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These are the user uploaded subtitles that are being translated: 1 00:00:07,073 --> 00:00:08,307 Hello. 2 00:00:08,310 --> 00:00:14,681 This time, we worked with the sketch that we worked with some time ago, first Masato, and Sanae 3 00:00:14,714 --> 00:00:23,223 In the character body color, we will color the shadows on the basis of the lighting settings and carry out the initial felling process at the same time. 4 00:00:23,490 --> 00:00:26,726 First of all, some of you are a bit unfamiliar with the term primitive fetching process. 5 00:00:26,860 --> 00:00:32,732 In the character illustration, this color this stage is not carried out from one head to the other. 6 00:00:33,099 --> 00:00:39,272 Generally speaking, the brush size is getting smaller and smaller, and the tonal differences are getting less and less detailed description. 7 00:00:39,739 --> 00:00:46,413 Therefore, as a rule, a large brush is used to indicate a simple structure, after the application of light 8 00:00:46,646 --> 00:00:54,020 Later, use a small brush to release this part or add some details so that the whole illustration is finished. 9 00:00:54,354 --> 00:01:00,341 So this is the time to make the color of the shadows to adjust the color of the illustration, so it is very important. 10 00:01:00,343 --> 00:01:02,664 Subtitled by online-courses.club We compress knowledge for you! 11 00:01:02,664 --> 00:01:10,003 It is the time to express the sense of structure of each object, so the time is the most important part in the character illustration time, although it is the shortest. 12 00:01:10,070 --> 00:01:15,708 So, let's do it according to the illustration we prepared last time. 13 00:01:21,514 --> 00:01:25,018 First, we performed a microflow until last time. 14 00:01:25,085 --> 00:01:32,257 After that a shadow layer will be added, but sometimes the color will be painted as steady as it is now. 15 00:01:32,260 --> 00:01:39,666 If the "unborn" is a bit dazzling, so for color schemes with multiple primary colors, we do not need to apply the shadows directly. 16 00:01:39,799 --> 00:01:42,735 Paint it so that no shade is visible. 17 00:01:43,103 --> 00:01:45,905 So, in order for us to be able to temporarily paint the shadows 18 00:01:46,005 --> 00:01:52,645 Let's create a white layer and then distinguish the shadows separately on top so that we can composite them later on. 19 00:01:52,879 --> 00:01:56,583 Now instead of using the second line layer, please take it for now 20 00:02:00,420 --> 00:02:04,591 It duplicates the original layer, the aesthetic image dragged with aluminum glass. 21 00:02:04,691 --> 00:02:08,161 In this state, see the transparency of the layer. 22 00:02:08,695 --> 00:02:12,699 Here we have colored gray 23 00:02:13,766 --> 00:02:19,439 It doesn't matter what color should come out, it's roughly painted white. 24 00:02:22,142 --> 00:02:26,279 Press Alt Delite, and then paint the topmost layer. 25 00:02:27,847 --> 00:02:29,515 Please help me cut. 26 00:02:29,518 --> 00:02:36,389 There's also a slightly darker gray, so decided on a gray so dark that it's close to black. 27 00:02:36,723 --> 00:02:43,263 When initially proceeding, the light direction of the shadow is easier to break than expected if you want to depict the shadow of this object. 28 00:02:43,563 --> 00:02:46,833 So, let's consider the lighting direction first. 29 00:02:47,066 --> 00:02:54,674 It's best to paint the shadows and the roster a little bit larger depending on the light coming from there, and think about what the age is. 30 00:02:57,076 --> 00:03:00,480 So, the color itself is now very white. 31 00:03:00,747 --> 00:03:07,086 So, if our shadow area becomes too narrow, it becomes even harder to describe this inner shadow. 32 00:03:07,387 --> 00:03:11,324 brightness, so that the light and dark races slightly through the central anisotropy. 33 00:03:14,160 --> 00:03:16,262 It's okay to paint a little bit bigger. 34 00:03:19,632 --> 00:03:26,005 The more negative the painting is from the beginning, the more difficult it is to be bold next time. 35 00:03:26,239 --> 00:03:30,443 The more daring you are at the beginning, the faster you can revise. 36 00:03:33,246 --> 00:03:37,450 In this way, when the line through which the light and dark race passes becomes set 37 00:03:37,517 --> 00:03:45,757 Now, use the eraser and the brush to fine-tune the shape of each shade that has the reverse advantage of light. 