All language subtitles for 14. Consider Brightness

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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:05,620 --> 00:00:08,620 Hello, everyone. Thank you for watching. 2 00:00:08,620 --> 00:00:13,620 First of all, I would like to briefly review the last time. 3 00:00:13,620 --> 00:00:18,620 Last time, I explained about the second stage of rough production, 4 00:00:18,620 --> 00:00:22,620 which is to think about the flow of lines. 5 00:00:22,620 --> 00:00:28,620 In this way, I thought about the flow of hair and eyes from the face of the person 6 00:00:28,620 --> 00:00:33,620 to the face again. 7 00:00:33,620 --> 00:00:39,620 Also, I used scattered fragments to express the perspective. 8 00:00:39,620 --> 00:00:45,120 In the next rough, 9 00:00:45,120 --> 00:00:55,120 I made a screen where the line of sight flows from the person's face to the back following the hair. 10 00:00:55,120 --> 00:00:59,120 And from this time, 11 00:00:59,120 --> 00:01:11,120 I would like to pay attention to the flow of the line of sight while applying shadows to the composition rough. 12 00:01:11,120 --> 00:01:14,120 Let's get started. 13 00:01:14,120 --> 00:01:18,120 First of all, let's start with this illustration. 14 00:01:18,120 --> 00:01:26,820 In the folder of the character, 15 00:01:26,820 --> 00:01:31,820 prepare a layer with the clipping state of the top 3 layers. 16 00:01:31,820 --> 00:01:34,820 If you clip it like this, 17 00:01:34,820 --> 00:01:41,710 the selected layer will not protrude. 18 00:01:41,710 --> 00:01:44,710 It has this kind of function. 19 00:01:44,710 --> 00:01:52,750 Let's paint it all over. 20 00:01:52,750 --> 00:02:05,710 This time, the light source is around here. 21 00:02:05,710 --> 00:02:14,710 From this area, I will cast a shadow with the image that I am hitting this kind of light. 22 00:02:14,710 --> 00:03:03,540 This is now painted with this gray drawing color. 23 00:03:03,540 --> 00:03:10,540 By switching to the opaque color of this mesh, 24 00:03:10,540 --> 00:03:12,540 it disappears like this. 25 00:03:12,540 --> 00:03:17,540 It can be drawn with the same effect as an eraser. 26 00:03:17,540 --> 00:03:19,540 Switch this. 27 00:03:19,540 --> 00:03:22,540 This is a shortcut. 28 00:03:22,540 --> 00:03:29,540 By switching it and drawing it, you will be able to draw smoothly. 29 00:03:29,540 --> 00:09:36,110 It's like this. 30 00:09:36,110 --> 00:09:51,420 And if you use the function of locking transparent pixels, 31 00:09:51,420 --> 00:10:02,420 you can get a mask effect that does not protrude from the area where you drew. 32 00:10:02,420 --> 00:10:11,420 You can use it when you don't want to put the color on the top with a spray like this. 33 00:10:11,420 --> 00:10:41,390 Is the character like this? 34 00:10:41,390 --> 00:10:52,040 In the same way as the background, 35 00:10:52,040 --> 00:12:24,910 I'll make the ground a little clearer. 36 00:12:24,910 --> 00:12:35,140 And the farther it is, the lower the saturation and the higher the brightness. 37 00:12:35,140 --> 00:14:09,670 It's like this with a sense of perspective. 38 00:14:09,670 --> 00:14:15,110 And a little cloud. 39 00:14:15,110 --> 00:15:48,600 It can be smoke. 40 00:15:48,600 --> 00:15:54,600 Lock the transparent pixel and change the color a little. 41 00:15:54,600 --> 00:16:32,660 Make it as thin as possible. 42 00:16:32,660 --> 00:16:33,660 It's like this. 43 00:16:33,660 --> 00:17:03,980 Darken this area. 44 00:17:03,980 --> 00:17:12,020 By darkening this character side, 45 00:17:12,020 --> 00:17:16,020 it feels like it's coming closer from the darkness. 46 00:17:16,020 --> 00:17:25,020 I wanted to emphasize that and contrast the light. 47 00:17:25,020 --> 00:17:33,060 It's like this. 48 00:17:33,060 --> 00:17:40,010 This is how to add shadows. 49 00:17:40,010 --> 00:17:43,010 As I said at the beginning, 50 00:17:43,010 --> 00:17:51,010 it's an image of light coming out of this area and heading this way. 51 00:17:51,010 --> 00:17:55,010 It's like this. 52 00:17:55,010 --> 00:18:05,960 By making the lighting to increase the brightness around the upper body and around the face, 53 00:18:05,960 --> 00:18:13,230 it stands out more by contrasting with the shaded part. 54 00:18:13,230 --> 00:18:18,670 It's like this. 55 00:18:18,670 --> 00:18:24,670 So, I'd like to start working on adding another shadow. 