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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,535 --> 00:00:04,951 If you want to turn off the subtitles, click [setting]-[tooltips]-['on' for PC, 'close' for mobile] 2 00:00:06,637 --> 00:00:09,105 Ok. Welcome to this second part 3 00:00:09,530 --> 00:00:12,472 that we will be talking about poses and the 4 00:00:12,473 --> 00:00:16,189 curves and how they are related directly to 5 00:00:16,192 --> 00:00:17,302 the dynamics 6 00:00:17,303 --> 00:00:19,674 of the poses itself. So 7 00:00:19,675 --> 00:00:21,074 the first thing we will 8 00:00:21,075 --> 00:00:22,994 see in this part is that 9 00:00:22,995 --> 00:00:24,265 we are having 10 00:00:24,266 --> 00:00:26,303 our normal pose for example. 11 00:00:27,319 --> 00:00:30,259 Right? And usually when you are starting 12 00:00:30,260 --> 00:00:33,277 making poses also with the normal 13 00:00:33,515 --> 00:00:36,276 thing you are making with your poses is 14 00:00:36,595 --> 00:00:37,932 a natural 15 00:00:38,555 --> 00:00:40,745 position for your character. Right? 16 00:00:44,345 --> 00:00:45,855 So here we have 17 00:00:48,950 --> 00:00:51,791 a normal pose. 18 00:00:56,693 --> 00:00:58,035 So 19 00:00:59,585 --> 00:01:00,944 here in this part of the course, we will 20 00:01:00,945 --> 00:01:03,246 Subtitled by online-courses.club We compress knowledge for you! 21 00:01:03,247 --> 00:01:03,305 be talking about 22 00:01:04,221 --> 00:01:06,744 how to give more life to 23 00:01:06,745 --> 00:01:09,061 this kinds of poses and 24 00:01:09,775 --> 00:01:13,644 tips for helping you to analyze your 25 00:01:13,645 --> 00:01:15,805 poses in general. So you can give 26 00:01:16,052 --> 00:01:17,555 them more dynamics 27 00:01:17,735 --> 00:01:19,445 and movement in general. 28 00:01:19,446 --> 00:01:20,667 So 29 00:01:21,076 --> 00:01:23,061 we will start with this pose as 30 00:01:24,055 --> 00:01:26,163 you can see it's really simple. 31 00:01:26,164 --> 00:01:29,024 The character is only standing there. 32 00:01:29,025 --> 00:01:31,475 And the first thing we will need to see is 33 00:01:31,718 --> 00:01:34,115 as we talked it in the first part 34 00:01:34,116 --> 00:01:35,630 of gesture, 35 00:01:36,195 --> 00:01:38,228 the principal lines 36 00:01:38,441 --> 00:01:41,172 of movement of this body. 37 00:01:41,808 --> 00:01:44,952 And the first thing we will see is 38 00:01:44,953 --> 00:01:46,653 the edge line. 39 00:01:47,135 --> 00:01:49,204 What we have in this edge line? 40 00:01:49,205 --> 00:01:52,729 That is basically a vertical line 41 00:01:53,308 --> 00:01:54,504 in a 42 00:01:54,505 --> 00:01:56,055 90 degree 43 00:01:56,300 --> 00:01:58,030 on parallel to the floor. 44 00:01:58,586 --> 00:01:59,884 Ok? So 45 00:01:59,885 --> 00:02:01,995 if we have here the legs and the 46 00:02:02,685 --> 00:02:04,445 feet there, we will have like 47 00:02:05,202 --> 00:02:06,490 a 90 48 00:02:08,249 --> 00:02:11,144 degree angle with this line. 49 00:02:11,389 --> 00:02:13,175 The edge line of the body. 50 00:02:14,015 --> 00:02:15,764 So that is the first thing. 51 00:02:15,765 --> 00:02:17,847 The second thing is we will be looking again 52 00:02:17,848 --> 00:02:20,914 to the shoulder line and the hip line. So 53 00:02:21,365 --> 00:02:22,838 hip line is a bit curve. 