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These are the user uploaded subtitles that are being translated: 1 00:00:00,066 --> 00:00:00,834 Now we're going to start the 2 00:00:00,834 --> 00:00:03,837 fourth pass here, and this is where it gets really fun. 3 00:00:04,004 --> 00:00:06,940 It's a lot less technical in itself at this point. 4 00:00:06,940 --> 00:00:11,878 Our movie looks good enough to present, and now we're just making each shot 5 00:00:11,878 --> 00:00:12,612 a little better. 6 00:00:12,612 --> 00:00:15,181 And you can get as crazy as you want on this. 7 00:00:15,181 --> 00:00:16,883 I'm just going to do a little bit of it 8 00:00:16,883 --> 00:00:21,521 and you're free to just go crazy on every single shot. 9 00:00:21,621 --> 00:00:24,791 I'm going to hit just a few shots that I think could really take some work 10 00:00:24,958 --> 00:00:28,128 to show a few kind of various techniques here on Shot eight. 11 00:00:28,228 --> 00:00:30,897 I think what we'll do is kind of like we did earlier. 12 00:00:30,897 --> 00:00:33,867 I'll be 13 00:00:34,000 --> 00:00:39,339 and we'll make a little 14 00:00:39,406 --> 00:00:42,909 soft little area here. 15 00:00:43,009 --> 00:00:46,212 Maybe I'll grab my custom curves and just boost 16 00:00:46,212 --> 00:00:53,953 that up a little bit, give a little more contrast to the middle here. 17 00:00:54,054 --> 00:00:54,821 Also, take kind of the 18 00:00:54,821 --> 00:00:57,824 greens down a little bit just with the color worker. 19 00:00:57,957 --> 00:00:59,359 That's pretty easy. 20 00:00:59,359 --> 00:01:01,294 So here's before and here's after. 21 00:01:01,294 --> 00:01:03,296 Just kind of brightening up this part. 22 00:01:03,296 --> 00:01:06,766 We could also probably darken the foreground a little bit, 23 00:01:06,800 --> 00:01:09,436 but yeah, let's move on. 24 00:01:09,436 --> 00:01:10,136 Shot 13. 25 00:01:10,136 --> 00:01:12,539 Definitely want to dark in the foreground here. 26 00:01:12,539 --> 00:01:17,510 This is one of my favorite tricks to add a little bit of depth to a scene. 27 00:01:17,577 --> 00:01:20,880 Just take a gradient and put that on the bottom here, 28 00:01:20,947 --> 00:01:23,783 like this, extending out into the distance. 29 00:01:23,783 --> 00:01:27,854 And then usually I just take the gamma down a little bit 30 00:01:27,954 --> 00:01:34,461 and I'll also desaturated just a touch 31 00:01:34,527 --> 00:01:35,562 that just kind of enhances 32 00:01:35,562 --> 00:01:39,466 the depth there isn't too distracting. 33 00:01:39,566 --> 00:01:41,601 It's a nice way to do it. 34 00:01:41,668 --> 00:01:45,071 Might do something here for shot 14 35 00:01:45,171 --> 00:01:48,441 and just add kind of a subtle vignette 36 00:01:48,508 --> 00:01:50,910 just to darken the 37 00:01:50,910 --> 00:01:55,015 two characters down here. 38 00:01:55,081 --> 00:01:55,515 Make sure 39 00:01:55,515 --> 00:01:59,486 to invert this window by clicking this little button right here, 40 00:01:59,552 --> 00:02:02,822 and maybe we'll just take the offset down, attach 41 00:02:02,889 --> 00:02:05,525 something like that desaturated 42 00:02:05,525 --> 00:02:08,928 a little bit. 43 00:02:09,029 --> 00:02:11,464 Nice and soft and subtle is what we want. 44 00:02:11,464 --> 00:02:12,599 So that just takes that down. 45 00:02:12,599 --> 00:02:15,135 Here's before and here's after. 