38 00:03:45,760 --> 00:03:52,198 Because of the thought of coming from this lighting, set the shadows larger as well when you clear them. 39 00:03:57,904 --> 00:04:02,141 Because there are these references below, so definitely refer to the instrument a little bit more, right? 40 00:04:14,420 --> 00:04:17,055 shows a non-reaction. 41 00:04:18,124 --> 00:04:25,098 The latter details can be fixed later, so don't focus too much on whether the overall sense of structure is present. 42 00:04:26,099 --> 00:04:30,003 Play with whether the form is broken. Just look at this kind mainly. 43 00:04:34,274 --> 00:04:39,479 Now, if you start with a big cross to sort it out, then now, zooming in a little bit on the details that 44 00:04:40,747 --> 00:04:45,618 Please zoom in a little bit so that I can see the area in July at a glance. 45 00:04:50,523 --> 00:04:53,126 And it doesn't matter if it's divided into two tons 46 00:04:57,864 --> 00:05:00,233 Gradually refining the appearance of the shadows. 47 00:05:11,277 --> 00:05:12,778 Like hair 48 00:05:12,781 --> 00:05:15,748 00:05:15,748 like the face when it goes into more detail that 49 00:05:19,919 --> 00:05:25,458 Just zoom in a little bit and smudge it a little bit finer, finding a sense of structure as you paint. 50 00:05:27,493 --> 00:05:33,266 At this point, press Haiti with the brush, do not bring gray, and generally make sure to write on the removal. 51 00:05:41,207 --> 00:05:47,647 And for this business card race the further I get away from this hand all the descriptions have to be a little more careful 52 00:05:48,014 --> 00:05:51,818 So we shouldn't add these shadows in 53 00:05:55,521 --> 00:05:59,492 If possible, start by looking for light and dark in this neighborhood. 54 00:06:32,725 --> 00:06:36,696 Just trim it a little bit and carry it out a little bit. 55 00:06:40,833 --> 00:06:44,070 Like painting comics, almost two tons. 56 00:06:44,370 --> 00:06:48,441 Overall, additional tones will be added later, as the colors are retouched 57 00:06:51,043 --> 00:06:54,614 It's best to omit too fine a part to proceed. 58 00:07:05,758 --> 00:07:09,394 We only have half a face. 59 00:07:09,397 --> 00:07:11,731 Let the light in. 60 00:07:12,331 --> 00:07:23,009 Look again here, if the cheeks of the forehead eyes and nose are expressed when this is completely erased 61 00:07:24,677 --> 00:07:26,545 The face will flatten out a little bit. 62 00:07:26,548 --> 00:07:29,215 I remember that only the nose part glows. 63 00:07:35,521 --> 00:07:38,224 When the shaded area gets wider, the 64 00:07:39,058 --> 00:07:44,130 A little later, when I was watching after the first bee, when you touch the subtle tones 65 00:07:45,631 --> 00:07:47,700 The dark fortress is about to go in. 66 00:08:13,125 --> 00:08:17,430 The human earth departs warmly, and the thought of filling it again is good. 67 00:08:17,930 --> 00:08:24,103 Off-line is a bit simple, like the terrain and other different feel more appropriate. 68 00:08:26,939 --> 00:08:30,543 So don't just put business cards in places like this 69 00:08:37,183 --> 00:08:43,222 In the unbroken line 70 00:08:44,857 --> 00:08:47,292 Add a little bit more shading. 71 00:08:47,295 --> 00:08:49,295 In this case 72 00:08:57,737 --> 00:09:00,072 because the middle money is needed later. 73 00:09:01,073 --> 00:09:08,014 This is where we have to put it, so it's better to take the next step than to fish carefully now 74 00:09:12,618 --> 00:09:16,589 And also painted the lady partly 75 00:09:30,870 --> 00:09:36,275 Inside and Kim Jong-hyun almost full of shadow is better. 76 00:09:36,375 --> 00:09:39,245 Even if it must be shaken out later 77 00:09:42,048 --> 00:09:45,918 I'll turn around and cover it. 78 00:10:00,345 --> 00:10:04,434 Subtitled by online-courses.club We compress knowledge for you! 79 00:10:07,039 --> 00:10:11,544 Need to check around the previously working layers and move forward together. 80 00:10:18,184 --> 00:10:22,989 In a way, if the start phase is over, then from now on, inside the bright side 81 00:10:23,222 --> 00:10:29,395 Or add shadows and bright surfaces inside the shadows to give a slightly more sense of structure. 82 00:10:31,664 --> 00:10:34,367 That's how tight it is in that case. 83 00:10:39,772 --> 00:10:41,941 If we go too boldly into these areas. 84 00:10:42,975 --> 00:10:48,847 00:10:48,848 and the rain direction is broken more and more, as carefully or as well drawn as possible. 85 00:10:48,850 --> 00:10:52,752 Often removed later. 