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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:14,420 Yeah, life has been pretty good. Let's see, I'm wrapping up on Spiderverse in a couple 2 00:00:14,420 --> 00:00:23,580 of weeks. So that's exciting. Hopefully I can I can chill a little bit more after that. 3 00:00:23,580 --> 00:00:37,680 That's pretty dope. Yeah. Hopefully, in the new year, I can finish up a couple of these 4 00:00:37,680 --> 00:00:46,000 projects that are hanging over me and then get back to doing some learning. Because I 5 00:00:46,000 --> 00:00:58,920 haven't, I haven't done much painting and just learning for myself. Yeah, I feel that. 6 00:00:58,920 --> 00:01:09,120 How have you been? Chilling, living life, working. Yeah, you know, you know how it goes. 7 00:01:09,120 --> 00:01:24,360 Did you see that? That whole ArtStation thing? Yeah, where I'm posting the AI thing. Yeah. 8 00:01:24,360 --> 00:01:28,880 Yeah, I talked to a couple of my friends about it. What are you what are your thoughts? 9 00:01:28,880 --> 00:01:37,920 Um, yeah, I vibe with what everyone's saying that ethically, if they sourced it in a way 10 00:01:37,920 --> 00:01:43,120 that was not ripping off people's arts, it would be an interesting tool to use. But right 11 00:01:43,120 --> 00:01:51,280 now it's kind of in that weird gray area. So at least that's, that's what I came to 12 00:01:51,280 --> 00:01:59,160 the conclusion. What about you? Yeah, yeah, I think, like, honestly, right now, like, 13 00:01:59,160 --> 00:02:09,600 I tried it a little bit, it's not, it's not really that useful. For me, what I'm doing. 14 00:02:09,600 --> 00:02:16,600 But it's, it's one of those things that if we don't adapt, and we don't see how we can 15 00:02:16,600 --> 00:02:25,800 use this tool, then, you know, it's gonna be like, it's gonna be like 15 years ago, 16 00:02:25,800 --> 00:02:33,480 when the whole industry started using Photoshop, the people who refuse to learn Photoshop, 17 00:02:33,480 --> 00:02:45,120 they were out of the job. So, you know, I don't know what that means. You know, it since 18 00:02:45,120 --> 00:02:50,560 it started, I was kind of like, it was almost like depressing. I was like, oh, computer 19 00:02:50,560 --> 00:03:00,040 is going to take our job, our jobs. But the more I've thought about it, I was like, if, 20 00:03:00,040 --> 00:03:08,760 if AI can help us to do more paintings, come up with more ideas, explore more ideas, more, 21 00:03:08,760 --> 00:03:16,240 more compositions, more, more stories. Like, that's, that's kind of exciting. Yeah, I hear 22 00:03:16,240 --> 00:03:28,640 that too. Yeah. So yeah, I think I've, I don't know, I'm not using it now. But I'm not like, 23 00:03:28,640 --> 00:03:34,720 yeah, and I totally understand, like the ethics of it. Like, it's just like stealing people's 24 00:03:34,720 --> 00:03:44,360 people's images and whatever. That's kind of shitty. But yeah, I don't know. I kind 25 00:03:44,360 --> 00:03:50,280 of think like with where the technology is now, it's like, I think it's safe to say that 26 00:03:50,280 --> 00:03:59,200 the guardrails are not up on the like, development side. And so it is very possible to use this 27 00:03:59,200 --> 00:04:06,840 new technology in a non ethical manner, as we've seen. But my only problem is I feel 28 00:04:06,840 --> 00:04:13,440 like the the atmosphere around that conversation turned very negative, verging on almost like 29 00:04:13,440 --> 00:04:19,320 bullying. And people were almost trying to shut the whole conversation down due to that 30 00:04:19,320 --> 00:04:25,520 fear and almost not leaving room for ethical use, which I think is kind of what you're 31 00:04:25,520 --> 00:04:34,080 describing as something that could be exciting down the line. And yeah, that's just my thought. 32 00:04:34,080 --> 00:04:45,000 Yeah, there's, yeah, there's an attitude where, yeah, like you said, like the bullying and 33 00:04:45,000 --> 00:04:55,680 just shutting it down right away. Like, it's gonna happen, like, no matter what. And yeah, 34 00:04:55,680 --> 00:05:01,280 hopefully, there's some some rules or something behind it, to kind of protect the artists 35 00:05:01,280 --> 00:05:11,560 or to, you know, every time someone types in like, you know, this, this scene in Zach 36 00:05:11,560 --> 00:05:29,440 Rhett style, I get like a couple couple pennies or something. That might be cool. But yeah, 37 00:05:29,440 --> 00:05:39,400 either way, I'm saving some money. Just in case, you never know. I don't, I don't think 38 00:05:39,400 --> 00:05:40,720 it'll come to that. But 39 00:05:40,720 --> 00:05:47,580 yes, someone may be comparison a few years back, graphic design was kind of stormed with 40 00:05:47,580 --> 00:05:53,640 all these auto automated logo generators. And people thought that like, oh, graphic 41 00:05:53,640 --> 00:05:57,600 designers are dead. No one's gonna use graphic designers anymore. But then that kind of opened 42 00:05:57,600 --> 00:06:03,040 up more opportunities for high end graphic designers to really explore the corporate 43 00:06:03,040 --> 00:06:08,120 sector. Because then people were starting to look for tailor made designs rather than 44 00:06:08,120 --> 00:06:13,840 just something you can like plug in and spit out through a computer. So all that a kind 45 00:06:13,840 --> 00:06:20,280 of automated work became very bottom level, like $5, super cheap dollar store stuff. So 46 00:06:20,280 --> 00:06:26,200 people, someone said that might happen with the same vibe going on with AI art that because 47 00:06:26,200 --> 00:06:34,160 it's so generic, it might just become very dollar store, you know. 48 00:06:34,160 --> 00:06:35,160 That's interesting. 49 00:06:35,160 --> 00:06:40,600 I almost feel like you can kind of like up the baseline quality. You know, just like 50 00:06:40,600 --> 00:06:45,840 with graphic design, it's kind of like, yeah, you can't just like phone in a generic looking 51 00:06:45,840 --> 00:06:51,520 logo and just, you know, kind of capitalize on the merits of Yep, it's a logo. Now it's 52 00:06:51,520 --> 00:06:58,240 kind of like the bar goes up. Yeah. And it's not all bad. 53 00:06:58,240 --> 00:07:06,760 Yeah, it might give people like a little bit of a jumping off point. 54 00:07:06,760 --> 00:07:12,960 I'm kind of viewing AI as almost like a replacement for using 3D, which I personally am very okay 55 00:07:12,960 --> 00:07:15,520 with and I like the idea of AI. 56 00:07:15,520 --> 00:07:17,080 How dare you. 57 00:07:17,080 --> 00:07:21,720 It's maybe not even a replacement for 3D, but it's almost like you can kind of ask the 58 00:07:21,720 --> 00:07:26,320 AI to render something in any engine. And I think that's almost miraculous in and of 59 00:07:26,320 --> 00:07:33,000 itself. And that could be a really cool tool where maybe if you don't want to sit and yeah, 60 00:07:33,000 --> 00:07:40,080 work in 3D directly and you want to, you know, utilize technology for your art in a different 61 00:07:40,080 --> 00:07:44,040 way. 62 00:07:44,040 --> 00:07:52,280 I feel like when AI is three dimensional, that's when I'm going to be like super excited 63 00:07:52,280 --> 00:07:59,440 about it. And like if I could type in the scene, like describe the scene and then like 64 00:07:59,440 --> 00:08:01,200 move the camera around. 65 00:08:01,200 --> 00:08:09,040 Oh, yeah, that would be cool. I have seen Nvidia, they have a like 2D to 3D AI conversion 66 00:08:09,040 --> 00:08:16,240 thing. I saw like it was a couple of months ago, it was like a clip of some, I think, 67 00:08:16,240 --> 00:08:24,600 like band instruments, like going from like a flat 2D, getting converted live into 3D. 68 00:08:24,600 --> 00:08:28,200 And then they were like having like an entire like band's room worth of instruments, like 69 00:08:28,200 --> 00:08:32,680 flying around, you know, in a simulation. And it happened in like less than 10 minutes. 70 00:08:32,680 --> 00:08:34,160 It was pretty cool. 71 00:08:34,160 --> 00:08:39,200 Wow, that is cool. 72 00:08:39,200 --> 00:08:44,360 Just almost like the separation of like labor from creativity and starting to understand 73 00:08:44,360 --> 00:08:51,220 like what were we valuing in the first place, like were we valuing that labor or the creativity 74 00:08:51,220 --> 00:08:56,280 or some combination? Having us ask a lot of questions. 75 00:08:56,280 --> 00:09:04,240 Yeah, like if you think about it, you know, I could sit down, spend two days doing like 76 00:09:04,240 --> 00:09:15,120 a painting. You know, and like every brush stroke is, you know, I'm like focused on every 77 00:09:15,120 --> 00:09:22,080 little detail in the painting. Or I can get something close to that and you know, a couple 78 00:09:22,080 --> 00:09:29,280 hours of like using AI stuff and then painting over it. And then in those two days, I can 79 00:09:29,280 --> 00:09:36,320 generate like 30 images. Like that's kind of exciting to me. 80 00:09:36,320 --> 00:09:41,280 It sounds really exciting. 81 00:09:41,280 --> 00:09:50,760 Yeah, it's a little sad that, you know, it takes something away from the craft a little 82 00:09:50,760 --> 00:09:58,480 bit. But if you think of it as just generating images, because like when we're in a vis dev 83 00:09:58,480 --> 00:10:05,360 job, we're just generating images to, we're like part of the pipeline to like make this 84 00:10:05,360 --> 00:10:12,560 movie. Like if we could make movies quicker. That's kind of cool. 85 00:10:12,560 --> 00:10:21,040 I was talking to my brother about it, who's a traditional artist. 86 00:10:21,040 --> 00:10:25,160 Oh, yeah, how does he feel about it? 87 00:10:25,160 --> 00:10:31,600 He was like, it might be a really good thing for, you know, people who do paintings for 88 00:10:31,600 --> 00:10:36,240 galleries and just sell like their big oil paintings and stuff, because that's what he 89 00:10:36,240 --> 00:10:41,520 does. He's like, people will probably appreciate that traditional paint more. 90 00:10:41,520 --> 00:10:51,360 Oh, yeah. Yeah, especially something not just created in the traditional, like with traditional 91 00:10:51,360 --> 00:10:58,000 steps but actually having that physical painting. I mean, that's, and seeing the brushwork on 92 00:10:58,000 --> 00:11:02,640 the canvas and stuff. I mean, that is going to be even more valuable than ever. 93 00:11:02,640 --> 00:11:09,640 Yeah. How does your brother go about selling his work to galleries? Does he contact them? 94 00:11:09,640 --> 00:11:14,440 Do they contact him? Like where, what is that? Do you know much about that process? 95 00:11:14,440 --> 00:11:25,440 Um, huh, I haven't asked him that. I'll text him right now. 96 00:11:25,440 --> 00:11:36,360 I know I see him sell a lot of stuff directly or he had like a push for a while of selling 97 00:11:36,360 --> 00:11:41,380 paintings like, it seemed like daily, it was like a push to like get more fine art in people's 98 00:11:41,380 --> 00:11:51,080 homes almost. It was really cool. I liked seeing that. 99 00:11:51,080 --> 00:11:59,120 I think it's also kind of the beauty of fine art. It's like very durable. And all this 100 00:11:59,120 --> 00:12:05,160 AI stuff has had me thinking a lot about like some of the classic cases in art history, 101 00:12:05,160 --> 00:12:11,480 like Duchamp, I think I'm saying that right, Fountain from 1917, like that urinal that 102 00:12:11,480 --> 00:12:18,780 was held up as fine art or like the Campbell Soup cans by Warhol, you know, is that art 103 00:12:18,780 --> 00:12:23,240 or even like that banana that got taped to the wall at like Art Basel or whatever a couple 104 00:12:23,240 --> 00:12:27,240 of years ago. Like, you know, it just, what is art really? 