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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:28,320 [Silence] 2 00:00:28,320 --> 00:00:30,320 Hey, good morning everyone. 3 00:00:30,320 --> 00:00:33,600 [Silence] 4 00:00:33,600 --> 00:00:34,560 Hi, Zach. 5 00:00:34,560 --> 00:00:35,040 Hello. 6 00:00:35,040 --> 00:00:36,080 Good morning, Zach. 7 00:00:36,080 --> 00:00:36,580 Hi. 8 00:00:36,580 --> 00:00:39,040 [Silence] 9 00:00:39,040 --> 00:00:39,600 Hey, Zach. 10 00:00:39,600 --> 00:00:41,600 Hey, voices. This is nice. 11 00:00:41,600 --> 00:00:51,840 [Silence] 12 00:00:51,840 --> 00:00:57,680 Uh, yep, I'm recording. I'll post on Gumroad so you can re-watch. 13 00:00:57,680 --> 00:01:05,040 I know some people have like meetings or work stuff so, yeah, it'll always be recorded and... 14 00:01:05,040 --> 00:01:17,120 [Silence] 15 00:01:17,120 --> 00:01:34,160 Um, all right. So if this is your first time joining, it's always like laid back and informal. 16 00:01:34,160 --> 00:01:44,160 You know, I just, I just scatch, I go through my files and everything so you guys can see 17 00:01:44,160 --> 00:01:52,160 everything but, yeah, feel free to unmute and ask me questions or just type questions in the chat. 18 00:01:52,160 --> 00:01:59,920 I'll keep an eye on that and, yeah, we'll get started. 19 00:01:59,920 --> 00:02:05,600 [Silence] 20 00:02:05,600 --> 00:02:12,640 Um, so what, like, what I was thinking would be cool is, like, this is how I, like, 21 00:02:12,640 --> 00:02:20,640 organize all my, like, work files. Um, of all, like, the different locations I worked on. 22 00:02:20,640 --> 00:02:28,400 So I was going to pick one location. Um, and with more time, we can go through some other ones but, 23 00:02:28,400 --> 00:02:31,840 um, yeah, start with one and then, 24 00:02:31,840 --> 00:02:34,000 [Silence] 25 00:02:34,000 --> 00:02:40,640 Okay, um, I'll just go through every, like, every step, like, starting from, like, the launch of 26 00:02:40,640 --> 00:02:47,840 the assignment so you can see, like, kind of exactly, like, what happened to the whole process. 27 00:02:47,840 --> 00:03:01,280 So let's start with, um, yeah, so day one usually has, like, a video call. Um, 28 00:03:01,280 --> 00:03:09,600 they, um, they launch you, they show you, show you artwork and references and all that and then they 29 00:03:09,600 --> 00:03:15,680 send you, like, a write-up. Um, Sony's, like, really good at giving you all the notes and 30 00:03:15,680 --> 00:03:22,960 everything. Um, and then they were showing me, this was, like, early on, we were still trying 31 00:03:22,960 --> 00:03:29,120 to figure out what India was looking like so this, they sent me this. This was, like, an experiment 32 00:03:29,120 --> 00:03:39,200 thing they were doing, you know, with, like, the line work and the dots. Um, this is not my, 33 00:03:39,200 --> 00:03:47,200 my artwork that someone else did. Um, let me do that. Um, and then they sent me references. 34 00:03:47,200 --> 00:03:52,960 Um, and this was for, what was it, yeah, the market. 35 00:03:52,960 --> 00:04:05,200 Um, and then they had, um, they boarded out this section so I, I went through the boards and I 36 00:04:05,200 --> 00:04:14,240 grabbed, um, some of the, some of, like, the coolest, um, frames. I think you might recognize 37 00:04:14,240 --> 00:04:28,080 a couple of these that I painted. Um, so I painted one, um, and this, I didn't really know where to, 38 00:04:28,080 --> 00:04:33,600 where to go with, like, the India style so, like, obviously, it wasn't, like, the, like, the final, 39 00:04:33,600 --> 00:04:38,000 like, look. There's more, this was more kind of like the normal kind of Spider-Verse style. 40 00:04:38,000 --> 00:04:49,920 Um, and then I, I painted this one. Um, and they were like, yeah, we like the moment but it's, 41 00:04:49,920 --> 00:04:53,840 it doesn't, this isn't, like, the, the style we're going for. 42 00:04:57,120 --> 00:05:05,840 Um, this was a sketch I did, um, got, like, the crowd of people below and then all these, 43 00:05:05,840 --> 00:05:17,160 like, shops and stuff. How long do these first sketches take? Um, 44 00:05:17,160 --> 00:05:25,680 I mean, something like this takes, like, 20 minutes, 30 minutes or something, depending. 45 00:05:26,720 --> 00:05:36,560 Um, these, like, color ones, these took a bit of time. Um, let's open this up and see. 46 00:05:36,560 --> 00:05:45,520 You'll see there's, like, tons of versions of these as well. 47 00:05:53,200 --> 00:06:01,440 Words. It's kind of me sketching around, trying to figure stuff. Oh, I forgot that I did that one. 48 00:06:01,440 --> 00:06:09,200 Yeah, I was just trying to figure out, like, what this market could look like. 49 00:06:09,200 --> 00:06:19,920 Um, I forgot that I did these. I think I opened the file. Um, 50 00:06:19,920 --> 00:06:39,920 another idea. Let's see, yeah, I would probably, I probably spent, like, you asked about time, 51 00:06:39,920 --> 00:06:45,520 I'd probably spend, like, a day doing these sketches, maybe two days doing, like, 52 00:06:45,520 --> 00:06:50,880 these sketches and research, something like that. Um, 53 00:06:50,880 --> 00:06:58,640 I wish I painted that one. That one's kind of cool. 54 00:06:58,640 --> 00:07:04,080 Um, okay, so then, then I started working on this painting. 55 00:07:04,080 --> 00:07:08,720 Got, like, the crane back here. 56 00:07:14,320 --> 00:07:16,640 Adding in, like, line art. 57 00:07:16,640 --> 00:07:23,440 Putting in the characters. 58 00:07:23,440 --> 00:07:27,600 All these portals. 59 00:07:27,600 --> 00:07:40,000 Um, all right, we got some questions. Here's a question. Um, so you choose the, 60 00:07:40,880 --> 00:07:48,880 the board that looks most appealing to you, or they designated you the shots. So, 61 00:07:48,880 --> 00:07:55,920 yeah, how it worked. I went through, if they have storyboards, then I'll go through the storyboards 62 00:07:55,920 --> 00:08:04,080 and I'll pick, pick out ones that I like. They might, I don't remember exactly, but they might 63 00:08:04,080 --> 00:08:11,600 be like, hey, paint something in this, this area, and they might paint to some storyboards. 64 00:08:11,600 --> 00:08:18,960 But really, it's up to you to figure out like what what moments you want to paint that represent this 65 00:08:18,960 --> 00:08:27,840 location, the best because at the end of the day, you have to, you have to show your paintings and 66 00:08:27,840 --> 00:08:38,880 be like, this is the feeling the this is what we want. This is my idea for the India marketplace. 67 00:08:38,880 --> 00:08:43,840 So you have to pick the best. The paintings that will show that the best. 68 00:08:43,840 --> 00:08:53,600 Oh, it's full. 69 00:08:57,520 --> 00:09:04,160 Okay, shoot. Um, yeah, give me one second. I apologize about that. Let me, um, 70 00:09:04,160 --> 00:09:11,520 just let me know. 71 00:09:11,520 --> 00:09:18,160 That I mean, people. 72 00:09:18,160 --> 00:09:24,160 All right. 73 00:09:24,160 --> 00:09:34,160 So, 74 00:09:34,160 --> 00:09:44,160 so, 75 00:09:54,320 --> 00:10:06,320 zoom should give you like a like a warning or something. 76 00:10:06,320 --> 00:10:10,320 So, you know, I'm not going to go into too much detail. I'm just going to go ahead and do it. 77 00:10:10,320 --> 00:10:14,320 So, you know, I'm going to go ahead and do it. I'm going to go ahead and do it. 78 00:10:14,320 --> 00:10:24,320 So, 79 00:10:43,520 --> 00:10:49,120 how the heck do I change my settings. 80 00:10:49,120 --> 00:10:58,240 Anyone know where to go. 81 00:10:58,240 --> 00:11:03,680 Change my 82 00:11:03,680 --> 00:11:09,360 number of people. 83 00:11:09,360 --> 00:11:33,040 I don't know, I think that it costs more to have a zoom account that can support, 84 00:11:33,040 --> 00:11:36,960 like more than 100, unless you do a webinar. 85 00:11:36,960 --> 00:11:44,400 Yeah. Or where you can just like up it to like 500. 86 00:11:44,400 --> 00:11:49,600 For like, like a month or something. 87 00:11:49,600 --> 00:11:54,800 I don't know where that was. They like changed. 88 00:11:54,800 --> 00:11:59,680 I think it might be under plans and pricing, because it costs more. 89 00:11:59,680 --> 00:12:14,880 Yeah, because right now, if it's just 100 people. 90 00:12:14,880 --> 00:12:26,240 I can also let them know that it's recorded and they can just watch the recording if you don't 91 00:12:26,240 --> 00:12:34,720 want to. You mind just typing in. Just give me like a minute. I'm gonna, I'm gonna adjust it. 92 00:12:34,720 --> 00:12:51,440 So they should be able to get in. Okay, yeah, sure. 93 00:12:51,440 --> 00:13:08,000 I was gonna show my credit card number. 94 00:13:08,000 --> 00:13:18,080 Hello, can I ask a question? 95 00:13:20,400 --> 00:13:22,880 Yeah, give me one one second. 96 00:13:22,880 --> 00:13:35,760 Oh, we're 101. So I'm gonna message. 97 00:13:35,760 --> 00:13:42,080 Yeah, should. 98 00:13:42,080 --> 00:13:45,200 Let's see. 99 00:13:48,880 --> 00:13:53,920 Okay, yeah. Do you mind telling everyone that I think they can, they can join. 100 00:13:53,920 --> 00:13:59,840 Yeah, 103. Okay, people are joining. 101 00:13:59,840 --> 00:14:04,480 One second. 102 00:14:04,640 --> 00:14:12,560 Yes. 103 00:14:12,560 --> 00:14:13,060 Okay. 104 00:14:26,220 --> 00:14:54,720 Okay. 105 00:14:54,720 --> 00:14:55,220 Okay. 106 00:14:55,220 --> 00:15:11,220 Yeah, I should check that beforehand. Sorry, but we should be good now. And it was all recorded. So if you missed like the first couple minutes, you can just watch that. 107 00:15:11,220 --> 00:15:15,220 Okay, someone, someone said they had a question. Go for it. 108 00:15:15,220 --> 00:15:22,220 Yeah, it's me. How are you planning the composition like focal points or like something? 109 00:15:22,220 --> 00:15:26,220 How are you planning like this? 110 00:15:26,220 --> 00:15:30,220 Well, 111 00:15:30,220 --> 00:15:41,220 first thing I do is ask myself, what is, what is this piece about? 112 00:15:41,220 --> 00:15:56,220 So it's about Miles fighting the spot. That's the number one important thing. So high contrast is going to be like dark Miles against the light right here. 113 00:15:56,220 --> 00:16:01,220 So I want everything to kind of point us there. 114 00:16:01,220 --> 00:16:13,220 So the values, he is highest contrast. And then I've got everything kind of pointing us in this direction. 115 00:16:13,220 --> 00:16:21,220 And then you can have other areas of focus like like like Gwen and our other characters running in. 116 00:16:21,220 --> 00:16:25,220 But they are not as high contrast. 117 00:16:25,220 --> 00:16:29,220 So, 118 00:16:29,220 --> 00:16:35,220 if it's like high contrast then everything else is kind of stepped down from there. 119 00:16:35,220 --> 00:16:43,220 Does that make sense. 120 00:16:43,220 --> 00:16:47,220 Thank you so much. Yeah. 121 00:16:47,220 --> 00:16:53,220 Let me, let me catch up on some of these questions. 122 00:16:53,220 --> 00:17:06,220 When working on these. What's your canvas size, does the studio give you all the preset details. 123 00:17:06,220 --> 00:17:11,220 Let's see image. 124 00:17:11,220 --> 00:17:26,220 Yeah, here's my canvas size so it's not, it's not huge. I think this is kind of like my default, you know, anywhere from like, like 14 inches to 20 inches I'm somewhere in there. 125 00:17:26,220 --> 00:17:37,220 I don't like to work like, like super super high res, because I want my files to be like really fast and want to be able to like flip them around. 126 00:17:37,220 --> 00:17:43,220 But yeah, if I'm working on something where I need the resolution like, 127 00:17:43,220 --> 00:17:59,220 then I will, I'll just up my file size. 128 00:17:59,220 --> 00:18:13,220 Question. How do you decide where to put the accents of black line art, is it random, or is there 129 00:18:13,220 --> 00:18:18,220 some of the random spots of contrast of colors. 130 00:18:18,220 --> 00:18:23,220 Yeah, the line art. 131 00:18:23,220 --> 00:18:33,220 I'll show you what I'm looking at. And a little bit I've got some images of like the, the style inspiration. 132 00:18:33,220 --> 00:18:45,220 And then the spots of color that, like I'm, I'm picking out like bits of 133 00:18:45,220 --> 00:18:53,220 there's a lot of grays in here, but then I'm picking out like saturated bits of color that lead your eye around. 134 00:18:53,220 --> 00:19:10,220 That's generally what I do when I'm painting I'd rather have a painting that's like less saturation and then pick out some specific areas to have saturation so if we look, we just color pick this like that's like straight up gray, like all my, all my hues 135 00:19:10,220 --> 00:19:20,220 are kind of like in this zone. And then, you know, once in a while pick out like a more like saturated color to like draw some interest. 136 00:19:20,220 --> 00:19:26,220 And then obviously in the characters always push the saturation. 137 00:19:26,220 --> 00:19:33,220 Yeah, so it's about like leading the eye around the piece, that's what I'm thinking about. 138 00:19:33,220 --> 00:19:37,220 You work in layers. 139 00:19:37,220 --> 00:19:48,220 Generally I say like I do my whole painting and like one layer one or two layers as minimal layers as possible. 140 00:19:48,220 --> 00:19:56,220 But for these spider hers pieces since there's like line art there's always different variations, then I will. 141 00:19:56,220 --> 00:19:59,220 I'll try to like keep some layers. 142 00:19:59,220 --> 00:20:10,220 Sometimes I, I mess up and I merge everything and then. Yeah, but we'll see. 143 00:20:10,220 --> 00:20:13,220 Question. 144 00:20:13,220 --> 00:20:15,220 Hey Julian. 145 00:20:15,220 --> 00:20:23,220 What was your approach to deal with so many different local colors while maintaining nice harmony. 146 00:20:23,220 --> 00:20:27,220 Um, 147 00:20:27,220 --> 00:20:34,220 I did 148 00:20:34,220 --> 00:20:41,220 what I will do some, sometimes I'll just paint like if I've got like photo references. 149 00:20:41,220 --> 00:20:51,220 I'll kind of just paint a lot of like the local colors I see. And then 150 00:20:51,220 --> 00:20:59,220 sometimes to get like a color harmony I might like de saturate everything a bit. 151 00:20:59,220 --> 00:21:10,220 And then since this is like a very warm image I might take, take everything and then just push some, some, some read into it or some yellow. 152 00:21:10,220 --> 00:21:24,220 You know, I'm obviously like going pretty extreme here to like show the prove the point but it's a way, this is a way to kind of contain your colors together and group things. 153 00:21:24,220 --> 00:21:42,220 So a lot of times I'll start out with like a lot of color and then I'll like de saturate thing and things and just push some, some of like one color into it. 154 00:21:42,220 --> 00:21:50,220 What was the most challenging shot you had to work on, please feel free to answer it on your own time schedule. 155 00:21:50,220 --> 00:21:52,220 Um, 156 00:21:52,220 --> 00:21:59,220 most challenging shot. 157 00:21:59,220 --> 00:22:04,220 All of these were like super hard. 158 00:22:04,220 --> 00:22:07,220 I think there was one. 159 00:22:07,220 --> 00:22:23,220 Put it on my art station. 160 00:22:23,220 --> 00:22:32,220 Just pop down one like this one was was hard I still don't think it was that successful. 161 00:22:32,220 --> 00:22:42,220 I think it's like the angle. I'm trying to figure out, like, kind of like capture this depth. 162 00:22:42,220 --> 00:23:04,220 If I just painted this normally like I could do it but like painting it in this style and trying to figure out how to get the space and everything to read is super difficult. 163 00:23:04,220 --> 00:23:12,220 Thank you. Thank you. 164 00:23:12,220 --> 00:23:21,220 Your spare works work. It seems you play a lot with textures Do you have any tips on mixing the balance of texture in your work. 165 00:23:21,220 --> 00:23:24,220 So they feel cohesive. 