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These are the user uploaded subtitles that are being translated: 1 00:00:06,466 --> 00:00:08,066 welcome back to Nuke 2:04 2 00:00:08,066 --> 00:00:09,666 this is class No. 3 3 00:00:09,800 --> 00:00:10,966 and this week we're gonna be going over 4 00:00:10,966 --> 00:00:12,166 one of my favorite features in nuke 5 00:00:12,166 --> 00:00:13,800 which is the gizmo creation 6 00:00:13,966 --> 00:00:16,600 and we only be scratching a surface with 7 00:00:16,600 --> 00:00:18,100 gizmos are capable of today 8 00:00:18,266 --> 00:00:20,400 but it's definitely a nice way to get you started and 9 00:00:20,400 --> 00:00:22,133 start building some your own tools and 10 00:00:22,133 --> 00:00:23,400 start learning how to share 11 00:00:23,566 --> 00:00:26,366 your custom tools with other users and artists and 12 00:00:26,366 --> 00:00:28,300 for your supervisors to create looks and 13 00:00:28,300 --> 00:00:29,200 and be able to 14 00:00:29,300 --> 00:00:29,966 give them to your artists 15 00:00:29,966 --> 00:00:32,033 knowing that the look will stay consistent 16 00:00:32,333 --> 00:00:33,900 um so what I've done 17 00:00:33,900 --> 00:00:36,566 is kind of made my own little script here that's gonna 18 00:00:36,866 --> 00:00:38,266 give us an old timey film look 19 00:00:38,266 --> 00:00:40,000 so we have this um 20 00:00:40,000 --> 00:00:41,966 footage of Angie from FX Guide TV 21 00:00:42,700 --> 00:00:43,800 and I'm just 22 00:00:44,166 --> 00:00:46,166 have a great note here called contrast 23 00:00:47,333 --> 00:00:50,066 uh this is a vignette bezier 24 00:00:50,066 --> 00:00:52,466 so it's just a clone of this vignette down here 25 00:00:52,466 --> 00:00:55,000 and I'll talk about that in a second um 26 00:00:55,133 --> 00:00:58,633 so that alpha is being copied into this 27 00:00:58,933 --> 00:01:00,566 and then I'm blurring the edges 28 00:01:02,533 --> 00:01:04,166 so if we look at that real quick 29 00:01:06,566 --> 00:01:08,166 you see I'm blurring the edges a bit there 30 00:01:10,166 --> 00:01:12,400 and then I grain the entire thing 31 00:01:13,000 --> 00:01:16,066 then I take down the saturation so it's black and white 32 00:01:16,500 --> 00:01:18,466 then I've been yet it and darken the edges 33 00:01:19,366 --> 00:01:21,966 then I tint it I add some flicker 34 00:01:22,400 --> 00:01:24,900 and I add some bump so now we play it back 35 00:01:26,700 --> 00:01:28,266 a few frames cash here 36 00:01:31,566 --> 00:01:33,400 we have an old timey film look 37 00:01:36,100 --> 00:01:38,300 not the most advanced of gizmos or 38 00:01:38,300 --> 00:01:40,466 techniques by any stretching imagination but 39 00:01:41,266 --> 00:01:42,200 it does a cool look 40 00:01:42,200 --> 00:01:44,500 it's gonna give us a lot of examples of how we can 41 00:01:44,533 --> 00:01:47,266 make this instead of all these different nodes with 42 00:01:47,266 --> 00:01:48,466 all this different control 43 00:01:48,533 --> 00:01:49,100 how to make it 44 00:01:49,100 --> 00:01:50,300 one nice little 45 00:01:50,300 --> 00:01:53,100 plugin such as the Gen Arts or the furnace plugins are 46 00:01:53,400 --> 00:01:55,700 uh so that user can just access the 47 00:01:55,700 --> 00:01:57,166 controls they need in order to change 48 00:01:57,166 --> 00:01:58,333 and tweak this image 49 00:01:58,333 --> 00:02:00,000 to give this old timey film look 50 00:02:01,066 --> 00:02:03,300 so there's our image and okay 51 00:02:03,300 --> 00:02:04,366 that'll do it for now 52 00:02:04,566 --> 00:02:07,000 and let's go ahead and just start 53 00:02:07,566 --> 00:02:08,966 anytime you create a gizmo 54 00:02:08,966 --> 00:02:10,033 you need to create a group 55 00:02:10,166 --> 00:02:12,000 you don't necessarily need to build the entire 56 00:02:12,133 --> 00:02:13,166 gizmo prior to this 57 00:02:13,166 --> 00:02:14,800 but you do need to open a group 58 00:02:14,800 --> 00:02:17,033 so I'm just gonna select everything 59 00:02:18,000 --> 00:02:19,200 and hit control G 60 00:02:19,766 --> 00:02:20,833 to create a group 61 00:02:21,066 --> 00:02:22,533 and you'll see that all my nodes disappear 62 00:02:22,533 --> 00:02:24,466 and now they've been put populated by a group 63 00:02:24,466 --> 00:02:26,200 and I have a new tap here 64 00:02:26,400 --> 00:02:27,733 called group 1 65 00:02:27,733 --> 00:02:29,366 and now all the nodes are in here 66 00:02:29,366 --> 00:02:30,966 with input 1 67 00:02:30,966 --> 00:02:32,466 input two and output 68 00:02:32,466 --> 00:02:33,266 so what I need to do 69 00:02:33,266 --> 00:02:34,000 because this 70 00:02:34,000 --> 00:02:35,800 I do not want this vignette 71 00:02:35,866 --> 00:02:36,900 to have an input 72 00:02:36,933 --> 00:02:39,066 so I'm gonna unplug it from input 1 73 00:02:39,366 --> 00:02:41,833 plug input 1 here and delete input two 74 00:02:43,266 --> 00:02:44,366 and then my output set fine 75 00:02:44,366 --> 00:02:47,866 so now if we look at the node graph we have Group 1 76 00:02:52,333 --> 00:02:54,933 input directly going to put one 77 00:02:54,933 --> 00:02:58,266 so now let's just rename our group 78 00:02:58,266 --> 00:03:00,066 so just double click on the group and it'll come up 79 00:03:00,066 --> 00:03:01,000 and let's call it 80 00:03:02,766 --> 00:03:03,700 old timer 81 00:03:05,200 --> 00:03:08,266 as in old timer film look 82 00:03:10,266 --> 00:03:13,233 let's go into the node graph and rename the input 83 00:03:14,766 --> 00:03:15,966 into source 84 00:03:19,866 --> 00:03:21,233 so now you'll see that 85 00:03:21,300 --> 00:03:23,866 the error coming out says source instead of the No. 1 86 00:03:24,166 --> 00:03:26,700 and just for the sake of beautification 87 00:03:26,700 --> 00:03:28,200 let's go ahead and color our 88 00:03:29,300 --> 00:03:30,600 note a different color here 89 00:03:32,266 --> 00:03:35,700 give a little life little rust color since old timey 90 00:03:37,133 --> 00:03:38,300 oops I change the wrong thing 91 00:03:38,300 --> 00:03:40,266 I'll just put that to there there we go 92 00:03:41,100 --> 00:03:44,100 and I'll even make it bold font 93 00:03:45,700 --> 00:03:46,866 alright so there's our old timer 94 00:03:46,866 --> 00:03:48,466 so doing nothing else 95 00:03:49,600 --> 00:03:51,833 everything that I just did is just in a group now 96 00:03:51,866 --> 00:03:53,266 and we've done all the work 97 00:03:53,266 --> 00:03:54,200 and it's if I played it back 98 00:03:54,200 --> 00:03:55,733 it'd be the same exact thing that it was before 99 00:03:55,733 --> 00:03:57,100 no changes whatsoever 100 00:03:58,766 --> 00:04:00,233 but I don't want 101 00:04:00,766 --> 00:04:03,066 any user to have to go into my 102 00:04:03,400 --> 00:04:05,466 group to change any of these things 103 00:04:05,466 --> 00:04:07,633 I wanna give them just the controls 104 00:04:07,666 --> 00:04:10,966 that they need to tweak this old time look 105 00:04:11,166 --> 00:04:13,666 so let's go to the group 106 00:04:13,666 --> 00:04:14,500 let me clear this window 107 00:04:14,500 --> 00:04:15,466 we'll go to the group 108 00:04:17,366 --> 00:04:19,000 and you're gonna right click anywhere 109 00:04:19,000 --> 00:04:20,800 basically in any of the gray areas 110 00:04:20,800 --> 00:04:24,100 just right click and say Manage User Knobs 111 00:04:24,500 --> 00:04:25,900 and you'll get this wonderful menu 112 00:04:27,866 --> 00:04:28,933 and you have a couple different options here 113 00:04:28,933 --> 00:04:29,833 you can add 114 00:04:30,100 --> 00:04:32,466 which gives you tons of options of things you can add 115 00:04:32,466 --> 00:04:33,833 and we'll talk about that in a second 116 00:04:33,900 --> 00:04:34,866 you have pick 117 00:04:34,900 --> 00:04:36,466 which you'll see when I click pick 118 00:04:36,466 --> 00:04:37,700 it now names 119 00:04:37,700 --> 00:04:40,600 and shows me all the nodes that I created by name 120 00:04:40,600 --> 00:04:42,366 so that's why I was so careful when I named them tant 121 00:04:42,366 --> 00:04:43,633 flicker bump etc 122 00:04:43,766 --> 00:04:45,500 so if we were to look at the saturation 123 00:04:45,500 --> 00:04:46,500 we can actually just 124 00:04:46,600 --> 00:04:47,800 keep pressing the 125 00:04:48,300 --> 00:04:50,266 plus sign until you see the control you want 126 00:04:50,266 --> 00:04:51,266 so for example 127 00:04:51,266 --> 00:04:52,866 if I want to be able to control saturation 128 00:04:52,866 --> 00:04:53,400 for the gizmo 129 00:04:53,400 --> 00:04:55,466 I'm just going to click on saturation 1 130 00:04:55,466 --> 00:04:56,633 which is the name of the node 131 00:04:56,700 --> 00:04:58,466 and then saturation and dot saturation 132 00:04:58,466 --> 00:04:59,433 so I'll click 133 00:04:59,566 --> 00:05:00,633 okay on that 134 00:05:00,933 --> 00:05:01,466 and now you'll see 135 00:05:01,466 --> 00:05:03,500 we have a slider for saturation up here 136 00:05:04,133 --> 00:05:05,266 and I'll say done 137 00:05:05,733 --> 00:05:07,033 and you'll see that 138 00:05:07,066 --> 00:05:09,033 let me close this so you understand what's happening 139 00:05:09,966 --> 00:05:13,766 and if we double click on our group again 140 00:05:13,866 --> 00:05:16,000 we now have the control for the saturation 141 00:05:16,000 --> 00:05:18,200 so if I change this back up 142 00:05:19,300 --> 00:05:20,800 or actually just go to one here 143 00:05:21,200 --> 00:05:22,466 you can see now that 144 00:05:22,566 --> 00:05:23,866 we have a film look 145 00:05:24,100 --> 00:05:25,900 but it's not quite um 146 00:05:25,900 --> 00:05:26,733 black and white anymore 147 00:05:26,733 --> 00:05:28,266 it's kind of like more uh 148 00:05:29,333 --> 00:05:31,400 maybe 70s style film 149 00:05:31,400 --> 00:05:32,566 we can even take it down a little bit more 150 00:05:32,566 --> 00:05:34,100 make it more like 60s film 151 00:05:35,733 --> 00:05:36,800 and you can see you have different 152 00:05:36,800 --> 00:05:37,933 couple different looks you can add there 153 00:05:37,933 --> 00:05:40,100 so let's go back to 0 154 00:05:41,966 --> 00:05:44,700 and right click again and say Manage