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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:16,000 Thank you. 2 00:00:16,000 --> 00:00:18,000 Good morning. 3 00:00:18,000 --> 00:00:28,000 Good morning. 4 00:00:28,000 --> 00:00:34,000 I'm happy for everyone. 5 00:00:34,000 --> 00:00:37,000 Merry Christmas. 6 00:00:37,000 --> 00:00:50,000 You had some burgers and beer and I don't know what, whatever else, American. 7 00:00:50,000 --> 00:01:05,000 Oh, that's beautiful. Robbie. 8 00:01:05,000 --> 00:01:20,000 Yeah, these are amazing great use of, you know, like looking at the reference and picking out some different colors and stuff that's, that's great. 9 00:01:20,000 --> 00:01:22,000 Barbecue and risky. 10 00:01:22,000 --> 00:01:48,000 That's great. 11 00:01:48,000 --> 00:01:56,000 Cool change the time I did. 12 00:01:56,000 --> 00:02:06,000 Yeah, your colors in here. 13 00:02:06,000 --> 00:02:09,000 Awesome. 14 00:02:09,000 --> 00:02:11,000 Fresh water. 15 00:02:11,000 --> 00:02:15,000 Nice. 16 00:02:15,000 --> 00:02:23,000 Something that I'm seeing with this, you know, going back to our color or temperature lesson. 17 00:02:23,000 --> 00:02:32,000 You can feel that you can see the bounce light bouncing up into this, so the warmth from the environment. 18 00:02:32,000 --> 00:02:40,000 Like the road and stuff it's bouncing up in here and this is warmer than this. 19 00:02:40,000 --> 00:02:51,000 Okay, look at that. 20 00:02:51,000 --> 00:02:56,000 Yeah, I know it's me guys this is like little the night for you. 21 00:02:56,000 --> 00:03:02,000 It's my morning so 22 00:03:02,000 --> 00:03:04,000 nice. 23 00:03:04,000 --> 00:03:11,000 Thank you for joining me, the boats are cool. I remember this photo. 24 00:03:11,000 --> 00:03:13,000 Beautiful. 25 00:03:13,000 --> 00:03:19,000 Great studies. 26 00:03:19,000 --> 00:03:30,000 Thanks. 27 00:03:30,000 --> 00:03:39,000 I know it's tricky. So, beautiful. 28 00:03:39,000 --> 00:03:55,000 Nice. 29 00:03:55,000 --> 00:04:00,000 Three moments. 30 00:04:00,000 --> 00:04:11,000 Great. 31 00:04:11,000 --> 00:04:26,000 What's cool about this reference is so graphic. 32 00:04:26,000 --> 00:04:51,000 It's just like, maybe, maybe do something that 33 00:04:51,000 --> 00:04:58,000 Nice. 34 00:04:58,000 --> 00:05:06,000 Thanks. 35 00:05:06,000 --> 00:05:12,000 Yeah, great things. 36 00:05:12,000 --> 00:05:22,000 Whoops. Wow, beautiful. 37 00:05:22,000 --> 00:05:29,000 Finding references. Cool. 38 00:05:29,000 --> 00:05:39,000 That's interesting. 39 00:05:39,000 --> 00:05:44,000 I'm looking at this, see how dark. 40 00:05:44,000 --> 00:05:46,000 I think if you look at the 41 00:05:46,000 --> 00:06:11,000 the little bits here you can, it feels a bit lighter here so you could just take, take this whole shadow side of the boat and just darken it, I think that would group it as a nice, nice dark shape. 42 00:06:11,000 --> 00:06:32,000 Great. 43 00:06:32,000 --> 00:06:52,000 Yeah, great use of combining things. It's awesome. 44 00:06:52,000 --> 00:07:02,000 Always squinting. I like this reference. 45 00:07:02,000 --> 00:07:08,000 How flat things become. 46 00:07:08,000 --> 00:07:32,000 It would be cool to try something like that. 47 00:07:32,000 --> 00:07:38,000 Beautiful. 48 00:07:38,000 --> 00:07:45,000 Cool. 49 00:07:45,000 --> 00:07:47,000 Yeah, these are great. 50 00:07:47,000 --> 00:08:10,000 I think you tried the, like a really simple like black and white kind of block out, and then just like layering in some like quick pain. 51 00:08:10,000 --> 00:08:12,000 Beautiful. 52 00:08:12,000 --> 00:08:17,000 I like how you simplified all this foreground stuff, you made the focus this. 53 00:08:17,000 --> 00:08:23,000 That's, that's really nice. 54 00:08:23,000 --> 00:08:27,000 Beautiful painting. 55 00:08:27,000 --> 00:08:30,000 I find it. 56 00:08:30,000 --> 00:08:37,000 I can't understand brushwork part. Can you explain it 57 00:08:37,000 --> 00:08:40,000 in a small way again. 58 00:08:40,000 --> 00:08:44,000 Yeah. 59 00:08:44,000 --> 00:09:07,000 There's no tricky thing about some of these topics that we talked about is there's no like, there's not like an answer, like one answer to the, to the question or one solution, it's, it's all about kind of doing these studies, learning from master painters 60 00:09:07,000 --> 00:09:30,000 and picking out elements that that you like from them and kind of learning from them and building like your own, your own taste and expanding your, your eye, your. 61 00:09:30,000 --> 00:09:58,000 And then just you as an artist. So brushwork comes from your taste and looking at your favorite artists and like picking out different pieces that you like and then applying that to your painting. 62 00:09:58,000 --> 00:10:06,000 Yeah, like for me like maybe I'm really into like Jeremy man's like cityscapes. 63 00:10:06,000 --> 00:10:14,000 And like how he, like the brushwork in the background is like like super loose and everything. 64 00:10:14,000 --> 00:10:26,000 That's like my taste and that's like something that I want to kind of like apply to my work a little bit. So it's like taking a little piece of that and bringing it into my paintings. 65 00:10:26,000 --> 00:10:39,000 But maybe, maybe this doesn't appeal to you at all. And that's, that's totally fine. So you find artists that appeal to you. And then take the pieces. 66 00:10:39,000 --> 00:10:46,000 Take the elements of their pains that you like and then, you know, go from there. 67 00:10:46,000 --> 00:11:06,000 So I hope that that makes sense. But it's like, if I'm going to study like since around Jeremy man, I'm going to study his stuff and I'm just going to like, try to replicate his brushwork and learning, learning from this just by doing, 68 00:11:06,000 --> 00:11:14,000 you know, quick studies where I'm trying to replicate that. 69 00:11:14,000 --> 00:11:27,000 I find it so hard to paint buildings all cluster together and keeping the balance of merging simplifying the shape, but keeping it from being one singular block. 70 00:11:27,000 --> 00:11:29,000 Do you have tips. 71 00:11:29,000 --> 00:11:40,000 Yeah, we're gonna, I was planning on doing a cityscape demo today, so hopefully that will help you. 72 00:11:40,000 --> 00:11:49,000 And feel free to ask questions during that. 73 00:11:49,000 --> 00:11:53,000 Yeah, this is the last class. 74 00:11:53,000 --> 00:11:56,000 So sad. 75 00:11:56,000 --> 00:12:05,000 Okay, I got it. Thank you. Cool. 76 00:12:05,000 --> 00:12:08,000 Great, great, great. 77 00:12:08,000 --> 00:12:19,000 Nice clouds. 78 00:12:19,000 --> 00:12:30,000 Yeah, great work. Any questions on the homework. Like last week is mostly about like brushwork, edges, stuff like that. 79 00:12:30,000 --> 00:12:46,000 If you had any advice for doing interior scenes. 80 00:12:46,000 --> 00:12:59,000 Do you have anything more specific for interiors. 81 00:12:59,000 --> 00:13:08,000 I don't, I don't know I paint interiors the same I would say my word exteriors like the differences. 82 00:13:08,000 --> 00:13:19,000 You don't have as much atmosphere usually inside. So what you can do is kind of push that push the atmosphere a little bit. 83 00:13:19,000 --> 00:13:21,000 So you get that depth. 84 00:13:21,000 --> 00:13:27,000 Usually, usually they do that in, 85 00:13:27,000 --> 00:13:34,000 in the 80s a lot of the time. 86 00:13:34,000 --> 00:13:46,000 They'll like, put some, put some atmosphere into interior spaces so you, you get more of a, 87 00:13:46,000 --> 00:13:54,000 more of an epic feeling more of a bigger space. 88 00:13:54,000 --> 00:14:02,000 Like, I'm just kind of like looking around like something like this there's a lot of atmosphere pushed in there and then you can see how graphic and simple the lighting is. 89 00:14:02,000 --> 00:14:12,000 So I like, I like that image. 90 00:14:12,000 --> 00:14:30,000 Always kind of like looking for examples of that when I'm like looking at references because when I'm doing interiors I want to make things like as cinematic as possible. 91 00:14:30,000 --> 00:14:59,000 So, I think that image like this is cool because you get shadow shapes leading your eye back into space so those. 