166 00:23:24,220 --> 00:23:32,220 Yeah, it's always a balance of, it's kind of like what I was saying with the bits of saturation around the piece. 167 00:23:32,220 --> 00:23:38,220 You've got areas of more gray than areas of more like pushed color. 168 00:23:38,220 --> 00:23:54,220 Same thing with texture you've got areas of just like flat simple texture versus areas of really complex high frequency texture that creates areas of interest areas of rest. 169 00:23:54,220 --> 00:24:10,220 And it keeps the viewers I like moving around your piece and feeling like they have to leave I just put realistic texture everywhere. 170 00:24:10,220 --> 00:24:14,220 Then it's not. 171 00:24:14,220 --> 00:24:17,220 It's. 172 00:24:17,220 --> 00:24:25,220 It's not a word it's you, the viewer doesn't have to like think and interpret things. 173 00:24:25,220 --> 00:24:28,220 So it's, it's not as like appealing. 174 00:24:28,220 --> 00:24:35,220 I would say, because you want you want to look at a piece where you, you have to think a little bit. 175 00:24:35,220 --> 00:24:53,220 You have to be like, oh, here's a bunch of texture and interest, and then here's where there's no interest but my mind can kind of like piece things together and figure out that and kind of fill in the gaps, I guess. 176 00:24:53,220 --> 00:25:07,220 Okay. 177 00:25:07,220 --> 00:25:15,220 What money. 178 00:25:15,220 --> 00:25:22,220 Do these do this concepts on the four color keys lighting keys. Yeah. 179 00:25:22,220 --> 00:25:29,220 And does color keys and lighting keys are the same, or they totally different. 180 00:25:29,220 --> 00:25:34,220 Yeah, it's same, same thing color keys lighting keys. 181 00:25:34,220 --> 00:25:37,220 Different terms for the same thing. 182 00:25:37,220 --> 00:25:44,220 Color script is a different thing. 183 00:25:44,220 --> 00:25:52,220 You usually start the movie like you read the script you watch the storyboards and you start painting all these, these concept pieces. 184 00:25:52,220 --> 00:25:56,220 And then, as things get like built out and everything. 185 00:25:56,220 --> 00:26:01,220 They're in layout, then you start doing the color keys. 186 00:26:01,220 --> 00:26:04,220 You start with 187 00:26:04,220 --> 00:26:17,220 two thirds values always even when starting the storyboard art, move into color. Now I start lots of different ways. 188 00:26:17,220 --> 00:26:27,220 I've talked about this before and some of my classes where it's, it's like if you have like the same process for creating a piece. 189 00:26:27,220 --> 00:26:38,220 You can do your grayscale color blocking detail texture. That's great, you can. 190 00:26:38,220 --> 00:26:48,220 It's like an efficient way kind of like a foolproof process, which is great for working in a pipeline. 191 00:26:48,220 --> 00:26:55,220 The negative to that is your work, you're not going to grow as much you're not taking as much risks. 192 00:26:55,220 --> 00:27:11,220 So you're not going to fail as much, and for me, I like to start my pieces lots of different ways and that means I fail a lot I do a lot of like horrible paintings. 193 00:27:11,220 --> 00:27:27,220 I'm, I see growth in my work I might come up with like some new way of sketching or creating a piece of artwork and to me like that's better in the long run because then I'm always kind of kind of growing. 194 00:27:27,220 --> 00:27:45,220 I haven't seen the art book yet, I guess I have to order one I don't think Sony's gonna send me one. 195 00:27:45,220 --> 00:28:00,220 I'm wondering what you find is a common mistake when coming across early portfolios students who hope to get into environment this stuff. 196 00:28:00,220 --> 00:28:04,220 Some common common mistake. 197 00:28:04,220 --> 00:28:18,220 Some people try to do too much. 198 00:28:18,220 --> 00:28:34,220 They have like all these skills and they're kind of like average at all of them, where it's much better to just pick one hyper focus on that, that one skill and become a master at that one thing. 199 00:28:34,220 --> 00:28:42,220 So that's a common common mistake that I see. 200 00:28:42,220 --> 00:28:49,220 I also like, I want to see something, something original. 201 00:28:49,220 --> 00:28:57,220 There's so many, like, 202 00:28:57,220 --> 00:29:12,220 it's like, you know, you go, you go on like ArtStation you go on like Instagram. There's all the same kind of like compositions that just get repeated. I mean I'm guilty of it too. 203 00:29:12,220 --> 00:29:25,220 So it's something I'm working on as well but you know you see a cool composition that someone else did and then you kind of like repeat that are you seeing, see a cool color scheme and then you repeat that. 204 00:29:25,220 --> 00:29:32,220 So like bringing like forcing yourself to like try something new. 205 00:29:32,220 --> 00:29:41,220 Something original like why would ask yourself why would the studio hire you over someone else. 206 00:29:41,220 --> 00:29:46,220 Yeah, I have a quick question if that's cool. Yeah. 207 00:29:46,220 --> 00:30:00,220 I was wondering what you were saying about how it's better to focus on one thing to have like your hand in multiple different pots. Sometimes I hear artists in the industry mentioned how one presenting a portfolio. 208 00:30:00,220 --> 00:30:17,220 To see a little bit of everything to see that your versatile. I was wondering, is it good to like, have a little bit of knowledge and a lot of focus on one thing, or just focus on one thing. 209 00:30:17,220 --> 00:30:21,220 I'll give you this example. 210 00:30:21,220 --> 00:30:26,220 Like for me. 211 00:30:26,220 --> 00:30:38,220 Let's look at, let's look at this again so I'm a vis dev artists I kind of specialize and like story moments and like color and lighting, so that's like my focus on. 212 00:30:38,220 --> 00:30:44,220 So that's 90% of my portfolio, right. 213 00:30:44,220 --> 00:30:58,220 But then, so, so that's the path that you're going on, and then you can deviate a little bit from that path to show that you have some versatility. So, like here. 214 00:30:58,220 --> 00:31:06,220 I'm like my focus is color, color lighting this dev story moments. 215 00:31:06,220 --> 00:31:15,220 But then here I'm showing like very tight, like designed like props and and stuff. 216 00:31:15,220 --> 00:31:20,220 So that's like, I'm still like on that path but it's like a little bit. 217 00:31:20,220 --> 00:31:27,220 I'm showing like, I can do, I can do this design stuff as well. 218 00:31:27,220 --> 00:31:46,220 And then, like, here, I'm still on the environment path but I showed like, oh, I can block something out to help me sketch in 3d a little bit, so I'm not, I'm not going like super far into 3d and like building everything, but it's showing like. 219 00:31:46,220 --> 00:31:52,220 This is another like little, little skill that I have. 220 00:31:52,220 --> 00:32:04,220 Like my color stuff on. Here's another like little skill that I have where I can kind of like do a simple animation 221 00:32:04,220 --> 00:32:06,220 color keys. 222 00:32:06,220 --> 00:32:32,220 Yeah, so it's all. 223 00:32:32,220 --> 00:32:37,220 So I'm in the design process I'm painting some of these moments. 224 00:32:37,220 --> 00:32:46,220 And then I'll like gather these, these references, and I'll put together like a little map that I can show. 225 00:32:46,220 --> 00:32:55,220 Show my art director production designer and be like this is kind of what I'm thinking about like for the market we could have like this part. 226 00:32:55,220 --> 00:33:04,220 This part and then this part each part has like a different kind of feeling to it. So when miles is like running through your crashing through stuff. 227 00:33:04,220 --> 00:33:08,220 There's this chase scene happening, we get. 228 00:33:08,220 --> 00:33:18,220 We go, we have this variety. 229 00:33:18,220 --> 00:33:25,220 And then this was my black and white sketch for for that painting. 230 00:33:25,220 --> 00:33:40,220 Let me 231 00:33:40,220 --> 00:33:49,220 see all these, all these layers I was trying like a lot of different things. 232 00:33:49,220 --> 00:33:57,220 Starting beginning so that was a storyboard that I based it on. 233 00:33:57,220 --> 00:34:00,220 And I was like what would be cool maybe. 234 00:34:00,220 --> 00:34:05,220 And like an electronics shop. 235 00:34:05,220 --> 00:34:15,220 Okay, have a store owner back there. There are characters, high contrast like nice like simple graphic lighting on them. 236 00:34:15,220 --> 00:34:20,220 Like knocking stuff over. 237 00:34:20,220 --> 00:34:31,220 So, painting this all in black and white helps me to just visualize everything quickly before I get into color. 238 00:34:31,220 --> 00:34:37,220 And then I poster is it so I like simplified it. 239 00:34:37,220 --> 00:34:50,220 So sometimes when you are forced to like adapt to a new style sometimes you could just kind of have to paint, paint it naturally. 240 00:34:50,220 --> 00:35:08,220 And then you can like the painting as a certain like, like at least like sketch it out like how you naturally would sketch, and then you can like kind of figure out how to how to apply that style to it. 241 00:35:08,220 --> 00:35:21,220 So it's like very like simplified like comic style I kind of had to paint it with like textures and everything so I could like visualize it now, now I'm breaking it down and simplifying some things here and there. 242 00:35:21,220 --> 00:35:23,220 So that helps me to do that. 243 00:35:23,220 --> 00:35:26,220 Start throwing in colors. 244 00:35:26,220 --> 00:35:40,220 Start painting. 245 00:35:40,220 --> 00:35:44,220 Computer screens fan. 246 00:35:44,220 --> 00:35:57,220 You can see like, you know, we paint some DVDs and things here, paint some detail here but then like leaving others like very loose. 247 00:35:57,220 --> 00:36:11,220 And our I can kind of like fill in the gaps, like, just like a random scribble, you know, to show like, like a shadow or something. 248 00:36:11,220 --> 00:36:16,220 They love saturation on this, on this movie. 249 00:36:16,220 --> 00:36:24,220 And then, you know, the, the India 250 00:36:24,220 --> 00:36:27,220 style was very. 251 00:36:27,220 --> 00:36:32,220 It was kind of like a crude 252 00:36:32,220 --> 00:36:37,220 printmaking process. So it was like very like limited colors. 253 00:36:37,220 --> 00:36:53,220 So we had to think about the painting in a way like how how would they print this, like maybe they print it with like this orange yellow first, and then they layer on the purple color on top of that. 254 00:36:53,220 --> 00:37:08,220 And then things were like offset a bit, and they might just make this orange here just for like the heck of it just because it makes like a cool shape. 255 00:37:08,220 --> 00:37:21,220 This was Patrick said yeah he's like what if you, what if these are security cameras and you saw like them running from different angles. So, thank you, Patrick. 256 00:37:21,220 --> 00:37:32,220 I do these, these dot patterns, which I have in my brushes here, you can see. 257 00:37:32,220 --> 00:37:48,220 I would just paint these. 258 00:37:48,220 --> 00:37:49,220 Yeah. 259 00:37:49,220 --> 00:37:57,220 When you're placing those dots and stuff, do you place them to suit the composition or just like just where you feel. 260 00:37:57,220 --> 00:38:03,220 Um, I would, I would place them. 261 00:38:03,220 --> 00:38:12,220 So there are some rules for for this that adding dots to something meant, adding light. 262 00:38:12,220 --> 00:38:18,220 So, yeah, I would use it as like atmosphere. 263 00:38:18,220 --> 00:38:32,220 You can see like adding these dots, it's, it's like the light shining through this window. So I'm getting some of that atmosphere and then the light hitting some of these, these objects. 264 00:38:32,220 --> 00:38:38,220 So it wasn't just random, it was purposeful, I would say. 265 00:38:38,220 --> 00:38:43,220 Okay, cool. Thanks. Yeah. 266 00:38:43,220 --> 00:38:48,220 Question two. 267 00:38:48,220 --> 00:38:49,220 Yeah, sorry. 268 00:38:49,220 --> 00:38:55,220 For. Where do you find your half tone brushes. 269 00:38:55,220 --> 00:39:03,220 Google like three half toned brushes. 270 00:39:03,220 --> 00:39:18,220 I downloaded a few sets and like I just, you know, you download a set of brushes you get like 20 brushes or whatever I just like deleted all of them except for the one that I was actually going to use. 271 00:39:18,220 --> 00:39:25,220 I guess I could have asked, like the artists, other artists working on the movie as well. 272 00:39:25,220 --> 00:39:33,220 Sometimes when it's remote, it's like, it's a little difficult so yeah I just found some online for free. 273 00:39:33,220 --> 00:39:41,220 And then I also found this texture, just like paper texture. 274 00:39:41,220 --> 00:39:56,220 That, that gave us feeling of like the printing and like, like, yeah, I just felt like it felt nice so I use that a lot as well. 275 00:39:56,220 --> 00:40:15,220 And then, are you mindful to where you place like the big dots versus the small dots I mentioned for atmosphere. 276 00:40:15,220 --> 00:40:22,220 The dots, the dots get bigger as they go back into space. 277 00:40:22,220 --> 00:40:41,220 I, I think, I think they got bigger as they went back into space and then, which makes sense you know simpler back here. And then when we're closer to the camera then we we'd get like some smaller dots and more like more detail, I'm pretty sure that's what 278 00:40:41,220 --> 00:40:45,220 I was thinking. 279 00:40:45,220 --> 00:40:48,220 Thank you. 280 00:40:48,220 --> 00:40:56,220 And then I'm like drawing on top of this, 281 00:40:56,220 --> 00:41:07,220 breaking the wall there's like comic book effects, painting in the shop owner. 282 00:41:07,220 --> 00:41:20,220 Here I'm using dots as like bounce light, you know like warmth from here bouncing up into him a little bit. 283 00:41:20,220 --> 00:41:26,220 Characters in there. 284 00:41:26,220 --> 00:41:38,220 I'm using the web's just rearranging them getting in the better silhouette. 285 00:41:38,220 --> 00:41:46,220 Well, these webs I would like. 286 00:41:46,220 --> 00:41:50,220 Hey, Mr. Can I ask a question again. 287 00:41:50,220 --> 00:41:53,220 Yeah, well, give me one second. 288 00:41:53,220 --> 00:42:08,220 Thank you. These webs I would do something like this and I would just like work them into space. 289 00:42:08,220 --> 00:42:13,220 Yeah, go ahead with your question. 290 00:42:13,220 --> 00:42:31,220 In concept art drawings for my portfolio, will it be better to make an addition to fan art drawings or should I draw the original characters directly, for example, should I draw additions to Spider Man and evolve into something new, or should I draw Spider Man directly. 291 00:42:31,220 --> 00:42:43,220 Um, sorry, I misunderstood a little bit should you draw like, like, Spider Man characters or your own characters Is that your question. 292 00:42:43,220 --> 00:42:44,220 Yeah. 293 00:42:44,220 --> 00:42:48,220 Which would be better for my portfolio. 294 00:42:48,220 --> 00:42:53,220 Definitely, definitely your own characters would be better. 295 00:42:53,220 --> 00:43:05,220 Because if you just draw like Spider Man stuff, they're going to be like people looking at your portfolio, they'll think, oh he, he only wants to work on on on spider versa. 296 00:43:05,220 --> 00:43:07,220 He can only do this. 297 00:43:07,220 --> 00:43:10,220 This style. 298 00:43:10,220 --> 00:43:13,220 I would say it's better to. 299 00:43:13,220 --> 00:43:28,220 When you're making a portfolio think about, you know, a story and characters that is like personal to you and your life experiences. 