User Knobs 155 00:05:44,700 --> 00:05:46,966 I'm also gonna change the user tab name 156 00:05:46,966 --> 00:05:48,666 you see it's under a tab called user 157 00:05:48,666 --> 00:05:50,066 I'm gonna edit that as well 158 00:05:51,266 --> 00:05:54,133 and I'm gonna name it I'm actually naming it users fine 159 00:05:54,133 --> 00:05:55,266 but I'm gonna label it 160 00:05:56,966 --> 00:05:59,000 old time controls 161 00:06:02,700 --> 00:06:05,100 and now you'll see it's called Old Time Controls 162 00:06:05,200 --> 00:06:06,733 so we have saturation set 163 00:06:06,733 --> 00:06:07,866 but we have a lot more control we want to 164 00:06:07,866 --> 00:06:09,033 add to this gizmo 165 00:06:09,133 --> 00:06:10,666 so I'm gonna hit manages knobs again 166 00:06:10,666 --> 00:06:12,233 I'm gonna go ahead and pick some more here 167 00:06:13,000 --> 00:06:15,833 so I want lens blur because that's gonna be the 168 00:06:15,900 --> 00:06:17,566 size of the blur on the edges 169 00:06:19,133 --> 00:06:20,500 I also want 170 00:06:22,166 --> 00:06:23,466 for now I want 171 00:06:24,800 --> 00:06:29,033 the tent controls someone go to my grade and select 172 00:06:30,200 --> 00:06:31,500 multiplying gamma 173 00:06:34,800 --> 00:06:36,100 and I want flicker 174 00:06:38,166 --> 00:06:40,100 which I only want the mix for that and I'll show you 175 00:06:40,100 --> 00:06:41,466 there's an expression driving the flicker 176 00:06:41,466 --> 00:06:43,433 and I'll show you guys that in a bit here 177 00:06:43,900 --> 00:06:45,133 and let's go ahead and grab bump 178 00:06:45,133 --> 00:06:46,700 which is just a camera shake node 179 00:06:49,733 --> 00:06:50,700 which is also a gizmo 180 00:06:50,700 --> 00:06:52,600 actually camera shake is extra to gizmo 181 00:06:52,933 --> 00:06:54,766 and I'm gonna grab amplitude 182 00:06:56,400 --> 00:06:57,566 and frequency 183 00:06:57,566 --> 00:06:58,833 someone click okay 184 00:06:59,500 --> 00:07:01,866 and now we're gonna see all these populated are seen 185 00:07:01,866 --> 00:07:03,900 are our our group controls here so 186 00:07:04,066 --> 00:07:06,533 um just on the outlook these are completely confusing 187 00:07:06,533 --> 00:07:09,000 we have no idea what these are gonna be for the user um 188 00:07:09,000 --> 00:07:10,566 so we need to label these in such a way that's 189 00:07:10,566 --> 00:07:11,100 understandable 190 00:07:11,100 --> 00:07:12,700 so saturation I'm fine with 191 00:07:13,266 --> 00:07:15,566 size is certainly not gonna help anything because 192 00:07:15,566 --> 00:07:16,533 it's just labeled size 193 00:07:16,533 --> 00:07:17,400 what does that mean 194 00:07:17,400 --> 00:07:18,200 so we're gonna name 195 00:07:18,200 --> 00:07:18,900 let's start with that one 196 00:07:18,900 --> 00:07:19,900 let's edit that 197 00:07:20,333 --> 00:07:22,133 and um let's go ahead and keep the name 198 00:07:22,133 --> 00:07:23,766 the name is what nuke uses 199 00:07:23,900 --> 00:07:24,866 uh in expressions 200 00:07:24,866 --> 00:07:27,866 so in this case lens blur dot size 201 00:07:27,933 --> 00:07:29,166 now that's where it's actually linked to 202 00:07:29,166 --> 00:07:32,066 the lens blur is the name of the blur note dot size 203 00:07:32,166 --> 00:07:34,200 um let's go ahead and keep it that way 204 00:07:34,200 --> 00:07:36,100 and we'll just label it something different 205 00:07:36,100 --> 00:07:37,833 so let's call it lens blur 206 00:07:42,566 --> 00:07:43,200 and click okay 207 00:07:43,200 --> 00:07:45,566 and actually if you got we got a tool to appear as well 208 00:07:47,100 --> 00:07:49,600 and we'll just tell it what tell our user what it does 209 00:07:49,600 --> 00:07:51,866 blurs edge your frame 210 00:07:55,066 --> 00:07:58,600 okay so now lens blur now we know the values of 72 211 00:07:58,966 --> 00:08:01,833 um and then we have our two tint controls 212 00:08:02,500 --> 00:08:06,100 so we can edit this as well and again we're gonna name 213 00:08:06,100 --> 00:08:08,033 we keep the name the same but we're gonna label it 214 00:08:10,600 --> 00:08:11,966 tintiende 215 00:08:16,166 --> 00:08:17,966 and this one we're gonna name tint low end 216 00:08:19,966 --> 00:08:24,200 or label it sorry I keep saying name tint low end 217 00:08:25,466 --> 00:08:27,500 so now we have tint high and tint low end 218 00:08:28,266 --> 00:08:29,466 mixes the flicker 219 00:08:31,133 --> 00:08:33,166 so let's change that to flicker amount 220 00:08:43,566 --> 00:08:46,233 and then we have our camera bumps 221 00:08:46,333 --> 00:08:47,800 so let's edit that as well 222 00:09:07,666 --> 00:09:09,600 okay so now these are all named in a clear way 223 00:09:10,966 --> 00:09:11,600 but it's still 224 00:09:11,600 --> 00:09:13,933 it's not really organized that clean so let's 225 00:09:13,933 --> 00:09:16,200 go ahead and right click and say manager knobs again 226 00:09:16,866 --> 00:09:19,166 and this time we're gonna add some dividing lines 227 00:09:20,166 --> 00:09:22,000 so it's right under here divider line 228 00:09:24,566 --> 00:09:26,500 and we got a couple more of those and just 229 00:09:27,066 --> 00:09:28,366 move them around in a second 230 00:09:30,300 --> 00:09:32,166 so we can just drag these 231 00:09:33,100 --> 00:09:36,800 I'm sorry not drag I just move them down this way 232 00:09:37,600 --> 00:09:39,700 I want tint to have its own section 233 00:09:46,333 --> 00:09:48,500 and I want bump to have its own section 234 00:09:48,966 --> 00:09:51,200 so let's move flicker down a bit actually 235 00:09:53,600 --> 00:09:55,900 and let's move lens blur down as well 236 00:09:58,966 --> 00:10:00,033 all the way to the bottom 237 00:10:01,466 --> 00:10:03,633 and add another divider line 238 00:10:10,133 --> 00:10:12,300 so bump and tinder separate and 239 00:10:12,466 --> 00:10:13,900 let's add one more actually 240 00:10:16,733 --> 00:10:18,633 in between lens blur and flicker amount 241 00:10:18,933 --> 00:10:21,566 okay so this is starting to give us an example of what 242 00:10:21,566 --> 00:10:22,266 we're looking at here 243 00:10:22,266 --> 00:10:24,966 so if we go ahead and look at our output here 244 00:10:24,966 --> 00:10:27,366 now I can again change my saturation up and down 245 00:10:27,933 --> 00:10:30,433 my tint is all wired together right now 246 00:10:30,966 --> 00:10:32,666 and the Tin high and Tin low 247 00:10:32,666 --> 00:10:34,566 and currently they're exactly the same number 248 00:10:34,600 --> 00:10:37,466 and I was considering actually having these be just 249 00:10:37,466 --> 00:10:40,200 one control of just tint and not high and low end 250 00:10:40,266 --> 00:10:42,400 and simply locking these together because 251 00:10:42,400 --> 00:10:44,000 changing the multiplying gamma 252 00:10:44,000 --> 00:10:47,266 is actually gonna give us a little heavier look um 253 00:10:47,566 --> 00:10:48,266 but then I decided 254 00:10:48,266 --> 00:10:48,533 you know what 255 00:10:48,533 --> 00:10:49,000 you are gonna 256 00:10:49,000 --> 00:10:50,866 that's sometimes one duotone images 257 00:10:50,866 --> 00:10:51,766 and for a duotone image 258 00:10:51,766 --> 00:10:53,100 you will want to have these things 259 00:10:53,100 --> 00:10:54,000 separate so for example 260 00:10:54,000 --> 00:10:54,766 I wanted to 261 00:10:54,766 --> 00:10:56,700 bring a little more blue back into the low end 262 00:10:56,966 --> 00:10:59,166 and bring some warmth back into the high end 263 00:10:59,666 --> 00:11:01,433 you can create some duotone looks 264 00:11:01,566 --> 00:11:03,300 that can can that create some 265 00:11:03,366 --> 00:11:04,766 some neat images so 266 00:11:04,900 --> 00:11:06,866 um I didn't wanna take that control away 267 00:11:08,066 --> 00:11:09,600 so and just like any node 268 00:11:09,966 --> 00:11:11,866 I can go ahead and do everything I just did 269 00:11:12,000 --> 00:11:13,233 so we're back to normal 270 00:11:13,800 --> 00:11:16,400 and let's go ahead and manage these knobs again 271 00:11:17,066 --> 00:11:19,000 and besides lens blur 272 00:11:19,000 --> 00:11:21,433 the same bezier also controls 273 00:11:23,066 --> 00:11:24,366 the darkening of the edges 274 00:11:24,366 --> 00:11:27,166 the vignette itself so I want to pick another one 275 00:11:27,200 --> 00:11:30,633 go into my vignette which is the actual bezier shape 276 00:11:31,166 --> 00:11:32,433 and I want to select 277 00:11:35,466 --> 00:11:39,600 under the tracking tab scale and click okay 278 00:11:40,133 --> 00:11:42,900 and I do want it to be next to lens blur so 279 00:11:43,666 --> 00:11:45,600 I also need to change the name of this 280 00:11:45,900 --> 00:11:49,366 or sorry change the label of this to 281 00:11:53,566 --> 00:11:54,566 vignette 282 00:11:55,766 --> 00:11:56,633 size 283 00:12:01,566 --> 00:12:03,033 and you'll see if I change if I 284 00:12:06,533 --> 00:12:07,900 oh I upside down first 285 00:12:10,000 --> 00:12:11,600 if I decrease the size 286 00:12:12,066 --> 00:12:13,200 the vignette actually gets bigger 287 00:12:13,200 --> 00:12:15,266 and if I increase the size the vignette gets smaller 288 00:12:15,366 --> 00:12:17,600 so we need to reverse the controls of this 289 00:12:17,800 --> 00:12:19,700 so we'll click managing knobs again 290 00:12:19,733 --> 00:12:21,433 I'm just gonna write down delete 291 00:12:23,700 --> 00:12:25,200 this vignette size one 292 00:12:25,933 --> 00:12:28,633 and we're gonna have to create a new one and this time 293 00:12:28,800 --> 00:12:30,800 we have to create it with yeah 294 00:12:30,800 --> 00:12:31,933 we can create with an expression 295 00:12:31,933 --> 00:12:34,066 or we can actually have nuke felt an expression for us 296 00:12:34,133 --> 00:12:35,400 so I'm gonna click pick 297 00:12:38,166 --> 00:12:39,466 tracking scale again 298 00:12:39,466 --> 00:12:42,233 but this time I'm gonna say clone using expression 299 00:12:42,566 --> 00:12:45,400 okay edit this 300 00:12:46,333 --> 00:12:49,233 and the name now if I change will actually break 301 00:12:49,566 --> 00:12:51,700 my link because it's actually this vignette 302 00:12:51,700 --> 