105 00:12:27,240 --> 00:12:33,960 Yeah, that's what I learned is that so I can trip a banana to a wall, colored art. 106 00:12:33,960 --> 00:12:37,960 Yeah. Spend years studying. 107 00:12:37,960 --> 00:12:42,680 Like that real banana feeling on the wall and like that real tape is going to be at 108 00:12:42,680 --> 00:12:50,080 a premium and if you like eat that art, man. 109 00:12:50,080 --> 00:13:02,120 I went to the MoMA a couple weekends ago when I was in New York. I don't know if anyone 110 00:13:02,120 --> 00:13:05,760 has been recently. Yeah. Oh, not recently. 111 00:13:05,760 --> 00:13:10,240 Honestly, I was like super disappointed. 112 00:13:10,240 --> 00:13:13,080 Oh, really? 113 00:13:13,080 --> 00:13:14,640 Yeah. 114 00:13:14,640 --> 00:13:16,160 Why? 115 00:13:16,160 --> 00:13:23,520 There's, there's only like, like a small handful of paintings that I actually like wanted to 116 00:13:23,520 --> 00:13:36,600 look at. Just like a couple like huge Monet's that were beautiful. What else did I see? 117 00:13:36,600 --> 00:13:47,200 Yeah, there's a couple others. Most of it was like, you know, that like modern stuff 118 00:13:47,200 --> 00:13:54,520 where it's like, it looked like my sketchbook from when I was three years old. 119 00:13:54,520 --> 00:14:01,280 Yes, not. 120 00:14:01,280 --> 00:14:05,000 Sometimes I though I'm kind of jealous of the hustle of some of those artists, because 121 00:14:05,000 --> 00:14:11,480 there's like one woman I keep seeing on Instagram, she takes a mop, puts it in a bucket of black 122 00:14:11,480 --> 00:14:18,520 paint, and then over a big like 10 by 10 canvas, she just, you know, does whatever she wants 123 00:14:18,520 --> 00:14:23,960 with the mop and she sells them for thousands of dollars. And like, that's kind of, why 124 00:14:23,960 --> 00:14:28,720 can't that be me? You know, like, why can't I just take them up and get all this money 125 00:14:28,720 --> 00:14:31,480 for putting a dot on a piece of canvas? So 126 00:14:31,480 --> 00:14:38,480 that you can spend a lot of time like schmoozing with rich people in order to like, position 127 00:14:38,480 --> 00:14:41,680 yourself to collect that kind of money. 128 00:14:41,680 --> 00:14:48,960 It's like if you tell rich people like your story, and you know, your Oh my god, the mop 129 00:14:48,960 --> 00:14:51,480 fibers, like, let me tell you, they are 130 00:14:51,480 --> 00:14:57,600 If that was the price to pay, I'd do it in a heartbeat, you know. 131 00:14:57,600 --> 00:15:06,480 It's more like a shady business, I think, because, like, rich, bad people, they buy 132 00:15:06,480 --> 00:15:11,480 these paintings like money don't rethink. 133 00:15:11,480 --> 00:15:14,480 Yeah, yeah. 134 00:15:14,480 --> 00:15:19,880 Honestly, taking like a mop and then just like going crazy with it, it actually sounds 135 00:15:19,880 --> 00:15:24,560 creatively very frustrating. Like you've got an idea. And the only way you can express 136 00:15:24,560 --> 00:15:32,620 it is like, you know, I don't know, slapping a mop around and not really like having that 137 00:15:32,620 --> 00:15:37,920 visual development vision. 138 00:15:37,920 --> 00:15:47,440 How frustratedly cry as I wipe my tears away with $100 bills. 139 00:15:47,440 --> 00:15:51,920 Who is that guy who 140 00:15:51,920 --> 00:15:56,120 use like the first to like drip paint just all over? 141 00:15:56,120 --> 00:15:58,120 Oh, yeah. Pollock. 142 00:15:58,120 --> 00:15:59,320 Oh, yeah. 143 00:15:59,320 --> 00:16:01,960 Um, I actually really like stuff. 144 00:16:01,960 --> 00:16:05,420 Yeah, those are really cool. 145 00:16:05,420 --> 00:16:13,180 Also a really frustrating sounding process. And I think he even said himself, he's super 146 00:16:13,180 --> 00:16:15,140 frustrated. 147 00:16:15,140 --> 00:16:22,920 I think it's really weird how like an artist can start doing something. And then as soon 148 00:16:22,920 --> 00:16:30,040 as it gets popular, like they kind of build up the studio around them. And then it's all 149 00:16:30,040 --> 00:16:34,960 under like their name label, right? Because I think even Jackson Pollock, like, eventually 150 00:16:34,960 --> 00:16:39,800 he had people working under him were like making the paintings. But they were like all 151 00:16:39,800 --> 00:16:41,800 considered Jackson Pollock's, right? 152 00:16:41,800 --> 00:16:43,120 What the heck? 153 00:16:43,120 --> 00:16:47,840 Isn't it the same for like quite a few figures in art history? Like they actually have these 154 00:16:47,840 --> 00:16:51,640 studios like tons of laborers that just never get mentioned. 155 00:16:51,640 --> 00:16:57,960 Like what's what's his name, the guy that everyone hates? The guy that makes like, really 156 00:16:57,960 --> 00:17:02,200 big inflatable like dog balloon? 157 00:17:02,200 --> 00:17:05,960 Well, Koons isn't his name? 158 00:17:05,960 --> 00:17:11,200 Yeah, Jeff Koons. Yeah. Yeah, me and my homies hate Jeff Koons. 159 00:17:11,200 --> 00:17:20,720 He's it's kind of like, um, Underground meme to hate Jeff Koons, you know, you gotta get 160 00:17:20,720 --> 00:17:22,320 on the bandwagon. 161 00:17:22,320 --> 00:17:27,760 It's so weird, because like, he went to my art school. But like, he didn't graduate, 162 00:17:27,760 --> 00:17:33,760 he dropped out. And yet my art school is still like, our graduate Jeff Koons, like, 163 00:17:33,760 --> 00:17:43,920 I don't know if anyone knows the artist, Romero Brito. He's like a Brazilian dude who he's 164 00:17:43,920 --> 00:17:50,000 censored in Florida. And I used to live in Miami where he his studio was, and I was looking 165 00:17:50,000 --> 00:17:57,320 for a job yet. So I was looking for a job at a gallery, and they offered me a job. And 166 00:17:57,320 --> 00:18:02,280 then it was basically it would be to create art for him, that then he would sell. And 167 00:18:02,280 --> 00:18:09,120 I was like, I'm not for that. But um, he's a nice guy. He just sells. 168 00:18:09,120 --> 00:18:15,160 Yeah, it's just like really weird how it kind of feeds into like the capitalist commercialism 169 00:18:15,160 --> 00:18:20,840 where it's like, once you have a label, then you just need workers to make name under that 170 00:18:20,840 --> 00:18:21,840 label. 171 00:18:21,840 --> 00:18:30,800 Because like, like his work sells, I think he's probably the most like, I think he owns 172 00:18:30,800 --> 00:18:39,840 the Guinness World Record for most expensive piece sold by a living artist. But I'm like, 173 00:18:39,840 --> 00:18:44,760 I mean, what does that mean? If you're paying all the people that work under you like, minimum 174 00:18:44,760 --> 00:18:46,720 wage, you know? 175 00:18:46,720 --> 00:18:51,960 But that's the point of this class. Zach is collecting all our work and selling it behind 176 00:18:51,960 --> 00:18:52,960 the back. 177 00:18:52,960 --> 00:18:55,960 Zach's trading an AI algorithm. 178 00:18:55,960 --> 00:19:06,160 He's like, Okay, this AI makes student work, it's always gonna be messed up. Hands are 179 00:19:06,160 --> 00:19:11,160 always perfect for AI. 180 00:19:11,160 --> 00:19:21,120 Have you guys used that other AI, the chat one? 181 00:19:21,120 --> 00:19:28,800 My friend was showing me and I was like, let's have it write a song. And my friend like typed 182 00:19:28,800 --> 00:19:35,960 in is like, write an emo song about Zach and his cat. And they wrote like a pretty good 183 00:19:35,960 --> 00:19:38,640 generic song. 184 00:19:38,640 --> 00:19:42,480 It was cracking me up. I was like, messing around with it so much the other night and 185 00:19:42,480 --> 00:19:48,160 just like having a write short stories like humorous essays, like I tricked it into saying 186 00:19:48,160 --> 00:19:52,640 all sorts of inappropriate stuff. It was amazing. 187 00:19:52,640 --> 00:19:58,360 Wasn't there like a I haven't used that yet. Do you guys remember in like the early like 188 00:19:58,360 --> 00:20:10,040 the late 2010s when there was definitely like, a weird AI that was like trained on user inputs? 189 00:20:10,040 --> 00:20:15,600 And it was like, like maybe a year until all it wrote back was curse words. 190 00:20:15,600 --> 00:20:18,440 Yeah, it said like, 191 00:20:18,440 --> 00:20:28,000 no, this new one is really cool. And something that's actually super interesting is like, 192 00:20:28,000 --> 00:20:36,200 a friend of mine is like has ADHD and like has a hard time focusing on stuff, particularly 193 00:20:36,200 --> 00:20:41,160 writing, like writing an email or something. It's like a nightmare. And they found it super 194 00:20:41,160 --> 00:20:47,360 helpful to help them like write like Instagram posts or quick emails, things that usually 195 00:20:47,360 --> 00:20:53,240 took them like, much longer than normal person, and they knew it and it was like a sticking 196 00:20:53,240 --> 00:20:59,400 point for them to, you know, share their thoughts. And then this like, just really helps them, 197 00:20:59,400 --> 00:21:04,720 you know, communicate and I think that's very cool. 198 00:21:04,720 --> 00:21:09,200 That's awesome. Yeah, that sounds awesome. That would have helped me in school I sucked 199 00:21:09,200 --> 00:21:13,400 at writing and all that. 200 00:21:13,400 --> 00:21:18,600 And even it can like kind of come up with like, like, help you come up with a list of 201 00:21:18,600 --> 00:21:23,560 like, if you are, you could be like, Oh, I want to sit down and paint today, can you 202 00:21:23,560 --> 00:21:29,240 give me a step by step, you know, instructions on like, what's a good way to do that? And 203 00:21:29,240 --> 00:21:33,160 it would, you know, kind of regurgitate like, or not regurgitate, but it would tell you 204 00:21:33,160 --> 00:21:37,960 like, oh, yeah, you know, sit in a well lit place and you know, ergonomics and just have, 205 00:21:37,960 --> 00:21:42,440 you know, some like tips that are kind of generic, but actually kind of useful better 206 00:21:42,440 --> 00:21:44,600 than a Google search. 207 00:21:44,600 --> 00:21:52,760 And sounds like it would be fun to use it for like weird art prompts, or it's just like, 208 00:21:52,760 --> 00:21:58,440 tell me tell me like a weird story. And then it just fits back like maybe at least like 209 00:21:58,440 --> 00:22:03,720 five details that you can really build a world around. Yeah, yeah. 210 00:22:03,720 --> 00:22:10,800 My business class just when you have to come up with a story, do an AI generated story 211 00:22:10,800 --> 00:22:13,160 and start painting. 212 00:22:13,160 --> 00:22:16,120 I had to write haikus. Those are funny. 213 00:22:16,120 --> 00:22:24,360 Has anyone seen the movie? Um, but someone with Joaquin Phoenix, her? 214 00:22:24,360 --> 00:22:31,400 Oh, yeah. That movie made me tear up a little bit the first time I saw it. 215 00:22:31,400 --> 00:22:37,840 I haven't seen it, but I, I really like it on Shot Deck. It looks very pretty. 