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Hello.
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This time, we will be working on the first stage of the character illustration process: sketching and senshinri, along with unusual aspects.
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Let's try out the character design during the prototype and briefly explain how it was done
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I did a confirmation, but starting with this, if we plan what we did before
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It's easier to do it in sequence and in steps than you might think.
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In this talk, I will show you what parts to focus on when organizing your lines and sketches, as well as tips and processes.
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Just like you were told to do in the last explanation, finish ahead of time.
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If you put a simple illustration, it's good to simply put it on the working canvas in order to confirm this.
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And I plan to continue to put these illustrations in until it is completed in the future as it proceeds.
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And very specific retouching of Xi'an.
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According to this illustration, let's zoom in again and look at that hypocrisy.
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The meditation process is very time consuming, a third of the entire time of the drawing.
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Not as knowledgeable as my colors need to be.
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Just like "it's older than you think if you only know the tricks", simple tasks follow each other, so it becomes a rather tedious and long job.
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Now, if you take the lines off cleanly, maybe some things can be pre-organized, like the insurance for the shallow diagram that
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Conversely, if the lines are not cleanly organized, it's a little more physically demanding than you might think.
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If possible, line work will be time consuming, so even if you work for a long time, do it with the goal of finishing calmly and cleanly, right?
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So, this illustration I took down the role separately, and here, I'll just look at the enlargement.
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This setting can be created by pressing the control Tee to resize.
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Basically, this is IQ automatic.
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If you change this to a slice, you can prevent the pixels from getting slightly blurry in advance when you zoom in on something.
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So, I'll cultivate the image to the size I want to draw, and then draw on top of that and organize the layers.
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In order not to leave an unnecessary canvas, I want to adjust the image canvas by clicking on it.
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This illustration is used as a reference to make the 3D left and right size larger in portrait orientation, although it can be slightly larger, but not smaller.
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In this state, please reduce the transparency of the layer and open the hand immediately.
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Before picking the hand, go into that drawing process called sketching.
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In this process, most of the objects have to be sorted out in terms of their looks, and standing up is for color.
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Please think of it as a process that leaves only the introspection we need for cleanliness.
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So start with a basic brush of about 20 or so size transparency and sort out the object's looks first.
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And just like we did, I trimmed the beard with the brush and found a lot of unorganized areas and a lot of thicker areas.
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Draw this part bit by bit specifically, just think about it.
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If possible, it's better to start with the long hand.
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Today's presentation includes.
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There's not much to explain in theory, so just listen to the audio of my presentation, which can be a bit boring to imitate, the
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So it's usually okay to watch the music that people around you listen to and stuff like that, and I'll explain it again if I have important instructions.
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I hope you can easily create a working environment and follow along.
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If you turn the screen, just press Alki.
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Even if you are now seasick, it is best to continue to sort out the aspects of your hand that are not reluctant.
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When painting.
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Setting aside the national mother company finance, unconditionally stopping painting, etc.
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Please always adjust a screen in order not to hurt the project.
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Here it is drawn including as a giveaway, so now the shape is not right.
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It is suggested that these parts can now be finely fixed in the drawing stage.
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Selecting Alduro Baseball while moving this section.
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The actors tuned the horse into form, just some unnatural parts
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Let's rearrange it.
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It's also good to draw while striking the flower in the middle.
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And it didn't zoom in as much as I thought it would at first.
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The moment you know to zoom in when you draw, enter a little at that time, usually often around if you look at the drawing from a distance.
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Once you start zooming in, is the painting seen from a distance?
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It's a little bit longer at first because the eyes aren't as long as you think they are
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I want to draw dramatically with balloons, and later, when I grab them carefully, I will mix them a little bit, so each one is drawn with care.
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If there is a slightly faster drawing technique, now draw mainly in straight lines.
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Imagine that the picture is faster than drawing with curves.
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Of course, there are differences for everyone.
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Alternating between curved and straight lines
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If you think it's too slow now, you can indicate it with a straight line and a curve.
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Even if it's customary to de-balance these parts, the middle is thin.
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Hearing more, when the time comes, you can put a shadow here later and add a sense of dimensionality.
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So, please attract some more spikes where it ends.
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Such a thin part that we pick the hand that
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Because it's hard to handle the thickness range, so those eyes are too thin
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Recommend not to put it now.
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And don't paint the hair texture on the sky, only chase it so at the end
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Don't go, if possible, just put a long line to the side and I'll drag this to the end.
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It needs to be handled for a long time so that the shading continues, softly, later on when you're coloring.
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So now in the process of fixing the painting, I'm using too short a hand.
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At 19:00, it's nice to be able to put the gate and draw, or draw over your object, or check it that way.
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I'm trying to draw the outline of each piece and am fixing the sketch.
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There are places like this.
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In such thin parts, like these ribbons.
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There are parts then, when you enter that part, you should avoid some of the institutional ropes and draw the diagram.
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The more we do this, the more we'll reshape the shape.
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Instinctively
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Hungry for golf, during such a long break
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Drawing with multiple fingertips.
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Don't even think about it.
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Keep your wrists tight, use your elbows
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Once you pick up the pen, you want to achieve it and keep it moving in place.
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So that you can easily show it in the long hand
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These parts still don't work that well now.
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Let's focus our attention on drawing the outline of the large blocks.
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And is the hair texture a painting exhibit?
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We drew it short, there's nothing to use.
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If possible, don't let the thermocline break in the middle by the hair root, rather break it off
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It's better to hide it in the other hand.
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These numbers overlapping will appear a lot in the hair.
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There's also this sense of thickness where there's such overlap.
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Steaming these parts a little bit, marking them in advance, we'll naturally continue the shading when we pre-process later.
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European moment
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Just use the shadows
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Countermeasures can be covered
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And it's too much work to load it this way.
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to spread it.
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If you're used to avoiding groups, that's great.
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So actually, the shortcut keys are
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It's hardly ever used nowadays, except for Biwa and control jets.
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This process works the longest while painting.
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It is often necessary to transport to see the base pipefish.
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00:10:49,649 holding on, fixing it.
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So, just as we had originally planned, the line
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Because the silhouette is diffused feeling, the hair is gathered inward feeling, in constant trimming of the shape.
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Instead of continuing to go behind the cape.
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There's something that's slightly forward.
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If there are places where you can take advantage of the three-dimensionality, show them a little bit from now on as well.
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Brush size is
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You can operate as you like, but personally trim this with a small brush, and rest a little larger at first
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It's much better to set up with a brush that can easily stimulate.
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And it's better to force yourself to always walk with one hand.
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Even if later on you shape the pulsar in this way, you can only use the hand that wraps around the desired part of
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Instead, it's more readable.
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Instead of leaving unnecessary hands to draw the right shape.
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It's better to keep it like a convention.
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Draw a long line
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So complicated that it's trolled, too
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It's good to do it while you're fixing it.
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At the crease, the listener gives with then.
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Just bake a little flat when you turn it over
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Away from 100 seats to confirm, do not say the original words, now finishing in the
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Can you preview me?
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When I was drawing today
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If you grow up with this part without any idea, then the concentration will only fall on whoever it is.
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So many times work too long, and this time if there is a way to concentrate a little bit, I would like to.
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Now this is the system that's being drawn, when the hair-like coloring is being held
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Bringing up the details into what?
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Where does this take Greene's me?
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Now Centaur thinks about how this would be drawn in the next process, and that part can add a little bit of focus.
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If you're working on it, why do I choose to be too fast when there's a lack of power?
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If you have that in mind, then the process is not over now that
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Why not think a little bit about what the next process will be for the level that you're drawing now?
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Instantaneous image training.
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If you draw, with these techniques, you naturally lighten the burden of drawing and can show more.
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There are complex parts like Joby.
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I might hurt your concentration too if I didn't think to just pick it.
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How do you get in here without dividing the cloths of the heteroword force?
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It seems like we need a shade to get to this
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Drawing while painting doesn't actually change the result, but you can focus more on the painting.
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Giving such a falling part of the strength that
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only after a 4-foot roundabout.
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With an empty hand.
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Wrist-Boden
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Even with the elbow fixed up.
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Now
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We're so bored.
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Like this hand
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Finishing with a structure that can stand even with thinning or sharpening
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Not so much tricks or techniques.
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So
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If you do color painting, in my own coloring method
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does it take a lot of hands. Testing these things out.
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compared to my colorful style, if it feels like this is taking a long time.
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Is it okay to shorten this process?
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Leave only the hands that are really needed, leave only the markers, and go over.
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As far as I'm concerned, something like human cells and muscle descriptions, I hardly ever use my hands.
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Is it better to save your hand for most things that can be shown in pictures and end up with color?
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It's thinned out, there's no more of that part. Again.
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When it gets thicker, the
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Because ordinary individuals can be drawn more three-dimensionally, too
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Just like that habit
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Straight and pretty.
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And not done mindlessly.
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These things, or these slightly decorated, let's do it, but it doesn't seem to work.
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Those things are much easier to draw with the message of the new internal demon, so put that in again, and then put the big-eyed shawl in.
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would prevent us from describing it.
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Sure.
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Simply draw this object.
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The end works too.
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Then put a simple indication of the direction and the degree of spacing of the wrinkles and stuff.
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Anyway, these friends are the focus of unraveling the body world, so even now catch and describe
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It will eventually disappear.
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Give a little bit of thickness to the part where the button body ends, like this
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The hole is the echoplex.
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Don't draw the hands too complicated, catch the silhouette
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zap the soul in such a distinguished place, give the notebook series as well as the plan, and then add a sense of structure
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Expectations of concretization.
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It's better to retrim with a small brush.
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Now, let's set this part in the inside that
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Keeping the white cloth and the skin from puffing up
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If you don't know, stay away
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Such a thin layer, so this flutter
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dead, the place where the back is separated, the hand goes in is fine, just like here now
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There's such a vague twist.
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These parts can be kindly expressed here, but you know, have turned into disappearing hands anyway
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Okay?
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Only write from such a bright and dark place
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It's good that you think that way.
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The hair will penetrate a little bit, the
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The Koreans who ended it all
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It's piece after piece of long, long hair that
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You can't look at space as a line, you have to always think about how to separate this so that it's good.
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The process of Zheng closing his ears to draw shadows, and if you think of this as a shadow that ends exactly like this, it becomes a little bit confusing.
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Think about the time to show it.