300 00:43:28,220 --> 00:43:35,220 Something that will show your unique 301 00:43:35,220 --> 00:43:48,220 something that's unique about you, so you get hired for a project for you, specifically they're like, Oh, this artist he has like a really interesting. 302 00:43:48,220 --> 00:44:06,220 He comes from this part of the world he brings this these like sensibilities to the project. We, we feel something unique and here like that would fit our project, really well, like that's how you want to be hired. 303 00:44:06,220 --> 00:44:09,220 Thank you so much for answer. 304 00:44:09,220 --> 00:44:13,220 Thank you. Yeah. 305 00:44:13,220 --> 00:44:22,220 I have a question. Um, you said that you were primarily in an environment of visual development artists right. 306 00:44:22,220 --> 00:44:27,220 When you design these environments. 307 00:44:27,220 --> 00:44:36,220 I get like one of the problems I'm facing right now is that I, I think too much about like the design aspect. 308 00:44:36,220 --> 00:44:38,220 Is it. 309 00:44:38,220 --> 00:44:44,220 I'm not sure how to work this. 310 00:44:44,220 --> 00:44:56,220 Is it okay to like more like rely on like the reference instead of just trying to like come up with everything from the ground up, I guess. 311 00:44:56,220 --> 00:44:59,220 I think, like how. 312 00:44:59,220 --> 00:45:21,220 Like the way, like not everything has to be like super creative and crazy. Like when you are building these portfolio pieces you could find a couple photo references, a color reference, and, you know, you rely heavily on those references, and that's, that's totally 313 00:45:21,220 --> 00:45:24,220 fine. 314 00:45:24,220 --> 00:45:30,220 Especially like when you're just trying to create a bunch of pieces. 315 00:45:30,220 --> 00:45:49,220 And then like, over time, that it'll be easier for you to have more creativity and like not rely on references as much or like, like, in this case I was looking at like 50 different images. 316 00:45:49,220 --> 00:46:01,220 And all these different like comic book styles like it was a ton of stuff to like take in and try to incorporate it into one piece. 317 00:46:01,220 --> 00:46:05,220 But yeah, does that make sense. 318 00:46:05,220 --> 00:46:07,220 Yeah, yeah, because I'm. 319 00:46:07,220 --> 00:46:21,220 I'm learning to like, as like as someone who like I got brought in to like art, like focusing like most of the videos I watched early on were like speed paint videos where like you never saw their reference or anything so I just kind of picked up the habit 320 00:46:21,220 --> 00:46:37,220 of like, Oh, I should like figure everything out by myself where everything I make should be created from, you know, from the get go, but yeah I'm like learning to like focus more on like using reference. 321 00:46:37,220 --> 00:46:48,220 I would say, like all the work that I do like personally and my personal projects and stuff there. 322 00:46:48,220 --> 00:47:05,220 I'm really based in, in reality and like locations that I've been to, and it's more about painting them in a unique way or like really pushing like the color and the lighting. 323 00:47:05,220 --> 00:47:13,220 So, yeah, yeah, I think it's, it's, it's totally fine to be like heavily based on references. 324 00:47:13,220 --> 00:47:15,220 Thank you. Yeah. 325 00:47:15,220 --> 00:47:33,220 So here like this layers you saw me flipping to just like I do the painting and then I would show them and then they would be like okay try like some color variations try like they call it render script like the different like patterns and like offset, 326 00:47:33,220 --> 00:47:48,220 and all these like different like comic book effects. So here I'm like, I'm trying all these, all these different things. 327 00:47:48,220 --> 00:48:00,220 You'll see, like the CDs I'll paint them flat first and then I'll like work them into space. 328 00:48:00,220 --> 00:48:13,220 Where are these these are like DVD covers and see how like loose and sketchy they are but then I'll like put them into space. 329 00:48:13,220 --> 00:48:16,220 That's my grayscale. 330 00:48:16,220 --> 00:48:22,220 Yeah, and sometimes I'll like posterize my image. 331 00:48:22,220 --> 00:48:29,220 And then so that way I can like select something. 332 00:48:29,220 --> 00:48:37,220 If I want to like simplify an area, I can like 333 00:48:37,220 --> 00:48:50,220 moisturize and then like simplify some things, you know. 334 00:48:50,220 --> 00:48:55,220 See I did it there was like the lights. 335 00:48:55,220 --> 00:49:03,220 Just checking values, perspective. 336 00:49:03,220 --> 00:49:22,220 Yeah, so that was, that was that piece, like the all these paintings took me like, like so long to do like usually I'm like fast and efficient and whatever like I can just like, I can do a sketch in a day or something but like these were like, 337 00:49:22,220 --> 00:49:33,220 a week, a week long, like, do the painting and then I would do all these like variations, and I'd spend like a day doing all these like different, 338 00:49:33,220 --> 00:49:44,220 all these different kind of like, like okay more like patterns, like all these different like options. 339 00:49:44,220 --> 00:49:50,220 Because we were experimenting with like what what India could look like. 340 00:49:50,220 --> 00:49:59,220 Alright, let me catch up on the chat questions. 341 00:49:59,220 --> 00:50:07,220 I'm curious, do you sketch the characters with line art first or do you go straight into blocking their shapes. 342 00:50:07,220 --> 00:50:15,220 Yeah, just blocking their shapes, and then, and then I like put some lines over top of them. 343 00:50:15,220 --> 00:50:35,220 Because like I've trained myself to not be a drawer, to be a painter so I see everything in like shapes of shadow and shapes of light, so I block everything in with that in mind. 344 00:50:35,220 --> 00:50:46,220 So, that, that allows me to create like very like bold, 345 00:50:46,220 --> 00:50:53,220 interesting, like silhouette shapes and the characters and 346 00:50:53,220 --> 00:51:00,220 yeah and and to be like efficient and fast. 347 00:51:00,220 --> 00:51:12,220 In your Spiderverse works it seems like you play a lot with textures, do you have any tips mixing the balance of texture in your work, so they feel cohesive. 348 00:51:12,220 --> 00:51:16,220 Oh yeah, answered that one. 349 00:51:16,220 --> 00:51:25,220 You start with, I answered that one. 350 00:51:25,220 --> 00:51:40,220 Is there a way to up raise your sketches into bigger paintings yeah I literally just image, image size, if I need like double the size of this, I'll just do, 351 00:51:40,220 --> 00:51:55,220 I'll just double it and it'll increase and, you know, things get like a little pixelated or whatever it doesn't matter because I'm, I continue to paint, I'm painting over things. 352 00:51:55,220 --> 00:51:58,220 Yeah, it's generally how I do it. 353 00:51:58,220 --> 00:52:00,220 Cool, straightforward. Thanks. 354 00:52:00,220 --> 00:52:04,220 Yeah. 355 00:52:04,220 --> 00:52:10,220 Do you move from black and white to color, when you paint. 356 00:52:10,220 --> 00:52:16,220 Yeah, you saw, you saw here like this was my sketch I figured everything out here. 357 00:52:16,220 --> 00:52:25,220 And then I went into the color. 358 00:52:25,220 --> 00:52:38,220 I don't always, always do that sometimes I just jump right into color but it was one I did. I worked on the lights and pump for some of your color keys. 359 00:52:38,220 --> 00:52:41,220 Oh, really. Wow, cool. 360 00:52:41,220 --> 00:52:49,220 Um, yeah you guys killed it with the 361 00:52:49,220 --> 00:53:01,220 the lighting job as though lighting like I don't like it was, yeah it was crazy. 362 00:53:01,220 --> 00:53:18,220 Great question on the blender India City, where those block ends same gray, but changed due to lighting, or did you make blocks different grades. Yeah, I used a couple different grades. 363 00:53:18,220 --> 00:53:22,220 I'm getting to that. 364 00:53:22,220 --> 00:53:24,220 Actually, no, no, man. 365 00:53:24,220 --> 00:53:27,220 Yeah, I. 366 00:53:27,220 --> 00:53:38,220 When I build something quickly and blender I'll do like have like a couple different colors so I can easily like select things like in Photoshop. 367 00:53:38,220 --> 00:53:56,220 And will you often do black and white first as you said but then repaint it from scratch and color, or do you paint over it while sticking with the black and white values you establish something like this. 368 00:53:56,220 --> 00:54:01,220 I just hundred percent painted over everything. 369 00:54:01,220 --> 00:54:20,220 But you know I go, I do some other things like sometimes like you can take something and I'll just like push some color into it so I've got like a like a nice under painting to work off of. 370 00:54:20,220 --> 00:54:28,220 Yeah, but generally I like to paint. 371 00:54:28,220 --> 00:54:41,220 I don't want to use like too many like Photoshop tricks and stuff when I'm doing these paintings I want to just like be able to like pick the exact color I want and then like make my brushstroke with that color. 372 00:54:41,220 --> 00:55:07,220 Do you see any cool AI tools that you plan to adopt while still making the creative decision yourself, or like what you do with 3D software painting over AI prompts or feed the AI your computer with your own art style and make it your personal assistant. 373 00:55:07,220 --> 00:55:17,220 You know, I don't know, the industry is gonna change with all this AI stuff happening. 374 00:55:17,220 --> 00:55:22,220 I think 375 00:55:22,220 --> 00:55:27,220 for like this stuff, things are so specific. 376 00:55:27,220 --> 00:55:35,220 There hasn't been like a useful way for me to use it. 377 00:55:35,220 --> 00:55:47,220 And I don't know how, how I feel about, about using it I don't know if it's going to be one of these things we have to use it over out of a job, you know, I don't, I don't know what's going to happen. 378 00:55:47,220 --> 00:55:50,220 But the projects that I'm on. 379 00:55:50,220 --> 00:56:03,220 I haven't, I haven't really used use it I've experimented just to kind of like see what it, what it does but I will say the projects that I'm on. 380 00:56:03,220 --> 00:56:09,220 My directors will do a bunch of like AI art. 381 00:56:09,220 --> 00:56:12,220 And they'll generate a bunch of stuff. 382 00:56:12,220 --> 00:56:26,220 And those become like references for the artists, which I don't know, yeah I don't know exactly how I feel about it. 383 00:56:26,220 --> 00:56:31,220 It's kind of like that just took like, 384 00:56:31,220 --> 00:56:34,220 like on one movie. 385 00:56:34,220 --> 00:56:38,220 Recently my, my director made a bunch of, 386 00:56:38,220 --> 00:56:46,220 he created all these environments that were kind of like in the zone that he wanted something to work. 387 00:56:46,220 --> 00:57:05,220 So, in like 10 minutes or whatever however long it took him to like type in the stuff he did probably like three weeks of work by like a couple artists that would normally have to like do like the vis dev paintings and all of that. 388 00:57:05,220 --> 00:57:20,220 So, yeah, I don't know, I feel like that either took a few people's jobs away, or that's speeding up the filmmaking process. 389 00:57:20,220 --> 00:57:24,220 But, yeah, I mean, 390 00:57:24,220 --> 00:57:43,220 I think in a perfect world we just AI would not be invented, and then we just stay like passionate artists and, you know, but since everything is run by money and efficiency and all that, I mean, I don't, yeah, I don't know what's going to happen. 391 00:57:43,220 --> 00:57:49,220 Yeah, I'm very. 392 00:57:49,220 --> 00:58:07,220 Yeah, I mean I don't, I don't know. I wish it wasn't there, but yeah, we'll see. So yeah, to answer your question, I think like right now the industry is using it more as like references from my experience what I've seen. 393 00:58:07,220 --> 00:58:13,220 You find that mentally messes with your process. 394 00:58:13,220 --> 00:58:35,220 Yeah, I tried to not let things like that affect me like I want to be like a little bit aware of it. I see some people like online just like complaining about AI all day and like taking our jobs and whatever I'm like, you've been on Twitter, all day, posting 395 00:58:35,220 --> 00:58:47,220 about this stuff. 396 00:58:47,220 --> 00:59:08,220 I'm like, like, whatever the AI is going to happen. I'm still, I'm still going to be a painter I'm going to paint everything and, you know, because I love this, like, I don't like even if I don't get paid for it I'm gonna, you know, I'm still gonna like make my own fully 397 00:59:08,220 --> 00:59:22,220 art and everything. 398 00:59:22,220 --> 00:59:36,220 It's difficult like months ago I was, I was on something and the director sent me these like AI images. He was like take these and then like paint something kind of similar. 399 00:59:36,220 --> 00:59:47,220 And then, yeah, I painted something, I was looking at like my painting versus the AI thing as like man this AI thing is like better than my painting. 400 00:59:47,220 --> 00:59:54,220 That like made me sad for a day. 401 00:59:54,220 --> 01:00:01,220 Yeah, so, yeah, well, we'll see what happens. 402 01:00:01,220 --> 01:00:21,220 How do you find it working for yourself versus another versus for another art director projects at another studio like Patrick at Sony. Does it change your process obviously with reviews, but what about the actual creation of the image. 403 01:00:21,220 --> 01:00:27,220 Good question. 404 01:00:27,220 --> 01:00:41,220 Yeah, I'll say like some of the good and bad things working like on a movie like if, when you're not your own boss and you're answering to like a team at Sony or something. 405 01:00:41,220 --> 01:00:57,220 It's the difficult things are like you might not agree with some of the art direction, things that they are telling you to do. 406 01:00:57,220 --> 01:01:11,220 Or you might not like you're like, Oh, I would probably do it a different way, but you, you are you're trusting this this team, like they, they have the big picture in mind. 407 01:01:11,220 --> 01:01:17,220 So sometimes you kind of have to like blindly like trust that. 408 01:01:17,220 --> 01:01:21,220 Like I think that was 409 01:01:21,220 --> 01:01:30,220 like there, there were like little design things I would have done differently I think and inspire her so like some color things I would have done differently. 410 01:01:30,220 --> 01:01:34,220 So sometimes it was hard to like, 411 01:01:34,220 --> 01:01:43,220 hard to paint because I didn't like, I wasn't like fully I didn't like fully see what they were going for. 412 01:01:43,220 --> 01:01:58,220 But I tried my best to like, take all the feedback and go, go with it and yeah so that's always a difficult thing I would say. 413 01:01:58,220 --> 01:02:08,220 Because we're all artists we all have opinions on stuff not saying mine is better there's is better whatever it's just, you know, it's all a preference. 414 01:02:08,220 --> 01:02:13,220 So, 415 01:02:13,220 --> 01:02:20,220 yeah, versus when I'm doing something on my own like right now like my studio is doing like my own little short. 416 01:02:20,220 --> 01:02:33,220 And I'm just painting the environments, exactly how I want them to look like every brushstroke is like, that's, that's my thing like the lighting is exactly how I want like if I want. 417 01:02:33,220 --> 01:02:44,220 If I want everything to be gray, then it's going to be gray, you know, like no one's, no one's telling me what to do. 418 01:02:44,220 --> 01:03:03,220 One of the positives working at a studio is there's always people pushing you, like I would say like working with like Patrick and Dean and the people at Sony they always pushed me to make my paintings, a little bit better, like they would always tell me something 419 01:03:03,220 --> 01:03:10,220 and be like, oh, that's a cool idea, let me, let me do that and we'll make it better. 