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5 tips in Unreal Engine 5 let's go
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all right first one
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for most artists I really do recommend
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clicking on the content drawer and click on
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DOC in layout
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this will allow you to access all of your assets faster
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now if you want an even bigger pro tip
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you're going to go up to window
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and load layout
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UE4 classic layout
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if you're using UE5
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and the default layout is just showing you
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most of your viewport
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I personally think it is better
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for most artists to see
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all of the stuff
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and have access to all of the things that
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they would need to drop into a scene like a light etc
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next tip we're gonna add a post process volume
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type in post process into your
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place actors panel just like that
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now we have our details panel over
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on the lower right hand side
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and we have this favorites tab right here
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and very conveniently
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this will save across all of your projects
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and if
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we want to set this post process volume to affect
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our entire scene we can type UNB
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and right click on it and set add to favorite so now
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whenever we click on
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the post process volume we have our
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UNB just like that
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we can also set this for let's say our bloom
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we could say
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set this for our lens flare
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and now when we scroll up to the top
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we can see that we have our
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intensity of our bloom and our lens flare up there
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fortunately we can't really rename it so
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we just have to remember what these are
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but hey we can set favorites for our most
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favorite properties and
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never have to go through our very deep
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scroll of the details panel again
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now if you ever lose your place Actors panel like this
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you can
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scroll into your quickly add to project and select
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Place Actors panel
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once we have that we can go to our shapes right here
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let's add a sphere
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pull it up in the scene
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just touch hit f on our keyboard to
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zoom our camera right to the object
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now let's say hypothetically I wanted to add a
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material to this
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let's say this car paint and I like this black one
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drop that right there
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and it'll take a second load in the car paint
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now if we hold Alt in drag and then we
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scroll into our details panel
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and reset that material
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by clicking on the back arrow it's going to
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give us our default material
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and let's go back to our main content folder here
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now it is a huge waste of time to navigate to that
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single material
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so we can click on another object right here
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and we select
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this little window magnifying folder thing
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it'll navigate directly to our asset right there
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and then we can drag
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now I'm gonna undo that really quick
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here's another pro tip
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we have our object right here with the default World
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Grid material
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and if we
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have our object that we want to apply the material to
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and we have the object selected
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in our content browser
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we can go to the material
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in our details panel right here
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and we have the little arrow circle button right here
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and this is useselected asset from content browser
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click that and it will apply the same material
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now let's say hypothetically
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we have a bunch of stuff that's inside a folder
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that we want to get
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access to very
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often periodically
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we can go into our content browser down here
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let's go back into this car paint folder again
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and we want access to all of this really easily
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fortunately you have this favorites panel right here in
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your content browser
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let's just bring this up just a little bit
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and if we go back by clicking on this folder hierarchy
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right click on the car paint folder
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you have to do this for folders
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which is a weird bug and I wish unreal would fix it
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but you can set this as a favorite
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and now in our favorite panel right here
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we can go to our car paint
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same thing if we go to let's say
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this folder and go into our geometry
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and let's say we have this folder of trees
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we can just set a favorite like that
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so now we can get access to our trees really easily
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or our car paints
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now if you want access to
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a specific asset periodically
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that's where you use something called collections
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here's the next tip
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so at the very bottom here you see this collections tab
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we can hit the sign right here
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and this will create a local collection
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if we select Local collection
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we can type in Material Favorites
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now we can go into our car paints
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and let's say we want this blue
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this cherry red and
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this plum color right here
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we can drag that into our material favorites
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just like that
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and now we can be in any of our other
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random content folders and
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go to our material favorites just like that
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we can hit the plus sign again and say trees
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and we can go into that
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European foliage geometry simple wind and we like
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hypothetically these trees
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and now unfortunately these assets are pretty big
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so it's going to take a second to select all of them
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drop them into the local collection just like that
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and now we can swap between those
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take this tree
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drop it into our scene
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give it a second to load
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because unrealist doing its thing on the back end
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one eternity later
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and hey look there's a tree
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it's preparing shaders and we have a beautiful tree
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in our scene with a little bit of windy
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wobble goodness
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so that's some of my favorite
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favoring tips in Unreal Engine 5
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I hope you Learned something
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and this speeds up your workflow
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if it does
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let me know in the comment section down below
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and if you have questions comments concerns
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whatever else
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comment section is down there for that as well
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I appreciate you watching this video
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I hope it was worth it
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because you're not getting that time back
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but I will leave you with the final tip and as to eat
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1 g of protein
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per pound of body weed
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you make some
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goodbye my friends bye
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