46 00:02:15,135 --> 00:02:18,805 Just darkening the edges a little bit. 47 00:02:18,872 --> 00:02:20,106 I think the darkness 48 00:02:20,106 --> 00:02:24,310 and the top of this shot is still a little much. 49 00:02:24,411 --> 00:02:27,047 We can bring that back up with a gradient 50 00:02:27,047 --> 00:02:30,250 here. 51 00:02:30,350 --> 00:02:47,334 Just take this off, set up a little bit. 52 00:02:47,400 --> 00:02:48,902 That's 53 00:02:48,902 --> 00:02:53,406 way too much. But 54 00:02:53,506 --> 00:02:57,877 let's do that and maybe we'll just fade it in with our key output. 55 00:02:57,977 --> 00:02:58,144 See? See, 56 00:02:58,144 --> 00:03:00,246 the problem is it's revealing our light here, 57 00:03:00,246 --> 00:03:02,716 so we might not want to do that right there. 58 00:03:02,716 --> 00:03:05,719 Why don't we do a really tricky thing 59 00:03:05,852 --> 00:03:08,555 where let's bring this 60 00:03:08,555 --> 00:03:10,557 up enough to where we can see the shadows here 61 00:03:10,557 --> 00:03:14,761 a little bit. 62 00:03:14,828 --> 00:03:17,163 Just looking on the edges. 63 00:03:17,163 --> 00:03:22,369 I'm also going to make the temperature a little cooler. 64 00:03:22,469 --> 00:03:27,407 Just so we get a little bit of blue there. 65 00:03:27,507 --> 00:03:29,943 And then what we're going to do is add another window 66 00:03:29,943 --> 00:03:33,780 to kind of ignore this middle part. 67 00:03:33,847 --> 00:03:36,683 So I'll add a circle window to the same node. 68 00:03:36,683 --> 00:03:39,085 And over here, this little window blinds. 69 00:03:39,085 --> 00:03:40,754 I'll click on that. 70 00:03:40,754 --> 00:03:44,724 And what that will do is turn this mask into an area that we're ignoring. 71 00:03:44,791 --> 00:03:47,127 We're basically cutting out a little place here. 72 00:03:47,127 --> 00:03:49,229 So we'll put this over the brighter part right here. 73 00:03:49,229 --> 00:03:53,066 So we just don't make everything way too bright. 74 00:03:53,133 --> 00:03:56,403 So if we look at our key, 75 00:03:56,469 --> 00:04:00,173 we're affecting the top part of the shot, but we're ignoring this part 76 00:04:00,173 --> 00:04:07,347 where our light is. 77 00:04:07,414 --> 00:04:09,315 So just bringing that up a little bit. 78 00:04:09,315 --> 00:04:11,418 I think that works really well. 79 00:04:11,418 --> 00:04:14,587 In fact, we could probably even take this light down a little 80 00:04:14,688 --> 00:04:21,428 as we go in front of it. Now, 81 00:04:21,528 --> 00:04:26,266 let's do a soft window on this light. 82 00:04:26,366 --> 00:04:28,568 Maybe we'll just take the game down a touch 83 00:04:28,568 --> 00:04:31,905 just to balance this out. 84 00:04:32,005 --> 00:04:33,773 So now it's not so obvious 85 00:04:33,773 --> 00:04:37,010 that there is a light right there that works really well. 86 00:04:37,043 --> 00:04:37,977 I like that. 87 00:04:37,977 --> 00:04:41,381 We're going to do a similar thing to shot 27, a little bit mass 88 00:04:41,381 --> 00:04:46,653 click on 25 89 00:04:46,720 --> 00:04:47,187 is getting 90 00:04:47,187 --> 00:04:50,156 pretty oversaturated here at the top. 91 00:04:50,190 --> 00:04:54,427 So maybe we'll add another parallel note here. 92 00:04:54,527 --> 00:04:56,930 Maybe we'll just take down those pinks a little bit. 93 00:04:56,930 --> 00:04:59,933 As we take them down, you actually get a little bit more definition. 