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It's a little scary, but I drew a big chunk of that first
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Wanted to hear it again after being irritated
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It gets thinner here, too. Sometimes it gets thicker.
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Later on, this hair can be wiped off the clown to feel the shape.
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Don't be burdened with drawing large pieces of please use the middle of the hand designation.
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The part divided in this way must be clear in order to produce density with the shading of this part of
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After some effort, a kind of no cell.
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If this seam split is also marked, it naturally turns into a bright and dark density early on later.
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The curvature becomes larger and smaller, and as a result of this back and forth, the hair naturally spreads, so pulling it like this like a hook and loop silk.
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Curvature large
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Smaller, larger, means that these things will keep crossing over.
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Some people don't delineate clearly enough when they read sex, so they rest quickly.
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Come on, I'm there to allow the idea of a new Chinese fix and easy here
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Like the alternative of going as fast as a car and painting it as going down from the end.
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If you don't quite understand it, don't ramble when drawing camouflage or boxes or something like that.
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Gradual dots and dashes
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Slowly coming to an end, slowly slowing down
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To be precise, he was an exercise.
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Please confirm if it's drawn somehow.
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And this bad sound can be studied that, the most important thing is first.
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The shape of the fish is drawing the water bottle first, the
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Don't draw it simply like that.
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Need to think about how to draw in three dimensions.
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Then if you hold down Alt while dragging the boxing, the mouse cursor will look like this, and if you drag it, it will turn into a boxer.
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Press control with that state, set the central axis to the toe, and turn.
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Here it becomes Tencent again.
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It's hard to run like this. Here you go, hide it.
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And there is a possibility.
223
00:24:19,624 --> 00:24:20,826
Here too
224
00:24:21,626 --> 00:24:24,528
because the dimensions should be the same
225
00:24:24,531 --> 00:24:26,731
Turn after the boxing break.
226
00:24:30,535 --> 00:24:38,176
Be careful because there is no loaded part, now select the selection area, especially if you click on the selection part
227
00:24:39,711 --> 00:24:41,146
it will disappear.
228
00:24:42,180 --> 00:24:45,717
The Demon Grand Immortal is getting fuzzy, so keep dealing with that.
229
00:24:46,051 --> 00:24:53,959
Very subtle point, that accumulation into line drawing is wonderfully flat, and it's really important to reduce that damage.
230
00:24:55,160 --> 00:24:58,763
Such is also ending with a rope is not a very good choice.
231
00:24:58,864 --> 00:25:05,870
Feel free to put some thicker rope or something like that, only when connecting here
232
00:25:05,873 --> 00:25:08,206
And add a detail big hand would work.
233
00:25:12,544 --> 00:25:14,445
Three-dimensional objects
234
00:25:14,448 --> 00:25:18,850
Always placed at the periphery of the design, or much, much less
235
00:25:21,052 --> 00:25:23,255
And the outer frame of the skirt.
236
00:25:23,588 --> 00:25:25,724
This little part is sorted out for a while.
237
00:25:26,658 --> 00:25:30,662
Such a thin object, and no need to let go of it now.
238
00:25:39,004 --> 00:25:40,805
Going down.
239
00:25:41,940 --> 00:25:44,175
We have puppets.
240
00:25:45,110 --> 00:25:48,313
My object is completely separate from the character.
241
00:25:49,414 --> 00:25:53,585
After entering this, it will get in the way of the part that we draw long
242
00:25:55,253 --> 00:25:57,521
The manual will separate.
243
00:25:57,524 --> 00:25:59,391
In general
244
00:25:59,925 --> 00:26:03,728
In the background, these can be separated objects
245
00:26:04,563 --> 00:26:07,532
Separate those friends layers can also rest.
246
00:26:11,603 --> 00:26:14,205
These skirts are just like the ones used here
247
00:26:15,740 --> 00:26:21,913
A little earlier, the middle and all at once simplified.
248
00:26:23,014 --> 00:26:25,083
One beat back
249
00:26:38,697 --> 00:26:41,066
However, if you follow the original sketch
250
00:26:42,133 --> 00:26:44,970
leaving only the drug sauce
251
00:26:46,171 --> 00:26:47,772
Painting too fast.
252
00:26:50,075 --> 00:26:52,810
The shape is a little bit asymmetrical.
253
00:26:52,813 --> 00:27:00,217
And this part is also 90 people, here the zigzag is also short, here the side is parallel, and the back is symmetrical then.
254
00:27:00,220 --> 00:27:06,891
Therefore, in order to design the cronomic surface of the infant
255
00:27:06,958 --> 00:27:09,127
there are asymmetries on both sides.
256
00:27:23,875 --> 00:27:28,313
Here, the same case better take a long time.
257
00:27:28,513 --> 00:27:34,619
Hong Chengchao always feels important when he's doing design.
258
00:27:37,055 --> 00:27:39,357
The part of the human body that has the strongest sense of structure.
259
00:27:39,691 --> 00:27:47,198
The part that catches the eye as much as the face, the part that probably carries, nothing better than imagined.
260
00:27:47,799 --> 00:27:54,838
So, you draw the design a little bit more clearly, the
261
00:27:54,841 --> 00:27:57,242
could give me a little bit of charm.
262
00:28:05,016 --> 00:28:06,384
Sure, give me
263
00:28:07,686 --> 00:28:10,922
I instinctively touched a steaming hand
264
00:28:15,126 --> 00:28:19,130
You should be aware of supporting a tent all the time.
265
00:28:32,677 --> 00:28:35,547
It's better to relax a little bit.
266
00:28:35,613 --> 00:28:42,520
The cycle is a little bit small everywhere, so a little bit of hand is folded, so the concept would be wrong.
267
00:28:43,822 --> 00:28:54,332
The hand and the tiny ruffle also have no reason to be a little bit the same, both in Townshend skin slightly more space.
268
00:28:55,500 --> 00:28:58,436
Not as good as a lowered inhibitory force.
269
00:29:03,842 --> 00:29:05,542
This part of the hand also converges the tax.
270
00:29:05,545 --> 00:29:08,613
Write the diary of your choice
271
00:29:29,367 --> 00:29:31,536
I was going to have the end of the cable sticking out.
272
00:29:32,937 --> 00:29:34,838
Too many wishes became focused.
273
00:29:34,841 --> 00:29:37,142
Omitted one point.
274
00:29:38,309 --> 00:29:43,381
And because of the unconvincing wrinkled cities that go deep into the
275
00:29:45,049 --> 00:29:50,188
And instead of having the show go across the hundred Buddhas that
276
00:29:50,688 --> 00:29:53,124
Shaded those parts.
277
00:29:57,362 --> 00:29:59,998
And when the clothing grainy expression enters, the
278
00:30:00,265 --> 00:30:08,239
Please mark the direction and interval degree slightly, and don't organize too cleanly.
279
00:30:08,339 --> 00:30:12,310
These indicate that, when we trim the small brush
280
00:30:13,812 --> 00:30:16,381
No need to trim, it usually leaves that state.
281
00:30:22,520 --> 00:30:26,291
This place is covered by Albert, work for me again
282
00:30:26,558 --> 00:30:55,987
Conical cylindrical surfaces. When you touch a hand this long.
283
00:30:56,354 --> 00:30:58,689
You should never do a shoulder.
284
00:30:58,692 --> 00:31:03,328
When you zoom in, if you look from a distance, this may not be symmetrical.
285
00:31:03,962 --> 00:31:09,234
Even to avoid that, when you see the hand that was initially drawn, even if you feel uncomfortable, use a slightly longer hand
286
00:31:11,369 --> 00:31:12,971
Please draw a distant picture.
287
00:31:28,386 --> 00:31:31,789
And there's a little bit of a bend here, too
288
00:31:33,358 --> 00:31:35,460
The whole picture looks particularly light.
289
00:31:42,033 --> 00:31:45,669
It's narrow and wide here.
290
00:31:45,672 --> 00:31:48,139
This results in a surface like this.
291
00:31:52,710 --> 00:31:55,146
It's a little bit fuzzy in the area where there's a lot of field tunnels now, right?
292
00:32:06,991 --> 00:32:08,792
In comparison to this
293
00:32:08,795 --> 00:32:11,629
This part is too wide and needs to be handled.
294
00:32:14,499 --> 00:32:19,170
Select and hold the Tiloc control for the ball cap
295
00:32:19,237 --> 00:32:23,141
Bring the mouse over and it will turn into a white cursor, pull and hold this.
296
00:32:26,945 --> 00:32:29,981
And then after reviewing it, sorting through it again.
297
00:32:30,581 --> 00:32:33,151
It should be increased slightly.
298
00:32:49,600 --> 00:32:52,337
So, now this skirt
299
00:32:52,370 --> 00:32:55,673
I think it's going to be slightly more comfortable here.
300
00:32:58,543 --> 00:33:01,679
00:33:01,679 giving him a hemorrhagic husband.
301
00:33:07,752 --> 00:33:10,221
And this seam is so fuzzy that
302
00:33:11,723 --> 00:33:13,925
A little bit smaller
303
00:33:18,730 --> 00:33:20,298
This sense of thickness
304
00:33:27,305 --> 00:33:29,407
It doesn't match the center.
305
00:33:29,774 --> 00:33:35,612
The form is simple, press the boxing as a road and press
306
00:33:35,615 --> 00:33:37,515
Rearranging.
307
00:33:44,522 --> 00:33:45,822
Look here.
308
00:33:45,825 --> 00:33:55,366
There are two places here, the other one is the province of Alba, where Sophie and Sophie are dead.
309
00:33:58,870 --> 00:33:59,037
Silver
310
00:34:00,338 --> 00:34:02,407
Own ground painting all the time
311
00:34:04,042 --> 00:34:07,445
Responsible for checking.
312
00:34:11,748 --> 00:34:13,417
Her steps now
313
00:34:13,420 --> 00:34:18,889
So, each stage is wrong, and it's very difficult to correct, at the latter stages
314
00:34:19,090 --> 00:34:22,560
Later masks sometimes have no way to correct.
315
00:34:22,627 --> 00:34:27,130
So be a little stricter at this stage, so there's no harm in the address.
316
00:34:30,368 --> 00:34:32,370
Not that kind of human-made type.
317
00:34:46,150 --> 00:34:48,753
and the heel position
318
00:34:50,021 --> 00:34:54,992
The small part is the material that will be raised later, so the proportions and the gin have to match precisely
319
00:35:04,302 --> 00:35:06,471
And extinct species are a little bit fuzzy.