92 00:14:59,000 --> 00:15:11,000 I would like to kind of analyze this I would, I would just look at like how graphic it gets, you know, and design your shapes. 93 00:15:11,000 --> 00:15:15,000 Follow that perspective. 94 00:15:15,000 --> 00:15:21,000 See, guys in mind. 95 00:15:21,000 --> 00:15:32,000 I like that. 96 00:15:32,000 --> 00:15:51,000 perspective. 97 00:15:51,000 --> 00:15:55,000 And then your shapes can get smaller as they go back. 98 00:15:55,000 --> 00:16:00,000 Interiors haunt my nightmares. 99 00:16:00,000 --> 00:16:10,000 Yeah, honestly I would, I would do this approach, if you want to get better at interiors kind of break them down see. 100 00:16:10,000 --> 00:16:14,000 Look at them like why do you like. 101 00:16:14,000 --> 00:16:19,000 Why do you like this and like why are you drawn to this. 102 00:16:19,000 --> 00:16:31,000 And then, you know, do a study a grayscale study like this, figure out the perspective, and then on. 103 00:16:31,000 --> 00:16:37,000 Yeah, honestly just do do a bunch of quick studies and you'll you'll get the hang of it. 104 00:16:37,000 --> 00:16:45,000 That's, that's what I did. 105 00:16:45,000 --> 00:17:00,000 I had to improve lost and found edges. 106 00:17:00,000 --> 00:17:15,000 It's really about analyzing a piece. 107 00:17:15,000 --> 00:17:23,000 You're going to look at this in terms of lost and found edges. 108 00:17:23,000 --> 00:17:40,000 The question I asked myself is where, where do you want the viewer to look. So here it's probably in this space. So, you would want to have the sharpest edges here. 109 00:17:40,000 --> 00:17:50,000 Lots of hard edges, more detail. 110 00:17:50,000 --> 00:17:54,000 And then you would have softer edges. 111 00:17:54,000 --> 00:17:57,000 And in these other areas. 112 00:17:57,000 --> 00:18:09,000 And then here and there you put in a sharp edge to lead your eye around the piece. 113 00:18:09,000 --> 00:18:22,000 And then you get like some soft edges and some hard edges it's all about creating that balance and leading your eye through the piece. 114 00:18:22,000 --> 00:18:33,000 Some things you can ask yourself like, maybe you put like a 115 00:18:33,000 --> 00:18:40,000 sharp edge back here, but something doesn't quite feel right about that. 116 00:18:40,000 --> 00:18:44,000 Maybe it's because this edge kind of pulls your eye out this way. 117 00:18:44,000 --> 00:18:52,000 So what happens if you soften that edge. 118 00:18:52,000 --> 00:18:58,000 Now our eyes and drawn out this way as much. 119 00:18:58,000 --> 00:19:06,000 Maybe your painting doesn't feel quite finished. 120 00:19:06,000 --> 00:19:19,000 A lot of times that could be like too many soft edges all over the place. So if I just like soften up these edges. 121 00:19:19,000 --> 00:19:34,000 Why doesn't this painting feel finished. And if you put in a sharp edge, like it's starting to feel like I have a focal area now. 122 00:19:34,000 --> 00:19:43,000 Um, yeah, so that's kind of how I think about edges. 123 00:19:43,000 --> 00:19:50,000 Does the color get closer to the atmosphere color as it goes back in interiors, too. 124 00:19:50,000 --> 00:19:52,000 Yes. 125 00:19:52,000 --> 00:20:06,000 Like, if you have, if you have windows in your interior and like that, that atmospheric light is coming in. 126 00:20:06,000 --> 00:20:11,000 You can really push things back into into the atmosphere. 127 00:20:11,000 --> 00:20:23,000 Like if the, if it's like a warmer sky then things can get warmer as they go back into space. 128 00:20:23,000 --> 00:20:51,000 I'm loving adding crowds the foreground and putting the focus on my characters in between the people passing by. I did that on a study of Nathan Felix but I feel a little too rough. How do you suggest improve it? 129 00:20:51,000 --> 00:20:54,000 Shoot I think I missed it. If you want. 130 00:20:54,000 --> 00:21:00,000 You can, if you want to post it again. I can, I can see it. 131 00:21:00,000 --> 00:21:15,000 Um, I think, to answer your question, usually it's just picking out a couple people. 132 00:21:15,000 --> 00:21:44,000 Yeah, I think you should refine the focal area but 133 00:21:44,000 --> 00:21:45,000 you know what I mean. 134 00:21:45,000 --> 00:21:46,000 Yeah. 135 00:21:57,000 --> 00:22:26,000 Yeah. 136 00:22:26,000 --> 00:22:55,000 I refine your figures a bit. 137 00:22:55,000 --> 00:23:12,000 Really specific with the direction of light coming in. 138 00:23:12,000 --> 00:23:26,000 Let's paint into these. 139 00:23:26,000 --> 00:23:38,000 I'm a little confused of the lighting, because you have very cool light, but then when it hits the ground it gets like very warm. 140 00:23:38,000 --> 00:23:41,000 So I would just make that consistent. 141 00:23:41,000 --> 00:23:45,000 If you want to do more like high key overcast. 142 00:23:45,000 --> 00:23:53,000 It's going to be. 143 00:23:53,000 --> 00:24:06,000 That'll help to like contain your colors. 144 00:24:06,000 --> 00:24:25,000 Use the colors from this. 145 00:24:25,000 --> 00:24:33,000 I mean, I don't know. 146 00:24:33,000 --> 00:24:41,000 Maybe it doesn't. 147 00:24:41,000 --> 00:24:50,000 I don't know that this makes like this fully makes sense either. 148 00:24:50,000 --> 00:25:00,000 I think, you know, you push things in an artistic way here and there. 149 00:25:00,000 --> 00:25:06,000 Yeah, it's, it's a beautiful painting of Nathan's. 150 00:25:06,000 --> 00:25:34,000 I'm just looking at this and reacting to this like it didn't feel natural to me. So I was like, how, how do we fix it? 151 00:25:34,000 --> 00:25:47,000 Yeah, another thing you could do is, you know, if you find this and you like, you want to be inspired by the lighting and this maybe find a photo as well. 152 00:25:47,000 --> 00:25:53,000 And look at both of these and be like, 153 00:25:53,000 --> 00:26:22,000 what are some things I could take from from each, maybe, maybe in Nathan's piece. 154 00:26:22,000 --> 00:26:26,000 I don't know if I can get this. 155 00:26:26,000 --> 00:26:40,000 I don't know if it's a little bit desaturated or something. 156 00:26:40,000 --> 00:27:00,000 Any tips for painting interior scenes with lamp light, and maybe some suggestions for any scenes with artificial lighting in general, perhaps there's something to avoid. 157 00:27:00,000 --> 00:27:12,000 A lot of questions on interiors, maybe next class I'll add an interior week. We'll just do a bunch of interior paintings. 158 00:27:12,000 --> 00:27:17,000 Do you see with lamp light? 159 00:27:17,000 --> 00:27:42,000 Well, yeah, you'd have one light source. So, 160 00:27:42,000 --> 00:27:47,000 light and shadow. 161 00:27:47,000 --> 00:28:02,000 That makes me think of like film noir stuff that's like very, very graphic, very, you know, like a single light source 162 00:28:02,000 --> 00:28:10,000 where it's telling a story with light and shadow. 163 00:28:10,000 --> 00:28:25,000 You know, you could treat an interior like this like being like super graphic, really thinking about the light telling a story. 164 00:28:25,000 --> 00:28:31,000 You know, start, start in a point like this and then, 165 00:28:31,000 --> 00:28:47,000 and then you can start dropping in your colors and going from there but if the structure is strong and bold, then that's most of your battle right there. 166 00:28:47,000 --> 00:28:54,000 No, I mean like next time I teach this, I'll like, I can add one. 167 00:28:54,000 --> 00:28:57,000 I can add a class. 168 00:28:57,000 --> 00:29:03,000 But you're always welcome to join next class as well. 169 00:29:03,000 --> 00:29:07,000 Next time I teach. 170 00:29:07,000 --> 00:29:19,000 That's why I make it so you can, you can just keep joining, if you want, or check in here and there like check out the recordings later on because I kind of evolve the classes as I go. 171 00:29:19,000 --> 00:29:38,000 So, yeah, it's just good for everyone. 172 00:29:38,000 --> 00:29:40,000 Alright. 173 00:29:40,000 --> 00:29:47,000 Last week, week six review. 174 00:29:47,000 --> 00:29:54,000 We're gonna go over like the key points, apply everything we've learned. 