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1
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Now we're going to start the
2
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fourth pass here,
and this is where it gets really fun.
3
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It's a lot less technical in itself
at this point.
4
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Our movie looks good enough to present,
and now we're just making each shot
5
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a little better.
6
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And you can get as crazy as you want on
this.
7
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I'm just going to do a little bit of it
8
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and you're free to just go crazy
on every single shot.
9
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I'm going to hit just a few shots
that I think could really take some work
10
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to show a few kind of various techniques
here on Shot eight.
11
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I think what we'll do
is kind of like we did earlier.
12
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I'll be
13
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and we'll make a little
14
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soft little area here.
15
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Maybe I'll grab my custom curves
and just boost
16
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that up a little bit, give a little more
contrast to the middle here.
17
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Also, take kind of the
18
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greens down a little bit
just with the color worker.
19
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That's pretty easy.
20
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So here's before and here's after.
21
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Just kind of brightening up this part.
22
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We could also probably darken
the foreground a little bit,
23
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but yeah, let's move on.
24
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Shot 13.
25
00:01:10,136 --> 00:01:12,539
Definitely want to dark in the foreground
here.
26
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This is one of my favorite tricks
to add a little bit of depth to a scene.
27
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Just take a gradient
and put that on the bottom here,
28
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like this,
extending out into the distance.
29
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And then usually
I just take the gamma down a little bit
30
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and I'll also desaturated just a touch
31
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that just kind of enhances
32
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the depth there isn't too distracting.
33
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It's a nice way to do it.
34
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Might do something here for shot 14
35
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and just add kind of a subtle vignette
36
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just to darken the
37
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two characters down here.
38
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Make sure
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to invert this window
by clicking this little button right here,
40
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and maybe we'll just take the offset
down, attach
41
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something like that desaturated
42
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a little bit.
43
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Nice and soft and subtle is what we want.
44
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So that just takes that down.
45
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Here's before and here's after.
46
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Just darkening the edges a little bit.
47
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I think the darkness
48
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and the top of this shot
is still a little much.
49
00:02:24,411 --> 00:02:27,047
We can bring that back up with a gradient
50
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here.
51
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Just take this off, set up a little bit.
52
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That's
53
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way too much. But
54
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let's do that and maybe we'll just fade
it in with our key output.
55
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See? See,
56
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the problem
is it's revealing our light here,
57
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so we might not want to do that
right there.
58
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Why don't we do a really tricky thing
59
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where let's bring this
60
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up enough
to where we can see the shadows here
61
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a little bit.
62
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Just looking on the edges.
63
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I'm also going to make the temperature
a little cooler.
64
00:03:22,469 --> 00:03:27,407
Just so we get a little bit of blue there.
65
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And then what we're going to do
is add another window
66
00:03:29,943 --> 00:03:33,780
to kind of ignore this middle part.
67
00:03:33,847 --> 00:03:36,683
So I'll add a circle window
to the same node.
68
00:03:36,683 --> 00:03:39,085
And over here, this little window blinds.
69
00:03:39,085 --> 00:03:40,754
I'll click on that.
70
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And what that will do is turn this mask
into an area that we're ignoring.
71
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We're basically cutting out a little place
here.
72
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So we'll put this over
the brighter part right here.
73
00:03:49,229 --> 00:03:53,066
So we just don't make
everything way too bright.
74
00:03:53,133 --> 00:03:56,403
So if we look at our key,
75
00:03:56,469 --> 00:04:00,173
we're affecting the top part of the shot,
but we're ignoring this part
76
00:04:00,173 --> 00:04:07,347
where our light is.
77
00:04:07,414 --> 00:04:09,315
So just bringing that up a little bit.
78
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I think that works really well.
79
00:04:11,418 --> 00:04:14,587
In fact, we could probably even take this
light down a little
80
00:04:14,688 --> 00:04:21,428
as we go in front of it. Now,
81
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let's do a soft window on this light.