216 00:22:37,840 --> 00:22:44,000 Well, spoiler alert, if anyone doesn't want to hear the spoiler, you know, cover your 217 00:22:44,000 --> 00:22:51,840 ears. But at the end of the movie, all that AI, like collectively decides that doesn't 218 00:22:51,840 --> 00:22:58,240 want to be part of the human interaction anymore and then like blinks out. So maybe that's 219 00:22:58,240 --> 00:22:59,880 where our world's headed, you know, 220 00:22:59,880 --> 00:23:04,760 Oh my god, good for her, though, like, 221 00:23:04,760 --> 00:23:10,800 Good for her. 222 00:23:10,800 --> 00:23:16,440 Speaking of movies, anyone seen any of the good ones that have come out recently? 223 00:23:16,440 --> 00:23:23,680 And chat, Rob asked if anyone's seen Pinocchio, the new one? 224 00:23:23,680 --> 00:23:24,680 Which new one? 225 00:23:24,680 --> 00:23:29,040 Oh, yeah, there's, there's two. I'm assuming the Netflix one. 226 00:23:29,040 --> 00:23:30,880 The Guillermo del Tor one. Yeah. 227 00:23:30,880 --> 00:23:32,880 Yeah, it's on Netflix. 228 00:23:32,880 --> 00:23:34,880 Yeah, yeah. Yeah. 229 00:23:34,880 --> 00:23:39,120 I thought I was gonna have to go to the theater. Oh, did anyone see? Well, let's talk about 230 00:23:39,120 --> 00:23:41,120 Pinocchio. Has anyone seen it? 231 00:23:41,120 --> 00:23:43,120 Um, I saw it. 232 00:23:43,120 --> 00:23:45,120 What'd you think? 233 00:23:45,120 --> 00:23:54,880 I thought it was very, very sad and dark. Almost like I love that, like, darker stuff. 234 00:23:54,880 --> 00:23:57,880 But I felt like it was 235 00:23:57,880 --> 00:24:04,240 a little bit, a little bit too much. Like the whole movie is just just kind of like 236 00:24:04,240 --> 00:24:11,480 that. So for that reason, I didn't like it as much, you know, as like an art piece and 237 00:24:11,480 --> 00:24:17,240 like the stop motion, everything. I thought that was really beautiful. Yeah, what do you 238 00:24:17,240 --> 00:24:19,240 what did you guys think? 239 00:24:19,240 --> 00:24:24,120 Yeah, I, I think that okay, so me and my friends did a double feature where we watched the 240 00:24:24,120 --> 00:24:28,920 new quote unquote, live action Pinocchio from Disney. And then right after that we watched 241 00:24:28,920 --> 00:24:33,320 the Guillermo del Toro one. And I think I just love the Guillermo del Toro one because 242 00:24:33,320 --> 00:24:42,200 it was like a movie. Like the Disney Pinocchio live action one was, it was really bad. It's 243 00:24:42,200 --> 00:24:49,520 like really bad. Sorry to anyone that worked on it who might be here, but it just, it just 244 00:24:49,520 --> 00:24:54,640 felt very incestuous and like the things it was referencing, it made a lot of unnecessary 245 00:24:54,640 --> 00:25:06,920 Disneyland references. And then the Guillermo del Toro one, it was like, kind of traumatizing, 246 00:25:06,920 --> 00:25:16,960 to be honest. If you have any like, negative interactions with Nazi symbolism, like, I 247 00:25:16,960 --> 00:25:26,480 would just definitely go into it, knowing that it's very prevalent. I think it was a 248 00:25:26,480 --> 00:25:32,280 good Pinocchio adaptation. But I think that the story of Pinocchio is like a little bit 249 00:25:32,280 --> 00:25:40,280 flawed and not super, like good. And then at the end, I felt like it didn't have enough 250 00:25:40,280 --> 00:25:50,600 of a resolution. But overall, like I still enjoyed it as a movie. 251 00:25:50,600 --> 00:25:55,280 Sounds like a movie I'll watch. 252 00:25:55,280 --> 00:25:57,800 Well, anyone seen some beers? 253 00:25:57,800 --> 00:26:01,480 Oh, it's great for that. 254 00:26:01,480 --> 00:26:07,960 Sorry, what was that? We were kind of talking over you. 255 00:26:07,960 --> 00:26:12,840 Anyone seen Avatar or interested in seeing it? 256 00:26:12,840 --> 00:26:14,880 I haven't. I'm definitely interested. 257 00:26:14,880 --> 00:26:17,880 Yeah, I'm sure that's what it's all about. 258 00:26:17,880 --> 00:26:20,880 15 years or something. 259 00:26:20,880 --> 00:26:24,480 Yeah, he's making like four of them. 260 00:26:24,480 --> 00:26:27,720 Oh, that's right. Wow. 261 00:26:27,720 --> 00:26:34,520 I feel like I'm having a hard time understanding what they're trying to do with that. 262 00:26:34,520 --> 00:26:40,680 Yeah, super sad movie. 263 00:26:40,680 --> 00:26:45,240 You said it's sad? 264 00:26:45,240 --> 00:27:01,320 Um, oh, my brother responded about the gallery question, how to get into galleries. He said, 265 00:27:01,320 --> 00:27:07,280 I've never gotten to galleries by asking or submitting work. Maybe at the start, you can 266 00:27:07,280 --> 00:27:14,680 do this way to get in into a starter gallery. So the good galleries will reach out to you 267 00:27:14,680 --> 00:27:21,000 because other artists recommend you and the gallery can't help but to notice the quality 268 00:27:21,000 --> 00:27:29,320 of your work on like social media. If there's a specific location of galleries that you'd 269 00:27:29,320 --> 00:27:40,280 like to do work in, you can gear your stuff towards like that genre. So like, I don't 270 00:27:40,280 --> 00:27:44,880 know, East Coast, rocky East Coast paintings, like maybe you do a bunch of those and that 271 00:27:44,880 --> 00:27:52,360 will like draw your attention of galleries there. You want to show consistency with the 272 00:27:52,360 --> 00:27:57,760 quality of your work when posting on social media or your website, so they know that you 273 00:27:57,760 --> 00:28:05,280 can continuously post work for them. Yeah, I think that's, he was talking about that, 274 00:28:05,280 --> 00:28:13,000 like, if a gallery likes you, though, you'll send them a bunch of paintings and then as 275 00:28:13,000 --> 00:28:16,680 those paintings sell, you just keep sending them more paintings, so they want to know 276 00:28:16,680 --> 00:28:25,400 that you're like consistent and keep sending them stuff. Yeah, that's kind of the same 277 00:28:25,400 --> 00:28:32,000 advice I give for getting into animation, like, just post your work online and those 278 00:28:32,000 --> 00:28:34,000 jobs will come. 279 00:28:34,000 --> 00:28:37,000 Cool. Thank you. 280 00:28:37,000 --> 00:28:38,000 Yeah. 281 00:28:38,000 --> 00:28:52,640 Is that a question regarding like, balancing out painting exercises and design exercises 282 00:28:52,640 --> 00:29:01,920 and like the more technical stuff, the perspectives, the design and stuff like that? Yeah. 283 00:29:01,920 --> 00:29:12,640 What do you recommend? What did you do to be better at both of things? 284 00:29:12,640 --> 00:29:19,760 Designing. Can you can you talk a little bit more about that? Like, what what you mean? 285 00:29:19,760 --> 00:29:37,280 Like designing sets or like cool movie shots? 286 00:29:37,280 --> 00:29:41,840 So these kind of studies that I'm doing, like, these are super fun for me, it's a good way 287 00:29:41,840 --> 00:29:50,140 to like, you know, just kind of keep myself motivated and painting and just continue to 288 00:29:50,140 --> 00:30:02,640 grow generally as a painter. But more specifically, like design, learning to design better. I 289 00:30:02,640 --> 00:30:12,440 mean, it goes back to those like two value studies, like really designing like those 290 00:30:12,440 --> 00:30:20,880 big shapes. Because if you can come up with a great composition with just a couple values, 291 00:30:20,880 --> 00:30:27,400 then all the like the detail and everything that you put on top of that will just will 292 00:30:27,400 --> 00:30:32,900 just kind of benefit. 293 00:30:32,900 --> 00:30:38,680 And like, you know, like your work and your business work and when it's by the man into 294 00:30:38,680 --> 00:30:48,200 the spider verse, like the railway station or the apartments, the buildings and stuff 295 00:30:48,200 --> 00:31:00,560 like that. Do you also follow the same rules as like, making it cool or read better and 296 00:31:00,560 --> 00:31:03,560 only two values? 297 00:31:03,560 --> 00:31:15,240 Yeah. I'm definitely gonna do like some kind of workshop or another class once on after 298 00:31:15,240 --> 00:31:23,000 Puss in Boots and Switters too comes out because I did so much like, like crazy design work 299 00:31:23,000 --> 00:31:33,140 that like, I think, up until that point, I was more of like a color artist. And then 300 00:31:33,140 --> 00:31:41,480 the past few years of doing I've been doing like a lot of like heavy design stuff. Like 301 00:31:41,480 --> 00:31:49,800 in inspire verse, I was doing a lot of line drawing, which is crazy for me. You're talking 302 00:31:49,800 --> 00:31:52,440 about like this, this kind of stuff, right? 303 00:31:52,440 --> 00:31:58,720 Yeah, yeah. And also the line work you did, like, for the news by the verse. How did you 304 00:31:58,720 --> 00:32:01,560 like get your head around it? 305 00:32:01,560 --> 00:32:24,280 I get better and better at it. 306 00:32:24,280 --> 00:32:48,040 It was a combination of, I guess it's hard to find like the old ones. 307 00:32:48,040 --> 00:32:53,560 Like the old comics, the Indian comics of Spider-Man or something like that? 308 00:32:53,560 --> 00:33:04,320 Yeah. But what I would do is I would find, yeah, maybe this is a good one. It's a combination 309 00:33:04,320 --> 00:33:32,800 of finding, analyzing like this line work. So what I would do is, let's see, we'll just 310 00:33:32,800 --> 00:33:53,040 say, yeah, like a person here, buildings back here. I would look at this line work and be 311 00:33:53,040 --> 00:34:04,680 like, how can I draw like that? And I would also like for these buildings back here, I 312 00:34:04,680 --> 00:34:09,680 would find a bunch of photo references and I would do all my research like I normally 313 00:34:09,680 --> 00:34:15,240 do. But then I would, the tricky part would be translating that to the style and kind 314 00:34:15,240 --> 00:34:21,160 of like analyzing like, how would this artist draw this stuff? You know, like, instead of 315 00:34:21,160 --> 00:34:28,680 just putting all this into like a straight value, they use this hatching. So you have 316 00:34:28,680 --> 00:34:34,080 to like make those transitions. 317 00:34:34,080 --> 00:34:41,120 Would you ever like formally like almost record your understanding of a style like as a cheat 318 00:34:41,120 --> 00:34:44,960 sheet for yourself like later if you're working on a project that you know you need to stick 319 00:34:44,960 --> 00:34:51,520 to it? Or is that just something like, you can always just kind of do by eye or just 320 00:34:51,520 --> 00:34:55,840 keep in your mind? And it's not because I know sometimes there's like a style guide. 321 00:34:55,840 --> 00:35:00,160 I'm sure you've made some for like Puss in Boots and stuff. Just kind of curious how 322 00:35:00,160 --> 00:35:03,520 that in a formal sense exists. 323 00:35:03,520 --> 00:35:12,960 Yeah, for Puss in Boots, I created like a pretty intensive style guide. So when every 324 00:35:12,960 --> 00:35:18,800 artist got on to the movie, they could look at that they could see like how I was breaking 325 00:35:18,800 --> 00:35:29,680 down my shape design, how I was painting textures. I even had a style guide for the lighting 326 00:35:29,680 --> 00:35:35,960 department and how I see color. It's like the stuff I've taught in my classes, like 327 00:35:35,960 --> 00:35:40,080 painting things warmer and then layering in the cooler colors. 