00:12:52,366 underscore scale 303 00:12:52,366 --> 00:12:53,966 nuke named it this itself 304 00:12:53,966 --> 00:12:55,400 and is gonna be using this to control 305 00:12:55,400 --> 00:12:57,566 the scale of our bezier that's inside our group 306 00:12:57,566 --> 00:13:00,033 so we just want to change our RL label 307 00:13:01,333 --> 00:13:02,766 to vignette size again 308 00:13:04,500 --> 00:13:07,233 click okay that's done 309 00:13:09,500 --> 00:13:10,300 and 310 00:13:12,533 --> 00:13:13,866 looks like we broke our 311 00:13:14,266 --> 00:13:15,766 gizmo already so let's go back into it 312 00:13:15,766 --> 00:13:18,600 so all I did was I went to the old timer node graph 313 00:13:18,600 --> 00:13:21,566 which is inside the guts and I'm opening up the 314 00:13:22,900 --> 00:13:24,166 controls for the vignette 315 00:13:25,133 --> 00:13:26,033 and I'm gonna 316 00:13:26,466 --> 00:13:28,466 edit my expression to make sure everything set right 317 00:13:29,366 --> 00:13:30,766 so yeah it looks like there was some 318 00:13:30,766 --> 00:13:33,500 something got screwed up here when I was testing stuff 319 00:13:33,500 --> 00:13:37,400 I must have broken the link so it's parent dot 320 00:13:40,866 --> 00:13:41,833 vignette 321 00:13:43,100 --> 00:13:44,466 underscore scale 322 00:13:46,166 --> 00:13:49,400 okay so now you'll see as I change this 323 00:13:51,300 --> 00:13:52,266 up and down 324 00:13:55,733 --> 00:13:58,766 even yet um now is being controlled 325 00:13:59,366 --> 00:14:01,133 by us but through an expression said before 326 00:14:01,133 --> 00:14:02,266 but it's still going the wrong way 327 00:14:02,266 --> 00:14:03,500 so when I bring it down 328 00:14:03,733 --> 00:14:04,800 the video is actually getting bigger 329 00:14:04,800 --> 00:14:06,500 when I go up the video is getting smaller 330 00:14:06,533 --> 00:14:08,466 so there's still a problem so I need to edit this 331 00:14:08,700 --> 00:14:09,666 expression again 332 00:14:10,266 --> 00:14:12,966 and in front of it I just need to do a 1 minus 333 00:14:13,900 --> 00:14:15,466 so it'll actually be the negative 334 00:14:15,466 --> 00:14:17,100 the opposite of the number I enter 335 00:14:17,266 --> 00:14:18,800 so now when I bring it down 336 00:14:18,800 --> 00:14:19,966 when it does get smaller 337 00:14:19,966 --> 00:14:21,700 I wanna bring it up to when it gets bigger 338 00:14:22,800 --> 00:14:25,100 now the one thing I don't like about this currently 339 00:14:26,000 --> 00:14:27,800 is that my value goes all up to 10 340 00:14:28,300 --> 00:14:29,433 anything above 1 341 00:14:29,533 --> 00:14:31,100 it's not gonna do anything 342 00:14:32,600 --> 00:14:34,300 so I would much rather 343 00:14:34,533 --> 00:14:36,833 have it only give you the choice to go to one 344 00:14:36,866 --> 00:14:38,100 so it's right click 345 00:14:38,933 --> 00:14:40,100 manage your knobs again 346 00:14:44,366 --> 00:14:46,200 and if you look at this we edit it 347 00:14:46,466 --> 00:14:48,500 you don't have the option of changing this line 348 00:14:49,300 --> 00:14:50,433 because scale 349 00:14:51,466 --> 00:14:52,866 is set all the way up to 10 350 00:14:52,866 --> 00:14:53,766 and we can't really change it 351 00:14:53,766 --> 00:14:55,900 so we're gonna delete that all together again 352 00:14:55,900 --> 00:14:57,266 breaking our expression 353 00:14:57,866 --> 00:14:58,666 and so it warns us 354 00:14:58,666 --> 00:14:59,200 I'm gonna say yes 355 00:14:59,200 --> 00:15:00,100 go ahead and break it 356 00:15:00,133 --> 00:15:00,766 and at this point 357 00:15:00,766 --> 00:15:02,600 now we need to go ahead and do it by hand 358 00:15:02,600 --> 00:15:05,033 so I'm gonna add a floating point slider 359 00:15:05,600 --> 00:15:07,900 and it gives me right here the minimum maximum 360 00:15:07,900 --> 00:15:09,766 so I'm gonna let minimum stay zero 361 00:15:10,000 --> 00:15:12,866 but I'm gonna change my maximum to point nine nine 362 00:15:15,266 --> 00:15:20,266 and name will be vignette underscore scale 363 00:15:21,566 --> 00:15:23,166 which if I spell it right of course 364 00:15:23,166 --> 00:15:25,666 would mean our expression is still gonna work properly 365 00:15:26,533 --> 00:15:30,433 and I'll label it vignette size 366 00:15:33,266 --> 00:15:36,233 so now see if we broke the 367 00:15:36,300 --> 00:15:37,000 Nope it's working 368 00:15:37,000 --> 00:15:38,166 so we are connected 369 00:15:39,200 --> 00:15:40,966 and when we bring it up larger 370 00:15:40,966 --> 00:15:43,500 the vignette gets bigger and we bring it down lower 371 00:15:43,500 --> 00:15:44,633 the vignette gets smaller 372 00:15:44,733 --> 00:15:46,866 to 1 at the point where softscreen completely 373 00:15:47,100 --> 00:15:48,433 so there we have that 374 00:15:49,533 --> 00:15:51,666 all controlled exactly we want to be controlled 375 00:15:53,333 --> 00:15:55,566 so let's take a look at our node tree now in our 376 00:15:55,566 --> 00:15:56,100 gizmo here and 377 00:15:56,100 --> 00:15:58,133 see actually what else we want control of so grain 378 00:15:58,133 --> 00:15:59,800 I definitely want some grain control 379 00:16:00,733 --> 00:16:01,833 the ones blur 380 00:16:02,266 --> 00:16:03,933 I think I have all the control I would want 381 00:16:03,933 --> 00:16:05,566 if we can certainly bring that up 382 00:16:06,733 --> 00:16:08,266 and although the bar only goes to 100 383 00:16:08,266 --> 00:16:09,866 we can certainly really crank on it 384 00:16:12,400 --> 00:16:14,900 I really think I want any more controls for than that 385 00:16:15,366 --> 00:16:18,200 although I do want lens blur to be below vignette size 386 00:16:18,200 --> 00:16:19,900 I think it'll makes a little bit more sense so 387 00:16:19,900 --> 00:16:22,466 it's managed to knob to just shift that down one spot 388 00:16:23,600 --> 00:16:25,566 there we go um 389 00:16:25,566 --> 00:16:26,933 saturation we have controls for 390 00:16:26,933 --> 00:16:27,733 that's fine 391 00:16:27,733 --> 00:16:29,066 but yet I think we're 392 00:16:29,066 --> 00:16:30,433 we're gonna have everything we need 393 00:16:30,700 --> 00:16:32,466 um tint flicker and bump 394 00:16:32,466 --> 00:16:36,266 I think we have everything we need there as well so um 395 00:16:36,400 --> 00:16:38,366 let's take a look at the grain 396 00:16:38,366 --> 00:16:40,366 and see what kind of controls you wanna give the user 397 00:16:41,366 --> 00:16:43,866 so quite a different options here 398 00:16:43,866 --> 00:16:45,333 and grain certainly 399 00:16:45,333 --> 00:16:48,733 is this dynamic that we want to be able to change it um 400 00:16:48,733 --> 00:16:51,966 but it's tough because I don't wanna overcomplicate my 401 00:16:52,333 --> 00:16:53,566 gizmo the whole point of a 402 00:16:53,566 --> 00:16:55,566 gizmo is that it's a little bit easier to use 403 00:16:55,700 --> 00:16:57,100 so we have two options here 404 00:16:57,100 --> 00:16:58,600 I could certainly just throw all 405 00:16:58,600 --> 00:17:00,900 these controls into the user and just make it 406 00:17:00,900 --> 00:17:02,466 big and heavy or 407 00:17:02,800 --> 00:17:04,866 I can add a new tab 408 00:17:04,866 --> 00:17:06,300 so that's what I'm gonna do because there's 409 00:17:06,300 --> 00:17:07,800 really no way to give them just a little 410 00:17:07,800 --> 00:17:08,600 bit of this grain control 411 00:17:08,600 --> 00:17:09,300 I mean I can 412 00:17:09,300 --> 00:17:10,566 I could allow them to 413 00:17:10,566 --> 00:17:11,300 with the dissolve 414 00:17:11,300 --> 00:17:12,233 I could have it 415 00:17:12,600 --> 00:17:14,933 just take grain out take grain in um 416 00:17:14,933 --> 00:17:15,266 and you know 417 00:17:15,266 --> 00:17:16,200 let's let's actually do that 418 00:17:16,200 --> 00:17:18,600 so I'm gonna manage the knobs and add 419 00:17:20,466 --> 00:17:21,900 a floating point slider 420 00:17:23,866 --> 00:17:24,966 and let's name it 421 00:17:27,600 --> 00:17:29,200 grain underscore level 422 00:17:33,933 --> 00:17:37,900 and will label it grain intensity 423 00:17:40,133 --> 00:17:42,633 and minimum is zero maximum is 1 that's great 424 00:17:43,933 --> 00:17:46,833 and let's see where that should be grain intensity 425 00:17:46,900 --> 00:17:48,633 I'd like it to be below 426 00:17:49,700 --> 00:17:51,933 saturation cause saturation is really be the top thing 427 00:17:51,933 --> 00:17:53,366 so let's lower that down 428 00:17:57,300 --> 00:18:00,766 and let's add another divider line to keep things clean 429 00:18:04,066 --> 00:18:06,033 and probably we can probably get rid of the 430 00:18:06,266 --> 00:18:08,666 divided line above the saturation 431 00:18:11,066 --> 00:18:12,800 okay so now that's done 432 00:18:12,800 --> 00:18:15,533 so we have a slider now that will move up and down 433 00:18:15,533 --> 00:18:16,533 but it does absolutely nothing 434 00:18:16,533 --> 00:18:18,033 since it's not connected to anything 435 00:18:18,133 --> 00:18:20,966 let's go back into our our old timer node graph 436 00:18:21,000 --> 00:18:22,400 I'm gonna add a dissolve 437 00:18:27,400 --> 00:18:29,466 and plug it into the tree here 438 00:18:33,266 --> 00:18:35,233 and there so now we have 439 00:18:35,933 --> 00:18:39,166 dissolve that will take the grain up and down 440 00:18:39,700 --> 00:18:41,866 no grain lots of grain 441 00:18:43,566 --> 00:18:46,266 now right click and add expression 442 00:18:46,666 --> 00:18:49,066 or just inside you can hit the equal sign 443 00:18:49,066 --> 00:18:50,466 and the expression will come up 444 00:18:51,300 --> 00:18:54,466 so I'm gonna say parent dot 445 00:18:57,700 --> 00:19:01,500 green underscore level 446 00:19:03,700 --> 00:19:04,700 and click okay 447 00:19:07,566 --> 00:19:10,666 so oh I switched around so we wanna actually plug in 448 00:19:11,800 --> 00:19:15,500 the 1 to the grain and zero to the lens blur 449 00:19:15,666 --> 00:19:19,300 so now at level 0 we're getting no grain 450 00:19:22,466 --> 00:19:24,000 oh I'm changing the wrong thing sorry 451 00:19:24,000 --> 00:19:24,500 grand intensity 452 00:19:24,500 --> 00:19:26,466 here we go so now 