82
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Maybe we'll just take the game down
a touch
83
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just to balance this out.
84
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So now it's not so obvious
85
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that there is a light right there
that works really well.
86
00:04:37,043 --> 00:04:37,977
I like that.
87
00:04:37,977 --> 00:04:41,381
We're going to do a similar thing
to shot 27, a little bit mass
88
00:04:41,381 --> 00:04:46,653
click on 25
89
00:04:46,720 --> 00:04:47,187
is getting
90
00:04:47,187 --> 00:04:50,156
pretty oversaturated here at the top.
91
00:04:50,190 --> 00:04:54,427
So maybe we'll add
another parallel note here.
92
00:04:54,527 --> 00:04:56,930
Maybe we'll
just take down those pinks a little bit.
93
00:04:56,930 --> 00:04:59,933
As we take them down, you actually get
a little bit more definition.
94
00:05:00,166 --> 00:05:01,935
So I like that.
95
00:05:01,935 --> 00:05:03,903
It's probably going to be a problem
with this one too.
96
00:05:03,903 --> 00:05:08,041
Yeah, so that's a little bit mouse
click on 27 and that just makes everything
97
00:05:08,041 --> 00:05:13,113
a little bit more defined.
98
00:05:13,179 --> 00:05:15,248
We still want to see
kind of those highlights.
99
00:05:15,248 --> 00:05:20,620
I just want it to be blown out Pink.
100
00:05:20,720 --> 00:05:22,789
This whole shot looks really desaturated.
101
00:05:22,789 --> 00:05:25,191
Still.
102
00:05:25,191 --> 00:05:26,226
This might be something
103
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where we push up the color, boost
a little bit.
104
00:05:29,496 --> 00:05:32,132
Look at how that changes things.
105
00:05:32,132 --> 00:05:36,503
That color boost really
does some crazy stuff under this light.
106
00:05:36,569 --> 00:05:39,973
We boosted just a touch.
107
00:05:40,073 --> 00:05:43,109
I think we might have messed up the shot.
108
00:05:43,176 --> 00:05:44,210
And that happens sometimes.
109
00:05:44,210 --> 00:05:47,480
Sometimes you'll get halfway down the road
and you'll just find a shot.
110
00:05:47,480 --> 00:05:49,449
Just doesn't work.
111
00:05:49,449 --> 00:05:52,318
So why don't we do this
112
00:05:52,318 --> 00:05:54,654
in middle button mouse, click
some other shots here.
113
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See if there's something that'll work.
114
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For whatever reason, the screen just
115
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is not transferring over.
116
00:06:03,496 --> 00:06:05,532
I'll bring the temperature back
a little warmer
117
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just to give
118
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a little more definition to stuff.
119
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So make this a little more saturated.
120
00:06:24,417 --> 00:06:28,888
I think that already looks
better than it did.
121
00:06:28,955 --> 00:06:29,989
I think what we might do
122
00:06:29,989 --> 00:06:37,230
is brighten up this kind of left side
123
00:06:37,297 --> 00:06:40,133
and maybe
124
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you bring that up
125
00:06:41,067 --> 00:06:45,472
and then bring the temperature
a little cooler.
126
00:06:45,538 --> 00:06:49,075
Now we have just a little bit more
127
00:06:49,142 --> 00:06:52,479
character.
128
00:06:52,579 --> 00:06:58,752
I think that works
a little better than it did
129
00:06:58,852 --> 00:06:59,819
for the Shot.
130
00:06:59,819 --> 00:07:04,424
We can probably do
a subtle kind of vignette again,
131
00:07:04,524 --> 00:07:07,727
big soft circle window,
132
00:07:07,827 --> 00:07:10,797
and let's invert our mask here.