54 00:02:23,508 --> 00:02:24,930 But that is because 55 00:02:24,931 --> 00:02:26,716 naturally I 56 00:02:27,067 --> 00:02:29,047 told myself it's a bit difficult to 57 00:02:30,465 --> 00:02:33,373 make really, really straight lines 58 00:02:34,892 --> 00:02:36,719 in my character for now. But 59 00:02:37,458 --> 00:02:40,766 you can think that here is 90 degrees. So 60 00:02:41,518 --> 00:02:44,764 that works. But if we go to the shoulder, 61 00:02:44,765 --> 00:02:46,383 it happens the same. 62 00:02:47,497 --> 00:02:50,628 So that is the really basic information 63 00:02:50,629 --> 00:02:52,254 we have from this pose. 64 00:02:52,255 --> 00:02:53,986 So while we are talking about 65 00:02:53,987 --> 00:02:55,459 the curves, we are 66 00:02:55,871 --> 00:02:58,415 talking about the poses. 67 00:02:58,708 --> 00:03:00,452 Because the curves give life 68 00:03:00,453 --> 00:03:01,876 to your characters. 69 00:03:02,015 --> 00:03:06,462 So for example if I took this and 70 00:03:08,310 --> 00:03:09,546 in my head, 71 00:03:09,547 --> 00:03:12,261 it starts to look something like this. 72 00:03:13,050 --> 00:03:16,027 And something like this. Right? 73 00:03:17,067 --> 00:03:19,700 And instead of this line, 74 00:03:19,701 --> 00:03:21,758 I start to do something like this. 75 00:03:23,358 --> 00:03:25,475 Or can be something like this too. 76 00:03:26,724 --> 00:03:28,355 Okay? So 77 00:03:28,585 --> 00:03:29,733 we compare 78 00:03:30,045 --> 00:03:31,990 this analysis 79 00:03:32,462 --> 00:03:34,302 with the real one we have. 80 00:03:36,602 --> 00:03:39,415 And you can see clearly the curves here. 81 00:03:40,686 --> 00:03:41,984 And the grid 82 00:03:41,985 --> 00:03:43,565 we are having here. 83 00:03:44,965 --> 00:03:46,718 Because you need to have in 84 00:03:46,719 --> 00:03:47,995 consideration that 85 00:03:48,775 --> 00:03:50,454 all the body have frame 86 00:03:50,455 --> 00:03:51,559 by itself. 87 00:03:51,560 --> 00:03:52,859 And that frame, 88 00:03:52,860 --> 00:03:54,554 it's going with 89 00:03:54,555 --> 00:03:56,041 the curves. For example, 90 00:03:56,042 --> 00:03:57,465 you now will see 91 00:03:57,951 --> 00:04:00,789 that if this shoulder line goes 92 00:04:00,790 --> 00:04:02,940 in this side, the hip line will be 93 00:04:02,941 --> 00:04:04,673 also in this side. 94 00:04:05,169 --> 00:04:06,835 because really 95 00:04:07,055 --> 00:04:08,939 don't have sense at all. 96 00:04:11,529 --> 00:04:12,621 So 97 00:04:13,135 --> 00:04:14,672 I will think about 98 00:04:15,241 --> 00:04:18,704 if the line of up goings, 99 00:04:19,630 --> 00:04:23,009 this part, 100 00:04:23,395 --> 00:04:25,818 the lines of the hip will 101 00:04:27,035 --> 00:04:29,772 going in the opposite. 102 00:04:31,745 --> 00:04:33,055 This one is looking 103 00:04:33,338 --> 00:04:35,222 behind to the floor. 104 00:04:35,223 --> 00:04:37,232 This one will be looking up. 105 00:04:39,933 --> 00:04:42,533 And that is really, really important to have 106 00:04:42,534 --> 00:04:45,266 in mind when you are making movements. 