175 00:29:54,000 --> 00:30:08,000 And then, like, where do you go from this class. So, in this class is kind of me showing you all the things that I've done to get get better at painting and always improve as a painter. 176 00:30:08,000 --> 00:30:19,000 And then probably like take all these things and apply it to more original work, whether you're an illustrator or fizzed of artists. 177 00:30:19,000 --> 00:30:34,000 You know, a simple way to take all these ideas put them together and really be taking a step beyond, like, just the studies. 178 00:30:34,000 --> 00:30:39,000 Review. 179 00:30:39,000 --> 00:30:43,000 Week one value. 180 00:30:43,000 --> 00:30:46,000 simplification of form. 181 00:30:46,000 --> 00:30:52,000 And, you know what I mean by that is like, 182 00:30:52,000 --> 00:31:06,000 you can move things down into shapes. 183 00:31:06,000 --> 00:31:18,000 You have your, your shape here and then you think about where or how does light affect that form. 184 00:31:18,000 --> 00:31:25,000 So, you know, maybe this is like a car or something, a more complex shape. 185 00:31:25,000 --> 00:31:28,000 But if you think about it in its simplest form. 186 00:31:28,000 --> 00:31:36,000 We got light hitting the top plane. 187 00:31:36,000 --> 00:31:40,000 A little bit of light hitting this. 188 00:31:40,000 --> 00:31:52,000 We've got bounce light from the ground, it's going to bounce up into these planes a bit. 189 00:31:52,000 --> 00:32:07,000 So, whatever shape this is, if it's a more complex shape, like a vehicle or something, if you think about it, in terms of just a simple form, you can get. 190 00:32:07,000 --> 00:32:16,000 You can get that strong sense of light hitting an object before you get caught up in all the details and stuff. 191 00:32:16,000 --> 00:32:36,000 So from this point you could be like, 192 00:32:36,000 --> 00:32:45,000 when you just break it into smaller and smaller pieces. 193 00:32:45,000 --> 00:32:48,000 So, simplification of form. 194 00:32:48,000 --> 00:33:00,000 Time studies, keeping that quick energy that quick, just like, what is this piece about? 195 00:33:00,000 --> 00:33:10,000 In just a couple minutes, you can 196 00:33:10,000 --> 00:33:38,000 get that basic statement without getting caught up in tons of detail. 197 00:33:38,000 --> 00:34:02,000 The idea with these is that whether you're doing like a fully finished illustration, or you're just doing these quick studies, you always want to start with this very 198 00:34:02,000 --> 00:34:18,000 simple sketch, so then you, in doing a sketch you'll be like, oh, this boat back here, maybe that does become just a really nice simple shape. 199 00:34:18,000 --> 00:34:23,000 And then I focus my detail more on this ship. 200 00:34:23,000 --> 00:34:30,000 And that will help you to, you know, be efficient with your painting. 201 00:34:30,000 --> 00:34:36,000 You can find areas where you can simplify or 202 00:34:36,000 --> 00:35:01,000 push things back. 203 00:35:01,000 --> 00:35:13,000 Same idea, but with simple color palettes. So, again, really quick studies. 204 00:35:13,000 --> 00:35:21,000 Thinking about warm and cool, we're not going crazy with all of our colors, limiting our palette. 205 00:35:21,000 --> 00:35:24,000 And 206 00:35:24,000 --> 00:35:28,000 I feel like a lot of the time, 207 00:35:28,000 --> 00:35:47,000 you know, a lot of like my favorite paintings are the ones that have a limited palette because it's, you're relying more on those subtleties and temperature, rather than just throwing every color of the rainbow into your painting in hopes that it works. 208 00:35:47,000 --> 00:35:55,000 It's like here, you're showing a level of sophistication, you're holding back from using every color. 209 00:35:55,000 --> 00:36:08,000 And that can say, say a lot as a painter. 210 00:36:08,000 --> 00:36:19,000 The hardest part is to get through the ugly first stage and keep refining and exploring. 211 00:36:19,000 --> 00:36:28,000 Yeah, that's something that's something I struggled a lot with earlier on in my career. 212 00:36:28,000 --> 00:36:38,000 You get, you get kind of stuck in that ugly phase of your painting. 213 00:36:38,000 --> 00:36:41,000 And 214 00:36:41,000 --> 00:36:46,000 my way through that has been to 215 00:36:46,000 --> 00:37:02,000 try to not have an ugly stage. So every stage of my painting is, it can be finished, basically. So that's why I started with like a quick, loose sketch where I paint everything very quickly. 216 00:37:02,000 --> 00:37:21,000 So it's a finished piece, but it's loose, and then, then I want to refine it a little bit more so then I pick out the next like level of detail and things in the piece that I want to refine so then at that stage it's still, 217 00:37:21,000 --> 00:37:29,000 it's still a finished painting but just a little bit more refined and then I just keep going. 218 00:37:29,000 --> 00:37:40,000 And that's the way you don't, you don't have like this process this painting process where it's like starts out as a cool sketch, then you start to refine things and it's like, it's ugly. 219 00:37:40,000 --> 00:37:45,000 And then you have to like try to fix your painting. 220 00:37:45,000 --> 00:37:58,000 I don't know if that makes sense. 221 00:37:58,000 --> 00:38:01,000 It really is the foundation. 222 00:38:01,000 --> 00:38:05,000 Yeah. 223 00:38:05,000 --> 00:38:11,000 Yeah, this is the foundation is like your map to the rest of your painting, you know, 224 00:38:11,000 --> 00:38:20,000 and you can keep them as like layers to like, here's your paint, here's your underpainting, there's a max level of detail max level of detail. 225 00:38:20,000 --> 00:38:28,000 So then you can always go back to a previous step and be like oh there's something that I kind of missed from that first stage. 226 00:38:28,000 --> 00:38:35,000 So you can always like lasso it out cut it and put it back into your painting. 227 00:38:35,000 --> 00:38:44,000 So then you never really, you always maintain like the beauty of the sketch at each, each stage. 228 00:38:44,000 --> 00:38:51,000 I've given up on many paintings in the past because they look ugly. 229 00:38:51,000 --> 00:38:55,000 Yeah, I do that too. 230 00:38:55,000 --> 00:38:59,000 A lot of times, like, if it's like a new subject or something. 231 00:38:59,000 --> 00:39:10,000 Sometimes it takes a few paintings to kind of like understand the subject and kind of like those things become like the research basically. 232 00:39:10,000 --> 00:39:19,000 So I might do a couple of things that are just really bad but then, then I kind of understand the environment this new subject matter. 233 00:39:19,000 --> 00:39:31,000 And then I'm able to do like quicker like way better paintings. So that's why it's good to just, you know, do a painting abandon it 234 00:39:31,000 --> 00:39:34,000 and start over. 235 00:39:34,000 --> 00:39:47,000 Recently, I had an assignment where it was a really complex painting there's like, there's like stuff going on the foreground, a river and then a city in the background. 236 00:39:47,000 --> 00:39:51,000 And I painted the scene. 237 00:39:51,000 --> 00:39:57,000 Three different times I got it like the painting, like 50% done. 238 00:39:57,000 --> 00:40:02,000 But I could just tell it wasn't working it wasn't what I wanted. 239 00:40:02,000 --> 00:40:11,000 It was a combination of a lot of things it was like the color palette, the atmosphere, the camera angle, 240 00:40:11,000 --> 00:40:17,000 placement of objects, because it was just, I was trying to tackle so much. 241 00:40:17,000 --> 00:40:31,000 So it took me a few tries to kind of like understand and kind of explore, and then go from there. 242 00:40:31,000 --> 00:40:47,000 When I see strong color choices and really cool shapes at any stage, even at very early ones. It's always beautiful I feel the great skill of an artist is to not have that ugly sketch. 243 00:40:47,000 --> 00:40:50,000 Yeah, it's a good point. 