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Before we really dive into color grading,
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we need to set up our color management
as well as our node tree.
3
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So there are a couple of different ways
we could set up our color management.
4
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Again, we could do that in the project
settings and use our color science.
5
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Why would you be color managed
or even ACS?
6
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But I prefer to do it with a color space
transform in our notes,
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and usually I like to do that in the group
post clip.
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Now, the only disadvantage
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of using group post clip here
and making all these little groups
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is that for every group
we have to copy over this group post clip.
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So we have a couple of options.
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We can either build our look
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and our color space, transform
and everything in a group post clip
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and then copy it to the other group
post clips,
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which should probably be not too bad
for a project like this.
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We can also put all of that
in the timeline nodes.
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And the only problem with that
is that it's going to apply to this peg
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and we don't really want that to happen
because anything that's in the timeline
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gets that color grade.
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So I think what we'll do
is just build this in our group post clips
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and then just copy this over.
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It'll be
maybe just a little bit more work,
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but I think it'll save us
a little bit of headache later.
24
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So we'll start with our color management
in the group post clip
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of our wide shot group and I'll hit all s
to make a new serial node
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or right click on this and call it 60.
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Open up our
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effects, drag a color space,
transform onto it, and we're going
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to set our input color space again
to Blackmagic design wide gamut.
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Jenn four five and our input gamut
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to Blackmagic Design film.
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Jen five.
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Output color space is going to be rec
seven or nine.
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Output Gamma is also rec 709
35
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and our gamut mapping
is going to be saturation compression
36
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and we should be all good.
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So going to close the effects
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and now we have our color space
transform applied to our footage
39
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and that's going to show up
for all the clips here in this group,
40
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because we don't have a universal group
that's going to be over everything.
41
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I think what we'll do
is save this as a preset in our gallery.
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So let's go over to our gallery.
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The upper left hand corner.
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And here we have our stills.
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We have no stills created right now.
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And so with our group post
clip node's up, I'm going to right click
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on our viewer and say, Grab still.
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And what this is going to
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do is grab all of these nodes here
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that are in our group post
clip and store them right here.
51
00:02:29,015 --> 00:02:33,053
So now if we go to a different group
here, like on Shot six,
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we have Sam's angle with our group post
clip up like this.
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We can take our gallery
still here and just drag it
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into the nodes of group post clip
just like that.
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And we can do the same thing for my angle.
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Drag these in and the same for our grill.
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So a couple of extra steps,
but now we have our color management
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set up for all of the shots in our project
except for shot 30,
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which again, we can take this
and even grab these nodes
60
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that we're in our post clip and drag them
right into our clip nodes here.
61
00:03:04,317 --> 00:03:08,488
And actually what we might do
just for consistency is let's reset this
62
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and we're going to add shot,
throw into its own group
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and into new group.
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We'll call this product shot.
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The reason for that is
so that anything that happens in the group
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post clip happens in the group post
clip for every single shot.
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That's just
helps us not get confused later,
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because we'd have to remember that
this very last shot
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doesn't get the same kind of group
treatment It would be in the clip nodes,
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which this is going to keep everything
a little bit cleaner, a little bit easier.
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So definitely worth doing.
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The other thing I want to do at this point
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is set up our basic node structure
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so we can do this on any shot.
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But I like to set up some fixed nodes here
and I like to start with exposure.
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I'll ask for a new serial node
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and we'll call this
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saturation and temp
79
00:04:05,612 --> 00:04:10,717
s contrast
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or s when I call this window one.
81
00:04:18,792 --> 00:04:21,194
And this time
I'm going to make a parallel node.
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So I'll select window one and alt P
that's going to make a parallel node.
83
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So right click and label this window to
84
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and now we have this nice little node
graph that we can apply to any shot.
85
00:04:34,507 --> 00:04:36,810
I think what I'll do for window
one is just add
86
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a circle window
and a window to maybe I'll add a gradient.
87
00:04:40,947 --> 00:04:43,583
Those are the two window shapes
that I like to use the most.
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00:04:43,583 --> 00:04:47,120
And I'll also turn these off for now,
just so I don't accidentally think
89
00:04:47,120 --> 00:04:49,656
that something's happening
there, we'll just turn those off.
90
00:04:49,656 --> 00:04:53,393
And now we have a pretty
good setup for our nodes.
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00:04:53,460 --> 00:04:54,728
Again, just to review,
92
00:04:54,728 --> 00:04:57,697
the reason
why we do this as a parallel node
93
00:04:57,697 --> 00:05:02,402
is because we're making specific tweaks
to this image that comes out of contrast.
94
00:05:02,502 --> 00:05:06,506
And I don't want what I do in window
one to affect what I do in window two.
95
00:05:06,506 --> 00:05:10,243
I want them to mix together really nicely
and not be dependent on each other.
96
00:05:10,477 --> 00:05:12,812
So that's why we use the parallel nodes.
97
00:05:12,812 --> 00:05:16,249
But once we have our node structure here,
what I do is
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click on
whatever shot we're working on here,
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00:05:18,918 --> 00:05:21,588
just so resolved knows
I want to select down here
100
00:05:21,588 --> 00:05:26,526
and I'll control A and that I'll select
every shot in our timeline
101
00:05:26,593 --> 00:05:29,596
and our middle button mouse click
that's clicking down on the scroll wheel
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right on shot five
and nothing appears to have happened.
103
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But when we switch to all the other shots,
104
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we have our nodes set up again,
none of these nodes are doing anything.
105
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They're all empty.
106
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We just have this set up
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so that we can easily adjust
similar things on whatever shot we're on.
108
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So now we've got a pretty good setup
and we're ready to start digging
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into our color.
9720
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