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Hi, I'm Mary, and I'm here to
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talk to you about Fairlight page
individuals on 15.
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So here we're going to take a scene
that was edited and we're going to develop
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the soundtrack into a fully professional
quality soundtrack in audio post.
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So if you're following along,
you've already downloaded the project.
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So let's get started.
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The project's open.
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One of the things we might want to do
is go ahead and reset the user interface.
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So under the workspace menu,
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if your interface doesn't look
just like mine, go ahead and click reset.
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And that way it'll match
what I'm working on.
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Now let's talk about the interface
real quickly.
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This is the default interface,
the main portion of the middle here.
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This is all of your timeline,
your audio timeline,
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and this is where you have
all of your clips in your tracks.
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There's a ruler running across the top.
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You can click anywhere on that ruler
to move to that particular frame.
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And of course, you can see
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which frame you're on
right there in the viewer at the top.
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Now running
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across the top of the timeline,
you're going to see your monitoring panel.
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I'm actually going to mute playback
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for just a moment
so that when I start playback here,
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you can see this is where you have meters
for every track in the timeline.
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And you can also see
I can see my video as I'm playing.
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You can also resize your monitoring panel
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by just dragging the left edge
next to the viewer.
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You can see that
I can resize this any way a night too.
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I can resize it any way I'd like to
because as you see, we've got meters.
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But I only have three tracks
and three meters right now, so I can take
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advantage of that real estate
and make it a little bit larger.
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You can also resize the screen as well
by just pulling down below the viewer.
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And now I have a larger viewing area
that I can work with.
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So it's a very flexible interface,
which is great.
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Now just below the monitoring panel,
you'll see over on the right
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we have our mixer, and the mixer is
where we have a channel strip
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for every track in the timeline,
you can just drag
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the edge, as you can see, to expand that,
which is very useful.
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And then here
I have a channel strip for every track.
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If I click on any of those right here
and select them,
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you'll notice that the corresponding track
will also be selected.
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One other thing you'll see right away
is whatever track I have selected
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when a clip is underneath the play head,
that clip actually is highlighted as well.
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So that's very useful.
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I'm going to stop playback
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and if I want to deselect it,
just click anywhere in that gray space.
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So we have our monitoring panel
at the top.
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We have our mixer on the side
and then of course we have our timeline.
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So those are the three primary areas
that we'll be working with.
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And then here at the top above
the timeline area,
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you're going
to see your transport controls.
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And what the transport controls have
are just your basic controls
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that you would use
for moving your play head around.
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And of course, it's everything
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you would expect your play, your stop
and his your record button, for example.
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Now I'm going to jump back out of there.
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The other thing we would use for playback
is, of course,
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just the national standard,
which is a spacebar.
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So any time you want to start
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or stop, just use your spacebar
as you would with any other application.
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Now, if I want to jump to the home
position just hit the home key
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and if you want to go to the end
position, just press end
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and that will always take you
to the last frame in your project.
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So you now have a way to navigate your way
around.
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Let's dive in and take a look at
what's actually happening in this scene.
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Now. When you get a scene from editorial,
first thing you want to do is evaluate
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What do I have here?
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To work
with Everything that the editors do
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when they're editing
their soundtrack is very deliberate.
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They have a reason for it.
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So part of the job is to figure out
what it is they're doing and why,
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and then just to expand on that to make
it sound even better.
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So right now I have three tracks.
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I have my dialog track here at the top,
which is going to have
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all the talking parts
and then we have our drone track,
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which is going to be
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a general filler track, and then we have
an effects track at the bottom.
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Now one of the things that's very useful
is when you're looking at tracks
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and we go in and look at them
a little closer is
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you'll see that you have these two buttons
here,
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a solo button, which is the S,
and then you have the mute button here.
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And what those do is they allow you
to listen to only specific tracks
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or to mute a track so that you can
evaluate individual tracks as needed.
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And so that's what we're going to do right
here. Dialog.
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We can kind of figure out
let's take a look
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and listen to some of these other tracks.
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So for example,
if I solo this drone track,
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I'm going to deselect all the tracks here
by clicking the empty space.
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And if I slow this and just start
playback, I can hear what it is
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and let me just turn off my mute
so that you'll be able to hear it.
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Also.
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So that's just a
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general drone sound
and those are used as filler
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for just a background
sound to kind of fill in the gaps.
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And it's also selling the idea that we're
on a spaceship, which is useful.
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One issue I'm going to have
is obviously the volume levels on
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this is going to be a little bit loud,
so we'll deal with that in a minute.
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So we have our drone track.
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Let's see what this lower track is.
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I'm going to solo that one and listen.
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Okay, So that is medical equipment,
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as you can hear it.
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That's going to be the respirator sound
that goes with our character who's here
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on the medical equipment,
which makes sense.
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We would want to have
some kind of respirator there.
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So I get it.
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Now, I notice that the editor
has put a fade on that's on that clip,
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which means they're trying
to lower the sound, which is great.
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But if I play a little bit forward,
I'm going to roll through this
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and just see what's happening.
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If I go a little
bit further, I'll see that
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the respirator is still in the same room.
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So it doesn't mean I want to make it
go away altogether.
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We're just going to lower the level
of that clip when it's necessary.
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So we'll do a little bit of work
with that here in a second.
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So let's unsullied that track and let's
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go ahead and make it longer
because we can.
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And to extend a track,
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all you need to do
is just grab the edge of it and just drag.
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And you notice that any time you click
the tail of a clip, which is the end,
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the head of the of a clip
is the beginning.
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And if I clip click on the tail,
it will show me my handles,
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which as you can see, I have plenty of
handles for this clip to make it longer.
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So let's go ahead and extend it so it
lasts about the same length as our dialog.
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And then I'm going to remove that fade.
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If you look, we've got that fade here.
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I can just remove that
by dragging that fade handle out.
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So it's probably not necessary.
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If it turns out we do need to fade,
we can deal with that when we get there.
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One other thing while I'm here is let's go
look at the end now.
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And I want to zoom in a little bit
just to see if we've done a clean job
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when we extended this.
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So let's put our play head down there
towards the end and we're going to zoom
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in. And to do that, we can use
the Zoom controls here above the timeline.
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You have to have one zoom control
for horizontal zoom,
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and you notice that whenever you zoom
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horizontally, it's going to always
put the play head in the middle,
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which is great because then the clip
I'm working with is right there
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front and center, and I can adjust it
or extend it, which is perfect.
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So that is for doing horizontal zoom
and then for doing vertical zoom,
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it's always going to
look at your selected track.
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So if I select this track
and I make it larger, you'll notice
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that I can really blow that out
and make it huge to work with
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because that's the selected track
using my horizontal zoom.
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If you're using a three button mouse,
by the way,
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the shortcut would be the option key
for doing horizontal zooms.
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And if you hold shift
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shift and get this one to work,
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if you hold down the option
key, it's going to do your horizontal zoom
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and the shift key
is going to do your vertical zoom.
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So you have total control of it
with your mouse if you prefer.
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So let's go ahead
and make this a little bit bigger.
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So now that I've selected that,
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I can really see each progression
by looking at the waveform of
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I can see the progression
of that particular sound effect.
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And so now I know I want to extend it
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and let's let it finish out that cycle
right at the end there.
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And so now if I want to see, well,
how does that going to sound?
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I'm going to zoom use my vertical zoom
to bring all the tracks back.
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I'm going to click down here to the end.
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And let's just hear how the end of this
sound with that finished piece there, what
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he says what?
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And then we go to a spaceship.
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So I think that's going to work
just fine. Again later on.
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If we decide we want to make
any adjustments, you can always change it.
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Let's go back to the beginning.
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I hit the home key
and I'm going to use the shortcut shift
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Z to fit everything horizontally
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into the available space on my timeline.
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And before we actually go in
and make any adjustments,
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I do want to point out, as I said before,
this was edited on the edit page.
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Let's go to the edit page
for just a minute.
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First thing I'm going to do
is let's move our play
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head somewhere over that first clip.
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So you just have one spot there
that you're looking at
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and you can see, okay, we've
got our character, the very first shot.
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There he is.
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And then let's go to the edit page.
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And when you go there, you're going to see
we're on the exact same frame.
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It's the same timeline.
Nothing has changed.
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The only thing that changes.
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We actually went to the edit page and here
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you can see what we actually did
when it was cut together.
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And if I click this horizontal line
in between my video and audio, you can see
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you can raise it up and now you can see
the entire timeline right here.
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And I can hit shift Z and I can see
the exact same clips, same timeline.
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As you can see, it's very uniform.
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We're in the same place.
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We're just looking at it
from a different page.
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This is where you go when you want to edit
your picture and sound.
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Let's go back to the Fairlight page.
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This is where you work on your soundtrack,
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and then in the Fairlight page
you only work with your sound.
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So that's perfect.
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So here we are
and we are ready to make a few changes.
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So the first thing we have to work
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on, and it's the most
obvious, is our volume levels.
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So we're going to start
with the drone track
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and let's just deal with the volume
levels.
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I'm going to solo that track again
and when I solo that track, just click
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the button there and if I start playback,
we're going to focus on the sound.
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And I want you to look at the meters
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because you don't have to know that much
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about the meters
to understand how they work.
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Even if you're brand new to audio mixing.
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I'm going to give you a couple of clues
here for your sound levels.
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These levels are marked
in three different zones of color,
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which makes it very easy
for you to see instantly
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if it's too loud or too quiet
to get your basic level set up.
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If I start playback, you'll see and I'm
going to dim the sound just for a moment.
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If I look at playback on this drone,
you see how it's in the red area?
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We don't want a background
sound ever to be in the red.
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Okay?
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Unless someone's standing
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next to a jet engine,
we don't want to have it in the red area.
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The yellow area is actually
where we want to have all of our dialog.
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If you always mix your dialog
so it's in that yellow zone,
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it's going to sound good.
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And then of course you finesse the levels
as you go.
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The Green Zone would be more for your
background, sound background music.
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So let's go ahead and move this down
to the Green Zone now and to lower it.
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We have a couple of choices.
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We can select the clip itself and we can
just lower the volume level of the clip.
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And you notice as you raise
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or lower, just click on
and I'll zoom in a little bit for you.
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If you just click this overlay,
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00:10:52,666 --> 00:10:54,958
you can see that
I can raise or lower my levels
228
00:10:54,958 --> 00:10:57,750
and the graphics
will update on your waveform
229
00:10:57,750 --> 00:11:00,083
so that you can see
if it's louder or quieter.
230
00:11:00,083 --> 00:11:03,000
You can also adjust the level
of the track itself in the mixer
231
00:11:03,000 --> 00:11:04,791
or right here using this field.
232
00:11:04,791 --> 00:11:06,250
So you have a choice.
233
00:11:06,250 --> 00:11:10,416
It's preferred if you just go ahead
and change it inside of the timeline.
234
00:11:10,416 --> 00:11:13,125
On the clips balance those first.
235
00:11:13,125 --> 00:11:14,875
So that's what we're going to do here.
236
00:11:14,875 --> 00:11:17,458
We're going to use our mixer as a guide
and we're also going to bring up
237
00:11:17,458 --> 00:11:21,666
one other panel, and that's our inspectors
to go up to the top right.
238
00:11:21,750 --> 00:11:23,250
Let's look at our inspector.
239
00:11:23,250 --> 00:11:25,708
And this is very useful
because the inspector allows you
240
00:11:25,708 --> 00:11:29,208
to find out more information about
whatever you happen to have selected.
241
00:11:29,458 --> 00:11:30,541
For example,
242
00:11:30,541 --> 00:11:34,625
if I select this clip, you'll notice that
it shows more information about the clip.
243
00:11:34,708 --> 00:11:37,708
If I select the track, it's
going to show me information
244
00:11:37,708 --> 00:11:40,416
about the track
and allow me to make changes there.
245
00:11:40,416 --> 00:11:44,666
So in this case, I just want to select
the clip and let's look at the inspector.
246
00:11:44,666 --> 00:11:46,750
And here it shows me the volume level.
247
00:11:46,750 --> 00:11:47,708
It shows pan.
248
00:11:47,708 --> 00:11:50,125
If I need to adjust the pan,
I can adjust the pitch.
249
00:11:50,125 --> 00:11:51,375
And there's even some icue
250
00:11:51,375 --> 00:11:54,708
that you can make adjustments to
if that's what you need to do.
251
00:11:54,708 --> 00:11:57,291
In this case,
we're just looking at the volume.
252
00:11:57,291 --> 00:12:00,416
I'm going to click this reset button
right here and that'll reset
253
00:12:00,416 --> 00:12:03,666
the volume level of that clip
since I was just messing with it.
254
00:12:03,750 --> 00:12:07,708
And now what we're going to do is
make the change here on the clip itself.
255
00:12:07,708 --> 00:12:13,291
Now I can change it by dragging
or I can change it by dragging over here
256
00:12:13,291 --> 00:12:16,541
on the clip volume in the inspector
so I can do it either place.
257
00:12:16,708 --> 00:12:18,166
If you ever want to reset your level,
258
00:12:18,166 --> 00:12:21,875
just double click on that volume overlay
and it will automatically reset it.
259
00:12:21,958 --> 00:12:22,583
And by the way,
260
00:12:22,583 --> 00:12:27,375
when you're looking at this field,
that 0.0 does not mean zero decibels.
261
00:12:27,375 --> 00:12:30,958
What it means is no change
has been applied to that particular field.
262
00:12:30,958 --> 00:12:33,958
So it just means that no changes
have applied.
263
00:12:33,958 --> 00:12:38,416
And then what we change is how
many decibels we've made adjustments to.
264
00:12:38,500 --> 00:12:41,458
So let's come over here
and I want to lower this a lot.
265
00:12:41,458 --> 00:12:44,750
So I'm going to start playback
and as I play that, I'm
266
00:12:44,750 --> 00:12:49,333
going to bring this down until again,
I don't want it in the red.
267
00:12:49,333 --> 00:12:50,208
I don't want it in the yellow.
268
00:12:50,208 --> 00:12:53,458
I want to bring this all the way down
to the green area and there it is.
269
00:12:53,541 --> 00:12:56,458
And you also want to use your ears
when you're working with sound, obviously.
270
00:12:56,458 --> 00:12:58,250
So you have to trust how it sounds
271
00:12:58,250 --> 00:13:02,250
in addition to just making adjustments
based on betas.
272
00:13:02,250 --> 00:13:04,250
Okay, So they both work together.
273
00:13:04,250 --> 00:13:05,750
So now that I've changed the level
274
00:13:05,750 --> 00:13:08,458
of that particular clip,
let's see what I set it to.
275
00:13:08,458 --> 00:13:12,000
If I make it selected,
I can see I'm around -13 decibels
276
00:13:12,000 --> 00:13:13,291
is how much I've lowered it.
277
00:13:13,291 --> 00:13:16,875
So let's do the same thing
to those other clips in the track.
278
00:13:16,958 --> 00:13:20,000
I'm going to hit Shift
Z to fit everything to the timeline,
279
00:13:20,166 --> 00:13:24,375
and then I'm just going to select
all of those additional clips at one time.
280
00:13:24,458 --> 00:13:27,458
And when I do that,
look what happened in the inspector.
281
00:13:27,458 --> 00:13:31,083
The inspector now shows that we have
multiple clips selected,
282
00:13:31,250 --> 00:13:33,833
and that's perfect
because with multiple clips
283
00:13:33,833 --> 00:13:36,833
I can then make the adjustments
to all of those at one time.
284
00:13:37,041 --> 00:13:41,750
So I'm going to go ahead and lower
those levels to around -13, -14, anywhere
285
00:13:41,750 --> 00:13:42,875
between 13 and 15,
286
00:13:42,875 --> 00:13:46,875
just something that's low enough that it's
not going to be stepping over my dialog.
287
00:13:46,958 --> 00:13:49,958
And I've now set the levels
of that particular track.
288
00:13:50,041 --> 00:13:54,291
What's great is because we did not adjust
the level of the fader at all.
289
00:13:54,416 --> 00:13:56,000
It means I have all of this room
290
00:13:56,000 --> 00:13:59,000
to adjust my fader later
on when I get into mixing.
291
00:13:59,250 --> 00:14:01,833
Now let's move on to this next track.