86 00:11:01,260 --> 00:11:03,194 Just like this main shade now 87 00:11:03,197 --> 00:11:10,102 When the dark color disappears, the shadow area increases more than expected, so the light gradually breaks up. 88 00:11:10,136 --> 00:11:12,538 So it's best not to go in right now. 89 00:11:14,940 --> 00:11:18,644 Put a bright spot when 90 00:11:20,312 --> 00:11:24,883 If you enter too much, the shaded area will decrease, so the initial setting is 91 00:11:24,886 --> 00:11:28,654 The direction of the rain will gradually break. 92 00:11:44,704 --> 00:11:49,208 Step in and be a little more careful with your support. 93 00:12:00,352 --> 00:12:05,491 If you can catch two saws for the first time, catch a little more chase sound from now on. 94 00:12:05,925 --> 00:12:12,498 From now on it's the brush pen next to the splash, if there's a tip, there's a person who uses the brush in this way. 95 00:12:12,531 --> 00:12:15,501 There are times when slightly loosening this little brush 96 00:12:15,935 --> 00:12:22,374 This so-called light and dark border serves to issue relatively clear and soft things in the painting. 97 00:12:22,708 --> 00:12:30,316 Therefore, if we divide this part so carefully, it will be difficult to show the other clear parts. 98 00:12:30,382 --> 00:12:36,756 Thus, if shading is initially added after bichromatic (as in the original version), when adding a tone 99 00:12:39,658 --> 00:12:44,963 Try to raise the brush as large as possible and then not drop the brush, the screen. 100 00:12:44,966 --> 00:12:47,432 to catch it. 101 00:12:47,435 --> 00:12:52,505 So release it. And add it to the middle. 102 00:12:53,172 --> 00:12:59,078 What kind of area to do that makes me feel better about what must be caught in the luck. 103 00:13:00,045 --> 00:13:06,385 Because it's shady here now, so it doesn't need to be unraveled explicitly. 104 00:13:07,286 --> 00:13:15,661 If the shadows are wrinkled like these parts, please don't draw here with lines. 105 00:13:16,395 --> 00:13:19,398 Or make it 106 00:13:25,070 --> 00:13:28,140 to set the shaded area. 107 00:13:29,275 --> 00:13:32,278 So, we pull out the original shading color, the 108 00:13:33,612 --> 00:13:36,749 It's not too heterogeneous to overlap with the existing shadows 109 00:13:40,119 --> 00:13:45,925 And the more touches, the more you have to deal with in the next step, so if possible, without dragging your hands 110 00:13:48,127 --> 00:13:51,964 Adjusting with the necessary cloth is the way to cleanly recede the color. 111 00:14:09,248 --> 00:14:11,550 Such a rounded section that 112 00:14:12,484 --> 00:14:19,391 Feels like adding the area of the triangle, starting with adding the shadow first. 113 00:14:19,692 --> 00:14:21,660 So fuzzy zigzag-like places 114 00:14:23,028 --> 00:14:27,132 Add one more face to the words. 115 00:14:42,381 --> 00:14:44,550 which is particularly important. 116 00:14:49,154 --> 00:14:51,690 It's about drawing wrinkles with cotton. 117 00:14:51,824 --> 00:14:58,764 Don't be in a hurry to draw with lines, think of the area of the triangular mirror in this way 118 00:15:00,332 --> 00:15:03,469 Add the first beech grass ton. 119 00:15:21,754 --> 00:15:26,191 It's usually best to confirm where the clip is before you go in. 120 00:15:26,725 --> 00:15:28,260 In general 121 00:15:30,362 --> 00:15:34,566 structurally complex things, like clothing folds and the human body. 122 00:15:34,700 --> 00:15:38,837 In the first bee bloom, there are often many fine triangles entering. 123 00:15:43,175 --> 00:15:46,879 After adding the shadows, the "Clear" filter is now enabled. 124 00:15:48,180 --> 00:15:53,352 As with adding shadows, in the details, especially in the light and dark races 125 00:15:54,520 --> 00:15:57,523 Once the ground is wide 126 00:15:58,757 --> 00:16:01,260 is erasable. 127 00:16:08,334 --> 00:16:10,135 Places like this. 128 00:16:10,269 --> 00:16:14,473 It's good to clear it again to reduce the tonal differences. 129 00:16:15,908 --> 00:16:21,113 So, don't just color here, just think about starting the application from the outside. 130 00:16:23,415 --> 00:16:27,251 The more you can touch it up, the more you want to 131 00:16:27,254 --> 00:16:30,222 to be divided above the world becomes softer. 132 00:16:50,609 --> 00:16:52,811 Erase your shadow 133 00:17:03,722 --> 00:17:06,992 You can control the money to a tee. 134 00:17:15,934 --> 00:17:20,305 so that the shades inside don't get too boring to touch once. 135 00:18:00,446 --> 00:18:02,413 For example, this interior 136 00:18:02,416 --> 00:18:07,886 The face is too dark, it can't be too dark, so shake the shadows a little bit bigger. 137 00:18:09,421 --> 00:18:12,357 You can see your face turning sideways. 