All language subtitles for DaVinci Resolve 15 - Fairlight Audio Production Part 1

af Afrikaans
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bn Bengali
bs Bosnian
bg Bulgarian
ca Catalan
ceb Cebuano
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
tl Filipino
fi Finnish
fr French
fy Frisian
gl Galician
ka Georgian
de German
el Greek
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
km Khmer
ko Korean
ku Kurdish (Kurmanji)
ky Kyrgyz
lo Lao
la Latin
lv Latvian
lt Lithuanian
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mn Mongolian
my Myanmar (Burmese) Download
ne Nepali
no Norwegian
ps Pashto
fa Persian
pl Polish
pt Portuguese
pa Punjabi
ro Romanian
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
st Sesotho
sn Shona
sd Sindhi
si Sinhala
sk Slovak
sl Slovenian
so Somali
es Spanish
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
te Telugu
th Thai
tr Turkish
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
or Odia (Oriya)
rw Kinyarwanda
tk Turkmen
tt Tatar
ug Uyghur
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:01,750 --> 00:00:03,166 Hi, I'm Mary, and I'm here to 2 00:00:03,166 --> 00:00:07,250 talk to you about Fairlight page individuals on 15. 3 00:00:07,333 --> 00:00:11,416 So here we're going to take a scene that was edited and we're going to develop 4 00:00:11,416 --> 00:00:16,083 the soundtrack into a fully professional quality soundtrack in audio post. 5 00:00:16,166 --> 00:00:19,375 So if you're following along, you've already downloaded the project. 6 00:00:19,375 --> 00:00:22,958 So let's get started. 7 00:00:23,041 --> 00:00:23,875 The project's open. 8 00:00:23,875 --> 00:00:28,833 One of the things we might want to do is go ahead and reset the user interface. 9 00:00:28,833 --> 00:00:30,083 So under the workspace menu, 10 00:00:30,083 --> 00:00:33,958 if your interface doesn't look just like mine, go ahead and click reset. 11 00:00:34,166 --> 00:00:37,041 And that way it'll match what I'm working on. 12 00:00:37,041 --> 00:00:39,166 Now let's talk about the interface real quickly. 13 00:00:39,166 --> 00:00:44,041 This is the default interface, the main portion of the middle here. 14 00:00:44,041 --> 00:00:46,541 This is all of your timeline, your audio timeline, 15 00:00:46,541 --> 00:00:49,541 and this is where you have all of your clips in your tracks. 16 00:00:49,708 --> 00:00:51,333 There's a ruler running across the top. 17 00:00:51,333 --> 00:00:54,416 You can click anywhere on that ruler to move to that particular frame. 18 00:00:54,625 --> 00:00:56,208 And of course, you can see 19 00:00:56,208 --> 00:00:59,125 which frame you're on right there in the viewer at the top. 20 00:00:59,125 --> 00:00:59,583 Now running 21 00:00:59,583 --> 00:01:03,666 across the top of the timeline, you're going to see your monitoring panel. 22 00:01:03,750 --> 00:01:05,125 I'm actually going to mute playback 23 00:01:05,125 --> 00:01:08,583 for just a moment so that when I start playback here, 24 00:01:08,666 --> 00:01:12,250 you can see this is where you have meters for every track in the timeline. 25 00:01:12,333 --> 00:01:16,291 And you can also see I can see my video as I'm playing. 26 00:01:16,375 --> 00:01:18,833 You can also resize your monitoring panel 27 00:01:18,833 --> 00:01:21,833 by just dragging the left edge next to the viewer. 28 00:01:21,833 --> 00:01:25,541 You can see that I can resize this any way a night too. 29 00:01:25,625 --> 00:01:29,583 I can resize it any way I'd like to because as you see, we've got meters. 30 00:01:29,583 --> 00:01:33,416 But I only have three tracks and three meters right now, so I can take 31 00:01:33,416 --> 00:01:35,833 advantage of that real estate and make it a little bit larger. 32 00:01:35,833 --> 00:01:40,416 You can also resize the screen as well by just pulling down below the viewer. 33 00:01:40,625 --> 00:01:43,708 And now I have a larger viewing area that I can work with. 34 00:01:43,708 --> 00:01:47,375 So it's a very flexible interface, which is great. 