292
00:14:01,833 --> 00:14:04,375
So we've dropped down and fixed the drone
track.
293
00:14:04,375 --> 00:14:06,000
Let's now look at this effect.
294
00:14:06,000 --> 00:14:09,583
And if you remember this effect
had that fade going on
295
00:14:09,666 --> 00:14:12,041
by the editor,
and now we're going to figure out why
296
00:14:12,041 --> 00:14:16,166
that fade was there and do the same thing,
but we're going to do it on the track.
297
00:14:16,166 --> 00:14:17,833
And then on the clip.
298
00:14:17,833 --> 00:14:21,208
So the first thing I want to do is let's
reset the level of this particular clip.
299
00:14:21,208 --> 00:14:23,250
Double click looks like it's set.
300
00:14:23,250 --> 00:14:27,250
I notice that the level of the track
has been lowered by 15 decibels.
301
00:14:27,333 --> 00:14:29,375
And if I look over at the mixer,
you'll see that
302
00:14:29,375 --> 00:14:31,250
this fader has been lowered as well.
303
00:14:31,250 --> 00:14:35,375
So in editorial they just dropped that
level and that was how they dealt with it.
304
00:14:35,375 --> 00:14:38,958
So let's go ahead and start
by resetting that level.
305
00:14:39,041 --> 00:14:42,000
Just double
click on that fader to reset it and let's
306
00:14:42,000 --> 00:14:47,125
just see what we're actually dealing with
and then we'll make adjustments to it. So
307
00:14:47,208 --> 00:14:49,000
I'm going to turn off my dim for a moment.
308
00:14:49,000 --> 00:14:57,041
So I'm playing it at full volume
and let's listen.
309
00:14:57,125 --> 00:14:57,750
Okay?
310
00:14:57,750 --> 00:15:00,291
It's it's a good sound.
311
00:15:00,291 --> 00:15:03,291
It really sells the idea
of this respirator that we're seeing.
312
00:15:03,291 --> 00:15:05,000
However,
313
00:15:05,000 --> 00:15:08,125
it's also kind of loud
and it's going to be a bit annoying
314
00:15:08,125 --> 00:15:09,458
and we don't need it to be annoying.
315
00:15:09,458 --> 00:15:12,500
We just need it to be present
and make sure that we're selling the idea
316
00:15:12,500 --> 00:15:15,500
that this guy
is actually under this medical equipment.
317
00:15:15,708 --> 00:15:21,083
So what we'll do is
we can adjust the level here on the fader
318
00:15:21,083 --> 00:15:24,583
and this time we're going to do it
while listening with the other tracks.
319
00:15:24,583 --> 00:15:26,833
And to do that,
we can just start playback.
320
00:15:26,833 --> 00:15:30,291
I'm going to do mine dimmed,
but you can do yours at full volume
321
00:15:30,291 --> 00:15:31,583
if you're following along.
322
00:15:31,583 --> 00:15:35,666
And we're going to just drag this down
and lower it while we listen.
323
00:15:35,750 --> 00:15:38,500
And actually, I will take off Dim
for a moment and try this.
324
00:15:38,500 --> 00:15:42,291
I started at the very beginning press home
and I'm just going to listen
325
00:15:42,416 --> 00:15:44,875
and lower that level
and I'm going to watch my meters.
326
00:15:44,875 --> 00:15:47,458
Let's make sure that those levels
are down in the green.
327
00:15:47,458 --> 00:15:48,625
So here we go.
328
00:15:48,625 --> 00:15:54,458
Start playback and just lowering it.
329
00:15:54,541 --> 00:15:54,833
Okay?
330
00:15:54,833 --> 00:15:57,583
I want it to be subtle
331
00:15:57,583 --> 00:15:58,083
here we go.
332
00:15:58,083 --> 00:16:00,000
Somewhere in that ballpark is good.
333
00:16:00,000 --> 00:16:03,958
So I've now lowered the level of the track
by using my ears.
334
00:16:04,166 --> 00:16:06,708
And notice that it also lowered it
here and the fader.
335
00:16:06,708 --> 00:16:10,041
So set your own levels and just watch it.
336
00:16:10,041 --> 00:16:13,958
As long as I'm out of the yellow zone
with that, I think I'm okay.
337
00:16:13,958 --> 00:16:15,916
I can bring it down a little bit
if I need to.
338
00:16:15,916 --> 00:16:17,500
You can always adjust your levels.
339
00:16:17,500 --> 00:16:20,000
It's not a set it and forget it
kind of environment.
340
00:16:20,000 --> 00:16:24,166
When you're constantly changing levels,
when you're mixing or working with audio,
341
00:16:24,333 --> 00:16:27,750
the idea is to keep them balanced
as you go so you don't have so much work
342
00:16:27,750 --> 00:16:31,083
down the road trying to just fix them
and make them work together here.
343
00:16:31,083 --> 00:16:33,291
They're already working so great.
344
00:16:33,291 --> 00:16:35,125
We've got that part done. Next.
345
00:16:35,125 --> 00:16:38,541
What we want to do is go ahead and lower
it and we're going to try to achieve
346
00:16:38,750 --> 00:16:40,708
what was done with that fade out.
347
00:16:40,708 --> 00:16:44,166
Only we're going to do it
a little bit smarter right here in audio
348
00:16:44,166 --> 00:16:47,166
by adding a couple of key frames
to the clip itself.
349
00:16:47,291 --> 00:16:51,041
One of the thing I want to do
is I'd like to see the video track.
350
00:16:51,125 --> 00:16:52,041
So we're going to come up here
351
00:16:52,041 --> 00:16:55,041
to the Timeline Options menu
and we're going to click on that.
352
00:16:55,250 --> 00:16:58,625
And in the Timeline Options menu,
353
00:16:58,708 --> 00:16:59,250
you have some
354
00:16:59,250 --> 00:17:02,416
choices for being able to see
different elements of your timeline.
355
00:17:02,416 --> 00:17:05,208
I want to just go right here
to the video tracks,
356
00:17:05,208 --> 00:17:08,416
and by turning that on, we'll be able
to see the actual video clips.
357
00:17:08,666 --> 00:17:11,291
Just click out of that menu
once you're done.
358
00:17:11,291 --> 00:17:15,000
And now I can see every single clip
that was edited in the timeline,
359
00:17:15,000 --> 00:17:17,333
all of the different tracks
from my edit page,
360
00:17:17,333 --> 00:17:19,916
I can actually change them,
which I wouldn't want to do.
361
00:17:19,916 --> 00:17:22,708
I can just see them as a reference,
which is great.
362
00:17:22,708 --> 00:17:26,166
When you move my play
head over here to around 12 seconds
363
00:17:26,250 --> 00:17:28,708
and I'm going to zoom in.
364
00:17:28,708 --> 00:17:31,000
All right,
So let's zoom in on our clip now.
365
00:17:31,000 --> 00:17:33,875
I've got a lot going on here
in my real estate,
366
00:17:33,875 --> 00:17:36,583
so I'm going to
I'll keep the inspector open.
367
00:17:36,583 --> 00:17:39,708
But just letting you know
that you can always adjust your volume
368
00:17:39,708 --> 00:17:42,291
or you can always adjust your clips
as you need to.
369
00:17:42,291 --> 00:17:46,708
For example, right now I can collapse
these clips just horizontally zoom
370
00:17:46,708 --> 00:17:48,041
so they're much tighter.
371
00:17:48,041 --> 00:17:49,041
These tracks,
372
00:17:49,041 --> 00:17:51,958
and then I can just extend this one track
by dragging
373
00:17:51,958 --> 00:17:53,291
the bottom of the track header.
374
00:17:53,291 --> 00:17:56,958
And now I've made this one much larger
so I can focus just on the area I need
375
00:17:56,958 --> 00:17:58,708
to right now.
376
00:17:58,791 --> 00:18:00,791
Now, this is the area in question.
377
00:18:00,791 --> 00:18:03,916
And as you can see,
we go from having the character right
378
00:18:03,916 --> 00:18:07,500
in the foreground to our main character.
379
00:18:07,500 --> 00:18:11,791
Looking at him, walking across the screen
and from the rest of the scene,
380
00:18:11,875 --> 00:18:13,125
he's going to be in the background.
381
00:18:13,125 --> 00:18:17,041
And so for that, we can actually
just lower this level right here.
382
00:18:17,041 --> 00:18:20,583
And let's use his clip when he walks
across the screen as a guide.
383
00:18:20,666 --> 00:18:21,791
So I'm going to move my plate here.
384
00:18:21,791 --> 00:18:26,250
And if I look, I can see that there's one
section there in the waveform where
385
00:18:26,333 --> 00:18:30,500
we have one of those respirator,
fully full respirator moves.
386
00:18:30,500 --> 00:18:32,666
So let's go ahead and use that as a guide.
387
00:18:32,666 --> 00:18:35,666
I'm going to option
click on the volume overlay.
388
00:18:35,666 --> 00:18:38,625
And when you option click,
you set a keyframe right there
389
00:18:38,625 --> 00:18:41,750
on that particular overlay at that moment.
390
00:18:41,750 --> 00:18:43,750
And I'm going to come over here,
I'm going to set a second one
391
00:18:43,750 --> 00:18:48,000
on the other side of that particular
respirator area.
392
00:18:48,000 --> 00:18:52,250
So we're looking at this piece
and now when I play that back,
393
00:18:52,333 --> 00:18:55,458
these keyframes
are roughly the same length as that shot.
394
00:18:55,458 --> 00:18:58,833
And then what I'm going to do is
I can lower the volume level
395
00:18:58,916 --> 00:19:01,916
of the entire rest of the clip.
396
00:19:01,958 --> 00:19:04,500
And what it's going to do
is going to give me a nice gradual fade
397
00:19:04,500 --> 00:19:05,708
as he's crossing the room.
398
00:19:05,708 --> 00:19:09,958
And then by the time he gets to this side
and we see the respirator
399
00:19:09,958 --> 00:19:12,291
in the background,
it will be much quieter.
400
00:19:12,291 --> 00:19:15,583
Now, you can use your inspector as a guide
if you want to,
401
00:19:15,583 --> 00:19:17,333
to look for obvious numbers.
402
00:19:17,333 --> 00:19:20,208
For me, I'm just going to listen to it
and see does it work?
403
00:19:20,208 --> 00:19:21,416
I want it to be present.
404
00:19:21,416 --> 00:19:22,916
You want to hear the respirator?
405
00:19:22,916 --> 00:19:26,458
We just don't want it to be stepping
all over our dialog at any time.
406
00:19:26,458 --> 00:19:28,041
If we realize it's annoying us.
407
00:19:28,041 --> 00:19:31,291
If it's too loud,
you can always adjust that level later.
408
00:19:31,375 --> 00:19:32,875
So let's play this back.
409
00:19:32,875 --> 00:19:44,458
I mean, with my playing right about here
and just play this little section
410
00:19:44,541 --> 00:19:45,500
and there you go.
411
00:19:45,500 --> 00:19:49,125
So here you can you can hear that
it's clearly still in the room,
412
00:19:49,375 --> 00:19:51,000
but now we've lowered that level.
413
00:19:51,000 --> 00:19:51,958
So we accomplished
414
00:19:51,958 --> 00:19:55,500
what the editor had done with the fade,
but we didn't remove it completely.
415
00:19:55,500 --> 00:19:56,666
And now it's still working
416
00:19:56,666 --> 00:20:00,250
as part of the scene because obviously,
if it's in the scene and we can see it,
417
00:20:00,416 --> 00:20:03,666
even if you don't see it
visually in every shot, it's still there.
418
00:20:03,666 --> 00:20:06,333
And when it comes to audio,
when you're selling a location,
419
00:20:06,333 --> 00:20:09,708
you have to make sure the sound effects
are consistent throughout the scene.
420
00:20:09,791 --> 00:20:11,458
So let's hit shift, see?
421
00:20:11,458 --> 00:20:13,583
So we have now finished that section.
422
00:20:13,583 --> 00:20:16,375
Now remember how
I change the size of that track.
423
00:20:16,375 --> 00:20:19,666
I can adjust that
by just changing my horizontal zoom.
424
00:20:19,666 --> 00:20:22,791
You notice that all the tracks
now catch up and they're all the same size
425
00:20:22,791 --> 00:20:23,833
again.
426
00:20:23,833 --> 00:20:27,291
Let's let's now close down
a few of these different panels.
427
00:20:27,291 --> 00:20:30,291
I don't need my inspector right now,
so you can just click that button.
428
00:20:30,458 --> 00:20:32,500
I don't need the mixer right now either.
429
00:20:32,500 --> 00:20:36,416
And in fact, I don't even need to see
all of my monitoring panel at the moment.
430
00:20:36,416 --> 00:20:38,000
I just want to see the viewer.
431
00:20:38,000 --> 00:20:41,708
And if that's the case, you can just click
this little button below the viewer
432
00:20:41,708 --> 00:20:45,000
and it'll pop it out
as an individual moving,
433
00:20:45,000 --> 00:20:48,916
floating viewer that you can resize
and I can even hide those meters.
434
00:20:49,000 --> 00:20:54,375
And so now I'm working with my timeline
however I need to to get through my job.
435
00:20:54,458 --> 00:20:55,916
And in this case, I'm going to set it up
436
00:20:55,916 --> 00:20:59,958
just like this and find out
what else I need to do for my project.
437
00:21:00,041 --> 00:21:01,375
Let me set it down here and I'm
438
00:21:01,375 --> 00:21:04,916
going to hit Shift Z and notice
my entire timeline fits again.
439
00:21:05,125 --> 00:21:08,041
And now I can move on to
what else I need to do.
440
00:21:08,041 --> 00:21:11,666
Also, I don't need my video track
any more, so let's hide that as well.
441
00:21:11,666 --> 00:21:14,583
Go up to timeline options
and just turn that off.
442
00:21:14,583 --> 00:21:16,541
So now we're focused on our timeline.
443
00:21:16,541 --> 00:21:18,750
We've got our levels balance pretty good.
444
00:21:18,750 --> 00:21:21,041
So now we're going to look
at some of these markers
445
00:21:21,041 --> 00:21:22,791
across the top of the timeline.
446
00:21:22,791 --> 00:21:27,500
So if you notice over here on the left
hand side, we have an index.
447
00:21:27,750 --> 00:21:30,500
Let's turn on our index
and this is going to show you
448
00:21:30,500 --> 00:21:32,833
your different tracks
and also your markers.
449
00:21:32,833 --> 00:21:35,208
And so I'm going to look at the markers
index for a second.
450
00:21:35,208 --> 00:21:39,416
Let's go into list view
and in the list view of our markers.
451
00:21:39,625 --> 00:21:42,583
This allows us to
452
00:21:42,666 --> 00:21:45,083
if you look at the list view,
this is going to give you a thumbnail
453
00:21:45,083 --> 00:21:48,833
for every single marker and it's also
going to give us additional information.
454
00:21:48,958 --> 00:21:51,833
And these markers were created
by the editorial department.
455
00:21:51,833 --> 00:21:54,833
And by the way, I'm going to resize this
a little bit, just grab the edge and pull
456
00:21:54,958 --> 00:21:58,166
and now I can see all that information
and you notice the entire interface
457
00:21:58,166 --> 00:22:03,500
changes to accommodate what it is
I need to do at any time, which is great.
458
00:22:03,583 --> 00:22:07,583
So what I want to do
is I'm going to move this color.
459
00:22:07,666 --> 00:22:11,416
I want to move this particular category
over to the color of the markers.
460
00:22:11,416 --> 00:22:14,416
I just moved to the left and there's
some of these different columns.
461
00:22:14,416 --> 00:22:16,583
I don't even need that information
right now.
462
00:22:16,583 --> 00:22:19,333
I just want to see the name
and read the notes.
463
00:22:19,333 --> 00:22:23,333
So if you right click on
any column header, you can just turn off
464
00:22:23,416 --> 00:22:25,916
your starting your ending time code
and your duration.
465
00:22:25,916 --> 00:22:28,708
So now I can focus on just the elements
I need.
466
00:22:28,708 --> 00:22:31,708
Let's resize the name column.
There you go.