94 00:05:00,166 --> 00:05:01,935 So I like that. 95 00:05:01,935 --> 00:05:03,903 It's probably going to be a problem with this one too. 96 00:05:03,903 --> 00:05:08,041 Yeah, so that's a little bit mouse click on 27 and that just makes everything 97 00:05:08,041 --> 00:05:13,113 a little bit more defined. 98 00:05:13,179 --> 00:05:15,248 We still want to see kind of those highlights. 99 00:05:15,248 --> 00:05:20,620 I just want it to be blown out Pink. 100 00:05:20,720 --> 00:05:22,789 This whole shot looks really desaturated. 101 00:05:22,789 --> 00:05:25,191 Still. 102 00:05:25,191 --> 00:05:26,226 This might be something 103 00:05:26,226 --> 00:05:29,429 where we push up the color, boost a little bit. 104 00:05:29,496 --> 00:05:32,132 Look at how that changes things. 105 00:05:32,132 --> 00:05:36,503 That color boost really does some crazy stuff under this light. 106 00:05:36,569 --> 00:05:39,973 We boosted just a touch. 107 00:05:40,073 --> 00:05:43,109 I think we might have messed up the shot. 108 00:05:43,176 --> 00:05:44,210 And that happens sometimes. 109 00:05:44,210 --> 00:05:47,480 Sometimes you'll get halfway down the road and you'll just find a shot. 110 00:05:47,480 --> 00:05:49,449 Just doesn't work. 111 00:05:49,449 --> 00:05:52,318 So why don't we do this 112 00:05:52,318 --> 00:05:54,654 in middle button mouse, click some other shots here. 113 00:05:54,654 --> 00:05:57,657 See if there's something that'll work. 114 00:05:57,724 --> 00:06:00,260 For whatever reason, the screen just 115 00:06:00,260 --> 00:06:03,263 is not transferring over. 116 00:06:03,496 --> 00:06:05,532 I'll bring the temperature back a little warmer 117 00:06:05,532 --> 00:06:12,405 just to give 118 00:06:12,505 --> 00:06:21,247 a little more definition to stuff. 119 00:06:21,314 --> 00:06:24,317 So make this a little more saturated. 120 00:06:24,417 --> 00:06:28,888 I think that already looks better than it did. 121 00:06:28,955 --> 00:06:29,989 I think what we might do 122 00:06:29,989 --> 00:06:37,230 is brighten up this kind of left side 123 00:06:37,297 --> 00:06:40,133 and maybe 124 00:06:40,133 --> 00:06:41,067 you bring that up 125 00:06:41,067 --> 00:06:45,472 and then bring the temperature a little cooler. 126 00:06:45,538 --> 00:06:49,075 Now we have just a little bit more 127 00:06:49,142 --> 00:06:52,479 character. 128 00:06:52,579 --> 00:06:58,752 I think that works a little better than it did 129 00:06:58,852 --> 00:06:59,819 for the Shot. 130 00:06:59,819 --> 00:07:04,424 We can probably do a subtle kind of vignette again, 131 00:07:04,524 --> 00:07:07,727 big soft circle window, 132 00:07:07,827 --> 00:07:10,797 and let's invert our mask here. 133 00:07:10,830 --> 00:07:15,168 Probably just take the offset down, attach 134 00:07:15,268 --> 00:07:23,043 and maybe just the gain 135 00:07:23,109 --> 00:07:25,278 and the shot is moving, but it's just moving a little bit 136 00:07:25,278 --> 00:07:30,984 and we have a really soft window, so I doubt you'd ever notice 137 00:07:31,051 --> 00:07:37,991 difference here. 138 00:07:38,091 --> 00:07:39,526 This is also in context. 