138 00:18:35,614 --> 00:18:37,982 With a triangular area like this. 139 00:18:37,985 --> 00:18:44,123 Now this shade concentrates most of the density on this side, and this side is the opposite of well. 140 00:18:44,223 --> 00:18:47,659 So this part should slightly erase the whole of the shadow. 141 00:18:47,693 --> 00:18:57,402 So go to the Quick Mask, put on the Gradient tool, and apply a gradient once on the side opposite to the direction of the light. 142 00:18:57,569 --> 00:19:01,773 At this point, the gradient can't be this short. 143 00:19:02,241 --> 00:19:05,344 A little farther. 144 00:19:05,978 --> 00:19:14,119 The shadows toward the direction with rain will be caught slightly if set hard before the race. 145 00:19:14,386 --> 00:19:17,022 Release the repair mask in this state. 146 00:19:17,289 --> 00:19:23,929 Press down to snap to erase the area, or if you want to make a fine gun 147 00:19:27,332 --> 00:19:31,003 There are also ways to slowly erase. 148 00:19:35,440 --> 00:19:42,014 And, if there is such a large area on the detail, this large area will do the same. 149 00:19:43,982 --> 00:19:47,419 Selecting a larger area part for the hat. 150 00:19:52,291 --> 00:19:56,260 If you erase this part also to the larger side with the poem 151 00:19:56,263 --> 00:20:02,401 So cross out three here, more contrast than the boundaries of the command does not work. 152 00:20:02,701 --> 00:20:07,940 After a slight erasure, you want to leave about a ton of difference on it. 153 00:20:08,340 --> 00:20:12,744 If the medicine is too severe, press "Undo" immediately and then check again. 154 00:20:15,347 --> 00:20:20,118 It is better to do the larger parts in a forward manner at once. 155 00:20:21,687 --> 00:20:26,024 If the choice is a little bit difficult, we now survive the 156 00:20:26,425 --> 00:20:31,563 Go to the layer below and select this part to specify it. 157 00:20:31,597 --> 00:20:33,298 In this state, the 158 00:20:33,932 --> 00:20:38,203 Give me an exit location, and hair another choice. 159 00:20:39,304 --> 00:20:41,440 Need to tilt this part down slightly. 160 00:20:51,183 --> 00:20:54,086 Cape section 161 00:20:59,491 --> 00:21:02,361 A little bit lighter. 162 00:21:03,161 --> 00:21:05,130 Facial part 163 00:21:07,366 --> 00:21:10,102 Slight removal of the neck part 164 00:21:12,271 --> 00:21:14,873 It will be hollowed out for you. 165 00:21:15,540 --> 00:21:19,745 So there's no need to erase here like that necessarily, even from a distance 166 00:21:20,312 --> 00:21:24,049 Because slowly it's just erased like that 167 00:21:25,851 --> 00:21:29,354 Don't want to blow up too greedy too. 168 00:21:31,456 --> 00:21:36,628 And this part is also a little bit shaded, so it will be given like a little bit. 169 00:21:37,629 --> 00:21:39,865 The bare side. 170 00:21:53,712 --> 00:21:59,483 If a shadow like this is caught, it's a little rough, but it's like a gray pizzo, if it's painted to a certain point 171 00:21:59,486 --> 00:22:02,287 think you've done well enough then you can. 172 00:22:06,258 --> 00:22:12,931 Slightly clear the bottom from the whole and set the shadows to be centered. 173 00:22:13,332 --> 00:22:17,636 In this state, we need to focus on three more layers that 174 00:22:18,804 --> 00:22:23,475 like shadow aggregation, where objects are in contact with objects 175 00:22:23,775 --> 00:22:30,215 Where the light is too narrow to interfere, a shadow, called a closed shadow, appears. 176 00:22:30,449 --> 00:22:37,723 The shadows of the path become the darkest tones in the figure, and with the addition of these shadows, they can be rendered a little more realistically. 177 00:22:38,090 --> 00:22:41,860 You can see that this is the part where the 178 00:22:46,932 --> 00:22:50,669 Lower side of the cape 179 00:22:51,203 --> 00:22:53,170 And 70,000 on the inside side, I think. 180 00:22:53,173 --> 00:23:03,882 Or we put the hair inside the hair with a black crayon, or like this. 181 00:23:06,752 --> 00:23:12,758 With the pen fit you can add a face a little bit weaker. 182 00:23:13,925 --> 00:23:19,331 It's okay to enter a very narrow area, so you don't have to paint so wide. 183 00:23:19,598 --> 00:23:23,068 Think it's okay to just set how much area. 184 00:23:30,575 --> 00:23:34,045 Anyway, when we were describing the bailout 185 00:23:34,079 --> 00:23:38,283 is the automatic release part, so it doesn't need to be too detailed. 186 00:23:54,633 --> 00:23:56,501 These parts 187 00:23:59,871 --> 00:24:02,006 One click at a time 188 00:24:02,009 --> 00:24:06,611 The facts after that can add a little more feeling, I guess. 189 00:24:12,184 --> 00:24:15,587 If with the objects and the shadows of the objects 190 00:24:15,887 --> 00:24:19,124 It's okay to put thicker parts that you think are thicker. 