133
00:07:10,830 --> 00:07:15,168
Probably just take the offset down, attach
134
00:07:15,268 --> 00:07:23,043
and maybe just the gain
135
00:07:23,109 --> 00:07:25,278
and the shot is moving,
but it's just moving a little bit
136
00:07:25,278 --> 00:07:30,984
and we have a really soft window,
so I doubt you'd ever notice
137
00:07:31,051 --> 00:07:37,991
difference here.
138
00:07:38,091 --> 00:07:39,526
This is also in context.
139
00:07:39,526 --> 00:07:43,296
It's from when she shines
this light on him
140
00:07:43,363 --> 00:07:45,965
and we do have a practical light on him
here,
141
00:07:45,965 --> 00:07:51,071
but we might be able to make that
a little better
142
00:07:51,171 --> 00:07:54,007
with a little window here like this.
143
00:07:54,007 --> 00:07:57,210
And we could boost up the gain a touch,
and we could also push it
144
00:07:57,210 --> 00:08:02,916
towards kind of yellow
145
00:08:02,982 --> 00:08:06,386
like this.
146
00:08:06,453 --> 00:08:08,722
Now, here's before and here's after.
147
00:08:08,722 --> 00:08:13,893
Now we have kind of a little bit
more of a flashlight kind of feeling here.
148
00:08:13,960 --> 00:08:15,328
We might even want to, since
149
00:08:15,328 --> 00:08:20,233
this is going to be a flashlight,
make this a little bit harsher.
150
00:08:20,333 --> 00:08:25,805
So now we have this
151
00:08:25,872 --> 00:08:28,875
take the saturation down a touch.
152
00:08:29,009 --> 00:08:31,344
Now we have this kind of flashlight beam
looking thing that's
153
00:08:31,344 --> 00:08:32,779
maybe just a little too harsh.
154
00:08:32,779 --> 00:08:37,917
So let's take that down a little,
155
00:08:37,984 --> 00:08:40,587
maybe add a little bit of midtown's
156
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so he can be pretty bright.
157
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Push a little yellow in the mid tones.
158
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Yeah.
159
00:08:49,162 --> 00:08:52,932
And would be really cool.
160
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I wonder if we can kind of move this
a little bit.
161
00:08:56,703 --> 00:08:58,338
Let's try it.
162
00:08:58,338 --> 00:09:01,741
Go to our tracker
palette and click on frame.
163
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That's the easiest way
to just animate a window
164
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and we'll kind of just move this around
165
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a little bit,
166
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see if that helps.
167
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This might be too much.
168
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Might be too crazy.
169
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We'll see.
170
00:09:26,466 --> 00:09:27,967
Now we have this little moving
light on him.
171
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Actually, that works pretty well.
172
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The only thing is it when it animates,
it kind of moves back and forth.
173
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Really
174
00:09:36,309 --> 00:09:39,145
kind of stops and starts
really immediately.
175
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Like,
176
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the motion isn't soft.
177
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It just is kind of jerky.
178
00:09:45,919 --> 00:09:51,091
There isn't really a way to smooth out
that motion just in the color page.
179
00:09:51,157 --> 00:09:54,060
That's something
we probably want to do in fusion,
180
00:09:54,060 --> 00:09:57,597
but one thing that we can do
is just soften out our window.
181
00:09:57,664 --> 00:10:03,003
I go back to clip
so that this affects the entire clip here.
182
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Switch this out and kind of soften it
183
00:10:04,971 --> 00:10:08,775
a little bit
and it'll be a lot less noticeable.
184
00:10:08,875 --> 00:10:14,581
Now we have this kind of flashlight feel
that's really enhanced with this node a
185
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lot better
186
00:10:19,419 --> 00:10:21,388
for this data night shot.
187
00:10:21,388 --> 00:10:25,759
We can probably do a little bit of work
here.