139 00:07:39,526 --> 00:07:43,296 It's from when she shines this light on him 140 00:07:43,363 --> 00:07:45,965 and we do have a practical light on him here, 141 00:07:45,965 --> 00:07:51,071 but we might be able to make that a little better 142 00:07:51,171 --> 00:07:54,007 with a little window here like this. 143 00:07:54,007 --> 00:07:57,210 And we could boost up the gain a touch, and we could also push it 144 00:07:57,210 --> 00:08:02,916 towards kind of yellow 145 00:08:02,982 --> 00:08:06,386 like this. 146 00:08:06,453 --> 00:08:08,722 Now, here's before and here's after. 147 00:08:08,722 --> 00:08:13,893 Now we have kind of a little bit more of a flashlight kind of feeling here. 148 00:08:13,960 --> 00:08:15,328 We might even want to, since 149 00:08:15,328 --> 00:08:20,233 this is going to be a flashlight, make this a little bit harsher. 150 00:08:20,333 --> 00:08:25,805 So now we have this 151 00:08:25,872 --> 00:08:28,875 take the saturation down a touch. 152 00:08:29,009 --> 00:08:31,344 Now we have this kind of flashlight beam looking thing that's 153 00:08:31,344 --> 00:08:32,779 maybe just a little too harsh. 154 00:08:32,779 --> 00:08:37,917 So let's take that down a little, 155 00:08:37,984 --> 00:08:40,587 maybe add a little bit of midtown's 156 00:08:40,587 --> 00:08:44,524 so he can be pretty bright. 157 00:08:44,591 --> 00:08:47,260 Push a little yellow in the mid tones. 158 00:08:47,260 --> 00:08:49,162 Yeah. 159 00:08:49,162 --> 00:08:52,932 And would be really cool. 160 00:08:53,033 --> 00:08:56,636 I wonder if we can kind of move this a little bit. 161 00:08:56,703 --> 00:08:58,338 Let's try it. 162 00:08:58,338 --> 00:09:01,741 Go to our tracker palette and click on frame. 163 00:09:01,808 --> 00:09:05,545 That's the easiest way to just animate a window 164 00:09:05,612 --> 00:09:07,247 and we'll kind of just move this around 165 00:09:07,247 --> 00:09:13,319 a little bit, 166 00:09:13,386 --> 00:09:20,927 see if that helps. 167 00:09:21,027 --> 00:09:22,162 This might be too much. 168 00:09:22,162 --> 00:09:23,463 Might be too crazy. 169 00:09:23,463 --> 00:09:26,466 We'll see. 170 00:09:26,466 --> 00:09:27,967 Now we have this little moving light on him. 171 00:09:27,967 --> 00:09:29,569 Actually, that works pretty well. 172 00:09:29,569 --> 00:09:33,406 The only thing is it when it animates, it kind of moves back and forth. 173 00:09:33,406 --> 00:09:36,309 Really 174 00:09:36,309 --> 00:09:39,145 kind of stops and starts really immediately. 175 00:09:39,145 --> 00:09:43,049 Like, 176 00:09:43,116 --> 00:09:44,384 the motion isn't soft. 177 00:09:44,384 --> 00:09:45,919 It just is kind of jerky. 178 00:09:45,919 --> 00:09:51,091 There isn't really a way to smooth out that motion just in the color page. 179 00:09:51,157 --> 00:09:54,060 That's something we probably want to do in fusion, 180 00:09:54,060 --> 00:09:57,597 but one thing that we can do is just soften out our window. 181 00:09:57,664 --> 00:10:03,003 I go back to clip so that this affects the entire clip here. 182 00:10:03,103 --> 00:10:04,971 Switch this out and kind of soften it 183 00:10:04,971 --> 00:10:08,775 a little bit and it'll be a lot less noticeable. 184 00:10:08,875 --> 00:10:14,581 Now we have this kind of flashlight feel that's really enhanced with this node a 185 00:10:14,647 --> 00:10:19,352 lot better 186 00:10:19,419 --> 00:10:21,388 for this data night shot. 187 00:10:21,388 --> 00:10:25,759 We can probably do a little bit of work here. 188 00:10:25,859 --> 00:10:28,395 One thing I definitely want to do is darken 189 00:10:28,395 --> 00:10:33,099 these kind of edges so we can do this with a circle 190 00:10:33,199 --> 00:10:35,201 that we just kind of put on, like that 191 00:10:35,201 --> 00:10:38,438 so that it's mostly affecting the edges here. 192 00:10:38,505 --> 00:10:42,776 And again, will invert this, 193 00:10:42,842 --> 00:10:52,452 take the offset down a touch. 