191 00:24:30,602 --> 00:24:33,871 So, the shadows are spread from a certain part of the 192 00:24:33,874 --> 00:24:36,107 It is best to proceed as if it were coming out. 193 00:25:02,400 --> 00:25:04,870 Add a little more shading. 194 00:25:05,103 --> 00:25:09,007 The hair comes unraveled from the side and slightly unraveled on top. 195 00:25:20,051 --> 00:25:23,054 I'll stick together if I can't separate the shadows in this part. 196 00:25:23,088 --> 00:25:26,091 Add some more shading. 197 00:25:42,641 --> 00:25:44,743 The lights will touch. 198 00:25:44,976 --> 00:25:47,879 Adding a little more light. 199 00:25:51,483 --> 00:25:52,917 Need to cross. 200 00:25:52,920 --> 00:25:56,588 So in terms of the current state, there's no reason to start dying now. 201 00:25:56,955 --> 00:26:00,292 Cut the gray next to me and cut out the original layer. 202 00:26:02,060 --> 00:26:05,262 Clear the gray layer, please. 203 00:26:05,265 --> 00:26:10,068 This closed drawing of me, now confirmed a bit in the way, so temporarily masked when. 204 00:26:10,335 --> 00:26:14,039 We'll paint the background dark. 205 00:26:16,107 --> 00:26:18,443 A slightly darker gray is 1 view 206 00:26:19,411 --> 00:26:23,682 Put on the paint and touch the color again with this standard. 207 00:26:28,620 --> 00:26:31,556 The light is going this way. 208 00:26:31,623 --> 00:26:38,863 The side where you can't see the light is this way, but there must be blue light present in this part, so the shadows must be flooded with blue. 209 00:26:38,964 --> 00:26:41,099 Synthesize it into multiplication. 210 00:26:42,133 --> 00:26:45,704 In addition to gray, decide on the color of the shadows. 211 00:26:45,770 --> 00:26:50,041 Here black is the feeling and light without illumination is the benchmark. 212 00:26:50,542 --> 00:26:55,513 Determines the brightness of the ambient light in terms of luminance. 213 00:26:56,014 --> 00:27:00,018 The light adjusts the wavelength to saturation. 214 00:27:00,752 --> 00:27:07,125 Lock it in transparency and change it to elite so that it's composited to blue. 215 00:27:08,159 --> 00:27:12,631 controlling the difference between what we originally set and the color that 216 00:27:16,901 --> 00:27:20,905 First make overall adjustments until the desired color appears. 217 00:27:21,373 --> 00:27:25,776 If you do it here, you can turn on the automatic selection that is Conti. 218 00:27:25,779 --> 00:27:27,044 Please make up a number. 219 00:27:27,047 --> 00:27:32,484 Select for me the part that corresponds to this bright color, and it will be the only bright color that you can select. 220 00:27:32,550 --> 00:27:36,287 Please slightly illuminate the part of the shade that corresponds to these light colors. 221 00:27:42,594 --> 00:27:47,098 Instead, select all areas of the darker 222 00:27:49,467 --> 00:27:51,836 which darkens the shadows. 223 00:27:53,338 --> 00:27:55,373 Overall matching contrast. 224 00:27:58,843 --> 00:28:02,080 And then for example the skin, please make a choice 225 00:28:02,814 --> 00:28:08,687 To make the tone a little more red, please adjust the color by rain. 226 00:28:09,487 --> 00:28:14,192 Add a little bit of brightness, pink and yellow. 227 00:28:18,897 --> 00:28:22,233 And then a little bit brighter and less saturated now. 228 00:28:22,667 --> 00:28:26,738 Naturally makes a difference to the skin and the color. 229 00:28:34,446 --> 00:28:36,681 I'll do a little bit more. 230 00:28:39,217 --> 00:28:43,121 There's no other money is made by Dolby. 231 00:28:48,359 --> 00:28:53,531 Here, to produce something more transparent, make the shadows brighter. 232 00:28:53,865 --> 00:28:58,203 Hopefully something a little bit stiffer will darken the shadows a little bit. 233 00:29:03,274 --> 00:29:06,877 The color is now set when the illustration is finished 234 00:29:06,880 --> 00:29:13,952 That one is almost brought to the final color, so it's best to touch it carefully now if possible. 235 00:29:14,753 --> 00:29:20,792 The colors are harder to modify than expected, so it's better to keep the colors set now carried over. 236 00:29:36,741 --> 00:29:39,944 Overall, increasing the saturation a little bit. 237 00:29:43,715 --> 00:29:47,886 Temporarily, we'll paint the blue on the background. 238 00:29:49,254 --> 00:29:51,389 Please confirm that the color is appropriate. 239 00:29:56,628 --> 00:29:57,761 Overall 240 00:29:57,764 --> 00:30:03,735 If the green is a little bit closer, except for the black part, and you want to get white 241 00:30:04,536 --> 00:30:06,838 Selecting only the black part. 242 00:30:10,208 --> 00:30:13,912 Press the Control Shift child to invert the selection. 