is anything awkward about most of them.
567
01:22:07,122 --> 01:22:09,457
These non-separated parts, for example
568
01:22:09,557 --> 01:22:15,163
If something is not organized, I will find it and organize it again.
569
01:22:15,764 --> 01:22:22,069
After that, the hair or the five senses are decorative
570
01:22:22,072 --> 01:22:26,541
It is best to complete all basic descriptions before preparing details.
571
01:22:30,879 --> 01:22:35,417
In all cases the baked little eye of the measuring machine also crosses sturdily.
572
01:23:38,880 --> 01:23:41,883
Finally, the details can be entered
573
01:23:41,983 --> 01:23:48,490
Please make sure the degree of completion, the brush will be smaller after sufficient rest.
574
01:23:49,090 --> 01:23:56,064
Go to the next part of the woman's features, hair or details.
575
01:23:57,499 --> 01:24:03,972
In the next time, we will see the details:hair and the five senses.
576
01:24:04,072 --> 01:24:10,310
Sort out the hands or details one more time to complete this description of a
577
01:24:10,313 --> 01:24:14,916
It was a long lecture to listen to, hard work. I'll see you next time.
55330
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