244 00:40:50,000 --> 00:41:07,000 It's like maybe you do do a sketch like this and you really like some of these shapes, like, leave them, you know, you can just leave them let them turn into the 245 00:41:07,000 --> 00:41:18,000 into the finished painting, you know, and then you just refine some of the areas in the focal area. 246 00:41:18,000 --> 00:41:26,000 Bruce Duchin, Richard Schmid talk about each stage being worthy of being framed and hung up. 247 00:41:26,000 --> 00:41:31,000 If you, if you're pulled away. 248 00:41:31,000 --> 00:41:39,000 Yeah, that's a good, that's a good point. 249 00:41:39,000 --> 00:41:46,000 Yeah, like I follow a lot of traditional painters and 250 00:41:46,000 --> 00:42:03,000 when they post their sketches a lot of times I'll like, like they're like unfinished work, more than they're more like finished stuff. That's why I'm like so attracted to people like Iber Maggie because he leaves parts, 251 00:42:03,000 --> 00:42:18,000 like unfinished or like just like very loose or something just really appealing about the 252 00:42:18,000 --> 00:42:27,000 the paintings I've liked the lease end up being sold first because collectors fell in love with them. 253 00:42:27,000 --> 00:42:31,000 Yeah, it's, it's interesting. 254 00:42:31,000 --> 00:42:38,000 Yeah, something we we might hate, you know, someone else might might really like so you never know. 255 00:42:38,000 --> 00:42:46,000 Sometimes I paint a city but I can't paint windows. 256 00:42:46,000 --> 00:42:59,000 Yeah, I'll show in a demo later. 257 00:42:59,000 --> 00:43:10,000 And I know there's a lot of questions about like interiors and stuff like that maybe, you know, I do these sketch meetups like every once in a while. 258 00:43:10,000 --> 00:43:23,000 So everyone from all my classes can can join in, and we just sketch together. So, yeah, maybe the next sketch meetup I'll do an interior demo or something. 259 00:43:23,000 --> 00:43:27,000 And feel free to like remind me on Discord. 260 00:43:27,000 --> 00:43:31,000 Sometimes I need a new reminder. 261 00:43:31,000 --> 00:43:36,000 So, yeah, limited palettes. 262 00:43:36,000 --> 00:43:44,000 Um, I'm more complex color, longer studies. 263 00:43:44,000 --> 00:44:01,000 Now when you're adding adding more colors to something you have to be more accurate and thinking about like exactly where the sun is in the sky, the color of that light coming in affecting things, color of the shadows. 264 00:44:01,000 --> 00:44:09,000 So, yeah, just going through every, every piece. 265 00:44:09,000 --> 00:44:18,000 Every paint stroke you put down you think about is, 266 00:44:18,000 --> 00:44:26,000 you know, local color of an object. 267 00:44:26,000 --> 00:44:36,000 Warm light, warm sunlight, passing through cool atmosphere affecting that that object. What color does that become? 268 00:44:36,000 --> 00:44:44,000 And then cool atmosphere affecting the shadow sides of things. What color does that become? 269 00:44:44,000 --> 00:44:51,000 So you think about all these colors and how they shift with, with the lighting that's there. 270 00:44:51,000 --> 00:44:56,000 And then there's 271 00:44:56,000 --> 00:45:21,000 purple graffiti painted on the ground and then that purple bounces up into these, into these colors. 272 00:45:21,000 --> 00:45:30,000 Um, yeah, so just be smart about every color choice that you're making and really think about why is it that color. 273 00:45:30,000 --> 00:45:39,000 And that will give your stuff that that realism. 274 00:45:39,000 --> 00:45:59,000 Yeah, we're still excited for a possible, happy paint demo. Yeah, that's another, another good one I should do. 275 00:45:59,000 --> 00:46:08,000 Let me just jot that down. 276 00:46:08,000 --> 00:46:15,000 So I've got it in my notes, couple of the demos that I can do. 277 00:46:15,000 --> 00:46:21,000 Using references, I showed, 278 00:46:21,000 --> 00:46:36,000 you know, especially the the Spiderverse stuff that's like really complex design issues. I showed a lot of the references like how much time I put into that, like if you, if you saw the 279 00:46:36,000 --> 00:46:42,000 Spiderverse workshop last week. 280 00:46:42,000 --> 00:46:56,000 I just had pages of references of these marketplaces and all these little details, because I had to design these locations that 281 00:46:56,000 --> 00:47:02,000 are really complex, a lot of different things went into them so 282 00:47:02,000 --> 00:47:17,000 you know it's this idea, taking a couple, couple references but then like as you add complexity, like, don't try to make everything up just find a reference for it so that you can, 283 00:47:17,000 --> 00:47:27,000 you know you're not relying on on imagination, like you're, you're seeing something and then you're kind of applying that imagination to it. 284 00:47:27,000 --> 00:47:41,000 I think that will make your shape designs your, your, your textures just everything better, because you're not. 285 00:47:41,000 --> 00:47:51,000 You're not trying to make everything up because your brain can only like take in so much unless you have like, like a crazy. 286 00:47:51,000 --> 00:48:00,000 What do you call it photographic memory or something. You can't, you can't remember everything. 287 00:48:00,000 --> 00:48:07,000 So that's why you spend the time, creating these references for yourself. 288 00:48:07,000 --> 00:48:23,000 And a good way to study and practice this is just take a couple references, kind of like shove them together and then create a new, a new painting from it. 289 00:48:23,000 --> 00:48:35,000 So, taking a scene, finding some color inspirations and then painting that scene. 290 00:48:35,000 --> 00:48:45,000 Totally changing the color palette, creating something new. 291 00:48:45,000 --> 00:48:57,000 I know some people who don't use reference or barely use reference but I feel like using reference enhances creativity in my opinion, but no ref. 292 00:48:57,000 --> 00:49:04,000 You, you can get uninspired. Yeah, I totally agree. 293 00:49:04,000 --> 00:49:20,000 It's like with no, with no reference you're just going to paint, paint something that you've, something that's more generic or something that you've seen before. 294 00:49:20,000 --> 00:49:23,000 So by, by doing that research. 295 00:49:23,000 --> 00:49:41,000 You can find something unique, something that you haven't seen, and be inspired by that new thing. 296 00:49:41,000 --> 00:49:47,000 And then last week we talked about ratcheting edges, longer studies. 297 00:49:47,000 --> 00:50:03,000 This is where you get into like the style of the painting like your personal kind of like finishing touches like how do you how do you finish a piece. 298 00:50:03,000 --> 00:50:22,000 And the best way to do that is find artists that you like their brushwork and, you know, study them copy their, their brushwork and try to apply that to your, your paintings. 299 00:50:22,000 --> 00:50:41,000 Some people have phenomenal visualization skills I know someone like that who totally sees without needing a reference. Yeah, there are, there are freaks out there 300 00:50:41,000 --> 00:50:48,000 who can do that, and that's, that's amazing. 301 00:50:48,000 --> 00:50:52,000 How to improve the use of color in paintings. 302 00:50:52,000 --> 00:50:59,000 So as not to use the eyedropper. 303 00:50:59,000 --> 00:51:06,000 How to improve the use of color in paintings. 304 00:51:06,000 --> 00:51:19,000 I would go back to week two and three, where we, we talked about copying 305 00:51:19,000 --> 00:51:39,000 master paintings and doing those studies without using the eyedropper and thinking about each color choice and why that color makes sense in the piece that will 306 00:51:39,000 --> 00:51:53,000 be used in the painting. 307 00:51:53,000 --> 00:52:10,000 If I was studying this one for color and be like okay the brush. 308 00:52:10,000 --> 00:52:16,000 And then we have cool atmosphere. 309 00:52:16,000 --> 00:52:30,000 So now that cool atmosphere you can tell is hitting the top plane of this brush. So now you have to mix that together in there. 310 00:52:30,000 --> 00:52:38,000 And then the past shadows are like the sky color, darker color of the sky. 311 00:52:38,000 --> 00:52:53,000 And that's kind of how you should go about doing a study and, and seeing these colors. 