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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:08,000 This is tutorial number 68 and it covers how to use the rotation body feature within KT of E5. 2 00:00:08,000 --> 00:00:14,000 Now to start off open up tutorial part number 67 which is located on the DVD. 3 00:00:14,000 --> 00:00:20,000 So what we're going to do is use the rotation body feature and again it's the same as the sketch feature 4 00:00:20,000 --> 00:00:25,000 just that you're doing it in 3D and you're using a body rather than just the sketch. 5 00:00:25,000 --> 00:00:32,000 So the rotation body feature you can be found if you click insert transformation feature rotation. 6 00:00:32,000 --> 00:00:36,000 Now the rotation you need to have accesses to rotate around. 7 00:00:36,000 --> 00:00:38,000 So first we're going to make a couple sketches. 8 00:00:38,000 --> 00:00:45,000 So just click the front face here, click sketch and let's just draw a line. 9 00:00:45,000 --> 00:00:50,000 Just draw any line doesn't matter for the angle or anything. Click OK. 10 00:00:50,000 --> 00:00:57,000 Now let's click this face here and we'll draw a sketch along that face too. 11 00:00:57,000 --> 00:01:03,000 And we'll just draw any line just along there. 12 00:01:03,000 --> 00:01:08,000 Now what we're going to be doing is we're going to utilize these two different sketches as our accesses 13 00:01:08,000 --> 00:01:14,000 and I'm also going to show you how to use a line on the part body itself to rotate about. 14 00:01:14,000 --> 00:01:21,000 So let's start. So let's click insert transformation feature, click rotation. 15 00:01:21,000 --> 00:01:27,000 Now if you've noticed that we've been getting that pop up coming up, you're also able to be to use this compass. 16 00:01:27,000 --> 00:01:29,000 I'm going to show you how to use it after. 17 00:01:29,000 --> 00:01:34,000 So what I'm going to do first is show you all these different kinds of translations and then how to use the compass 18 00:01:34,000 --> 00:01:36,000 doing the same types of translations. 19 00:01:36,000 --> 00:01:41,000 But for now just stay focused and we're only going to be doing each individual one. 20 00:01:41,000 --> 00:01:44,000 So a translation rotation and whatnot. 21 00:01:44,000 --> 00:01:48,000 So first we're going to pick an access to do it around. 22 00:01:48,000 --> 00:01:51,000 So let's click this access here. 23 00:01:51,000 --> 00:01:53,000 And now we're able to change the angle. 24 00:01:53,000 --> 00:01:58,000 So if you start increasing it, you're going to see how it's going to rotate about that angle. 25 00:01:58,000 --> 00:02:00,000 Sorry, that access. 26 00:02:00,000 --> 00:02:03,000 So keep going around until you find your angle. Click OK. 27 00:02:03,000 --> 00:02:06,000 And now it's rotated. 28 00:02:06,000 --> 00:02:16,000 Now let's choose this access here. So we'll click insert, transformation, rotation. 29 00:02:16,000 --> 00:02:19,000 And we'll choose this access here. 30 00:02:19,000 --> 00:02:23,000 And we'll rotate it again. And you can see how it's already rotated there. 31 00:02:23,000 --> 00:02:28,000 You're also able to use this here and just rotate it and play around as much as you want with it. 32 00:02:28,000 --> 00:02:30,000 Click OK. 33 00:02:30,000 --> 00:02:34,000 And we've rotated it about that access there. 34 00:02:34,000 --> 00:02:37,000 Now we're also able to just use a straight line. That's on the part. 35 00:02:37,000 --> 00:02:43,000 So let's click insert, transformation, rotation. 36 00:02:43,000 --> 00:02:46,000 And let's rotate about this line here. 37 00:02:46,000 --> 00:02:49,000 And again you're able to just move it around. 38 00:02:49,000 --> 00:02:54,000 However you want just with those arrows or specifically with the angle. 39 00:02:54,000 --> 00:02:57,000 So we're going to make it 90. Click OK. 40 00:02:57,000 --> 00:02:59,000 And now let's rotate it 90. 41 00:02:59,000 --> 00:03:03,000 Now again you're able to go in and change the rotation. 42 00:03:03,000 --> 00:03:06,000 Even if it was one of the beginning ones, I'll change this to 90. 43 00:03:06,000 --> 00:03:09,000 And it's going to affect them all too. 44 00:03:09,000 --> 00:03:13,000 And you're also able to go in and change the sketches. 45 00:03:13,000 --> 00:03:22,000 So this one here, if I pull the access out here, it's going to significantly change where our part ends up. 46 00:03:22,000 --> 00:03:27,000 So you're able to create your accesses, play around with them, the positioning, the angle. 47 00:03:27,000 --> 00:03:32,000 You're able to change the angle of your part rotating about those accesses. 48 00:03:32,000 --> 00:03:38,000 And you're also able to rotate about a hard line on your part. 49 00:03:38,000 --> 00:03:41,000 So again this is just like the sketch that we did before. 50 00:03:41,000 --> 00:03:45,000 Except this time it's a 3D body in a 3D space. 51 00:03:45,000 --> 00:04:11,000 And that concludes our tutorial on how to use the rotation body feature within KT of V5. 5288

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