56 00:18:24,670 --> 00:18:33,080 In the same way, 57 00:18:33,080 --> 00:18:47,380 I'm going to paint all the characters first and then apply the light. 58 00:18:47,380 --> 00:23:05,450 In this illustration, 59 00:23:05,450 --> 00:24:55,180 lock the transparent pixel and adjust the brightness. 60 00:24:55,180 --> 00:25:08,620 By moving away from the light source like this and lowering the brightness of the front side, 61 00:25:08,620 --> 00:25:27,180 the feeling of distance, the feeling of being in front of you, is expressed more. 62 00:25:27,180 --> 00:25:33,180 The position of the light source is a little strange, so let's change it. 63 00:25:33,180 --> 00:25:40,120 The place where the light hits is around here. 64 00:25:40,120 --> 00:26:17,460 It's like this. 65 00:26:17,460 --> 00:26:35,220 The light source is around here, and the light hits like this. 66 00:26:35,220 --> 00:26:50,680 So, this is the place with the highest brightness. 67 00:26:50,680 --> 00:26:53,680 It's like this. 68 00:26:53,680 --> 00:27:05,630 In this illustration, the silhouette is emphasized by reducing the brightness of the whole person and brightening the brightness of the background. 69 00:27:05,630 --> 00:27:14,630 And, by raising the brightness of the outline of the main character by placing the light source around here, 70 00:27:14,630 --> 00:27:20,630 it stands out the most on the screen. 71 00:27:20,630 --> 00:27:37,670 Now, I'm going to combine these two course roughs into one image. 72 00:27:37,670 --> 00:27:53,490 I'd like to think about which one to put them side by side. 73 00:27:53,490 --> 00:27:55,490 This is it. 74 00:27:55,490 --> 00:28:00,490 When checking the brightness or the degree of view with a course rough like this, 75 00:28:00,490 --> 00:28:09,490 If you display it like this, the whole screen is easy to understand. 76 00:28:09,490 --> 00:28:25,230 It's easy to grasp the image, so I recommend it. 77 00:28:25,230 --> 00:28:28,230 Which one should I choose? 78 00:28:28,230 --> 00:28:31,230 First of all, let me tell you the conclusion. 79 00:28:31,230 --> 00:28:41,750 Here it is. 80 00:28:41,750 --> 00:28:51,900 I thought it would be nice to have a scene where they are interacting. 81 00:28:51,900 --> 00:28:54,900 This is the battle scene. 82 00:28:54,900 --> 00:28:58,900 I think it's good in terms of dynamism and power, 83 00:28:58,900 --> 00:29:11,900 but I think it's easier to feel when you look at the picture that the theme of this time is to move forward. 84 00:29:11,900 --> 00:29:16,900 It's a scene where the main character overcomes the difficulty, 85 00:29:16,900 --> 00:29:21,900 so I thought it would resonate more when I saw this. 86 00:29:21,900 --> 00:29:27,790 I'm a little flustered with this course rough, 87 00:29:27,790 --> 00:29:49,690 but I'd like to make it look like the body is melting or scattering as the character progresses in the work. 88 00:29:49,690 --> 00:29:57,690 For example, let's say there's a fairy. 89 00:29:57,690 --> 00:30:06,060 When a fairy dies in a farewell scene, 90 00:30:06,060 --> 00:30:12,060 it often disappears like this. 91 00:30:12,060 --> 00:30:17,760 I'd like to describe it like that. 92 00:30:17,760 --> 00:30:19,760 To this character. 93 00:30:20,760 --> 00:30:25,760 I thought it would be a scene that would convey the theme more. 94 00:30:25,760 --> 00:30:34,100 So I'll choose this one. 95 00:30:34,100 --> 00:30:45,100 That's it for the process of making a course rough. 96 00:30:45,100 --> 00:30:52,100 It's a good idea to draw multiple course roughs like this and compare them with each other. 97 00:30:52,100 --> 00:30:57,100 In the case of work, there are many cases where you prepare about 3 roughs, 98 00:30:57,100 --> 00:31:02,100 so I think it would be good to do it for practice. 99 00:31:02,100 --> 00:31:08,100 Next time, I'm going to add color to this course rough. 100 00:31:08,100 --> 00:31:12,100 Thank you for watching until the end this time as well. 101 00:31:12,100 --> 00:31:14,100 Thank you again. 8790

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