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Welcome to the last video of
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this short course finally.
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You did a long way to this little course.
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And finally we have
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reached the last part.
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And in this last video,
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I want to talk mostly about
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the story of your character.
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What are you
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drawing in your
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illustration mostly about
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personality of your character,
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the personality
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in general expressions.
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You're already behind your character because
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usually
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if it's first time maybe we want to draw
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cool things on
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drawings that get
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attention mostly.
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But at the same time,
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you need to think about
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Subtitled by
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what you want to show about your character.
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Only about composition or
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the pose of different
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object in your illustration but
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more far away
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we are looking mostly about
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what you can show from your character.
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Especially when it's original
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and it's like a baby for you.
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And you want to show
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its personality,
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its feelings, its
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way to do the things. So
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here I will give you some tips.
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Are recommendations for
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finish your piece.
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And try to
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take those
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in mind when you are drawing your
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characters.
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So for example,
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when you are drawing
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or making illustration,
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you need to think about
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what characters you will draw.
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And when you have clear what characters
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you will draw,
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you need to think about
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some points as
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personality.
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For the
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world that surrounds the character.
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You need to think about also
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the actions.
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For character usually makes or do
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in
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each life. Or in
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the situation that you are put in.
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And give the use
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the point for alternates.
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Alter this like
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what is happening.
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What is happening with your character.
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What is it doing?
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So some of these things
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are important at the moment you will do
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this illustration. Because
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you can make some cool pose and
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you can make some cool
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composition at the end. But
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give a
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personality to your character.
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Think about what you will show in your illustration.
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And help you to make
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those actions,
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those poses
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a bit more powerful.
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Because you have a direction
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to give to your character.
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Alright. So
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not this same like
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say
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your character is angry.
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Or your character is like fighting
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a boss.
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And he is posing because he is doing
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its alternate
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that is for an example only.
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And
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we need to
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draw the face and
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we can
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have the pose and everything cool
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with the face. Something like
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this, right?
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And the thing is not
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with the faces, ok.
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I know when you are drawing and you
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usually focus
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more in other details. The face gets
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like second, third place of importance
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in your illustration. But
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I think it's important to have in mind that
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try not to make always the same face.
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Or expression.
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Because
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it will be
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becoming repetitive in your art and without
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get it, you will start doing like same face
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to same face a lot of times
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and a lot of sketches.
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And it will be becoming a bit boring. So
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try to have that in mind.
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That is important.
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As I said for example, what
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the situation I,
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I told you that your character is
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fighting against boss and it's
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releasing it's ultimatum or something like
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that, we can make something like
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more interesting like
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the lines in this expressions always help
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a lot to
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give that vibe.
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The thing is here
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try to give like volume.
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Your expressions,
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try to make them more interesting.
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That will give you more
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overalls to your pose and intention of it.
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Change a lot
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alright, with this face for example.
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Alright. Because here we are giving like
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more perspective,
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more volume.
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We are giving the lines of expression
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same with faces that are more sentimental.
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So the important thing here is that
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we are giving
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intention to the character.
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So not this only the cool pose and
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interesting
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for shortening and
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and everything, you need the body but also
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you are giving the intention
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of the pose.
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And also the personality of character.
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If the character is more shy,
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you will need to think about
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the pose in shy out.
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and make it dynamic and at the same time,
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shy. Because the character is shy and
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you need to express and think about
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who are character that is
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not too
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demonstrative that
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not try to call attention of others.
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Which character can be making a
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cool pose at the same time that it's
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representing itself. So
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it's a lot of
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things to have in mind
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at the moment of
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drawing the final pose for your character.
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And it's really, really nice to think about
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that because
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at the end, you are not making a
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character without
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any content.
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You are giving life to the character.
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And it's nice to think about that because
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you are not only giving life to the pose
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without the character too.
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And then
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those are things we will compliment,
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the final pose at the end.
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So
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other things that are really important to
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have in mind at the moment, you will
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sketch things.
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So
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having those in mind
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will be a really, really big
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helpful to you.
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So if we come
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again to
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our final drawing,
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you can see here that is
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let's see it.