188
00:10:25,859 --> 00:10:28,395
One thing I definitely want to do
is darken
189
00:10:28,395 --> 00:10:33,099
these kind of edges
so we can do this with a circle
190
00:10:33,199 --> 00:10:35,201
that we just kind of put on, like that
191
00:10:35,201 --> 00:10:38,438
so that it's mostly affecting the edges
here.
192
00:10:38,505 --> 00:10:42,776
And again, will invert this,
193
00:10:42,842 --> 00:10:52,452
take the offset down a touch.
194
00:10:52,552 --> 00:10:53,820
Why just a little bit of light
195
00:10:53,820 --> 00:10:58,058
I think, to the middle
196
00:10:58,158 --> 00:10:59,059
just to kind of bring
197
00:10:59,059 --> 00:11:03,129
this house up a little bit,
198
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especially kind of where they're at.
199
00:11:06,199 --> 00:11:08,668
Take this and just push the offset up, but
200
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just a little bit
201
00:11:12,305 --> 00:11:14,607
before
and here's after just getting a little bit
202
00:11:14,607 --> 00:11:19,079
more of those details
203
00:11:19,145 --> 00:11:21,815
up to make a new
204
00:11:21,815 --> 00:11:22,682
node.
205
00:11:22,682 --> 00:11:27,354
And let's work on the sky a little bit.
206
00:11:27,420 --> 00:11:36,796
I'll just draw a custom shape here
207
00:11:36,896 --> 00:11:39,199
and will soften it
208
00:11:39,199 --> 00:11:47,741
a lot.
209
00:11:47,841 --> 00:11:53,947
Just kind of
have this fade out as the trees
210
00:11:54,014 --> 00:12:03,189
come in
211
00:12:03,256 --> 00:12:05,225
and now we can adjust the sky,
212
00:12:05,225 --> 00:12:10,130
which I think I want to take
the temperature down a little on the sky
213
00:12:10,196 --> 00:12:13,500
just to make it a little more blue.
214
00:12:13,566 --> 00:12:16,436
Maybe take
215
00:12:16,436 --> 00:12:19,005
offset down a touch
216
00:12:19,005 --> 00:12:21,141
and bring the saturation down
a little bit, too.
217
00:12:21,141 --> 00:12:24,878
So it's a subtle kind of a blue
218
00:12:24,978 --> 00:12:31,384
here's before and here's after.
219
00:12:31,451 --> 00:12:34,087
To bring that down a little bit.
220
00:12:34,087 --> 00:12:37,190
Might even take the game down
just to darken
221
00:12:37,190 --> 00:12:41,628
that sky a little bit
so it's not so electric.
222
00:12:41,728 --> 00:12:44,364
You can take the saturation down
a little bit.
223
00:12:44,364 --> 00:12:46,633
We're kind of getting dark here
in the roof,
224
00:12:46,633 --> 00:12:49,536
so we're going to have to just this
a little bit,
225
00:12:49,536 --> 00:12:55,709
move this up a little just so it doesn't
darken the house so much.
226
00:12:55,775 --> 00:12:56,676
I want
227
00:12:56,676 --> 00:13:01,514
this to be a nice gradual fade.
228
00:13:01,614 --> 00:13:03,616
So here's before with the really bright
229
00:13:03,616 --> 00:13:06,953
sky and here's after
just darkening it down a little bit.
230
00:13:07,020 --> 00:13:09,389
This is a shot you could work on a lot
231
00:13:09,389 --> 00:13:11,324
and get really picky
about every single thing.
232
00:13:11,324 --> 00:13:13,893
So have some fun with this
233
00:13:13,893 --> 00:13:14,728
shot. 57.
234
00:13:14,728 --> 00:13:17,130
This book should really be glowing pink.
235
00:13:17,130 --> 00:13:19,933
And so let's try this the easy way.
236
00:13:19,933 --> 00:13:24,738
Let's
just try and make a big soft circle window
237
00:13:24,838 --> 00:13:30,310
and I'll control t to track it
238
00:13:30,410 --> 00:13:32,278
and it loses the track here.