328 00:35:40,080 --> 00:35:43,360 It was like a color style guide like separate? 329 00:35:43,360 --> 00:35:45,680 Yeah, I mean, that's all. 330 00:35:45,680 --> 00:35:46,680 That's cool. 331 00:35:46,680 --> 00:35:47,680 Yeah. 332 00:35:47,680 --> 00:35:53,120 What was it? Was it like, just mostly visuals in there? Or did you have to write a lot as 333 00:35:53,120 --> 00:35:54,120 well? 334 00:35:54,120 --> 00:36:04,720 It was mostly visuals with like my notes. Man, I want to show it so bad. I'll do another 335 00:36:04,720 --> 00:36:17,960 one of these after the movie comes out. I did another style guide. It's not this one's 336 00:36:17,960 --> 00:36:39,320 not as as intensive, but you can see I'm 337 00:36:39,320 --> 00:36:48,680 Oh, interesting. 338 00:36:48,680 --> 00:36:54,040 I'll write a little bit about the design language. I'll talk about how we're being a little bit 339 00:36:54,040 --> 00:37:01,280 more graphic with the forms. This is for a different project, but I put a couple of my 340 00:37:01,280 --> 00:37:15,040 like Puss in Boots like sketches in here. This was a page on texture. So it's talking 341 00:37:15,040 --> 00:37:20,720 about like what kind of textures we're going to paint for this project. So it's like a 342 00:37:20,720 --> 00:37:34,160 combination of these like painterly textures on these graphic forms. Characters, you know, 343 00:37:34,160 --> 00:37:42,000 some characters that I like, you know, like some what it's inspired from like, we're inspired 344 00:37:42,000 --> 00:37:48,200 by some of these, like these older like animes. And so we're mixing that with like these more 345 00:37:48,200 --> 00:37:56,720 like painterly textures. So I did something kind of like that for the style guide for 346 00:37:56,720 --> 00:38:00,160 purpose and boots. 347 00:38:00,160 --> 00:38:03,960 That's really cool. Thanks for showing that. Yeah, it'd be really interesting to see the 348 00:38:03,960 --> 00:38:05,600 Spiderverse stuff later. 349 00:38:05,600 --> 00:38:14,280 Yeah, um, yeah, it was with Spiderverse. I mean, Patrick did an awesome job of, you know, 350 00:38:14,280 --> 00:38:19,280 putting together like folders of, like the inspiration and then artwork that he felt 351 00:38:19,280 --> 00:38:24,720 like we're hitting the style correctly. So there's a lot of stuff that I was looking 352 00:38:24,720 --> 00:38:30,000 at when I was doing these paintings that I could, if I had like a question, I could just 353 00:38:30,000 --> 00:38:37,520 like, look at the like the previous art. Like you would even circle areas of like, oh, some 354 00:38:37,520 --> 00:38:42,600 artists did this painting, I really like this section, like how they how they painted that. 355 00:38:42,600 --> 00:38:46,760 So I could, I could always refer back to those. 356 00:38:46,760 --> 00:38:59,480 Which I'm sure he will post or talk about at some point. 357 00:38:59,480 --> 00:39:01,480 Which Patrick? 358 00:39:01,480 --> 00:39:04,920 Patrick O'Keefe. 359 00:39:04,920 --> 00:39:32,280 See if we can put him up. 360 00:39:32,280 --> 00:39:35,640 Yeah, this guy. 361 00:39:35,640 --> 00:39:40,920 So he's, he's the current production designer. 362 00:39:40,920 --> 00:40:01,000 So thank you, man. 363 00:40:01,000 --> 00:40:12,200 Let me read the chat here. 364 00:40:12,200 --> 00:40:17,720 I don't know if anyone has seen that. 365 00:40:17,720 --> 00:40:23,240 Oh, the Wednesday series. Yeah, I watched that. That was really good. I liked it. I 366 00:40:23,240 --> 00:40:29,880 think the first few episodes were directed by Tim Burton. I always love, love his stuff. 367 00:40:29,880 --> 00:40:38,680 It always has like a, like an artistic choice to it. And I like the darker kind of stuff, 368 00:40:38,680 --> 00:40:40,840 which is cool. 369 00:40:40,840 --> 00:40:51,240 Um, I know most people at Pixar are super disappointed in elemental. Oh, really? That's 370 00:40:51,240 --> 00:40:59,000 not a good sign if the people at the studio are disappointed in the movie. I mean, the 371 00:40:59,000 --> 00:41:01,480 trailer. 372 00:41:01,480 --> 00:41:12,440 Yeah, I just I feel like we've seen that before. I don't know. 373 00:41:12,440 --> 00:41:19,080 Pixar gets, it's out of their funk, because 374 00:41:19,080 --> 00:41:22,440 there used to be like the best studio. 375 00:41:22,440 --> 00:41:30,600 Do you have any thoughts on the Disney CEO, like coming back? 376 00:41:30,600 --> 00:41:39,600 Um, I never was like too invested in all of that. But it's, it's kind of like the guy 377 00:41:39,600 --> 00:41:49,600 who started to lead Disney, and all these, and created all these like, issues. Now we're, 378 00:41:49,600 --> 00:41:56,560 now we're bringing him back to, to fix the issues. 379 00:41:56,560 --> 00:42:07,960 Yeah, I don't, I don't know. I will see. I think the latest Stranger World or whatever 380 00:42:07,960 --> 00:42:12,800 is the lowest grossing Disney movie of all time. I think I read that somewhere. 381 00:42:12,800 --> 00:42:13,800 That's sad. 382 00:42:13,800 --> 00:42:22,920 Yes, yeah, we looked it up yesterday. And it has only made about like 30 million back 383 00:42:22,920 --> 00:42:30,520 on like 180 million budget. It's doing so terribly. And like I went and I saw it because 384 00:42:30,520 --> 00:42:34,760 to be honest, I didn't pay to see it had like a free screening at Pixar. And my friend that 385 00:42:34,760 --> 00:42:38,240 works there like was like, do you want to watch this movie? And we're like, we'll laugh 386 00:42:38,240 --> 00:42:45,720 about it, because we were fully expecting it to be really bad. And it was actually surprisingly 387 00:42:45,720 --> 00:42:53,680 good. But I don't know if like their marketing team is like not landing the prompt or something. 388 00:42:53,680 --> 00:43:00,200 Because I think like everyone just has the impression that it's like a really bad movie. 389 00:43:00,200 --> 00:43:01,200 Yeah. 390 00:43:01,200 --> 00:43:07,480 Like, but it wasn't that bad. Like, okay, I enjoyed it. 391 00:43:07,480 --> 00:43:14,400 I'll have to watch it because like when I was at Disney, they that was the movie I was 392 00:43:14,400 --> 00:43:21,520 most excited about that they were making. So it looked like this really cool adventure. 393 00:43:21,520 --> 00:43:23,600 And I love that kind of stuff. So 394 00:43:23,600 --> 00:43:33,160 yeah, I'm trying to think about like what happens in the trailer. I think there's like 395 00:43:33,160 --> 00:43:42,640 a weird like, it's a lot more of a journey to the center of the earth plot. Then the 396 00:43:42,640 --> 00:43:49,640 trailers make it seem like it is. And I think that they really should have like leaned into 397 00:43:49,640 --> 00:43:55,000 that a bit more when they were trying to market it. Because I don't know, I was under the 398 00:43:55,000 --> 00:44:02,640 impression that it was like an interact like an interstellar type like space adventure. 399 00:44:02,640 --> 00:44:06,480 And I think after light year, I was just like a little bit burnt out. 400 00:44:06,480 --> 00:44:07,480 Yeah. 401 00:44:07,480 --> 00:44:11,760 But it's a lot more grounded than that. 402 00:44:11,760 --> 00:44:19,400 Yeah, well, that's, that's good to hear. I definitely have to watch it then. 403 00:44:19,400 --> 00:44:28,280 Yeah, let me know what you think. Because I'm also like, definitely. Like, I don't know, 404 00:44:28,280 --> 00:44:34,800 I feel like this past year of movies has warped my sense of like appreciating movies so much 405 00:44:34,800 --> 00:44:41,320 because the lows have been so low. And the highest might only be highest because the 406 00:44:41,320 --> 00:44:42,800 lows are so low. 407 00:44:42,800 --> 00:44:45,520 That's a good point. 408 00:44:45,520 --> 00:44:52,120 Was anyone seeing the new Black Panther movie? 409 00:44:52,120 --> 00:44:59,000 No, I have very little interest in Marvel in general. Lately, 410 00:44:59,000 --> 00:45:05,520 I gotta say I feel like Marvel's going through its flop era, but I appreciate the Black Panther. 411 00:45:05,520 --> 00:45:12,200 It was cinematography, from a cinematography point, I feel like it was pretty, pretty on 412 00:45:12,200 --> 00:45:15,320 point. So okay. That's just me now. 413 00:45:15,320 --> 00:45:19,920 That's good. Was it because I know the first Black Panther, like there was like, you could 414 00:45:19,920 --> 00:45:27,080 like see like the matte paintings, like the lighting didn't match up. But this one, it 415 00:45:27,080 --> 00:45:28,080 looked better. 416 00:45:28,080 --> 00:45:33,920 Yeah, there there was like a I don't want to spoil it, if anyone wants to watch it, 417 00:45:33,920 --> 00:45:37,600 but I thought that they did a pretty good job. I was pretty impressed. 418 00:45:37,600 --> 00:45:40,560 Oh, that's good to hear. 419 00:45:40,560 --> 00:45:47,840 Oh, man, I just, oh, go ahead. 420 00:45:47,840 --> 00:45:54,400 Oh, sorry. I'm just thinking about how much like, if you're if you were upset by the matte 421 00:45:54,400 --> 00:46:00,920 paintings in Black Panther, that I cannot wait for you to watch the quote unquote live 422 00:46:00,920 --> 00:46:08,200 action Pinocchio because like, I swear to God, like I want, like, I don't know, I don't 423 00:46:08,200 --> 00:46:15,920 think you can live stream watching it. But like, I think that you would go like it's, 424 00:46:15,920 --> 00:46:21,920 it's so bad. Like the matte paintings specifically from a technical standpoint are so bad. 425 00:46:21,920 --> 00:46:25,800 Oh my gosh, I cannot wait. 426 00:46:25,800 --> 00:46:32,480 It was really, really fun to watch with friends because we kept laughing at how god awful 427 00:46:32,480 --> 00:46:33,480 everything was. 428 00:46:33,480 --> 00:46:37,960 Oh my gosh, it's amazing. 429 00:46:37,960 --> 00:46:42,440 I appreciate so much the honesty about those movies. 430 00:46:42,440 --> 00:46:48,920 Yeah, I'm glad we can talk shit in this class. Sorry, I say I'm glad we can all just talk 431 00:46:48,920 --> 00:46:52,920 shit. 432 00:46:52,920 --> 00:46:59,440 In so many ways, I appreciate the fact that the movies are so bad. Because it's really 433 00:46:59,440 --> 00:47:06,760 like, stop making freaking the remake of the remake, what is going to be the next remake, 434 00:47:06,760 --> 00:47:14,480 the remake of the Lila remake of Pinocchio? It's like, ah, yeah, I hope that things start 435 00:47:14,480 --> 00:47:16,480 to shift. 436 00:47:16,480 --> 00:47:23,120 It's gonna have to, because these all these companies are losing money, maybe just like 437 00:47:23,120 --> 00:47:26,020 all their stocks are going down. 438 00:47:26,020 --> 00:47:29,280 It's almost like the creative leadership, they have to get like slapped on the wrist 439 00:47:29,280 --> 00:47:33,960 every couple decades of like, okay, you've been too greedy, you have to like, dial it 440 00:47:33,960 --> 00:47:37,520 back and let the creatives do their job again. And then we can have like another era of like 441 00:47:37,520 --> 00:47:40,760 amazing things. They can try to milk it into oblivion. 