320
00:35:06,571 --> 00:35:09,173
We choose here and make a selection that
321
00:35:10,741 --> 00:35:14,378
Make it close to the Arctic gate.
322
00:35:45,309 --> 00:35:46,476
The spacing is wide.
323
00:35:46,479 --> 00:35:54,986
The "Dead" tune was played inside, and when the green formation was played, there was a natural platinum valley side.
324
00:35:55,019 --> 00:36:00,691
Therefore, if it spreads consistently, it will not produce a natural curtain pattern.
325
00:36:01,058 --> 00:36:08,866
We swap here, and if there is a widening, the narrowing will be smaller.
326
00:36:08,900 --> 00:36:12,870
So we can produce this sense of a crease.
327
00:36:15,740 --> 00:36:17,708
There are places like this.
328
00:36:35,993 --> 00:36:39,030
And this light.
329
00:36:39,163 --> 00:36:45,836
Now if the right information is important, you can usually draw more than you think if you look at the information carefully.
330
00:36:45,870 --> 00:36:47,572
So, please zoom in a little bit on that
331
00:36:49,807 --> 00:36:51,242
Take this model
332
00:36:53,311 --> 00:36:56,513
Just draw it specifically.
333
00:36:56,516 --> 00:36:58,816
If the design element has to go in.
334
00:37:00,017 --> 00:37:02,753
This part has details that are nice to look at.
335
00:37:03,754 --> 00:37:06,224
So on the wide side.
336
00:37:07,058 --> 00:37:09,660
giving a wide enough area that
337
00:37:11,629 --> 00:37:18,336
It looks good in there, and it gets progressively wider. Add the light to it.
338
00:37:19,537 --> 00:37:23,574
When we use repeated objects, the
339
00:37:25,142 --> 00:37:31,282
Put in the rule-breaking details and have fun
340
00:37:33,851 --> 00:37:36,786
00:37:36,787 narrowing once again.
341
00:37:36,789 --> 00:37:39,390
The tone can also be modified.
342
00:37:40,124 --> 00:37:42,793
And a little bit on the other side, too
343
00:37:45,129 --> 00:37:47,064
because of what was going to be put in.
344
00:37:47,398 --> 00:37:53,237
With the addition of details and then narrowing, this drop short can be heard, right?
345
00:37:58,776 --> 00:38:00,810
It looks a little bit asymmetrical.
346
00:38:00,813 --> 00:38:02,947
Trimming the forest
347
00:38:03,281 --> 00:38:07,351
Please check slightly the part of the theoretical shadow race that
348
00:38:08,119 --> 00:38:14,992
The curses can't hang without fundamental, so the facts will be added in for door rings and such.
349
00:38:15,493 --> 00:38:17,561
Just hang it for me.
350
00:38:32,109 --> 00:38:35,145
reshaping the shape.
351
00:38:35,148 --> 00:38:40,318
It will save time if you leave this as is for repeated use.
352
00:38:45,222 --> 00:38:48,526
But we're still small, so there's a brief trimming phase that
353
00:38:48,726 --> 00:38:51,929
The team that wouldn't have done it long ago
354
00:39:20,091 --> 00:39:23,761
To look like a jellyfish, wouldn't it be nice to hang in the farmhouse like this?
355
00:39:25,262 --> 00:39:27,297
But you can't put it in right now.
356
00:39:27,300 --> 00:39:31,102
If you put in the view of the day beforehand, you will lose more than you think.
357
00:39:31,502 --> 00:39:37,341
Therefore, we need to make it after the birthday, starting with the quote and touching the big class that we didn't draw earlier.
358
00:39:38,342 --> 00:39:42,780
without a specific human form, just like the movie.
359
00:39:51,389 --> 00:39:54,058
the head and the shoulder joints.
360
00:39:54,992 --> 00:39:57,795
Turning the two columns backwards.
361
00:40:02,166 --> 00:40:04,869
Putting this joint on a sphere.
362
00:40:08,038 --> 00:40:11,075
Put something on it that grabs the food.
363
00:40:21,952 --> 00:40:25,723
This part is also more flat than the
364
00:40:29,360 --> 00:40:31,529
in a thicker and thinner form.
365
00:40:32,596 --> 00:40:38,836
But there's nothing good about giving a tip that such a thin object will be painted in advance.
366
00:40:39,136 --> 00:40:41,572
So, then Chow gave it.
367
00:40:41,705 --> 00:40:46,577
Now, I decided to rent it to me first for those that had thickness to me.
368
00:40:57,988 --> 00:41:00,891
Associated with major characters
369
00:41:23,481 --> 00:41:27,017
And also hosted it as cleanly as a stolen leg.
370
00:41:35,593 --> 00:41:39,163
There's nothing good about human forms that have to be revealed.
371
00:41:40,865 --> 00:41:44,535
And then the second half to adhere to the part to thicken a little bit
372
00:42:07,558 --> 00:42:09,527
Going backwards
373
00:42:11,729 --> 00:42:15,933
A little bit of size for bows and such, it's better to draw now, right?
374
00:42:43,827 --> 00:42:48,432
Only four eggs were raised, and it really got thicker.
375
00:42:48,699 --> 00:42:51,902
And then finish thinly.
376
00:43:09,987 --> 00:43:14,425
Don't find it too difficult to do the hair as well as this character.
377
00:43:15,759 --> 00:43:17,727
Change the curvature.
378
00:43:17,730 --> 00:43:21,498
If the curvature is so large that
379
00:43:21,632 --> 00:43:25,436
Some curvature becomes weaker, with a flat curve.
380
00:43:26,737 --> 00:43:30,240
Usually a little longer.
381
00:43:36,480 --> 00:43:38,514
Joey, I decided to be like him.
382
00:43:38,517 --> 00:43:42,219
Please take a little trouble to help.
383
00:43:48,158 --> 00:43:51,128
and where the curvature is more severe.
384
00:44:04,942 --> 00:44:05,208
Cups.
385
00:44:05,211 --> 00:44:07,378
I don't put hair now.
386
00:44:08,679 --> 00:44:15,119
The hair on the back side also goes more upward than with you, understand, and it feels a little bit sideways to appear John.
387
00:44:18,255 --> 00:44:22,026
You saw the PSA.
388
00:44:33,270 --> 00:44:35,739
The curvature is very weak, some can stretch.
389
00:44:45,916 --> 00:44:49,620
American hair as well behaved as dead gothic
390
00:44:51,889 --> 00:44:56,126
But if you want to be associated with a character every day, you just need a hair, this friend.
391
00:44:56,460 --> 00:44:59,963
It's nice to jump out together.
392
00:45:02,433 --> 00:45:05,936
So, if all the important props are drawn.
393
00:45:05,969 --> 00:45:09,306
Then Joe goes into the head.
394
00:45:12,910 --> 00:45:17,648
This friend is slightly shorter, but this friend hides completely behind OK.
395
00:45:19,383 --> 00:45:21,418
If you see the side, the
396
00:45:23,020 --> 00:45:26,556
You can show the worry of the button, right.
397
00:45:26,559 --> 00:45:28,926
Now, that means it has a sense of space.
398
00:45:28,959 --> 00:45:32,930
The sense of distance gradually expands and
399
00:45:40,204 --> 00:45:42,573
Bows and stuff like that can't be that way now.
400
00:45:52,349 --> 00:45:54,184
I'm asking, with my head.
401
00:46:00,357 --> 00:46:04,661
00:46:00,357 with my eyes going down, a little bit thicker in the front
402
00:46:07,364 --> 00:46:12,335
The back corner of the eye looks sadder, to drop the eye.
403
00:46:12,338 --> 00:46:13,070
Relaxed
404
00:46:30,988 --> 00:46:36,059
The larger the homotopy ratio eyes are, the more wearable the
405
00:46:39,730 --> 00:46:41,732
When there is a pupil
406
00:46:43,567 --> 00:46:48,538
When I see my black to white ratio, why do I cover it up
407
00:46:48,541 --> 00:46:50,574
The track also listened to some of the ideas blocked.
408
00:47:05,556 --> 00:47:07,724
And then drew long eyebrows.
409
00:47:12,062 --> 00:47:15,732
Please put a little bit.
410
00:47:28,111 --> 00:47:30,781
And then from a distance, confirm one more place.
411
00:47:32,282 --> 00:47:35,452
The guardian without defect.
412
00:47:38,822 --> 00:47:40,324
Clothesline
413
00:47:42,226 --> 00:47:45,896
How the shadows come in after the directionality of
414
00:47:46,063 --> 00:47:49,833
putting just a little bit of direction, the
415
00:48:00,911 --> 00:48:03,980
Help me check that I didn't miss anything
416
00:48:03,983 --> 00:48:05,115
This part
417
00:48:06,783 --> 00:48:09,419
And anything with shadows must be painted.
418
00:48:13,991 --> 00:48:19,129
Like customary, the top is rounded at the bottom of the mouth and is diffused with sheep efficiency
419
00:48:20,664 --> 00:48:23,600
The shape is somewhat drawn with outer corners.
420
00:48:23,734 --> 00:48:29,373
A little bit more emphasis than the original sketch so that the shape is clearer.
421
00:48:29,673 --> 00:48:31,074
Let's do it for you.
422
00:48:58,635 --> 00:49:00,369
And then finishing the line.
423
00:49:00,372 --> 00:49:02,104
When cleaning up the lines, the
424
00:49:02,107 --> 00:49:05,341
layer is no longer as important as it seems.
425
00:49:05,344 --> 00:49:10,781
Is the sketch now neater, it would be better to concentrate on leaving only the necessary lines.
426
00:49:10,847 --> 00:49:14,251
So just think that only the simpler work is left.
427
00:49:34,237 --> 00:49:36,505
When you get into the e-law.
428
00:49:36,508 --> 00:49:43,513
Leave the original layer like I did, duplicate it with the control offer, and then close the original layer.
429
00:49:45,716 --> 00:49:52,089
In this state, if you do another control offer, you'll use a brush that has transparency, so there's a slightly thicker effect.
430
00:49:52,255 --> 00:49:56,727
In this state, adjust the transparency slightly and arrange and merge the controls.
431
00:49:57,060 --> 00:50:04,468
When it enters this state, the brushes become somewhat intimate, when you turn on the brush settings, when you turn on the binary brushes in this state.