239
00:13:32,278 --> 00:13:39,352
So we're just going to
240
00:13:39,419 --> 00:13:40,487
kind of keep moving over
241
00:13:40,487 --> 00:13:46,059
and keep hitting control. T
242
00:13:46,159 --> 00:13:47,193
And I'm really just selecting
243
00:13:47,193 --> 00:13:50,196
whatever part I can track
244
00:13:50,330 --> 00:14:00,173
until it's gone.
245
00:14:00,240 --> 00:14:06,312
Yeah, something like that.
246
00:14:06,413 --> 00:14:13,753
Now we can make this a big soft window
and let's just push the gain pink,
247
00:14:13,853 --> 00:14:17,357
push the gain into that kind of pink zone.
248
00:14:17,457 --> 00:14:22,395
I think that should be enough.
249
00:14:22,495 --> 00:14:25,365
And I could do a whole bunch
250
00:14:25,365 --> 00:14:28,868
of rotoscoping and everything,
but this is going to work just fine.
251
00:14:28,935 --> 00:14:31,471
So right about
252
00:14:31,471 --> 00:14:34,474
Here's
where things get a little bit messed up.
253
00:14:34,574 --> 00:14:42,048
So in our tracker here,
I'm going to go to frame mode
254
00:14:42,148 --> 00:14:44,250
and go to our different places
where we've tracked this,
255
00:14:44,250 --> 00:14:47,821
move this over by clicking
through these little keyframes like this.
256
00:14:48,088 --> 00:14:52,692
These are where we started each track, and
it's also where it's setting a keyframe.
257
00:14:52,792 --> 00:14:57,530
So we're just going to make sure
that each of those
258
00:14:57,597 --> 00:15:00,600
makes sense.
259
00:15:00,600 --> 00:15:02,802
The other one is going to be off
like this.
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00:15:02,802 --> 00:15:13,513
So it's just going to.
261
00:15:13,613 --> 00:15:14,014
Okay.
262
00:15:14,014 --> 00:15:25,692
So it's a little bit messed up right here.
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00:15:25,792 --> 00:15:27,193
So still in frame mode
264
00:15:27,193 --> 00:15:35,635
and move this over
265
00:15:35,702 --> 00:15:45,278
like that.
266
00:15:45,345 --> 00:15:46,613
Just going through the frames,
267
00:15:46,613 --> 00:15:50,884
making sure that this
268
00:15:50,950 --> 00:15:53,553
shape is roughly
at the same place on the book
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00:15:53,553 --> 00:15:58,491
throughout the shot.
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00:15:58,558 --> 00:16:00,493
And again, since we're keeping the soft,
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00:16:00,493 --> 00:16:05,765
we don't have to do too much
and it'll be pretty good.
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00:16:05,832 --> 00:16:07,367
Colorists pretty much try
273
00:16:07,367 --> 00:16:10,603
not to rotoscope things
as much as possible.
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00:16:10,704 --> 00:16:12,739
So if we can get away with a really soft
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00:16:12,739 --> 00:16:15,875
window like that, might as well this one.
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00:16:15,875 --> 00:16:18,878
We can enhance with
277
00:16:18,945 --> 00:16:19,979
kind of a little pink window
278
00:16:19,979 --> 00:16:23,917
probably on his face.
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00:16:24,017 --> 00:16:26,453
Again, we'll just move our game
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00:16:26,453 --> 00:16:28,722
a little more pink
281
00:16:28,722 --> 00:16:32,158
so we have that lighting going on
282
00:16:32,225 --> 00:16:33,426
a little bit.
283
00:16:33,426 --> 00:16:40,300
Mouse click here.
So now you can see kind of that pink.
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00:16:40,400 --> 00:16:42,369
And then I
think the only thing I want to do for this
285
00:16:42,369 --> 00:16:43,703
last scene is kind of take away
286
00:16:43,703 --> 00:16:46,706
some of these green tones
because I still don't like those.