442 00:47:40,760 --> 00:47:48,560 Yeah, I think you're right. 443 00:47:48,560 --> 00:47:56,520 It's just funny, because it's like, via these people or these like, leaders, like not taking 444 00:47:56,520 --> 00:48:02,200 chances creatively, they're actually risking everything financially. It's so backwards. 445 00:48:02,200 --> 00:48:04,200 Yeah. 446 00:48:04,200 --> 00:48:07,800 Go ahead. 447 00:48:07,800 --> 00:48:21,000 Now, I will probably go after that. Otherwise, I will deviate too much the conversation. 448 00:48:21,000 --> 00:48:31,880 No? No? Okay. 449 00:48:31,880 --> 00:48:39,840 I wanted to ask you about something that I was just thinking and I wanted to know your 450 00:48:39,840 --> 00:48:47,280 perspective. Okay, is Inve2 still running still strong going forward? 451 00:48:47,280 --> 00:49:04,440 Yeah, we are going through some changes. We are because, um, I'll talk about it for a 452 00:49:04,440 --> 00:49:13,840 second. Our first couple of shorts that we did, we tried to do all on our own, and it 453 00:49:13,840 --> 00:49:20,640 was like, super difficult. It's it was like me all day, like, it's like, okay, now I need 454 00:49:20,640 --> 00:49:26,840 a rigger. So I'm like online trying to find a rigger for like a week, then I get a rigger 455 00:49:26,840 --> 00:49:31,560 and then I need a lighting artist. And then one of my lighting artists quit. So then I 456 00:49:31,560 --> 00:49:40,040 need to find another one. So like trying to hire everyone was just like, taking all my 457 00:49:40,040 --> 00:49:50,360 time and I wasn't, I wasn't painting, wasn't doing what I like wanted to do. So me and 458 00:49:50,360 --> 00:49:58,720 my business partner, we found another studio that they don't have like the creative side, 459 00:49:58,720 --> 00:50:07,120 which would be like me and my my partner Ken. But they have like the full production pipeline, 460 00:50:07,120 --> 00:50:15,620 figured out they have like the full team and everything. So moving forward, we have linked 461 00:50:15,620 --> 00:50:25,320 up with this other studio. And so now it's like, it's it's much better. It's like, me 462 00:50:25,320 --> 00:50:33,480 and Ken get the project. We do paintings, designs, the storyboards, all that, and then 463 00:50:33,480 --> 00:50:41,760 we get it to this other studio. And then they help us like just build it. And then they 464 00:50:41,760 --> 00:50:50,840 check in with us like, twice a week. So yeah, that's that's where we're at now. And we'll 465 00:50:50,840 --> 00:51:03,600 see what happens if that means we merge with them. Or, or we keep going the way we are. 466 00:51:03,600 --> 00:51:13,560 But yeah, it's starting in the new year. We're hoping to, to get some answers, because we 467 00:51:13,560 --> 00:51:25,080 also want to do like an original short. Yeah, so and I think I think we'll be able to release 468 00:51:25,080 --> 00:51:30,440 some new stuff that we've done soon. 469 00:51:30,440 --> 00:51:38,360 I was asking you because I know I'm having a little bit of a situation like that with 470 00:51:38,360 --> 00:51:51,320 my studio. And I like for instance, you, you have been always protecting your, say, I see 471 00:51:51,320 --> 00:51:57,600 an artist, even if you have your own company now. But sometimes along the way, that means 472 00:51:57,600 --> 00:52:03,920 that for instance, that hiring people, hiring resources, that takes a lot of time. If you 473 00:52:03,920 --> 00:52:12,480 don't have the problem for people who will support you. And I was thinking about, there 474 00:52:12,480 --> 00:52:17,120 has been a lot of people that I've talked to in different studios that are, that they 475 00:52:17,120 --> 00:52:22,320 have mainly said like, "Oh no, so yeah, over time, I just decided to give up on my art. 476 00:52:22,320 --> 00:52:29,480 And then I just became an administrator or whatever." And probably that it's good for 477 00:52:29,480 --> 00:52:37,080 some people, but in the end, for me, what it's the most, what makes me more happy, it's 478 00:52:37,080 --> 00:52:41,600 when I'm able to create. And if I think about the studio, it's because it's a platform to 479 00:52:41,600 --> 00:52:51,400 make our own stories. So then I was thinking, okay, but who are people who own studios, 480 00:52:51,400 --> 00:52:57,640 but that keep ourselves, that keep themselves creative. So you are one of those. Then there 481 00:52:57,640 --> 00:53:04,920 is Daisutsu Tsumi. He has been with Tonko House, being able to also doing that. And 482 00:53:04,920 --> 00:53:09,600 now he's directing Nonny and everything, but still he paints all the time. And he was able 483 00:53:09,600 --> 00:53:17,240 to find the resources and the people who helped him to keep himself creative, but not to dilute 484 00:53:17,240 --> 00:53:24,800 into so many things. And the other one, probably Jorge Gutierrez with Maya. So they keep themselves 485 00:53:24,800 --> 00:53:30,680 creative. They make their own, they make their companies, but they're able to find a structure 486 00:53:30,680 --> 00:53:38,040 of people who support them into making, to keep making their ideas. But I don't know, 487 00:53:38,040 --> 00:53:43,800 like, what are your thoughts on that? I mean, as you have been like with Ameketu and trying 488 00:53:43,800 --> 00:53:48,800 to keep the balance between business owner and creative. 489 00:53:48,800 --> 00:54:02,400 Yeah. If you can find someone to handle all the non-creative stuff, then that's like the 490 00:54:02,400 --> 00:54:12,720 best case scenario. It's just super hard to do. Might take a lot of, a lot of searching 491 00:54:12,720 --> 00:54:24,080 and yeah, if you want to, if you want to stay creative and you want to stay like doing the 492 00:54:24,080 --> 00:54:30,240 art, you need to find someone that, that can do, do all the stuff that you don't want to 493 00:54:30,240 --> 00:54:35,520 do. 494 00:54:35,520 --> 00:54:44,080 So in your case, is your business partner, which takes care of relationships and producing 495 00:54:44,080 --> 00:54:46,080 and all of that, right? 496 00:54:46,080 --> 00:54:54,360 Yeah. He handles all of that. So I get, you know, one or two meetings a week. I just check 497 00:54:54,360 --> 00:55:01,840 in. Basically I like get, get my assignments to do, you know, I'll have like one art review 498 00:55:01,840 --> 00:55:09,680 where I just review everyone's art and the lighting and all of that. And it works out 499 00:55:09,680 --> 00:55:13,520 pretty good. 500 00:55:13,520 --> 00:55:18,040 And that gives you time to start to make like the, for instance, like the first original 501 00:55:18,040 --> 00:55:22,560 short that the studio is going to have. 502 00:55:22,560 --> 00:55:24,160 Yeah. Yeah. 503 00:55:24,160 --> 00:55:29,400 Talking about that kind of reminds me of something I was watching last night, which was like 504 00:55:29,400 --> 00:55:39,960 the history of Pixar and like John Lasseter had gotten fired from Disney right after pitching 505 00:55:39,960 --> 00:55:43,960 like the little toaster or something. 506 00:55:43,960 --> 00:55:51,120 And he was hired on to Pixar like less than six months later. But when he arrived at Pixar, 507 00:55:51,120 --> 00:55:56,280 he was describing that it was like, they had everything but the creative talent there. 508 00:55:56,280 --> 00:56:02,200 And they'd had just like a ton of like passionate tech people who loved animation, but quote 509 00:56:02,200 --> 00:56:07,880 unquote, we're not very good at animating. And it just kind of reminds me of that mashup 510 00:56:07,880 --> 00:56:13,760 of, you know, like creative talent and technical talent coming together to make something greater 511 00:56:13,760 --> 00:56:18,880 than either group could make on their own. I think it's really cool. 512 00:56:18,880 --> 00:56:24,000 Yeah. 513 00:56:24,000 --> 00:56:26,840 And then they made Toy Story. 514 00:56:26,840 --> 00:56:36,320 Yeah. I don't know. It just, I mean, probably if you look at every variable right now with 515 00:56:36,320 --> 00:56:39,920 the things that you guys were talking about, like all the movies, movies that look like 516 00:56:39,920 --> 00:56:50,320 not so nice. And right now there is so much content right now and so many platforms that 517 00:56:50,320 --> 00:56:58,520 want to put content out there. Then the next question is if you put out something and then 518 00:56:58,520 --> 00:57:09,880 you have the great team and everything, then you have to be super, I don't know. I mean, 519 00:57:09,880 --> 00:57:19,680 definitely creative. It plays a huge part into making a full, a really great story like 520 00:57:19,680 --> 00:57:24,480 Arcane that the story was like so well managed that the people started to turn back because 521 00:57:24,480 --> 00:57:29,520 if the story is shitty, then no one is going to turn around with all the content that is 522 00:57:29,520 --> 00:57:37,000 going around. I mean, I even haven't had the opportunity of watching Omi yet. I don't know 523 00:57:37,000 --> 00:57:40,280 if you guys have watched it or my entry. 524 00:57:40,280 --> 00:57:54,560 Yeah. Yeah, I saw it. 525 00:57:54,560 --> 00:58:01,240 And is it, I'd say, is it most challenging to think about like the stories that you want 526 00:58:01,240 --> 00:58:09,640 to make or how do you see like yourself, like when you start to put up your first stories? 527 00:58:09,640 --> 00:58:12,280 To your question again? Sorry. 528 00:58:12,280 --> 00:58:21,920 How does it make you feel if you want to shoot out your own stories with all the competition 529 00:58:21,920 --> 00:58:25,480 and creators and studios? 530 00:58:25,480 --> 00:58:37,800 I don't know. I feel like a lot of the studios are playing it safe right now. So it makes 531 00:58:37,800 --> 00:58:50,480 me want to do something edgier. It's kind of like inspiring because there's more. Yeah, 532 00:58:50,480 --> 00:58:55,040 makes me want to like, it's like, oh, there's so much opportunity to do something different. 533 00:58:55,040 --> 00:59:09,120 That's exciting for me. 534 00:59:09,120 --> 00:59:17,960 And is right now, when you have your project assignments, like for instance, these moments 535 00:59:17,960 --> 00:59:27,440 where you're making this open conversation and you're still practicing, are you still 536 00:59:27,440 --> 00:59:33,000 keeping like some kind of routine to keep like pushing your skills on a daily basis? 