432
00:50:04,768 --> 00:50:14,277
The transformation transfer section is 70% of the mini ending, so using the pen that steams out with a slight click, now leaving only where it needs to be
433
00:50:16,613 --> 00:50:19,716
The rest of the time tidied up more neatly.
434
00:50:21,418 --> 00:50:27,391
For those who are watching the lectures, it's okay to be a little bit belly-deep in this course.
435
00:50:28,325 --> 00:50:35,531
Not the part where I can shorten the moving time, no matter how fast I speed up and follow the prescribed time
436
00:50:35,534 --> 00:50:38,368
Always works well with.
437
00:50:41,671 --> 00:50:45,075
It's better to have the outer frame of the object dominate this way.
438
00:50:45,909 --> 00:50:49,179
If you have a blurry bump that seems to trim the outline, delete it.
439
00:50:50,213 --> 00:50:54,684
Steam it some more to create a closed shadow.
440
00:50:55,352 --> 00:50:59,089
And then erase the part that's thicker than needed.
441
00:51:00,991 --> 00:51:07,264
The extent to which such a large work can be put in if it can contain knot expressions or something like that.
442
00:51:07,297 --> 00:51:09,166
Not necessary.
443
00:51:25,115 --> 00:51:27,651
Again, it would be nice if empty hands were the main focus.
444
00:51:29,786 --> 00:51:34,591
to touch the details, so those parts that we can't express with our big hands.
445
00:51:34,858 --> 00:51:37,894
00:51:37,894 like if we could organize it together
446
00:51:41,531 --> 00:51:46,670
Again, in this process, especially in this process
447
00:51:47,471 --> 00:51:51,808
In addition to painting the decoration, there's a little bit of leg.
448
00:51:52,776 --> 00:52:02,452
When drawing the lazy part of the painting, concentration is often broken a lot, and that time it is convenient when coloring if you draw this part really detailed.
449
00:52:02,552 --> 00:52:04,721
I think it's an insurance process.
450
00:52:06,523 --> 00:52:07,724
Probably
451
00:52:08,792 --> 00:52:12,929
Let's make time neat, shall we?
452
00:52:26,143 --> 00:52:28,477
So, before this process
453
00:52:28,480 --> 00:52:35,452
If you add up the whole process, an hour and a half and two hours
454
00:52:35,519 --> 00:52:38,455
You can think of it as taking six hours.
455
00:52:49,933 --> 00:52:55,305
Erase these parts of the hair and eyes if you don't need them to overlap.
456
00:52:55,839 --> 00:52:59,042
The process of removing unnecessary lines is ceiling.
457
00:53:15,392 --> 00:53:17,727
In the previous process, no matter how clean the drawing was
458
00:53:18,295 --> 00:53:22,165
When the body color came in, had to surface
459
00:53:24,301 --> 00:53:27,571
it becomes blurred, but it's time to deal with it.
460
00:53:30,707 --> 00:53:36,246
It seems that some people play with this process during the day.
461
00:53:37,180 --> 00:53:42,185
Some people find it satisfying to see clean and tidy preferences, but there must be some of these people
462
00:53:44,821 --> 00:53:48,390
It's freeing to find your own unique style from the positive colors.
463
00:53:48,393 --> 00:53:53,997
Because I wanted to color quickly in the main modern, I also had the part of shooting preference.
464
00:53:54,331 --> 00:54:01,571
Usually, there is more and more to do in the minimal learning, so you tend to go slightly deeper in the system to try something new.
465
00:54:03,974 --> 00:54:10,747
So, I personally think that in this spring body, using some special colors, or now having a difficult sense of material
466
00:54:11,147 --> 00:54:18,154
Trying to paint some unfamiliar areas for me when the eaves are a little bit more organized than usual.
467
00:54:26,029 --> 00:54:26,862
So just now went to the
468
00:54:26,865 --> 00:54:30,533
If it's brush-based, now it's thought that eraser-based is fine.
469
00:54:51,554 --> 00:54:54,291
This thickness is too thick.
470
00:54:54,791 --> 00:55:01,398
Those parts that weren't handled correctly, obviously when it comes to coloring, there's a problem when it comes to cleaning up that part, the
471
00:55:01,698 --> 00:55:04,901
It would drip from the sky like a knife
472
00:55:06,336 --> 00:55:12,241
If you separate it cleanly, there will be less work to deal with it in the coloring process.
473
00:55:12,244 --> 00:55:13,109
Sure.
474
00:55:13,410 --> 00:55:17,614
In this process, you focus more on discovering those parts.
475
00:55:18,715 --> 00:55:21,818
Instead of fixing all the hands
476
00:55:21,851 --> 00:55:24,888
Eliminate unnecessary dots.
477
00:55:47,310 --> 00:55:51,614
This wrinkled presentation cloth is too thick and will definitely cause problems when coloring.
478
00:55:52,749 --> 00:55:57,187
It's good to leave thin lines and the outline is organized.
479
00:56:01,358 --> 00:56:03,827
Blocked by the shadow of destruction.
480
00:56:18,842 --> 00:56:23,747
The main use of the seed size is just a little bit thinner than the use.
481
00:56:59,182 --> 00:57:05,054
These parts are a little bit shaded, slightly shot in from the periphery.
482
00:57:05,822 --> 00:57:08,425
Releasing this important part later on when shading
483
00:57:28,878 --> 00:57:34,751
Good for full time work, the shadow will be slightly more complex part continues to be focused.
484
00:57:35,285 --> 00:57:45,528
The ears let me paint the shadows here and start thinking from this part.
485
00:57:54,604 --> 00:57:57,073
Usually, this process
486
00:57:58,441 --> 00:58:05,482
Physical exertion is the gateway to finance, and coloring is the fun of scribbling books as you go along
487
00:58:06,015 --> 00:58:11,054
$1000 mostly with just this black and white line that
488
00:58:12,322 --> 00:58:15,424
A little bit of a novelty.
489
00:58:15,427 --> 00:58:20,730
The usual favorite musical outfit at this time is a personal recommendation
490
00:58:21,331 --> 00:58:29,873
Designing characters and listening to the music that goes with them is also a way for you to enjoy character design.
491
00:58:30,940 --> 00:58:33,542
There is a fee
492
00:58:33,545 --> 00:58:36,012
It's a fee concept
493
00:58:36,980 --> 00:58:46,256
sporting music, arctic music.
494
00:58:51,861 --> 00:58:56,165
listening to this music while working.
495
00:58:57,300 --> 00:58:59,903
It's a way to enjoy audio and visual.
496
00:59:13,049 --> 00:59:20,156
If you organize your hands like this so cleanly that every painting is like a habit
497
00:59:21,891 --> 00:59:24,760
Draw these hands
498
00:59:24,763 --> 00:59:27,297
Make the design a great prop.
499
00:59:28,464 --> 00:59:35,371
There are many aspects very helpful, on the contrary, people who are too lazy to draw a little hand and conceal the excuse of difficulty
500
00:59:36,105 --> 00:59:38,107
This is called good hand material
501
00:59:39,242 --> 00:59:42,477
which cannot be applied in the design.
502
00:59:42,480 --> 00:59:45,181
a bit negative in design. So
503
00:59:46,382 --> 00:59:48,216
I would dance if possible
504
00:59:48,219 --> 00:59:54,123
It's okay to draw beautifully, to paint beautifully, to think of course.
505
01:00:00,730 --> 01:00:03,632
Fingers seem a little long
506
01:00:03,635 --> 01:00:06,369
Decrease a little.
507
01:00:19,749 --> 01:00:23,319
Also, the sketch preferences have become too different.
508
01:00:24,187 --> 01:00:33,629
It doesn't look at the name drawing of Chisho Min separately, but just looks at it as a step of the color show.
509
01:00:33,632 --> 01:00:42,505
But the kind of hand is not the time to draw, but the time to draw should have been drawn and painted.
510
01:00:42,705 --> 01:00:44,674
Even if dirty
511
01:00:45,141 --> 01:00:47,310
So sanding this piece of cloth out.
512
01:00:48,511 --> 01:00:51,114
Can't take a moment to think about painting
513
01:00:53,950 --> 01:00:57,820
Aiming for cleanliness and neatness, leaving only constant polishing
514
01:00:57,954 --> 01:01:02,125
Should drawing new stuff or modifying existing stuff eliminate a lot?
515
01:01:07,830 --> 01:01:10,133
The imagery is that
516
01:01:10,500 --> 01:01:17,973
When the initial plotter is not confident in the plot itself, it is also plotted.
517
01:01:17,976 --> 01:01:25,882
The drawing also changes when the grain is returned to the foraging, and many times loses its original directionality as the drawing continues.
518
01:01:27,383 --> 01:01:37,160
Then there will be deviations in the picture now, and if there is no guarantee that there is indeed a stable result on this picture, the interest will drop a lot.
519
01:01:37,193 --> 01:01:44,399
So, I did exactly what Kim So-hee (phonetic) wanted, like Kim So-hee
520
01:01:44,402 --> 01:01:51,474
Even though the high quality of the finish is very low, doing it in the agreed order will be much better in the long run.
521
01:01:59,048 --> 01:02:01,350
So, no matter how well the drawing is done, the
522
01:02:01,784 --> 01:02:07,890
accepting someone else's sketching and drawing is fine, so it's hard to achieve the usual quality.
523
01:02:08,491 --> 01:02:11,060
So, when you draw your own drawing, the
524
01:02:13,663 --> 01:02:18,801
Start from the sketching stage and make sure to follow the sequence to make it.
525
01:02:25,274 --> 01:02:28,110
These logics that
526
01:02:28,113 --> 01:02:33,082
Probably a good drawing, but spend some time here
527
01:02:33,449 --> 01:02:36,452
There are a lot of benefits if you paint cleanly.
528
01:02:39,255 --> 01:02:42,892
Designing you, designing a handle with dignity.
529
01:02:44,160 --> 01:02:46,429
The End of the Wand
530
01:02:46,562 --> 01:02:49,164
Shoes and stuff
531
01:02:49,167 --> 01:02:56,038
Also, like the belt, there are some things that are not a priority from the chart.