467
00:22:31,791 --> 00:22:32,916
And so this is a nice way
468
00:22:32,916 --> 00:22:36,708
where the editorial department
can leave notes or you can sit down
469
00:22:36,708 --> 00:22:40,791
and you can set notes within the timeline
and pass information back and forth.
470
00:22:41,000 --> 00:22:41,666
And we can keep it
471
00:22:41,666 --> 00:22:45,000
just like a spotting list
right here in our timeline to look at.
472
00:22:45,083 --> 00:22:48,416
I'm going to sort by my colors
here, and I notice the purple markers
473
00:22:48,625 --> 00:22:50,208
have to do with sound design.
474
00:22:50,208 --> 00:22:52,125
And then we have these red markers here.
475
00:22:52,125 --> 00:22:56,250
And those are have to do with things that
we need to fix within the dialog tracks.
476
00:22:56,333 --> 00:23:00,375
So I'd also, since we're looking at these,
one thing that's come to mind,
477
00:23:00,375 --> 00:23:04,708
I'd like us to actually add another marker
is let's go back towards the beginning.
478
00:23:04,708 --> 00:23:07,458
Just click over your play head
in this empty space.
479
00:23:07,458 --> 00:23:10,916
This shot at the very beginning,
we have that respirator
480
00:23:10,916 --> 00:23:14,375
and I know you see the respirator on him,
but to me, nothing
481
00:23:14,375 --> 00:23:18,000
speaks of hospital or medical equipment
more than a heart monitor.
482
00:23:18,083 --> 00:23:20,375
And that's a really known sound.
483
00:23:20,375 --> 00:23:24,083
And I think that will that will
really help sell this entire scene.
484
00:23:24,083 --> 00:23:28,291
And so one of the things I'd like to do
is let's set a marker for a heart monitor
485
00:23:28,375 --> 00:23:31,166
to remind us
to actually create one later on.
486
00:23:31,166 --> 00:23:32,625
So to set a marker, just move.
487
00:23:32,625 --> 00:23:35,625
You play it anywhere over that empty space
where we're seeing that clip
488
00:23:35,833 --> 00:23:39,291
and you can either press m the shortcut
for marker or you can just come over here
489
00:23:39,291 --> 00:23:43,250
to this marker area
and just click on the menu,
490
00:23:43,250 --> 00:23:46,416
go down, and let's
just make a purple marker in this case.
491
00:23:46,416 --> 00:23:47,000
There it is.
492
00:23:47,000 --> 00:23:48,833
And if I want to write information in it,
493
00:23:48,833 --> 00:23:51,125
just double click
the marker right there in a timeline.
494
00:23:51,125 --> 00:23:54,500
And let's call this heart monitor,
495
00:23:54,583 --> 00:23:56,333
because we're
going to create one of those from scratch.
496
00:23:56,333 --> 00:23:57,666
It'll take us about 2 minutes
497
00:23:57,666 --> 00:24:01,500
to record and create our own heart monitor
that will be using in a little bit.
498
00:24:01,500 --> 00:24:03,916
So that's just a reminder for us.
499
00:24:03,916 --> 00:24:06,000
So now that we've set our markers,
500
00:24:06,000 --> 00:24:08,875
let's go ahead
and I'm going to sort the other direction.
501
00:24:08,875 --> 00:24:12,500
And now I'm sorting through the red
markers and we're going to go in there
502
00:24:12,500 --> 00:24:15,291
and see some of these different elements
that we were working on
503
00:24:15,291 --> 00:24:18,750
for our dialog tracks,
which is very useful for now though.
504
00:24:18,750 --> 00:24:23,000
Let's do a couple of these short bits
here for our sound design.
505
00:24:23,250 --> 00:24:27,041
Let's look at the first marker here
that says Suspenseful drone.
506
00:24:27,208 --> 00:24:30,416
Just double click that thumbnail and
it'll take the play head to that position.
507
00:24:30,625 --> 00:24:32,500
And that's the first thing
that we're going to do.
508
00:24:32,500 --> 00:24:37,000
I don't need my index anymore for now,
so I can resize it this way
509
00:24:37,125 --> 00:24:39,375
if I want to make it smaller
or we can just hide it.
510
00:24:39,375 --> 00:24:45,041
So let's just hide our index and we're
going to go into the media pool instead.
511
00:24:45,125 --> 00:24:45,750
Now if you just
512
00:24:45,750 --> 00:24:49,708
open up this project, you depending on
what you have selected here, our master
513
00:24:49,708 --> 00:24:53,833
bin is where all of the information
or all of our different bins of media is.
514
00:24:53,916 --> 00:24:58,291
In this case, we're going to come down
to where it says SFX Sample.
515
00:24:58,375 --> 00:24:59,666
And this is where we have some different
516
00:24:59,666 --> 00:25:03,416
sound effects and we're going to go into
our drones in atmosphere sound effects,
517
00:25:03,666 --> 00:25:06,416
and this is where we're going to find
something that we can add.
518
00:25:06,416 --> 00:25:09,208
The instruction was suspenseful drone.
519
00:25:09,208 --> 00:25:10,958
So that's what we're going to put here.
520
00:25:10,958 --> 00:25:14,250
And I'm going to move my viewer
over to this area for the moment.
521
00:25:14,250 --> 00:25:18,666
Again, I can move it anywhere I want to
whenever I need to, which is useful.
522
00:25:18,750 --> 00:25:21,791
And I'm not even going
to create a track fact.
523
00:25:21,791 --> 00:25:25,291
I could even close this right now
if I want to and come back to it later.
524
00:25:25,375 --> 00:25:26,666
I'm not going to create a track.
525
00:25:26,666 --> 00:25:28,416
I'm going to show you how we can have.
526
00:25:28,416 --> 00:25:31,416
Fairlight will create the track for you
based on your media.
527
00:25:31,666 --> 00:25:32,958
So let's go through here and look.
528
00:25:32,958 --> 00:25:35,125
We're looking for something
called Suspenseful Drone.
529
00:25:35,125 --> 00:25:36,750
I see something down at the bottom.
530
00:25:36,750 --> 00:25:41,291
You can look at them in list view
or icon view, and any time you select
531
00:25:41,291 --> 00:25:45,416
a clip, you'll notice that it shows up
right here in the preview panel.
532
00:25:45,500 --> 00:25:48,625
And what's nice about the preview panel
is this gives you the ability
533
00:25:48,625 --> 00:25:52,083
to use your home and keys to see
the beginning and end of your clips.
534
00:25:52,166 --> 00:25:57,458
You can also play the clip
through This is our drone.
535
00:25:57,500 --> 00:25:59,750
And that's
definitely a suspenseful drone, right?
536
00:25:59,750 --> 00:26:00,833
I can hear that.
537
00:26:00,833 --> 00:26:03,500
And you can even use your spacebar
to start and stop this.
538
00:26:03,500 --> 00:26:05,541
In this case,
we're going to use the entire clip.
539
00:26:05,541 --> 00:26:08,666
I do want to point out that there's
a second suspenseful drone in there.
540
00:26:08,666 --> 00:26:11,250
If you notice
that one has six channels of audio.
541
00:26:11,250 --> 00:26:13,625
So that's a 5.1 surround sound effect.
542
00:26:13,625 --> 00:26:15,625
We don't need that
for this particular shot.
543
00:26:15,625 --> 00:26:19,458
So we're going to come back and use
just the two channel suspenseful drone,
544
00:26:19,500 --> 00:26:21,291
you know, So it shows me both channels
545
00:26:21,291 --> 00:26:23,458
and we know it's going to go to this
purple marker.
546
00:26:23,458 --> 00:26:25,208
By the way, if you want to navigate
547
00:26:25,208 --> 00:26:27,500
between your markers
without going to the index,
548
00:26:27,500 --> 00:26:30,208
just hold the shift key
and use your up and down arrows.
549
00:26:30,208 --> 00:26:32,083
And let's come over here
into the timelines.
550
00:26:32,083 --> 00:26:33,875
Knows I can be anywhere I want to.
551
00:26:33,875 --> 00:26:37,958
And if I use my up and down arrows,
it will go from marker to marker.
552
00:26:38,041 --> 00:26:38,416
So let's
553
00:26:38,416 --> 00:26:41,541
make sure we're on that purple marker
right here in the middle.
554
00:26:41,541 --> 00:26:44,666
And I'm going to bring this clip over
and I could do one of two ways.
555
00:26:44,666 --> 00:26:47,333
I can select it
and drag it straight from the list
556
00:26:47,333 --> 00:26:51,000
or I can bring it from the preview player
and just drag it down and notice
557
00:26:51,000 --> 00:26:55,583
that I'm going to move it to my plan
and notice a new track is created for me.
558
00:26:55,583 --> 00:26:58,250
And I just released this
and now it's in the timeline.
559
00:26:58,250 --> 00:27:03,041
It's created a track that matches
and I matched it to my marker position.
560
00:27:03,125 --> 00:27:06,125
So that's how easy it is
to edit a clip into the timeline.
561
00:27:06,250 --> 00:27:09,458
The first thing I do always
when I've added new material is let's
562
00:27:09,458 --> 00:27:15,000
go ahead and name that track right now,
double click the name and just type drone
563
00:27:15,083 --> 00:27:18,083
to and that we have two different
drone tracks.
564
00:27:18,166 --> 00:27:21,833
I also like to use colors
on my different tracks to keep well,
565
00:27:22,000 --> 00:27:25,000
keep track of them, right,
but to organize them so we'll
566
00:27:25,000 --> 00:27:29,000
right
click and go to change track color to Navy
567
00:27:29,083 --> 00:27:30,958
and that way
it matches my other drone track
568
00:27:30,958 --> 00:27:34,125
and I'd like to also move it up
so it's with the other drone track.
569
00:27:34,125 --> 00:27:37,125
So we will just right
click again and choose move up.
570
00:27:37,250 --> 00:27:39,375
So as you can see,
it's infinitely flexible
571
00:27:39,375 --> 00:27:42,375
and you have total control
as to where you want
572
00:27:42,375 --> 00:27:45,375
to put your clips and editing your tracks.
573
00:27:45,583 --> 00:27:48,541
So now that I have this here,
first thing we have to do
574
00:27:48,541 --> 00:27:51,416
and you already know
this is we're going to set the levels
575
00:27:51,416 --> 00:27:53,708
now instead of bringing up the mixer,
we should be able to do it
576
00:27:53,708 --> 00:27:57,333
by just looking at this little meter
right here in the track header.
577
00:27:57,416 --> 00:27:58,458
So I'm going to watch it.
578
00:27:58,458 --> 00:28:02,375
And it's just so low that track and listen
and you see how it's in the red.
579
00:28:02,458 --> 00:28:04,791
So we already know that it's too loud.
580
00:28:04,791 --> 00:28:08,250
You've already been taught this,
so let's bring it down quite a bit.
581
00:28:08,333 --> 00:28:12,833
So if you can get that down in the Green
Zone, that's pretty good.
582
00:28:12,916 --> 00:28:15,583
And then you're just going to
have to use your ears and trust yourself.
583
00:28:15,583 --> 00:28:18,500
At some point you have to go,
I know if it sounds good or not,
584
00:28:18,500 --> 00:28:21,791
and you can have to trust your own ears
and make adjustments accordingly.
585
00:28:21,791 --> 00:28:26,166
So let's go ahead and just add a fade
at the beginning and end,
586
00:28:26,250 --> 00:28:28,250
and let's
just play the beginning of this section.
587
00:28:28,250 --> 00:28:30,958
I'm going to start at the purple marker
and just play
588
00:28:30,958 --> 00:28:32,000
just for a couple of seconds.
589
00:28:32,000 --> 00:28:37,041
If you want to see the video and audio,
let's bring up our meter
590
00:28:37,041 --> 00:28:40,500
so you can see the video
and just start playback.
591
00:28:40,583 --> 00:28:43,166
And it'd be nice if we onslow that track.
592
00:28:43,166 --> 00:28:49,958
So let's try that one more time
and that kind of discrepancy.
593
00:28:50,000 --> 00:28:53,875
And here comes the drone.
594
00:28:53,958 --> 00:28:55,458
You died.
595
00:28:55,458 --> 00:28:57,208
You see how we have that
nice subtle drone?
596
00:28:57,208 --> 00:28:58,875
You don't want to beat someone
over the head with.
597
00:28:58,875 --> 00:29:02,083
You want it to be a nice, quiet
something that you just slip in there
598
00:29:02,083 --> 00:29:05,125
just to add a little bit of suspension
and it disappears just as easily.
599
00:29:05,333 --> 00:29:08,416
At this moment, I don't know how
the director wants to play this scene.
600
00:29:08,583 --> 00:29:10,791
This is a scene of people
talking in a room.
601
00:29:10,791 --> 00:29:12,875
So it may have music,
it may not have music,
602
00:29:12,875 --> 00:29:16,625
but the drone will really help us
on the emotional level at this point.
603
00:29:16,625 --> 00:29:17,666
So there you go.
604
00:29:17,666 --> 00:29:18,791
We've just added that.
605
00:29:18,791 --> 00:29:21,375
Let's add one more thing.
606
00:29:21,375 --> 00:29:23,375
If you notice,
I've still got my media pool open.
607
00:29:23,375 --> 00:29:26,458
Let's go to our index and you notice
you can have your marker index
608
00:29:26,458 --> 00:29:29,458
and your media pool
showing at the same time, which is great.
609
00:29:29,666 --> 00:29:31,291
And what we want to do is
let's look at that
610
00:29:31,291 --> 00:29:35,208
other marker below this
that was the subtle explosion sound.
611
00:29:35,416 --> 00:29:38,750
Double click that icon, and it will take
our play head to that position
612
00:29:38,833 --> 00:29:43,750
and we're going to add a little explosion
right here where Philip says, boom.
613
00:29:43,791 --> 00:29:45,250
So I'm going to now hide my
614
00:29:45,250 --> 00:29:49,416
index and let's resize our tracks.
615
00:29:49,416 --> 00:29:52,000
I'm just going to use my
616
00:29:52,000 --> 00:29:55,041
vertical zoom there and just make these
a little bit smaller so we can see them.
617
00:29:55,041 --> 00:29:57,958
And we're going to add an impact sound.
618
00:29:57,958 --> 00:29:58,375
If you notice,
619
00:29:58,375 --> 00:30:01,791
we can go to our sound effects,
look for where it says impact right here.
620
00:30:01,875 --> 00:30:03,625
That's one of our categories.
621
00:30:03,625 --> 00:30:06,625
And I have two different
sounds that we can choose from there.
622
00:30:06,875 --> 00:30:08,625
And before we do that,
623
00:30:08,625 --> 00:30:09,791
instead of bringing it
624
00:30:09,791 --> 00:30:11,958
just into the timeline
to create its own track,
625
00:30:11,958 --> 00:30:14,333
we can actually make a track ahead of time
if we like.
626
00:30:14,333 --> 00:30:17,333
So let's just create a track
from scratch this time,
627
00:30:17,416 --> 00:30:21,541
just right click in the header area
and just choose Add track.
628
00:30:21,625 --> 00:30:24,541
We want this to be a stereo track
and there it is.
629
00:30:24,541 --> 00:30:27,041
It's just created the track for us.
630
00:30:27,125 --> 00:30:28,166
Let's name the track.
631
00:30:28,166 --> 00:30:32,541
It's always a good idea
and we'll call this Impact
632
00:30:32,625 --> 00:30:33,458
and the impact.
633
00:30:33,458 --> 00:30:35,458
Anytime we have a sound
that's going to be an explosion
634
00:30:35,458 --> 00:30:39,250
impact, something loud and and disruptive
that we really need in our scene.
635
00:30:39,250 --> 00:30:41,916
It can go into this track now.
636
00:30:41,916 --> 00:30:43,666
So let's choose one of these two sounds.
637
00:30:43,666 --> 00:30:45,416
Let's go over to our media pool.
638
00:30:45,416 --> 00:30:47,083
We have a soft hit.
639
00:30:47,083 --> 00:30:50,750
I'll press the home key
to go to the beginning and play.
640
00:30:50,833 --> 00:30:52,375
Okay, that's one.
641
00:30:52,375 --> 00:30:56,166
And then let's listen to this other one.
642
00:30:56,250 --> 00:30:56,875
Okay.