312 00:52:53,000 --> 00:53:11,000 And the more of these you do, the more that you'll just kind of retain this in your memory. So then when you're doing photo studies or like using a reference that maybe has like a different color palette, you, you already have this built up color knowledge, so you don't 313 00:53:11,000 --> 00:53:19,000 have to color pick from something or 314 00:53:19,000 --> 00:53:31,000 you can you kind of know what happens with these colors, based on the atmosphere, the sense of light, and all of that. 315 00:53:31,000 --> 00:53:37,000 My color improves so much through all these five minute studies. Yeah, it's awesome. 316 00:53:37,000 --> 00:53:40,000 Using a hard prep brush. 317 00:53:40,000 --> 00:53:44,000 So each color is bold choice. 318 00:53:44,000 --> 00:53:49,000 Not a lot of built up capacity. 319 00:53:49,000 --> 00:53:58,000 Yeah, I think, like for me when I'm painting I like to have like a softer brush so that I can really like mix these colors together. 320 00:53:58,000 --> 00:54:08,000 And then, like a harder brush where I can just like make like really bold color choices. 321 00:54:08,000 --> 00:54:21,000 Yeah. 322 00:54:21,000 --> 00:54:27,000 This one, this is to Bernaghi again. 323 00:54:27,000 --> 00:54:39,000 Sorry I say his name wrong, I haven't figured that one out yet. 324 00:54:39,000 --> 00:54:57,000 Yeah, so taking, taking everything and applying it. 325 00:54:57,000 --> 00:55:15,000 Yeah. 326 00:55:15,000 --> 00:55:32,000 All these artists that I kind of mentioned like you just, if you go back to the PSD's or whatever I always put their name. I try to most of the time whenever I can I put their name next to the, to the artwork so if you're ever curious about any of these 327 00:55:32,000 --> 00:55:46,000 artists kind of like the artists that I'm obsessed with right now, you can go back and check those out. 328 00:55:46,000 --> 00:56:05,000 So, applying all this and then taking it to the next level where like you're given like an assignment at work where you're like hey design this location, and the location has to be like this land that kind of surrounds this, this house and the house is like 329 00:56:05,000 --> 00:56:29,000 multicolored and it feels like it's kind of like pieces are built on top of each other. You can take those ideas, find a few references, and then you'll be able to paint things together kind of, kind of flawlessly like make these quick sketch paintings. 330 00:56:29,000 --> 00:56:42,000 You know, explore a lot of ideas, quickly, that's kind of the hope throughout this class. 331 00:56:42,000 --> 00:56:58,000 Some more examples of that it's like invincible. They just wanted like a vast, like epic cityscape. So I found a couple of pictures of cities, kind of like piece them together. 332 00:56:58,000 --> 00:57:05,000 See the character in there. 333 00:57:05,000 --> 00:57:12,000 And then finally a couple images of mountains. 334 00:57:12,000 --> 00:57:20,000 And then for colors it was 335 00:57:20,000 --> 00:57:25,000 his name. 336 00:57:25,000 --> 00:57:28,000 Um, now why am I trying to blank on the name. 337 00:57:28,000 --> 00:57:32,000 Anyways, Oh, I get pain. 338 00:57:32,000 --> 00:57:34,000 Yeah. 339 00:57:34,000 --> 00:57:46,000 I'm looking at like Edgar Payne paintings, because he has like these like best mountainous landscapes that are really beautiful. 340 00:57:46,000 --> 00:58:02,000 Um, yeah, these were done like super quick, loose and rough, just finding a couple references throwing them together, creating some concepts for these locations. These are for Jurassic World. 341 00:58:02,000 --> 00:58:10,000 This is a TV show that DreamWorks did. 342 00:58:10,000 --> 00:58:15,000 Yeah, and same thing just finding references of environment. 343 00:58:15,000 --> 00:58:21,000 And then obviously these have like iconic characters in them so 344 00:58:21,000 --> 00:58:38,000 sometimes I find references of like real people in these locations so I could get like a realism to the light. Go from there. 345 00:58:38,000 --> 00:58:41,000 Studying. Cool. 346 00:58:41,000 --> 00:58:47,000 Did you do value thumbnail, or did you just go straight into color? 347 00:58:47,000 --> 00:58:56,000 I did these current ones, I did a value thumbnail. 348 00:58:56,000 --> 00:59:00,000 I think 349 00:59:00,000 --> 00:59:25,000 I have a couple of these. 350 00:59:25,000 --> 00:59:34,000 I have some PSD's I can, I can share with you I guess I didn't share them here yet. 351 00:59:34,000 --> 00:59:49,000 But I'll post those those later in my notes. 352 00:59:49,000 --> 01:00:02,000 So you can, you can flip through the layers and see the steps. 353 01:00:02,000 --> 01:00:06,000 Cool. So 354 01:00:06,000 --> 01:00:12,000 there are some questions about painting cities. 355 01:00:12,000 --> 01:00:25,000 So I figured that would be a good way, good thing to do this last class, paint a city. 356 01:00:25,000 --> 01:00:38,000 Found some references that were cool. This one is like looking through glass you get like kind of becomes abstract, I thought that was really interesting like what if that just becomes the background of my painting. 357 01:00:38,000 --> 01:00:43,000 I love the foreground of this one. 358 01:00:43,000 --> 01:00:57,000 So I'm going to put those ideas together and paint something in this kind of style. 359 01:00:57,000 --> 01:01:02,000 So an idea. So painting a city like this. 360 01:01:02,000 --> 01:01:09,000 I want to be pretty flat and pushed back into space kind of like this kind of atmosphere. 361 01:01:09,000 --> 01:01:13,000 So things don't become overly complex. 362 01:01:13,000 --> 01:01:31,000 You do something like this you have to pick and choose where to put the detail, like I'd rather have the detail and the dimensionality in the foreground, and then as things go back they can become flatter more simple. 363 01:01:31,000 --> 01:01:39,000 That'll help keep our focus here. 364 01:01:39,000 --> 01:02:02,000 Sometimes I'm on projects where I have to paint like a lot of cities. So what I'll do is I'll kind of create like an abstract kind of pattern of like windows and stuff. And then I'll use this as 365 01:02:02,000 --> 01:02:14,000 like a texture that I can kind of just copy and paste and place around. So I do this by 366 01:02:14,000 --> 01:02:17,000 I'll do something like this. 367 01:02:17,000 --> 01:02:27,000 Just like lasso. 368 01:02:27,000 --> 01:02:45,000 I'll create these patterns of windows that I could use. 369 01:02:45,000 --> 01:03:02,000 And then I'll just do some round 370 01:03:02,000 --> 01:03:12,000 and then I'll just do a few more things for yourself. 371 01:03:12,000 --> 01:03:36,000 I'll do some windows. 372 01:03:36,000 --> 01:03:43,000 Could be some Peter. 373 01:03:43,000 --> 01:03:51,000 Yeah, we could, we could say it's Peter Parker and his street clothes. 374 01:03:51,000 --> 01:03:58,000 Such a useful tip. Do you have any other shortcuts you can show us? 375 01:03:58,000 --> 01:04:07,000 Yeah, there's a couple pertaining to cities I think a lot of a lot of times it's 376 01:04:07,000 --> 01:04:17,000 when you paint cities they can become really overwhelming so because there's like so many shapes repeating shapes and stuff. 377 01:04:17,000 --> 01:04:25,000 So a lot of times it's, you know, just creating like really really simplifying the buildings back here into just a simple shape. 378 01:04:25,000 --> 01:04:37,000 And then, you know, this one you get clear, like foreground is dark middle ground is a little bit lighter background, like things get lighter as they go back. 379 01:04:37,000 --> 01:04:53,000 So, coming up with some kind of formula for yourself when you're doing this to just like make things really really simple. 380 01:04:53,000 --> 01:05:00,000 I guess the be selected hotkey, I could never figure out. 381 01:05:00,000 --> 01:05:08,000 Oh yeah, command D. 382 01:05:08,000 --> 01:05:18,000 Um, I think this kind of what I'm doing here where I paint a texture copying and pasting it. 383 01:05:18,000 --> 01:05:22,000 And then using that as a mask. 384 01:05:22,000 --> 01:05:27,000 I can apply that to a lot of things where it's like a ton of detail. 