532
01:02:56,906 --> 01:03:01,577
And then looking at that part, it's clear that
533
01:03:02,011 --> 01:03:06,516
hands are not organized cleanly enough, or there's no trouble with the design that
534
01:03:09,118 --> 01:03:11,554
or drawing too vulgarly, the
535
01:03:12,555 --> 01:03:18,794
Perform transformation work and look at the usual painting if you wish to improve the strength of the control group.
536
01:03:18,797 --> 01:03:25,568
Other than that, it might be worthwhile to put a little more effort into drawing something that I usually probably draw, and look at the target.
537
01:03:47,490 --> 01:03:50,660
Especially like creations, there's no fixed design.
538
01:03:51,394 --> 01:03:56,632
Being able to design each of these parts because it would be fun to do your own.
539
01:03:58,601 --> 01:04:00,870
Don't complete those sections like homework.
540
01:04:02,438 --> 01:04:06,142
If you think there are no regrets in this part, then the desire is great.
541
01:04:40,710 --> 01:04:43,379
The thin part is more than the fabric
542
01:04:43,579 --> 01:04:50,052
There is thinner paper inside, and it's better to have something like that fall off slightly majestically.
543
01:04:51,254 --> 01:04:55,725
It's sure to be covered up later by Lee Hyun-ho's scolding
544
01:04:58,527 --> 01:05:02,364
There's still a piece of cloth, or a book that separates
545
01:05:02,367 --> 01:05:04,100
Much better.
546
01:05:13,676 --> 01:05:18,180
I usually like elections too.
547
01:05:19,448 --> 01:05:28,057
After working on character design like this as well as drawing for a long time, I feel the need to like the moment to start, and my hands are cleaner.
548
01:05:29,225 --> 01:05:35,564
When you work unconsciously, when you find the usefulness of these processes
549
01:05:36,332 --> 01:05:39,869
that part is a little bit brighter.
550
01:06:04,794 --> 01:06:10,166
This way the voxels are 7 days old and we don't need to repaint them with a small hand.
551
01:06:12,001 --> 01:06:17,173
Most of the time to sort out the outer frame that became too thick will be enough.
552
01:06:27,450 --> 01:06:30,018
It's a mirror, a mirror that
553
01:06:30,021 --> 01:06:35,524
Apparently, the longest video length, throughout its career
554
01:06:36,392 --> 01:06:42,665
There's nothing to argue with, and it can be a little boring to watch.
555
01:06:42,765 --> 01:06:45,267
A little worried.
556
01:06:48,971 --> 01:06:51,874
Also a lot of variation in a lot of places.
557
01:06:56,445 --> 01:06:59,115
So when you're working easy.
558
01:07:00,182 --> 01:07:06,755
think it's the people who work with the show, 6 is Trodu, carry on together.
559
01:07:06,758 --> 01:07:08,991
I wish you guys could see it.
560
01:07:22,238 --> 01:07:24,572
The process of eSunta
561
01:07:24,575 --> 01:07:29,779
The LCD dual network is much faster and more intuitive than half a dozen blacks.
562
01:07:30,312 --> 01:07:34,150
If I had two answers.
563
01:07:34,884 --> 01:07:41,290
Up to 1000 generations, if possible, the recommendation for more than a hundred heavy towers, and together instead of doing color
564
01:07:41,791 --> 01:07:48,164
Because this hand has the disadvantage of obscuring the picture, so also say a little scar blur is better, the
565
01:07:49,198 --> 01:07:51,633
Melody, process
566
01:07:51,636 --> 01:07:55,571
The visual representation of the LCD monitor really shortens the time that
567
01:08:19,862 --> 01:08:27,736
When there's this high spike thinning out, eliminating the falling base then, this side is on the outside.
568
01:08:28,504 --> 01:08:31,674
The lucky side of the first side becomes outside.
569
01:08:31,974 --> 01:08:34,109
It's better to be able to pick these.
570
01:08:35,010 --> 01:08:42,952
The part with lines will definitely be a boundary somewhere compared to the thin rest, so set the danger boundary to when the enemy plane
571
01:08:43,352 --> 01:08:46,322
Now the biggest risk is external.
572
01:09:09,912 --> 01:09:12,982
If you spend your time working on something that you can continue to write
573
01:09:13,015 --> 01:09:16,952
It's the Lisson point, so later on when the work is over and there's a detail process that
574
01:09:16,986 --> 01:09:22,658
The amazing thing about those two singers is that the more you listen to them, the higher the quality gets.
575
01:09:23,024 --> 01:09:30,533
So, if those who really start working on this, will slightly shorten this step, the proficiency that
576
01:09:31,767 --> 01:09:34,202
recommended that you improve the completion.
577
01:09:34,205 --> 01:09:40,809
How many people did this drawing, a little slower than usual, finishing
578
01:09:41,911 --> 01:09:46,415
I'm comfortable with my drawing later, so consider it.
579
01:09:51,854 --> 01:09:53,188
A little bit of trouble at first.
580
01:09:53,191 --> 01:09:55,457
You should get used to it later.
581
01:10:08,437 --> 01:10:13,609
It's also cleanly organized here for class time, and the following is often really handy.
582
01:10:19,114 --> 01:10:24,253
Although I want to be with the nation, but it is very favorable, this one also has to be smooth.
583
01:10:26,622 --> 01:10:30,092
Anyway, to overlap this, have to do it anyway.
584
01:10:30,726 --> 01:10:32,460
Closed shadows in this.
585
01:10:32,463 --> 01:10:35,130
Gotta do it anyway.
586
01:10:45,608 --> 01:10:47,342
Get the unnecessary hands off.
587
01:10:47,345 --> 01:10:50,946
Makeup. Shoe-based, please accompany.
588
01:11:17,940 --> 01:11:20,943
Not as many of these Long Islands as one might expect.
589
01:11:21,277 --> 01:11:24,246
Short hand dominated confirmation as important
590
01:11:29,084 --> 01:11:31,753
These sections are usually dominated by hand fold sections that
591
01:11:31,756 --> 01:11:35,524
even when examined, the initially folded hand does not change very much, the
592
01:11:38,327 --> 01:11:42,998
Spending a little bit of time in a small dense part of the
593
01:11:43,899 --> 01:11:48,337
Please sort out the part where the hands overlap or the part where the blur ends mainly.
594
01:12:18,767 --> 01:12:20,702
Please revise the hand a bit more
595
01:12:20,705 --> 01:12:29,545
There will be a lot of manuals in the northern part of the narrow will, and generally generally use a clean and long hand to organize the painting part, there is nothing to organize.
596
01:12:50,666 --> 01:12:55,871
Starting very close to the snow, the edge of the force is very thin, just put the world now long.
597
01:12:56,338 --> 01:13:00,542
The end of the thumb will be left, and this time only marked over something
598
01:13:01,577 --> 01:13:05,180
Capturing the shape more precisely, the
599
01:13:10,586 --> 01:13:13,322
Clean up the post-block.
600
01:13:13,822 --> 01:13:19,561
Incidentally, there are folds in the ankles here, so it's good to mark the meat.
601
01:13:20,396 --> 01:13:26,235
Leave a hint of the feeling to me working in Asana Juri.
602
01:13:57,199 --> 01:14:04,339
Fufu has thumb from near, this part faces up and the rest is folded down.
603
01:14:04,506 --> 01:14:06,441
The second toe is the most deaf.
604
01:14:06,444 --> 01:14:10,145
In this case, the tip of the 4th toe is almost obscured and invisible.
605
01:14:12,414 --> 01:14:14,683
Similarly, the problem of the number of longitudinal walls
606
01:14:18,554 --> 01:14:21,489
Tick-tock.
607
01:14:21,492 --> 01:14:25,494
A little bit of emphasis on the clamping part is enough.
608
01:14:25,894 --> 01:14:29,131
There must be clamping here as well.
609
01:14:29,431 --> 01:14:34,203
Only a little bit of this part is marked on it to give me a hint.
610
01:14:41,710 --> 01:14:43,077
From a distance
611
01:14:43,080 --> 01:14:47,216
If the cloth is not organized, please run over and check it right away.
612
01:14:49,651 --> 01:14:50,953
It will be like this, right.
613
01:15:01,063 --> 01:15:05,367
And if it's unidentified, the fallen part can be handled now
614
01:15:06,568 --> 01:15:08,036
Very good value.
615
01:15:19,114 --> 01:15:22,751
Marionette doesn't need to see the following either, so eat it now
616
01:15:31,360 --> 01:15:33,896
Such a small gathering of things.
617
01:15:34,763 --> 01:15:38,567
01:15:38,567 A little bit harder in places where such contact
618
01:15:49,011 --> 01:15:51,279
If I get a little bit more crumb.
619
01:15:51,282 --> 01:15:58,386
Later, the shadow of the too show, in the painting, following the black to go in the part of the microcomputer drawing that
620
01:15:58,389 --> 01:16:03,725
Therefore, such overlapping parts, please put a very thick words very well.
621
01:16:24,780 --> 01:16:26,782
There is the hand of the dragon.
622
01:16:27,983 --> 01:16:30,185
Handle part
623
01:16:30,852 --> 01:16:32,687
There will be a sense of thickness.
624
01:16:32,690 --> 01:16:36,291
A little marker for future me, Joe finishing up.
625
01:16:48,904 --> 01:16:52,341
It'll be nice to sort through the old stuff.
626
01:17:08,690 --> 01:17:15,764
And parts like shoes that are easy to fix later, it's okay that they don't have to be wiped out now.
627
01:17:16,398 --> 01:17:22,871
It can be measured if it's good, but there are ways to upload it more easily later.
628
01:17:23,605 --> 01:17:31,980
No one, thin rope, close to the body, or a flat object on the way to sewing
629
01:17:33,448 --> 01:17:36,885
I would suggest that you try not to sketch these.
630
01:17:37,085 --> 01:17:41,189
We'd better check the things that are used to draw the shadows first.
631
01:17:52,100 --> 01:17:54,669
The smaller the drawing is made, the smaller it gets.
632
01:17:54,672 --> 01:17:57,072
So you would use a small brush.
633
01:17:57,205 --> 01:18:03,979
If you want to draw such a small brush can also draw enough pals, it's okay if you don't have to draw in advance.
634
01:18:04,746 --> 01:18:06,548
For example, a friend's bangs, in fact
635
01:18:08,050 --> 01:18:10,418
without the need to pre-draw that
636
01:18:10,421 --> 01:18:13,121
I drew the biggest picture
637
01:18:46,421 --> 01:18:49,091
Just the part where I'm a little bit worse
638
01:18:49,424 --> 01:18:52,561
Sort it out by hand
639
01:19:02,270 --> 01:19:05,240
The part about knowing Miss A better than Kiyoshi.