420 01:03:10,220 --> 01:03:19,220 So yeah, I think that a studio definitely like really like pushes you. 421 01:03:19,220 --> 01:03:25,220 You've been in studio recently like Spider-Verse, or is it all remote? 422 01:03:25,220 --> 01:03:32,220 Yeah, I haven't, I haven't been into a physical studio and like since the lockdowns happened. 423 01:03:32,220 --> 01:03:38,220 So I don't even know like are people even going to studios anymore like. 424 01:03:38,220 --> 01:03:45,220 Should they just sell to all these companies just sell their buildings. 425 01:03:45,220 --> 01:03:53,220 Yeah, so everything's been been remote for me. 426 01:03:53,220 --> 01:04:01,220 Yeah, I mean I miss it. I think I miss like seeing people like getting lunch with friends like that was always nice. 427 01:04:01,220 --> 01:04:14,220 But not working at a studio and just kind of like freelancing for all these, all these different movies and doing running my own thing. 428 01:04:14,220 --> 01:04:28,220 Like I get to work on like a wide variety of projects, instead of just like working on like one movie full time, I can work on like five projects right now, and 429 01:04:28,220 --> 01:04:36,220 you know, that's, that's been like pretty fun for me. It's a lot of work, but 430 01:04:36,220 --> 01:04:46,220 you know you're not putting all your eggs in one basket I guess because like sometimes you get on a movie and it's kind of like a turns into kind of a shitty movie. 431 01:04:46,220 --> 01:04:52,220 And you're like, I spent like a year of my life doing this. 432 01:04:52,220 --> 01:05:05,220 But at least if you if you're on a few things you're like, Oh, this one's not that great but this one's really cool. So, you know, 433 01:05:05,220 --> 01:05:15,220 how do you choose the posing for the frames. Do you work with the story artists or just figure them out yourself. 434 01:05:15,220 --> 01:05:21,220 Yeah, the stage I just figured out myself I. 435 01:05:21,220 --> 01:05:29,220 Yeah, I just, I just do my best. 436 01:05:29,220 --> 01:05:42,220 Yeah, just as a business of artists you know I just paint the paint the characters and, you know, they're like the, this one was inspired by a storyboard. 437 01:05:42,220 --> 01:05:57,220 They're like critiquing like your, your anatomy and everything too too much. They're just like, you know, it's about the environment, the feeling, the textures and all of that. 438 01:05:57,220 --> 01:05:59,220 The lighting. 439 01:05:59,220 --> 01:06:04,220 How long does every key art take you to make. 440 01:06:04,220 --> 01:06:16,220 Well, yeah, I mentioned earlier like these spider was once took me a super long time like I'd spend like a week on like one of these I feel like 441 01:06:16,220 --> 01:06:27,220 as also part time on this movie. So I was like, I was working like half week so sometimes it was a little hard to judge my time. 442 01:06:27,220 --> 01:06:45,220 Like sometimes I felt like I was on like one, one painting for like a month, but maybe there's a like lots of rounds of like sketches that I would do and then like a couple weeks of like just tweaking the image and, you know, 443 01:06:45,220 --> 01:06:49,220 yeah, everything's recording. 444 01:06:49,220 --> 01:06:58,220 Do you mostly design your composition based on Edgar Payne compositions book, or do you invent new ones. 445 01:06:58,220 --> 01:07:09,220 I studied the heck out of Edgar Payne's book, I copied all of his compositions over and over, over again with like a Sharpie marker and my sketchbooks and. 446 01:07:09,220 --> 01:07:29,220 So those compositions are ingrained in my memory. When I'm painting now I don't necessarily think like, oh, this is like this like balance composition, it's more of like, and inventing my own composition but it's like, oh, I might place an element 447 01:07:29,220 --> 01:07:41,220 back here to create like some kind of balance or contrast and shapes. 448 01:07:41,220 --> 01:07:54,220 Are you working closely with a director over the development of an image from sketch final point, or do you get to final before showing a director to get feedback. 449 01:07:54,220 --> 01:08:01,220 Depends every project is different. 450 01:08:01,220 --> 01:08:12,220 I'm on a new movie right now and it's like just me and the director, he just like sends me some prompts and then I, I just paint stuff. 451 01:08:12,220 --> 01:08:23,220 And then we have a video call and then he like, he might draw over something or he might be like hey just extend your might like give me some feedback or whatever. 452 01:08:23,220 --> 01:08:35,220 So it's a very, very close thing like I'll send him sketches and then very like back and forth. 453 01:08:35,220 --> 01:08:45,220 We don't always get that time with the director because they're like they've got lots of stuff going on so I'm like, I'm lucky that I do right now. 454 01:08:45,220 --> 01:08:56,220 Yeah, I think in space. In the case of spider verse, it was more like, I would just work with the art directors and then 455 01:08:56,220 --> 01:09:03,220 once a week or something I would like show them like the finished pieces. 456 01:09:03,220 --> 01:09:15,220 Is that the soft topic, but are you going to light box this year, what are your thoughts on lightbox China side if it's worth flying from East Coast. 457 01:09:15,220 --> 01:09:23,220 Um, yeah I will, I will go like 90% sure I'll go. 458 01:09:23,220 --> 01:09:29,220 I don't live in California anymore so I will make a trip out of it. 459 01:09:29,220 --> 01:09:41,220 I have a couple other things I can do when I'm out there. I think it definitely won't hurt you going. 460 01:09:41,220 --> 01:09:50,220 I remember, like, 10 years ago when I was trying to get into animation. I went to CTN. 461 01:09:50,220 --> 01:09:57,220 And that really helped me. 462 01:09:57,220 --> 01:10:09,220 Just like, get in, get, get some like connections meet some people that a couple of extra people that I could like stay in touch with. 463 01:10:09,220 --> 01:10:16,220 That was very beneficial for me, like, getting into getting into a studio. 464 01:10:16,220 --> 01:10:31,220 So, yeah, even if you go you just like stop at everyone's table like introduce yourself like have a business card like connect on Instagram or something like, I think that would be worth it. 465 01:10:31,220 --> 01:10:43,220 You know, try to reach out to some people to some artists that can maybe like you can show your portfolio to. 466 01:10:43,220 --> 01:10:54,220 Yeah, so I would say if it's like within your budget you can do it, then you know it would, it would help you. 467 01:10:54,220 --> 01:10:58,220 You can network. Yeah. 468 01:10:58,220 --> 01:11:02,220 Yeah, yeah meeting someone. 469 01:11:02,220 --> 01:11:17,220 It's like I meet people online like all the time so meeting someone in person like you will, you'll like. It's like a different, different kind of thing you're like, Oh, I met you in person you're like, you're like a cool person you're like someone I could work 470 01:11:17,220 --> 01:11:26,220 with you know that's I think that's how they kind of like meeting someone person goes a long way. 471 01:11:26,220 --> 01:11:32,220 Can someone asked my question, please my mic got not working. 472 01:11:32,220 --> 01:11:46,220 You also work with story artists, or how do you figure out posing as. Oh, I think we answered that one of this almost never use work stuff, definitely try more sometimes. 473 01:11:46,220 --> 01:11:55,220 Graphic comic stuff like dots and RGB. 474 01:11:55,220 --> 01:12:08,220 I don't know I lost where I was. 475 01:12:08,220 --> 01:12:29,220 So I'm like, comic stuff RGB. Yeah, all those like those like comic book elements I usually add those towards the end, I make the painting work. 476 01:12:29,220 --> 01:12:38,220 That's what we call it. 477 01:12:38,220 --> 01:12:41,220 Oh, sorry it's laggy for you I hope it's hope it's okay. 478 01:12:41,220 --> 01:12:49,220 You have any tips painting abstractly and not getting caught up. What everything is in a scene. 479 01:12:49,220 --> 01:13:05,220 You can do everything vertically and paint your whole image upside down, and that'll help you to focus on the big shapes of light and color and really just like think about shapes, like whenever I paint a portrait or something I always paint it upside 480 01:13:05,220 --> 01:13:22,220 down. So, it really forces me to just look at shapes of color shapes of light and shadow. 481 01:13:22,220 --> 01:13:38,220 I think in there nice. 482 01:13:38,220 --> 01:13:52,220 So, different versions. 483 01:13:52,220 --> 01:14:07,220 Yeah, and then when you, when you're going so usually start with these like like inspirational this that paintings and then you have to design like what is back here because someone has to build that and texture that and all that. 484 01:14:07,220 --> 01:14:25,220 So, that's when we do like these like very design heavy like flats, or, you know, designing out these props and things like that. So, 485 01:14:25,220 --> 01:14:40,220 I guess I can show you. 486 01:14:40,220 --> 01:14:55,220 So the first step for this was finding references I thought about what each 487 01:14:55,220 --> 01:15:11,220 little shop could be, and then I pulled references for each of those. 488 01:15:11,220 --> 01:15:15,220 So that way when I am 489 01:15:15,220 --> 01:15:27,220 drawing for example, I'm looking at looking at all this stuff in here, and then creating something from these references, and then the cell phone store. 490 01:15:27,220 --> 01:15:31,220 You know, looking at looking at all this. 491 01:15:31,220 --> 01:15:35,220 Just inspired by by all this stuff. 492 01:15:35,220 --> 01:15:43,220 So, it all this stuff is very heavily like researched and, you know, I want to be like authentic, like, I didn't. 493 01:15:43,220 --> 01:15:51,220 I didn't take a trip to India so I didn't get to experience this stuff firsthand but 494 01:15:51,220 --> 01:16:04,220 which would be the best way to do the research but since I didn't do that I watched a lot of YouTube videos like people just like walking through these shopping areas and stuff. 495 01:16:04,220 --> 01:16:08,220 So I got like a feel for things that way. 496 01:16:08,220 --> 01:16:13,220 And then, then just like googling things. 497 01:16:13,220 --> 01:16:15,220 Asa. Yes. 498 01:16:15,220 --> 01:16:18,220 How's it going. 499 01:16:18,220 --> 01:16:37,220 I wanted to ask you like on this are like a very like heavy, like in design, but they are like mostly, let's say compositions of like the elements of all the environment that do you have to figure out at some point, I don't know like, like very specific about 500 01:16:37,220 --> 01:16:46,220 the design of the TV or a very specific like a prop, or that will be like the work of someone else. 501 01:16:46,220 --> 01:16:52,220 For these, these are just kind of things that they are. 502 01:16:52,220 --> 01:16:59,220 They're kind of in the background we're not interacting too much with these. 503 01:16:59,220 --> 01:17:03,220 So you don't have to be like super specific with every little thing. 504 01:17:03,220 --> 01:17:10,220 But, for example, say the characters walk in here and they pick up a TV. 505 01:17:10,220 --> 01:17:13,220 And they're interacting with the TV. 506 01:17:13,220 --> 01:17:22,220 Then we would have to do like a, like a call out and we'd have to do like a really specific design of this. 507 01:17:22,220 --> 01:17:36,220 But then like, I don't know for your work that it like always goes into like painterly sometimes you have to go into this like detail for certain elements, like to design an actual prop. 508 01:17:36,220 --> 01:17:42,220 Yeah, um, I'm, I have some props coming up. 509 01:17:42,220 --> 01:17:52,220 Yeah, I'll show, I'll show those in a little bit I think that will. Cool. Awesome, thank you. 510 01:17:52,220 --> 01:17:55,220 Okay, so I started with. 511 01:17:55,220 --> 01:18:00,220 Sometimes I surprise myself like I saved, I saved my sketch. 512 01:18:00,220 --> 01:18:09,220 But yeah, these are my sketches so I figured out kind of the basic shapes at that point. 513 01:18:09,220 --> 01:18:23,220 These my sketches. 514 01:18:23,220 --> 01:18:45,220 You know some of these little shops would have like, like random things like shoes and records, and the same one or like, like, home goods, clothing patterns. 515 01:18:45,220 --> 01:18:57,220 Yeah, Zach sorry I don't want to interrupt just a little question, like very quick question when you, when you start designing the store like you're always keeping in mind the big medium small shapes and stuff like that. 516 01:18:57,220 --> 01:19:01,220 Yeah. 517 01:19:01,220 --> 01:19:10,220 So, like what for me it's most, the most important thing is the value so. 518 01:19:10,220 --> 01:19:21,220 So what I would do is 519 01:19:21,220 --> 01:19:25,220 like these darks. It was. 520 01:19:25,220 --> 01:19:43,220 I'm, I'm designing like really interesting are trying to design really interesting dark shapes in here. 521 01:19:43,220 --> 01:19:59,220 Small. 522 01:19:59,220 --> 01:20:09,220 Big shape here. 523 01:20:09,220 --> 01:20:27,220 Medium shape here. So I was thinking about I was making designing these groups of value and shape. 524 01:20:27,220 --> 01:20:47,220 Well, 525 01:20:47,220 --> 01:20:59,220 yeah, and then I would design some like random props and stuff I think they, they asked me as they were like if you think of anything that could be cool like sitting out in front of the shops like just do like a design so it's like maybe this cart thing could 526 01:20:59,220 --> 01:21:01,220 be cool. 527 01:21:01,220 --> 01:21:11,220 And this was part of like the structure that held these shops together. 528 01:21:11,220 --> 01:21:18,220 So yeah, so I designed these shops and then, then we had to design kind of the rest of this place. 529 01:21:18,220 --> 01:21:24,220 So like the windows the patterns. 530 01:21:24,220 --> 01:21:34,220 And I idea like these are like rough and moose I was just like showing different ideas for for what all this could be. 531 01:21:34,220 --> 01:21:47,220 So I was like, what if there are different levels. Maybe these lanterns hanging painting on different textures and stuff I see. 532 01:21:47,220 --> 01:21:54,220 I was like what if there's many levels. 533 01:21:54,220 --> 01:22:03,220 So this is where I kind of built this in 3d to quickly like 534 01:22:03,220 --> 01:22:09,220 that'll blender. Yeah, just in blender. 535 01:22:09,220 --> 01:22:14,220 So this is like the courtyard area. 536 01:22:14,220 --> 01:22:22,220 And then 537 01:22:22,220 --> 01:22:26,220 like the entrance. 538 01:22:26,220 --> 01:22:40,220 And then these, this is where all those like little shops would be. 539 01:22:40,220 --> 01:22:52,220 So you get. So the smarter man can like fly through here and it's like an interesting kind of location for them to like play around with. 540 01:22:52,220 --> 01:22:56,220 So yeah, that's like the shop area. 541 01:22:56,220 --> 01:22:58,220 And then they would come out the back. 542 01:22:58,220 --> 01:23:08,220 And this could be like another like city, city square. 543 01:23:08,220 --> 01:23:27,220 And I'm just, it's all super simple just placing blocks to kind of get the sense of like the scale and like what what this could be. And then you always have these like you kind of like walls of buildings and like chaos, so I just by placing this stuff back here 544 01:23:27,220 --> 01:23:45,220 it really helps me to like, get a feeling for what all this could could be like. 545 01:23:45,220 --> 01:23:47,220 Hey, Zach, how are you. 546 01:23:47,220 --> 01:23:48,220 Good. How are you. 547 01:23:48,220 --> 01:24:00,220 I'm good. Thank you. 548 01:24:00,220 --> 01:24:06,220 So you'll start the color all over again the value or. 549 01:24:06,220 --> 01:24:09,220 Yeah. 550 01:24:09,220 --> 01:24:18,220 I keep in mind the values. 