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- [Instructor] Now that you have a really good idea
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of how the Blender interface is laid out,
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let's take a look at one of the more popular things
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you're going to be doing, clicking on menus and tools.
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At the top left here,
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you'll see a bunch of different modes
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that are available to you.
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If I hover my mouse over to the left,
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I can left click and drag this open
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and switch my different modes
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to see all the different tools available.
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Not only do my tools on the left change,
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but my sub menu up here changes as well.
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I even have a smaller sub menu
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to select either vertices, edges, or faces.
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Let's go ahead and play with that really quick.
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I'm going to zoom in.
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Remember, you can either mouse wheel in
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or hold down control and middle mouse in,
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or just use your Zoom tool.
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Let's go ahead and move a little bit closer.
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Select vertices and I can left click and drag a box
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to select multiple vertices
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or maybe just left click on one.
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I can hold down shift and left click
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to select a bunch at once
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or shift and left click to select one at a time
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or control and left click to deselect those.
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Now let's pretend I went to Faces right up here
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and left click and dragged box.
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Did I get everything?
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Yeah, it looks like I did.
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Sometimes though you may not and leave a face unselected.
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If you want to ensure that you select everything,
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I recommend you go to select all.
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The shortcut is A.
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All right, now that I have all my faces selected,
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let's go to Face Shade Smooth.
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Now, this is really cool
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because Blender is trying to make it seem
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as if it's a smooth object,
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but of course, we only have so many vertices to work with,
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so it kind of looks weird when you get to the edges.
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Let's go ahead and undo that,
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and there's a few different ways.
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First, you can literally go to Undo,
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or use my favorite Undo History,
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which lists out all the different commands
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that you've been doing.
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Another way to do it is just go click on Face
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and let's pretend that you didn't exactly know
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what the command was, but it was Shade something.
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When you left click on any one of the sub menus,
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you can hit the space bar
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and then just start typing something.
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In my case, Shade
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and I can see that there are two different options.
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Shade smooth and shade flat.
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Let's go to Shade Flat, and what if you clicked on Vertices?
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Maybe you didn't know exactly where it was.
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You clicked on Vertex space bar Shade.
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You see it doesn't come up.
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Well, that's because the Shade command existed under Face,
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but if you didn't know exactly where that command existed,
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another thing you could do is edit,
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menu search and just type in Shade.
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In your case, you can either type in smooth or flat,
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and here it'll tell you,
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okay, this menu exists in the 3D view port,
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and you're looking for either mesh shading
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or right there, shade flat.
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Mesh shading flat faces.
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So whether you know more or less what menu it's under
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and you hit the space bar,
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or if you have no idea where that command exists,
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and you go to edit menu search,
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either way, you're going to be able to find any tool
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or any command that you need inside of Blender.
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All with just a few handy clicks.
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As you can see, Blender loves menus and it loves modes.
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So whether you know more or less where that command exists,
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and you can go right to it
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or you have no idea where the command exists
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and you just use the menu search,
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Blender is here to help you.
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Be sure to be familiar with these tools,
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especially the menu search,
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because as we progress on your Blender journey,
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they're going to help you a ton.
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