640
01:19:05,474 --> 01:19:09,377
Please keep it clean.
641
01:20:07,936 --> 01:20:08,269
The plan is...
642
01:20:08,272 --> 01:20:11,439
The face that was slightly cherished was just as easily
643
01:20:16,311 --> 01:20:19,180
Face part back
644
01:20:19,183 --> 01:20:26,221
Do not want to draw all the eyebrows, human skin to focus a little, and feel handsome is good.
645
01:20:26,621 --> 01:20:33,361
If the impression of this character is sad, in order to be able to make more sad, then finishing the thickness of the inner eyebrows, the
646
01:20:35,564 --> 01:20:38,400
or two symmetrical ones.
647
01:20:40,969 --> 01:20:43,138
the length of the eyebrows.
648
01:20:43,605 --> 01:20:46,106
Fine Angle
649
01:20:46,109 --> 01:20:49,344
and the size of the pupil or the position of the line of sight.
650
01:20:49,377 --> 01:20:51,245
with these being the main ones.
651
01:20:51,248 --> 01:20:57,252
Where this pupil looks, the position of the pupil is the line of sight.
652
01:20:57,285 --> 01:21:04,693
So I've drawn the line of sight in this state vaguely, from the middle is the front, and if you want to look down
653
01:21:05,126 --> 01:21:09,231
You'd better get the pupil position right, if that's a little difficult
654
01:21:11,132 --> 01:21:13,869
depict it like a pecking pupil first
655
01:21:14,302 --> 01:21:18,206
There's no way to draw the iris based on this part.
656
01:21:32,387 --> 01:21:36,091
Lighter, thicker, a little bit below that
657
01:21:37,025 --> 01:21:44,466
Light, instead, when the lashes and curls go with the feeling and draw down a little bit more droopy and sad impression
658
01:21:45,600 --> 01:21:47,802
Conversely, when you want to make some strong impressions
659
01:21:49,771 --> 01:21:55,977
Now this is all drawn a little bit thicker on the tail, drawing a sharp impression when, on the contrary, the front tail is very thin
660
01:21:56,778 --> 01:22:01,383
The back corner is very thick and the corner of this curve
661
01:22:02,851 --> 01:22:05,520
turned it off and turned it into an image.
662
01:22:06,054 --> 01:22:10,525
On the back of this side, the rising state like this turns into an ant fox statue.
663
01:22:14,963 --> 01:22:17,132
Eye performance please focus a little bit more.
664
01:22:17,232 --> 01:22:24,606
The size of the eye, the shape of the iris, the values of the upper tail and lower ring of these roots, the
665
01:22:28,710 --> 01:22:31,479
whether it's going down or ringing
666
01:22:32,213 --> 01:22:38,252
Is it letting this side go up, or is it letting this side go through, you can align these to both sides.
667
01:22:38,255 --> 01:22:39,921
You can see that.
668
01:22:46,428 --> 01:22:49,297
A little bit thicker.
669
01:22:50,732 --> 01:22:55,971
Adjusting your tired looking windows for you.
670
01:22:56,338 --> 01:23:03,445
US subtlety a ton to make it look like a black eye in the mind's eye when
671
01:23:09,417 --> 01:23:14,155
Very much want to draw black-eye like words, but now no need to draw with lines.
672
01:23:14,522 --> 01:23:16,190
It's not bad to eat here
673
01:23:16,193 --> 01:23:19,661
Because when I'm drawing, I want to eat all the ideas.
674
01:23:22,597 --> 01:23:26,401
Dropping the corners of my mouth a little bit and
675
01:23:30,905 --> 01:23:34,409
If it is too detailed, it will be more difficult to use the pink room with a large face.
676
01:23:36,511 --> 01:23:40,614
And he's zooming in with the brush.
677
01:23:40,617 --> 01:23:44,552
Tidying up the meta.
678
01:24:07,442 --> 01:24:11,279
Now it seems that these parts that are not sorted
679
01:24:13,214 --> 01:24:18,486
Tidying up the meta, adjusting the finish around the face, the
680
01:24:20,822 --> 01:24:23,658
Emphasize the most important part of the painting.
681
01:25:02,163 --> 01:25:04,532
Then hold left and right once in reverse.
682
01:25:09,237 --> 01:25:11,505
However, if you click on the forward direction at the corner
683
01:25:11,508 --> 01:25:17,545
Both sides can be reversed to see, so that the parts we can't see sometimes wash out.
684
01:25:18,580 --> 01:25:21,683
For example, the forehead is too round and too concentrated.
685
01:25:31,893 --> 01:25:35,663
From the side, this forehead is much more obscured than one would expect.
686
01:25:40,468 --> 01:25:43,471
Now, the dynamic size does not seem to be symmetrical.
687
01:25:43,905 --> 01:25:47,142
A bit of eye dying.
688
01:25:52,981 --> 01:25:55,783
It would be nice to be a little stricter in this area.
689
01:25:57,051 --> 01:25:58,353
In the graph, the
690
01:25:59,554 --> 01:26:02,290
I like to break a lot of compromises.
691
01:26:06,628 --> 01:26:08,663
Because then it's going to go according to plan.
692
01:26:21,409 --> 01:26:26,281
Overall, my hair is too small and
693
01:26:27,682 --> 01:26:31,286
Please feel free to make your choice.
694
01:26:32,020 --> 01:26:35,256
is filtered out.
695
01:26:35,523 --> 01:26:40,862
After entering the decipher, the next step is to enter the Igu movie in Spanish.
696
01:26:41,496 --> 01:26:50,104
Reduce this size, get smaller, grow, but no more than 20% of the lines selected.
697
01:26:51,272 --> 01:26:54,676
The size will naturally get bigger if applied once.
698
01:26:55,243 --> 01:26:59,881
So, if you need to reduce, center the selection that
699
01:27:01,683 --> 01:27:06,821
From the filter into the disport square up, reverse the dimensions
700
01:27:08,323 --> 01:27:11,693
Or reduce it once.
701
01:27:14,329 --> 01:27:18,066
When there is a distortion, we can naturally reduce it to the control T-shirt that
702
01:27:18,633 --> 01:27:24,038
In the middle, it's troublesome to join the line pattern again if you reduce the gray.
703
01:27:25,273 --> 01:27:27,842
At this point, we make use of the inverse function.
704
01:27:28,109 --> 01:27:32,947
And as a whole, the hand is somewhat more on the bottom in the overall human scale.
705
01:27:33,181 --> 01:27:37,085
So, I'll mention the sign to you.
706
01:27:37,352 --> 01:27:42,056
proportionally, if you want to do it at this late stage of the detail, it's too late. So
707
01:27:43,358 --> 01:27:46,327
Just look carefully now.
708
01:27:47,962 --> 01:27:51,132
It would be nice if you looked ahead on the official drawing.
709
01:27:51,699 --> 01:27:55,703
Sorted out the fiber lines containing the treasures so that sometimes I can see them clearly
710
01:28:20,762 --> 01:28:23,164
Thank you
711
01:28:32,740 --> 01:28:34,942
Then restored to its original state.
712
01:29:32,567 --> 01:29:35,136
So, if it's designed in some way.
713
01:29:35,169 --> 01:29:36,971
In this state, the
714
01:29:37,705 --> 01:29:41,109
Opening the plan we originally scanned again, the
715
01:29:46,547 --> 01:29:48,616
Please confirm that there is no heterogeneity.
716
01:29:48,916 --> 01:29:51,953
In my case, I'm not adding the thin rope right now.
717
01:29:53,154 --> 01:29:59,726
activity or something very eye-catching to use, drag the control that you want to move now, the
718
01:29:59,729 --> 01:30:02,130
It's ready to be copied.
719
01:30:17,478 --> 01:30:20,014
and increasing the transparency of the original menu, again
720
01:30:20,214 --> 01:30:23,985
We confirm that we want to paint and no heterogeneity later.
721
01:30:26,154 --> 01:30:28,322
Now let's start applying the Min color.
722
01:30:28,389 --> 01:30:32,727
Before that, I'll show you some tips to make the statement a little bit clearer.
723
01:30:33,127 --> 01:30:39,000
Copy the billions to the desk computer that is going to control this statement, which will become the copy after the future.
724
01:30:39,333 --> 01:30:48,242
In this state, make three layers, go to the Quick Mouthpiece, and press the control shift part to paste it to that position.
725
01:30:48,376 --> 01:30:56,484
If you put the selection out again, now black and white is the image, you can press the control child to improve the contrast of black and white.
726
01:30:57,118 --> 01:31:01,155
If you look at the chart, what you're saying is that there's almost no black corresponding to the part now.
727
01:31:01,489 --> 01:31:02,990
Reducing it a little bit.
728
01:31:05,193 --> 01:31:08,763
White also some gray, some power.
729
01:31:08,863 --> 01:31:11,231
Wiped out this one too.
730
01:31:11,234 --> 01:31:17,305
Then the contrast of the image will naturally become higher, at which point please unselect the region.
731
01:31:17,338 --> 01:31:24,277
Rotate the Quick Mask and press Alt Delite with black so that this effect can be achieved.
732
01:31:24,280 --> 01:31:26,514
If you make a copy of it and the original
733
01:31:28,349 --> 01:31:34,622
you can see what's left of the original somewhat blurred hand, it's getting thinner and thinner here.
734
01:31:35,256 --> 01:31:37,525
You can write as this layer.
735
01:31:41,696 --> 01:31:46,267
And in this Photoshop filter, Sharp has the function.
736
01:31:46,400 --> 01:31:50,071
Using this Sharpie function, it's naturally a little bit clearer.
737
01:31:50,705 --> 01:31:53,241
So, if you compare this part back and forth, the
738
01:31:55,476 --> 01:31:58,479
look at a naturally clear game.
739
01:32:00,781 --> 01:32:05,452
It's not good if you use it a lot, but basically Photoshop brushes are the connection point that
740
01:32:05,455 --> 01:32:11,192
Because of the way it was shot, it's better to take off your hand first before handing me the filter.
741
01:32:12,660 --> 01:32:17,965
So I'm kind of feeding the batting belt once, if there's any other way other than that
742
01:32:23,604 --> 01:32:27,441
There's this rather fuzzy sleeve situation.