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What she is doing is like
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she is basically
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showing some
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of her powers.
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And try to call attention in some way.
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If we wanted to
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make a different situation,
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for example if we wanted to,
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to her to
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be dissuading someone or
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something like that.
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Change a bit more the expression.
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So she wants to fight guys.
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Add the personality of the character and
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the intention of the character change.
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Working in, in desperation mostly.
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But also this kind of expression not works
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too much with this pose because
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this pose is more,
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is more meant with at the same time
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it's more relaxing.
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In the form of try to for example,
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want to make a competition with someone.
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So I think the expression she had before
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was more accurate.
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As she is simply showing what
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she is capable of
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in some way of her powers.
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And also it's a bit relaxing pose. So
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something like that.
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And I will try to give you some other tips
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that not really are related
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directly for the intention of
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your characters.
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But mostly for finding
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make the final version of your art.
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I am not used to like
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lineart but what did we do?
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So with some tips here
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we can
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with all these
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and with these, ok.
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So we have this version in black.
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What I do usually is
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erase and
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work over the sketch.
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Working over the sketch for me was
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mostly helpful
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way to
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finish my art. And
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not making the lineart
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that don't give
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the movement the sketch have.
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the information the sketch have.
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So
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for me this way of
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make your work more
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understandable for everyone and
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at the same time try to
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maintain some part of the sketch,
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person that you are drawing.
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But not so sketchy that
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is like rough.
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Can find over it without problem.
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For me at least it was a really, really
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good option
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instead of make lineart.
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So one of my tips here
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that is about
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this
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lineart is try to
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know
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for put your line
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more darker.
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And when put your line more soft.
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Right? Because that gives
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interesting
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effect that
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gives volume.
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For example,
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I know
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parts of the head between the neck
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and the head
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and make a more
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darker line because we have shadows here.
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We have the neck that is finishing and
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the head that is starting.
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And that thing is
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a simple one of the points.
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You can't make those lines for remark
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some of the muscles. So for example
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when I am doing curves,
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right? I am densify
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the line,
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where the lines connect
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with other ones.
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And make it soft.
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And becomes long.
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And you
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put more darker in this part.
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00:19:12,661 --> 00:19:15,771
And then soft again and dark again.
296
00:19:18,146 --> 00:19:20,581
So you are giving that sensation of
297
00:19:21,253 --> 00:19:22,281
muscle
298
00:19:23,451 --> 00:19:26,551
Also giving volume because you are doing
299
00:19:26,771 --> 00:19:28,251
more darker in the
300
00:19:31,711 --> 00:19:32,764
thighs.
301
00:19:36,868 --> 00:19:38,051
Or.
302
00:19:38,601 --> 00:19:40,739
And more soft in the wrist
303
00:19:40,740 --> 00:19:42,381
of the area of the line.
304
00:19:47,345 --> 00:19:48,951
For example, here
305
00:19:49,869 --> 00:19:51,183
you can make
306
00:19:52,261 --> 00:19:54,453
the curve soft
307
00:19:54,470 --> 00:19:56,972
and then darken.
308
00:19:57,739 --> 00:19:59,410
Because here we have a corner.
309
00:20:00,684 --> 00:20:03,725
And from this corner, we are doing again
310
00:20:03,726 --> 00:20:05,165
a start.
311
00:20:06,141 --> 00:20:08,021
Again, another curve.
312
00:20:08,931 --> 00:20:10,461
And then again another
313
00:20:10,616 --> 00:20:11,999
corner.
314
00:20:14,808 --> 00:20:17,181
So with this game, we can't give
315
00:20:17,475 --> 00:20:18,675
some
316
00:20:19,081 --> 00:20:21,361
volume without drawing
317
00:20:21,541 --> 00:20:23,461
exactly the volume of
318
00:20:23,962 --> 00:20:26,435
the arms. Or the volume
319
00:20:26,436 --> 00:20:28,729
of different parts of the
320
00:20:28,730 --> 00:20:31,341
anatomy muscle and those stuffs.
321
00:20:34,746 --> 00:20:36,266
It's like illusion
322
00:20:36,768 --> 00:20:38,329
of my work.