243 00:30:14,245 --> 00:30:18,016 In this state, you make the paint agent a little brighter, the 244 00:30:19,050 --> 00:30:22,887 Increasing the saturation is fine. 245 00:30:36,134 --> 00:30:39,170 Note in particular that even with just a slight modification of the skin 246 00:30:39,971 --> 00:30:45,777 Because the colors change so much, try to, if possible, at this stage 247 00:30:46,978 --> 00:30:49,981 It is better to adjust it carefully and cross over. 248 00:31:00,325 --> 00:31:04,229 and then halfway through, close and open this detail layer. 249 00:31:04,395 --> 00:31:09,734 It would be nice to confirm that it's not giving too much refinement to the industry when this light is behind. 250 00:31:15,039 --> 00:31:19,611 Then open the closed shade layer and change this to a color number. 251 00:31:19,644 --> 00:31:27,051 The color palette is a composite that makes the color unconditionally darker while increasing saturation. Now paint with black and reduce the transparency of 252 00:31:27,385 --> 00:31:30,555 Let the blue tones add up naturally. 253 00:31:53,478 --> 00:31:57,348 Then draw a control clip on the shadow layer. 254 00:31:59,250 --> 00:32:04,689 If you press the boxing to the child of the shift, the area where the shadows are blurred will now become selected. 255 00:32:04,923 --> 00:32:07,425 Creating a new layer in this state, the 256 00:32:09,093 --> 00:32:11,528 After the cut, the 257 00:32:11,531 --> 00:32:16,501 I decided to add some blue-toned highlights, here, blue 258 00:32:16,801 --> 00:32:22,440 Can't be too saturated, but instead choose a blue-toned color and paint it with Alter-Deli. 259 00:32:22,840 --> 00:32:29,614 In this state with overlay compositing would naturally add 8 tons. 260 00:32:30,882 --> 00:32:35,687 It's hard to adjust the saturation in the middle if you add too much into white at this time. 261 00:32:36,554 --> 00:32:40,625 Suggest lowering the progress to make it slightly brighter. 262 00:32:52,937 --> 00:32:56,274 Then cut the line drawing afterwards. 263 00:32:57,008 --> 00:33:00,945 This becomes well organized and no longer visionary. 264 00:33:01,412 --> 00:33:07,285 In this state, please live long in the shadow layer, only the part of this game as a backup to the poem 265 00:33:10,688 --> 00:33:14,192 The best saturated colors, such as skin 266 00:33:15,493 --> 00:33:19,130 Instead of blues, black and red tones, the 267 00:33:23,301 --> 00:33:25,470 Please let me pass. 268 00:33:26,471 --> 00:33:29,507 Presenting forms naturally. 269 00:33:43,388 --> 00:33:45,456 And then back into the layer that 270 00:33:45,623 --> 00:33:49,861 Refer to the like reason to run it in black now. 271 00:33:51,829 --> 00:33:56,299 The painting is now blue, so the saturation of this blue tone 272 00:33:56,302 --> 00:34:02,940 Set the low white, like know, paint the city for elite, and then put the composite in a straight line cloth. 273 00:34:02,974 --> 00:34:09,847 The recipe is different from the color stick, completely darkened le cotton therefore, so that the redecoration of the package together then, my color will change 274 00:34:13,117 --> 00:34:16,754 synthesized from black to blue tones. 275 00:34:22,927 --> 00:34:25,162 Touching the colors little by little. 276 00:34:25,165 --> 00:34:31,302 Please make this black plate a little bit of blue tint in the white part. 277 00:34:32,203 --> 00:34:38,141 On the skin, when we get into the blue tones, we have a hard time inferring that there's a blood color 278 00:34:38,275 --> 00:34:43,981 00:34:38,275 --> 00:34:981 And with a brush that changes transparency with pen pressure, select the red light, touch it gently 279 00:34:56,694 --> 00:35:00,264 Clean with the colors we can use. 280 00:35:02,967 --> 00:35:07,338 These colors when we do the official coloring 281 00:35:10,374 --> 00:35:14,545 will lose, so just touch the bird a little bit. 282 00:35:37,135 --> 00:35:39,469 And this bright spot 283 00:35:39,472 --> 00:35:42,507 Overlaid with white to lighten it up. 284 00:35:45,543 --> 00:35:49,981 In the dark, the left side is silver. 285 00:36:00,424 --> 00:36:05,329 So, rather than looking at the temple at this stage, let's continue to look at the colors that 286 00:36:05,963 --> 00:36:10,935 It's best to double-check that the illustration is completed according to this color. 287 00:36:20,144 --> 00:36:24,482 Is the bottom side brighter compared to the original image? 