107 00:04:45,267 --> 00:04:46,555 Because 108 00:04:47,350 --> 00:04:49,800 it's when you are analyzing, 109 00:04:49,801 --> 00:04:51,663 you start to see 110 00:04:51,796 --> 00:04:54,864 how the body works in general. For example, 111 00:04:55,816 --> 00:04:57,676 if you are doing a person that 112 00:04:59,470 --> 00:05:00,889 some reason 113 00:05:01,888 --> 00:05:03,717 is running 114 00:05:04,249 --> 00:05:05,583 for example. 115 00:05:30,092 --> 00:05:31,752 Okay? so this is 116 00:05:32,170 --> 00:05:35,945 a really, really basic sketch 117 00:05:42,098 --> 00:05:44,976 of this person running, right? 118 00:05:47,186 --> 00:05:49,366 So this person is running so 119 00:05:49,526 --> 00:05:51,001 if we analyze this 120 00:05:52,725 --> 00:05:55,616 again, we have shoulder line, 121 00:05:56,396 --> 00:05:57,653 hip line 122 00:06:00,262 --> 00:06:02,241 and the body line. Okay? 123 00:06:02,680 --> 00:06:04,146 The edge of the body line. 124 00:06:05,133 --> 00:06:07,326 And we can see 125 00:06:08,286 --> 00:06:10,321 the torso 126 00:06:10,606 --> 00:06:13,544 that is moving in the opposite too, because 127 00:06:13,545 --> 00:06:16,904 the part of up of the torso 128 00:06:19,572 --> 00:06:23,761 is going forward. 129 00:06:32,126 --> 00:06:33,941 The hips are doing the opposite 130 00:06:36,068 --> 00:06:39,014 because it's part of the body 131 00:06:41,608 --> 00:06:43,536 read that 132 00:06:44,369 --> 00:06:46,874 this happens. 133 00:06:49,872 --> 00:06:51,029 Because 134 00:06:51,216 --> 00:06:52,466 first of all, we use 135 00:06:52,646 --> 00:06:54,456 if you are doing like 136 00:06:56,186 --> 00:06:58,212 this character is running for example. 137 00:06:58,213 --> 00:06:59,998 And we put 138 00:07:03,974 --> 00:07:05,716 this leg 139 00:07:09,409 --> 00:07:12,497 in the same position as the arm of the same 140 00:07:17,753 --> 00:07:21,126 size, for example. 141 00:07:21,676 --> 00:07:23,406 Really when you are looking at it, 142 00:07:23,836 --> 00:07:25,480 don't have sense. 143 00:07:26,647 --> 00:07:28,444 Right? If we are looking, 144 00:07:28,752 --> 00:07:30,462 making this 145 00:07:31,836 --> 00:07:34,036 is looking like a really, really 146 00:07:35,416 --> 00:07:37,033 basic drawing of 147 00:07:37,034 --> 00:07:39,352 a person that not usually draws. 148 00:07:39,705 --> 00:07:41,060 Right? So 149 00:07:41,386 --> 00:07:44,043 you need to have that in consideration and 150 00:07:44,426 --> 00:07:46,661 really know the body is really important. 151 00:07:46,662 --> 00:07:47,767 And 152 00:07:47,768 --> 00:07:48,934 you will see it, 153 00:07:48,935 --> 00:07:51,421 apply it in every parts 154 00:07:51,712 --> 00:07:53,218 and each part of the body. 155 00:07:53,219 --> 00:07:54,688 For example, if we 156 00:07:54,689 --> 00:07:56,896 attend only to the leg. 157 00:07:58,086 --> 00:08:00,536 And we have the leg here for example. 158 00:08:12,262 --> 00:08:14,520 This leg here, okay? 159 00:08:16,546 --> 00:08:18,606 So you can see it's normal. 