35 00:01:47,458 --> 00:01:51,250 Now just below the monitoring panel, you'll see over on the right 36 00:01:51,250 --> 00:01:55,166 we have our mixer, and the mixer is where we have a channel strip 37 00:01:55,166 --> 00:01:57,083 for every track in the timeline, you can just drag 38 00:01:57,083 --> 00:02:01,000 the edge, as you can see, to expand that, which is very useful. 39 00:02:01,083 --> 00:02:03,625 And then here I have a channel strip for every track. 40 00:02:03,625 --> 00:02:06,625 If I click on any of those right here and select them, 41 00:02:06,625 --> 00:02:10,583 you'll notice that the corresponding track will also be selected. 42 00:02:10,666 --> 00:02:14,958 One other thing you'll see right away is whatever track I have selected 43 00:02:14,958 --> 00:02:18,958 when a clip is underneath the play head, that clip actually is highlighted as well. 44 00:02:18,958 --> 00:02:20,041 So that's very useful. 45 00:02:20,041 --> 00:02:21,333 I'm going to stop playback 46 00:02:21,333 --> 00:02:25,291 and if I want to deselect it, just click anywhere in that gray space. 47 00:02:25,375 --> 00:02:28,000 So we have our monitoring panel at the top. 48 00:02:28,000 --> 00:02:31,166 We have our mixer on the side and then of course we have our timeline. 49 00:02:31,166 --> 00:02:34,541 So those are the three primary areas that we'll be working with. 50 00:02:34,625 --> 00:02:38,208 And then here at the top above the timeline area, 51 00:02:38,208 --> 00:02:40,291 you're going to see your transport controls. 52 00:02:40,291 --> 00:02:43,166 And what the transport controls have are just your basic controls 53 00:02:43,166 --> 00:02:46,000 that you would use for moving your play head around. 54 00:02:46,000 --> 00:02:46,958 And of course, it's everything 55 00:02:46,958 --> 00:02:51,125 you would expect your play, your stop and his your record button, for example. 56 00:02:51,208 --> 00:02:53,541 Now I'm going to jump back out of there. 57 00:02:53,541 --> 00:02:56,375 The other thing we would use for playback is, of course, 58 00:02:56,375 --> 00:02:59,750 just the national standard, which is a spacebar. 59 00:02:59,833 --> 00:03:00,916 So any time you want to start 60 00:03:00,916 --> 00:03:04,916 or stop, just use your spacebar as you would with any other application. 61 00:03:05,000 --> 00:03:08,791 Now, if I want to jump to the home position just hit the home key 62 00:03:08,875 --> 00:03:11,875 and if you want to go to the end position, just press end 63 00:03:11,875 --> 00:03:14,375 and that will always take you to the last frame in your project. 64 00:03:14,375 --> 00:03:18,125 So you now have a way to navigate your way around. 65 00:03:18,208 --> 00:03:21,875 Let's dive in and take a look at what's actually happening in this scene. 66 00:03:21,958 --> 00:03:26,416 Now. When you get a scene from editorial, first thing you want to do is evaluate 67 00:03:26,500 --> 00:03:27,500 What do I have here? 68 00:03:27,500 --> 00:03:30,000 To work with Everything that the editors do 69 00:03:30,000 --> 00:03:32,083 when they're editing their soundtrack is very deliberate. 70 00:03:32,083 --> 00:03:33,208 They have a reason for it. 71 00:03:33,208 --> 00:03:36,791 So part of the job is to figure out what it is they're doing and why, 72 00:03:36,958 --> 00:03:40,291 and then just to expand on that to make it sound even better. 73 00:03:40,375 --> 00:03:42,500 So right now I have three tracks. 74 00:03:42,500 --> 00:03:44,791 I have my dialog track here at the top, which is going to have 75 00:03:44,791 --> 00:03:48,083 all the talking parts and then we have our drone track, 76 00:03:48,083 --> 00:03:48,625 which is going to be 77 00:03:48,625 --> 00:03:52,541 a general filler track, and then we have an effects track at the bottom. 