551 01:24:18,220 --> 01:24:20,220 But then I. 552 01:24:20,220 --> 01:24:24,220 Yeah, I just paint opaque. 553 01:24:24,220 --> 01:24:33,220 I just like drop in the colors and then I'm always just like checking my values. 554 01:24:33,220 --> 01:24:36,220 Yeah, I don't, I don't know. 555 01:24:36,220 --> 01:24:40,220 Yeah, just, that's okay. Thank you. Yeah, sorry. 556 01:24:40,220 --> 01:24:47,220 That's just what I do I don't know. 557 01:24:47,220 --> 01:24:53,220 Yeah, if I ever use like these like these kind of things or whatever. 558 01:24:53,220 --> 01:24:59,220 I never really liked, like the fact that gave me. 559 01:24:59,220 --> 01:25:03,220 And if I do use them it's very sparingly. 560 01:25:03,220 --> 01:25:22,220 I'd much rather just like find the colors that I want the hue I want like here I've got complete control over everything, so then I can, you know, I feel like I'm painting I'm not like doing some like Photoshop stuff. 561 01:25:22,220 --> 01:25:38,220 Let me, let me catch up on some of these questions, how important is the inclusion of different styles, and to show that you can adapt to different styles looks in your portfolio. 562 01:25:38,220 --> 01:25:47,220 I don't think I would say don't focus on style in your portfolio. 563 01:25:47,220 --> 01:25:56,220 I would focus more on amazing color and light, like I'm speaking from 564 01:25:56,220 --> 01:26:04,220 an environment designer color key like story moment person. 565 01:26:04,220 --> 01:26:13,220 So, showing that you have like a strong sense of value structure and color. 566 01:26:13,220 --> 01:26:24,220 And that will, that will tell the, the art directors production designers are retiring you that you can adapt to different styles because you have a really strong foundation. 567 01:26:24,220 --> 01:26:39,220 Like, looking at my stuff before spider verse like you wouldn't think that they would invite me to work on that movie, because it's like very like hard edge graphic and my stuff was very like loose and painterly. 568 01:26:39,220 --> 01:26:54,220 And they wanted me on the first movie because I had really strong sense of light and strong values in my painting so they wanted me for that reason. And then they're like, Oh, he can. 569 01:26:54,220 --> 01:27:07,220 He's got the fundamentals down so then the style is like, you can just adapt to the different style. 570 01:27:07,220 --> 01:27:13,220 How do you keep in mind proportions when you don't sketch the characters. 571 01:27:13,220 --> 01:27:24,220 Yes, I know, I know you like you like to draw. I'm, I'm super intrigued in your ways to keep them in the right size, so dynamic. 572 01:27:24,220 --> 01:27:36,220 Um, I literally just like, you know, I'm working on a piece like this, when I'm in like when I'm working it up like from the beginning I'll just like. 573 01:27:36,220 --> 01:27:44,220 I'll drop in like some characters for scale. 574 01:27:44,220 --> 01:27:55,220 You know, I might like put. 575 01:27:55,220 --> 01:28:07,220 I might just like sketch in my characters like that. And so I get a sense of the scale and then you know as I'm going I might like to use them to be a little bit bigger. 576 01:28:07,220 --> 01:28:15,220 Then I'll start to like refine them as I'm going but I get them in there, get them blocked in quickly. 577 01:28:15,220 --> 01:28:25,220 And then, then from there I can, I can adjust things. 578 01:28:25,220 --> 01:28:33,220 While painting on top of the black and white values, doesn't it get muddy while using blending modes. 579 01:28:33,220 --> 01:28:40,220 Yeah, it does. I think it's part of the reason why I like to just paint opaque. 580 01:28:40,220 --> 01:28:56,220 Question when you're doing more of a design piece, do you start with a loose value painting too, or is it different. Yeah, and those like shops that I was doing I started with like a, like a rough like value sketch, just to kind of get the proportions 581 01:28:56,220 --> 01:29:03,220 get the get everything kind of feeling right and then I can go in and start detailing. 582 01:29:03,220 --> 01:29:09,220 You want to get like the broad picture figured out before you get into the details. 583 01:29:09,220 --> 01:29:13,220 That's scary and sad to hear, oh talking about the AI stuff probably. 584 01:29:13,220 --> 01:29:26,220 My AAD gives me AI refs and it looks, and it feels pretty weird. Like I wonder what the point of my own role is. 585 01:29:26,220 --> 01:29:42,220 Yeah, I totally, totally get that I'm like, well, in a year they can feel make things like even more specific so it's there like less of a less of a need for artists. 586 01:29:42,220 --> 01:29:46,220 I heard something. 587 01:29:46,220 --> 01:29:49,220 Um, 588 01:29:49,220 --> 01:30:06,220 I don't remember it 100% I heard someone talking about AI and there's there like it's, it's going to go, there's going to be two directions people can go people can go like fully on board with AI, you know, wearing your like Apple headset thing and like 589 01:30:06,220 --> 01:30:20,220 just fully in that world becoming like a robot, and then there'll be people who go the opposite direction, who don't do that stuff, and are more. 590 01:30:20,220 --> 01:30:24,220 There, there's like a. 591 01:30:24,220 --> 01:30:36,220 They're focused on like the human made stuff and there will always be a market for, you know, people who want something made by a human, 592 01:30:36,220 --> 01:30:38,220 because that. 593 01:30:38,220 --> 01:30:53,220 I don't know, I'm probably saying this, saying this correctly, there's going to be a there's there's going to be a market for that stuff it's like buying a traditional painting for your house versus someone with like a smart TV and just like images. 594 01:30:53,220 --> 01:31:03,220 You know, flipping by, you know, there's something nice about having like an original piece of art that was made by a human, like. 595 01:31:03,220 --> 01:31:17,220 So yeah, I don't know that kind of made sense to me and gave me like some hope it's like yeah, part of the industry will probably go like full AI and just produce like this generic like shitty looking, whatever. 596 01:31:17,220 --> 01:31:34,220 Um, but then like, then you could go to a theater and you could watch something like made by real humans, where there's so much like thought put into every little piece of the movie, you know, 597 01:31:34,220 --> 01:31:40,220 I don't know, that's someone's prediction kind of made sense to me. 598 01:31:40,220 --> 01:31:54,220 I think I'm definitely going to go into more like made by humans route, you know, rather than becoming a robot sitting in a, in a city somewhere like that doesn't 599 01:31:54,220 --> 01:32:06,220 just like fully plugged into everything, all this technology like that doesn't seem seem good to me. I'd rather be in touch with nature and. 600 01:32:06,220 --> 01:32:08,220 Yeah. 601 01:32:08,220 --> 01:32:18,220 I think AI is somewhat okay to use as a reference only. Yeah. 602 01:32:18,220 --> 01:32:19,220 Yeah. 603 01:32:19,220 --> 01:32:25,220 Yes, the biggest problem is taking their work without consent. Yeah, exactly. 604 01:32:25,220 --> 01:32:31,220 You have any trick to boost motivation when it runs low. 605 01:32:31,220 --> 01:32:36,220 Um, yeah, something I've. 606 01:32:36,220 --> 01:32:46,220 I've thought about a lot the past couple years was like my end of life goal, like, at the end of my life. 607 01:32:46,220 --> 01:33:08,220 When I'm like, old and some old old artists you know somewhere sitting on a mountain view of nature whatever like and what am I going to be happy, like that I've done in my life. 608 01:33:08,220 --> 01:33:28,220 And I was like, do I want to kind of like go work for the studios and like work my way up through the system and you know whatever tried to like please everyone and all that, or do I want to be at the end of my life just doing the art that makes me the most 609 01:33:28,220 --> 01:33:39,220 happiest and feeling fulfilled in that way, like, you know, having my own studio and make these little animations. 610 01:33:39,220 --> 01:33:47,220 Yeah, so I was like at the end, at the end of the day I want to be an artist. 611 01:33:47,220 --> 01:33:57,220 And I want to be the best painter that I can be. So that's my main goal and everything I do I'm going to be working towards that. 612 01:33:57,220 --> 01:34:05,220 So that like keeps me like motivated and keeps me focused on this thing that I'm trying to do. 613 01:34:05,220 --> 01:34:12,220 Rather than like, you know, I need this, this raise at work I need to get like the next position. 614 01:34:12,220 --> 01:34:27,220 Competing with these other artists like that does not sound fun, you know, I did that for a little bit. And then once I accomplished that goal as like wow this is this is complete hell, like, 615 01:34:27,220 --> 01:34:31,220 yeah, not going to do that anymore. 616 01:34:31,220 --> 01:34:44,220 Question in terms of design, are you always thinking on big, medium, small. Yeah, yeah, I'm always, always thinking about like the relationships of shapes. 617 01:34:44,220 --> 01:34:55,220 Might be an AI generated spider verse out there, and the spider multi verse, and I hope spider punk goes there and blows it up. 618 01:34:55,220 --> 01:34:58,220 Maybe part two, you never know. 619 01:34:58,220 --> 01:35:05,220 Made by human instead descriptions are getting more. 620 01:35:05,220 --> 01:35:10,220 I noted said, yeah, I keep on painting. 621 01:35:10,220 --> 01:35:28,220 Is that in a way that we need to clarify what that we are humans that paint, I mean, oh yeah, yeah, it's like I get messages now like, oh, you, you make that with AI, I'm like no. 622 01:35:28,220 --> 01:35:36,220 I fucking spent like two weeks trying to paint that by hand. 623 01:35:36,220 --> 01:35:50,220 Question This is more of a color theory question when doing something like this, where it's so pushed. Do you focus more on general color relationships. 624 01:35:50,220 --> 01:36:00,220 And this was like, yeah, the color in this movie was the hardest part, I would say, because it's not based in reality like at all. 625 01:36:00,220 --> 01:36:18,220 For example, if a box is blue, do you just make sure that the highlight is generally warmer and temperature, and the shadow cooler, but then you can play with the color within those rules, or do you calculate the color very accurately and manipulated to be 626 01:36:18,220 --> 01:36:20,220 more pushed. 627 01:36:20,220 --> 01:36:25,220 Um, it's just not clear please let me know. 628 01:36:25,220 --> 01:36:32,220 No, that makes sense is something I struggled with the entire movie. 629 01:36:32,220 --> 01:36:44,220 Anywhere I could I kind of like brought in like a little bit of that realism, but like in like there is rules set up for each world so like in India. 630 01:36:44,220 --> 01:36:49,220 The light was yellow. The shadows were blue in everything. 631 01:36:49,220 --> 01:36:57,220 I did this piece before that rule came into place. 632 01:36:57,220 --> 01:37:08,220 But, yeah, it's basically most of the rules go out the window like there are some things like the light coming in 633 01:37:08,220 --> 01:37:22,220 is a little bit more neutral than these like deeper shadows, so you get like a kind of a natural feel of the light, like a cooler cooler shadow cast shadow here. 634 01:37:22,220 --> 01:37:27,220 So there's there's like subtleties that I would try to do with like the realism. 635 01:37:27,220 --> 01:37:33,220 But then when we get into like 636 01:37:33,220 --> 01:37:40,220 the stuff down here it's like we would just put color, like, 637 01:37:40,220 --> 01:37:48,220 it's like all these AC units would just be purple just for just for the heck of it, you know, 638 01:37:48,220 --> 01:38:08,220 color for the purpose of design or not based in reality, it's just like just to show like a shelf full of stuff, you know, rather than thinking about like oh light and shadow cash show all that. 639 01:38:08,220 --> 01:38:17,220 So yeah, it was a difficult thing to kind of like wrap your head around, especially the lighting keys is like super difficult. 640 01:38:17,220 --> 01:38:28,220 There's so many tips on how to start freelance work I've only ever had experience working full time. 641 01:38:28,220 --> 01:38:42,220 Starting freelance, don't I did the opposite, I were, I got freelance work by posting tons of stuff online and kind of like building on my presence that way. 642 01:38:42,220 --> 01:38:50,220 That led me to a full time job. So going the opposite way. 643 01:38:50,220 --> 01:38:55,220 I'm full time to freelance. 644 01:38:55,220 --> 01:39:10,220 Yeah, I mean, I don't know, I think my recommendation would be to do a bunch of personal work the exact kind of work. The most fun kind of stuff that you like to do, and post that online. 645 01:39:10,220 --> 01:39:16,220 And then the freelance work will will come in. I feel like because you, you're showing that you can do that. 646 01:39:16,220 --> 01:39:24,220 And then, then you will get that, that kind of work. 647 01:39:24,220 --> 01:39:39,220 And since you're already connected in your studio like talk to other employees maybe they've worked other places, you can, you can get some contacts that way you could reach out to some, some places. 648 01:39:39,220 --> 01:39:49,220 Disney requires four days a week and how streamers and Sony will let you work remote. Interesting. 649 01:39:49,220 --> 01:39:57,220 The nine situation was at Marvel for four years and been 100% remote since COVID. 650 01:39:57,220 --> 01:40:00,220 It's positive, but yeah. 651 01:40:00,220 --> 01:40:14,220 I plan to do workshop again in Japan. I'm so sad that I missed it and thank you for asking previous question. 652 01:40:14,220 --> 01:40:22,220 Yeah, your ego. I, yeah, your ego does that I think she wants to do it every year. 653 01:40:22,220 --> 01:40:39,220 She'll probably bring a different artist with her next year. But um, yeah, she said I could, I could tag along and, you know, so hopefully, hopefully that works out because I would love to go back that was an amazing trip. 654 01:40:39,220 --> 01:40:43,220 Yeah, really inspiring that. 655 01:40:43,220 --> 01:40:55,220 Are you working closely with a director over the development of an image from sketch to final paint, or do you get close to final before showing the director to get feedback. 656 01:40:55,220 --> 01:41:10,220 Um, yeah, it's like, I'm not directors and like holding my hand. Like I don't have to like check in with him every like twice a day or anything like that it's like launches me on something. 657 01:41:10,220 --> 01:41:14,220 Sometimes they'll ask to see sketches. 658 01:41:14,220 --> 01:41:22,220 Sometimes it would be like just just paint some stuff and then I just show him like the final paintings, you know. 659 01:41:22,220 --> 01:41:26,220 So it really depends. 660 01:41:26,220 --> 01:41:30,220 Yeah, like bugs. 661 01:41:30,220 --> 01:41:37,220 As a topic, but are you going, yes, yes. 662 01:41:37,220 --> 01:41:53,220 I'm going to start with one of these repeating. 663 01:41:53,220 --> 01:41:59,220 When you reply to the message it pops it back down in the stream. 664 01:41:59,220 --> 01:42:01,220 Okay. 665 01:42:01,220 --> 01:42:05,220 Thank you. 666 01:42:05,220 --> 01:42:19,220 I read that a lot of hours left spider reefs, because of working conditions. Oh yeah. So do you have any thoughts on how that is affecting the future of industry, especially with writers. 667 01:42:19,220 --> 01:42:26,220 Yeah, I've been a little bit like removed from like the in house like working conditions and stuff the past few years. 668 01:42:26,220 --> 01:42:38,220 But that article that that was posted where, like 100 people left spider verse because they were overworked or whatever, as to like redo things. 