453 00:19:27,500 --> 00:19:28,666 we're all the way up at 1 454 00:19:28,666 --> 00:19:30,000 we see all the grain 455 00:19:30,533 --> 00:19:31,966 and we bring it down to zero 456 00:19:32,500 --> 00:19:33,700 uh we have no grain 457 00:19:33,733 --> 00:19:35,466 and you'll see I can't control it here 458 00:19:35,466 --> 00:19:36,333 I can move the slider 459 00:19:36,333 --> 00:19:37,966 but it will always it just doesn't do anything 460 00:19:37,966 --> 00:19:38,566 the slider moves 461 00:19:38,566 --> 00:19:39,733 but the numbers don't change 462 00:19:39,733 --> 00:19:41,566 so uh when you ever have the note open 463 00:19:41,566 --> 00:19:42,666 you just wanna make sure you close that 464 00:19:42,666 --> 00:19:44,066 so you're not confusing yourself 465 00:19:44,166 --> 00:19:45,766 so let's keep right intensity at one 466 00:19:45,766 --> 00:19:46,866 this is old time of film 467 00:19:46,866 --> 00:19:47,900 we wanted to have lots of grain 468 00:19:47,900 --> 00:19:49,033 so we'll keep that at one 469 00:19:49,266 --> 00:19:50,500 and now we've given our 470 00:19:50,700 --> 00:19:52,200 user another control 471 00:19:52,600 --> 00:19:55,066 so but I still wanna have more control over the grain 472 00:19:55,066 --> 00:19:56,800 everything else I kinda wanna 473 00:19:57,333 --> 00:19:58,466 leave as simple as possible 474 00:19:58,466 --> 00:20:00,700 but it really is worth being able to control the grain 475 00:20:00,900 --> 00:20:02,500 so let's manage your knobs again 476 00:20:03,133 --> 00:20:05,100 let's just see what grain would give us if we wanted to 477 00:20:05,100 --> 00:20:06,100 kind of included here 478 00:20:06,100 --> 00:20:08,233 so we have grain grain 2 479 00:20:08,366 --> 00:20:09,900 now the one thing I would have 480 00:20:09,900 --> 00:20:11,800 allowed it to keep is the presets 481 00:20:11,800 --> 00:20:14,166 I would have loved to give presets control 482 00:20:14,166 --> 00:20:15,600 but I don't know if that's gonna work for us 483 00:20:15,600 --> 00:20:16,500 let's go ahead and try it 484 00:20:16,500 --> 00:20:17,666 so I'm gonna click okay 485 00:20:19,400 --> 00:20:20,866 and sit down and see what happened 486 00:20:22,566 --> 00:20:24,600 yeah I don't see that it came in 487 00:20:27,133 --> 00:20:28,166 presets down the bottom yeah 488 00:20:28,166 --> 00:20:30,366 as you can see it doesn't actually give us anything 489 00:20:30,400 --> 00:20:33,900 so that's not gonna work so what I wanna do instead 490 00:20:35,600 --> 00:20:39,400 is add a new tab 491 00:20:44,933 --> 00:20:46,966 name it green 492 00:20:48,766 --> 00:20:51,866 underscore details and label it 493 00:20:55,533 --> 00:20:58,766 grain fine tuning 494 00:21:04,200 --> 00:21:05,100 and say okay 495 00:21:05,100 --> 00:21:07,633 so I have a new tab appear called Grain Fine Tuning 496 00:21:08,600 --> 00:21:10,666 and I'm going to go ahead and pick again 497 00:21:11,066 --> 00:21:12,200 go into my grain 498 00:21:14,766 --> 00:21:18,100 and under user cause this is also a gizmo actually 499 00:21:19,400 --> 00:21:21,166 and just gonna go ahead and click 500 00:21:21,766 --> 00:21:23,433 all the way down to minimum 501 00:21:24,733 --> 00:21:26,900 and I don't wanna give it any alpha controls 502 00:21:26,900 --> 00:21:27,833 I don't want them to 503 00:21:27,966 --> 00:21:29,766 to be able to affect this through an alpha channel 504 00:21:29,766 --> 00:21:31,366 we can always add that control later if we want to 505 00:21:31,366 --> 00:21:32,900 but for now I'm gonna keep it the way it is 506 00:21:35,166 --> 00:21:38,000 and we probably have seat in there as well 507 00:21:38,766 --> 00:21:42,300 so that was just a control click on Windows command 508 00:21:42,300 --> 00:21:44,833 click on Mac and click okay 509 00:21:45,100 --> 00:21:46,633 and you'll see now we're populated 510 00:21:47,066 --> 00:21:49,266 and I'm just gonna try one more time to see if I can 511 00:21:49,566 --> 00:21:51,200 grab the presets I don't think I can 512 00:21:51,200 --> 00:21:52,566 but I'm gonna try one more time 513 00:21:54,900 --> 00:21:56,566 so yeah it doesn't actually show you the presets 514 00:21:56,566 --> 00:21:57,533 so let's go ahead and delete that 515 00:21:57,533 --> 00:21:58,833 so we don't break anything 516 00:22:00,333 --> 00:22:03,633 and uh I'm sure there is a way to do that um 517 00:22:03,900 --> 00:22:04,866 and if using them 518 00:22:04,866 --> 00:22:05,900 any of you that know Python 519 00:22:05,900 --> 00:22:07,266 can certainly figured out pretty quickly 520 00:22:07,266 --> 00:22:09,566 I'm just not gonna get that deep into it at this point 521 00:22:09,700 --> 00:22:11,533 so click that down 522 00:22:11,533 --> 00:22:12,566 so now we have our grain 523 00:22:12,566 --> 00:22:13,200 our fine tuning 524 00:22:13,200 --> 00:22:14,166 we have our old time controls 525 00:22:14,166 --> 00:22:15,300 which is where most users are gonna 526 00:22:15,300 --> 00:22:16,633 get all the controls they need 527 00:22:16,933 --> 00:22:18,266 and if they wanna 528 00:22:18,266 --> 00:22:19,433 you know change the grain 529 00:22:19,533 --> 00:22:20,700 they can certainly 530 00:22:21,866 --> 00:22:24,600 take it up a level here will make it even bigger 531 00:22:25,966 --> 00:22:27,533 you know lots of different things you can do 532 00:22:27,533 --> 00:22:28,800 so let's just undo all that 533 00:22:30,333 --> 00:22:32,966 and at this point I can't say I'm done making my tool 534 00:22:32,966 --> 00:22:34,766 but I think it's a great time to test it 535 00:22:34,866 --> 00:22:36,100 so let's go back to our node graph 536 00:22:36,100 --> 00:22:38,033 just take a make sure we're looking at the output 537 00:22:38,200 --> 00:22:39,900 and let's go ahead and change some things here 538 00:22:39,900 --> 00:22:41,733 so let's let's make it really bump a lot 539 00:22:41,733 --> 00:22:43,400 and let's change the bump frequency 540 00:22:43,400 --> 00:22:44,866 let's change the flicker amount 541 00:22:45,100 --> 00:22:49,166 let's uh take the saturation up slightly 542 00:22:49,600 --> 00:22:53,300 um let's go ahead and bring up my uh grain intensity 543 00:22:56,466 --> 00:22:58,500 maybe my grain size a little bit too 544 00:23:02,800 --> 00:23:03,966 not quite that much 545 00:23:06,266 --> 00:23:07,933 and let's see what else we want to change 546 00:23:07,933 --> 00:23:10,100 maybe we change the one blur double that up 547 00:23:11,300 --> 00:23:13,566 and take down the vignette slightly 548 00:23:15,533 --> 00:23:18,000 so let's just play that back real quick 549 00:23:18,000 --> 00:23:18,733 make sure we're doing well 550 00:23:18,733 --> 00:23:21,233 I'm making I'm making some very ugly video indeed 551 00:23:23,566 --> 00:23:25,400 and I'll hit 0 to kill the offset 552 00:23:26,133 --> 00:23:29,000 or I'm sorry hit the take off the overlays 553 00:23:33,733 --> 00:23:34,966 so this is the kind of node 554 00:23:34,966 --> 00:23:36,333 obviously a lot of you are familiar with 555 00:23:36,333 --> 00:23:37,966 plugins that do some other things like this 556 00:23:37,966 --> 00:23:39,966 and you can really take this plug in far 557 00:23:39,966 --> 00:23:41,700 you can have that scratches and dust hits 558 00:23:41,700 --> 00:23:42,800 a little hair floating around 559 00:23:42,800 --> 00:23:45,666 you could add scan lines for bad TV instead of doing 560 00:23:46,266 --> 00:23:47,500 grain things like that 561 00:23:47,500 --> 00:23:48,766 there's lots of ways you can make this 562 00:23:48,766 --> 00:23:49,933 and this gives them a very 563 00:23:49,933 --> 00:23:50,533 very powerful 564 00:23:50,533 --> 00:23:52,166 I'm not gonna get into all the different ways 565 00:23:52,166 --> 00:23:54,000 cause it's kind of limitless of non 566 00:23:54,366 --> 00:23:55,300 degrading imagery 567 00:23:55,300 --> 00:23:56,066 that's kind of 568 00:23:56,066 --> 00:23:57,100 major part compositing 569 00:23:57,100 --> 00:23:57,900 so there's lots of plugins 570 00:23:57,900 --> 00:23:59,233 out there that degrade images 571 00:23:59,466 --> 00:24:00,900 and since this is kind of a common one actually 572 00:24:00,900 --> 00:24:01,800 I think it is kind of useful 573 00:24:01,800 --> 00:24:04,000 so now we have some really bad footage 574 00:24:04,000 --> 00:24:05,833 and it's uh doing 575 00:24:06,166 --> 00:24:07,200 too much stuff right now 576 00:24:07,200 --> 00:24:09,533 and a little hokey looking um oh 577 00:24:09,533 --> 00:24:10,300 and actually there's a 578 00:24:10,300 --> 00:24:11,000 there's a really good tip 579 00:24:11,000 --> 00:24:12,800 my vignette is animating 580 00:24:12,866 --> 00:24:14,533 that's not good um 581 00:24:14,533 --> 00:24:15,400 unless I wanted to 582 00:24:15,400 --> 00:24:16,400 which in this case I don't 583 00:24:16,400 --> 00:24:17,800 because most vignettes 584 00:24:18,133 --> 00:24:19,633 are not gonna animate unless 585 00:24:20,466 --> 00:24:24,466 the most it's a dissolve Iris closing or opening 586 00:24:24,733 --> 00:24:25,333 and this is not 587 00:24:25,333 --> 00:24:27,333 the kind of tool where I just want to give the user 588 00:24:27,333 --> 00:24:29,100 the ability to open and close the Iris 589 00:24:29,100 --> 00:24:29,666 I don't really see how 590 00:24:29,666 --> 00:24:30,466 that's gonna 591 00:24:30,600 --> 00:24:32,600 be a look that would require old film look 592 00:24:32,600 --> 00:24:33,800 I mean it's kind of a 593 00:24:34,266 --> 00:24:35,766 neat look potentially 594 00:24:35,766 --> 00:24:38,400 to be able to change that a little bit um 595 00:24:38,733 --> 00:24:39,933 but it's really not what I'm going for 596 00:24:39,933 --> 00:24:41,566 and it's actually a bug right now 597 00:24:41,566 --> 00:24:42,966 so let's go back 598 00:24:44,266 --> 00:24:45,633 and take a look at our vignette 599 00:24:46,200 --> 00:24:48,800 and this is just a clone again so if I hit the 600 00:24:51,933 --> 00:24:54,266 Alt E you'll see that they're connected by a clone 601 00:24:56,400 --> 00:24:59,466 okay so there's a vignette and under 602 00:25:01,166 --> 00:25:02,466 Bezier there's a there's a 603 00:25:02,466 --> 00:25:04,100 there's a couple keys where I actually drew the shape 604 00:25:04,100 --> 00:25:05,300 so that was my mistake 605 00:25:05,566 --> 00:25:07,200 so let's turn overlays back on 606 00:25:09,933 --> 00:25:12,300 find out where that is oh 607 00:25:12,300 --> 00:25:13,800 actually it's not in the shape itself 608 00:25:13,800 --> 00:25:16,100 but let's go ahead and say don't add a key 609 00:25:17,400 --> 00:25:22,566 no animation and then huh 610 00:25:23,966 --> 00:25:25,300 actually I guess that was my fault 611 00:25:25,300 --> 00:25:26,700 I guess that was the key okay 612 00:25:27,266 --> 00:25:29,466 so now it shouldn't change so now it doesn't change 613 00:25:30,100 --> 00:25:32,300 and there we have it okay 614 00:25:32,300 --> 00:25:34,166 so that's fixed I can close the van yet now 615 00:25:34,166 --> 00:25:35,800 and now all my controls will work in 616 00:25:37,133 --> 00:25:39,500 just double check yeah so that's back to normal now 617 00:25:42,766 --> 00:25:43,300 now the one thing I 618 00:25:43,300 --> 00:25:45,233 don't like is that it's actually showing me 619 00:25:45,300 --> 00:25:46,400 the busiest shape for the bun yet 620 00:25:46,400 --> 00:25:47,266 which I don't 621 00:25:47,266 --> 00:25:49,100 really understand why it's doing that actually 622 00:25:51,400 --> 00:25:53,766 cause I only have vignette size here 623 00:25:55,933 --> 00:25:58,966 and be I wonder just because it's simply showing me 624 00:26:01,066 --> 00:26:01,933 hmm interesting 625 00:26:01,933 --> 00:26:02,600 it's showing me what 626 00:26:02,600 --> 00:26:04,766 the busy would be as if the vignette was open 627 00:26:06,100 --> 00:26:07,500 let's try something here 628 00:26:07,866 --> 00:26:09,266 I'm just gonna go ahead and 629 00:26:09,333 --> 00:26:12,833 control X and get rid of my group of open it back up 630 00:26:15,066 --> 00:26:17,266 and take a look at the output 631 00:26:17,300 --> 00:26:18,333 double click on it again okay 632 00:26:18,333 --> 00:26:20,366 good so it did go away now 633 00:26:20,400 --> 00:26:22,933 so I think once you open it in the group window 634 00:26:22,933 --> 00:26:24,966 it's gonna for some reason why you're creating this 635 00:26:24,966 --> 00:26:25,733 gonna show you the shape 636 00:26:25,733 --> 00:26:29,300 but now the users will not actually see um 637 00:26:30,900 --> 00:26:33,166 see the busy a shape when I when they change the video 638 00:26:33,166 --> 00:26:34,466 let's make sure that's the case 639 00:26:35,600 --> 00:26:36,133 yes that's good 640 00:26:36,133 --> 00:26:37,300 so now that user does actually 641 00:26:37,300 --> 00:26:39,066 see what's happening behind the scenes 642 00:26:40,966 --> 00:26:42,900 alright so let's take some credit for our work 643 00:26:42,900 --> 00:26:46,433 let's manage user knobs and just add some fixed text 644 00:26:47,466 --> 00:26:49,266 and name it credits 645 00:26:51,100 --> 00:26:52,066 and say 646 00:26:55,600 --> 00:26:57,100 old timey film look 647 00:27:06,533 --> 00:27:07,966 designedly created by 648 00:27:09,200 --> 00:27:10,433 FX PhD 649 00:27:12,100 --> 00:27:14,466 nuke 2:04 650 00:27:15,966 --> 00:27:17,066 okay 651 00:27:18,300 --> 00:27:19,866 let's go ahead and move that down 652 00:27:26,166 --> 00:27:28,866 oops I didn't let it catch up and now I'm going around 653 00:27:28,866 --> 00:27:30,466 there we go oh 654 00:27:30,466 --> 00:27:31,666 and I put it actually 655 00:27:33,366 --> 00:27:35,366 on the wrong tab so I want to 656 00:27:40,666 --> 00:27:43,000 move it up back to 657 00:27:49,166 --> 00:27:52,433 and there we go so I wanna add some more text actually 658 00:27:54,533 --> 00:27:55,766 and name it space 659 00:27:59,200 --> 00:28:00,366 and another one 660 00:28:02,366 --> 00:28:03,266 and name it 661 00:28:04,766 --> 00:28:05,833 space 1 662 00:28:07,700 --> 00:28:09,266 so I can just add some spaces 663 00:28:09,266 --> 00:28:10,566 but leave my credits there 664 00:28:14,533 --> 00:28:17,200 oh it actually drew a line let's see if we can fix that 665 00:28:21,400 --> 00:28:22,833 okay start new line 666 00:28:23,900 --> 00:28:26,366 there we go oh actually it's not gonna work 667 00:28:27,933 --> 00:28:29,900 that's not gonna work so let's delete that 668 00:28:32,300 --> 00:28:33,833 delete the other space as well 669 00:28:35,400 --> 00:28:37,266 and let's see if we can make it as simple as actually 670 00:28:37,266 --> 00:28:39,600 adding some returns 671 00:28:47,100 --> 00:28:48,900 after in our text window here 672 00:28:50,666 --> 00:28:51,766 yeah that works actually 673 00:28:51,766 --> 00:28:53,400 so let's go ahead and add one more space 674 00:28:55,166 --> 00:28:58,233 or return rather okay 675 00:29:00,966 --> 00:29:04,166 okay so we have quite a decent gizmo here 676 00:29:04,166 --> 00:29:05,733 there's turning lots more to talk about 677 00:29:05,733 --> 00:29:06,966 but this is a good start 678 00:29:10,500 --> 00:29:11,666 so I'm gonna click done 679 00:29:12,266 --> 00:29:13,000 and there's our tool 680 00:29:13,000 --> 00:29:14,900 so now let's publish it for users 681 00:29:14,900 --> 00:29:15,900 and we'll go into beta 682 00:29:15,900 --> 00:29:18,000 so that they can start testing our stuff out 683 00:29:18,100 --> 00:29:20,166 and let's just bring this stuff back to a 684 00:29:20,566 --> 00:29:23,300 reasonable level 685 00:29:24,200 --> 00:29:25,600 back to default settings 686 00:29:25,666 --> 00:29:26,933 anything you set these two 687 00:29:26,933 --> 00:29:27,800 it's gonna be kind of your 688 00:29:27,800 --> 00:29:28,900 this is your default settings 689 00:29:28,900 --> 00:29:30,000 so whatever you start with is what 690 00:29:30,000 --> 00:29:31,300 the defaults are gonna be 691 00:29:31,666 --> 00:29:34,033 so let's change saturation back to zero 692 00:29:34,733 --> 00:29:38,000 I want lens blur to be a little bit more reasonable 693 00:29:38,300 --> 00:29:39,500 and let's bring beignet down 694 00:29:39,500 --> 00:29:42,066 so it's just kissing the corners of the frame there 695 00:29:42,200 --> 00:29:44,266 and go back to grain fine tuning 696 00:29:45,366 --> 00:29:46,800 and let's change that 697 00:29:47,566 --> 00:29:49,966 back to a more appropriate level as well 698 00:29:55,200 --> 00:29:57,733 okay so that's an area map with 699 00:29:57,733 --> 00:30:00,700 and actually let's go back to the low end here 700 00:30:00,700 --> 00:30:02,400 I'm just gonna darken it down a little bit 701 00:30:04,900 --> 00:30:06,800 give me a little bit more contrast you look 702 00:30:10,166 --> 00:30:11,200 oh and actually 703 00:30:11,266 --> 00:30:14,033 that's one of the controls I forgot to add actually 704 00:30:14,466 --> 00:30:16,466 so my tab is closed since I deleted the node 705 00:30:16,466 --> 00:30:17,200 so I'm just gonna click 706 00:30:17,200 --> 00:30:19,266 the s key up here to show my group again 707 00:30:19,533 --> 00:30:21,166 and I want control of this contrast 708 00:30:21,166 --> 00:30:23,900 so let's go real quick and just manage the knobs pick 709 00:30:27,266 --> 00:30:30,633 contrast and it's a grade node 710 00:30:31,100 --> 00:30:34,266 and I'm using the multiply in the gamma to control that 711 00:30:36,000 --> 00:30:36,900 okay 712 00:30:39,466 --> 00:30:41,766 and they came into the grain fine tuning 713 00:30:41,766 --> 00:30:42,900 I don't want that 714 00:30:44,333 --> 00:30:46,366 so I'm gonna shift like them both 715 00:30:46,600 --> 00:30:49,066 oh I guess I can't move them both at the same time so 716 00:30:50,733 --> 00:30:52,100 let's move them all the way up 717 00:30:52,500 --> 00:30:55,566 I want them actually just below saturation 718 00:30:58,766 --> 00:30:59,733 and there I go okay 719 00:30:59,733 --> 00:31:02,400 right below saturation and do the next one 720 00:31:19,900 --> 00:31:21,533 okay and actually 721 00:31:21,533 --> 00:31:23,200 I will keep it grouped with saturation 722 00:31:23,200 --> 00:31:24,566 because I think that kind of makes sense 723 00:31:24,766 --> 00:31:26,033 so let me edit that 724 00:31:26,466 --> 00:31:28,000 and I don't want to call it game 725 00:31:28,000 --> 00:31:29,533 I don't want to be labeled gamma 726 00:31:29,533 --> 00:31:30,800 I want to be labeled it 727 00:31:34,066 --> 00:31:35,033 levels 728 00:31:39,166 --> 00:31:40,466 it's called low end 729 00:31:41,966 --> 00:31:42,833 levels 730 00:31:46,300 --> 00:31:47,100 add that 731 00:31:52,066 --> 00:31:52,866 that's your high end level 732 00:31:52,866 --> 00:31:56,066 low end levels better add that one more time 733 00:31:57,900 --> 00:32:00,700 make it just no s and I'm gonna move that one down 734 00:32:00,700 --> 00:32:01,900 so high ends up front 735 00:32:03,566 --> 00:32:04,733 and so there we go 736 00:32:04,733 --> 00:32:07,700 so now we have the saturation high end and low end 737 00:32:07,800 --> 00:32:09,666 so I can darken it here if I wanted to 738 00:32:10,466 --> 00:32:11,900 brighten here if I wanted to 739 00:32:14,266 --> 00:32:15,133 and it gives me all the controls I 740 00:32:15,133 --> 00:32:18,066 want so let's find a default place that I'm happy with 741 00:32:22,200 --> 00:32:23,300 and let's actually take filter 742 00:32:23,300 --> 00:32:24,900 all the way down to make sure I'm not 743 00:32:26,066 --> 00:32:28,000 judging the image based on a flicker frame 744 00:32:32,966 --> 00:32:34,066 and I bring flicker back up 745 00:32:34,066 --> 00:32:37,100 so we have some value there okay 746 00:32:37,533 --> 00:32:38,866 so now I am pretty happy with this 747 00:32:38,866 --> 00:32:40,533 and let's go to beta with the users now 748 00:32:40,533 --> 00:32:43,200 so to create this as an actual gizmo 749 00:32:43,966 --> 00:32:45,266 you wanna go to the note tab 750 00:32:45,966 --> 00:32:47,866 and just say export as gizmo 751 00:32:48,300 --> 00:32:50,200 and a file browser will pop up 752 00:32:50,266 --> 00:32:53,166 and you wanna save it in for Mac at the user Sean 753 00:32:53,266 --> 00:32:54,500 your name username 754 00:32:54,500 --> 00:32:56,666 and then dot nuke um 755 00:32:56,766 --> 00:32:58,366 and basically it's gonna be your