78 00:03:52,750 --> 00:03:56,250 Now one of the things that's very useful is when you're looking at tracks 79 00:03:56,250 --> 00:03:58,666 and we go in and look at them a little closer is 80 00:03:58,666 --> 00:04:00,750 you'll see that you have these two buttons here, 81 00:04:00,750 --> 00:04:04,500 a solo button, which is the S, and then you have the mute button here. 82 00:04:04,583 --> 00:04:08,000 And what those do is they allow you to listen to only specific tracks 83 00:04:08,000 --> 00:04:12,541 or to mute a track so that you can evaluate individual tracks as needed. 84 00:04:12,625 --> 00:04:14,875 And so that's what we're going to do right here. Dialog. 85 00:04:14,875 --> 00:04:17,041 We can kind of figure out let's take a look 86 00:04:17,041 --> 00:04:19,166 and listen to some of these other tracks. 87 00:04:19,166 --> 00:04:22,541 So for example, if I solo this drone track, 88 00:04:22,625 --> 00:04:26,500 I'm going to deselect all the tracks here by clicking the empty space. 89 00:04:26,583 --> 00:04:30,833 And if I slow this and just start playback, I can hear what it is 90 00:04:30,916 --> 00:04:34,041 and let me just turn off my mute so that you'll be able to hear it. 91 00:04:34,041 --> 00:04:36,000 Also. 92 00:04:36,083 --> 00:04:36,708 So that's just a 93 00:04:36,708 --> 00:04:39,708 general drone sound and those are used as filler 94 00:04:39,750 --> 00:04:42,750 for just a background sound to kind of fill in the gaps. 95 00:04:42,750 --> 00:04:46,500 And it's also selling the idea that we're on a spaceship, which is useful. 96 00:04:46,583 --> 00:04:49,291 One issue I'm going to have is obviously the volume levels on 97 00:04:49,291 --> 00:04:52,291 this is going to be a little bit loud, so we'll deal with that in a minute. 98 00:04:52,500 --> 00:04:53,958 So we have our drone track. 99 00:04:53,958 --> 00:04:56,208 Let's see what this lower track is. 100 00:04:56,208 --> 00:05:00,333 I'm going to solo that one and listen. 101 00:05:00,416 --> 00:05:03,750 Okay, So that is medical equipment, 102 00:05:03,833 --> 00:05:04,541 as you can hear it. 103 00:05:04,541 --> 00:05:08,458 That's going to be the respirator sound that goes with our character who's here 104 00:05:08,458 --> 00:05:10,416 on the medical equipment, which makes sense. 105 00:05:10,416 --> 00:05:12,583 We would want to have some kind of respirator there. 106 00:05:12,583 --> 00:05:13,541 So I get it. 107 00:05:13,541 --> 00:05:17,708 Now, I notice that the editor has put a fade on that's on that clip, 108 00:05:17,708 --> 00:05:20,875 which means they're trying to lower the sound, which is great. 109 00:05:21,083 --> 00:05:24,250 But if I play a little bit forward, I'm going to roll through this 110 00:05:24,250 --> 00:05:25,791 and just see what's happening. 111 00:05:25,791 --> 00:05:28,791 If I go a little bit further, I'll see that 112 00:05:28,875 --> 00:05:30,916 the respirator is still in the same room. 113 00:05:30,916 --> 00:05:33,166 So it doesn't mean I want to make it go away altogether. 114 00:05:33,166 --> 00:05:36,500 We're just going to lower the level of that clip when it's necessary. 115 00:05:36,666 --> 00:05:39,666 So we'll do a little bit of work with that here in a second. 116 00:05:39,750 --> 00:05:42,083 So let's unsullied that track and let's 117 00:05:42,083 --> 00:05:45,083 go ahead and make it longer because we can. 118 00:05:45,208 --> 00:05:46,583 And to extend a track, 119 00:05:46,583 --> 00:05:49,500 all you need to do is just grab the edge of it and just drag. 120 00:05:49,500 --> 00:05:53,166 And you notice that any time you click the tail of a clip, which is the end, 121 00:05:53,250 --> 00:05:55,583 the head of the of a clip is the beginning. 122 00:05:55,583 --> 00:05:58,625 And if I clip click on the tail, it will show me my handles, 123 00:05:58,625 --> 00:06:02,166 which as you can see, I have plenty of handles for this clip to make it longer. 124 00:06:02,250 --> 00:06:07,333 So let's go ahead and extend it so it lasts about the same length as our dialog. 