288 00:36:27,251 --> 00:36:32,123 Press this cue to select only the bottom as the quick masks that 289 00:36:33,391 --> 00:36:36,227 Control 1 replication, the 290 00:36:37,728 --> 00:36:39,696 Only this part will be darkened. 291 00:36:39,699 --> 00:36:41,298 The saturation should not be too high. 292 00:36:41,301 --> 00:36:44,302 So bring the saturation down a little bit. 293 00:36:54,979 --> 00:36:56,713 And this internal 294 00:36:56,716 --> 00:37:03,387 Now it's convenient to make the tune in advance, so it's only covered once with shadows 295 00:37:04,589 --> 00:37:06,857 Issuing substitute exams for you, etc. 296 00:37:12,496 --> 00:37:14,098 Regular 297 00:37:14,799 --> 00:37:18,636 Also with details. 298 00:37:33,017 --> 00:37:36,220 If the skin is too raw, things can change. 299 00:37:37,321 --> 00:37:39,924 That is, adding the rules back in. 300 00:37:48,566 --> 00:37:53,971 In this state, if it seems that the illustration can be done all the time 301 00:37:54,305 --> 00:37:59,777 In this state, my columns are grouped up for easier use. 302 00:38:00,344 --> 00:38:07,117 In my case, if you go to Legal and merge the layers together 303 00:38:07,120 --> 00:38:13,924 If you want to modify it a little bit, don't stop, you can do it by stacking a layer on top of it. 304 00:38:15,092 --> 00:38:18,496 Copy this layer down and I'll combine it. 305 00:38:20,364 --> 00:38:23,834 Now you don't need to see what's below. 306 00:38:25,469 --> 00:38:29,340 You can remove the color and portray it as mainly friends that 307 00:38:31,642 --> 00:38:33,209 First, you have to do the 308 00:38:33,212 --> 00:38:40,851 As we did when we shared the shadows, use the light and dark borders as a reference, and release slightly from the slightly unnatural areas. 309 00:38:40,951 --> 00:38:43,888 At this point, the initial brush used should be larger. 310 00:38:43,921 --> 00:38:50,027 So, make the part with stairs like this a little bit clearer and re-distinguish it first. 311 00:38:55,399 --> 00:38:58,903 Sell the mixer and let the darkness separate first. 312 00:39:15,353 --> 00:39:19,890 Because the pen pressure is on, only a little bit of color will be covered. 313 00:39:20,191 --> 00:39:26,097 At this point the stacked color, when we do the detailed description, please just add a little bit more to depict it. 314 00:39:35,673 --> 00:39:39,110 And then shrink the brush down a little bit. 315 00:39:41,345 --> 00:39:43,948 Again, just like painting a very large area. 316 00:39:48,419 --> 00:39:50,019 Add a little bit more tint. 317 00:39:50,022 --> 00:39:55,760 But, when we first started, there wasn't much description to do, because we used to split some faces 318 00:40:00,331 --> 00:40:04,802 Join this crease without trying to unravel it. 319 00:40:07,705 --> 00:40:14,145 It's good if you want to find a sense of structure and make a shadow. 320 00:40:14,478 --> 00:40:19,216 The folded part is hard to show later if there is no shadow. 321 00:40:20,518 --> 00:40:22,553 These sections 322 00:40:22,787 --> 00:40:25,623 Using the colors on the picture, the 323 00:40:27,024 --> 00:40:28,626 Hardheaded 324 00:40:28,859 --> 00:40:31,162 Early thought would cut off the shadow shape 325 00:40:38,469 --> 00:40:41,671 So, I used more than three blends of touch that 326 00:40:41,674 --> 00:40:43,741 There's no reason. 327 00:40:54,685 --> 00:40:56,687 It does have this sense of structure. 328 00:40:56,787 --> 00:40:58,689 At this point, the 329 00:40:59,423 --> 00:41:01,826 This picture book is a celebration of the content that 330 00:41:02,960 --> 00:41:08,766 Not to put it out, but when you find the figure model first, please make it a terracotta figurine that 331 00:41:21,645 --> 00:41:24,448 Instead of detailed texturing at the end of its hair. 332 00:41:24,882 --> 00:41:29,253 Be sure to wear the wrinkles and muscles of the dress so that it's better. 333 00:41:45,736 --> 00:41:50,941 And it's better to have the outer part of things a little bit darker. 334 00:41:57,815 --> 00:42:00,217 It's best to make the outside darker. 335 00:42:15,065 --> 00:42:17,700 The object will be more complex, when needed. 336 00:42:17,703 --> 00:42:25,309 On the fly, I personally would split this process twice, and if I omitted this process and proceeded with 337 00:42:27,111 --> 00:42:30,213 longer than we thought it would take. 338 00:42:30,216 --> 00:42:37,922 And the current process is a way to shorten the process time later, so shadows will be specified. 