643
00:30:56,875 --> 00:31:00,083
And these are pretty
even though they seem loud on the meters,
644
00:31:00,208 --> 00:31:01,416
they're not too loud.
645
00:31:01,416 --> 00:31:03,625
These are nice, resonating,
very low frequency
646
00:31:03,625 --> 00:31:07,625
kind of sounds just to kind of sell
the idea of an explosion.
647
00:31:07,708 --> 00:31:11,166
So let's go with the soft hit right here.
648
00:31:11,250 --> 00:31:16,000
And I'm going to drag this to my impact
track and I'm going to line it up with
649
00:31:16,083 --> 00:31:16,958
the marker.
650
00:31:16,958 --> 00:31:17,833
There we go.
651
00:31:17,833 --> 00:31:20,000
So we've just added our Sound effect.
652
00:31:20,000 --> 00:31:23,541
One other thing I'd like to do is let's
go ahead and color this track purple
653
00:31:23,583 --> 00:31:27,208
right click and change the track
color to purple.
654
00:31:27,416 --> 00:31:29,666
I just happened to use purple
Purple for effects.
655
00:31:29,666 --> 00:31:32,041
You can use any kind of color schemes
you like.
656
00:31:32,041 --> 00:31:34,583
I just like to use purple for effects.
That's just me.
657
00:31:34,583 --> 00:31:38,125
So once we have that in there,
we now have added two new tracks.
658
00:31:38,125 --> 00:31:39,583
We've added a little bit of sound effects.
659
00:31:39,583 --> 00:31:41,291
We've kind of built up the scene.
660
00:31:41,291 --> 00:31:43,250
Let's see what we actually did.
661
00:31:43,250 --> 00:31:45,416
I'm going to hide the media pool.
662
00:31:45,416 --> 00:31:49,125
I'm going to zoom in a little bit,
and then this time I use the command
663
00:31:49,125 --> 00:31:53,000
key and plus or the equals sign
and it just makes it a little bit bigger.
664
00:31:53,000 --> 00:31:55,416
So I can actually see what's happening
here.
665
00:31:55,416 --> 00:31:58,250
Might reduce the size of these tracks
a little bit
666
00:31:58,250 --> 00:32:01,541
and make this one a larger because I can
And as you can see,
667
00:32:01,708 --> 00:32:04,708
this gives me an opportunity
to see what I've actually done.
668
00:32:04,708 --> 00:32:06,583
Let's move our play
head back a little bit.
669
00:32:06,583 --> 00:32:11,000
I'm just going to play this
section. You would spacewalk.
670
00:32:11,083 --> 00:32:13,500
So just 2 hours to go
671
00:32:13,500 --> 00:32:16,750
boom, this explosion
and it's around the whole ship.
672
00:32:16,791 --> 00:32:17,375
Okay.
673
00:32:17,375 --> 00:32:19,750
So that is our clip in the timeline.
674
00:32:19,750 --> 00:32:22,791
Now what we want to do
is maybe adjust the sound
675
00:32:22,791 --> 00:32:25,791
a little bit more of this particular clip.
676
00:32:25,916 --> 00:32:27,500
It's good, it's loud.
677
00:32:27,500 --> 00:32:31,583
But I think I want to just punch this up
a little bit differently in the story,
678
00:32:31,583 --> 00:32:32,791
because I think instead of it
679
00:32:32,791 --> 00:32:36,791
being part of his memory,
if you notice that as we play through.
680
00:32:36,875 --> 00:32:39,291
This explosion
and it's around the whole ship.
681
00:32:39,291 --> 00:32:41,708
Here, we actually see the explosion.
682
00:32:41,708 --> 00:32:42,958
So I'd like to move this over.
683
00:32:42,958 --> 00:32:46,166
And to do that, I'm going to actually
bring up something new in the interface
684
00:32:46,333 --> 00:32:49,250
that's very useful
for matching sound effects
685
00:32:49,250 --> 00:32:51,250
or different things to the picture.
686
00:32:51,250 --> 00:32:53,875
So let's go back over
to our timeline options
687
00:32:53,875 --> 00:32:55,791
and we're going to go down here
to our scroller.
688
00:32:55,791 --> 00:33:00,666
And we have one video scroller we'll
bring up and one of our two audio scrolls.
689
00:33:00,750 --> 00:33:02,208
That's all we'll need for now.
690
00:33:02,208 --> 00:33:04,958
And then just click off of that
to close up that menu.
691
00:33:04,958 --> 00:33:07,791
And over here you can see we now have
692
00:33:07,791 --> 00:33:11,250
a filmstrip where we can actually see
every single frame.
693
00:33:11,333 --> 00:33:15,166
And we also have down here we can see
our waveform, which is very useful.
694
00:33:15,375 --> 00:33:18,750
I'm going to move my play head
back to that marker so that I can see
695
00:33:18,791 --> 00:33:21,791
here are the two elements,
the way they're synched at the moment.
696
00:33:21,875 --> 00:33:24,000
I'm going to play through this,
697
00:33:24,083 --> 00:33:25,416
Okay?
698
00:33:25,416 --> 00:33:29,333
And then let's go through here and notice
if I drag this, what I'm really doing
699
00:33:29,333 --> 00:33:33,250
is I'm just moving the play head around
and what I want to do
700
00:33:33,250 --> 00:33:36,333
is I want this to start
on the first frame of the space ship.
701
00:33:36,333 --> 00:33:39,000
So I'm actually going to double click
on that frame.
702
00:33:39,000 --> 00:33:41,500
My play head is now move to it,
which is great.
703
00:33:41,500 --> 00:33:45,208
So now that it's moved to the spot
that I want it to go, I can now
704
00:33:45,375 --> 00:33:48,291
not move the play head,
but move the clip itself.
705
00:33:48,291 --> 00:33:49,500
And one thing about moving
706
00:33:49,500 --> 00:33:53,250
clips around in the timeline
is if you zoom in on the clip
707
00:33:53,333 --> 00:33:57,625
like I am right now, the more you zoom in,
the more refined your movement will be.
708
00:33:57,625 --> 00:34:00,708
So by zooming in a little more,
when I drag this,
709
00:34:00,833 --> 00:34:03,541
I can move at the subframe level,
which is really useful.
710
00:34:03,541 --> 00:34:06,541
I can really place
is exactly where I want this to go.
711
00:34:06,625 --> 00:34:10,166
So there I just place it
because I don't actually want the clip
712
00:34:10,166 --> 00:34:11,916
to start on that first frame.
713
00:34:11,916 --> 00:34:14,000
I'm going to back it up a tiny bit
714
00:34:14,000 --> 00:34:17,333
so that the explosion is happening right
when we see the explosion on screen.
715
00:34:17,541 --> 00:34:19,958
So as you can see,
I've lined it up here on the timeline
716
00:34:19,958 --> 00:34:22,708
and I've also lined it up down here
using my scroller.
717
00:34:22,708 --> 00:34:24,958
So that's what the scrolls are useful for.
718
00:34:24,958 --> 00:34:28,625
And then if I want to play this section
again, I'll go back to my marker
719
00:34:28,625 --> 00:34:30,000
and play this one more time.
720
00:34:30,000 --> 00:34:33,125
Boom, this explosion
of this around the whole ship
721
00:34:33,208 --> 00:34:34,166
feel skills.
722
00:34:34,166 --> 00:34:36,583
Okay. So and that's working great.
723
00:34:36,583 --> 00:34:40,458
So now that we've done that, I'm
going to fit everything to the window
724
00:34:40,458 --> 00:34:43,458
and we're going to hide our scrolls.
725
00:34:43,666 --> 00:34:46,666
Those are a valuable tool when you need
them, but always hide the parts,
726
00:34:46,708 --> 00:34:47,250
the elements.
727
00:34:47,250 --> 00:34:49,250
Any time you have something
on your interface
728
00:34:49,250 --> 00:34:50,541
that you don't need, it's a good idea.
729
00:34:50,541 --> 00:34:52,375
Just hide it until you need it again.
730
00:34:52,375 --> 00:34:55,375
That way you keep more real estate
for your actual work.
731
00:34:55,625 --> 00:34:56,541
So that's great.
732
00:34:56,541 --> 00:35:00,208
So now we have accomplished
getting some of our clips together.
733
00:35:00,208 --> 00:35:03,083
We have set up our basic tracks.
734
00:35:03,083 --> 00:35:06,541
I'm just resizing things a little bit here
so that they all match.
735
00:35:06,625 --> 00:35:08,166
And now what we're going to do
is we're going to now
736
00:35:08,166 --> 00:35:10,333
focus on the most important part.
737
00:35:10,333 --> 00:35:14,083
90% of what we need to do
is all going to be on the dialog tracks
738
00:35:14,083 --> 00:35:15,291
because dialog is king.
739
00:35:15,291 --> 00:35:18,208
Dialog is the most important part
of our soundtrack,
740
00:35:18,208 --> 00:35:21,291
if nothing else is right,
as long as we have our dialog clean
741
00:35:21,291 --> 00:35:24,500
and clear,
you can use very little sound effects
742
00:35:24,750 --> 00:35:28,666
and music and still have a good scene
or the drama will still work,
743
00:35:28,833 --> 00:35:32,708
but you have to do the work to make
that dialog really effective.
744
00:35:32,708 --> 00:35:36,041
So we're going to now
focus on the dialog tracks.
745
00:35:36,125 --> 00:35:39,416
Now, one of the neat things about
this is we can change our interface.
746
00:35:39,416 --> 00:35:44,000
Let's go back to the index
and we're going to go to the track index.
747
00:35:44,083 --> 00:35:46,625
And since we're going to focus on
dialog tracks,
748
00:35:46,625 --> 00:35:50,875
one of the things we can do
is actually hide all of the other tracks.
749
00:35:50,958 --> 00:35:51,291
Now, if
750
00:35:51,291 --> 00:35:54,791
you didn't follow along
with all of the other steps
751
00:35:54,791 --> 00:35:58,500
that we've done so far, if you notice
right here in this pop up menu,
752
00:35:58,583 --> 00:36:02,125
and also let me hide the index
and go to the media pool here
753
00:36:02,125 --> 00:36:06,500
in the tutorial timelines
and you'll see that I have all backup
754
00:36:06,500 --> 00:36:10,125
timelines for you so that you can
just go on to the next timeline.
755
00:36:10,125 --> 00:36:14,166
And right here,
a number to record new voiceover
756
00:36:14,166 --> 00:36:17,375
and you'll have the exact same timeline
I just had and you'll be caught up.
757
00:36:17,375 --> 00:36:18,500
So you have that.
758
00:36:18,500 --> 00:36:19,291
You can access
759
00:36:19,291 --> 00:36:23,208
your timelines here in the media pool
or you can also access them right here
760
00:36:23,208 --> 00:36:27,500
by just using this pop up menu
and find the next timeline.
761
00:36:27,583 --> 00:36:29,833
So now we're back to the index.
762
00:36:29,833 --> 00:36:30,625
What we're going to do
763
00:36:30,625 --> 00:36:34,166
is I'm going to hide all of the tracks
except for the dialog track.
764
00:36:34,333 --> 00:36:35,208
We know they're there.
765
00:36:35,208 --> 00:36:37,708
We know the levels are set, everything's
working well.
766
00:36:37,708 --> 00:36:41,291
I'm just going to come over here
and notice those little eyeball
767
00:36:41,291 --> 00:36:44,708
icons right here
that shows your visibility for track.
768
00:36:44,916 --> 00:36:47,916
If you click it on or off,
you can just hide the track.
769
00:36:48,083 --> 00:36:50,541
It does not meet the track.
You will still hear them.
770
00:36:50,541 --> 00:36:51,416
I'm just no longer
771
00:36:51,416 --> 00:36:55,083
looking at them in the timeline
so I can focus on the parts that I need.
772
00:36:55,166 --> 00:36:59,375
Let's hide the index and then
fit everything to window with Shift Z.
773
00:36:59,583 --> 00:37:03,916
And now we're going to focus
on these light green clips here.
774
00:37:04,000 --> 00:37:06,833
These clips were created.
775
00:37:06,833 --> 00:37:08,458
These were recorded on the set.
776
00:37:08,458 --> 00:37:11,875
This is basically scratch voiceover
or this was someone reading
777
00:37:11,875 --> 00:37:14,958
it, feeding the lines to the actors,
but it wasn't real talent.
778
00:37:14,958 --> 00:37:16,583
So now it's time to go in there
779
00:37:16,583 --> 00:37:21,250
and record the voice of this character,
who is our computer.
780
00:37:21,291 --> 00:37:25,375
So I'm going to just start playback
and just let you hear a little bit of this
781
00:37:25,458 --> 00:37:28,416
dialog and
then we're going to work on replacing it
782
00:37:28,416 --> 00:37:30,291
and then you do this it across.
783
00:37:30,291 --> 00:37:34,208
Are you sure
784
00:37:34,250 --> 00:37:34,916
it identifies.
785
00:37:34,916 --> 00:37:36,625
The person I'm speaking with?
786
00:37:36,625 --> 00:37:39,458
Felix Maeda Okay,
so you can hear the voice.
787
00:37:39,458 --> 00:37:41,250
You can tell that
it's not a great recording.
788
00:37:41,250 --> 00:37:43,750
It was just again,
it was cut in there for timing.
789
00:37:43,750 --> 00:37:45,208
We do not see the computer.
790
00:37:45,208 --> 00:37:50,125
The computer is not present in this shot,
so we don't have to do dialog replacement
791
00:37:50,333 --> 00:37:54,083
and actually try to match up words
to moving or anything like that.
792
00:37:54,083 --> 00:37:58,416
We just need to record
some basic voiceover into our timeline.
793
00:37:58,500 --> 00:38:01,500
So first thing we need to do
is let's create a track, just right click
794
00:38:01,500 --> 00:38:02,250
add track.
795
00:38:02,250 --> 00:38:03,708
We want to make a mono track
796
00:38:03,708 --> 00:38:07,791
because it's always good to keep
your dialog in mono as much as possible.
797
00:38:07,791 --> 00:38:10,041
That's a single channel of audio.
798
00:38:10,041 --> 00:38:12,291
When you're working
with a single channel of audio, you have
799
00:38:12,291 --> 00:38:15,541
more control, less chance of phasing
or any other issues
800
00:38:15,541 --> 00:38:18,791
with it, and we'll have a nice clean sound
that we can work with.
801
00:38:18,875 --> 00:38:19,583
So and let's
802
00:38:19,583 --> 00:38:23,583
go ahead and name our track, double click
that I'm going to call it Etta.
803
00:38:23,666 --> 00:38:27,416
That's the name of
the computer voiceover video.
804
00:38:27,500 --> 00:38:27,958
And so
805
00:38:27,958 --> 00:38:32,000
now I have my ETA voiceover track,
and even though it says Audio six,
806
00:38:32,000 --> 00:38:36,458
right now, we're looking at it
directly below audio one or a one track.
807
00:38:36,541 --> 00:38:40,291
Now one, one issue we might run into
is these clips.
808
00:38:40,291 --> 00:38:42,541
I'm going to zoom in
and remember wherever you play here.
809
00:38:42,541 --> 00:38:43,583
This is where you zoom.
810
00:38:43,583 --> 00:38:44,791
So if you have it near the clips
811
00:38:44,791 --> 00:38:47,333
you want to zoom into,
you can see them really well.
812
00:38:47,333 --> 00:38:50,875
One thing I'd like to do is we no longer
need to hear these particular clips.
813
00:38:50,875 --> 00:38:54,208
So if you want to disable clip,
you can just select it, You can right
814
00:38:54,208 --> 00:38:58,166
click on it and shoot and click this
right here, which is enable clip.
815
00:38:58,375 --> 00:39:02,708
If I uncheck that, I've disabled the clip,
which means we won't hear it.
816
00:39:02,708 --> 00:39:05,125
It's like muting it within the track.
817
00:39:05,125 --> 00:39:07,875
So let's mute that first clip
and I'm also going to turn it off
818
00:39:07,875 --> 00:39:09,208
all the other ones as well.
819
00:39:09,208 --> 00:39:12,500
So I'm going to command select
those to get multiple clips at once
820
00:39:12,500 --> 00:39:16,750
in the timeline I've selected
the first one, let's command select
821
00:39:16,791 --> 00:39:19,041
Holding Command
and I've clicked each of those
822
00:39:19,041 --> 00:39:22,375
and then if I want to disable
them, the shortcut is just to
823
00:39:22,458 --> 00:39:24,166
and I have disable that clip.