160 00:08:19,190 --> 00:08:20,317 This leg but 161 00:08:20,318 --> 00:08:21,584 if we see it 162 00:08:22,274 --> 00:08:23,654 in the side 163 00:08:25,456 --> 00:08:27,256 by side, we will see 164 00:08:28,271 --> 00:08:29,872 something like this. 165 00:08:37,118 --> 00:08:38,496 Of the edge here 166 00:08:38,726 --> 00:08:40,816 and what is happening with the limb 167 00:08:41,547 --> 00:08:42,876 of the leg. 168 00:08:43,256 --> 00:08:44,849 The leg is doing 169 00:08:45,253 --> 00:08:46,746 like a C. 170 00:08:47,809 --> 00:08:50,196 And there a D. 171 00:08:52,128 --> 00:08:53,376 Okay? We have this 172 00:08:54,086 --> 00:08:56,687 already and you can imagine it as a S. 173 00:09:00,536 --> 00:09:01,882 So that 174 00:09:02,066 --> 00:09:04,584 limb of the muscles happens too because 175 00:09:04,585 --> 00:09:07,537 if we only focus in this part of the leg, 176 00:09:08,880 --> 00:09:11,194 we can see in a close up that 177 00:09:11,195 --> 00:09:13,480 we have the muscles here 178 00:09:14,111 --> 00:09:15,665 in this part. 179 00:09:16,748 --> 00:09:18,716 And muscles from behind, 180 00:09:25,789 --> 00:09:28,991 not are in the same level. 181 00:09:28,992 --> 00:09:30,270 That happens 182 00:09:30,271 --> 00:09:33,275 also with the arms. If we go into the 183 00:09:33,276 --> 00:09:34,959 arms for example, 184 00:09:36,261 --> 00:09:39,439 we have for example, this 185 00:09:41,515 --> 00:09:42,765 arm here. 186 00:09:50,846 --> 00:09:52,141 Sketching here. 187 00:10:00,345 --> 00:10:02,498 Subtitled by online-courses.club We compress knowledge for you! 188 00:10:02,500 --> 00:10:05,237 Okay? Drawing an arm as side view. 189 00:10:09,752 --> 00:10:11,957 Okay? It's better for you to understand. 190 00:10:13,599 --> 00:10:17,638 So we have this arm. 191 00:10:21,337 --> 00:10:23,312 Okay? And 192 00:10:24,737 --> 00:10:28,317 we can check the limb here. 193 00:10:29,157 --> 00:10:31,487 You can see this muscle here 194 00:10:31,488 --> 00:10:33,376 and this other muscle here. 195 00:10:33,377 --> 00:10:35,447 They never are at the same 196 00:10:39,112 --> 00:10:40,526 height. 197 00:10:40,527 --> 00:10:42,906 Okay? They are like 198 00:10:42,907 --> 00:10:44,897 with the different level. 199 00:10:45,740 --> 00:10:47,741 If the muscle is doing this, 200 00:10:47,742 --> 00:10:49,995 the other muscle that this in the same arm 201 00:10:49,996 --> 00:10:51,405 is doing this. 202 00:10:51,406 --> 00:10:54,383 So we have 203 00:10:55,775 --> 00:10:57,527 something like this. 204 00:11:05,022 --> 00:11:07,025 The same with this arm. 205 00:11:07,694 --> 00:11:08,835 Okay? So 206 00:11:09,309 --> 00:11:12,915 it's like a little movement. 207 00:11:13,227 --> 00:11:15,745 So that makes that the body 208 00:11:15,917 --> 00:11:17,743 in general have its limb 209 00:11:17,744 --> 00:11:19,883 and not looks something like this 210 00:11:20,497 --> 00:11:22,447 because you know when you are 211 00:11:22,953 --> 00:11:25,707 starting with muscles or you see like 212 00:11:25,708 --> 00:11:27,717 persons that not used to draw, 213 00:11:28,093 --> 00:11:29,908 drawing muscles, they usually do 214 00:11:29,909 --> 00:11:31,127 something like this. 215 00:11:31,128 --> 00:11:33,836 And really don't have sense because 216 00:11:33,837 --> 00:11:36,644 they are only getting the general idea of 217 00:11:36,645 --> 00:11:37,701 the muscle that 218 00:11:37,702 --> 00:11:39,287 is looking something like this. 219 00:11:40,435 --> 00:11:42,842 Ok? And 220 00:11:43,027 --> 00:11:44,506 they don't 221 00:11:44,637 --> 00:11:46,083 realize that 222 00:11:46,468 --> 00:11:48,231 the muscle have a limb 223 00:11:48,232 --> 00:11:50,745 for the position it has. 224 00:11:51,287 --> 00:11:53,465 Not it's only that the muscle at the 225 00:11:53,466 --> 00:11:55,456 other side also is 226 00:11:55,457 --> 00:11:57,001 curve. But 227 00:11:57,967 --> 00:12:00,664 it's not have same level. 