669 01:42:38,220 --> 01:43:00,220 Um, I think that was more on the animation side, which is done in Canada, and I don't think Canada has the same rules that America does, because in America, you, you can't work more than 40 hours a week. 670 01:43:00,220 --> 01:43:04,220 You have to take a lunch break you have to. 671 01:43:04,220 --> 01:43:13,220 And then if you work any more than 40 hours the studio has to pay you time and a half. 672 01:43:13,220 --> 01:43:26,220 And then if you work on the weekends it's like double pay or like Sundays double pay I forgot exactly it is, but it's something like that so you get you get paid for overtime. 673 01:43:26,220 --> 01:43:31,220 And my experience working in house on the first movie. 674 01:43:31,220 --> 01:43:42,220 I would say it's the best Sony treated their, their artists, the best out of any studio I've worked at. 675 01:43:42,220 --> 01:44:01,220 Like if they saw me working like during lunch, or like, like, like past dinner or something like a production person would come over and like asked me what I want for dinner and they would buy me, they would like order me food free. 676 01:44:01,220 --> 01:44:14,220 At the end of the week they would always come by and ask, it'd be like hey do you work any overtime this week, and be like yeah I did two hours on Monday to be like okay cool, and then you get paid for that. 677 01:44:14,220 --> 01:44:23,220 And they would always ask like they would ask the team there be like hey there's some extra work. If anyone wants to work on the weekend. 678 01:44:23,220 --> 01:44:27,220 You know, let us know if you want to make some extra money. 679 01:44:27,220 --> 01:44:39,220 So, like, it was like there was a lot of stuff to do but they always paid you for it they're always like really really great about that. 680 01:44:39,220 --> 01:44:42,220 So, 681 01:44:42,220 --> 01:44:47,220 yeah, I think that might be. 682 01:44:47,220 --> 01:44:52,220 That might be the animation side where things got crazy. 683 01:44:52,220 --> 01:45:02,220 And part of that is every animator I've talked to people who've worked on spiders and everything they're like, yeah, it's part of the job you. 684 01:45:02,220 --> 01:45:14,220 You work like crazy for like five months you work like at our weeks and then, and then after that you get all your you get paid a lot for that and then, then you take your vacation. 685 01:45:14,220 --> 01:45:24,220 And then after that so it's, and then, because like animations at the end of the pipeline. So everything gets smushed into that. 686 01:45:24,220 --> 01:45:40,220 Yeah, that's not the kind of job for everyone. So, yeah. 687 01:45:40,220 --> 01:45:47,220 What do you do when you artist block. 688 01:45:47,220 --> 01:45:51,220 I get artists block. 689 01:45:51,220 --> 01:45:53,220 Every once in a while. 690 01:45:53,220 --> 01:45:57,220 So yeah, I've got kind of like a list of things I'll do. 691 01:45:57,220 --> 01:46:14,220 One thing is, take a break, go outside go for a walk sometimes you need a vacation, away from your computer screen so you take like a, like a weekend off 692 01:46:14,220 --> 01:46:17,220 get out do something completely different. 693 01:46:17,220 --> 01:46:23,220 Do sketch outside paint outside. 694 01:46:23,220 --> 01:46:30,220 Another thing I'll do is I'll just do like a bunch of photo studies. 695 01:46:30,220 --> 01:46:34,220 That'll kind of like get things going again. 696 01:46:34,220 --> 01:46:42,220 Get me like doing like some low stress paintings, you know, something that's where I'm just like copying something. 697 01:46:42,220 --> 01:46:49,220 It's a good way to 698 01:46:49,220 --> 01:46:56,220 kind of like get push yourself through that funk, I guess. 699 01:46:56,220 --> 01:47:08,220 Another thing you could do is spend some time learning something related to your focus and art, but slightly different. So, 700 01:47:08,220 --> 01:47:26,220 maybe start drawing a little bit more. Take a take a drawing class, or just go outside and like sketch, or learn a little bit of 3D stuff, or learn like some character design, you know something that's related but like slightly different that can improve 701 01:47:26,220 --> 01:47:29,220 your paintings. 702 01:47:29,220 --> 01:47:37,220 So that's, those are kind of the things that I do and I'm artists block or feeling like I'm not progressing. 703 01:47:37,220 --> 01:47:42,220 How tight are deadlines. 704 01:47:42,220 --> 01:47:51,220 Again, it depends. 705 01:47:51,220 --> 01:48:04,220 Yeah, it's a tough question to answer. How tight are deadlines. Yeah, it totally depends like I've rarely been in a spot where I'm like, 706 01:48:04,220 --> 01:48:25,220 like I'm like, and not paint this in time. You know, I think I've only the past like few years I've only like pulled like a couple all nighters, and that was probably because my fault like I was trying to do too much or something. 707 01:48:25,220 --> 01:48:34,220 But generally like they launch you on a painting. You've got, you've got a couple days to do it. 708 01:48:34,220 --> 01:48:44,220 You feel that you have achieved some or all of your art goals. 709 01:48:44,220 --> 01:48:56,220 I said, like in the beginning of my, in my early 20s I set some goals for myself I was like I want to get into animation. 710 01:48:56,220 --> 01:49:02,220 And I would like to art direct. 711 01:49:02,220 --> 01:49:08,220 You know, at some point, I kind of like had goals like that. 712 01:49:08,220 --> 01:49:12,220 So yeah, I accomplished all those goals. 713 01:49:12,220 --> 01:49:16,220 And then, 714 01:49:16,220 --> 01:49:19,220 and now I kind of have. 715 01:49:19,220 --> 01:49:24,220 Yeah, I've got different goals like I want to make this short, that I'm doing. 716 01:49:24,220 --> 01:49:30,220 I want to continue my studio, making like cool fun stuff. 717 01:49:30,220 --> 01:49:41,220 And overarching goals, just to always be growing as a painter and be the best painter that I can. 718 01:49:41,220 --> 01:49:52,220 So it's kind of like, it's kind of just keep doing what I'm doing. 719 01:49:52,220 --> 01:50:02,220 I don't get what I should do next for my portfolio. Try painting environment story, including props. 720 01:50:02,220 --> 01:50:09,220 Yeah, I can't do that right now but you could always post on Discord and I could take a look. 721 01:50:09,220 --> 01:50:14,220 I read that a lot of artists left, did that one. 722 01:50:14,220 --> 01:50:23,220 What's your day to day work schedule and how do you try to limit yourself to stay focused? 723 01:50:23,220 --> 01:50:31,220 My work schedule. 724 01:50:31,220 --> 01:50:37,220 Get up at 4, 4.30. 725 01:50:37,220 --> 01:51:00,220 I have a good chunk of time before 9am where I can get up, make my coffee, start painting without any distractions, get a lot of work done, and then, and then 9am like that's when I might have a meeting for a project or something. 726 01:51:00,220 --> 01:51:08,220 I've got like good notes for this that's kind of like when the workday starts, you know, and there's all these distractions. 727 01:51:08,220 --> 01:51:15,220 So it's hard to get work done from then on. 728 01:51:15,220 --> 01:51:19,220 What time you go to bed if you get up at 4.30. 729 01:51:19,220 --> 01:51:23,220 9.30 to 10. I go to bed. 730 01:51:23,220 --> 01:51:30,220 So yeah I make sure I get enough sleep, because you know you want to be healthy. 731 01:51:30,220 --> 01:51:33,220 Like, 732 01:51:33,220 --> 01:51:40,220 you need enough sleep, especially if you if you work out if you're getting exercise your body needs to recover. 733 01:51:40,220 --> 01:52:00,220 After my work day I go directly to the gym, and that's like I look, I look forward to going to the gym because you know you're just like standing or sitting all day so you go and you can just like get sweaty get, you know, go intense at the gym, and come 734 01:52:00,220 --> 01:52:10,220 home shower, eat some dinner watch, watch an episode of something. Read, pet the cats, go for a walk at night. 735 01:52:10,220 --> 01:52:17,220 You know something like that. They're just like chill, and then, and then go to go to bed. 736 01:52:17,220 --> 01:52:21,220 So my. 737 01:52:21,220 --> 01:52:29,220 Yeah, my week is pretty busy I'm pretty like I'm like I pushed myself pretty hard during the week. 738 01:52:29,220 --> 01:52:35,220 And then weekend I might do like a half day or like a day of work. 739 01:52:35,220 --> 01:52:48,220 And then, but I make sure I get like a full day of just like, you know, getting outside going for a bike ride doing something totally different to refresh for the next week. 740 01:52:48,220 --> 01:52:59,220 And I think as I go, I want to start to end my day earlier so like maybe I start ending my day at like 3pm. 741 01:52:59,220 --> 01:53:18,220 And then I've had more time for some other things like plein air painting or, you know, just, just other things. 742 01:53:18,220 --> 01:53:20,220 I have people don't like. 743 01:53:20,220 --> 01:53:27,220 Yeah. 744 01:53:27,220 --> 01:53:41,220 I have a question. What is the thing in your life that represented a breakthrough in your learning art, like something that completely changed your vision about art. 745 01:53:41,220 --> 01:53:44,220 Thank you thank you for your class, very inspiring. Cool. 746 01:53:44,220 --> 01:53:48,220 Now your English is perfect. 747 01:53:48,220 --> 01:53:50,220 A breakthrough. 748 01:53:50,220 --> 01:53:54,220 When I learned 749 01:53:54,220 --> 01:54:05,220 about a breakthrough in value, understanding value with Nathan Foxes pictorial composition class. 750 01:54:05,220 --> 01:54:15,220 I remember that just like, I felt like my eyes got like switched on for the first time, because I always loved like color and and everything. 751 01:54:15,220 --> 01:54:24,220 And I always wanted to understand like why colors were good. And then just understanding how to group light and shadow. 752 01:54:24,220 --> 01:54:30,220 That gave me. 753 01:54:30,220 --> 01:54:49,220 Yeah, that was just like, oh, I design very graphic light and shadow shapes, and then it almost doesn't matter what colors I'm putting. 754 01:54:49,220 --> 01:55:06,220 You know it has that, that feeling that feeling of real life. 755 01:55:06,220 --> 01:55:20,220 Would you ever consider doing a gum road or demo where you take something from sketch black and white to final concept painting, 756 01:55:20,220 --> 01:55:24,220 talking over your thoughts and process to the whole thing. 757 01:55:24,220 --> 01:55:42,220 Yeah, the only, the only issue with that is like all my demos like in my classes it's like a, like a portion, it's, it's like a 30 minute, kind of like demo where I go from black and white to color. 758 01:55:42,220 --> 01:56:03,220 Because I don't, the difficult thing with that is like doing like a fully finished like this death piece it's like, what am I going to do record like two days of process and like I guess I could do that and then like speed it up. 759 01:56:03,220 --> 01:56:05,220 I don't know. 760 01:56:05,220 --> 01:56:12,220 Yeah, because it's like I'm not doing anything differently than I, and like the 30 minute sketches just. 761 01:56:12,220 --> 01:56:15,220 I'm just still like painting. 762 01:56:15,220 --> 01:56:23,220 But I do know what you mean I'm thinking about it and I'm going to work on it. 763 01:56:23,220 --> 01:56:25,220 Yes, please record. 764 01:56:25,220 --> 01:56:26,220 Okay. 765 01:56:26,220 --> 01:56:31,220 Yeah, we'll see. 766 01:56:31,220 --> 01:56:40,220 You do. Yeah, I do. I do traditional stuff I like sketching outside and and stuff I want to do more. 767 01:56:40,220 --> 01:56:51,220 What was the process like starting your own studio Did you already have in mind exactly what you want to do with it. 768 01:56:51,220 --> 01:57:01,220 Basically what happened I was at DreamWorks. 769 01:57:01,220 --> 01:57:17,220 And he was like, we became good friends were working closely together because he was like building all of my stuff and do do a painting and then he would build it and he'd like animate a camera through it and it was like, like incredible stuff. 770 01:57:17,220 --> 01:57:33,220 And he was like, Zach I get all these projects from like these other studios doing like short films and like, like CG work and all this was like you want to quit and start a studio. 771 01:57:33,220 --> 01:57:36,220 I was like, heck yeah, let's do it. 772 01:57:36,220 --> 01:57:46,220 Um, so we did that, and 773 01:57:46,220 --> 01:57:53,220 yeah, our first first couple shorts we have a lot of stuff that hasn't been released yet. 774 01:57:53,220 --> 01:58:04,220 But our first couple we kind of tried to do all on our own. But now we we hire like a production team to like we take the project we do the vis dev. 775 01:58:04,220 --> 01:58:17,220 We do the storyboards and all that and then we give the project to a production team to like build everything and like finish it up. 776 01:58:17,220 --> 01:58:41,220 Um, and yeah, which isn't, which is pretty good because I get to like just be an artist and like kind of like check in on how things are looking here in there. 777 01:58:41,220 --> 01:58:57,220 Do your cats ever make you pet them or play with them in the middle of work. Mine must be petted no matter what she meows bumps my head until I get up. Aww cute. 778 01:58:57,220 --> 01:59:14,220 Yeah, my, my cats are very well behaved, they usually just come over and sit by my feet and I give them some head scratches scratches, or if I'm like walking around like making lunch or something, they'll like follow me around. 779 01:59:14,220 --> 01:59:24,220 They want some attention. So, yeah, it's good. Take some break and take some breaks throughout the day. 780 01:59:24,220 --> 01:59:39,220 Taking Nathan Fox design lane color color theory stuff with unity and variety really stuck a chord with me. Yeah, yeah, that was a class I had to take a couple times, because I took it too early. 781 01:59:39,220 --> 01:59:59,220 Um, in my art journey. I didn't understand it. And then I took it again like later on I was like, Oh, okay. 782 01:59:59,220 --> 02:00:08,220 It's pretty easy like say the atmosphere down here is 783 02:00:08,220 --> 02:00:10,220 green or something. 784 02:00:10,220 --> 02:00:12,220 Pale green. 785 02:00:12,220 --> 02:00:21,220 So you just layer in that that green as things get further away from camera. 786 02:00:21,220 --> 02:00:27,220 Things will get cooler as they get. 787 02:00:27,220 --> 02:00:43,220 I shouldn't say that because sunset sunset when the sun is lowering the sky, things get warmer as they go back. So you have to, in this case, things are getting cooler as they go back and then they get warmer as they come, come forward. 788 02:00:43,220 --> 02:00:46,220 So you have to think about that relationship. 789 02:00:46,220 --> 02:00:57,220 Crunching the values as they go back there's less contrast and values as things go back into space. 790 02:00:57,220 --> 02:01:03,220 Look at 791 02:01:03,220 --> 02:01:05,220 your pain. 792 02:01:05,220 --> 02:01:18,220 I would study his, his paintings, because you can just feel the atmosphere like the sky color affecting the shadows. 793 02:01:18,220 --> 02:01:24,220 You know just study study these 794 02:01:24,220 --> 02:01:45,220 really pay attention to the color temperatures like, but it's this is the same rock as this one but as it goes back into space, it's taking on much more of that sky color as it comes forward, we get more of the local colors. 795 02:01:45,220 --> 02:01:57,220 I have some sketches to get to the final piece, and how is your procedure. Thanks a lot. 796 02:01:57,220 --> 02:02:04,220 Um, well, I think you saw my sketches some of those other pieces. 797 02:02:04,220 --> 02:02:29,220 This is my sketch, you know, so I'm just working it up this way. 798 02:02:29,220 --> 02:02:45,220 Um, that answers your question. 