824
00:39:24,166 --> 00:39:28,750
Let's do this last one over here D again
and I have disable that clip.
825
00:39:28,750 --> 00:39:32,208
Now, I can enable them if I want to,
but I've now turned them off
826
00:39:32,208 --> 00:39:36,208
so they're mute and now we can focus
on replacing those with some other sound.
827
00:39:36,291 --> 00:39:39,750
So for this example,
I'm going to record my voice
828
00:39:39,833 --> 00:39:42,833
and I'm going to show you
how to set that up.
829
00:39:43,041 --> 00:39:47,583
I have a USB microphone that I hooked up
just for this example
830
00:39:47,583 --> 00:39:51,541
that we'll use
and we need to set up this track.
831
00:39:51,625 --> 00:39:54,208
So once you've connected a microphone,
if that's what you're using
832
00:39:54,208 --> 00:39:57,291
or if you're following along at home,
you can even use your built in microphone
833
00:39:57,291 --> 00:39:58,458
just for this example.
834
00:39:58,458 --> 00:40:01,000
So you can see how to record and patch.
835
00:40:01,000 --> 00:40:05,583
Now to patch your tracks, just go up to
the Fairlight menu at the top
836
00:40:05,666 --> 00:40:09,333
and choose the patch input output menu.
837
00:40:09,333 --> 00:40:14,041
And when you click and you go Fairlight
menu, let's go to patch input output.
838
00:40:14,291 --> 00:40:18,083
And when you select that,
it will bring up this panel.
839
00:40:18,166 --> 00:40:22,916
And this panel will allow you to,
in whatever you have connected
840
00:40:23,000 --> 00:40:25,833
on the left hand side
as my source, it'll show inputs.
841
00:40:25,833 --> 00:40:26,791
That's the default.
842
00:40:26,791 --> 00:40:30,541
And I have this is this microphone
record in stereo or mono.
843
00:40:30,541 --> 00:40:33,791
So I'm just going to click
one of the channels and this is fine.
844
00:40:33,875 --> 00:40:36,750
And then I need to choose which track
I want to record too.
845
00:40:36,750 --> 00:40:41,708
So over here for destination, you want to
make sure you choose your track input
846
00:40:41,750 --> 00:40:46,583
because that way I'm saying I want to take
my audio input and record it to a track.
847
00:40:46,708 --> 00:40:49,500
It's a very simple stream.
If you understand it.
848
00:40:49,500 --> 00:40:51,416
And which track do we want to record to?
849
00:40:51,416 --> 00:40:52,083
It's right here.
850
00:40:52,083 --> 00:40:55,000
It's my voice, tone, voice over track.
851
00:40:55,000 --> 00:40:58,458
So once that selected
come down here and click Patch and you
852
00:40:58,500 --> 00:41:02,500
now it shows you that this is going
to be going to the end of the track.
853
00:41:02,500 --> 00:41:05,833
And it also gives you
the same information on the other side.
854
00:41:05,916 --> 00:41:08,583
When you're finished. We can close this
855
00:41:08,666 --> 00:41:09,083
and once
856
00:41:09,083 --> 00:41:12,625
a track is patched, you can now go to that
track and arm it.
857
00:41:12,833 --> 00:41:16,666
Now, because I am in an environment
where I'm wearing a mic and also have a
858
00:41:16,666 --> 00:41:20,666
mic, here is I'm going to be a little bit
with this one and I'm actually going
859
00:41:20,666 --> 00:41:25,291
to mute my output right now
just so that I don't send feedback in.
860
00:41:25,333 --> 00:41:27,083
If you're listening
with headphones in recording,
861
00:41:27,083 --> 00:41:28,791
you won't have any issues with that.
862
00:41:28,791 --> 00:41:32,208
But it's always good to be conscientious
before you start working with a mic.
863
00:41:32,250 --> 00:41:34,625
If I want to come over here and
864
00:41:34,625 --> 00:41:37,625
arm this track,
all you do is click that are button.
865
00:41:37,666 --> 00:41:38,250
You'll notice
866
00:41:38,250 --> 00:41:42,833
I go to my mixer that you also have the
ability to arm a track right here as well.
867
00:41:42,916 --> 00:41:46,250
So in either place
you can arm your track that our
868
00:41:46,500 --> 00:41:50,041
our button means that my mic is open
and I can record.
869
00:41:50,125 --> 00:41:53,666
Now I want to do one other thing
with this mute That track for a second
870
00:41:53,750 --> 00:41:57,708
is the one one other thing
I want to do, which is unique to Fairlight
871
00:41:57,708 --> 00:42:01,250
is because we are part of DaVinci Resolve
872
00:42:01,333 --> 00:42:05,708
and there's a fully functioning editing
editor right here on the edit page.
873
00:42:05,875 --> 00:42:07,500
We actually have an advantage.
874
00:42:07,500 --> 00:42:10,291
We can go over there and use titles
as a script prompt,
875
00:42:10,291 --> 00:42:12,000
which is exactly what we're going to do.
876
00:42:12,000 --> 00:42:14,541
So let's go over to the edit page
for just a minute
877
00:42:14,541 --> 00:42:17,583
and when you click on the edit page,
if you look, you're going to see that
878
00:42:17,791 --> 00:42:18,291
right here.
879
00:42:18,291 --> 00:42:20,458
I have a piece of text
that's been sitting in there,
880
00:42:20,458 --> 00:42:21,541
just select it
881
00:42:21,541 --> 00:42:23,416
and you do the exact same thing
we did with those
882
00:42:23,416 --> 00:42:25,541
audio clips is we're going to enable that.
883
00:42:25,541 --> 00:42:29,916
So you can either right click, enable it
or we'll just select it and press D
884
00:42:30,000 --> 00:42:31,125
and that just enabled it.
885
00:42:31,125 --> 00:42:35,666
And now I can see my dialog
on my different lines from my script.
886
00:42:35,875 --> 00:42:36,750
This also works.
887
00:42:36,750 --> 00:42:39,250
You can even use scrolling text
if you have a really long piece
888
00:42:39,250 --> 00:42:43,041
of voiceover, you can use scrolling text,
you can copy and paste into that text
889
00:42:43,250 --> 00:42:45,000
and then you can use it
just like a teleprompter.
890
00:42:45,000 --> 00:42:46,875
So it's very useful.
891
00:42:46,875 --> 00:42:49,458
Now we can just jump right back
over to the Fairlight page
892
00:42:49,458 --> 00:42:52,166
and now I have a script I can use,
which is awesome.
893
00:42:52,166 --> 00:42:53,625
I'm going to pop this right
894
00:42:53,625 --> 00:42:57,583
out of my monitoring panel, close my meter
so I have plenty of space,
895
00:42:57,666 --> 00:43:01,125
and now I'm ready to record
and even have my script right here handy.
896
00:43:01,208 --> 00:43:03,416
So if you're following along,
feel free to try this.
897
00:43:03,416 --> 00:43:05,041
I'm going to just show you the mechanism
898
00:43:05,041 --> 00:43:08,750
of how we will record and then we'll jump
ahead to the next section.
899
00:43:08,833 --> 00:43:12,666
So I'm going to unmute this track
and I'm going to come up here with my mike
900
00:43:12,833 --> 00:43:16,458
and I'm just going to do a rough recording
because we're not actually trying
901
00:43:16,458 --> 00:43:17,458
to match anything else.
902
00:43:17,458 --> 00:43:18,750
And let me solo this track
903
00:43:18,750 --> 00:43:21,625
so we won't hear any of the other tracks
at the same time.
904
00:43:21,625 --> 00:43:24,333
I don't have to match it with anything,
so I'm just going to record it in.
905
00:43:24,333 --> 00:43:28,000
It doesn't matter if it lines up
with anything, we can edit it later,
906
00:43:28,083 --> 00:43:29,666
so I'm going to read over these lines.
907
00:43:29,666 --> 00:43:33,875
It's for eighties computer voiceover
and let's read through them one time.
908
00:43:33,958 --> 00:43:36,416
I'm just going to click the record button
when you're ready to record.
909
00:43:36,416 --> 00:43:38,416
So here we go.
910
00:43:38,500 --> 00:43:42,125
Amelie on a Newton. Yes.
911
00:43:42,208 --> 00:43:45,208
Philip a Philip made.
912
00:43:45,458 --> 00:43:48,291
I cannot explain this discrepancy.
913
00:43:48,291 --> 00:43:52,833
Earth Date is March 22nd, 2103
914
00:43:52,916 --> 00:43:54,500
and just hit the space bar
when you're finished.
915
00:43:54,500 --> 00:43:56,291
And here I can see my waveform.
916
00:43:56,291 --> 00:43:57,833
There's my levels, I can adjust.
917
00:43:57,833 --> 00:44:00,375
And so my first take is finished.
918
00:44:00,375 --> 00:44:01,416
Now, one thing I like to do
919
00:44:01,416 --> 00:44:05,416
is I'm going to right
click and color this orange for no reason.
920
00:44:05,500 --> 00:44:09,000
And by coloring it now, when I do a second
take, I'll be able to differentiate
921
00:44:09,000 --> 00:44:12,458
between my different takes and I'll show
you how that works in just a second.
922
00:44:12,500 --> 00:44:14,333
So let's try another take real fast.
923
00:44:14,333 --> 00:44:15,916
I'll do one more here,
924
00:44:15,916 --> 00:44:20,833
and if I record that, I'll just start it
in roughly the same spot and read it again
925
00:44:20,916 --> 00:44:23,833
immediately on a Newton. Yes.
926
00:44:23,833 --> 00:44:25,250
Philip Meter.
927
00:44:25,250 --> 00:44:29,166
Philip Meter
I cannot explain this discrepancy.
928
00:44:29,250 --> 00:44:34,750
Earth date is March 22nd, 2103
929
00:44:34,791 --> 00:44:35,291
All right.
930
00:44:35,291 --> 00:44:36,666
And there I finish this one.
931
00:44:36,666 --> 00:44:41,250
Let's raise that level up a little bit
and also adjust the color.
932
00:44:41,333 --> 00:44:45,000
As you can see, it's very easy to do this
and one recording will go right on
933
00:44:45,000 --> 00:44:45,541
top of the other.
934
00:44:45,541 --> 00:44:49,375
Each take just is going to stack up
as layers inside of the same track.
935
00:44:49,458 --> 00:44:51,291
And just for fun, let's do one more thing.
936
00:44:51,291 --> 00:44:55,625
I just want to punch in
and do one little recording right here of
937
00:44:55,625 --> 00:45:00,750
just I'm going to have to say, can't
we use a contraction instead of cannot?
938
00:45:00,750 --> 00:45:04,166
So let's just try one last thing,
which just this one line.
939
00:45:04,375 --> 00:45:07,708
I'll move my play head
to that spot and record that
940
00:45:07,791 --> 00:45:11,041
I can't explain this discrepancy
941
00:45:11,125 --> 00:45:11,958
there.
942
00:45:11,958 --> 00:45:13,541
And so there's my last take notice.
943
00:45:13,541 --> 00:45:15,125
All of my different takes are here.
944
00:45:15,125 --> 00:45:17,708
I'm going to change the color
of that one as well,
945
00:45:17,708 --> 00:45:21,125
and you'll understand the colors
in just a minute when we go into layers.
946
00:45:21,208 --> 00:45:23,541
So here we have our different recordings,
947
00:45:23,541 --> 00:45:27,166
all of them sitting on top of each other
right inside the timeline.
948
00:45:27,166 --> 00:45:29,875
I no longer need my microphone.
949
00:45:29,875 --> 00:45:32,708
And now we can get busy and start
cutting these up
950
00:45:32,708 --> 00:45:36,583
and making them work with the scene
951
00:45:36,666 --> 00:45:39,250
now to see the different takes,
we're going to come over here.
952
00:45:39,250 --> 00:45:41,458
And by the way,
why don't you join me on this
953
00:45:41,458 --> 00:45:44,333
and you can have the exact same recordings
I have to work with.
954
00:45:44,333 --> 00:45:46,083
We'll go to the next timeline,
955
00:45:46,083 --> 00:45:49,750
which is number
three soundtrack with video recorded.
956
00:45:49,750 --> 00:45:52,416
Go ahead and open that up
and you'll see it's the same timeline.
957
00:45:52,416 --> 00:45:56,000
There's the recordings,
and this one has the track showing
958
00:45:56,000 --> 00:45:58,166
we can choose
to have those showing or not.
959
00:45:58,166 --> 00:46:01,750
I'm going to go ahead
and hide those in my index
960
00:46:01,791 --> 00:46:03,041
just like you've already seen,
961
00:46:03,041 --> 00:46:06,041
and now you have the exact same thing
I just was working with.
962
00:46:06,166 --> 00:46:07,500
Let's zoom in a little bit.
963
00:46:07,500 --> 00:46:09,166
Move your play it over this.
964
00:46:09,166 --> 00:46:11,250
Zoom in just a little
so you can see it better.
965
00:46:11,250 --> 00:46:12,625
And there we have the three different
966
00:46:12,625 --> 00:46:16,291
recordings, different colors,
all sitting in the timeline
967
00:46:16,375 --> 00:46:18,625
now to see the different layers
at the same time.
968
00:46:18,625 --> 00:46:23,083
We just go up to the View menu
and turn on show audio track layers.
969
00:46:23,166 --> 00:46:26,500
And by doing that now,
I can see all three takes
970
00:46:26,541 --> 00:46:29,458
and where they are
and we can actually work with those.
971
00:46:29,458 --> 00:46:33,250
And you notice that this gives me
the opportunity to line up the audio
972
00:46:33,375 --> 00:46:34,708
and to work with these.
973
00:46:34,708 --> 00:46:36,125
I think one of the things I want to do
974
00:46:36,125 --> 00:46:38,500
is I'm going to make this upper track
a little bit smaller
975
00:46:38,500 --> 00:46:39,208
because I don't really need
976
00:46:39,208 --> 00:46:43,000
to see that now
and really focus on this middle section.
977
00:46:43,083 --> 00:46:44,875
You can make it as large as you want.
978
00:46:44,875 --> 00:46:47,875
This is your timeline
to make it as large as you want
979
00:46:47,875 --> 00:46:49,666
so that you can really see those.
980
00:46:49,666 --> 00:46:52,833
And one of the things we're going to do
is we're just going to line up
981
00:46:52,833 --> 00:46:57,333
the timeline that we're going to line up
in the timeline, the different takes.
982
00:46:57,333 --> 00:47:00,125
You can actually see
where they're repeated. Right.
983
00:47:00,125 --> 00:47:03,333
And then we're going to split them up
and then move them to the right position.
984
00:47:03,333 --> 00:47:06,333
So it's very to work in layers.
985
00:47:06,375 --> 00:47:09,250
Now, this is all within one track,
but all you do is just drag
986
00:47:09,250 --> 00:47:12,333
a clip to the upper layer
and that's the one you're going to hear.
987
00:47:12,500 --> 00:47:15,041
If I drag this yellow one up,
I'm going to hear that one.
988
00:47:15,041 --> 00:47:17,791
So you always hear
whichever take is above.
989
00:47:17,791 --> 00:47:20,833
So right now,
I'm going to listen to this first take and
990
00:47:20,833 --> 00:47:25,583
let me unmute my playback
so we can hear that and solo this track.
991
00:47:25,666 --> 00:47:28,083
Amelia
992
00:47:28,083 --> 00:47:29,708
Okay, let me try that one more time.
993
00:47:29,708 --> 00:47:31,875
Emily on a new tune.
994
00:47:31,875 --> 00:47:33,708
Okay, So you can hear that first take,
995
00:47:33,708 --> 00:47:35,625
so you can move these around
however you'd like.
996
00:47:35,625 --> 00:47:40,833
Let's go ahead and stack them up yellow,
orange and then apricot for a moment.