home directory 756 00:32:58,366 --> 00:32:59,700 for no matter what I wish you're on 757 00:32:59,700 --> 00:33:00,866 and there's a dot nuke directory in there 758 00:33:00,866 --> 00:33:03,866 or you can make a dot nuke directory in there and um 759 00:33:03,866 --> 00:33:05,333 you don't have to put it in a gizmos folder 760 00:33:05,333 --> 00:33:07,166 so um I just like to keep them organized that way 761 00:33:07,166 --> 00:33:09,100 you can simply put it in a dot nuke folder 762 00:33:09,133 --> 00:33:10,966 but I'm gonna put it in a dot gizmos folder 763 00:33:11,300 --> 00:33:13,366 nuke will automatically check everyone's home directory 764 00:33:13,366 --> 00:33:15,633 constantly it's part of its in nukes 765 00:33:15,700 --> 00:33:16,600 plugins path 766 00:33:16,600 --> 00:33:18,466 so your home directory will always be looked 767 00:33:18,466 --> 00:33:19,600 for new gizmos and things 768 00:33:19,600 --> 00:33:20,766 so as long as you put it in here 769 00:33:20,766 --> 00:33:22,766 you'll be able to access it nuke instantly 770 00:33:22,900 --> 00:33:24,200 so I've already saved a version here 771 00:33:24,200 --> 00:33:25,866 but I'm gonna go ahead and just save over that 772 00:33:26,000 --> 00:33:27,100 and say save 773 00:33:27,900 --> 00:33:28,766 it wants me to override 774 00:33:28,766 --> 00:33:29,700 I'll say yes 775 00:33:30,133 --> 00:33:31,966 and now to test it worked 776 00:33:31,966 --> 00:33:33,033 I can hit X 777 00:33:33,366 --> 00:33:35,100 and just type the command 778 00:33:36,300 --> 00:33:38,400 old timer without the dot gizmo 779 00:33:38,766 --> 00:33:39,700 you just wanna 780 00:33:39,800 --> 00:33:40,733 go old timer 781 00:33:40,733 --> 00:33:42,066 whatever you named yours 782 00:33:42,166 --> 00:33:44,433 click okay and it will pop up 783 00:33:44,666 --> 00:33:46,100 and it's called Old Timer 1 784 00:33:46,100 --> 00:33:48,800 because we already have an old timer here um 785 00:33:49,700 --> 00:33:51,400 so we had to have one with the one on it 786 00:33:51,500 --> 00:33:53,466 but you can see the controls exactly the same 787 00:33:53,733 --> 00:33:55,233 the one difference between 788 00:33:55,500 --> 00:33:57,900 the group and the gizmos that the group has 789 00:33:58,533 --> 00:34:01,166 two arrows on each side and the gizmo only has one 790 00:34:01,166 --> 00:34:02,800 that's because the users no longer 791 00:34:02,800 --> 00:34:04,700 allowed to change or manipulate anything in here 792 00:34:04,700 --> 00:34:06,233 so when we open up the group 793 00:34:06,366 --> 00:34:08,233 I have the option of 794 00:34:08,266 --> 00:34:10,666 clicking the s button to show the controls 795 00:34:10,766 --> 00:34:11,700 when I open the gizmo 796 00:34:11,700 --> 00:34:13,000 I do not have that option 797 00:34:13,000 --> 00:34:14,766 this is now just a tool 798 00:34:14,766 --> 00:34:15,666 that you just can use 799 00:34:15,666 --> 00:34:18,033 and change the controls that we allow them to change 800 00:34:18,466 --> 00:34:19,266 let's go ahead and look at that 801 00:34:19,266 --> 00:34:20,700 so that everything still changes fine 802 00:34:20,700 --> 00:34:21,700 we can bring up the saturation 803 00:34:21,700 --> 00:34:22,866 we wanted to all that 804 00:34:23,300 --> 00:34:25,000 but they can no longer get into the group 805 00:34:25,766 --> 00:34:27,100 now if they want to get into the group 806 00:34:27,100 --> 00:34:28,000 for example 807 00:34:28,666 --> 00:34:29,766 and they're always lock this out 808 00:34:29,766 --> 00:34:31,366 but if you don't mind that they get into the group 809 00:34:31,366 --> 00:34:31,933 if they need to 810 00:34:31,933 --> 00:34:33,400 they can just copy to a group 811 00:34:33,600 --> 00:34:35,100 and now a new groups created 812 00:34:36,533 --> 00:34:38,900 and um they can now again click s 813 00:34:39,200 --> 00:34:39,866 and show the group 814 00:34:39,866 --> 00:34:42,500 so those are the couple different ways you can bring in 815 00:34:42,500 --> 00:34:43,366 a gizmo created 816 00:34:43,366 --> 00:34:44,766 we know that ours is working 817 00:34:44,933 --> 00:34:46,033 that's all wonderful 818 00:34:46,333 --> 00:34:48,900 um but what if I wanna add to the menus 819 00:34:48,933 --> 00:34:50,266 um that's the next step really 820 00:34:50,266 --> 00:34:51,166 cause we now we have a tool 821 00:34:51,166 --> 00:34:52,366 we don't wanna have to you know 822 00:34:52,366 --> 00:34:54,266 just know what's in there and hope for the best 823 00:34:54,266 --> 00:34:56,466 we wanna put it in the menu so we can access it 824 00:34:56,466 --> 00:34:57,500 interactively 825 00:34:58,666 --> 00:35:01,133 so we're about to do can be done in any text editor 826 00:35:01,133 --> 00:35:01,866 but since we're in nuke 827 00:35:01,866 --> 00:35:02,533 let's just go ahead 828 00:35:02,533 --> 00:35:04,400 and do everything we're about to do in nuke 829 00:35:04,500 --> 00:35:06,966 um for those of you that watched the nuke 2:02 class 830 00:35:06,966 --> 00:35:08,666 there was a lesson on gizmos as well 831 00:35:08,666 --> 00:35:09,966 where I did everything in a text editor 832 00:35:09,966 --> 00:35:11,700 this time I'm gonna do everything in nuke 833 00:35:11,966 --> 00:35:14,000 so let's just add a script editor here 834 00:35:14,000 --> 00:35:15,366 so we can now see our script editors 835 00:35:15,366 --> 00:35:16,500 just make a little bit bigger 836 00:35:16,533 --> 00:35:18,266 so we can see Lucy a little bit cleaner here 837 00:35:18,266 --> 00:35:19,166 we're looking at 838 00:35:19,533 --> 00:35:21,800 and I'm gonna start by defining a variable 839 00:35:22,400 --> 00:35:24,866 so we'll call FX PhD Tools 840 00:35:25,333 --> 00:35:26,800 actually let me go ahead and uh 841 00:35:28,333 --> 00:35:30,033 zoom in a little bit what we're doing here 842 00:35:31,300 --> 00:35:35,066 space the equal sign nuke dot 843 00:35:36,133 --> 00:35:38,100 2 bar which is a nuke command 844 00:35:38,200 --> 00:35:40,400 and we're gonna name what 2 bar we're looking at 845 00:35:40,766 --> 00:35:41,900 which in this case we're gonna 846 00:35:41,900 --> 00:35:43,800 put it to the default one which is nodes 847 00:35:44,866 --> 00:35:45,833 single parenthesis 848 00:35:46,300 --> 00:35:48,466 or single posture quotes 849 00:35:48,966 --> 00:35:49,966 close parentheses 850 00:35:49,966 --> 00:35:51,366 and the nodes menu meet is this one here 851 00:35:51,366 --> 00:35:55,500 if you right click to add any two bars under pain 852 00:35:55,500 --> 00:35:56,533 you'll see nodes of the choice 853 00:35:56,533 --> 00:35:58,766 so that's where this nodes name is coming from 854 00:36:01,966 --> 00:36:06,566 and close Murphy's next line will be my menu 855 00:36:07,766 --> 00:36:09,300 oh must be spelled right 856 00:36:10,966 --> 00:36:14,966 equals our variable FX PhD tools 857 00:36:16,200 --> 00:36:17,400 dot add 858 00:36:18,800 --> 00:36:22,866 menu parentheses single quote 859 00:36:24,133 --> 00:36:29,000 FX PhD because that's what I wanna name our category 860 00:36:29,100 --> 00:36:30,466 so for example 861 00:36:31,466 --> 00:36:33,100 this menu is called 3D Menu 862 00:36:33,100 --> 00:36:35,933 so just 3D and then the things below it 863 00:36:35,933 --> 00:36:38,433 you don't see the word 3D um 864 00:36:38,666 --> 00:36:40,566 unless you do the right click menu here 865 00:36:42,466 --> 00:36:43,900 so that we know that it's called 3D 866 00:36:43,900 --> 00:36:47,266 so we want to add a new menu to this and call it FX PhD 867 00:36:48,800 --> 00:36:53,400 so single quote comma another single quote 868 00:36:55,000 --> 00:36:57,133 and now I'm going to give it 869 00:36:57,133 --> 00:36:59,866 the file name of the logo I created for the toolbar 870 00:36:59,866 --> 00:37:01,300 so FX or this 871 00:37:01,600 --> 00:37:03,466 menu FX PhD 872 00:37:04,000 --> 00:37:07,500 underscore logo dot PNG 873 00:37:08,333 --> 00:37:09,433 single quote 874 00:37:10,166 --> 00:37:11,300 close parentheses 875 00:37:11,300 --> 00:37:12,800 and any PNG file will work 876 00:37:12,800 --> 00:37:16,333 I made one that's 5 12 by 5 12 being in on a Mac OS X 877 00:37:16,333 --> 00:37:19,466 um that's just the default icon for the new OS X 878 00:37:19,733 --> 00:37:20,500 operating systems 879 00:37:20,500 --> 00:37:22,700 so I did 5 by 12 by 5 12 880 00:37:22,700 --> 00:37:24,266 and I'll include the um 881 00:37:24,266 --> 00:37:26,300 this logo I created for you guys in class 882 00:37:26,300 --> 00:37:27,000 if you wanna create your own 883 00:37:27,000 --> 00:37:28,433 it's just a good template to 884 00:37:28,600 --> 00:37:29,900 for sizing and such 885 00:37:30,166 --> 00:37:31,166 so next line 886 00:37:31,166 --> 00:37:32,766 I want you to put it in your home directory 887 00:37:32,766 --> 00:37:35,000 so any logos you wanna create for our menus 888 00:37:35,000 --> 00:37:38,566 just put the PNG file in your dot nuke home directory 889 00:37:38,866 --> 00:37:41,500 um and you'll be all set to go exactly where we saved 890 00:37:41,500 --> 00:37:42,900 the gizmos would be would be fine 891 00:37:42,900 --> 00:37:45,833 or 1 level up or in a folder called um 892 00:37:46,400 --> 00:37:48,266 thumbnails whatever you want okay 893 00:37:48,266 --> 00:37:50,633 so next line is my menu 894 00:37:53,133 --> 00:37:56,300 dot add command 895 00:37:57,166 --> 00:37:59,200 as we want to add a command to this menu so what 896 00:37:59,200 --> 00:38:03,433 the second line will do is simply create DFX PhD 897 00:38:04,733 --> 00:38:06,600 menu choice but there'll be nothing actually in it 898 00:38:06,600 --> 00:38:08,200 so we want to add a command to that 899 00:38:10,866 --> 00:38:12,033 FX PhD 900 00:38:13,933 --> 00:38:17,433 is the menu we're gonna be putting it in slash old 901 00:38:18,333 --> 00:38:19,900 timer is the name of the tool 902 00:38:19,900 --> 00:38:21,833 this is what we want displayed for the user 903 00:38:24,100 --> 00:38:26,800 single quote comma single quote again 904 00:38:26,900 --> 00:38:28,666 and then we're gonna call upon the nuke 905 00:38:28,666 --> 00:38:32,400 um call to create nodes which