323
00:20:55,181 --> 00:20:57,849
So my recommendation usually when
324
00:20:59,629 --> 00:21:02,705
you want to make the clear version of
325
00:21:02,706 --> 00:21:04,145
your sketch,
326
00:21:06,365 --> 00:21:09,749
try to work over your sketch directly.
327
00:21:10,703 --> 00:21:11,903
And then
328
00:21:12,148 --> 00:21:14,861
try to clear those
329
00:21:15,376 --> 00:21:17,399
parts you have sketched already.
330
00:21:21,661 --> 00:21:24,331
Because it's always more easy to maintain
331
00:21:25,111 --> 00:21:26,504
what your sketch
332
00:21:26,706 --> 00:21:27,710
have
333
00:21:28,161 --> 00:21:29,451
shown already.
334
00:21:30,968 --> 00:21:33,091
Because for me the lineart is,
335
00:21:33,744 --> 00:21:35,701
it's a thing that not works
336
00:21:35,921 --> 00:21:37,921
works only for animation for,
337
00:21:40,157 --> 00:21:42,533
for things that are related to coloring
338
00:21:42,534 --> 00:21:45,503
and shadows and, and production things.
339
00:21:46,289 --> 00:21:47,970
That becomes
340
00:21:47,971 --> 00:21:50,299
more easy to work with clear work.
341
00:21:51,416 --> 00:21:53,230
But your personal stuff not
342
00:21:53,231 --> 00:21:54,852
is that case. So
343
00:21:55,441 --> 00:21:57,221
you can do more stuff than that.
344
00:21:58,171 --> 00:22:00,251
And make it a bit roughy at the end.
345
00:22:02,431 --> 00:22:03,761
I like the roughy and not
346
00:22:03,971 --> 00:22:06,111
100% clean because
347
00:22:06,591 --> 00:22:08,888
I think have more life at the end.
348
00:22:10,644 --> 00:22:11,815
That makes some
349
00:22:12,325 --> 00:22:13,545
powerful cleans.
350
00:22:14,021 --> 00:22:16,353
And I noticed that work with cleans have
351
00:22:16,354 --> 00:22:17,582
really and they
352
00:22:17,583 --> 00:22:19,201
have good animation show but
353
00:22:19,865 --> 00:22:22,097
personally I prefer to work over my
354
00:22:22,098 --> 00:22:24,513
sketches and try to clean then
355
00:22:25,152 --> 00:22:26,804
without problem.
356
00:22:39,695 --> 00:22:41,826
And as you can see, we can have like.
357
00:22:41,827 --> 00:22:44,194
Far away we have like a clean line.
358
00:22:46,035 --> 00:22:48,465
If you get closer, you can see the
359
00:22:48,466 --> 00:22:50,992
mistakes or, or the roughy parts
360
00:22:51,555 --> 00:22:54,495
that not are like 100% really, really
361
00:22:55,150 --> 00:22:56,430
perfect clean.
362
00:22:59,205 --> 00:23:02,532
Also I really like to play with some subtle
363
00:23:02,533 --> 00:23:05,111
shadows that are making with
364
00:23:05,875 --> 00:23:10,117
the lines in this roughy parts.
365
00:23:11,987 --> 00:23:14,156
Plus usually my work I don't
366
00:23:14,435 --> 00:23:15,487
make shadows
367
00:23:15,827 --> 00:23:17,863
with colors of coloring.
368
00:23:18,766 --> 00:23:21,395
So for me works with
369
00:23:22,824 --> 00:23:24,024
lines that
370
00:23:24,025 --> 00:23:25,444
are showing the
371
00:23:25,445 --> 00:23:28,007
different volumes of the body are
372
00:23:28,791 --> 00:23:31,238
perfect clean to work with.
373
00:23:32,035 --> 00:23:33,796
Because with the line I can't give all the
374
00:23:33,797 --> 00:23:35,741
information I need to give with that.
375
00:23:35,742 --> 00:23:38,467
And I don't need really to color all.