194 00:10:52,552 --> 00:10:53,820 Why just a little bit of light 195 00:10:53,820 --> 00:10:58,058 I think, to the middle 196 00:10:58,158 --> 00:10:59,059 just to kind of bring 197 00:10:59,059 --> 00:11:03,129 this house up a little bit, 198 00:11:03,196 --> 00:11:06,199 especially kind of where they're at. 199 00:11:06,199 --> 00:11:08,668 Take this and just push the offset up, but 200 00:11:08,668 --> 00:11:12,238 just a little bit 201 00:11:12,305 --> 00:11:14,607 before and here's after just getting a little bit 202 00:11:14,607 --> 00:11:19,079 more of those details 203 00:11:19,145 --> 00:11:21,815 up to make a new 204 00:11:21,815 --> 00:11:22,682 node. 205 00:11:22,682 --> 00:11:27,354 And let's work on the sky a little bit. 206 00:11:27,420 --> 00:11:36,796 I'll just draw a custom shape here 207 00:11:36,896 --> 00:11:39,199 and will soften it 208 00:11:39,199 --> 00:11:47,741 a lot. 209 00:11:47,841 --> 00:11:53,947 Just kind of have this fade out as the trees 210 00:11:54,014 --> 00:12:03,189 come in 211 00:12:03,256 --> 00:12:05,225 and now we can adjust the sky, 212 00:12:05,225 --> 00:12:10,130 which I think I want to take the temperature down a little on the sky 213 00:12:10,196 --> 00:12:13,500 just to make it a little more blue. 214 00:12:13,566 --> 00:12:16,436 Maybe take 215 00:12:16,436 --> 00:12:19,005 offset down a touch 216 00:12:19,005 --> 00:12:21,141 and bring the saturation down a little bit, too. 217 00:12:21,141 --> 00:12:24,878 So it's a subtle kind of a blue 218 00:12:24,978 --> 00:12:31,384 here's before and here's after. 219 00:12:31,451 --> 00:12:34,087 To bring that down a little bit. 220 00:12:34,087 --> 00:12:37,190 Might even take the game down just to darken 221 00:12:37,190 --> 00:12:41,628 that sky a little bit so it's not so electric. 222 00:12:41,728 --> 00:12:44,364 You can take the saturation down a little bit. 223 00:12:44,364 --> 00:12:46,633 We're kind of getting dark here in the roof, 224 00:12:46,633 --> 00:12:49,536 so we're going to have to just this a little bit, 225 00:12:49,536 --> 00:12:55,709 move this up a little just so it doesn't darken the house so much. 226 00:12:55,775 --> 00:12:56,676 I want 227 00:12:56,676 --> 00:13:01,514 this to be a nice gradual fade. 228 00:13:01,614 --> 00:13:03,616 So here's before with the really bright 229 00:13:03,616 --> 00:13:06,953 sky and here's after just darkening it down a little bit. 230 00:13:07,020 --> 00:13:09,389 This is a shot you could work on a lot 231 00:13:09,389 --> 00:13:11,324 and get really picky about every single thing. 232 00:13:11,324 --> 00:13:13,893 So have some fun with this 233 00:13:13,893 --> 00:13:14,728 shot. 57. 