228 00:12:01,412 --> 00:12:02,864 It's different. 229 00:12:06,251 --> 00:12:08,870 And that makes the arm looks nice 230 00:12:08,871 --> 00:12:11,089 at the end. And 231 00:12:11,747 --> 00:12:13,849 the limb of the body that we are 232 00:12:13,850 --> 00:12:16,924 finding in each part 233 00:12:16,925 --> 00:12:19,500 of the body also are placed in general 234 00:12:19,501 --> 00:12:21,819 to the body. So 235 00:12:24,291 --> 00:12:26,383 for that, the curve 236 00:12:26,384 --> 00:12:28,259 is really, really important to make 237 00:12:28,260 --> 00:12:29,439 your poses 238 00:12:29,807 --> 00:12:31,952 dynamic. So 239 00:12:35,367 --> 00:12:37,233 we come back to this pose 240 00:12:38,471 --> 00:12:40,953 that you can see it's like really natural 241 00:12:40,954 --> 00:12:43,239 and don't have life. You can make 242 00:12:43,679 --> 00:12:45,248 the same pose 243 00:12:50,359 --> 00:12:52,363 putting again the curves 244 00:12:52,627 --> 00:12:54,026 we are talking about. 245 00:12:56,857 --> 00:12:59,847 Okay? So we can draw 246 00:13:00,801 --> 00:13:02,353 the curves of chest. 247 00:13:06,553 --> 00:13:08,987 The curve continues with the torso. 248 00:13:21,641 --> 00:13:24,487 And also always remember the torso 249 00:13:24,669 --> 00:13:25,908 leads 250 00:13:25,909 --> 00:13:28,600 the movement of the body in general. So 251 00:13:28,601 --> 00:13:30,512 you need to accompany 252 00:13:30,902 --> 00:13:31,957 that movement. 253 00:13:32,117 --> 00:13:34,050 For example, if we have 254 00:13:35,212 --> 00:13:38,942 this torso and it's making a S. 255 00:13:40,337 --> 00:13:43,432 Right? You need to finish the S 256 00:13:43,694 --> 00:13:46,021 with arm of the legs. So 257 00:13:46,022 --> 00:13:48,242 this leg, for example, that is 258 00:13:48,507 --> 00:13:50,857 the one that we will follow the movement 259 00:13:51,777 --> 00:13:55,157 of the torso because the torso can do this 260 00:13:55,744 --> 00:13:56,995 right now. 261 00:14:00,287 --> 00:14:04,000 This leg will continue with this movement 262 00:14:04,118 --> 00:14:05,539 to the end of this. 263 00:14:06,969 --> 00:14:08,206 And same 264 00:14:08,778 --> 00:14:11,238 with the lines of shoulders, of the line 265 00:14:12,117 --> 00:14:13,296 of the 266 00:14:14,461 --> 00:14:15,772 hips. 267 00:14:16,887 --> 00:14:18,365 We want to 268 00:14:20,783 --> 00:14:22,347 continue this 269 00:14:22,348 --> 00:14:25,675 energy. You can do something like opened. 270 00:14:26,230 --> 00:14:29,117 You can do something that 271 00:14:34,114 --> 00:14:36,032 give some interesting 272 00:14:36,718 --> 00:14:38,343 volume to the body 273 00:14:43,008 --> 00:14:45,828 because we have this line so we can have 274 00:14:46,204 --> 00:14:47,551 an arm here 275 00:14:48,248 --> 00:14:50,186 and the shoulder here. Also it's 276 00:14:50,187 --> 00:14:51,447 right here. 277 00:14:52,185 --> 00:14:53,421 This. 278 00:14:53,722 --> 00:14:56,130 So we can connect them 279 00:14:56,240 --> 00:14:58,489 in something like this. 280 00:15:00,398 --> 00:15:02,210 And this other one can be 281 00:15:02,211 --> 00:15:03,764 only standing here. 282 