997
00:47:40,916 --> 00:47:43,833
And I would like to go ahead
and split these into chunks,
998
00:47:43,833 --> 00:47:46,000
because now that we've got these stacked,
we're going to break these
999
00:47:46,000 --> 00:47:48,500
into the different parts
and move them to where they belong,
1000
00:47:48,500 --> 00:47:51,375
because that's what we would do
create our comp
1001
00:47:51,375 --> 00:47:53,250
or a composite of different takes
1002
00:47:53,250 --> 00:47:55,708
and then move the best ones to where
we need them to go.
1003
00:47:55,708 --> 00:47:59,125
So very simple to do this, I'm
going to just zoom in a tiny bit more.
1004
00:47:59,125 --> 00:48:00,208
So lots of space.
1005
00:48:00,208 --> 00:48:03,250
I can really see my waveform
and let's come in here
1006
00:48:03,250 --> 00:48:04,083
and I'm just going to
1007
00:48:04,083 --> 00:48:07,250
by dragging one of these, notice
how when they overlap, you can really see
1008
00:48:07,500 --> 00:48:09,083
where the waveforms overlap.
1009
00:48:09,083 --> 00:48:11,125
So I've lined these up pretty nicely
1010
00:48:11,125 --> 00:48:11,833
and what I want to do
1011
00:48:11,833 --> 00:48:15,125
is I'm just going to make a split here
between these first two.
1012
00:48:15,208 --> 00:48:18,541
Now to split your clips or to edit those,
let's first
1013
00:48:18,541 --> 00:48:22,083
select them
by just dragging across those clips.
1014
00:48:22,166 --> 00:48:25,166
And once I've done that, I come up here
and you have your eraser tool.
1015
00:48:25,250 --> 00:48:27,500
It's this one right here.
It looks like a pair of scissors.
1016
00:48:27,500 --> 00:48:29,666
The shortcut is command B for blade.
1017
00:48:29,666 --> 00:48:31,791
It's easy to remember
and just click that once
1018
00:48:31,791 --> 00:48:34,791
and I've now split the clips
right here for that first section.
1019
00:48:34,791 --> 00:48:40,083
Let's move down and split this next one
again, select the clips first and split.
1020
00:48:40,166 --> 00:48:41,625
Do that one more time so you can do this.
1021
00:48:41,625 --> 00:48:44,625
It's very just pay attention
to what you're doing.
1022
00:48:44,750 --> 00:48:45,750
No problem.
1023
00:48:45,750 --> 00:48:49,125
Now, for this last bit,
I'm going to try to use a different tool
1024
00:48:49,125 --> 00:48:50,916
to cut the next section,
and we're going to actually
1025
00:48:50,916 --> 00:48:54,833
use the range selection tool,
which is this one up here at the top.
1026
00:48:54,916 --> 00:48:58,500
You can see that's my range selection tool
and you can get this.
1027
00:48:58,500 --> 00:49:01,166
The shortcut is R for range selection.
1028
00:49:01,166 --> 00:49:04,750
You get to your arrow tool
and this one goes to arrange selection.
1029
00:49:04,791 --> 00:49:08,416
And what that will do
is that will allow me to select a range.
1030
00:49:08,583 --> 00:49:12,500
So we're going to do is create
a range that goes around
1031
00:49:12,500 --> 00:49:16,458
the apricot clip at the top
as well as the others that we go.
1032
00:49:16,541 --> 00:49:19,833
And by selecting that range,
I've now separated
1033
00:49:19,833 --> 00:49:22,708
all of those different takes
by just this little section.
1034
00:49:22,708 --> 00:49:26,625
And then to split those,
just grab it and pull down just a hair.
1035
00:49:26,875 --> 00:49:30,666
And what that did was it just split them
using the boundaries of my range.
1036
00:49:30,666 --> 00:49:32,916
Now the range selection
is very functional.
1037
00:49:32,916 --> 00:49:34,750
It has a lot of different uses.
1038
00:49:34,750 --> 00:49:37,041
This just happens to be one
that's useful for editing.
1039
00:49:37,041 --> 00:49:39,583
So if you ever have to go into the middle
of a clip and edit
1040
00:49:39,583 --> 00:49:41,875
something, just select it
with that range selection tool.
1041
00:49:41,875 --> 00:49:43,125
And there you have it.
1042
00:49:43,125 --> 00:49:46,125
Let's go back to our Standard Area
Arrow tool
1043
00:49:46,125 --> 00:49:49,500
and we are ready to move these around.
1044
00:49:49,583 --> 00:49:52,500
I'm going to hit shift
Z to fit this to the window
1045
00:49:52,500 --> 00:49:54,083
and we'll show you a couple of methods.
1046
00:49:54,083 --> 00:49:56,500
Now that we've cut these into bits,
1047
00:49:56,500 --> 00:49:59,708
I want to show you a couple of ways
to move these around.
1048
00:49:59,708 --> 00:50:01,250
I'm just going to make this track
a little smaller
1049
00:50:01,250 --> 00:50:04,250
so we can see the other clips here.
1050
00:50:04,250 --> 00:50:08,458
And if I want to move this,
one of the things we can do is just select
1051
00:50:08,458 --> 00:50:13,666
across both clips and manually
drag those over to the new section.
1052
00:50:13,666 --> 00:50:15,291
Okay, That's one way.
1053
00:50:15,291 --> 00:50:19,041
But I want to show you, you can also
do that without being in layers.
1054
00:50:19,125 --> 00:50:22,708
So let's go up
and turn off our track Layers
1055
00:50:22,791 --> 00:50:24,916
Uncheck under the View menu.
1056
00:50:24,916 --> 00:50:30,125
Just turn off show track layers and
we can also move this by just dragging.
1057
00:50:30,125 --> 00:50:34,041
Now, if I grab the top of this clip and
move it, I'm only grabbing the top layer.
1058
00:50:34,083 --> 00:50:38,791
I'm going to undo that command Z
and instead I'm going to just drag across
1059
00:50:38,875 --> 00:50:42,500
and that will select everything
in that layer and then I can move that.
1060
00:50:42,708 --> 00:50:45,083
So I will move that.
1061
00:50:45,083 --> 00:50:46,375
Let's try that one more time,
1062
00:50:46,375 --> 00:50:48,708
drag from the middle
and I can move that into position.
1063
00:50:48,708 --> 00:50:50,125
So the idea here
1064
00:50:50,125 --> 00:50:53,083
is we're going to take these stacks
and we're just going to move them
1065
00:50:53,083 --> 00:50:56,125
slightly across and move them right
where they go in the dialog.
1066
00:50:56,125 --> 00:50:59,833
And you can obviously see
based on the disabled clips where they go
1067
00:50:59,916 --> 00:51:01,250
and then I'll move this one as well.
1068
00:51:01,250 --> 00:51:04,708
So even though I have a stack of multiple
takes, I can move them around
1069
00:51:04,708 --> 00:51:07,958
as if they were an individual clip,
as long as you understand how that works.
1070
00:51:08,041 --> 00:51:10,916
So now we have these all plugged in.
1071
00:51:11,000 --> 00:51:11,458
As you can
1072
00:51:11,458 --> 00:51:14,708
see, the last step would be choose
whichever take you want to use.
1073
00:51:14,708 --> 00:51:16,583
And in this case,
I like the takes that I have.
1074
00:51:16,583 --> 00:51:18,625
But if I wanted to change the take,
1075
00:51:18,625 --> 00:51:22,500
I would just go over to view show
audio track layers.
1076
00:51:22,541 --> 00:51:25,666
Here I have my layers and let's say
I want to change this one take.
1077
00:51:25,666 --> 00:51:28,375
I can just drag it above Phillip.
1078
00:51:28,375 --> 00:51:30,750
Me and then I'll be using that
take instead.
1079
00:51:30,750 --> 00:51:31,916
So it's very simple.
1080
00:51:31,916 --> 00:51:34,916
Go ahead and try that on your own system
if you're following along,
1081
00:51:35,125 --> 00:51:39,416
and then once you're happy with those,
we will move on to the next step.
1082
00:51:39,500 --> 00:51:43,291
So once we have those set up,
let's move down to the next timeline,
1083
00:51:43,541 --> 00:51:46,541
which is where we're going
to get into our dialog editing.
1084
00:51:46,583 --> 00:51:49,375
I'm also going to turn off my audio
track layers,
1085
00:51:49,375 --> 00:51:52,250
and here we have our timeline ready
1086
00:51:52,250 --> 00:51:56,166
to actually start with the next section,
which is our dialog editing.
1087
00:51:56,250 --> 00:51:59,375
So we have all of the clips in place
and all we did.
1088
00:51:59,375 --> 00:52:01,833
If you are keeping the same timeline
and following along,
1089
00:52:01,833 --> 00:52:05,250
just go to your index and make sure
all of your tracks are showing.
1090
00:52:05,333 --> 00:52:08,916
Okay, so we have our disabled clips above,
1091
00:52:08,916 --> 00:52:13,166
we have our main type dialog
and we have all of these other tracks.
1092
00:52:13,250 --> 00:52:17,375
It's time to now
focus on the most important part dialog.
1093
00:52:17,458 --> 00:52:19,875
Now to do that,
one of the things we'll do is
1094
00:52:19,875 --> 00:52:23,125
we'll solo
these dialog tracks in a minute.
1095
00:52:23,208 --> 00:52:27,208
The other thing we need to do,
and this is a step you absolutely have to,
1096
00:52:27,291 --> 00:52:30,291
if you're doing dialog editing,
if you really want your sound to be good
1097
00:52:30,291 --> 00:52:33,625
and it can be whether you're working
with a scene for a narrative,
1098
00:52:33,791 --> 00:52:35,416
if you're doing an interview,
1099
00:52:35,416 --> 00:52:39,333
whatever happens to be scripted
or unscripted, if you have multiple people
1100
00:52:39,333 --> 00:52:42,333
talking on screen,
whether they're sharing a mic,
1101
00:52:42,458 --> 00:52:45,666
they have different mikes, is
they all need to have their own track.
1102
00:52:45,791 --> 00:52:47,958
And that's
just something that we need to do
1103
00:52:47,958 --> 00:52:50,875
so that we can treat each voice
individually.
1104
00:52:50,875 --> 00:52:53,583
So right now
we have two tracks that we can use.
1105
00:52:53,583 --> 00:52:57,416
We have Ada on her own voice track
and we have dialog, which we can turn
1106
00:52:57,416 --> 00:53:00,416
into one of our character tracks.
Let's add one more track.
1107
00:53:00,416 --> 00:53:03,375
We're just going to right
click Choose, Add tracks,
1108
00:53:03,375 --> 00:53:04,708
and then we're going to choose.
1109
00:53:04,708 --> 00:53:07,500
We just need to add one track.
1110
00:53:07,583 --> 00:53:08,958
Let's make it below dialog.
1111
00:53:08,958 --> 00:53:12,500
That's fine and make sure it's a mono
track and choose add tracks
1112
00:53:12,500 --> 00:53:14,166
and it will place it
right where we want it.
1113
00:53:14,166 --> 00:53:16,708
Now, if you accidentally create
a stereo track sometime
1114
00:53:16,708 --> 00:53:19,583
and you need to change it
from stereo to mono, that's easy.
1115
00:53:19,583 --> 00:53:23,666
Just right click the track header
and come down here to change track type
1116
00:53:23,666 --> 00:53:26,208
and you can change it.
So that's not a big deal.
1117
00:53:26,208 --> 00:53:28,041
So now that we have three different tracks
1118
00:53:28,041 --> 00:53:31,166
for our three different characters,
let's make sure we name these properly.
1119
00:53:31,416 --> 00:53:34,166
We'll go to this top track first
and I'm going to change it from dialog
1120
00:53:34,166 --> 00:53:37,416
to a million to
1121
00:53:37,500 --> 00:53:38,875
and then the second track will make
1122
00:53:38,875 --> 00:53:43,625
for Phillip.
1123
00:53:43,708 --> 00:53:46,375
P h i l i p.
1124
00:53:46,375 --> 00:53:47,291
There we go.
1125
00:53:47,291 --> 00:53:50,291
Phillip So once we have
our tracks made for our characters,
1126
00:53:50,458 --> 00:53:54,125
then comes the most important part,
the next most important part, which is now
1127
00:53:54,166 --> 00:53:57,750
moving the clips to the associated tracks
for each character.
1128
00:53:57,958 --> 00:54:03,208
So for example, let's bring up our meters
so we can actually see the video
1129
00:54:03,291 --> 00:54:06,166
and we're going to start
moving these clips into tracks.
1130
00:54:06,166 --> 00:54:08,625
Now, there's different ways
that you can move the clips.
1131
00:54:08,625 --> 00:54:13,083
The thing you have to really focus on is
as you're moving this, this is sync sound.
1132
00:54:13,166 --> 00:54:14,458
There are people talking with these.
1133
00:54:14,458 --> 00:54:17,208
You got to be careful
not to shuffle them from side to side.
1134
00:54:17,208 --> 00:54:20,583
And luckily the Fairlight page has a lot
of different ways that we can get there.
1135
00:54:20,791 --> 00:54:21,458
So let me show you
1136
00:54:21,458 --> 00:54:26,083
a few of the most common techniques
for moving your clips from track to track.
1137
00:54:26,166 --> 00:54:28,583
Let's start with this first clip here,
which is where Phillip
1138
00:54:28,583 --> 00:54:31,583
first enters the scene
and we need to move this down
1139
00:54:31,583 --> 00:54:34,666
and to move this clip, we're
just going to hold down the shift key.
1140
00:54:34,916 --> 00:54:37,666
And by holding shift,
you can just drag straight down
1141
00:54:37,666 --> 00:54:40,708
and it will not move at all left to right.
1142
00:54:40,708 --> 00:54:44,458
So this will restrain the movement
so that you can get it right to the track
1143
00:54:44,458 --> 00:54:45,250
you need.
1144
00:54:45,250 --> 00:54:45,958
And that's great.
1145
00:54:45,958 --> 00:54:48,833
It's a little bit manual,
but it does get us there.
1146
00:54:48,833 --> 00:54:50,291
I want to zoom in a little more.
1147
00:54:50,291 --> 00:54:53,625
So let's just zoom in
and let's look at this next shot.
1148
00:54:53,625 --> 00:54:56,791
And by the way, this makes sure
that the clips match whoever's talking.
1149
00:54:56,791 --> 00:54:58,833
So this is where you see Phillip again.
1150
00:54:58,833 --> 00:55:00,291
So we want to move his down now.
1151
00:55:00,291 --> 00:55:03,125
This time, let's use a shortcut
from the edit page for those of you
1152
00:55:03,125 --> 00:55:04,333
who might be editors.
1153
00:55:04,333 --> 00:55:07,416
And that's just hold down the option key
and press that down Arrow
1154
00:55:07,416 --> 00:55:09,958
and that will automatically drop
something down the track.
1155
00:55:09,958 --> 00:55:11,666
So we were able to move it
and you can move it
1156
00:55:11,666 --> 00:55:13,708
multiple tracks if they're available.
1157
00:55:13,708 --> 00:55:14,750
So that was easy.
1158
00:55:14,750 --> 00:55:15,750
Now let's do one more.
1159
00:55:15,750 --> 00:55:16,625
We've got this clip.
1160
00:55:16,625 --> 00:55:19,166
Let's see it identify the
okay that's familiar on it.
1161
00:55:19,166 --> 00:55:24,125
So we're going to keep her
there. Let's move on down.
1162
00:55:24,208 --> 00:55:25,166
Notify the person.
1163
00:55:25,166 --> 00:55:27,541
Okay, That's her again.
Let's see. It allows it.
1164
00:55:27,541 --> 00:55:28,666
And now we've got Phillip.
1165
00:55:28,666 --> 00:55:31,208
And I think Phillip is then zoom out
a little bit.
1166
00:55:31,208 --> 00:55:33,458
I think Phillip is then
the next few clips.
1167
00:55:33,458 --> 00:55:36,458
So to move multiple clips,
I'm going to select this one
1168
00:55:36,541 --> 00:55:41,750
and I can select multiples just by command
selecting like we've done before.
1169
00:55:41,833 --> 00:55:45,625
And then to move these down
to another track, it changes horizontally.
1170
00:55:45,875 --> 00:55:50,666
One of the things we can also do is
we can cut and we can paste,
1171
00:55:50,666 --> 00:55:54,291
just like you would in a word processor,
the exact same shortcut you used to using.