339 00:42:37,955 --> 00:42:45,262 In the next stage, we only think about whether the two parts are smooth or clear 340 00:42:45,663 --> 00:42:49,066 Focus on releasing it. 341 00:42:56,840 --> 00:43:03,446 00:43:03,447 And at the beginning, we turned those wrinkled areas into a side that 342 00:43:03,449 --> 00:43:06,483 should let the lines disappear naturally. 343 00:43:09,587 --> 00:43:14,792 These parts, the parts that are fried with cloth become cotton and have to be removed. 344 00:43:17,461 --> 00:43:23,934 These parts that are represented by lines turn into faces, so they are going to disappear. 345 00:43:25,369 --> 00:43:28,471 You've played the role of a cautionary tale 346 00:43:28,474 --> 00:43:32,042 Look for things that don't need to stay on the cloth anymore. 347 00:43:34,712 --> 00:43:41,418 The hair can be piled up with this part, but like the fine lines, there's not much shadow on the lines that 348 00:43:41,986 --> 00:43:43,853 We'll have to organize that. 349 00:43:43,856 --> 00:43:45,055 Face too 350 00:43:46,657 --> 00:43:49,426 A little bit of detail. 351 00:43:56,467 --> 00:44:01,905 Surfaces like this, when slim 352 00:44:03,073 --> 00:44:08,479 Make a little bit of a surface for the shadows, and that leaves the next step of the release. 353 00:44:35,372 --> 00:44:40,210 So overall, there's no picture clumps where there's no indistinguishable 354 00:44:41,178 --> 00:44:47,618 where there's no noise it's indistinguishable from the part that's inhabited with shadows. 355 00:44:47,718 --> 00:44:49,920 Continue to separate and note the effect rest. 356 00:44:55,325 --> 00:45:00,864 Pay special attention to the parts of this color that are stuck together 357 00:45:01,865 --> 00:45:08,505 It is better to specify which parts are lightened and which parts are darkened, rather than lines. 358 00:45:09,406 --> 00:45:13,610 In my case, the shawl is necessary, so lighten the back a little and 359 00:45:15,446 --> 00:45:19,416 Continuing to take the tape apart from the periphery 360 00:45:29,760 --> 00:45:32,896 Because this part is also. 361 00:45:36,567 --> 00:45:38,669 Keeping them separate. 362 00:45:41,505 --> 00:45:44,173 with the obligatory shading applied inside. 363 00:45:44,176 --> 00:45:47,578 Live use of mutual outlining. 364 00:46:29,253 --> 00:46:32,222 Slightly darker tones 365 00:46:33,657 --> 00:46:37,261 If you put it in, it will help when you release it at a later stage. 366 00:46:42,065 --> 00:46:45,202 Careful with the smaller painted area. 367 00:46:50,974 --> 00:46:54,243 to shape a fine whole. 368 00:46:54,246 --> 00:46:56,446 Also, be sure to compare the before and after. 369 00:46:56,580 --> 00:47:02,653 Also, enough shades of green I divided to the extent needed for the next step then you did a good job. 370 00:47:02,853 --> 00:47:08,691 If this picture gets messy and the outline is broken than the direction is wrong. 371 00:47:08,694 --> 00:47:11,795 Will check again. 372 00:47:16,233 --> 00:47:19,970 There should be a tonal difference in the part that is clearly folded. 373 00:47:21,572 --> 00:47:24,541 Even this one can't be put in this state 374 00:47:32,783 --> 00:47:35,786 The area of shade 1, which then splits into faces 375 00:47:37,087 --> 00:47:40,591 Find a little bit more sense of structure. 376 00:47:43,560 --> 00:47:47,865 And it seems like it's important to proceed very roughly as a whole. 377 00:47:48,398 --> 00:47:54,738 to do a partial description, which is not too late later, so relaxing the shading a little bit at the beginning of 378 00:47:55,772 --> 00:47:59,676 Sort out the mess when you can go in and partially describe it. 379 00:48:11,355 --> 00:48:14,991 The post-background won't break big and release to this state 380 00:48:14,994 --> 00:48:21,398 After the grasp is carried out, if you think the completion will increase, just think of it as the first penalty stage up to here. 381 00:48:21,665 --> 00:48:23,232 The depiction from the later look. 382 00:48:23,235 --> 00:48:32,576 So when we really get into the sense of structure of a depiction target, we usually get progressively smaller in the larger brushes. 383 00:48:33,043 --> 00:48:42,386 As the tones gradually go from large to weak, the increasingly clear descriptions become softer, gradually looking for a true description. 384 00:48:43,220 --> 00:48:48,759 Next time we'll take a look at the skin where color is important, using the structure of a large object 385 00:48:48,992 --> 00:48:56,533 Where it's more important for us to describe things like clothing lines, so let's just focus on that part for a little bit of this description. 386 00:48:56,700 --> 00:49:01,538 Listened to a long lecture, hard work. I'll see you next time. 37130

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