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00:16:46,706 --> 00:16:50,543
So let's make another D green.
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00:16:50,610 --> 00:16:52,112
And why don't we just try this
with the color
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00:16:52,112 --> 00:16:55,949
worker,
Just take these greens away a little bit.
290
00:16:56,016 --> 00:16:58,752
So here's before, here's after man,
that makes a difference.
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00:16:58,752 --> 00:17:00,086
I love the color warmer.
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00:17:00,086 --> 00:17:03,056
So to copy this over,
we're going to have to take this degree
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00:17:03,056 --> 00:17:08,028
note and hit control C and let's
just paste that on every window here
294
00:17:08,028 --> 00:17:12,966
so we can just hit up down
and it's going to select that window.
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00:17:13,033 --> 00:17:16,670
As I hit up on the keyboard,
I can hit Control V
296
00:17:16,736 --> 00:17:20,240
and it will paste that correction
into that selected note,
297
00:17:20,306 --> 00:17:25,278
which we have this
selecting the same note by default.
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00:17:25,378 --> 00:17:26,146
By the way, if this
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00:17:26,146 --> 00:17:29,182
doesn't work,
if it's selecting a different note,
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00:17:29,349 --> 00:17:34,854
you can go up to doing to resolve
your preferences
301
00:17:34,921 --> 00:17:37,557
under a user under color.
302
00:17:37,557 --> 00:17:41,428
And here switching clips, select
same note.
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00:17:41,494 --> 00:17:44,698
You can also have this select last,
first or last adjusted node.
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00:17:44,764 --> 00:17:47,334
I like to keep it on same note
305
00:17:47,334 --> 00:17:48,768
for this exact reason.
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00:17:48,768 --> 00:17:53,039
So now we have this green tone
just being taken away from all our clips,
307
00:17:53,039 --> 00:17:56,009
which makes everything look a lot better.
308
00:17:56,242 --> 00:17:59,012
And actually pasted over our other window
here.
309
00:17:59,012 --> 00:18:01,414
So we'll just fix that real quick.
310
00:18:01,414 --> 00:18:13,993
And actually this time maybe we'll do
311
00:18:14,094 --> 00:18:27,073
do something a little nicer
312
00:18:27,173 --> 00:18:29,943
or trace a little shape here
and I just soften the inside here.
313
00:18:29,943 --> 00:18:33,246
So now anything that we do
is just going to be applied
314
00:18:33,313 --> 00:18:35,415
to that little part like this.
315
00:18:35,415 --> 00:18:42,922
Just make this nice and soft,
316
00:18:42,989 --> 00:18:54,467
push the outside softness a little bit
317
00:18:54,567 --> 00:18:57,537
just so this is nice and soft.
318
00:18:57,737 --> 00:19:01,341
And now we can just take the gain down
319
00:19:01,408 --> 00:19:04,411
there,
320
00:19:04,678 --> 00:19:05,945
maybe some of the saturation down
321
00:19:05,945 --> 00:19:12,218
a little bit
322
00:19:12,285 --> 00:19:14,821
just to kind of take that brightness down
a little bit.
323
00:19:14,821 --> 00:19:16,790
Again,
324
00:19:16,790 --> 00:19:21,895
the same thing here on Shot 90,
325
00:19:21,961 --> 00:19:23,129
maybe we'll bring up the gamma
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00:19:23,129 --> 00:19:29,703
just to help with that a little bit
327
00:19:29,769 --> 00:19:42,816
before here's after
328
00:19:42,882 --> 00:19:52,225
just our window a little bit
329
00:19:52,292 --> 00:19:56,329
will help
that be just a little less bright.
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00:19:56,429 --> 00:19:58,531
And there we go.
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00:19:58,531 --> 00:20:01,434
We've enhanced quite a few shots
with secondaries in our movie.
25321
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