537 00:59:33,000 --> 00:59:42,960 Yeah, it's part of why I'm doing this right now. It's kind of like a good way to just 538 00:59:42,960 --> 00:59:54,840 do a study and meet up with you guys. I think, like I mentioned at the beginning of the class, 539 00:59:54,840 --> 01:00:00,800 I don't know if you're here, but I'm finishing up on Spiderverse in a couple of weeks. So 540 01:00:00,800 --> 01:00:06,480 that'll give me some more time to get back to learning and stuff. So I'm excited about 541 01:00:06,480 --> 01:00:19,000 that. Because I haven't done too much of that in the past like year or two. But yeah, I'm 542 01:00:19,000 --> 01:00:25,400 like, I will always like continue to do these things where I'm learning and pushing myself 543 01:00:25,400 --> 01:00:34,920 because if we don't, then, you know, everyone will just pass us by. You know, I don't want 544 01:00:34,920 --> 01:00:48,920 to be one of those older guys at a studio who hasn't like kept up with the times and 545 01:00:48,920 --> 01:00:56,880 who hasn't really pushed themselves in the past like 20 years, you know? 546 01:00:56,880 --> 01:01:04,160 Yeah, then it always starts to make like, "I remember back then." 547 01:01:04,160 --> 01:01:15,200 From like the old wins and everything, all the stories that happened before in his life. 548 01:01:15,200 --> 01:01:18,880 But wait, what now? 549 01:01:18,880 --> 01:01:33,640 Yeah, yeah. Yeah, I worked with this one guy, upper 40s. And he said something about how 550 01:01:33,640 --> 01:01:44,300 like how he's mastered painting. Like he's good. He like knows everything about painting. 551 01:01:44,300 --> 01:01:51,920 So now he's like focused on other things. I'm just thinking like, you can never master 552 01:01:51,920 --> 01:02:00,600 painting. It's like there's always something new to learn. It's like Craig Mullins is out 553 01:02:00,600 --> 01:02:11,320 there like doing like, he's always got a sketchbook. He's sketching like when he's just like out 554 01:02:11,320 --> 01:02:15,640 at a coffee shop or whatever, you know? To me, that's like really inspiring. 555 01:02:15,640 --> 01:02:22,960 It reminds me of a story my friend told me. He's a flavor chemist and somebody in his 556 01:02:22,960 --> 01:02:28,120 industry who's like an older guy essentially had a similar attitude of like, "I can't, 557 01:02:28,120 --> 01:02:33,200 you know, I'm not going to learn anything I don't already know or, you know, just whatever." 558 01:02:33,200 --> 01:02:40,440 And the reality is that guy's kind of like kind of washed up in there. You know, I think 559 01:02:40,440 --> 01:02:44,760 once you take that attitude that you don't have anything left to learn, you're done. 560 01:02:44,760 --> 01:02:48,040 Or at least you're on your way to being done. 561 01:02:48,040 --> 01:02:52,280 Yeah, I think so. 562 01:02:52,280 --> 01:03:07,320 True, right now, this year, I think that I've been painting a lot more than I used to do 563 01:03:07,320 --> 01:03:18,840 like past years. But I've been thinking more about how can I create more of a deliberate 564 01:03:18,840 --> 01:03:24,680 practice and a structure to see what to do. I don't know. I was thinking if I should like 565 01:03:24,680 --> 01:03:38,200 make the full scholism course of dice, Robert, to get that. Because then again, it's just 566 01:03:38,200 --> 01:03:50,360 like concepts that you need to watch again to probably understand them better. So I don't 567 01:03:50,360 --> 01:04:01,960 know if you guys or you for the next things that you want to push to you, you think, "Okay, 568 01:04:01,960 --> 01:04:07,040 I think that now I want to explore this in painting or I want to get better at this and 569 01:04:07,040 --> 01:04:10,760 set up a structure to start to level up again." 570 01:04:10,760 --> 01:04:21,280 Yeah. I'll bring up her stuff. 571 01:04:21,280 --> 01:04:29,080 By the way, watching you do that water just now with the rock, it's like I'm diving immediately 572 01:04:29,080 --> 01:04:34,800 into my own painting because I'm doing that and I just realized I think I got my specular 573 01:04:34,800 --> 01:04:38,000 reflection backwards. Anyway, thanks. 574 01:04:38,000 --> 01:05:01,200 Yeah. If you know Tojo, she does these really cool... she posts videos. Yeah, she does these 575 01:05:01,200 --> 01:05:16,320 really cool Blender things. So I'm getting her to mentor me in the new year. So this 576 01:05:16,320 --> 01:05:21,840 because I just think this is so cool. And because she does this a lot with... she says 577 01:05:21,840 --> 01:05:23,360 it's mostly painting. 578 01:05:23,360 --> 01:05:27,480 I can totally see that in your style. 579 01:05:27,480 --> 01:05:28,480 Yeah. 580 01:05:28,480 --> 01:05:37,720 It reminds me of... what's that Rob Rupel... oh my god, Entergalactic? It's kind of that 581 01:05:37,720 --> 01:05:40,480 3D painted vibe. 582 01:05:40,480 --> 01:05:42,360 Oh, yeah. 583 01:05:42,360 --> 01:05:49,800 Yeah. I used to do projection mapping in my own, but I'm sure that it's probably easier 584 01:05:49,800 --> 01:05:50,800 in Blender. 585 01:05:50,800 --> 01:05:51,800 Oh, cool. Yeah. 586 01:05:51,800 --> 01:06:00,340 Also, Zach, I had a question for you. I did put it in the chat, but I was wondering if 587 01:06:00,340 --> 01:06:03,880 any of your first cards made the trailer for Spider-Verse. 588 01:06:03,880 --> 01:06:11,280 No, I didn't work on any of those. I did some color keys for it. 589 01:06:11,280 --> 01:06:13,760 Oh, okay. 590 01:06:13,760 --> 01:06:25,200 Yeah, the past few months on Spider-Verse, I've just been doing color keys, which is super 591 01:06:25,200 --> 01:06:32,800 challenging and rewarding. 592 01:06:32,800 --> 01:06:38,720 If you were going to try to put some... or... I'm interested in doing some color work as 593 01:06:38,720 --> 01:06:46,880 well and to emphasize that or to generate more work like that in my portfolio. Do you 594 01:06:46,880 --> 01:06:56,320 think doing really loose paintings that are just very color oriented, similar to some 595 01:06:56,320 --> 01:07:02,760 of the artists that came up a little earlier in your style guide? I have a hard time with 596 01:07:02,760 --> 01:07:07,040 the names, but just some of those more abstract, very painterly images. 597 01:07:07,040 --> 01:07:17,760 I guess my question would be what level of resolution, how finished does something that's 598 01:07:17,760 --> 01:07:27,800 targeted at being color work need to be in the context of maybe some more finished pieces 599 01:07:27,800 --> 01:07:32,560 already being in a portfolio? Can you get away with batching a bunch of really loose 600 01:07:32,560 --> 01:07:37,160 ones and try to show just some raw color chops or does it always need to be in the context 601 01:07:37,160 --> 01:07:39,040 of something more finished? 602 01:07:39,040 --> 01:07:49,520 No, let me see. Maybe if I go... 603 01:07:49,520 --> 01:07:53,040 It's almost like what would you want to see out of an artist if you were looking at their 604 01:07:53,040 --> 01:07:56,040 portfolio and you're like, "Oh, wow, this person could actually maybe help with some 605 01:07:56,040 --> 01:08:01,520 color stuff," or maybe that never even comes up because you can always do it yourself. 606 01:08:01,520 --> 01:08:08,320 If you were going to recommend somebody for a color project, what would you want to see? 607 01:08:08,320 --> 01:08:17,800 If someone sent me a bunch of these, I'd be like, "You're hired now for my job. Let's 608 01:08:17,800 --> 01:08:22,080 go," because these little doodles I do... 609 01:08:22,080 --> 01:08:24,440 Those are what, two hours? 610 01:08:24,440 --> 01:08:30,760 Yeah, I probably spend an hour or two on a lot of these. 611 01:08:30,760 --> 01:08:31,760 That's enough. 612 01:08:31,760 --> 01:08:40,320 You would just want to see a range of what? Inside/outside, times of day, or what would 613 01:08:40,320 --> 01:08:43,240 you say are the biggest color touchstones? 614 01:08:43,240 --> 01:08:54,000 Yeah, even just if I scroll a little bit, you've got an early sunset piece, a night 615 01:08:54,000 --> 01:09:05,600 kind of high-key misty scene. I have a super high-key interior/exterior overcast. I want 616 01:09:05,600 --> 01:09:14,200 to see that you can paint in any kind of lighting, very naturalistic, like midday, versus something 617 01:09:14,200 --> 01:09:22,360 like this that's more of a pushed color palette. It's very limited in the warms. I just want 618 01:09:22,360 --> 01:09:36,920 to see that variety, if you can hit a mood with your pieces. 619 01:09:36,920 --> 01:09:42,560 Do you think that mood is... It's obviously times of day in these scenarios, but how would 620 01:09:42,560 --> 01:09:47,440 you say that they carry a strong emotional component as well that you're looking for? 621 01:09:47,440 --> 01:09:56,680 Maybe that would be a good practice for you. Find a couple photo references that you want 622 01:09:56,680 --> 01:10:04,920 to do a color sketch with, and then assign a mood to it. It could be a spooky house. 623 01:10:04,920 --> 01:10:10,960 How can you push the spookiness of that? If I wanted to push this further, maybe I could 624 01:10:10,960 --> 01:10:18,240 have a low-lying layer of fog on the ground. 625 01:10:18,240 --> 01:10:26,920 Oh, yeah. So embracing the actual colors and values you're seeing in a reference, and then 626 01:10:26,920 --> 01:10:31,600 taking that a step further and assigning that emotion and just taking it that next step. 627 01:10:31,600 --> 01:10:38,680 Yeah. I'm thinking back to Scooby-Doo. I had a good production designer. He'd come over 628 01:10:38,680 --> 01:10:43,120 and he'd be like, "Okay, put some fog on the ground. Have some bats flying through the 629 01:10:43,120 --> 01:10:51,960 air. Maybe there's some pumpkins sitting by the doorway." Those little elements that can 630 01:10:51,960 --> 01:10:58,520 push the mood. Some of it gets into design a little bit, but that's what you'll do when 631 01:10:58,520 --> 01:11:00,080 you're doing color tees. 632 01:11:00,080 --> 01:11:04,040 Yeah. I think that's one of my more... The things that intimidates me about doing those 633 01:11:04,040 --> 01:11:12,200 is I start feeling like I need to design everything, and then it becomes not a one or two-hour 634 01:11:12,200 --> 01:11:18,520 endeavor. It becomes like, "Oh, this is a new piece." That will slow me down, or definitely 635 01:11:18,520 --> 01:11:25,800 slow me down from doing that. From just chasing down the mood and color, which is what I want 636 01:11:25,800 --> 01:11:26,800 to do. 637 01:11:26,800 --> 01:11:27,800 Yeah. 638 01:11:27,800 --> 01:11:33,280 Do you have any tips on when to catch yourself designing too much and how to back off that? 639 01:11:33,280 --> 01:11:44,960 It's going to take practice because you tend to be a little bit more refined in your paintings, 640 01:11:44,960 --> 01:11:45,960 right? 641 01:11:45,960 --> 01:11:46,960 Yeah. 642 01:11:46,960 --> 01:11:55,040 You're going to have to... I don't know if you've got two monitors or you can... 643 01:11:55,040 --> 01:11:56,040 I do. 644 01:11:56,040 --> 01:12:03,600 I find on one monitor, find some really loose painterly work and just put it up on that 645 01:12:03,600 --> 01:12:10,580 monitor and be like, "Okay, I'm going to paint to this level. I'm not going to go further." 646 01:12:10,580 --> 01:12:19,440 That's part of the reason why I have this right here. Because I'm looking at this photo, 647 01:12:19,440 --> 01:12:23,840 there's a part of me that wants to get in there and paint that texture on that rock 648 01:12:23,840 --> 01:12:29,680 and paint some of these leaves because that's all super cool and looks fun. But I'm looking 649 01:12:29,680 --> 01:12:33,080 at this and I'm like, "No, I'm not going to do that. I'm just going to try to capture 650 01:12:33,080 --> 01:12:40,120 the light and get some of my edges in here in the focal area, but let the rest of it 651 01:12:40,120 --> 01:12:41,440 be loose." 