is nuke dot 906 00:38:33,400 --> 00:38:36,000 create node capital N 907 00:38:38,466 --> 00:38:39,400 parentheses 908 00:38:39,466 --> 00:38:40,966 and this is the one weird thing 909 00:38:40,966 --> 00:38:42,100 you do double quotes here 910 00:38:42,100 --> 00:38:44,400 which I constantly forget to do and 911 00:38:44,733 --> 00:38:46,100 scratch my head for a few minutes for now 912 00:38:46,100 --> 00:38:47,566 why my commands don't work 913 00:38:47,733 --> 00:38:50,200 so keep in mind here you need the double parentheses 914 00:38:51,133 --> 00:38:54,866 and single quote comma 915 00:38:56,000 --> 00:38:57,233 single quote again 916 00:38:58,066 --> 00:38:59,933 and I'm gonna give it a hot key 917 00:38:59,933 --> 00:39:02,666 so I'm gonna do Alt plus O 918 00:39:04,766 --> 00:39:05,966 single parentheses 919 00:39:06,966 --> 00:39:11,233 are single I quote and parentheses alright so the first 920 00:39:13,966 --> 00:39:16,133 the first line just simply defines a variable forest 921 00:39:16,133 --> 00:39:19,166 the second line is gonna create a menu forest 922 00:39:19,166 --> 00:39:22,400 and the LA and add a logo to it and the 923 00:39:22,966 --> 00:39:25,300 last line is actually gonna create a tool in that 924 00:39:25,300 --> 00:39:26,633 that calls our 925 00:39:26,800 --> 00:39:29,366 gizmo so the old timer in quotes here 926 00:39:29,500 --> 00:39:32,066 it's just like we had typed when we typed X 927 00:39:32,066 --> 00:39:33,633 and brought in our gizmo 928 00:39:33,766 --> 00:39:35,066 um through the 929 00:39:35,166 --> 00:39:36,666 script command which is this 930 00:39:37,200 --> 00:39:38,466 and type in old timer 931 00:39:39,700 --> 00:39:41,466 um this is doing the same thing 932 00:39:41,466 --> 00:39:43,500 it's gonna look in all the paths that nuke looks in 933 00:39:43,500 --> 00:39:44,600 and it's gonna look for something called 934 00:39:44,600 --> 00:39:45,833 old timer dot gizmo 935 00:39:45,933 --> 00:39:47,366 so now I wanna execute that command 936 00:39:47,366 --> 00:39:48,366 so let's go ahead and zoom out 937 00:39:48,366 --> 00:39:49,700 so we can see the whole thing again 938 00:39:50,100 --> 00:39:51,500 and execute the current script 939 00:39:51,500 --> 00:39:52,833 I'm just gonna click on 940 00:39:52,933 --> 00:39:54,833 actually go ahead and copy and paste this first 941 00:39:55,266 --> 00:39:56,266 that can be useful 942 00:39:56,500 --> 00:39:57,333 case I made any errors 943 00:39:57,333 --> 00:39:58,600 I can quickly paste back in 944 00:39:59,133 --> 00:40:01,066 and just execute the whole script 945 00:40:01,066 --> 00:40:03,166 and result is nothing over here 946 00:40:03,166 --> 00:40:05,100 but you'll see that I now have an FX HD menu 947 00:40:05,100 --> 00:40:06,300 there's my little icon 948 00:40:07,900 --> 00:40:08,766 right there 949 00:40:09,500 --> 00:40:12,566 and if all went well inside here should be FXPG 950 00:40:13,366 --> 00:40:15,800 old timer bring that in 951 00:40:15,866 --> 00:40:16,866 and there's our gizmo 952 00:40:16,866 --> 00:40:18,200 and it has all the settings we'd expect 953 00:40:18,200 --> 00:40:19,600 let's see if it looks the same as 954 00:40:19,600 --> 00:40:20,966 the one that was already in here 955 00:40:22,166 --> 00:40:24,300 it looks exactly the same so that's all great 956 00:40:24,533 --> 00:40:26,833 now let's check our hot key Alt O 957 00:40:27,133 --> 00:40:29,900 and there's Old timer again pops up in the enforce 958 00:40:30,300 --> 00:40:31,866 now I didn't have to put it in an F x 959 00:40:31,866 --> 00:40:34,200 B G menu because obviously the 3D menu 960 00:40:36,500 --> 00:40:38,700 doesn't actually say 3D when you bring it in 961 00:40:38,966 --> 00:40:41,333 um but this would be good in case I wanna do multiple 962 00:40:41,333 --> 00:40:42,266 all the multiple things in here 963 00:40:42,266 --> 00:40:43,300 so say this one 964 00:40:43,300 --> 00:40:44,200 I can actually call filters 965 00:40:44,200 --> 00:40:45,633 I can put another one here called 966 00:40:45,866 --> 00:40:46,933 transforms any of the gizmos 967 00:40:46,933 --> 00:40:47,800 this is kind of a nice way that 968 00:40:47,800 --> 00:40:49,566 anything that's custom through effects HD 969 00:40:49,566 --> 00:40:52,500 I know that I can have multiple menus in here 970 00:40:52,533 --> 00:40:54,466 instead of just having everything at the same level 971 00:40:57,733 --> 00:40:58,900 I wanted everything at the same level 972 00:40:58,900 --> 00:41:00,800 I simply could have done the same command 973 00:41:01,900 --> 00:41:03,200 except take off 974 00:41:04,166 --> 00:41:06,800 the old timer part here 975 00:41:08,366 --> 00:41:10,500 the FX PhD part here rather so 976 00:41:10,966 --> 00:41:12,400 let's go ahead and run this script 977 00:41:14,366 --> 00:41:15,800 and you'll see in here we now have two 978 00:41:15,800 --> 00:41:17,600 so we have old timer right at the root level 979 00:41:19,000 --> 00:41:21,633 as well now none of this is gonna be saved 980 00:41:22,000 --> 00:41:24,166 I did all this great work in nuke and I put my menus in 981 00:41:24,166 --> 00:41:24,966 that's all wonderful 982 00:41:24,966 --> 00:41:26,766 but none of this is gonna ever show up again 983 00:41:26,766 --> 00:41:30,466 if I close this this instance of nuke and open it again 984 00:41:30,466 --> 00:41:31,466 this menu will be gone 985 00:41:31,466 --> 00:41:33,400 and there'll be no record of it ever existing 986 00:41:33,400 --> 00:41:35,333 so what I need to do is edit the menu 987 00:41:35,333 --> 00:41:37,100 py file my home directory 988 00:41:37,933 --> 00:41:40,666 so me copy and paste this again 989 00:41:41,733 --> 00:41:44,366 and I need to open my menuw file 990 00:41:46,133 --> 00:41:48,133 so I'm in my dot nuke 991 00:41:48,133 --> 00:41:50,233 I'm gonna load menudopy 992 00:41:50,766 --> 00:41:53,766 now many of you won't have a minidopy file in your 993 00:41:54,200 --> 00:41:55,233 home directory 994 00:41:55,466 --> 00:41:56,200 and if that's the case 995 00:41:56,200 --> 00:41:58,466 you can simply just save what we just did 996 00:41:58,533 --> 00:41:59,733 so let me just go ahead and open mine 997 00:41:59,733 --> 00:42:01,200 cause I don't wanna ruin everything 998 00:42:02,400 --> 00:42:03,633 and I'm going to 999 00:42:05,866 --> 00:42:06,800 add my lines 1000 00:42:08,000 --> 00:42:10,566 and you'll see some other tools I have going on in here 1001 00:42:10,733 --> 00:42:13,133 and simply save the script now 1002 00:42:13,133 --> 00:42:13,933 and I'm not gonna do that for me 1003 00:42:13,933 --> 00:42:15,333 cause I don't want the FX HD tools 1004 00:42:15,333 --> 00:42:16,800 but now I would 1005 00:42:16,800 --> 00:42:17,666 every time I launch nuke 1006 00:42:17,666 --> 00:42:19,033 I would see this menu bar 1007 00:42:19,166 --> 00:42:21,000 or this menu um 1008 00:42:21,766 --> 00:42:24,566 option and all the tools in the hot key would be chosen 1009 00:42:24,566 --> 00:42:25,300 and all that stuff 1010 00:42:25,300 --> 00:42:26,466 so everything be the same 1011 00:42:26,533 --> 00:42:27,900 so that is how you add 1012 00:42:28,366 --> 00:42:30,466 and customize your toolbars 1013 00:42:30,866 --> 00:42:32,466 and you can even create your own toolbar 1014 00:42:32,466 --> 00:42:34,966 so you can create an entirely new toolbar 1015 00:42:34,966 --> 00:42:36,833 so you can actually change this command 1016 00:42:38,266 --> 00:42:40,166 let me clear this current thing actually 1017 00:42:45,966 --> 00:42:48,433 and cut and paste that again so if I change this 1018 00:42:49,266 --> 00:42:51,266 instead of nodes I said users 1019 00:42:54,200 --> 00:42:57,366 I'm actually now gonna create an entirely new toolbar 1020 00:42:57,800 --> 00:42:59,866 called users so if I ran this script 1021 00:43:02,133 --> 00:43:03,666 and if I look under my pane 1022 00:43:03,666 --> 00:43:05,933 I now have the choice to bring in a new toolbar 1023 00:43:05,933 --> 00:43:07,100 which is called users 1024 00:43:07,200 --> 00:43:09,866 which only has FXPD in it and nothing else 1025 00:43:09,866 --> 00:43:11,500 if I switched out the one up here 1026 00:43:12,100 --> 00:43:13,000 for example 1027 00:43:17,766 --> 00:43:19,133 and said users boom 1028 00:43:19,133 --> 00:43:20,466 I have my XBC menu 1029 00:43:20,466 --> 00:43:22,733 but all my other notes are gone um 1030 00:43:22,733 --> 00:43:25,266 which this can be useful because you can certainly um 1031 00:43:25,266 --> 00:43:27,666 have multiple tool bars open at the same time and 1032 00:43:27,800 --> 00:43:29,466 and bring those in and uh 1033 00:43:29,466 --> 00:43:30,833 and really keep uh 1034 00:43:30,966 --> 00:43:32,466 keep if you have a lot of gizmos 1035 00:43:32,466 --> 00:43:33,866 and things to keep them well organized 1036 00:43:34,400 --> 00:43:35,500 um okay well 1037 00:43:35,500 --> 00:43:36,666 that's it for 1038 00:43:37,466 --> 00:43:38,600 new stuff for this week 1039 00:43:38,600 --> 00:43:39,533 I do want to talk a little 1040 00:43:39,533 --> 00:43:41,200 bit about the stuff I covered in new 2:02 1041 00:43:41,200 --> 00:43:43,533 which was creating a slate um 1042 00:43:43,533 --> 00:43:44,766 I'm gonna go very quickly 1043 00:43:44,766 --> 00:43:47,200 I just so that those of you that didn't take nuke 2 o 2 1044 00:43:47,200 --> 00:43:49,500 um have access to it because creating slates 1045 00:43:49,500 --> 00:43:51,100 and overlays is actually something that 1046 00:43:51,200 --> 00:43:53,033 although kind of on the boring side 1047 00:43:53,066 --> 00:43:54,700 is a really common tool and very 1048 00:43:54,700 --> 00:43:55,266 very useful 1049 00:43:55,266 --> 00:43:56,733 so let's take a quick look at that 1050 00:43:56,733 --> 00:43:58,233 before we wrap up for the week 1051 00:44:01,666 --> 00:44:03,500 okay so this is the result of my 1052 00:44:03,866 --> 00:44:05,666 new 2:02 class on gizmos 1053 00:44:05,966 --> 00:44:07,566 we created um 1054 00:44:07,566 --> 00:44:09,900 slights and overlays and masks and things like that 1055 00:44:09,900 --> 00:44:11,266 so here's our actual gizmo 1056 00:44:11,333 --> 00:44:12,866 has lots of different controls in it 1057 00:44:14,333 --> 00:44:15,066 we go to frame zero 1058 00:44:15,066 --> 00:44:16,233 you have to see the slate 1059 00:44:16,333 --> 00:44:17,900 so slates are lots of 1060 00:44:17,900 --> 00:44:19,100 have lots of information on them 1061 00:44:19,100 --> 00:44:22,466 there are less required now in the sense that we don't 1062 00:44:22,733 --> 00:44:24,400 print film as much for production 1063 00:44:24,400 --> 00:44:27,166 we usually work digitally until the very last minute um 1064 00:44:27,166 --> 00:44:29,300 but even that it's good to have color bars on them 1065 00:44:29,300 --> 00:44:30,666 it's good to have the gray chip 1066 00:44:30,666 --> 00:44:33,066 the grayscale chip truck on them um 1067 00:44:33,066 --> 00:44:34,866 and lots of other information about version numbers 1068 00:44:34,866 --> 00:44:36,700 and notes and things like that um 1069 00:44:36,700 --> 00:44:39,966 so it's a really great tool um 1070 00:44:40,466 --> 00:44:42,933 uh for keeping track of your data and of course 1071 00:44:42,933 --> 00:44:43,666 if you're working alone 1072 00:44:43,666 --> 00:44:44,466 it's not really that needed 1073 00:44:44,466 --> 00:44:46,000 but when you start working with clients 1074 00:44:46,000 --> 00:44:47,466 and you start sending stuff out of house 1075 00:44:47,466 --> 00:44:50,166 so that clients can look at it online or on DVDs 1076 00:44:50,300 --> 00:44:52,366 being able to have them reference the shot name and 1077 00:44:52,366 --> 00:44:55,100 the version number and notes and all that kind of thing 1078 00:44:55,300 --> 00:44:56,600 it's very very useful 1079 00:44:56,600 --> 00:44:58,166 and even the time and date it was done 1080 00:44:58,166 --> 00:44:59,766 so this gives most pretty robust 1081 00:44:59,766 --> 00:45:01,166 and we go ahead and show the group here 1082 00:45:01,166 --> 00:45:02,666 currently just a group in the script 1083 00:45:02,733 --> 00:45:04,000 you can see it's actually pretty robust 1084 00:45:04,000 --> 00:45:06,433 it's actually more complex than what we did today 1085 00:45:06,466 --> 00:45:07,166 in a lot of ways 1086 00:45:07,166 --> 00:45:08,300 and there's lots more expressions 1087 00:45:08,300 --> 00:45:10,366 and things that are tying things together so I 1088 00:45:10,366 --> 00:45:12,333 I really encourage you guys to look through this stuff 1089 00:45:12,333 --> 00:45:13,966 those you that really kind of wanna 1090 00:45:13,966 --> 00:45:15,066 if those of you that know Python 1091 00:45:15,066 --> 00:45:15,900 I would really recommend it 1092 00:45:15,900 --> 00:45:16,700 cause you're gonna 1093 00:45:16,900 --> 00:45:17,766 if you know Python 1094 00:45:17,766 --> 00:45:18,366 you're learning nuke 1095 00:45:18,366 --> 00:45:19,366 this is gonna be 1096 00:45:19,366 --> 00:45:19,933 eye opening 1097 00:45:19,933 --> 00:45:21,500 how quickly and easily you can do stuff 1098 00:45:21,800 --> 00:45:22,300 and for those 1099 00:45:22,300 --> 00:45:23,100 you don't wanna be 1100 00:45:23,166 --> 00:45:24,366 having interest in being TDS 1101 00:45:24,366 --> 00:45:25,666 or more technical compositors 1102 00:45:25,666 --> 00:45:27,000 this is a good script to start with 1103 00:45:27,000 --> 00:45:28,233 it's very basic 1104 00:45:28,333 --> 00:45:30,633 in the sense of what else can be done 1105 00:45:30,733 --> 00:45:31,600 but it's certainly uh 1106 00:45:31,600 --> 00:45:33,500 gonna get you started so um 1107 00:45:34,400 --> 00:45:36,666 this is just walking the backdrops as well do 1108 00:45:36,666 --> 00:45:38,100 so anything called static 1109 00:45:38,100 --> 00:45:39,400 it's just fixed art 1110 00:45:39,400 --> 00:45:40,366 so for example 1111 00:45:40,366 --> 00:45:41,400 the logo here doesn't change 1112 00:45:41,400 --> 00:45:42,366 so it's static 1113 00:45:42,766 --> 00:45:44,600 anything called stacks of these two things 1114 00:45:44,966 --> 00:45:46,500 and everything else is actually 1115 00:45:47,200 --> 00:45:48,566 although there are some things that are static 1116 00:45:48,566 --> 00:45:49,366 potentially 1117 00:45:49,366 --> 00:45:51,100 most of them are going to be expression driven 1118 00:45:52,000 --> 00:45:54,033 values that come from the user 1119 00:45:54,133 --> 00:45:55,333 so for example here 1120 00:45:55,333 --> 00:45:56,666 this one's called shot 1121 00:45:56,766 --> 00:45:58,333 and it's asking for knob shot 1122 00:45:58,333 --> 00:45:59,500 and this is the knob shot 1123 00:45:59,500 --> 00:46:01,266 so it's gonna be named right here 1124 00:46:01,266 --> 00:46:03,200 so I could change this to demo 1125 00:46:04,800 --> 00:46:07,166 and it would change my shot name demo 1126 00:46:07,166 --> 00:46:09,266 like change my version number to 8 1127 00:46:09,466 --> 00:46:11,366 what not and a lot of this can be automated 1128 00:46:11,366 --> 00:46:14,100 even more so than I already did um 1129 00:46:14,533 --> 00:46:16,333 but I just ran out of time 1130 00:46:16,333 --> 00:46:17,533 I should have taught the cat class 1131 00:46:17,533 --> 00:46:20,266 and it gives you guys more things to do um 1132 00:46:20,266 --> 00:46:21,466 and obviously this was a very 1133 00:46:21,466 --> 00:46:23,266 very quick introduction to Python it 1134 00:46:23,266 --> 00:46:24,866 I can't even call it introduction of Python 1135 00:46:24,866 --> 00:46:26,600 it was just simply some new commands 1136 00:46:26,600 --> 00:46:29,266 that happened to be Python um 1137 00:46:30,400 --> 00:46:32,000 so there's definitely a lot more to dig into 1138 00:46:32,000 --> 00:46:34,566 and I'm not the person to teach you Python at all um 1139 00:46:34,566 --> 00:46:35,566 I'm more of a hacker 1140 00:46:35,566 --> 00:46:38,166 I basically steal from other people's Python scripts 1141 00:46:38,166 --> 00:46:40,766 and make them my own when I create my own gizmos and 1142 00:46:40,766 --> 00:46:43,466 and tweak other people's settings um 1143 00:46:45,100 --> 00:46:46,666 so what else about this 1144 00:46:46,666 --> 00:46:47,866 okay so there's overlays only 1145 00:46:47,866 --> 00:46:49,866 so basically this thing does both it 1146 00:46:50,166 --> 00:46:52,000 frame 0 is gonna be the slight frame 1147 00:46:52,000 --> 00:46:53,700 which actually you define down here 1148 00:46:53,700 --> 00:46:55,900 so if I change this to frame one 1149 00:46:57,900 --> 00:46:59,333 you'll see the slate goes away 1150 00:46:59,333 --> 00:47:01,200 but my overlays aren't really working either 1151 00:47:01,600 --> 00:47:03,166 so let's go back to frame 0 1152 00:47:03,366 --> 00:47:04,666 and now my slate will be there 1153 00:47:04,666 --> 00:47:06,333 and I have overlays with the nuke scratchy 1154 00:47:06,333 --> 00:47:07,733 the overlays working fine 1155 00:47:07,733 --> 00:47:09,000 so I have frame numbers here 1156 00:47:09,000 --> 00:47:11,266 I have the the nuke script name is here 1157 00:47:11,266 --> 00:47:14,000 all being filled out dynamically um 1158 00:47:14,000 --> 00:47:18,766 I can disable the 3 3 5 mask so you see the whole image 1159 00:47:19,566 --> 00:47:21,366 I can change the mask color 1160 00:47:22,766 --> 00:47:24,766 so I can make it red for example 1161 00:47:26,133 --> 00:47:27,666 I can say it's a work in progress 1162 00:47:27,666 --> 00:47:28,866 shafts go back to the slate 1163 00:47:28,866 --> 00:47:30,200 and I have a couple different check boxes here 1164 00:47:30,200 --> 00:47:31,833 so I can make it a work in progress 1165 00:47:32,300 --> 00:47:33,500 which means it's green 1166 00:47:35,133 --> 00:47:36,333 and if I say no 1167 00:47:36,333 --> 00:47:37,266 it's not a work in progress 1168 00:47:37,266 --> 00:47:39,166 red means stop work cause it's done 1169 00:47:39,400 --> 00:47:41,166 and then I have the option of saying with sound 1170 00:47:41,166 --> 00:47:42,000 or without sound 1171 00:47:42,000 --> 00:47:43,866 so I popped up a little MOS in there 1172 00:47:43,866 --> 00:47:45,966 so I'm just gonna include these files with uh 1173 00:47:45,966 --> 00:47:47,266 this this week's class although 1174 00:47:47,266 --> 00:47:50,100 I didn't teach you guys how to walk through this um 1175 00:47:50,500 --> 00:47:52,866 based on the lesson that you will know a lot of 1176 00:47:53,200 --> 00:47:53,866 the basics that 1177 00:47:53,866 --> 00:47:55,366 you need to go through this script as well 1178 00:47:55,366 --> 00:47:56,866 so I encourage you to do that 1179 00:47:56,933 --> 00:47:59,200 and for those you that are really into this stuff 1180 00:47:59,200 --> 00:48:00,500 and want to create your own gizmos 1181 00:48:00,800 --> 00:48:01,733 please do and also 1182 00:48:01,733 --> 00:48:02,666 if you're willing to share them 1183 00:48:02,666 --> 00:48:05,000 we always love new gizmos on FX PhD 1184 00:48:05,333 --> 00:48:07,133 and there also are some cool ones you can download 1185 00:48:07,133 --> 00:48:08,700 for free at Effectshare 1186 00:48:09,100 --> 00:48:11,400 com um and I highly recommend 1187 00:48:11,400 --> 00:48:12,600 you guys take a look at Effectshare 1188 00:48:12,600 --> 00:48:14,500 com to check out some of the cool gizmos 1189 00:48:14,500 --> 00:48:15,866 and things that are usually 1190 00:48:16,000 --> 00:48:16,766 almost always free 1191 00:48:16,766 --> 00:48:18,566 and I got some really good tools in there 1192 00:48:18,766 --> 00:48:20,400 um alright so that's it for this week 1193 00:48:20,400 --> 00:48:21,200 thank you very much 1194 00:48:21,200 --> 00:48:22,666 look forward to your questions on the forms 1195 00:48:22,666 --> 00:48:24,366 and as far as Python questions go 1196 00:48:24,366 --> 00:48:26,266 hopefully someone else will be able to answer them for 1197 00:48:26,266 --> 00:48:27,066 you because 1198 00:48:27,566 --> 00:48:28,866 Python knowledge is pretty limited 1199 00:48:28,866 --> 00:48:30,766 just to nuke specific items 1200 00:48:30,933 --> 00:48:32,166 okay thank you very much 1201 00:48:32,166 --> 00:48:32,766 have a great week 1202 00:48:32,766 --> 00:48:34,466 and I'll see you in class number four 87172

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