1172
00:55:54,291 --> 00:55:57,750
So command C, command V, command X to cut.
1173
00:55:57,750 --> 00:56:01,083
So I'm actually going to command X
and cut those clips.
1174
00:56:01,083 --> 00:56:04,500
You notice that they became ghost images
and then by just selecting
1175
00:56:04,500 --> 00:56:07,875
the track itself, it
automatically moves those into that track.
1176
00:56:07,875 --> 00:56:11,166
So it could be a track anywhere
in that timeline and I can move to it.
1177
00:56:11,250 --> 00:56:15,041
And then the shortcut would be Command V
and it'll paste it right into that spot.
1178
00:56:15,041 --> 00:56:18,041
So it's a great way to move
lots of clips at one time.
1179
00:56:18,208 --> 00:56:21,416
So based on what I've shown you so far,
let's get those last couple of clips.
1180
00:56:21,416 --> 00:56:22,708
Hold. Let's go.
1181
00:56:22,708 --> 00:56:25,541
This is his let's move that one down
1182
00:56:25,541 --> 00:56:28,375
and make sure
now this one happens to be layered.
1183
00:56:28,375 --> 00:56:30,083
I'll move that down this way.
1184
00:56:30,083 --> 00:56:31,041
Let's get this last one.
1185
00:56:31,041 --> 00:56:33,833
Data a million and then he's got one.
1186
00:56:33,833 --> 00:56:36,000
What? What? So let's move his down.
1187
00:56:36,000 --> 00:56:39,500
All right,
so now that we've done this work,
1188
00:56:39,583 --> 00:56:42,958
I'm going to actually delete the million
A that we don't need.
1189
00:56:42,958 --> 00:56:45,041
The old ones
that were recorded on the set.
1190
00:56:45,041 --> 00:56:47,625
You can delete those any way you want to
1191
00:56:47,708 --> 00:56:48,625
add something else.
1192
00:56:48,625 --> 00:56:51,916
I'm just selecting them and deleting them
because I can.
1193
00:56:52,000 --> 00:56:53,750
And then what we're going to do
is also color
1194
00:56:53,750 --> 00:56:56,750
these because it's nice again
to organize your elements.
1195
00:56:56,750 --> 00:56:59,541
I'm going to make Amelie on a track.
1196
00:56:59,541 --> 00:57:02,541
Let's make her track Orange
1197
00:57:02,541 --> 00:57:04,166
change Track Colored Orange.
1198
00:57:04,166 --> 00:57:08,791
We'll make Philip's track Yellow
1199
00:57:08,875 --> 00:57:12,500
and we will make the computer's track.
1200
00:57:12,583 --> 00:57:15,583
Let's go with like beige, for example,
or something like that.
1201
00:57:15,750 --> 00:57:18,208
And the reason
her clips did not turn beige is,
1202
00:57:18,208 --> 00:57:21,208
if you recall, I colored the actual clips
when I was recording.
1203
00:57:21,416 --> 00:57:24,916
And when you color a clip, it overrides
whatever track color you have.
1204
00:57:25,000 --> 00:57:31,000
So in that case, I can select these
and I can make the clip color cleared.
1205
00:57:31,208 --> 00:57:34,708
And by doing that, I
no longer have a specific color on a clip.
1206
00:57:34,708 --> 00:57:36,625
It's now taking
whatever track color I have.
1207
00:57:36,625 --> 00:57:38,416
So that does work in your favor.
1208
00:57:38,416 --> 00:57:41,541
For whatever purpose you have
for coloring, you do have the ability
1209
00:57:41,541 --> 00:57:45,000
to override your track colors
with clip colors.
1210
00:57:45,083 --> 00:57:48,375
So now we have performed
what's called a checkerboard edit.
1211
00:57:48,625 --> 00:57:52,916
Now, if you didn't finish all of those
steps or and you want to just jump ahead,
1212
00:57:53,166 --> 00:57:56,333
if you go to Timeline five,
you'll see that
1213
00:57:56,333 --> 00:57:58,583
I have the exact same thing
already done here.
1214
00:57:58,583 --> 00:58:00,458
And you have caught up.
1215
00:58:00,458 --> 00:58:03,208
Now this is what a checkerboard edit
looks like.
1216
00:58:03,208 --> 00:58:07,333
This is done, like I said, in all types
of video projects or film projects
1217
00:58:07,541 --> 00:58:09,833
is we split everybody
up to their own tracks
1218
00:58:09,833 --> 00:58:14,083
and now they can all be treated as
individual tracks and individual voices.
1219
00:58:14,166 --> 00:58:17,458
Now, one of the nice things about this
checkerboard edit is
1220
00:58:17,458 --> 00:58:21,083
you can actually go in
and we can zoom in and really focus on now
1221
00:58:21,250 --> 00:58:23,666
the sound for each track.
And one of the things I like to do
1222
00:58:23,666 --> 00:58:27,875
is let's move to the
beginning of this section.
1223
00:58:27,958 --> 00:58:28,875
Let's go ahead and move to
1224
00:58:28,875 --> 00:58:32,750
round 2120 and let's
look at another way of navigation.
1225
00:58:32,750 --> 00:58:36,666
Instead of just manually dragging
our play heads around a shortcut
1226
00:58:36,750 --> 00:58:40,208
that's used by editors
all the time is your J, K and L keys.
1227
00:58:40,208 --> 00:58:43,583
You just take your right hand,
put it on your keyboard, the like, place
1228
00:58:43,583 --> 00:58:47,041
forward, the jerky place back will stop.
1229
00:58:47,041 --> 00:58:49,833
And if you put them in combination,
they'll move in slow motion,
1230
00:58:49,833 --> 00:58:53,833
forward or back so I can play forward,
scrub forward, forward or back.
1231
00:58:54,083 --> 00:58:58,250
And if you hit them multiple times like
the like I go and fast forward or back.
1232
00:58:58,250 --> 00:58:59,291
So they're very useful
1233
00:58:59,291 --> 00:59:02,291
for really scrubbing through your material
and finding a particular point
1234
00:59:02,541 --> 00:59:03,625
in your timeline.
1235
00:59:03,625 --> 00:59:07,750
In this case,
I am right here and we're going to
1236
00:59:07,791 --> 00:59:10,541
move over and listen
to just a few of these elements.
1237
00:59:10,541 --> 00:59:13,791
I'd like to zoom in a little bit
more to the timeline,
1238
00:59:13,791 --> 00:59:18,750
and I'm going to show you another method
for playback that we have.
1239
00:59:18,750 --> 00:59:21,833
And let's go back to our Timeline Options
menu to get there.
1240
00:59:22,041 --> 00:59:25,708
And we're going to turn on fixed
play head, and that's the option right
1241
00:59:25,708 --> 00:59:27,750
there at the top that says Fix play head.
1242
00:59:27,750 --> 00:59:30,500
It looks like a play head
with a lock. Click on that.
1243
00:59:30,500 --> 00:59:34,375
And what that does is it actually locks
the play head in position.
1244
00:59:34,375 --> 00:59:37,375
And now all of the clips will scroll
underneath that.
1245
00:59:37,375 --> 00:59:40,041
And it's very useful
when you have a long timeline
1246
00:59:40,041 --> 00:59:42,250
so that you can really focus on
what's happening.
1247
00:59:42,250 --> 00:59:48,208
So I'm going to start playback
and we're going to listen now. To
1248
00:59:48,291 --> 00:59:48,833
identify the
1249
00:59:48,833 --> 00:59:51,833
person in front of me,
a million and Newtons.
1250
00:59:51,833 --> 00:59:53,291
Are you sure?
1251
00:59:53,291 --> 00:59:54,833
Yes. Okay.
1252
00:59:54,833 --> 00:59:56,833
So you can just scrub the play head
underneath it
1253
00:59:56,833 --> 00:59:59,666
and you can see that's how it works.
So it's very useful.
1254
00:59:59,666 --> 01:00:03,583
And this way you can actually start
listening to your dialog, listen to that
1255
01:00:03,708 --> 01:00:07,583
checkerboard edit, and you can really hear
if there's an issue,
1256
01:00:07,583 --> 01:00:09,583
you'll catch it right away.
And this is where you can
1257
01:00:09,583 --> 01:00:12,416
now start focusing on little issues
that are in there.
1258
01:00:12,416 --> 01:00:14,333
You can even solo those tracks as you go.
1259
01:00:14,333 --> 01:00:17,000
So that's where we use the fixed play
head.
1260
01:00:17,000 --> 01:00:17,541
I'm going to go ahead
1261
01:00:17,541 --> 01:00:20,541
and turn that off, go back to timeline
options and select that.
1262
01:00:20,708 --> 01:00:23,750
We'll turn off our fixed play
head for now, and we're going to work
1263
01:00:23,750 --> 01:00:29,375
on a couple of very specific issues
that we have on our clips.
1264
01:00:29,458 --> 01:00:34,666
So, for example,
the first thing we want to do is
1265
01:00:34,750 --> 01:00:36,083
remove this hum.
1266
01:00:36,083 --> 01:00:38,083
Now you're wondering where is the hum?
1267
01:00:38,083 --> 01:00:40,125
It's one of these markers
that we have marked here.
1268
01:00:40,125 --> 01:00:43,583
I can see it right now
because it's this clip that has this
1269
01:00:43,708 --> 01:00:47,458
giant thick signal right there
if you're not sure how to find it.
1270
01:00:47,458 --> 01:00:49,458
We also had that marked in our index.
1271
01:00:49,458 --> 01:00:54,083
If you remember in the marker index,
we had a marker that said remove hum.
1272
01:00:54,166 --> 01:00:57,666
So that's one of the things we can adjust
right there.
1273
01:00:57,750 --> 01:01:00,166
Go ahead and zoom in on that.
1274
01:01:00,166 --> 01:01:02,166
So you can see right
where that position is.
1275
01:01:02,166 --> 01:01:05,708
I'll hide my index
and to remove the hum and let's
1276
01:01:05,708 --> 01:01:07,500
just play it first
so you can really hear it.
1277
01:01:07,500 --> 01:01:09,541
I'm going to actually make this clip
a little louder
1278
01:01:09,541 --> 01:01:12,166
just so you'll hear it in playback
on my system.
1279
01:01:12,166 --> 01:01:12,500
Yours.
1280
01:01:12,500 --> 01:01:15,375
You'll probably hear it yourself
if you have your headphones on.
1281
01:01:15,375 --> 01:01:16,541
The high play core.
1282
01:01:16,541 --> 01:01:17,833
And can you hear that little hum?
1283
01:01:17,833 --> 01:01:21,083
It sounds like a background sound
and that's really annoying.
1284
01:01:21,291 --> 01:01:23,416
You're going to catch that and go,
What is going on?
1285
01:01:23,416 --> 01:01:24,708
It's not background noise, it's
1286
01:01:24,708 --> 01:01:28,625
actually a hum that's right there
contaminating my dialog.
1287
01:01:28,708 --> 01:01:30,416
So to fix that,
we're going to go over here
1288
01:01:30,416 --> 01:01:33,833
and use one of our effects
that's here in the effects library.
1289
01:01:34,041 --> 01:01:36,291
Just click on the effects library
to get there
1290
01:01:36,291 --> 01:01:39,750
and we're going to go
to our D Hummer effect.
1291
01:01:39,833 --> 01:01:41,458
And it does exactly what it says.
1292
01:01:41,458 --> 01:01:42,750
We're going to just take that.
1293
01:01:42,750 --> 01:01:45,916
And when you're working with our effects
plug ins, one thing to remember is
1294
01:01:46,041 --> 01:01:49,208
the plug in can go on the track
or it can go on a clip.
1295
01:01:49,416 --> 01:01:51,666
You can have unlimited plug ins on a clip.
1296
01:01:51,666 --> 01:01:53,833
You can have up to six per track.
1297
01:01:53,833 --> 01:01:57,208
In this case, it's only one
clip and Phillips track that has at home.
1298
01:01:57,208 --> 01:02:00,625
So let's just drop it
right on to Phillips clip
1299
01:02:00,833 --> 01:02:04,958
and then we go, I'm going
to hide my effects library,
1300
01:02:05,041 --> 01:02:06,083
move this over again.
1301
01:02:06,083 --> 01:02:08,791
Just adjust as needed with your interface.
1302
01:02:08,791 --> 01:02:11,458
I don't need to see my meters that big.
1303
01:02:11,458 --> 01:02:12,125
There we go.
1304
01:02:12,125 --> 01:02:16,416
And this is what it looks like right now,
is this is our plug in user interface.
1305
01:02:16,416 --> 01:02:17,708
They're different for every plug in.
1306
01:02:17,708 --> 01:02:19,500
Very self-explanatory.
1307
01:02:19,500 --> 01:02:22,791
And this sound that we're working
with is a power line. Hum.
1308
01:02:22,875 --> 01:02:25,583
Now I'd like to make it
so we can listen to this over and over.
1309
01:02:25,583 --> 01:02:29,250
So we're going to go back
to our range selection tool.
1310
01:02:29,333 --> 01:02:32,500
And when you get the range selection tool,
just click on that clip
1311
01:02:32,500 --> 01:02:34,250
and it automatically sets in and out
1312
01:02:34,250 --> 01:02:37,958
points around it so that we can focus on
just that one section.
1313
01:02:38,041 --> 01:02:41,000
And I'm going to turn on looped
playback as well,
1314
01:02:41,000 --> 01:02:44,208
which is this button right here
next to the record button.
1315
01:02:44,291 --> 01:02:46,791
Just turn that on
and when your loop playback is turned
1316
01:02:46,791 --> 01:02:50,250
on, we can then loop that one section
and listen to it
1317
01:02:50,250 --> 01:02:52,708
as we're making adjustments on the
plug in.
1318
01:02:52,708 --> 01:02:54,875
Let's go over here.
1319
01:02:54,958 --> 01:02:56,166
So that's for loop playback.
1320
01:02:56,166 --> 01:02:59,541
And what we can do is
if to start the loop playback,
1321
01:02:59,541 --> 01:03:02,750
we're going to use the option key
and the forward slash.
1322
01:03:02,833 --> 01:03:04,583
So that's also right here.
1323
01:03:04,583 --> 01:03:07,958
You can find it in over here.
1324
01:03:08,000 --> 01:03:13,208
This is where we play around
and your loop playback is play
1325
01:03:13,291 --> 01:03:16,291
right in here somewhere,
1326
01:03:16,291 --> 01:03:17,958
which I'll find later.
1327
01:03:17,958 --> 01:03:18,750
So here we go.
1328
01:03:18,750 --> 01:03:20,041
We're going to do our loop playback.
1329
01:03:20,041 --> 01:03:22,750
Just option and forward. Slash.
1330
01:03:22,750 --> 01:03:23,375
I believe this.
1331
01:03:23,375 --> 01:03:26,250
Is where we can hear that section.
1332
01:03:26,250 --> 01:03:29,000
And then if I want to just hit this power
line home,
1333
01:03:29,000 --> 01:03:32,208
if you're in the United States, it's
going to be 60 hertz home.
1334
01:03:32,208 --> 01:03:35,208
If you are in Europe or elsewhere,
it's going to be a 50 hertz hum.
1335
01:03:35,458 --> 01:03:37,041
So it helps if you can find which one.
1336
01:03:37,041 --> 01:03:40,541
In this case, it's 60 hertz,
then I'm going to just adjust the amount.
1337
01:03:40,541 --> 01:03:42,416
And you notice that you can see
the graphics show
1338
01:03:42,416 --> 01:03:43,916
that I'm adjusting that amount.
1339
01:03:43,916 --> 01:03:47,500
And then during playback, like here,
we're just going to dial that down
1340
01:03:47,500 --> 01:03:49,500
until we don't hear it in Human. Cry.
1341
01:03:49,500 --> 01:03:52,500
When I think it's pretty good
trying to stop playback.
1342
01:03:52,708 --> 01:03:56,791
You can also, by the way, switch these on
and off by just clicking this bypass
1343
01:03:56,875 --> 01:03:59,458
and by turning that off
and on, you can hear it with and without.
1344
01:03:59,458 --> 01:04:01,416
So I'm going to start loop playback again.
1345
01:04:01,416 --> 01:04:04,208
So that's option in the forward slash
1346
01:04:04,250 --> 01:04:04,916
core.