385 01:05:27,000 --> 01:05:50,000 So, you could apply the same idea for the foliage. 386 01:05:50,000 --> 01:05:54,000 So this is your, your leaves. 387 01:05:54,000 --> 01:06:13,000 I can paste it. 388 01:06:13,000 --> 01:06:24,000 You place this around where you, where you need it, and then you can paint under it. 389 01:06:24,000 --> 01:06:32,000 And then you get something very detailed very quickly. 390 01:06:32,000 --> 01:06:40,000 Then you can paint into it. 391 01:06:40,000 --> 01:07:08,000 And then you have the whole thing to be like high frequency detail you have to pick out areas. 392 01:07:08,000 --> 01:07:11,000 And then you can do this, this kind of technique. 393 01:07:11,000 --> 01:07:36,000 I do all the time because it's like, we have to create like detailed paintings quickly in Invisdev so you know any shortcuts you can do to speed that up is very helpful. 394 01:07:36,000 --> 01:07:39,000 Yeah, Nathan's like master it. 395 01:07:39,000 --> 01:07:52,000 I really like simplified beautiful foliage just picking out a couple little areas to have some detail. 396 01:07:52,000 --> 01:08:04,000 Now it's about, it all goes back to the simple value statement, where you figure out areas where you just want it to be simplified versus areas where you want it to be more complex. 397 01:08:04,000 --> 01:08:24,000 Another one is Ross. 398 01:08:24,000 --> 01:08:36,000 Yeah, something like this where things just kind of go into shadow but it's just about that, that nice simple value and shape design. 399 01:08:36,000 --> 01:08:43,000 And then you have that contrast with like hyper detail. 400 01:08:43,000 --> 01:08:57,000 Yeah, his, his for each stuff is incredible. 401 01:08:57,000 --> 01:09:21,000 Yeah. 402 01:09:21,000 --> 01:09:46,000 Yeah. 403 01:09:46,000 --> 01:09:59,000 Let's look at that so we can see what 404 01:09:59,000 --> 01:10:24,000 look at this stuff. 405 01:10:24,000 --> 01:10:53,000 Yeah. 406 01:10:53,000 --> 01:11:16,000 Yeah. 407 01:11:16,000 --> 01:11:26,000 One related question Do you use a non display tablet, because I've never seen you look down, lol. 408 01:11:26,000 --> 01:11:30,000 And if so, was it hard to get used to it. 409 01:11:30,000 --> 01:11:35,000 Yeah, just use like a medium. 410 01:11:35,000 --> 01:11:44,000 I was. 411 01:11:44,000 --> 01:11:47,000 This one. 412 01:11:47,000 --> 01:11:54,000 12 years old. 413 01:11:54,000 --> 01:12:01,000 Yeah, I started out using using one of these so 414 01:12:01,000 --> 01:12:05,000 I never, I never drew on the screen. 415 01:12:05,000 --> 01:12:11,000 So I never had to like make that transition. 416 01:12:11,000 --> 01:12:27,000 So this feels like very natural to me I like it's good for my posture because my hand can just be like, you know, flat on my desk, keep my back straight I'm not like hunched over anything. 417 01:12:27,000 --> 01:12:36,000 And also, I don't I'm not blocking my screen with my hand, so I like that. 418 01:12:36,000 --> 01:12:48,000 Also, these are, these are cheap compared to like the screen monitors so yeah just everything about it. I love. 419 01:12:48,000 --> 01:13:14,000 If you usually if you work at a studio they give you a, like a screen, like a Cintiq, so I always have to tell them to order me a tablet because I'm not going to use the screen. 420 01:13:14,000 --> 01:13:19,000 Very, very pro into us. 421 01:13:19,000 --> 01:13:20,000 Thank you. 422 01:13:20,000 --> 01:13:22,000 Thank you. 423 01:13:22,000 --> 01:13:23,000 Thank you. 424 01:13:27,000 --> 01:13:56,000 Thank you. 425 01:13:56,000 --> 01:14:21,000 Um, yeah, you have to use whatever tool works best for you know whatever makes you the best artist. 426 01:14:21,000 --> 01:14:46,000 Thank you. 427 01:14:46,000 --> 01:15:01,000 Thank you. 428 01:15:01,000 --> 01:15:29,000 I'm going to start by looking up at things a little bit so I'm going to have everything flat to start with and then I will, I will work, everything into space. 429 01:15:29,000 --> 01:15:40,000 I have like a ton of windows like great in front of this guy, so we can have like a dark over light 430 01:15:40,000 --> 01:16:08,000 value statement. 431 01:16:08,000 --> 01:16:28,000 Now we just have to clean this up. 432 01:16:28,000 --> 01:16:42,000 Let's work these into space. 433 01:16:42,000 --> 01:17:00,000 I'm going to give up the buildings. 434 01:17:00,000 --> 01:17:17,000 Shift Command I to inverse the selection, and then delete and then we can just delete out all the windows from the other values. 435 01:17:17,000 --> 01:17:31,000 I feel like a non display would help my posture but I don't think I can get used to it at the, at this point. 436 01:17:31,000 --> 01:17:38,000 Yeah, it might be tough to switch, because you build that like hand eye coordination that. 437 01:17:38,000 --> 01:17:47,000 I paint, like I paint on the iPad sometimes and then you're, you're on a display, so I don't know. 438 01:17:47,000 --> 01:17:51,000 You can always get get a cheap one. 439 01:17:51,000 --> 01:17:56,000 Get like the bamboo one for like 50 bucks or something. 440 01:17:56,000 --> 01:18:03,000 I don't know how much they are now, but you could always try that out and see, see how you like it. 441 01:18:03,000 --> 01:18:23,000 No, the bamboo works great. 442 01:18:23,000 --> 01:18:52,000 Right. 443 01:18:52,000 --> 01:18:57,000 I find ways to shrimp. 444 01:18:57,000 --> 01:19:07,000 Sport helps so not critical. 445 01:19:07,000 --> 01:19:14,000 Yeah, I have to trick myself into like standing straight out of all the time. 446 01:19:14,000 --> 01:19:20,000 I have got my monitors stacked on like a bunch of books so it's like I level. 447 01:19:20,000 --> 01:19:34,000 I try to stand up portion of the day. 448 01:19:34,000 --> 01:20:02,000 See. 449 01:20:02,000 --> 01:20:30,000 Yeah. 450 01:20:30,000 --> 01:20:57,000 Yes. 451 01:20:57,000 --> 01:21:01,000 I'm going to get my foreground and background separated. 452 01:21:01,000 --> 01:21:11,000 So that I can paint behind my foreground elements easily. 453 01:21:11,000 --> 01:21:12,000 Okay, cool. 454 01:21:12,000 --> 01:21:35,000 So that's 455 01:21:35,000 --> 01:22:03,000 that's it. 456 01:22:03,000 --> 01:22:11,000 I'm going to use those, those windows that I did. 457 01:22:11,000 --> 01:22:14,000 I'm not sure I get these windows selected out. 458 01:22:14,000 --> 01:22:42,000 Okay. 459 01:22:42,000 --> 01:23:00,000 Yeah. 460 01:23:00,000 --> 01:23:21,000 Yeah. 461 01:23:21,000 --> 01:23:37,000 I'm going to put a layer color on that so I know. So I don't lose the windows. 462 01:23:37,000 --> 01:24:04,000 Yeah. 463 01:24:04,000 --> 01:24:32,000 Yeah. 464 01:24:32,000 --> 01:24:59,000 Yeah. 465 01:24:59,000 --> 01:25:20,000 Oh yeah, thank you for responding to the merge later. 466 01:25:20,000 --> 01:25:36,000 I'm just looking at this and picking out areas of windows that I want to be lighter. 467 01:25:36,000 --> 01:25:48,000 I'm going to put a sphere down here. 468 01:25:48,000 --> 01:26:07,000 Just kind of like 469 01:26:07,000 --> 01:26:25,000 a little bit. 470 01:26:25,000 --> 01:26:43,000 Yeah. 471 01:26:43,000 --> 01:26:54,000 There's not any like billboards and stuff in here but something, something you can add. 472 01:26:54,000 --> 01:27:19,000 And then it's cropped by like a couple buildings. 473 01:27:19,000 --> 01:27:48,000 Yeah. 474 01:27:48,000 --> 01:28:00,000 I'll just fold these back. 475 01:28:00,000 --> 01:28:28,000 Here. 476 01:28:28,000 --> 01:28:57,000 Yeah. 477 01:28:57,000 --> 01:29:04,000 Yeah. 478 01:29:04,000 --> 01:29:29,000 So you can see how you can get like the impression of a city, really fast. 479 01:29:29,000 --> 01:29:40,000 Try something I haven't done this before but I just, I just took my, my window layer, I'm going to move it a little bit. 480 01:29:40,000 --> 01:29:49,000 And then use that as another selection to get some more detail in the windows. 481 01:29:49,000 --> 01:30:18,000 And I'm gonna like, 482 01:30:18,000 --> 01:30:47,000 yeah. 483 01:30:47,000 --> 01:30:50,000 And then you can. 484 01:30:50,000 --> 01:31:05,000 Yeah, just gives me like some more, some more details, some more textures to kind of play with. Because these, these windows can get really abstract and probably the more abstract, the better. 