376
00:23:42,217 --> 00:23:44,970
But of course, you need to, to. If you are
377
00:23:44,971 --> 00:23:47,695
starting already or you are promoting or
378
00:23:47,696 --> 00:23:48,923
stuff like that,
379
00:23:48,924 --> 00:23:50,924
you are still
380
00:23:50,925 --> 00:23:53,055
a baby and try to.
381
00:23:53,265 --> 00:23:55,817
You need to try to find what you like to do.
382
00:23:55,818 --> 00:23:57,709
If you like to color,
383
00:23:57,710 --> 00:23:59,945
or you like to work with lines only?
384
00:23:59,946 --> 00:24:01,474
Or you want to work with
385
00:24:01,475 --> 00:24:02,955
black and white only?
386
00:24:03,331 --> 00:24:04,364
Or
387
00:24:04,365 --> 00:24:07,214
if you like to work with 2 colors only
388
00:24:07,215 --> 00:24:09,058
everytime you make like
389
00:24:09,059 --> 00:24:11,404
a different illustration and
390
00:24:11,405 --> 00:24:12,674
it's something
391
00:24:13,398 --> 00:24:15,615
that you want to experiment. So
392
00:24:16,565 --> 00:24:18,955
at the end, this course is mostly for,
393
00:24:18,956 --> 00:24:20,186
for helpful.
394
00:24:20,203 --> 00:24:22,244
Help you to have
395
00:24:22,245 --> 00:24:23,510
some tips
396
00:24:24,875 --> 00:24:27,159
for get the poses more dynamic.
397
00:24:27,637 --> 00:24:31,172
And mostly my point of view and
398
00:24:31,565 --> 00:24:33,385
recommendation from my experience.
399
00:24:34,205 --> 00:24:37,425
So I hope it helps you to, to get,
400
00:24:37,426 --> 00:24:38,555
to reach
401
00:24:38,882 --> 00:24:40,175
what you want to do.
402
00:24:40,176 --> 00:24:41,339
And that is
403
00:24:41,655 --> 00:24:43,590
after drawing is more dynamic.
404
00:24:44,682 --> 00:24:48,395
And I really hope it helps you to improve.
405
00:24:48,775 --> 00:24:52,145
And not suddenly try to, to ? and will
406
00:24:52,146 --> 00:24:54,155
the same with try to improve,
407
00:24:54,612 --> 00:24:56,635
do your own way.
408
00:24:56,866 --> 00:24:58,204
That you are like
409
00:24:58,435 --> 00:24:59,906
really in right now
410
00:25:00,078 --> 00:25:01,201
as an artist.
411
00:25:03,899 --> 00:25:05,441
So you need to take those
412
00:25:06,065 --> 00:25:08,005
recommendations and
413
00:25:09,522 --> 00:25:12,502
for apply them to your work. And
414
00:25:12,725 --> 00:25:13,895
try to remember
415
00:25:14,345 --> 00:25:15,615
everything is like
416
00:25:16,595 --> 00:25:17,805
my own way.
417
00:25:17,848 --> 00:25:19,104
And not
418
00:25:19,105 --> 00:25:21,455
it's necessary to copy them, right?
419
00:25:24,255 --> 00:25:27,775
Also because you need to feel comfortable
420
00:25:27,945 --> 00:25:29,195
with the things you do.
421
00:25:30,322 --> 00:25:32,855
And point here is that I try to
422
00:25:35,532 --> 00:25:37,345
say to you that you must do
423
00:25:38,785 --> 00:25:41,625
something that you don't like. Right? So
424
00:25:42,455 --> 00:25:44,025
take this course as
425
00:25:44,756 --> 00:25:46,305
a deep course
426
00:25:46,512 --> 00:25:48,225
and aspiration
427
00:25:49,275 --> 00:25:50,705
from my point of view.
428
00:25:52,287 --> 00:25:55,795
And I hope really all the exercise I did
429
00:25:55,977 --> 00:25:57,932
along this course help you
430
00:25:57,933 --> 00:25:59,616
at the end to improve more.
431
00:26:01,981 --> 00:26:03,324
I will be
432
00:26:03,325 --> 00:26:06,098
leaving some exercises along
433
00:26:06,415 --> 00:26:08,053
in a pdf at the end.
