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so the tracker note
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it's pretty straightforward um
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it has one input
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and that input would be the image you want to track
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so in this case
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we will plug in our landscape image into our tracker
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and if I pop this properties out
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we could see it a little bit more easily easily
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um so by default
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it starts with this tracker tab and um
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it's pretty straightforward
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where we have the option of adding a track
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deleting tracks
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selecting multiple tracks and also averaging tracks
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and what we wanna do is start by adding um
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a track so that we could start um
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figuring out the motion of this footage
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so to begin with
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we're going to select at tracks
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and you can see this tracker 1 was just generated
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and what the tracker likes is areas of high contrast
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and it does a pretty good job from there
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calculating where that point
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that pixel is going in the
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uh frames ahead
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so um in this case
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we could start out by maybe doing a point um
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we could start
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out by doing maybe a point right around here
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or maybe over here um
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just it's got a good contrast against this bright sky
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so what we'll do is we will drag our tracker
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and we will set this right here
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and as you can see
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we've got this magnified zoom
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zoomed in view of where our tracking
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um bounding boxes
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so what we're seeing is this region right here
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and so we could also use this to kind of line up
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but generally
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we'll just use this to line this up um
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this inside box is the um
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image the area around the point you wanna track
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so if we had a tracking marker
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you would essentially just scale this in
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so that our tracking marker fits directly inside that
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and this outside box
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you would use to expand if you're working with
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the footage that has a lot of motion in it
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and the images really pans in and out
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and there's heavy motion blur
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you would expand this box
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so nuke knows that that pixel might
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shift drastically within frames
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but in this case
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since it's a pretty linear motion
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we're just gonna leave this about here
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and once we've got our points selected and lined up um
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your tracking controls are all up here in the viewer
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so you have the option of
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using this forward arrow to track forward
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or you could do this tracking forward using
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a frame range dialogue box
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so if you select this
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you will get
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this forward tracking dialogue box
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so you basically select
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from what frame to start tracking to
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and to what frame to stop at
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so in this case
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we wanna do the full sequence
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which is 100 frame
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so from here
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we would just hit okay
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and you could see
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our images tracking pretty nicely
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and sticking to that point we've set
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and if I pan over and we could start scrubbing
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you could see that point
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is doing a good job sticking to
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to where it was
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so that's great
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that looks like we've got
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ourselves a pretty good track right there
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um and there's no limits to how many tracks
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you could add in here
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so if we wanted to track another point on this image
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um we would simply just select add tracks
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um in this case we'll do another track
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but this time we could track backwards
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so I'll go to our last frame frame 100
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and let's select
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um maybe uh
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another point on this on this um
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on this image
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and maybe we could do a point in the background here
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so we'll do add track
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and now you could see we've got another track
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it's called track 2
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and then we will we could line this up to say um
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point back here
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it's a good another high contrast area
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so we could just
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push in this inside box
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and we could expand this outside box a little bit
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and now we could use the track backwards dialogue box
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which is this one right here with the R
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and if you select this now
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you could see we're going from frame 100 to frame 1
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which is what we want since we wanna go backwards
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so if I hit okay
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you could see we're starting to solve
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and that point is doing a pretty good job sticking
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to it and you could see in this footage here
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it's sticking
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um sticking pretty well
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great so now we got ourselves another good track
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and that looks like it's sticking pretty well
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and what we could do is
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now we could add another track point
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and I could show you um
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what you would do in
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the situation where that tracking point
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might go out of frame
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and where we need to switch to another track point
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so to do that
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what we could do um will
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add a track
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and in this case
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what we'll do is maybe set this track to
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say this point right there
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and I will
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I will get that nice and tight right there
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and um in this case what I'm gonna do instead of
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using the Track Forward dialog box
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I'll just use the normal track forward
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button right here
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and halfway through it all stop this
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and we could change points
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just so we could demonstrate what
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you would do in that case
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so I'm gonna hit track right now
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and I'm gonna hit escape and stop this on frame 50
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now let's say this point had gone off frame
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and we needed to track another point
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but we still wanted to be part of this same track data
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what you would do on a Mac
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you would hold the command key
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and I believe on a on Linux and PC it's control
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but on a Mac it's command
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so if I hold command and grab this point um oops
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where's my tracking point
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let me zoom in here
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um if I hold command down
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you see this yellow line that has been created now
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um I could move this to another track point
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so for example
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we could go to this point right here
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and if I hit track forward now
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you'll see we'll be tracking
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the nuke will be tracking this point
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but it will still
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keep the data on this track 3 curve right here
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so if we hit track now
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you could see it's tracking that point
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but it kept everything on this same path here
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so it essentially becomes a new offset point
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so that's a handy way to deal with a point
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that is no longer in frame
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and you need to continue that same track point um
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so that's great
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so now we've got ourselves three
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3 solid track data
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and if you um
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now that we're happy with this
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we could get into um
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how to use this track data to track another image
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uh to this um
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generally what you would do is
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if you wanted to just use one point
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you would just check this
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checkbox right here
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so this stands for transform
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R is rotation
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s is for scale
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so if you were solving
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for an image that has rotation in it
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or the image pushes in or zooms out
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you would use
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you would wanna check the rotate and scale
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um options as well
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to calculate the scale change and the rotation um
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both the rotation and scale um
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they will not work
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if you don't have more than one track points
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normally the tracker needs at least
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2 track points to know
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and calculate the rotation and scale for it
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so that's something to keep in mind
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but in this case
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if you just want to use Track 1
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we'll make sure transform is selected here
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and we're good to go from here
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and then we could
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we could get
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get get the other datas for it
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