485 01:31:05,000 --> 01:31:22,000 Yeah. 486 01:31:22,000 --> 01:31:47,000 Yeah. 487 01:31:47,000 --> 01:31:56,000 Yeah. 488 01:31:56,000 --> 01:32:14,000 Let's mess with this foreground stuff. 489 01:32:14,000 --> 01:32:21,000 I'm going to take a little bit of a dark part of this, and then I will make a mask. 490 01:32:21,000 --> 01:32:28,000 And then I will 491 01:32:28,000 --> 01:32:32,000 basically erase out what I want to be darker. 492 01:32:32,000 --> 01:33:00,000 And then I will make a little bit of a dark part of this sky coming forward. 493 01:33:00,000 --> 01:33:29,000 Sometimes it's just like getting some texture in here so then you can build something up from the texture. 494 01:33:29,000 --> 01:33:53,000 These can get pushed back a bit more. 495 01:33:53,000 --> 01:34:13,000 Nice and easy. 496 01:34:13,000 --> 01:34:42,000 And then we'll just put a purple into these so we feel that back into space. 497 01:34:42,000 --> 01:34:54,000 As you're painting you'll see like areas in the city where you, you feel that you need like another like section of lights or something. 498 01:34:54,000 --> 01:35:23,000 And then you just go in and add that in. 499 01:35:23,000 --> 01:35:26,000 You got a question. 500 01:35:26,000 --> 01:35:33,000 I'll stop the question but how do you overcome the feeling that you don't belong. 501 01:35:33,000 --> 01:35:35,000 The imposter syndrome. 502 01:35:35,000 --> 01:35:42,000 I was asked to teach at a local college for character design, but I'm just 21. 503 01:35:42,000 --> 01:35:56,000 I learned on my own with the internet, with no academic background, and here I'm supposed to teach 22-25 year olds. Like what the heck. 504 01:35:56,000 --> 01:36:02,000 Like it's not my place. 505 01:36:02,000 --> 01:36:19,000 Yeah, well, first of all that's that's awesome. Congrats, and well, they want you to teach because they, they see something like special or unique about your work. 506 01:36:19,000 --> 01:36:37,000 And I think I wouldn't worry about the, you didn't have like the traditional like school, college process or anything like that it's like you, you learned through these other things like, like learning online and doing your own studying and stuff like that. 507 01:36:37,000 --> 01:36:42,000 So I think you could teach based on your, your experience. 508 01:36:42,000 --> 01:36:46,000 Just be true to yourself. 509 01:36:46,000 --> 01:36:49,000 I think that's, that's pretty awesome. 510 01:36:49,000 --> 01:36:57,000 Because you'll have a different kind of view of this stuff. 511 01:36:57,000 --> 01:37:07,000 Like, for me, most of my learning came from just copying and studying like thousands of master paintings. 512 01:37:07,000 --> 01:37:14,000 So everything I've learned is just kind of based on that like I didn't have like a good 513 01:37:14,000 --> 01:37:26,000 like art college that was like oh this is how you do, like your value layout and then this is how you add in your colors and the site and texture. 514 01:37:26,000 --> 01:37:33,000 You know, so I have like maybe a more unique way of kind of teaching the stuff. 515 01:37:33,000 --> 01:37:36,000 So, 516 01:37:36,000 --> 01:37:41,000 yeah, just lean into 517 01:37:41,000 --> 01:37:49,000 lean into that. I think that would be cool. 518 01:37:49,000 --> 01:37:54,000 I think, you know imposter syndrome. 519 01:37:54,000 --> 01:38:10,000 As long as you're always like looking critically at yourself you'll kind of always have like a little sense of that, because there's always going to be like people better than you, people that you want to like learn from you're like oh why would they hire me when this person 520 01:38:10,000 --> 01:38:15,000 so much better. 521 01:38:15,000 --> 01:38:23,000 So it's, yeah, it's not, it's not a bad, a bad thing. I think, 522 01:38:23,000 --> 01:38:31,000 you know, sometimes I'm like oh maybe I shouldn't teach like I have so much more to learn. 523 01:38:31,000 --> 01:38:42,000 But then I'm like, I've got a lot of stuff I could teach as well but I'm always going to continue to learn and grow, you know. 524 01:38:42,000 --> 01:38:48,000 A lot of professional artists never went to art college or even took art classes. 525 01:38:48,000 --> 01:38:59,000 That doesn't diminish your skill. I think it just makes it that much more impressive. It's definitely worth recognition. 526 01:38:59,000 --> 01:39:04,000 Yes. 527 01:39:04,000 --> 01:39:09,000 Thank you. 528 01:39:19,000 --> 01:39:48,000 Thank you. 529 01:39:48,000 --> 01:39:51,000 Stuff back with atmosphere. 530 01:39:51,000 --> 01:39:52,000 Thank you. 531 01:39:52,000 --> 01:39:54,000 Thank you. 532 01:39:54,000 --> 01:39:55,000 Thank you. 533 01:40:29,000 --> 01:40:31,000 . 534 01:45:35,000 --> 01:45:57,040 using a Blender Brush. Yeah, I mean, I think generally it's a good idea to paint those 535 01:45:57,040 --> 01:46:04,600 gradients and stuff yourself so then you have more control over it. 536 01:46:04,600 --> 01:46:05,600 [silence] 537 01:46:19,600 --> 01:46:26,940 [BLANK_AUDIO] 538 01:46:26,940 --> 01:46:36,940 [BLANK_AUDIO] 539 01:47:46,940 --> 01:47:50,940 [BLANK_AUDIO] 540 01:47:50,940 --> 01:48:00,940 Make this texture, 541 01:48:00,940 --> 01:48:10,940 [BLANK_AUDIO] 542 01:48:10,940 --> 01:48:20,940 . 543 01:48:20,940 --> 01:48:30,940 [BLANK_AUDIO] 544 01:48:30,940 --> 01:48:38,940 [BLANK_AUDIO] 545 01:48:38,940 --> 01:48:40,940 And we can select that. 546 01:48:40,940 --> 01:48:50,940 [BLANK_AUDIO] 547 01:49:10,940 --> 01:49:14,940 We can apply some wetness to the ground. 548 01:49:14,940 --> 01:49:24,940 [BLANK_AUDIO] 549 01:49:24,940 --> 01:49:31,940 Interesting round shapes. 550 01:49:31,940 --> 01:49:41,940 [BLANK_AUDIO] 551 01:51:05,940 --> 01:51:13,940 [BLANK_AUDIO] 552 01:51:13,940 --> 01:51:23,940 [BLANK_AUDIO] 553 01:52:33,940 --> 01:52:37,940 [BLANK_AUDIO] 554 01:52:37,940 --> 01:52:47,940 [BLANK_AUDIO] 555 01:53:17,940 --> 01:53:21,940 [BLANK_AUDIO] 556 01:53:21,940 --> 01:53:31,940 [BLANK_AUDIO] 557 01:53:41,940 --> 01:53:45,940 [BLANK_AUDIO] 558 01:53:45,940 --> 01:53:55,940 [BLANK_AUDIO] 559 01:54:05,940 --> 01:54:09,940 [BLANK_AUDIO] 560 01:54:09,940 --> 01:54:19,940 [BLANK_AUDIO] 561 01:54:29,940 --> 01:54:33,940 [BLANK_AUDIO] 562 01:54:33,940 --> 01:54:43,940 [BLANK_AUDIO] 563 01:54:53,940 --> 01:54:57,940 [BLANK_AUDIO] 564 01:54:57,940 --> 01:55:07,940 [BLANK_AUDIO] 565 01:55:37,940 --> 01:55:41,940 [BLANK_AUDIO] 566 01:55:41,940 --> 01:55:51,940 [BLANK_AUDIO] 567 01:57:01,940 --> 01:57:05,940 [BLANK_AUDIO] 568 01:57:05,940 --> 01:57:15,940 [BLANK_AUDIO] 569 01:59:05,940 --> 01:59:15,940 . 570 01:59:15,940 --> 01:59:25,940 [BLANK_AUDIO] 571 01:59:45,940 --> 01:59:49,940 [BLANK_AUDIO] 572 01:59:49,940 --> 01:59:59,940 [BLANK_AUDIO] 573 02:00:09,940 --> 02:00:13,940 [BLANK_AUDIO] 574 02:00:13,940 --> 02:00:23,940 [BLANK_AUDIO] 575 02:00:33,940 --> 02:00:37,940 [BLANK_AUDIO] 576 02:00:37,940 --> 02:00:47,940 [BLANK_AUDIO] 577 02:00:57,940 --> 02:01:01,940 [BLANK_AUDIO] 578 02:01:01,940 --> 02:01:11,940 [BLANK_AUDIO] 579 02:01:21,940 --> 02:01:31,940 . 580 02:01:31,940 --> 02:01:41,940 [BLANK_AUDIO] 581 02:01:41,940 --> 02:01:49,940 [BLANK_AUDIO] 582 02:01:49,940 --> 02:01:51,940 Thank you, cool, cool. 583 02:01:51,940 --> 02:02:01,940 [BLANK_AUDIO] 584 02:03:01,940 --> 02:03:07,940 [BLANK_AUDIO] 585 02:03:07,940 --> 02:03:17,940 [BLANK_AUDIO] 586 02:03:27,940 --> 02:03:31,940 [BLANK_AUDIO] 587 02:03:31,940 --> 02:03:41,940 [BLANK_AUDIO] 588 02:04:31,940 --> 02:04:35,940 [BLANK_AUDIO] 589 02:04:35,940 --> 02:04:38,500 >> Ron, it's a pleasure, thanks for everything. 590 02:04:38,500 --> 02:04:39,940 >> Yeah, yeah. 591 02:04:39,940 --> 02:04:45,940 Working on developing painting skills and try to keep posting updates on my journey. 592 02:04:45,940 --> 02:04:47,940 >> Amazing. 