434
00:26:08,535 --> 00:26:09,961
So you can
435
00:26:11,888 --> 00:26:14,193
recheck all the classes
436
00:26:14,194 --> 00:26:16,414
and doing the stuff you
437
00:26:17,039 --> 00:26:19,015
need to make the homework.
438
00:26:20,431 --> 00:26:22,855
So you, I will tell it's homework.
439
00:26:22,856 --> 00:26:24,158
But I don't know this
440
00:26:24,605 --> 00:26:26,519
really, really homework but
441
00:26:27,546 --> 00:26:29,570
let's say it's like a homework.
442
00:27:03,106 --> 00:27:05,887
And yeah, you can see I am putting points
443
00:27:05,888 --> 00:27:08,287
that are more darker because
444
00:27:09,228 --> 00:27:10,624
I have some
445
00:27:11,607 --> 00:27:13,411
part of the body that
446
00:27:13,412 --> 00:27:15,474
are making the pressure of other
447
00:27:15,475 --> 00:27:16,703
parts of the body.
448
00:27:16,959 --> 00:27:19,053
You need to have those points of
449
00:27:20,022 --> 00:27:21,202
measure pressure
450
00:27:21,203 --> 00:27:22,212
market.
451
00:27:36,894 --> 00:27:40,740
So it gives you volume of both parts.
452
00:28:23,956 --> 00:28:26,099
So as I say I really hope this
453
00:28:26,410 --> 00:28:27,708
little
454
00:28:27,709 --> 00:28:29,769
course help you through
455
00:28:32,089 --> 00:28:35,498
your own way to experiment and learn. And,
456
00:28:36,329 --> 00:28:38,579
and try to improve your own drawings.
457
00:28:39,389 --> 00:28:41,067
I am really happy that you decided to,
458
00:28:41,068 --> 00:28:43,319
to, to choose me as a
459
00:28:43,859 --> 00:28:45,603
help in your way.
460
00:28:46,673 --> 00:28:47,942
And I really hope
461
00:28:48,955 --> 00:28:52,122
everything I talk in this course help you
462
00:28:52,379 --> 00:28:53,728
in some
463
00:28:53,729 --> 00:28:55,781
really nice way to
464
00:28:56,166 --> 00:28:58,259
reach your final goal.
465
00:29:22,169 --> 00:29:24,039
Yeah, with this character movement.
466
00:30:08,062 --> 00:30:09,270
Ok? So
467
00:30:09,271 --> 00:30:12,745
thank you a lot again for being here.
468
00:30:14,053 --> 00:30:17,293
And see you next time that if we have
469
00:30:17,294 --> 00:30:18,880
the opportunity to meet again.
470
00:30:19,489 --> 00:30:20,934
And have another course
471
00:30:20,935 --> 00:30:22,935
related to dynamic poses.
472
00:30:22,936 --> 00:30:25,796
Or related to anatomy or related to
473
00:30:25,797 --> 00:30:27,285
storyboard as well.
474
00:30:27,879 --> 00:30:29,109
So I really hope
475
00:30:30,189 --> 00:30:31,719
you improve a lot.
476
00:30:32,704 --> 00:30:34,169
And your journey
477
00:30:34,379 --> 00:30:35,609
is amazing
478
00:30:35,789 --> 00:30:37,079
in the future.
479
00:30:37,609 --> 00:30:39,149
So enjoy your drawings,
480
00:30:39,709 --> 00:30:40,819
experiment a lot.
481
00:30:41,479 --> 00:30:43,719
And go forward, don't have fear
482
00:30:43,731 --> 00:30:45,169
to reach your goals.
483
00:30:45,719 --> 00:30:46,947
Yes? Ok.
484
00:30:46,948 --> 00:30:48,668
Thank you a lot.
485
00:30:48,731 --> 00:30:49,889
A big hug
486
00:30:50,379 --> 00:30:51,574
from far away
487
00:30:52,160 --> 00:30:53,419
where I am.
488
00:30:53,420 --> 00:30:54,719
And yeah.
489
00:30:54,989 --> 00:30:56,569
Thank you for everything.
29223
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