743
01:32:27,542 --> 01:32:30,378
Create a session layer at this point.
744
01:32:32,246 --> 01:32:36,484
In the Quick Mask, paste directly to the control shift that
745
01:32:37,451 --> 01:32:40,922
from the filter into the filter bank.
746
01:32:47,128 --> 01:32:51,098
There are no highlights if you go in as an artist.
747
01:32:52,099 --> 01:32:57,305
If you use this function, you can force this white area to expand.
748
01:33:01,809 --> 01:33:04,545
Reduce the brush size and increase the Sharpness that
749
01:33:05,846 --> 01:33:10,217
After application, this part will show the scene more clearly.
750
01:33:10,918 --> 01:33:14,155
There is also the ability to force a signature like this.
751
01:33:14,188 --> 01:33:19,060
Of course, there are also distinct parts that become so unnatural that it's best to be careful.
752
01:33:26,267 --> 01:33:29,437
Remember your friend Marionette that you used to work with
753
01:33:32,106 --> 01:33:40,581
Like me, I often use it often after picking the Shaw pen by hand, so according to the action, even if it is saved, control the ski.
754
01:33:40,781 --> 01:33:43,384
If the apple is pressed 2 times, the hitting part is saved.
755
01:33:43,784 --> 01:33:51,092
The recording function is available at any time by simply pressing, then sending Sharp, then exiting and assigning a shortcut there.
756
01:33:52,326 --> 01:33:57,598
After creating the layer like this, please use the cloth to select the external part.
757
01:34:00,701 --> 01:34:07,975
Then open the Quick Mouthpiece to see the selection area and check if only the White Clinic APP is left at this point.
758
01:34:08,142 --> 01:34:12,747
For example, those sections are not selected, and those sections are shifted by pressing
759
01:34:13,781 --> 01:34:15,950
Just keep adding what you do.
760
01:34:29,864 --> 01:34:35,169
Now look, it's the righteous kings making the choice, but there's this remaining part.
761
01:34:35,202 --> 01:34:41,409
So if you use this state and color directly on it, it will send a rougher request than the microline, so this one is a
762
01:34:42,743 --> 01:34:46,681
Need to add pixels. Release the pico masks again.
763
01:34:47,381 --> 01:34:51,752
Go here and select the Merdie file
764
01:34:52,787 --> 01:34:56,390
Add 1 pixel to
765
01:34:59,694 --> 01:35:02,930
Thus, the phone
766
01:35:04,265 --> 01:35:07,300
Enter 1 pixel.
767
01:35:07,303 --> 01:35:09,670
In this state already colored is fine.
768
01:35:09,904 --> 01:35:12,139
This function is very commonly used.
769
01:35:15,109 --> 01:35:18,813
It is better to press the shortcut keys in order, please press Alt
770
01:35:19,313 --> 01:35:24,819
The underline of the front letters will be wet on the T-shirt on the ear side of the figure on the Ez side of the toolbar above.
771
01:35:25,286 --> 01:35:31,125
In this case you would change your options, I would click on the Els, click on the Paulist ampersand
772
01:35:32,159 --> 01:35:35,296
Click this on Expendi and this function will become selected.
773
01:35:35,329 --> 01:35:37,765
So just add 1 pixel.
774
01:35:38,065 --> 01:35:43,137
For a quick look, Alt S.M can press enter.
775
01:35:43,704 --> 01:35:51,512
And now the outer area is selected, so you want to press the control transform eye to invert the selection.
776
01:35:52,113 --> 01:35:58,319
Although there is also such a cleanly selected part, there will be blurred parts in the pointed areas like this.
777
01:35:59,520 --> 01:36:01,855
While looking around at the sales side.
778
01:36:01,858 --> 01:36:04,525
The rest of the part is just a little bit of checking.
779
01:36:22,009 --> 01:36:24,011
Erase this part slightly.
780
01:36:31,585 --> 01:36:33,954
hand maybe not closed, the
781
01:36:34,021 --> 01:36:39,360
If there is rain, the selected area will be blurred, so it is better to be clean.
782
01:36:44,632 --> 01:36:51,172
Unwrap the back and add three layers below the reason for liking it.
783
01:36:51,438 --> 01:36:55,943
First, paint the beauty colors we prepared.
784
01:36:57,645 --> 01:37:01,348
If you are bored with immunity, please provide this original menu that
785
01:37:02,216 --> 01:37:05,119
A little less is fine for temporary use.
786
01:37:09,623 --> 01:37:11,958
And refer to transparency.
787
01:37:11,961 --> 01:37:14,428
Specifies the color for each part.
788
01:37:49,363 --> 01:37:53,033
If the immunity is this bad
789
01:37:53,167 --> 01:38:01,275
It's a little strange, but also like the deliberate use of deep-fried colors and colors, and then change the colors to the whole later.
790
01:38:04,044 --> 01:38:08,282
Especially now that the skin of the hair kanto is white
791
01:38:09,149 --> 01:38:15,055
can't tell the difference, but like this couple, this day well brushed into gold
792
01:38:18,359 --> 01:38:20,394
can't see
793
01:38:20,461 --> 01:38:21,662
Put this part
794
01:38:25,833 --> 01:38:29,203
Paint it blue and change the room like this.
795
01:38:37,278 --> 01:38:38,544
Like this, the selling side
796
01:38:38,547 --> 01:38:45,419
Select it, choose one, then press Alt Doubt and color it with Alt Backlight.
797
01:38:45,920 --> 01:38:49,323
Want to hit a little empty part.
798
01:38:49,890 --> 01:38:53,327
There's no harm in that color either
799
01:38:54,295 --> 01:38:58,999
Because the jindo board also uses lighting
800
01:38:59,867 --> 01:39:02,369
If possible, need to keep the fan toner.
801
01:39:17,918 --> 01:39:18,751
David
802
01:39:18,754 --> 01:39:30,264
Mr. and Mrs. Ko Jung Ho to show a little bit of translucency
803
01:39:30,798 --> 01:39:33,467
Later when painting the dress inside
804
01:39:38,372 --> 01:39:40,808
Let's paint me one more time.
805
01:40:01,528 --> 01:40:05,232
The mouse defeat color is easier it will be over sooner
806
01:40:11,071 --> 01:40:12,005
So blue.
807
01:40:12,008 --> 01:40:14,108
Once specified, the
808
01:40:14,408 --> 01:40:18,045
In the two people who have it completely, you can turn off something called "Quantidious".
809
01:40:18,579 --> 01:40:21,415
The color of the plant is exactly the same as the color.
810
01:40:21,548 --> 01:40:22,816
Put this color
811
01:40:23,784 --> 01:40:28,155
Please use the skin tone we prepared and change the egg to two down.
812
01:40:33,494 --> 01:40:36,930
It's a subtle color, but the hair is also a little dark
813
01:40:41,769 --> 01:40:45,005
Pre-specified again with a color a little brighter than the eyes
814
01:40:45,572 --> 01:40:48,909
I can change it in one shot.
815
01:40:55,749 --> 01:41:00,721
At this point, some troublesome ground will be selected, if overlapping
816
01:41:04,124 --> 01:41:07,861
Just blow off this overlap.
817
01:41:08,062 --> 01:41:10,464
Cheesy one.
818
01:41:16,103 --> 01:41:19,573
Beauty is going to be in trouble if she's a little bored now.
819
01:41:20,774 --> 01:41:24,611
It would be convenient to decide in the design phase beforehand, right?
820
01:41:46,733 --> 01:41:49,336
Instead of saying that this part needs to be nasal.
821
01:41:51,105 --> 01:41:56,143
No becoming vague proximity, only giving the field designation neatly for the rush.
822
01:43:11,919 --> 01:43:14,420
The pink book is not bad.
823
01:43:14,423 --> 01:43:20,327
Again, it shouldn't be a good choice to use a color that violates the plan like that.
824
01:43:21,495 --> 01:43:24,131
Make sure to finish according to the plan, right?
825
01:43:37,211 --> 01:43:41,915
Leave the drawing to fluke if there are plans with changes.
826
01:43:43,250 --> 01:43:48,021
Popular is very good, first strength, it's hard to see it.
827
01:43:48,455 --> 01:43:50,990
Always plan well
828
01:43:50,993 --> 01:43:53,994
Let's create the finished technology according to the plan.
829
01:43:57,998 --> 01:44:06,039
So I wrote this sentence so that the design can be done with feeling.
830
01:44:06,740 --> 01:44:10,577
After that it's time to consider a good design script design.
831
01:44:12,079 --> 01:44:15,349
Seems like it's time to try a more varied width design.
832
01:44:17,918 --> 01:44:23,090
reacquainted with the same, new world difficult, avoiding its new color is bad
833
01:44:23,857 --> 01:44:29,496
If you want to paint white, it would be more helpful to learn how to paint white.
834
01:44:34,401 --> 01:44:38,071
If you expand the selection area, you will be left with a pointed area.
835
01:44:38,205 --> 01:44:40,407
Please clean up these parts.
836
01:44:43,076 --> 01:44:46,380
I choose this pink door.
837
01:44:47,614 --> 01:44:51,385
Change back to the original blue shade.
838
01:44:55,022 --> 01:44:56,422
Too much screaming.
839
01:44:56,425 --> 01:44:58,759
Let me adjust the control euro.
840
01:45:09,836 --> 01:45:12,272
The rest of it will slowly get faster.
841
01:45:12,472 --> 01:45:16,143
Grimm, I'm ignoring each individual
842
01:45:18,979 --> 01:45:21,548
Specifying the inherent color is fine.
843
01:45:32,326 --> 01:45:36,296
So, you intend to specify colors like the common colors.
844
01:45:36,730 --> 01:45:38,999
Generally, skin tones and things like that
845
01:45:41,301 --> 01:45:45,038
or the Divine Comedy is the yellow color I like, the
846
01:45:45,439 --> 01:45:47,941
Just take Corokba straight out of the state.
847
01:46:27,681 --> 01:46:30,150
and blue
848
01:46:30,450 --> 01:46:31,718
In that case
849
01:46:33,320 --> 01:46:37,190
The name is slightly in the area above the color, after that please understand it.
850
01:46:43,163 --> 01:46:49,302
Objects that have this gradient color can be ignored and painted with a color that
851
01:46:49,436 --> 01:46:58,545
Later, use the function of a digital painting frame like Photoshop to change the color with better results and faster.