593 02:04:47,940 --> 02:04:53,940 >> Cool, yeah, I think that's about it. 594 02:04:53,940 --> 02:05:03,940 Any other, we can do last questions and then we'll wrap it up. 595 02:05:03,940 --> 02:05:13,940 [BLANK_AUDIO] 596 02:05:43,940 --> 02:05:47,940 What class would you recommend after this one? 597 02:05:47,940 --> 02:05:53,940 >> Depends on where you're at, like VisDev one or two. 598 02:05:53,940 --> 02:05:55,940 If you want more of a, 599 02:05:55,940 --> 02:05:59,940 [BLANK_AUDIO] 600 02:05:59,940 --> 02:06:01,940 What do you call it? 601 02:06:01,940 --> 02:06:03,940 [BLANK_AUDIO] 602 02:06:03,940 --> 02:06:05,940 If you want more of a, 603 02:06:05,940 --> 02:06:07,940 [BLANK_AUDIO] 604 02:06:07,940 --> 02:06:15,940 Fundamentals and kind of like an intro course into VisDev, then do one. 605 02:06:15,940 --> 02:06:31,940 Do VisDev one and then you'll get like a strong set of fundamentals that then you could take and then you can use all those skills to create very bold paintings. 606 02:06:31,940 --> 02:06:38,940 VisDev one is kind of, in some ways it's a step for this class. 607 02:06:38,940 --> 02:06:45,940 We're here, we kind of just jump into two paintings and just doing lots of quick, quick paintings. 608 02:06:45,940 --> 02:06:57,940 But VisDev one, we take a look at like the thought process behind value grouping and all of that. 609 02:06:57,940 --> 02:07:05,940 And then we go into like composition and intro to color. 610 02:07:05,940 --> 02:07:11,940 It's kind of like baby steps a little bit more. 611 02:07:11,940 --> 02:07:16,940 VisDev two is meant to be taken after one. 612 02:07:16,940 --> 02:07:20,940 So you have the fundamentals, you know how to create an image. 613 02:07:20,940 --> 02:07:27,940 Now you're making a portfolio, you're making like a body of work. 614 02:07:27,940 --> 02:07:34,940 And we go through like the full film process basically. 615 02:07:34,940 --> 02:07:46,940 Sketch out your story, color, color script, and then taking those color script images, turning them to more final images. 616 02:07:46,940 --> 02:07:57,940 Then we get into like props and color keys and kind of like a crash course, like everything, everything you'd need to know for a VisDev job. 617 02:07:57,940 --> 02:08:02,940 So yeah, it's totally, totally up to you what you think would be best. 618 02:08:02,940 --> 02:08:05,940 Thanks for class, learned a lot. Awesome. 619 02:08:05,940 --> 02:08:11,940 Will you announce new VisDev class this year? Yeah, I think I'm going to announce this week. 620 02:08:11,940 --> 02:08:22,940 So if you're on the mailing, I will notify the mailing list and the Discord when before I post it online. 621 02:08:22,940 --> 02:08:27,940 So you have a chance to get into the feedback if you want. 622 02:08:27,940 --> 02:08:42,940 If you want to be on the mailing list, just give me your email in on the Discord. 623 02:08:42,940 --> 02:08:48,940 Let's see, you can. 624 02:08:48,940 --> 02:08:58,940 Thanks for taking our progress. You can post it on the class chat and I'll put you on the mailing list if you'd like. 625 02:08:58,940 --> 02:09:06,940 I think I'll announce that this week. I just need to kind of like plan out what I'm going to do next. 626 02:09:06,940 --> 02:09:12,940 Watch the recordings, redo the homework. Yeah. 627 02:09:12,940 --> 02:09:24,940 Do you do portfolio reviews? 628 02:09:24,940 --> 02:09:30,940 Yes, let me. 629 02:09:30,940 --> 02:09:50,940 There's not, I don't know a good way to do that right now, but yeah, remind me on Discord, or you can send, you can send me a private message and I can take like a very quick look. 630 02:09:50,940 --> 02:10:00,940 I don't have time to do like, you know, an hour review for everyone but I can do a couple minutes is like, you know, because you took this class. 631 02:10:00,940 --> 02:10:03,940 Happy to do that. 632 02:10:03,940 --> 02:10:12,940 What courses are you doing next? Either VisDev one or two, I just have to look and see which one I did last. 633 02:10:12,940 --> 02:10:15,940 And then do the next one. 634 02:10:15,940 --> 02:10:22,940 I was wondering how you manage your stress level when doing stuff like this for work. 635 02:10:22,940 --> 02:10:44,940 I feel like I'm getting, starting to understand the process steps here but when the painting is labeled for work, or when I want to create like a portfolio piece I sometimes lose strong process steps and want to do everything in sketch phase. 636 02:10:44,940 --> 02:11:07,940 Yeah, I think I know what you mean like sometimes like if an image is for something specific like, oh, now I'm making a portfolio piece or this is like, I'm getting paid for this piece then you kind of like psych yourself out, and it becomes. 637 02:11:07,940 --> 02:11:14,940 You kind of like freeze up or you don't make like the right decisions or you like overthink things. 638 02:11:14,940 --> 02:11:29,940 I mean that happens to me all the time so I kind of created this kind of process for myself to get over that so it's like very quick and 639 02:11:29,940 --> 02:11:40,940 I, yeah, I forced myself to be like quick and messy and loose for as long as possible so I'm not as precious with the painting. 640 02:11:40,940 --> 02:11:56,940 And I find that that helps me to be to produce better paintings more often, and helps me to not get too like in my head when I'm like, oh, this is like a piece for like a pitch meeting at work, it has to be like perfect. 641 02:11:56,940 --> 02:12:02,940 If I'm like, I don't care that much I'm just going to do like a quick messy painting. 642 02:12:02,940 --> 02:12:18,940 I might do a couple of them see which one I like better and then detail one, a little bit more, it's kind of like making. I'm just like putting less stress on myself. 643 02:12:18,940 --> 02:12:21,940 We're not automatically in it. 644 02:12:21,940 --> 02:12:31,940 Okay, Michelle do you mean this, this course you're automatically in it forever. 645 02:12:31,940 --> 02:12:37,940 But if you want to do like one of the other classes you have to get that one separately. 646 02:12:37,940 --> 02:12:42,940 Would you teach the two days color workshop again. 647 02:12:42,940 --> 02:12:45,940 Yeah, I might down the road. 648 02:12:45,940 --> 02:12:52,940 So, yeah, if you, you can always get it. Whenever you feel like it watch the lessons. 649 02:12:52,940 --> 02:12:56,940 And then when I teach it again you'll just get notified. 650 02:12:56,940 --> 02:13:01,940 You'll get an email when it's coming out again and then I'll do it again. 651 02:13:01,940 --> 02:13:12,940 But yeah, I'll teach it again when I have like major updates to it. 652 02:13:12,940 --> 02:13:19,940 Are you going to receive, you're going to receive thousands. 653 02:13:19,940 --> 02:13:25,940 But Drum Road has all our emails. 654 02:13:25,940 --> 02:13:33,940 It, it does but I don't want to email everyone. 655 02:13:33,940 --> 02:13:41,940 I want to only email the people that want to want that notification. 656 02:13:41,940 --> 02:13:51,940 So if you if, yeah, if you if you want to be in the next one or whatever just put your email. 657 02:13:51,940 --> 02:14:01,940 Cool, cool. 658 02:14:01,940 --> 02:14:05,940 Great. Yeah, thank you guys so much. 659 02:14:05,940 --> 02:14:22,940 And yeah, keep an eye out. I do like a sketch meetup once in a while. So you can, you can join that whenever you have time they're always recorded so if you miss it you can always can always watch it if you want to come and hang out and sketch for a bit. 660 02:14:22,940 --> 02:14:26,940 I tried to do those. 661 02:14:26,940 --> 02:14:35,940 Also I have my notes to finish up a couple of the demos that I did earlier so I if I do that. 662 02:14:35,940 --> 02:14:46,940 I don't know when I'll have time for it, but I'll try to do that eventually and then I'll post the recording as well. 663 02:14:46,940 --> 02:14:53,940 But yeah, thank you guys. Thanks for being a great class, all the great questions. 664 02:14:53,940 --> 02:14:58,940 You guys are always awesome. Really appreciate it. 665 02:14:58,940 --> 02:15:01,940 Thank you, Zach. This is awesome. 666 02:15:01,940 --> 02:15:22,940 Yeah, welcome. 667 02:15:22,940 --> 02:15:23,940 Thank you all. 668 02:15:23,940 --> 02:15:27,940 Have a great rest of the week and keep in touch. 669 02:15:27,940 --> 02:15:28,940 Bye. 670 02:15:29,940 --> 02:15:39,940 [BLANK_AUDIO] 65976

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