Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
1
00:00:00,000 --> 00:00:08,000
This is tutorial number 68 and it covers how to use the rotation body feature within KT of E5.
2
00:00:08,000 --> 00:00:14,000
Now to start off open up tutorial part number 67 which is located on the DVD.
3
00:00:14,000 --> 00:00:20,000
So what we're going to do is use the rotation body feature and again it's the same as the sketch feature
4
00:00:20,000 --> 00:00:25,000
just that you're doing it in 3D and you're using a body rather than just the sketch.
5
00:00:25,000 --> 00:00:32,000
So the rotation body feature you can be found if you click insert transformation feature rotation.
6
00:00:32,000 --> 00:00:36,000
Now the rotation you need to have accesses to rotate around.
7
00:00:36,000 --> 00:00:38,000
So first we're going to make a couple sketches.
8
00:00:38,000 --> 00:00:45,000
So just click the front face here, click sketch and let's just draw a line.
9
00:00:45,000 --> 00:00:50,000
Just draw any line doesn't matter for the angle or anything. Click OK.
10
00:00:50,000 --> 00:00:57,000
Now let's click this face here and we'll draw a sketch along that face too.
11
00:00:57,000 --> 00:01:03,000
And we'll just draw any line just along there.
12
00:01:03,000 --> 00:01:08,000
Now what we're going to be doing is we're going to utilize these two different sketches as our accesses
13
00:01:08,000 --> 00:01:14,000
and I'm also going to show you how to use a line on the part body itself to rotate about.
14
00:01:14,000 --> 00:01:21,000
So let's start. So let's click insert transformation feature, click rotation.
15
00:01:21,000 --> 00:01:27,000
Now if you've noticed that we've been getting that pop up coming up, you're also able to be to use this compass.
16
00:01:27,000 --> 00:01:29,000
I'm going to show you how to use it after.
17
00:01:29,000 --> 00:01:34,000
So what I'm going to do first is show you all these different kinds of translations and then how to use the compass
18
00:01:34,000 --> 00:01:36,000
doing the same types of translations.
19
00:01:36,000 --> 00:01:41,000
But for now just stay focused and we're only going to be doing each individual one.
20
00:01:41,000 --> 00:01:44,000
So a translation rotation and whatnot.
21
00:01:44,000 --> 00:01:48,000
So first we're going to pick an access to do it around.
22
00:01:48,000 --> 00:01:51,000
So let's click this access here.
23
00:01:51,000 --> 00:01:53,000
And now we're able to change the angle.
24
00:01:53,000 --> 00:01:58,000
So if you start increasing it, you're going to see how it's going to rotate about that angle.
25
00:01:58,000 --> 00:02:00,000
Sorry, that access.
26
00:02:00,000 --> 00:02:03,000
So keep going around until you find your angle. Click OK.
27
00:02:03,000 --> 00:02:06,000
And now it's rotated.
28
00:02:06,000 --> 00:02:16,000
Now let's choose this access here. So we'll click insert, transformation, rotation.
29
00:02:16,000 --> 00:02:19,000
And we'll choose this access here.
30
00:02:19,000 --> 00:02:23,000
And we'll rotate it again. And you can see how it's already rotated there.
31
00:02:23,000 --> 00:02:28,000
You're also able to use this here and just rotate it and play around as much as you want with it.
32
00:02:28,000 --> 00:02:30,000
Click OK.
33
00:02:30,000 --> 00:02:34,000
And we've rotated it about that access there.
34
00:02:34,000 --> 00:02:37,000
Now we're also able to just use a straight line. That's on the part.
35
00:02:37,000 --> 00:02:43,000
So let's click insert, transformation, rotation.
36
00:02:43,000 --> 00:02:46,000
And let's rotate about this line here.
37
00:02:46,000 --> 00:02:49,000
And again you're able to just move it around.
38
00:02:49,000 --> 00:02:54,000
However you want just with those arrows or specifically with the angle.
39
00:02:54,000 --> 00:02:57,000
So we're going to make it 90. Click OK.
40
00:02:57,000 --> 00:02:59,000
And now let's rotate it 90.
41
00:02:59,000 --> 00:03:03,000
Now again you're able to go in and change the rotation.
42
00:03:03,000 --> 00:03:06,000
Even if it was one of the beginning ones, I'll change this to 90.
43
00:03:06,000 --> 00:03:09,000
And it's going to affect them all too.
44
00:03:09,000 --> 00:03:13,000
And you're also able to go in and change the sketches.
45
00:03:13,000 --> 00:03:22,000
So this one here, if I pull the access out here, it's going to significantly change where our part ends up.
46
00:03:22,000 --> 00:03:27,000
So you're able to create your accesses, play around with them, the positioning, the angle.
47
00:03:27,000 --> 00:03:32,000
You're able to change the angle of your part rotating about those accesses.
48
00:03:32,000 --> 00:03:38,000
And you're also able to rotate about a hard line on your part.
49
00:03:38,000 --> 00:03:41,000
So again this is just like the sketch that we did before.
50
00:03:41,000 --> 00:03:45,000
Except this time it's a 3D body in a 3D space.
51
00:03:45,000 --> 00:04:11,000
And that concludes our tutorial on how to use the rotation body feature within KT of V5.
5288
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.