799 02:02:45,220 --> 02:02:59,220 What is the latest painting tip that you've learned. 800 02:02:59,220 --> 02:03:02,220 Good question. Let me think. 801 02:03:02,220 --> 02:03:19,220 What am I doing lately. 802 02:03:19,220 --> 02:03:24,220 I don't know. 803 02:03:24,220 --> 02:03:31,220 I think I've been like a little bit more experimental with some of my work. 804 02:03:31,220 --> 02:03:51,220 Like, so I'll do, I'll do like weird, weird stuff. 805 02:03:51,220 --> 02:03:58,220 image, 806 02:03:58,220 --> 02:04:03,220 like unrelated sometimes. 807 02:04:03,220 --> 02:04:28,220 Maybe I'll like. 808 02:04:28,220 --> 02:04:41,220 If you take this you put it in like that. 809 02:04:41,220 --> 02:04:57,220 So left similar you select like something like the color of it or something. 810 02:04:57,220 --> 02:05:09,220 And you kind of like, there's some stuff in, and then we get all these different kind of like shapes in here that maybe we wouldn't have come up with. 811 02:05:09,220 --> 02:05:25,220 So I don't know I've been trying to be like more experimental with my stuff trying to push myself, you know that end goal of mine just how do I become the greatest painter that I possibly can so yeah I'm just like trying all this new stuff and seeing what, 812 02:05:25,220 --> 02:05:28,220 what can come of it. 813 02:05:28,220 --> 02:05:41,220 Like how I'm making my shapes how I'm designing things. 814 02:05:41,220 --> 02:05:59,220 I've got no legal issues yet. I'm lucky that my business partner he. 815 02:05:59,220 --> 02:06:01,220 He doesn't want to be a 3d artist anymore he wants to be the producer the business person, he's got all the business ideas so he handles all of that. 816 02:06:01,220 --> 02:06:04,220 I handle all the art stuff. 817 02:06:04,220 --> 02:06:06,220 So it's a good. 818 02:06:06,220 --> 02:06:09,220 It's a good mix. 819 02:06:09,220 --> 02:06:26,220 Good question you mentioned Nathan Fox material composition. It's awesome. Do you ever work thinking purely and value composition and then just fill in the composition with content that suits the comp rather than this is a person. 820 02:06:26,220 --> 02:06:29,220 This is a character, etc. 821 02:06:29,220 --> 02:06:45,220 Yeah, that's, that's a great point, actually like if you think purely like abstract kind of like with with this idea like you could like create some like abstract thing and then like create something out of it. 822 02:06:45,220 --> 02:06:56,220 It's definitely a way to do it. 823 02:06:56,220 --> 02:07:04,220 Yeah, it's kind of like when I'm, when I'm painting something, even when I'm painting something like really specific. 824 02:07:04,220 --> 02:07:16,220 I cannot trick my brain into thinking about just like light and shadows kind of like what I mentioned like painting a portrait, you want to paint it upside down, so you're not focused on like rendering the eye. 825 02:07:16,220 --> 02:07:24,220 You know you want to think about how the light hits the eye, how the light hits this form. 826 02:07:24,220 --> 02:07:39,220 Like, you don't think of it as an eye you think about the material quality of the, of the form of the shape and how light is hitting it and how shadows, hitting it. 827 02:07:39,220 --> 02:07:47,220 If you can switch your brain into that kind of thinking, that's how you become a great painter. 828 02:07:47,220 --> 02:07:55,220 Cheers for that. I just wanted to mention quickly that the reason I asked is because I'm not sure if you've read the book Framed Ink. 829 02:07:55,220 --> 02:07:57,220 Yes. 830 02:07:57,220 --> 02:08:09,220 I was just wondering because it's like, I know you've mentioned that previous in your class but I was just wondering if you ever incorporate that stuff into your paintings because it kind of blew my mind when he was breaking down all those compositions into like 831 02:08:09,220 --> 02:08:16,220 super simple blocks, but then just filling them with the subject matter that he needed, kind of thing. 832 02:08:16,220 --> 02:08:29,220 Yeah, I guess I haven't thought about it's been a while since I read that book I should definitely go back to it but I'll do something like this, where I break it down into the most simplest form. 833 02:08:29,220 --> 02:08:33,220 And then I fill it with the information. 834 02:08:33,220 --> 02:08:44,220 Okay, so you're just making sure that no matter what like your, your value composition isn't broken like that's the golden rule kind of thing. Yeah, yeah. 835 02:08:44,220 --> 02:08:49,220 Is there a render pass or a poster is filter that great. 836 02:08:49,220 --> 02:08:56,220 Poster is so this was like the blender. And then I just like poster is that. 837 02:08:56,220 --> 02:08:58,220 Cool. 838 02:08:58,220 --> 02:09:01,220 Yeah, he's poster is a lot. 839 02:09:01,220 --> 02:09:09,220 It helps to kind of like simplify things. 840 02:09:09,220 --> 02:09:14,220 Is the good old whack. 841 02:09:14,220 --> 02:09:19,220 Of course, I love the. 842 02:09:19,220 --> 02:09:30,220 My original was probably like over 12 years old. Like, maybe, yeah 12 year old welcome. 843 02:09:30,220 --> 02:09:38,220 I hope it never breaks because it's perfect I don't want anything, anything different. 844 02:09:38,220 --> 02:09:48,220 My, my, my very first tablet was like the bamboo, like the little, little tiny bamboo welcome. 845 02:09:48,220 --> 02:10:06,220 And I, I gave that to my brother to use and I don't think he's able to download like the software for it anymore or something so that one is no good, but that one was great too. 846 02:10:06,220 --> 02:10:20,220 So if someone ever breaks I'm just going to get like the cheapest like bamboo one, I think, because, you know, smaller simpler tools, the better, I feel like. 847 02:10:20,220 --> 02:10:21,220 Thank you. 848 02:10:21,220 --> 02:10:25,220 It's cool way of experimenting. 849 02:10:25,220 --> 02:10:35,220 I think we're getting to the bottom of the question that a lot of questions, but that was great. 850 02:10:35,220 --> 02:10:39,220 See what else is here. 851 02:10:39,220 --> 02:10:58,220 Okay. 852 02:10:58,220 --> 02:11:18,220 Let's see what file it looks like. 853 02:11:18,220 --> 02:11:43,220 So this is this is me trying to figure, figure this place out, you know, looking at all these references, you can see how these things would take a long time because doing all this research figuring out like the scale and how all this can work out. 854 02:11:43,220 --> 02:11:58,220 So this is me. 855 02:11:58,220 --> 02:12:10,220 This part here. 856 02:12:10,220 --> 02:12:26,220 The perspective isn't like crazy or anything in this but since I was designing, like the whole this whole location like the inside the exterior like the buildings outside is just helpful to build it in 3d. 857 02:12:26,220 --> 02:12:29,220 That's my background. 858 02:12:29,220 --> 02:12:36,220 About my foreground put it in my drop in some crazy colors. 859 02:12:36,220 --> 02:12:46,220 You can see how like most of this piece comes together with like the line art, I guess. 860 02:12:46,220 --> 02:12:52,220 This is so pretty one of my favorite pieces. 861 02:12:52,220 --> 02:13:00,220 And then I would do like this offset stuff. 862 02:13:00,220 --> 02:13:07,220 And then I spent some time drawing. 863 02:13:07,220 --> 02:13:14,220 And like, did you have variations on this or 864 02:13:14,220 --> 02:13:19,220 the colors, like, compared to each other I guess like it's very subtle I think. 865 02:13:19,220 --> 02:13:34,220 Yeah, the palette was kind of decided for me. This was when we decided on this blue and yellow color scheme for the whole India. 866 02:13:34,220 --> 02:13:46,220 So I knew that my shadows were blue highlights for yellow and then I would just put in some variations in there so like oh shift some a little bit more green, some a little bit more purple. 867 02:13:46,220 --> 02:13:56,220 And then in the yellows I would have like, like, line greens, orange some pinks. 868 02:13:56,220 --> 02:14:02,220 And Dean, Dean was the one who did like some loose color keys and stuff. 869 02:14:02,220 --> 02:14:15,220 So, I was like looking at what he was doing and I was basically just trying to keep this in line with that. 870 02:14:15,220 --> 02:14:18,220 Thanks. Yeah. 871 02:14:18,220 --> 02:14:21,220 I also have a question. 872 02:14:21,220 --> 02:14:22,220 Yeah. 873 02:14:22,220 --> 02:14:36,220 For your line art, what is your process, do you kind of just base it, how you would approach line art from drawing from life, or do you like thinking simple values. 874 02:14:36,220 --> 02:14:48,220 What process you use. 875 02:14:48,220 --> 02:14:58,220 And then when I'm doing, doing the lines. Let me see. 876 02:14:58,220 --> 02:15:09,220 This was my research for for this building back here. 877 02:15:09,220 --> 02:15:29,220 So for for the line work I was looking at these India comics. 878 02:15:29,220 --> 02:15:32,220 So I was trying to replicate this kind of quality. 879 02:15:32,220 --> 02:15:35,220 So I was like, okay. 880 02:15:35,220 --> 02:15:51,220 These loose lines that aren't filling in the characters perfectly. Then you've got like areas where they're just like inking it in, and then you've got areas of like hash hash marks, kind of show shadows. 881 02:15:51,220 --> 02:16:04,220 So I did my version of that I was like okay less important, like shadow areas I'm just going to fill in, then it have areas of like hash marking. 882 02:16:04,220 --> 02:16:12,220 And then I'm going to do like black characters, simple lines. 883 02:16:12,220 --> 02:16:24,220 I remember like painting this, and they were like, Oh, like, pull the lines away from the characters more. And so I was always like, kind of doing. 884 02:16:24,220 --> 02:16:40,220 And luckily this is kind of similar to how I like draw like if I'm like sketching outside or something it's very kind of like loose and like it's kind of like how I paint, so it wasn't too far of a step for me. 885 02:16:40,220 --> 02:16:51,220 And that's why they just kept me on India stuff for a while because, like my messy kind of painterly style fit with this. 886 02:16:51,220 --> 02:17:08,220 I know you mentioned earlier you also said that you like aren't much of a drawer, but I mean like looking at your work I'm kind of like, dude, you draw super well. So like, where do you find the balance, I guess, and like not spending too much or too much time 887 02:17:08,220 --> 02:17:21,220 in focusing on the lines, but also trying to capture that. 888 02:17:21,220 --> 02:17:29,220 Yes, I definitely, this is my file just like full of research. 889 02:17:29,220 --> 02:17:38,220 Let's see I did like research. 890 02:17:38,220 --> 02:18:07,220 Like phone calls or something that were cool. 891 02:18:07,220 --> 02:18:15,220 These were like the paint overs they gave me, so they were like I'll make some taller buildings back here. 892 02:18:15,220 --> 02:18:20,220 Have some of this yellow come into here. 893 02:18:20,220 --> 02:18:23,220 At a phone pole thing. 894 02:18:23,220 --> 02:18:37,220 So those are the kind of like notes and painters I did like, Patrick was, it was great he'd always like in the meetings he'd always just like bring them up and Photoshop and like put his notes over him. 895 02:18:37,220 --> 02:18:55,220 So, question for seem like that with a city. How much do you base it on like an actual block and like an actual city or you just like, let's just go for anything because like you know when you're representing New York. 896 02:18:55,220 --> 02:19:11,220 You want it to look like New York, and then if someone looked at Manhattan they'd be like, oh, that doesn't look like Manhattan, but at the same time it kind of does so like some, some locations they wanted to be like kind of similar like pretty similar to the 897 02:19:11,220 --> 02:19:15,220 actual location if it's like kind of iconic for the movie or whatever. 898 02:19:15,220 --> 02:19:23,220 But then other ones like this is just like a generic kind of like square in the city. 899 02:19:23,220 --> 02:19:27,220 So I would look at India. 900 02:19:27,220 --> 02:19:37,220 These like market squares, and I would just kind of like take my favorite elements from all of them and like put them together into one. 901 02:19:37,220 --> 02:19:49,220 And then a lot of times, I don't know, I don't know if copyright is the right word but like you can't use an exact building, all the time so you have to change it like a certain like percentage. 902 02:19:49,220 --> 02:19:52,220 So I'll find one building that's cool. 903 02:19:52,220 --> 02:20:05,220 That's like my main reference and then I'll find a couple of other references that I can kind of combine. So I might use like the doorway of one building, the roof of a different building windows of a different one. 904 02:20:05,220 --> 02:20:09,220 So we don't get in trouble. 905 02:20:09,220 --> 02:20:12,220 Cool, cool. Thank you, man. Yeah. 906 02:20:12,220 --> 02:20:16,220 I didn't really answer your question about the lines. 907 02:20:16,220 --> 02:20:34,220 But, um, yeah, like looking at this it might look kind of like effortless and like loose and quick, but it really took a lot of time. 908 02:20:34,220 --> 02:20:52,220 Like I would, I don't know, I would paint. I would draw lines in this wall, and then I would like zoom out and be like, it's not looking good so I would like lasso selection lasso areas and just like delete them and like redraw it. 909 02:20:52,220 --> 02:20:57,220 I would paint some of them like flat and then like work them into space. 910 02:20:57,220 --> 02:21:02,220 So yeah, there's a lot of a lot of trial and error. 911 02:21:02,220 --> 02:21:12,220 Someone raised their hand, Josh. Yeah, I just wanted to ask, in this in this piece like like the colors are like insane. 912 02:21:12,220 --> 02:21:30,220 Like did you use like a lot of like did you just paint all this manually or did you like go in randomly and then kind of use the Photoshop tools to get to that or 913 02:21:30,220 --> 02:21:38,220 background. 914 02:21:38,220 --> 02:21:49,220 Yeah, I think sometimes 915 02:21:49,220 --> 02:22:05,220 I don't remember exactly what I did but I would do. 916 02:22:05,220 --> 02:22:12,220 Let me, let me quickly go through this let me see if I have Dean's 917 02:22:12,220 --> 02:22:20,220 I want to see if I have Dean's like color key thing that I was like basing these on. 918 02:22:20,220 --> 02:22:26,220 You go through a lot of iterations before you 919 02:22:26,220 --> 02:22:28,220 are not necessarily. 920 02:22:28,220 --> 02:22:48,220 Yeah, for this stuff is a lot of iterations. So, to get these colors I like I said I knew the role was yellow light blue shadows, so to get like those color variations I might do something like this where I can, it gives me some few different colors that I can 921 02:22:48,220 --> 02:22:49,220 play with. 922 02:22:49,220 --> 02:22:53,220 So I would create a palette like that. 923 02:22:53,220 --> 02:23:08,220 And then that gave me some like color variations and then from there I would be like, okay, this one's feeling kind of purple maybe I'll like push that purple. 924 02:23:08,220 --> 02:23:18,220 And I would do, yeah, I would do all this with just like the square brush and I'm just like layering in like some of this texture. 925 02:23:18,220 --> 02:23:25,220 Where's that texture. 926 02:23:25,220 --> 02:23:30,220 You can see, yeah, I would just do that. 927 02:23:30,220 --> 02:23:33,220 That's an interesting way of making palettes and I've thought that. 928 02:23:33,220 --> 02:23:40,220 Yeah. 929 02:23:40,220 --> 02:23:49,220 Let's see. 930 02:23:49,220 --> 02:24:00,220 So like if you're painting something in atmosphere, you lay down that brush and that will give you some nice like colors to play with in the atmosphere or it will give you variations on that color that you want. 931 02:24:00,220 --> 02:24:04,220 Yeah, exactly. 