852
01:46:59,212 --> 01:47:04,184
Pre-painting other gradients is an example of not considering the next step at all.
853
01:47:04,751 --> 01:47:06,752
And those who know the steps
854
01:47:06,755 --> 01:47:14,327
know the effective coloring methods, so they are able to choose the most efficient way of working in these areas for themselves.
855
01:47:16,363 --> 01:47:21,968
So details and so forth are also the reason why I don't put it, because there are ways to put it more comfortably that
856
01:47:22,769 --> 01:47:26,506
Draw that first, don't draw it if it's not beneficial.
857
01:47:31,711 --> 01:47:34,380
The part with the blue light like this, paint it beforehand
858
01:47:34,383 --> 01:47:36,550
When painting metal it only interferes, meaning
859
01:47:47,694 --> 01:47:49,428
as good as shading
860
01:47:49,431 --> 01:47:52,032
Only for the specified color lady.
861
01:47:59,873 --> 01:48:04,477
Even these parts are blue open too blue
862
01:48:04,480 --> 01:48:07,414
A black rest area that
863
01:48:11,852 --> 01:48:17,891
The gold layer is painted in color and written in a slightly darker color
864
01:48:18,091 --> 01:48:20,794
Later you can express things like bone technology very well.
865
01:48:24,197 --> 01:48:29,636
So, those who want to draw pretty highlights or objects with shiny
866
01:48:30,003 --> 01:48:33,373
It's better to paint slightly darker than the known color.
867
01:48:56,596 --> 01:48:58,765
Don't touch the skin.
868
01:49:33,967 --> 01:49:37,837
There's no overlapping hand part in there.
869
01:49:41,074 --> 01:49:43,143
Make a choice at the first level.
870
01:49:43,276 --> 01:49:48,515
It's nice to expand the selection, paint it as is, and then organize it.
871
01:49:51,351 --> 01:49:56,089
I'm easier, faster, and more intuitive than this process, so I personally prefer
872
01:49:57,691 --> 01:50:01,428
Not very good at using ungenerated land.
873
01:50:15,542 --> 01:50:19,379
I think this has lace in each part.
874
01:50:21,748 --> 01:50:24,184
Let me take notes.
875
01:50:39,232 --> 01:50:41,768
and then pressure wash the pen off.
876
01:50:42,602 --> 01:50:46,439
Overwrite the memory only once.
877
01:50:56,850 --> 01:50:59,586
Tidy up only the back twist out part
878
01:51:01,154 --> 01:51:03,423
Still need to spread again with skin tone
879
01:51:05,358 --> 01:51:06,493
Here too
880
01:51:14,934 --> 01:51:18,571
Did you overwrite some of the colors?
881
01:51:48,868 --> 01:51:51,570
And this reaction
882
01:51:51,573 --> 01:51:54,307
Take it as a closing.
883
01:52:17,831 --> 01:52:21,468
To distinguish between the torso and the head, the
884
01:52:21,668 --> 01:52:24,771
we can't isolate it with a dark color.
885
01:52:47,761 --> 01:52:48,294
Beef
886
01:52:49,996 --> 01:52:53,733
Bipton is too blown, just move the outer layer of the fast boat to yellow.
887
01:52:56,803 --> 01:52:59,005
Inside is a white brooch that
888
01:53:03,743 --> 01:53:06,813
The button part is the blue on the left is also nice.
889
01:53:07,280 --> 01:53:13,720
And this white all north, if you use the color produced when you hit, there is no way to paint a brighter color than this one.
890
01:53:14,053 --> 01:53:17,357
Slightly darker color
891
01:53:20,760 --> 01:53:24,998
So it's best to treat it with a color that is not too different from your skin.
892
01:53:26,032 --> 01:53:26,933
And
893
01:53:27,967 --> 01:53:31,538
Overall, it's blue in color, the
894
01:53:44,617 --> 01:53:48,321
So we have the line part specified to a certain degree and color.
895
01:53:48,822 --> 01:53:51,958
Mario doesn't need the key in the middle
896
01:53:56,529 --> 01:53:59,599
Of course it's important, but not as important as the role.
897
01:54:00,066 --> 01:54:03,736
Seems like it can be done quickly.
898
01:54:07,574 --> 01:54:13,713
Marionette says we'll be painting colors, shading, layers later on.
899
01:54:14,047 --> 01:54:17,450
For that time, we need to separate and put groupings together.
900
01:56:07,327 --> 01:56:10,229
The Mario.com part is done by us to group the cannons.
901
01:56:11,230 --> 01:56:17,603
Stretch these two layers, make your choice, and press the control mouse to group
902
01:56:18,037 --> 01:56:25,111
Shut down frequently. The part that needs to be turned on, right-click to specify the color of the layer.
903
01:56:25,545 --> 01:56:29,615
Here, I'll set it in purple to turn it off and on at all times.
904
01:56:30,616 --> 01:56:33,453
Then put the base color in a group that
905
01:56:39,025 --> 01:56:41,427
You have to do something in this state
906
01:56:47,767 --> 01:56:52,405
Now we don't have the details on the line.
907
01:56:52,438 --> 01:56:59,579
So, I'm going to do three layers and put this detail on the low, in order not to forget that
908
01:56:59,612 --> 01:57:06,151
To determine the location, we need to put this detail temporarily in three layers.
909
01:57:06,154 --> 01:57:08,821
So the original we held back to discover things.
910
01:57:17,830 --> 01:57:19,598
Right here.
911
01:57:19,601 --> 01:57:21,934
Make a copy or duplicate that
912
01:57:30,243 --> 01:57:33,812
or just draw and put it in.
913
01:57:33,815 --> 01:57:36,582
Let's take our time and put in what we intend to put in.
914
01:57:39,185 --> 01:57:42,455
The heparin pattern is coming back all at once.
915
01:57:44,323 --> 01:57:49,362
There are blue strings on it.
916
01:57:54,300 --> 01:57:57,570
This color is ribbon
917
01:57:57,970 --> 01:57:59,906
During this period of time, the
918
01:58:01,774 --> 01:58:04,110
In this section, the chain
919
01:58:04,777 --> 01:58:07,580
How far to run more.
920
01:58:08,114 --> 01:58:12,752
Connecting the ropes correlatively.
921
01:58:17,490 --> 01:58:21,294
Shorten the head across a little bit, it's a little bit cheap, give you a little bit longer.
922
01:58:36,275 --> 01:58:39,212
These things, just like when we started catching Xi'an.
923
01:58:41,881 --> 01:58:44,684
It doesn't matter if the pull is rough and the performance is
924
01:58:51,190 --> 01:58:53,526
And the diversion part
925
01:58:54,594 --> 01:58:56,796
Keychain
926
01:58:57,930 --> 01:58:59,765
It's Mr. Yun Run
927
01:59:01,167 --> 01:59:04,036
Ran a lot like a jellyfish's tentacles.
928
01:59:09,775 --> 01:59:12,778
I would have liked to have had a plantation that
929
01:59:29,028 --> 01:59:32,498
The location will record the reference to the original hook.
930
01:59:35,835 --> 01:59:44,042
with this path moving about the same as the other one myself secretly cared, because having drawn the drawing there
931
01:59:44,045 --> 01:59:46,112
Busch, Tim
932
01:59:51,250 --> 01:59:52,884
thinking of Burtoncino.
933
01:59:52,887 --> 01:59:56,088
Better double check.
934
02:00:36,562 --> 02:00:38,898
The white stripe makes the show easier, the
935
02:00:58,851 --> 02:01:01,520
Being able to snap on a hat.
936
02:01:12,231 --> 02:01:14,400
And there are patterns on the cake.
937
02:01:42,662 --> 02:01:47,266
We do hands, identify, check the back black eyes, the
938
02:01:48,501 --> 02:01:52,171
Totally climbing up to high wood
939
02:01:57,610 --> 02:02:01,447
Under the shawl, every detail was checked that
940
02:02:10,089 --> 02:02:13,626
You can take it out, it doesn't look good.
941
02:02:22,368 --> 02:02:30,076
The black and white are too isolated here, so to take advantage of the transition
942
02:02:30,142 --> 02:02:34,580
A small hole needs to be made to let a little bit of the color underneath come through.
943
02:02:50,696 --> 02:02:54,166
Also a little bit through on the skin
944
02:02:59,605 --> 02:03:02,808
The rope is randomly
945
02:03:04,009 --> 02:03:11,684
Because it is the drawn part to catch the details of the goal, the
946
02:03:12,918 --> 02:03:15,087
Direct reproduction of professional evidence that
947
02:03:16,288 --> 02:03:18,424
Scaling and then coming back.
948
02:03:27,333 --> 02:03:31,003
and this part.
949
02:03:31,604 --> 02:03:33,773
And this part
950
02:03:46,519 --> 02:03:49,588
You can choose a laptop.
951
02:04:00,800 --> 02:04:03,135
to copy it
952
02:04:06,572 --> 02:04:10,176
Add something with temporary means
953
02:04:15,848 --> 02:04:19,452
Marionette's Ribbon
954
02:04:25,925 --> 02:04:29,762
Don't forget to mark the performance.
955
02:04:40,239 --> 02:04:43,876
And the knife length also secretly bothered.
956
02:04:47,780 --> 02:04:50,816
Not advertised, but accurately drawn.
957
02:04:58,924 --> 02:05:03,796
The window comes out in the front and can be shortened in the rear.
958
02:05:27,920 --> 02:05:31,190
Finally, please make sure you have not missed any place.
959
02:05:31,824 --> 02:05:34,927
All layers created temporarily will be cleaned up.
960
02:06:00,519 --> 02:06:05,357
This completes almost the entire microflow process.
961
02:06:05,691 --> 02:06:12,097
This is also the layer that we often turn off and then on when we're working, so again, assigning the color for a while
962
02:06:12,264 --> 02:06:17,436
It's best to turn it off and on when needed to make sure the work is going well.
963
02:06:18,504 --> 02:06:24,243
At the next time, before the teacher, we start to see the colors of the shadows according to the lighting settings.
964
02:06:24,310 --> 02:06:27,680
Let's go through the process of our preparation together.
965
02:06:28,013 --> 02:06:32,818
Listened to Binjiang, hard work. I'll see you next time.
88688
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