234 00:13:14,728 --> 00:13:17,130 This book should really be glowing pink. 235 00:13:17,130 --> 00:13:19,933 And so let's try this the easy way. 236 00:13:19,933 --> 00:13:24,738 Let's just try and make a big soft circle window 237 00:13:24,838 --> 00:13:30,310 and I'll control t to track it 238 00:13:30,410 --> 00:13:32,278 and it loses the track here. 239 00:13:32,278 --> 00:13:39,352 So we're just going to 240 00:13:39,419 --> 00:13:40,487 kind of keep moving over 241 00:13:40,487 --> 00:13:46,059 and keep hitting control. T 242 00:13:46,159 --> 00:13:47,193 And I'm really just selecting 243 00:13:47,193 --> 00:13:50,196 whatever part I can track 244 00:13:50,330 --> 00:14:00,173 until it's gone. 245 00:14:00,240 --> 00:14:06,312 Yeah, something like that. 246 00:14:06,413 --> 00:14:13,753 Now we can make this a big soft window and let's just push the gain pink, 247 00:14:13,853 --> 00:14:17,357 push the gain into that kind of pink zone. 248 00:14:17,457 --> 00:14:22,395 I think that should be enough. 249 00:14:22,495 --> 00:14:25,365 And I could do a whole bunch 250 00:14:25,365 --> 00:14:28,868 of rotoscoping and everything, but this is going to work just fine. 251 00:14:28,935 --> 00:14:31,471 So right about 252 00:14:31,471 --> 00:14:34,474 Here's where things get a little bit messed up. 253 00:14:34,574 --> 00:14:42,048 So in our tracker here, I'm going to go to frame mode 254 00:14:42,148 --> 00:14:44,250 and go to our different places where we've tracked this, 255 00:14:44,250 --> 00:14:47,821 move this over by clicking through these little keyframes like this. 256 00:14:48,088 --> 00:14:52,692 These are where we started each track, and it's also where it's setting a keyframe. 257 00:14:52,792 --> 00:14:57,530 So we're just going to make sure that each of those 258 00:14:57,597 --> 00:15:00,600 makes sense. 259 00:15:00,600 --> 00:15:02,802 The other one is going to be off like this. 260 00:15:02,802 --> 00:15:13,513 So it's just going to. 261 00:15:13,613 --> 00:15:14,014 Okay. 262 00:15:14,014 --> 00:15:25,692 So it's a little bit messed up right here. 263 00:15:25,792 --> 00:15:27,193 So still in frame mode 264 00:15:27,193 --> 00:15:35,635 and move this over 265 00:15:35,702 --> 00:15:45,278 like that. 266 00:15:45,345 --> 00:15:46,613 Just going through the frames, 267 00:15:46,613 --> 00:15:50,884 making sure that this 268 00:15:50,950 --> 00:15:53,553 shape is roughly at the same place on the book 269 00:15:53,553 --> 00:15:58,491 throughout the shot. 270 00:15:58,558 --> 00:16:00,493 And again, since we're keeping the soft, 271 00:16:00,493 --> 00:16:05,765 we don't have to do too much and it'll be pretty good. 272 00:16:05,832 --> 00:16:07,367 Colorists pretty much try 273 00:16:07,367 --> 00:16:10,603 not to rotoscope things as much as possible. 274 00:16:10,704 --> 00:16:12,739 So if we can get away with a really soft 275 00:16:12,739 --> 00:16:15,875 window like that, might as well this one. 276 00:16:15,875 --> 00:16:18,878 We can enhance with 277 00:16:18,945 --> 00:16:19,979 kind of a little pink window 278 00:16:19,979 --> 00:16:23,917 probably on his face. 279 00:16:24,017 --> 00:16:26,453 Again, we'll just move our game 280 00:16:26,453 --> 00:16:28,722 a little more pink 281 00:16:28,722 --> 00:16:32,158 so we have that lighting going on 282 00:16:32,225 --> 00:16:33,426 a little bit. 283 00:16:33,426 --> 00:16:40,300 Mouse click here. So now you can see kind of that pink. 284 00:16:40,400 --> 00:16:42,369 And then I think the only thing I want to do for this 285 00:16:42,369 --> 00:16:43,703 last scene is kind of take away 286 00:16:43,703 --> 00:16:46,706 some of these green tones because I still don't like those. 