00:15:04,603 --> 00:15:05,878 And 283 00:15:06,917 --> 00:15:08,658 with the S 284 00:15:10,588 --> 00:15:12,006 make some 285 00:15:12,198 --> 00:15:13,800 opened to the S. 286 00:15:15,368 --> 00:15:18,740 Okay? And make a curve like this. 287 00:15:20,335 --> 00:15:21,618 This way. 288 00:15:22,328 --> 00:15:24,898 And you can make like intensify 289 00:15:24,899 --> 00:15:26,420 this part too 290 00:15:28,312 --> 00:15:29,857 with the curve. Or 291 00:15:29,858 --> 00:15:31,955 you can put it up 292 00:15:33,612 --> 00:15:35,151 with the movement 293 00:15:37,128 --> 00:15:40,094 that is burning in this leg going through 294 00:15:40,373 --> 00:15:41,700 the chest. 295 00:15:43,632 --> 00:15:45,188 And opened here. 296 00:15:46,837 --> 00:15:49,111 Okay? So you have those 297 00:15:49,704 --> 00:15:52,072 both options that can help to. 298 00:15:55,562 --> 00:15:58,222 And also you can make it more opened. 299 00:15:59,065 --> 00:16:01,263 Like the head is like trying to 300 00:16:01,264 --> 00:16:02,687 touch the arm 301 00:16:03,515 --> 00:16:04,953 in some way. 302 00:16:13,935 --> 00:16:16,574 Make it behind or you can make it 303 00:16:16,575 --> 00:16:18,665 over there. I change. 304 00:16:19,844 --> 00:16:21,748 Make it behind because. 305 00:16:29,028 --> 00:16:30,397 So that is 306 00:16:30,398 --> 00:16:32,051 some forms that 307 00:16:32,398 --> 00:16:36,559 you can play with the curves in general and 308 00:16:37,158 --> 00:16:39,286 in the basics of the body. 309 00:16:39,588 --> 00:16:41,073 And the body 310 00:16:41,448 --> 00:16:44,908 is also really, really important here. So 311 00:16:45,244 --> 00:16:47,068 the important points here are 312 00:16:47,328 --> 00:16:48,733 the curves make 313 00:16:49,048 --> 00:16:51,998 the body interesting when it's posing. 314 00:16:52,698 --> 00:16:55,149 The curves give life to the pose. 315 00:16:55,747 --> 00:16:58,065 The curves, you can play with the curves 316 00:16:58,066 --> 00:17:00,514 in a lot of places. 317 00:17:01,060 --> 00:17:02,638 And you can make 318 00:17:02,789 --> 00:17:05,656 a really natural pose that is aesthetic, 319 00:17:06,146 --> 00:17:08,848 dynamic only using a curve 320 00:17:09,298 --> 00:17:11,142 in that body. So 321 00:17:11,714 --> 00:17:13,688 we can, for example, 322 00:17:16,550 --> 00:17:18,199 try to make like 323 00:17:18,200 --> 00:17:19,607 whole body here. 324 00:17:20,298 --> 00:17:21,778 So you will 325 00:17:22,877 --> 00:17:27,144 be more clear. That 326 00:17:59,741 --> 00:18:03,487 helps a lot with 327 00:18:07,090 --> 00:18:09,934 giving esthetic pose movement. 328 00:19:54,463 --> 00:19:56,870 So now 329 00:19:57,109 --> 00:19:59,249 what are the curves in gained here. 330 00:20:00,732 --> 00:20:03,226 As you can see, the first one is really 331 00:20:03,227 --> 00:20:05,675 clear and it's this one. 332 00:20:06,154 --> 00:20:08,199 We will finish the hand here. So 333 00:20:09,481 --> 00:20:13,107 you can check it with problem. 