932 02:24:04,220 --> 02:24:11,220 I don't always do that but like in this case I would, I would do that. 933 02:24:11,220 --> 02:24:29,220 Yeah, because you can't. It's not like you can think about like realistic, I guess like that atmosphere perspective is fairly realistic like if you have like yellow things are being affected by those layers of like yellow atmosphere. 934 02:24:29,220 --> 02:24:33,220 But you just get all these like weird like funky colors. 935 02:24:33,220 --> 02:24:43,220 So this kind of process I guess work, work for that, just like letting Photoshop just like give me some, some colors that could play with. 936 02:24:43,220 --> 02:24:46,220 Yes, cool man thanks. Yeah. 937 02:24:46,220 --> 02:24:50,220 Do you use posterize to better understand the shapes in your reference. 938 02:24:50,220 --> 02:25:09,220 Yeah, I'm always like posterizing things like my references. 939 02:25:09,220 --> 02:25:16,220 Many deaths of star that are similar vibe. Oh, cool. 940 02:25:16,220 --> 02:25:27,220 How long do you spend on 3d model like this, do you find it takes a lot of time out of your process to be able to do use 3d. 941 02:25:27,220 --> 02:25:31,220 I try to spend as little time 3d as possible. 942 02:25:31,220 --> 02:25:40,220 Like I said, I'm a painter, not a 3d artists 3d is just like a sketching tool for me. 943 02:25:40,220 --> 02:25:46,220 If this saves me time and gives me a cool camera angle. 944 02:25:46,220 --> 02:25:58,220 It saves me having to like plot out my perspective and figure all that out this just gives it to me and gives me like many options then it's, it's worth it. 945 02:25:58,220 --> 02:26:13,220 Yeah, it's hard to give like a time because like I would build like a little piece of this I'd spend like an hour in 3d. And then I would paint design and then like the next day I'd get some feedback and then they'd be like oh make it like five stories 946 02:26:13,220 --> 02:26:30,220 tall and then, and then I would spend like an hour in 3d playing with it and then I get back to painting, you know, so it's just, that's the best I can answer that. 947 02:26:30,220 --> 02:26:39,220 These other questions. Yeah, after these questions will kind of will kind of wrap up. 948 02:26:39,220 --> 02:26:46,220 How much time last the shot in the movie. 949 02:26:46,220 --> 02:26:59,220 Like five seconds, or is it being used many times throughout the sequence. Honestly I need to watch the movie again because like 950 02:26:59,220 --> 02:27:04,220 it, I feel like the whole thing happened so fast. 951 02:27:04,220 --> 02:27:19,220 Like I would spend like a month designing like the interior exterior all this stuff and then like in the movie I saw it for like, like a second, I was like, like I need to like pause this and like see what they made. 952 02:27:19,220 --> 02:27:36,220 So yeah, I want, I want to watch it again on my own TV and where I can like pause, so I can like see like what they actually did, because, yes movie was just like crazy intensity like all the time, like tons of color everything. 953 02:27:36,220 --> 02:27:47,220 So it's like, like I really wanted to like, kind of like slow it down and take it in at times. 954 02:27:47,220 --> 02:27:54,220 I don't know the work you did it fits more on a key frame or an environment design. 955 02:27:54,220 --> 02:28:05,220 So these paintings they wanted it to answer all the questions, so they were like, do this painting. 956 02:28:05,220 --> 02:28:13,220 It's a story moment painting, and it's the final environment design, and it's the final colors of the movie. 957 02:28:13,220 --> 02:28:17,220 This is the exact frame of the movie. 958 02:28:17,220 --> 02:28:31,220 So they could take this, give it to the lighting department, the modeling department, texture and department, they could use this one painting and then they would just build everything from there, 959 02:28:31,220 --> 02:28:48,220 which is not always the case sometimes you do you paint something, and it's, you know, more for the design of something and then you do color keys like later on. And of course we did color keys for like the specific shots but they could take this and like 960 02:28:48,220 --> 02:28:52,220 pretty much build this one to one. 961 02:28:52,220 --> 02:29:03,220 Question your opinion for portfolio stuff are things that you really need for concept art business portfolios to be included. 962 02:29:03,220 --> 02:29:11,220 I've heard other others say like 963 02:29:11,220 --> 02:29:30,220 characters need to see you think, and should be visible in your work. Do you elaborate on that question is unclear. I think I understand what you say they want to see like a bit of your process, I think it's a good idea to have like one page in your portfolio 964 02:29:30,220 --> 02:29:34,220 where you show like, 965 02:29:34,220 --> 02:29:49,220 here's, here's some sketches, here's like a color, but here's some black and white sketches here's like a color sketch and then here's like the final painting and then here like some prop designs where you can really see 966 02:29:49,220 --> 02:29:55,220 like how you created that image, I think that's, that's important. You don't need to overdo that stuff. 967 02:29:55,220 --> 02:30:00,220 It's just like one page of that is great. 968 02:30:00,220 --> 02:30:15,220 Sorry to elaborate a little bit on that. What I remember was more of that they want to know how you think like how you think creatively and come up with a concept. 969 02:30:15,220 --> 02:30:30,220 And in a way, so I think it's more like your creative thinking process which is maybe a little bit different than just the solution part. 970 02:30:30,220 --> 02:30:50,220 Yeah, I don't know how you'd show that maybe you show it through a series of paintings like you. I mean everyone explores something differently like for me like I get a portion of the script and then I start painting some of those moments, playing with like 971 02:30:50,220 --> 02:30:54,220 the size of like the shapes the scale. 972 02:30:54,220 --> 02:31:01,220 The colors. So, 973 02:31:01,220 --> 02:31:12,220 yeah, I think that's it. I think everyone has a little different process what you said I think that makes sense. Thank you. Yeah, yeah. 974 02:31:12,220 --> 02:31:32,220 Posterize that's just right down here the circle, the half moon cookie thing. You go down to posterize, and then you can you can do like your different layers of posterization. 975 02:31:32,220 --> 02:31:37,220 It passed too fast we definitely need way more of these movies. 976 02:31:37,220 --> 02:31:49,220 Yeah, I think that was like my biggest critique of the movie it was just so much all the time, so much color so much like craziness. 977 02:31:49,220 --> 02:31:53,220 But that's a lot of animated movies now like people have shorter attention spans. 978 02:31:53,220 --> 02:32:01,220 Like I was like my eyes glued to the movie the whole time like I did not get bored. So, yeah. 979 02:32:01,220 --> 02:32:13,220 I wonder if this is true. I've heard that there's different variations in each cinema about the spider first. Do you know anything about this. Yeah, I heard that I didn't. 980 02:32:13,220 --> 02:32:17,220 I didn't know. That's crazy. 981 02:32:17,220 --> 02:32:33,220 I go to the movie theater for like the retirement home. The slow down like less crazy version. 982 02:32:33,220 --> 02:32:37,220 Everything everywhere all at once. Yeah. 983 02:32:37,220 --> 02:32:42,220 Short attention spans I'm waiting for TikTok, the movie. 984 02:32:42,220 --> 02:32:56,220 Yeah, that's what I call new animated movies just TikTok movies, because it's just like a little clip of something next funny thing happens next action, next thing. 985 02:32:56,220 --> 02:33:02,220 Oh, no. 986 02:33:02,220 --> 02:33:04,220 Yeah, I've been hearing about that. 987 02:33:04,220 --> 02:33:12,220 I'd love to watch that. Maybe it's a rumor to get people to go see it even more. 988 02:33:12,220 --> 02:33:16,220 We see it in different locations. 989 02:33:16,220 --> 02:33:23,220 Small minor changes in dialogue, not much difference. 990 02:33:23,220 --> 02:33:31,220 And spider version, spider versions. Okay, cool. So just different dialogue. 991 02:33:31,220 --> 02:33:34,220 Netflix today. 992 02:33:34,220 --> 02:33:37,220 Cool. 993 02:33:37,220 --> 02:33:50,220 I prefer slower paced movies but this movie was amazing still, it did have more slower paced scenes. Yeah, there was a couple really great slow scenes. 994 02:33:50,220 --> 02:34:00,220 I miss like the Miyazaki kind of kind of movies where there's like a slow part, like in the middle. 995 02:34:00,220 --> 02:34:04,220 It's kind of, it's kind of nice. 996 02:34:04,220 --> 02:34:13,220 But sometimes I do fall asleep. So 997 02:34:13,220 --> 02:34:18,220 I did NSC, it was incredible. 998 02:34:18,220 --> 02:34:27,220 Nimona, cool. I noticed a few people saw it in different cinemas but the opening 15 minutes was like super quiet. 999 02:34:27,220 --> 02:34:40,220 It was strange as I saw it happening for multiple people. 1000 02:34:40,220 --> 02:34:49,220 How do you choose to build your perspective in painting, or in 3D? 1001 02:34:49,220 --> 02:34:55,220 I would always rather do it in painting in 2D. 1002 02:34:55,220 --> 02:35:03,220 Something like a complex city like this with like a lot of architecture. 1003 02:35:03,220 --> 02:35:07,220 I think I'd rather do it in 3D. 1004 02:35:07,220 --> 02:35:22,220 Just because it's so easy to have multiple, find like different camera angles and, you know, you get different perspectives like very easily without having to like draw everything. 1005 02:35:22,220 --> 02:35:28,220 I don't think I've ever fallen asleep on a movie only if it's late at night. 1006 02:35:28,220 --> 02:35:37,220 It was interesting, Glenn's world with the emotions in quarter color that would shift to different moods. 1007 02:35:37,220 --> 02:35:44,220 Yeah, that was that was pretty, pretty crazy. 1008 02:35:44,220 --> 02:35:47,220 I have to jump off. Yep, we're, we're ending. 1009 02:35:47,220 --> 02:35:52,220 Thank you so much for your time. Yeah. 1010 02:35:52,220 --> 02:35:58,220 Cool, thank you guys so much. 1011 02:35:58,220 --> 02:36:08,220 I know you mentioned you spend a few weeks on projects like this. Do you balance multiple projects at once. 1012 02:36:08,220 --> 02:36:21,220 Yeah, I'm always balancing a few projects at once. Right now, I just finished two projects, this week, so I was like oh I can do this like workshop now, that's cool. 1013 02:36:21,220 --> 02:36:27,220 I finished two projects, this week so now 1014 02:36:27,220 --> 02:36:37,220 I'm on only two projects now. So, yeah, that's, that's good. 1015 02:36:37,220 --> 02:36:42,220 Yeah, like, I like to like to stay busy. 1016 02:36:42,220 --> 02:36:51,220 Yeah, thank you. 1017 02:36:51,220 --> 02:36:54,220 One project might take up more of your time. 1018 02:36:54,220 --> 02:36:58,220 Like how do you get on both or do. 1019 02:36:58,220 --> 02:37:19,220 Yeah, it's, it's difficult sometimes I'll be like okay mornings I'm going to spend on on this Netflix movie and then afternoons I'm going to spend on this other movie so I kind of like portion my days. 1020 02:37:19,220 --> 02:37:27,220 So I can, like, so I can like switch my brain from one to the next. 1021 02:37:27,220 --> 02:37:39,220 Some people, some people can't do that sometimes I can't do that too well, like, like it was difficult. I was working on like a really like loose painterly movie. 1022 02:37:39,220 --> 02:37:49,220 And then, and then I would have to switch to this like spider verse stuff, where is like very like hard edge and like line tool and all that. 1023 02:37:49,220 --> 02:37:54,220 So that was very difficult. 1024 02:37:54,220 --> 02:37:58,220 Yeah. 1025 02:37:58,220 --> 02:38:01,220 Um, 1026 02:38:01,220 --> 02:38:06,220 well yeah keep in touch on the discord. 1027 02:38:06,220 --> 02:38:09,220 I will. 1028 02:38:09,220 --> 02:38:13,220 We're finishing up the six week painting class. 1029 02:38:13,220 --> 02:38:14,220 Next week. 1030 02:38:14,220 --> 02:38:28,220 And then I have no more classes scheduled but I will, I will think about like my schedule for the rest of the summer and I'll do. I don't know what's next because that one or two but 1031 02:38:28,220 --> 02:38:34,220 yeah I'll do another feedback version of those. And, 1032 02:38:34,220 --> 02:38:41,220 yeah, and thank you guys so much for coming. Thanks for all the great questions. 1033 02:38:41,220 --> 02:38:49,220 Sorry about the issue in the beginning but you can you can go back and and watch that. 1034 02:38:49,220 --> 02:38:57,220 Oh yeah, I do want to do like a, like an intense like design class at some point but I'll, I'll figure that out. 1035 02:38:57,220 --> 02:39:07,220 Yeah, this recording it'll go up later today I'll let you all know on discord so you can rewatch or whatever. 1036 02:39:07,220 --> 02:39:11,220 Awesome. Thank you guys. 1037 02:39:11,220 --> 02:39:14,220 Thank you. It was always very informative. 1038 02:39:14,220 --> 02:39:16,220 Always amazing. 1039 02:39:16,220 --> 02:39:18,220 Thank you. 1040 02:39:18,220 --> 02:39:22,220 Thank you. 1041 02:39:22,220 --> 02:39:25,220 Let me, let me grab a cat quick. 1042 02:39:25,220 --> 02:39:30,220 Thank you. Bye. 1043 02:39:30,220 --> 02:39:35,220 Is it cat sharing time. Yeah, I found a cat. 1044 02:39:35,220 --> 02:39:41,220 Oh, that's big. 1045 02:39:41,220 --> 02:39:53,220 Yeah, I think she's like Russian or something, Russian, or else cat. 1046 02:39:53,220 --> 02:39:56,220 Yeah. Is this my baby. 1047 02:39:56,220 --> 02:40:03,220 Oh, just like that. That's so cute. 1048 02:40:03,220 --> 02:40:06,220 So pretty. 1049 02:40:06,220 --> 02:40:12,220 Wait, I gotta get going to. 1050 02:40:12,220 --> 02:40:18,220 Kingsley. Oh my gosh. 1051 02:40:18,220 --> 02:40:26,220 We should do a do like a meetup where we just like show our speed up. Yeah. 1052 02:40:26,220 --> 02:40:28,220 Yes. 1053 02:40:28,220 --> 02:40:33,220 That is a beautiful white dog. 1054 02:40:33,220 --> 02:40:36,220 So little fox. 1055 02:40:36,220 --> 02:40:40,220 It's a palm, I'm Iranian. Yeah. 1056 02:40:40,220 --> 02:40:49,220 Looks incredibly cute but bites. 1057 02:40:49,220 --> 02:40:59,220 I want to get a palm, because I would babysit or dogs that my friends palm and is like the sweetest dog ever. 1058 02:40:59,220 --> 02:41:17,220 Yeah, it is. And I think I like the, like the, like talking about like a PC but like the portability factor is really good like you can take him like anywhere to travel, just like put in a small bag and you can like fly in the cabin so it's very good. 1059 02:41:17,220 --> 02:41:21,220 That's great. Very practical. 1060 02:41:21,220 --> 02:41:27,220 Zach, where can we find the information for Discord. 1061 02:41:27,220 --> 02:41:31,220 Which, which class did you buy. 1062 02:41:31,220 --> 02:41:41,220 I got the, I guess probably we're all different but I got the two day color workshop. 1063 02:41:41,220 --> 02:42:04,220 Okay, yeah, if it's not in the, the, the content in gum road just send me an email or a message or something somewhere, and I'll give you the link. Cool, thanks. Yeah, so if anyone has any like issue with with any links or anything just message me and I'll send it to you. 1064 02:42:04,220 --> 02:42:13,220 Yeah, should be in the join info stuff on on government, but if it's hard to find a room. 1065 02:42:13,220 --> 02:42:15,220 I'll take another look. Yeah. 1066 02:42:15,220 --> 02:42:17,220 All right. 1067 02:42:17,220 --> 02:42:19,220 Thank you so much. 1068 02:42:19,220 --> 02:42:22,220 Thank you. 1069 02:42:23,140 --> 02:42:25,380 Bye, bye! 128310

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