1347
01:04:04,916 --> 01:04:07,875
That's just without the hum remover.
1348
01:04:07,875 --> 01:04:10,416
You can really hear that difference.
1349
01:04:10,416 --> 01:04:12,750
So that's great. I'm
going to close this up.
1350
01:04:12,750 --> 01:04:14,333
Let's go over to our inspector
for a minute.
1351
01:04:14,333 --> 01:04:16,250
And when you're in your inspector,
1352
01:04:16,250 --> 01:04:19,458
if you have a clip selected,
you'll see that it will show you
1353
01:04:19,541 --> 01:04:22,500
any of the effects
that are applied to that clip.
1354
01:04:22,500 --> 01:04:23,250
Here it is.
1355
01:04:23,250 --> 01:04:24,916
So if I need to make an adjustment
to that,
1356
01:04:24,916 --> 01:04:26,708
I can come over here
and just click on that.
1357
01:04:26,708 --> 01:04:30,458
And that way I can see what I've done
and make adjustments any time.
1358
01:04:30,500 --> 01:04:32,208
So just click the button right here.
1359
01:04:32,208 --> 01:04:35,208
That is your customizing button
right there
1360
01:04:35,458 --> 01:04:38,791
and that will allow you
to open up the interface again.
1361
01:04:38,875 --> 01:04:41,750
And one other thing we can do,
which is kind of nice, is
1362
01:04:41,750 --> 01:04:43,208
if you want to see what it looks like,
1363
01:04:43,208 --> 01:04:45,708
as you notice, it still looks like
there's an issue with this clip.
1364
01:04:45,708 --> 01:04:47,166
If you want to.
1365
01:04:47,166 --> 01:04:50,416
I'm going to go back
to my error tool for a moment
1366
01:04:50,500 --> 01:04:53,500
is when you select
a clip, one of the options you have is
1367
01:04:53,666 --> 01:04:55,458
you can just listen to it
and you can see that
1368
01:04:55,458 --> 01:04:59,166
the blue gone,
but you can also click on that clip
1369
01:04:59,250 --> 01:05:02,458
and you can choose
to cache the audio effects.
1370
01:05:02,458 --> 01:05:05,541
So if you have several plug ins on there,
maybe there there
1371
01:05:05,541 --> 01:05:09,083
processor, heavy plug ins
and you want to just cache those.
1372
01:05:09,083 --> 01:05:13,791
So it's then going to play the cached
version, just choose cache audio effects.
1373
01:05:13,875 --> 01:05:16,875
And when I do that, notice it's
now showing me the exact same clip,
1374
01:05:17,000 --> 01:05:19,208
but now I don't see
all that sound in there.
1375
01:05:19,208 --> 01:05:21,958
If I look over here in the inspector,
it shows me a little hard drive
1376
01:05:21,958 --> 01:05:22,375
right there.
1377
01:05:22,375 --> 01:05:24,833
You also see it on the clip itself
that shows that
1378
01:05:24,833 --> 01:05:28,875
the effects have been cached,
but I can still open this up any time.
1379
01:05:28,875 --> 01:05:32,333
I can still make adjustments and it will
automatically re cache that for me.
1380
01:05:32,333 --> 01:05:33,833
So notice it shows it.
1381
01:05:33,833 --> 01:05:37,583
It's going to re cache it once I finish
monkeying around here, I close that up.
1382
01:05:37,583 --> 01:05:39,250
You notice that it just recast it for me
1383
01:05:39,250 --> 01:05:41,541
so you can still change
as much as you want to.
1384
01:05:41,541 --> 01:05:43,833
This just really helps your processing
this case.
1385
01:05:43,833 --> 01:05:47,666
The D home is not going to slow me down,
but if I was working with more processor
1386
01:05:47,666 --> 01:05:51,750
intensive plug ins, I could definitely
utilize the caching there
1387
01:05:51,833 --> 01:05:54,041
when I hide my inspector.
1388
01:05:54,125 --> 01:05:55,125
And so we've done that.
1389
01:05:55,125 --> 01:05:58,583
We have one last thing we're going to do
and that will be the end of this section,
1390
01:05:58,583 --> 01:06:00,750
and then we're going
to get into more of our dialog.
1391
01:06:00,750 --> 01:06:03,625
Editing is what I want to do
is we're going to come over here
1392
01:06:03,625 --> 01:06:06,625
and we need to look at our index
one more time.
1393
01:06:06,750 --> 01:06:10,750
The last thing we had here
was replace dialog with another take
1394
01:06:10,791 --> 01:06:12,750
and this comes up all the time.
1395
01:06:12,750 --> 01:06:13,708
So let's go ahead.
1396
01:06:13,708 --> 01:06:16,583
And now that we've seen this,
let's go to that marker.
1397
01:06:16,583 --> 01:06:17,916
This is what it's pointing to.
1398
01:06:17,916 --> 01:06:21,083
We're going to hide my index
and I'm going to zoom in on this section.
1399
01:06:21,208 --> 01:06:23,208
You should be pretty good
at zooming by now.
1400
01:06:23,208 --> 01:06:25,416
And let's focus on this particular clip
right here.
1401
01:06:25,416 --> 01:06:28,416
And I'm just going to
play this and let's listen.
1402
01:06:28,500 --> 01:06:29,833
Goodnight.
1403
01:06:29,833 --> 01:06:30,416
Okay.
1404
01:06:30,416 --> 01:06:33,625
So he says you died
and this is a very serious moment.
1405
01:06:33,625 --> 01:06:36,666
This is probably one the most important
lines of the entire scene.
1406
01:06:36,916 --> 01:06:39,166
And if you notice, there's
a little creek in there.
1407
01:06:39,166 --> 01:06:40,791
It's right in the middle of his dialog.
1408
01:06:40,791 --> 01:06:42,416
It's not something I can really deal with.
1409
01:06:42,416 --> 01:06:45,000
And it's it's messing up the entire take.
1410
01:06:45,000 --> 01:06:46,916
And it's one of those things
you could spend
1411
01:06:46,916 --> 01:06:50,000
some time trying to fix that,
but it's better to just go in and find
1412
01:06:50,000 --> 01:06:53,375
the exact same words from another take
and will replace them right here.
1413
01:06:53,458 --> 01:06:54,916
And that's what we're going to do.
1414
01:06:54,916 --> 01:06:56,708
So let's do this together.
1415
01:06:56,708 --> 01:06:58,166
First thing we'll do
is I'm going to move my play
1416
01:06:58,166 --> 01:07:01,000
head to the end of that take right here,
1417
01:07:01,041 --> 01:07:02,583
and I'm going to
1418
01:07:02,583 --> 01:07:04,291
get my range selection tool
1419
01:07:04,291 --> 01:07:06,791
you don't have to use,
but I'm going to show you a few features
1420
01:07:06,791 --> 01:07:09,500
that are built into the Fairlight page
that are very useful.
1421
01:07:09,500 --> 01:07:11,500
Go ahead, Mark,
with my range selection, too.
1422
01:07:11,500 --> 01:07:13,125
I'm going to mark an out point right
there.
1423
01:07:13,125 --> 01:07:15,375
Just go for is all I need.
1424
01:07:15,375 --> 01:07:17,958
We're going to come over here
to the media pool
1425
01:07:17,958 --> 01:07:19,500
and we're going to go find that clip.
1426
01:07:19,500 --> 01:07:24,958
And if you spill open the master
bin list, you're going to come down
1427
01:07:25,041 --> 01:07:28,541
and you'll find a section in here
for hyper
1428
01:07:28,708 --> 01:07:32,000
audio where it says files
for repair and replace.
1429
01:07:32,000 --> 01:07:33,083
That's what you want.
1430
01:07:33,083 --> 01:07:35,666
And inside of there
and we'll look at them in icon view.
1431
01:07:35,666 --> 01:07:37,708
It's the only clip that has video.
1432
01:07:37,708 --> 01:07:39,291
You'll be able to find it really easily.
1433
01:07:39,291 --> 01:07:40,250
There it is.
1434
01:07:40,250 --> 01:07:42,291
I've already kind of move the play
head to the spot.
1435
01:07:42,291 --> 01:07:44,875
We want. Remember
your Jay Canal shortcuts.
1436
01:07:44,875 --> 01:07:47,083
You can use those here to listen.
1437
01:07:47,083 --> 01:07:49,583
You guide to the take
1438
01:07:49,666 --> 01:07:52,958
and you can also zoom in more right here
in this preview player.
1439
01:07:52,958 --> 01:07:53,750
You can come over here.
1440
01:07:53,750 --> 01:07:58,041
It's at ten X right now, but you can also
go to, let's say, 30 times size.
1441
01:07:58,041 --> 01:08:00,625
If you really want to
look at your waveform a little bit better.
1442
01:08:00,625 --> 01:08:02,625
And here's that clip I'm using J.
1443
01:08:02,625 --> 01:08:07,291
K now, and I'm going to go and mark an end
point and Mark and out
1444
01:08:07,375 --> 01:08:08,541
there. MARTIN In and out.
1445
01:08:08,541 --> 01:08:09,750
They don't have to be exact.
1446
01:08:09,750 --> 01:08:12,500
We can fix that
once we get in here into the timeline
1447
01:08:12,500 --> 01:08:15,416
I just want to make sure
that I have that marked.
1448
01:08:15,416 --> 01:08:16,791
So now that it's marked,
what we're going to do
1449
01:08:16,791 --> 01:08:20,083
is we're going to just drag this clip
over to the timeline.
1450
01:08:20,083 --> 01:08:22,541
Instead of placing it on Phillips Track.
1451
01:08:22,541 --> 01:08:27,500
I'm actually going to put it on a million
is track because it's empty right now.
1452
01:08:27,500 --> 01:08:29,875
And that way
I can compare the two waveforms.
1453
01:08:29,875 --> 01:08:33,458
So let's go ahead and grab that here
and we're just going to drag it over
1454
01:08:33,458 --> 01:08:37,291
and stick it and notice what it does,
because I had those out in and out points
1455
01:08:37,291 --> 01:08:41,583
marked is it's actually showing you
the range of what it is I'm bringing in.
1456
01:08:41,666 --> 01:08:45,291
I'm just going to line it up over
top of that clip anywhere and release.
1457
01:08:45,500 --> 01:08:48,791
And now I have it
sitting on top of the other.
1458
01:08:48,875 --> 01:08:51,166
Let's go to our Arrow tool and.
1459
01:08:51,166 --> 01:08:53,000
I'm going to raise the volume level.
1460
01:08:53,000 --> 01:08:57,041
One of the best ways to match your dialog
is make sure that it's similar dialog
1461
01:08:57,125 --> 01:09:00,125
volume levels
so that they will sound similar
1462
01:09:00,208 --> 01:09:03,041
and put my play head over this and zoom
in a little bit.
1463
01:09:03,041 --> 01:09:04,583
I can also hide the media pool.
1464
01:09:04,583 --> 01:09:06,250
We don't need that right now.
1465
01:09:06,250 --> 01:09:10,666
So now we have a pretty focused view here
and we can drag this back
1466
01:09:10,666 --> 01:09:15,708
and forth easily to try to line
up these waveforms, which is pretty good.
1467
01:09:15,791 --> 01:09:18,333
One of the other things we can do
is we can nudge
1468
01:09:18,333 --> 01:09:21,541
and if you ever want to nudge,
that's just using your comma
1469
01:09:21,541 --> 01:09:24,541
and period keys
and that moves a frame at a time
1470
01:09:24,791 --> 01:09:28,166
or again, you can just drag
to where you need it to go.
1471
01:09:28,208 --> 01:09:31,833
Now, we're going to take this one
step further and we're going to go
1472
01:09:31,833 --> 01:09:36,291
to a different editing mode
and we're going to come up here.
1473
01:09:36,375 --> 01:09:38,375
Let's go to our timeline menu
1474
01:09:38,375 --> 01:09:41,791
and we're going to choose layered
audio editing.
1475
01:09:41,875 --> 01:09:44,541
And the reason we're going to do layered
audio editing is this allows
1476
01:09:44,541 --> 01:09:47,791
you to do audio layers
even when you're editing Eclipse together.
1477
01:09:47,791 --> 01:09:51,125
And this is very useful because then
you can put a clip on top of another
1478
01:09:51,208 --> 01:09:54,916
and see them both at the same time
to compare the waveforms.
1479
01:09:55,000 --> 01:09:58,125
So let's turn on layered audio editing
1480
01:09:58,208 --> 01:09:59,750
and watch what happens.
1481
01:09:59,750 --> 01:10:03,583
By the way, right now this clip is orange
because it's in Amelie on is track,
1482
01:10:03,583 --> 01:10:04,250
which is orange.
1483
01:10:04,250 --> 01:10:08,500
Let's right click
this and change the clip color to green.
1484
01:10:08,583 --> 01:10:10,250
And the reason I want to do
that is otherwise
1485
01:10:10,250 --> 01:10:13,250
when I drop it into the other track,
it's just going to turn yellow
1486
01:10:13,250 --> 01:10:16,250
and I want to be able
to see both waveforms at the same time,
1487
01:10:16,416 --> 01:10:19,333
adjust your zoom level
as much as you need to to really able
1488
01:10:19,333 --> 01:10:21,250
to see the different waveforms.
1489
01:10:21,250 --> 01:10:24,916
And now I'm going to drag this down
into the other track and watch
1490
01:10:24,916 --> 01:10:26,083
what happens when I do that.
1491
01:10:26,083 --> 01:10:29,083
You see that
I can see both waveforms at the same time.
1492
01:10:29,166 --> 01:10:33,291
In layered audio mode,
you can always see a transparent image
1493
01:10:33,458 --> 01:10:36,458
which allows me
to totally line up those waveforms.
1494
01:10:36,625 --> 01:10:39,833
And if you're wondering what my goal is,
I'm looking at the continent sounds
1495
01:10:40,000 --> 01:10:41,000
the wave patterns,
1496
01:10:41,000 --> 01:10:44,000
because I'm thinking these constant sounds
where he starts the next word.
1497
01:10:44,166 --> 01:10:46,250
We'll see the lip movement
that will match that.
1498
01:10:46,250 --> 01:10:48,375
And so that's why we want to make sure
we line those up.
1499
01:10:48,375 --> 01:10:49,708
So I think I've got this pretty good.
1500
01:10:49,708 --> 01:10:51,291
If I'm not sure,
you can always click and start
1501
01:10:51,291 --> 01:10:54,500
dragging again and in layers mode,
you'll be able to see that.
1502
01:10:54,583 --> 01:10:56,666
And I think this is probably going
to sound great.
1503
01:10:56,666 --> 01:10:59,166
So let's move back over here and play it.
1504
01:10:59,166 --> 01:10:59,791
You died.
1505
01:10:59,791 --> 01:11:01,541
It looks good to me.
1506
01:11:01,541 --> 01:11:05,000
So we just replaced one word
that was unusable
1507
01:11:05,125 --> 01:11:07,500
with another line of dialog
from a different take.
1508
01:11:07,500 --> 01:11:08,458
And as you can see,
1509
01:11:08,458 --> 01:11:11,500
we utilize the different tools
that the Fairlight page has to offer
1510
01:11:11,500 --> 01:11:13,625
to really make that work. Great.
1511
01:11:13,625 --> 01:11:16,833
So let's save your work
if you haven't done that.
1512
01:11:16,916 --> 01:11:20,291
And what we're going to do
is we're going to this is the end of part
1513
01:11:20,291 --> 01:11:24,541
one of this tutorial where we really get
our hands on the different parts of
1514
01:11:24,541 --> 01:11:27,541
the interface and just adding some tracks
and making things.
1515
01:11:27,708 --> 01:11:31,500
In part two, we're going to go and
take our dialog editing a little further.
1516
01:11:31,500 --> 01:11:33,416
We're going to work on balancing
our levels.
1517
01:11:33,416 --> 01:11:34,958
We're
also going to look at some other features
1518
01:11:34,958 --> 01:11:39,541
for mixing a little bit of sound design
and finishing up our project.
1519
01:11:39,541 --> 01:11:44,333
So join me in part to hopefully enjoy part
one and step through on your own
1520
01:11:44,333 --> 01:11:46,291
if you haven't
done that so far. Thank you.
138610
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