334 00:20:16,441 --> 00:20:18,715 But the first curve in game 335 00:20:21,940 --> 00:20:23,078 is this one. 336 00:20:30,737 --> 00:20:34,059 Okay? What is the second curve in game? 337 00:20:37,028 --> 00:20:38,461 This one. 338 00:20:40,497 --> 00:20:43,599 It's a clearly a curve here. 339 00:20:45,301 --> 00:20:47,389 It's giving a lot 340 00:20:48,013 --> 00:20:49,462 movement to the leg. 341 00:20:50,119 --> 00:20:52,407 And it's a really natural pose as you can 342 00:20:52,408 --> 00:20:53,748 see. But it gives, 343 00:20:53,749 --> 00:20:55,847 gives the body. 344 00:20:59,625 --> 00:21:02,559 Something like this. And here 345 00:21:02,729 --> 00:21:04,683 and here, we have 346 00:21:06,129 --> 00:21:08,201 the shoulder and the hips. 347 00:21:09,140 --> 00:21:10,195 Okay? So 348 00:21:10,848 --> 00:21:14,425 And you can think about this leg is going 349 00:21:16,413 --> 00:21:19,168 something like this. So it's a bit 350 00:21:19,169 --> 00:21:20,903 more difficult to find 351 00:21:22,153 --> 00:21:23,389 the curve here. 352 00:21:25,641 --> 00:21:26,923 It's a really small one that 353 00:21:26,924 --> 00:21:28,249 is making this. 354 00:21:28,493 --> 00:21:29,925 But in general, 355 00:21:29,926 --> 00:21:32,680 it's all the posing in curves. 356 00:21:33,186 --> 00:21:34,598 Nothing is 357 00:21:35,363 --> 00:21:36,726 straight line 358 00:21:36,727 --> 00:21:40,026 in any of this ways 359 00:21:40,589 --> 00:21:42,612 because it can be a straight line if you are 360 00:21:42,613 --> 00:21:44,069 making, for example, 361 00:21:44,853 --> 00:21:46,985 this. This can be 362 00:21:47,509 --> 00:21:49,719 assumed as a straight line. 363 00:21:51,459 --> 00:21:52,739 Not so much like this. 364 00:21:53,938 --> 00:21:56,639 But this straight line is 365 00:21:56,905 --> 00:21:58,203 in movement 366 00:21:58,465 --> 00:22:00,089 because we can see 367 00:22:01,068 --> 00:22:03,709 that it's also giving a 3D, 368 00:22:07,031 --> 00:22:10,559 actually sense of some. 369 00:22:15,585 --> 00:22:16,868 So 370 00:22:16,869 --> 00:22:19,188 not it's only standing there is 371 00:22:19,189 --> 00:22:20,799 like giving volume 372 00:22:20,800 --> 00:22:23,834 at the end too. But 373 00:22:24,149 --> 00:22:26,308 this pose that is 374 00:22:26,309 --> 00:22:28,029 really, really normal. 375 00:22:28,649 --> 00:22:31,549 Okay? It's a presentation character pose. 376 00:22:31,550 --> 00:22:34,437 It's something really 377 00:22:35,239 --> 00:22:36,889 what you are not 378 00:22:37,079 --> 00:22:38,559 using this for 379 00:22:38,999 --> 00:22:41,729 animation or you are not using this for 380 00:22:42,129 --> 00:22:44,890 making something crazy in your illustration. 381 00:22:44,891 --> 00:22:47,420 This is like for model sheet and 382 00:22:47,659 --> 00:22:49,109 for character presentation. 383 00:22:49,176 --> 00:22:51,379 Our only character pose 384 00:22:51,789 --> 00:22:53,239 and you can see that is 385 00:22:53,979 --> 00:22:55,760 most interesting than 386 00:22:56,321 --> 00:22:58,628 other poses. So 387 00:22:58,629 --> 00:23:00,620 talking about interesting work 388 00:23:00,621 --> 00:23:02,068 that is the next 389 00:23:02,069 --> 00:23:03,605 video that we will 390 00:23:03,606 --> 00:23:05,948 be talking about how to make 391 00:23:05,949 --> 00:23:08,229 your character interesting. And this 392 00:23:08,729 --> 00:23:10,513 is only the start 393 00:23:10,514 --> 00:23:13,759 of the points of that thematic. 394 00:23:14,439 --> 00:23:18,189 So we can go to the next video as well. 23379

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