287 00:16:46,706 --> 00:16:50,543 So let's make another D green. 288 00:16:50,610 --> 00:16:52,112 And why don't we just try this with the color 289 00:16:52,112 --> 00:16:55,949 worker, Just take these greens away a little bit. 290 00:16:56,016 --> 00:16:58,752 So here's before, here's after man, that makes a difference. 291 00:16:58,752 --> 00:17:00,086 I love the color warmer. 292 00:17:00,086 --> 00:17:03,056 So to copy this over, we're going to have to take this degree 293 00:17:03,056 --> 00:17:08,028 note and hit control C and let's just paste that on every window here 294 00:17:08,028 --> 00:17:12,966 so we can just hit up down and it's going to select that window. 295 00:17:13,033 --> 00:17:16,670 As I hit up on the keyboard, I can hit Control V 296 00:17:16,736 --> 00:17:20,240 and it will paste that correction into that selected note, 297 00:17:20,306 --> 00:17:25,278 which we have this selecting the same note by default. 298 00:17:25,378 --> 00:17:26,146 By the way, if this 299 00:17:26,146 --> 00:17:29,182 doesn't work, if it's selecting a different note, 300 00:17:29,349 --> 00:17:34,854 you can go up to doing to resolve your preferences 301 00:17:34,921 --> 00:17:37,557 under a user under color. 302 00:17:37,557 --> 00:17:41,428 And here switching clips, select same note. 303 00:17:41,494 --> 00:17:44,698 You can also have this select last, first or last adjusted node. 304 00:17:44,764 --> 00:17:47,334 I like to keep it on same note 305 00:17:47,334 --> 00:17:48,768 for this exact reason. 306 00:17:48,768 --> 00:17:53,039 So now we have this green tone just being taken away from all our clips, 307 00:17:53,039 --> 00:17:56,009 which makes everything look a lot better. 308 00:17:56,242 --> 00:17:59,012 And actually pasted over our other window here. 309 00:17:59,012 --> 00:18:01,414 So we'll just fix that real quick. 310 00:18:01,414 --> 00:18:13,993 And actually this time maybe we'll do 311 00:18:14,094 --> 00:18:27,073 do something a little nicer 312 00:18:27,173 --> 00:18:29,943 or trace a little shape here and I just soften the inside here. 313 00:18:29,943 --> 00:18:33,246 So now anything that we do is just going to be applied 314 00:18:33,313 --> 00:18:35,415 to that little part like this. 315 00:18:35,415 --> 00:18:42,922 Just make this nice and soft, 316 00:18:42,989 --> 00:18:54,467 push the outside softness a little bit 317 00:18:54,567 --> 00:18:57,537 just so this is nice and soft. 318 00:18:57,737 --> 00:19:01,341 And now we can just take the gain down 319 00:19:01,408 --> 00:19:04,411 there, 320 00:19:04,678 --> 00:19:05,945 maybe some of the saturation down 321 00:19:05,945 --> 00:19:12,218 a little bit 322 00:19:12,285 --> 00:19:14,821 just to kind of take that brightness down a little bit. 323 00:19:14,821 --> 00:19:16,790 Again, 324 00:19:16,790 --> 00:19:21,895 the same thing here on Shot 90, 325 00:19:21,961 --> 00:19:23,129 maybe we'll bring up the gamma 326 00:19:23,129 --> 00:19:29,703 just to help with that a little bit 327 00:19:29,769 --> 00:19:42,816 before here's after 328 00:19:42,882 --> 00:19:52,225 just our window a little bit 329 00:19:52,292 --> 00:19:56,329 will help that be just a little less bright. 330 00:19:56,429 --> 00:19:58,531 And there we go. 331 00:19:58,531 --> 00:20:01,434 We've enhanced quite a few shots with secondaries in our movie. 25321

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