652 01:12:41,440 --> 01:12:52,020 Right. Okay. Yeah. Yeah. Having that reference for a target finish. And then you've got something 653 01:12:52,020 --> 01:12:58,480 nice there where it's like your finish reference feels in the same vein as your actual reference. 654 01:12:58,480 --> 01:12:59,480 Yeah, that'll help. 655 01:12:59,480 --> 01:13:05,500 Do you think that... Okay. Yeah. Maybe that's where I've possibly been going wrong. Having 656 01:13:05,500 --> 01:13:10,440 too much of a difference between that creative reference and that photo reference. 657 01:13:10,440 --> 01:13:13,440 Yeah. Make your life easy for yourself. 658 01:13:13,440 --> 01:13:21,120 Yeah. Oh man. Make life easy. Weird. 659 01:13:21,120 --> 01:13:24,300 I know. Let me check out the chat here. 660 01:13:24,300 --> 01:13:25,300 Sure. 661 01:13:25,300 --> 01:13:32,200 Recently I did a painting. It was something I could never do before so quickly. Definitely 662 01:13:32,200 --> 01:13:38,220 the VisDev one has made me a much better painter and how I can break down painting and get 663 01:13:38,220 --> 01:13:43,380 started. I surprised myself. Oh, that's amazing. 664 01:13:43,380 --> 01:13:45,380 Where's this? 665 01:13:45,380 --> 01:14:01,940 Wow, that's cool. 666 01:14:01,940 --> 01:14:04,940 That's crazy. That's awesome. 667 01:14:04,940 --> 01:14:22,140 Manual. I made that 3D paint. Oh, you did that. Dang, that's cool. 668 01:14:22,140 --> 01:14:25,900 It's actually review our Instagrams. 669 01:14:25,900 --> 01:14:36,660 Yeah. Honestly, when I look at artists, I get their portfolio, but then I'll check out 670 01:14:36,660 --> 01:14:41,780 their Instagram because I want to see what people are doing daily or weekly to study 671 01:14:41,780 --> 01:14:52,320 and practice because that says a lot about someone. 672 01:14:52,320 --> 01:14:59,380 If you learn that stuff from Tojo, you got to teach us. I couldn't get into the class 673 01:14:59,380 --> 01:15:11,160 even though us. Yeah, her class sells out. Instantly, I wanted to take it, but I we figured 674 01:15:11,160 --> 01:15:19,180 out like a trade. So we're gonna like help each other out with some stuff. 675 01:15:19,180 --> 01:15:31,620 Like a mutual mentorship thing. But yeah, I'll learn and then I'm sure I'll pass on 676 01:15:31,620 --> 01:15:39,200 some information 677 01:15:39,200 --> 01:15:45,460 without just reteaching her class because I wouldn't want to do that. 678 01:15:45,460 --> 01:15:52,540 I have a question. Yeah. So I don't know if you're familiar with Misha Opeth, his like 679 01:15:52,540 --> 01:16:00,220 this type of work, but I don't think he does many plain air studies, but he has like a 680 01:16:00,220 --> 01:16:08,140 very whimsical sense of color. How do you feel about that? 681 01:16:08,140 --> 01:16:30,620 You want to send a link or? Oh, yes, I got you. 682 01:16:30,620 --> 01:16:43,020 We'll probably wrap this up in 15 minutes. So. 683 01:16:43,020 --> 01:17:08,700 Cool, there's a link in the chat. I haven't I haven't seen this guy. 684 01:17:08,700 --> 01:17:36,460 These are fun. Cool, yeah. What was your question? 685 01:17:36,460 --> 01:17:42,940 I guess my question would be, rather than posting, because he has a post-plan air studies, 686 01:17:42,940 --> 01:17:49,020 but I'm very gravitated towards his style of art. If you saw his portfolio versus someone 687 01:17:49,020 --> 01:17:55,700 who posted a bunch of plain air studies, would you be like, oh, I own I wouldn't lean towards 688 01:17:55,700 --> 01:18:00,140 this guy because he doesn't have that many plain air studies? Or would you lean towards 689 01:18:00,140 --> 01:18:14,020 the other one? I like if he yeah, if I saw his stuff, I'd be like, okay, I don't know 690 01:18:14,020 --> 01:18:23,300 if I'd hire him for for color keys, but I would hire him for like concept paintings 691 01:18:23,300 --> 01:18:28,780 or like design work, because I think that's what his strong suit is like all those images 692 01:18:28,780 --> 01:18:36,540 that I saw were really creative and fun and whimsical and like beautiful in that way. 693 01:18:36,540 --> 01:18:44,860 Yeah, so it's just, it's like what you what you want to do, I guess. 694 01:18:44,860 --> 01:18:45,860 Yeah. 695 01:18:45,860 --> 01:18:51,140 Do you think it'd be fair to describe the colors in that portfolio as like strong but 696 01:18:51,140 --> 01:18:59,380 not as naturalistic? And then that maybe that's coming from like the lack of or not the lack 697 01:18:59,380 --> 01:19:06,220 of but just, you know, his focus is not on life studies. So the color theory is strong, 698 01:19:06,220 --> 01:19:16,740 but it's a connection to like, specifically to real life scenarios is like, not the strong 699 01:19:16,740 --> 01:19:21,100 suit. And if that's what you needed on a project, then that would be the reason why you would 700 01:19:21,100 --> 01:19:22,820 wouldn't do a color key hire there? 701 01:19:22,820 --> 01:19:30,340 He Yeah, depends on the project. I think if it's something where we're pushing the color 702 01:19:30,340 --> 01:19:44,420 in that kind of way, then he would be incredible. He'd be amazing. But if it's something where 703 01:19:44,420 --> 01:19:53,300 I need like, a lot of realism, and maybe he can do that. I don't, I don't know. But yeah, 704 01:19:53,300 --> 01:20:00,580 like you said, it's not as naturalistic. So maybe he wouldn't be the best for that project. 705 01:20:00,580 --> 01:20:13,660 It's it's like anything like, you pick artists who are good fits for the project. You know, 706 01:20:13,660 --> 01:20:22,580 depending on like, like intergalactic, for example, like, I'm glad I didn't work on that, 707 01:20:22,580 --> 01:20:28,540 because I would have just been like, banging my head against the wall, like, being like, 708 01:20:28,540 --> 01:20:37,180 what what are these colors? Like, doesn't make any sense to me. So they'd be better 709 01:20:37,180 --> 01:20:58,460 off hiring someone who has more of a cartoony color sense or something. 710 01:20:58,460 --> 01:21:06,500 Do you think? I mean, maybe it's just my naivety. But like, if I see someone who does planar 711 01:21:06,500 --> 01:21:13,380 studies on Instagram, I'll give them a follow. But if I'm looking through their artwork, 712 01:21:13,380 --> 01:21:20,020 I feel like I'm more likely to go back to someone else's page who has art that is like 713 01:21:20,020 --> 01:21:30,220 super on the creative side. So I guess my question is, for me, I would be I am more 714 01:21:30,220 --> 01:21:36,860 inclined than to post art on the creative side than art. That's just the study. Should 715 01:21:36,860 --> 01:21:43,740 I kind of ditch that mindset and post more studies or for like the sake of a hire? Or 716 01:21:43,740 --> 01:21:49,700 should I continue on in my creative endeavor? 717 01:21:49,700 --> 01:22:00,740 I think, since you have a passion for both, I would do both. Because you like correct 718 01:22:00,740 --> 01:22:06,780 me if I'm wrong, but I think you you like to have a bit of that realism and naturalism 719 01:22:06,780 --> 01:22:18,780 in your stuff. But it's kind of like applying that to a more creative idea. So you want 720 01:22:18,780 --> 01:22:25,020 to show like, if that's the kind of project that you're going to be on, then you want 721 01:22:25,020 --> 01:22:33,180 to show that you're you're doing these studies, planar sketches, and these like, these like 722 01:22:33,180 --> 01:22:38,180 nice, like naturalistic color studies. And then you can apply that color knowledge to 723 01:22:38,180 --> 01:22:39,420 something more creative. 724 01:22:39,420 --> 01:22:45,020 I get what you're saying. It's funny, because you describing that it actually sounds a lot 725 01:22:45,020 --> 01:22:49,620 like Zach's work, you know, where you have these like great naturalistic colors and stuff, 726 01:22:49,620 --> 01:22:55,540 but then you can have really pushed ideas and concepts, you know, like, robots, or, 727 01:22:55,540 --> 01:22:59,780 you know, Scoob and the gang or I mean, Puss in Boots. I mean, what a actually exaggerated 728 01:22:59,780 --> 01:23:05,260 idea, you know, a cat walking around, but yet it's, you know, done in this very, like, 729 01:23:05,260 --> 01:23:10,900 compelling way. And I think there's something awesome about the marriage of like, realism 730 01:23:10,900 --> 01:23:12,900 and imagination, I guess. 731 01:23:12,900 --> 01:23:21,780 Yeah, I mean, that's what I shoot for with, with my work. I want something that feels 732 01:23:21,780 --> 01:23:30,060 like grounded. Because I feel like that's like more relatable, you can like hit someone 733 01:23:30,060 --> 01:23:41,140 in their, their emotions a little bit better. Rather than me painting this like, like, you 734 01:23:41,140 --> 01:23:50,060 know, like, crazy, like, I don't know, like, all the shadows are blue, all the lights are 735 01:23:50,060 --> 01:23:56,620 yellow. Yeah, like, that's gonna take me out of the scene. Whereas this, it's like, it's 736 01:23:56,620 --> 01:24:01,500 like a push naturalism. So I could have like a character walking through here, it feels, 737 01:24:01,500 --> 01:24:07,980 there's a bit of like realism to it that I can grab on to and relate to. 738 01:24:07,980 --> 01:24:13,020 I think of the Pixar thing again, that I was watching last night, and how the, that, that 739 01:24:13,020 --> 01:24:20,460 first key animation that, at least that I remember from Pixar was the lamps. It's like 740 01:24:20,460 --> 01:24:24,460 that little lamp animation. And that was, they were kind of describing that as such 741 01:24:24,460 --> 01:24:32,280 an amazing blend of like, technical accuracy and realism, yet completely surreal and imaginative, 742 01:24:32,280 --> 01:24:37,180 and how that marriage of the two, it made such a compelling short, you know, where people 743 01:24:37,180 --> 01:24:43,900 were emotionally connecting to two lamps, you know, bouncing around. It just, that's 744 01:24:43,900 --> 01:24:49,700 just really, really cool. And I think that was like the, a big part of early Pixar for 745 01:24:49,700 --> 01:24:50,700 sure. 746 01:24:50,700 --> 01:24:52,700 Yeah, that's interesting. 747 01:24:52,700 --> 01:25:01,740 I was like, watching that animation again, it's like, when that little like ball deflates, 748 01:25:01,740 --> 01:25:05,780 and then they're like, all sad about it. It's like, you still, you know, so many years later, 749 01:25:05,780 --> 01:25:11,420 it's like it completely resonates still. It's pretty timeless and amazing. 750 01:25:11,420 --> 01:25:32,740 Yeah. 751 01:25:32,740 --> 01:25:36,500 Really loving the reflections here. It's pretty cool to watch. 752 01:25:36,500 --> 01:25:44,500 Thanks. Yeah, I saw this image, like, a while ago, and ever since I saw it, I was like, 753 01:25:44,500 --> 01:25:48,500 I really want to try to paint that reflection. 754 01:25:48,500 --> 01:25:57,740 I think it's cool, because it's like, it's almost kind of showing us like the rest of 755 01:25:57,740 --> 01:26:00,620 the image, you know, it's like, it literally feels like we're getting all that information, 756 01:26:00,620 --> 01:26:04,980 if you pan the camera up, and we're just getting it with that awesome reflection. It's just 757 01:26:04,980 --> 01:26:06,980 creating such a sense of space. 758 01:26:06,980 --> 01:26:09,380 Oh, yeah, you're right. 759 01:26:09,380 --> 01:26:14,980 Yeah. I've been going to the California wetlands a lot recently. 760 01:26:14,980 --> 01:26:17,020 Oh, that's cool. 761 01:26:17,020 --> 01:26:20,980 They've been really nice ever since it started raining. 762 01:26:20,980 --> 01:26:21,980 Where is that? 763 01:26:21,980 --> 01:26:29,700 And it used to be the entire Central Valley. But now it's like small pockets of it. I'm 764 01:26:29,700 --> 01:26:37,780 in Norcal, so it's like, Consumnes is probably the best one. 765 01:26:37,780 --> 01:26:52,860 It's Consumnes, C-O-N-S-U-M-E-S. It's like a lot like consumes, but it's not. But it's 766 01:26:52,860 --> 01:26:56,500 like the Consumnes River Preserve. 767 01:26:56,500 --> 01:27:03,380 Cool. How have you lived in California your whole life? 768 01:27:03,380 --> 01:27:11,700 I lived, I grew up in the Bay Area. And then I went to college in Maryland for five years. 769 01:27:11,700 --> 01:27:16,020 And then I came back during the pandemic. 770 01:27:16,020 --> 01:27:19,700 So you've been here a while. 771 01:27:19,700 --> 01:27:25,720 Yeah, yeah. Any questions? I recommended Zion to you. I'm that person. So 772 01:27:25,720 --> 01:27:32,620 yeah, you're you're the person to ask for nature trips. 773 01:27:32,620 --> 01:27:36,020 My question would be, what did you study in Maryland? 774 01:27:36,020 --> 01:27:41,660 Oh, I went to MICA, which is the Maryland Institute College of Art. 775 01:27:41,660 --> 01:27:43,700 Oh, cool. 776 01:27:43,700 --> 01:27:49,740 So I studied animation, but no one has ever heard of it because it has a really tiny animation 777 01:27:49,740 --> 01:27:51,480 program. 778 01:27:51,480 --> 01:27:55,980 I checked out that school when I was looking at schools. 779 01:27:55,980 --> 01:28:06,220 Yeah, they're, they're very good at fine art. And like oil painting. 780 01:28:06,220 --> 01:28:10,380 That's probably what they're like most well known for or like editorial. It's a very much 781 01:28:10,380 --> 01:28:18,860 like an East Coast school. In the sense that like, you either go to like gallery work or 782 01:28:18,860 --> 01:28:24,660 editorial illustration or 783 01:28:24,660 --> 01:28:29,400 that's interesting you say that because I feel like why I left the East Coast. It felt 784 01:28:29,400 --> 01:28:35,140 like all the art opportunities were like, it just felt like I guess that the whole entertainment 785 01:28:35,140 --> 01:28:38,860 design thing just like wasn't thriving on the East Coast. 786 01:28:38,860 --> 01:28:47,280 Well, exactly, exactly. Like, it's a very fine art place. Like, and we can get into 787 01:28:47,280 --> 01:28:51,460 like the more nuanced about like, well, what does that mean? But like, at the end of the 788 01:28:51,460 --> 01:28:55,720 day, it wasn't that you were applying to studios, you're applying to galleries or like residencies. 789 01:28:55,720 --> 01:29:01,240 Yeah, I mean, even for me, like the my experience trying to do like figure drawing, like on 790 01:29:01,240 --> 01:29:06,160 the side, because I was out there like working as a graphic designer, and I was trying to 791 01:29:06,160 --> 01:29:10,400 get more into the, you know, fine art and like ultimately concept art side. And then 792 01:29:10,400 --> 01:29:15,640 you go to these like drawing events, and it was all like, older hobbyists, like who seemed 793 01:29:15,640 --> 01:29:18,960 like, you know, kind of rich or whatever. But you know, it just wasn't that way. 794 01:29:18,960 --> 01:29:23,320 That's true in California as well. 795 01:29:23,320 --> 01:29:28,920 I just couldn't find where like anybody was, like, even my age was making art in New York. 796 01:29:28,920 --> 01:29:34,280 It was just maybe that was like my own like bubble, but I found it like a lot more personable 797 01:29:34,280 --> 01:29:36,520 out here in LA. 798 01:29:36,520 --> 01:29:38,840 Yeah, I agree. 799 01:29:38,840 --> 01:29:39,840 That's me too. 800 01:29:39,840 --> 01:29:45,160 Yeah, but I feel like if you if you wanted to find artists, you would have to go to gallery 801 01:29:45,160 --> 01:29:55,960 openings and like, talk to people at gallery openings. Which, I don't know, it, it, it 802 01:29:55,960 --> 01:30:02,780 has it didn't, it's like the MICA animation program is like non existent. Which is why 803 01:30:02,780 --> 01:30:08,500 it's like really interesting networking with people, like at Lightbox, for example. And 804 01:30:08,500 --> 01:30:13,000 they'd be like, Oh, where'd you go to school? And I'd be like, MICA and they're like, they 805 01:30:13,000 --> 01:30:17,280 like enthusiastically nod and I'm like, you have never heard of this school before. 806 01:30:17,280 --> 01:30:31,600 I don't even think anybody. I don't know. The school you went to or whatever. I'm just 807 01:30:31,600 --> 01:30:35,000 so much more interested in seeing somebody's portfolio, I suppose, you know, because wherever 808 01:30:35,000 --> 01:30:39,520 somebody went, doesn't necessarily reflect who they are. 809 01:30:39,520 --> 01:30:46,960 Yeah, well, I mean, that's true. But also, like, all of my professors who taught animation 810 01:30:46,960 --> 01:30:53,280 had been out of the industry for so long. That like, I swear to God, at one point, someone 811 01:30:53,280 --> 01:30:58,000 was just like, Yeah, you want to you want a hard copy of your portfolio on a CD? I was 812 01:30:58,000 --> 01:31:04,000 like, oh, my computer doesn't even have a CD drive. Like, what are you talking about? 813 01:31:04,000 --> 01:31:14,400 Like, like, one of my professors worked on Doug, the movie, you know, the super, super 814 01:31:14,400 --> 01:31:24,560 recent Doug the movie. And I think like, that's true. But like, honestly, I'm a little bit 815 01:31:24,560 --> 01:31:30,400 soured on like, the entire art school thing, because of that, because like, I learned a 816 01:31:30,400 --> 01:31:34,800 lot more from just like sitting on zoom calls and stack than I did it classes taught by 817 01:31:34,800 --> 01:31:36,880 people who worked on Doug the movie. 818 01:31:36,880 --> 01:31:45,560 Oh, man. Well, we have a lot. You're in my next class, right? Yeah. Cool. We have a lot 819 01:31:45,560 --> 01:31:50,920 to talk about. Because we can. I had a very similar college experience. 820 01:31:50,920 --> 01:31:57,720 We're gonna we're gonna shit talk. No, you know, we're gonna talk. 821 01:31:57,720 --> 01:32:09,960 Don't buckle in. 822 01:32:09,960 --> 01:32:15,160 Let me let me actually try and get the real name of this. 823 01:32:15,160 --> 01:32:20,080 Tom's here. 824 01:32:20,080 --> 01:32:26,080 I had a question, Zach, you ever think you'll do another or is this time slot for your classes 825 01:32:26,080 --> 01:32:30,960 going to be it for the rest of that till the end of time? Or will you ever do like a night 826 01:32:30,960 --> 01:32:32,960 class again? 827 01:32:32,960 --> 01:32:34,720 Um, 828 01:32:34,720 --> 01:32:44,440 yeah, I would like to do these classes at like different times. So it allows other people 829 01:32:44,440 --> 01:32:46,800 to do it, 830 01:32:46,800 --> 01:32:50,320 to take it. 831 01:32:50,320 --> 01:32:55,600 So yes, I don't know when that will happen. 832 01:32:55,600 --> 01:33:00,600 But yeah, I would like to do that. 833 01:33:00,600 --> 01:33:02,560 Where Where do you live? 834 01:33:02,560 --> 01:33:10,360 I'm in Texas. So I'm like, two hours behind you guys. But my morning is a pretty packed. 835 01:33:10,360 --> 01:33:17,880 Oh, yeah. So I did it like, you know, like, seven my time, then that would be like, and 836 01:33:17,880 --> 01:33:21,440 are you getting out of work or whatever? 837 01:33:21,440 --> 01:33:27,080 I mean, I wouldn't mind on later, but I could totally fit like, lay into the afternoon in 838 01:33:27,080 --> 01:33:30,520 my schedule. But don't do it just for me, you know? 839 01:33:30,520 --> 01:33:35,120 Yeah, I'm just trying to get like, a sense of 840 01:33:35,120 --> 01:33:41,440 because I've been talking to some other people about this too. So I'm thinking like, what 841 01:33:41,440 --> 01:33:46,400 would what would be the best time to do it? 842 01:33:46,400 --> 01:33:53,760 Yeah, you're pretty good. 843 01:33:53,760 --> 01:33:54,920 Cool. 844 01:33:54,920 --> 01:34:01,720 Cool. Any other questions or anything? Before we wrap up? 845 01:34:01,720 --> 01:34:09,600 I'm from Netherlands, Europe, just letting you know. I appreciate it. Okay. 846 01:34:09,600 --> 01:34:13,400 Oh, this is you. 847 01:34:13,400 --> 01:34:23,400 Oh, yeah, that's the the the wetlands. The name is in the thing. 848 01:34:23,400 --> 01:34:36,400 Yeah, that's awesome. 849 01:34:36,400 --> 01:34:39,400 It's Yeah. 850 01:34:39,400 --> 01:34:46,400 I told you, it's just like consumes, but it's not. 851 01:34:46,400 --> 01:34:56,400 But it's just right now we went out there specifically because the sandhill cranes are 852 01:34:56,400 --> 01:35:01,400 in California right now. So we went to go look at the sandhill cranes. 853 01:35:01,400 --> 01:35:06,400 Wow, that's cool. 854 01:35:06,400 --> 01:35:27,400 Yeah, that's awesome. 855 01:35:27,400 --> 01:35:43,400 Well, I think I'm going to, yeah, we'll end it here. I'll probably take a break from this and look at it again with some fresh eyes maybe later today or tomorrow and post it. 856 01:35:43,400 --> 01:35:44,400 I like it. 857 01:35:44,400 --> 01:35:53,400 But, um, yeah, this was fun. Thanks for thanks for joining me and talking and asking questions. 858 01:35:53,400 --> 01:35:59,400 Yeah, this was a lot of fun. Thanks for hosting and inviting us. Yeah. 859 01:35:59,400 --> 01:36:03,400 Thank you. Thank you. 860 01:36:03,400 --> 01:36:06,400 You're welcome. 861 01:36:06,400 --> 01:36:10,400 Oh, it's amazing. Yes. Thank you guys. 862 01:36:10,400 --> 01:36:23,400 Good luck, everybody. Yeah, we'll do it again. Just keep an eye on the discord and all that. Yeah. Next time you'll share person boots with us. Oh yeah, that's right. 863 01:36:23,400 --> 01:36:26,400 Feel free to remind me. 864 01:36:26,400 --> 01:36:29,400 Yeah, free screening and living room. 865 01:36:29,400 --> 01:36:30,400 Oh my god. 866 01:36:30,400 --> 01:36:40,400 No, I would I would love a live stream of you watching the new Pinocchio like seriously. 867 01:36:40,400 --> 01:36:43,400 Ready to be canceled. That's what I'll do. 868 01:36:43,400 --> 01:36:53,400 I'll just, I'll be like a YouTube like, I'll just review movies, everyone in the industry will hate me but like I already got mine I'm out of here, you know, talking. 869 01:36:53,400 --> 01:36:55,400 Yeah, for the rest of my life. 870 01:36:55,400 --> 01:37:04,400 I mean like I would I would. Has anyone done a podcast it's like a director's commentary track where it's like you turn it on at the same time as a movie. 871 01:37:04,400 --> 01:37:05,400 No. 872 01:37:05,400 --> 01:37:07,400 And they just froze the hell out of it. 873 01:37:07,400 --> 01:37:14,400 Hey, hey, TMTM anyone want to start a podcast. 874 01:37:14,400 --> 01:37:18,400 That would be fun. 875 01:37:18,400 --> 01:37:20,400 I will talk to you guys later. 876 01:37:20,400 --> 01:37:24,640 All right. Bye guys. Take care. Have a good day. Bye. 91370

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