125 00:06:07,416 --> 00:06:09,291 And then I'm going to remove that fade. 126 00:06:09,291 --> 00:06:11,250 If you look, we've got that fade here. 127 00:06:11,250 --> 00:06:14,250 I can just remove that by dragging that fade handle out. 128 00:06:14,333 --> 00:06:16,500 So it's probably not necessary. 129 00:06:16,500 --> 00:06:19,708 If it turns out we do need to fade, we can deal with that when we get there. 130 00:06:19,791 --> 00:06:23,125 One other thing while I'm here is let's go look at the end now. 131 00:06:23,125 --> 00:06:26,291 And I want to zoom in a little bit just to see if we've done a clean job 132 00:06:26,375 --> 00:06:27,750 when we extended this. 133 00:06:27,750 --> 00:06:32,000 So let's put our play head down there towards the end and we're going to zoom 134 00:06:32,000 --> 00:06:36,666 in. And to do that, we can use the Zoom controls here above the timeline. 135 00:06:36,875 --> 00:06:40,458 You have to have one zoom control for horizontal zoom, 136 00:06:40,458 --> 00:06:41,875 and you notice that whenever you zoom 137 00:06:41,875 --> 00:06:44,875 horizontally, it's going to always put the play head in the middle, 138 00:06:45,000 --> 00:06:48,250 which is great because then the clip I'm working with is right there 139 00:06:48,250 --> 00:06:52,208 front and center, and I can adjust it or extend it, which is perfect. 140 00:06:52,291 --> 00:06:55,708 So that is for doing horizontal zoom and then for doing vertical zoom, 141 00:06:55,708 --> 00:06:57,833 it's always going to look at your selected track. 142 00:06:57,833 --> 00:07:01,250 So if I select this track and I make it larger, you'll notice 143 00:07:01,250 --> 00:07:04,291 that I can really blow that out and make it huge to work with 144 00:07:04,291 --> 00:07:07,625 because that's the selected track using my horizontal zoom. 145 00:07:07,708 --> 00:07:09,500 If you're using a three button mouse, by the way, 146 00:07:09,500 --> 00:07:13,791 the shortcut would be the option key for doing horizontal zooms. 147 00:07:14,041 --> 00:07:16,291 And if you hold shift 148 00:07:16,375 --> 00:07:18,750 shift and get this one to work, 149 00:07:18,750 --> 00:07:21,500 if you hold down the option key, it's going to do your horizontal zoom 150 00:07:21,500 --> 00:07:24,666 and the shift key is going to do your vertical zoom. 151 00:07:24,666 --> 00:07:28,000 So you have total control of it with your mouse if you prefer. 152 00:07:28,041 --> 00:07:30,916 So let's go ahead and make this a little bit bigger. 153 00:07:30,916 --> 00:07:32,500 So now that I've selected that, 154 00:07:32,500 --> 00:07:36,083 I can really see each progression by looking at the waveform of 155 00:07:36,291 --> 00:07:39,208 I can see the progression of that particular sound effect. 156 00:07:39,208 --> 00:07:40,916 And so now I know I want to extend it 157 00:07:40,916 --> 00:07:44,833 and let's let it finish out that cycle right at the end there. 158 00:07:44,916 --> 00:07:47,916 And so now if I want to see, well, how does that going to sound? 159 00:07:48,083 --> 00:07:52,291 I'm going to zoom use my vertical zoom to bring all the tracks back. 160 00:07:52,375 --> 00:07:54,166 I'm going to click down here to the end. 161 00:07:54,166 --> 00:08:00,916 And let's just hear how the end of this sound with that finished piece there, what 162 00:08:01,000 --> 00:08:02,125 he says what? 163 00:08:02,125 --> 00:08:03,208 And then we go to a spaceship. 164 00:08:03,208 --> 00:08:05,541 So I think that's going to work just fine. Again later on. 165 00:08:05,541 --> 00:08:09,125 If we decide we want to make any adjustments, you can always change it. 166 00:08:09,208 --> 00:08:10,291 Let's go back to the beginning. 167 00:08:10,291 --> 00:08:13,500 I hit the home key and I'm going to use the shortcut shift 168 00:08:13,583 --> 00:08:16,583 Z to fit everything horizontally 169 00:08:16,791 --> 00:08:19,791 into the available space on my timeline. 170 00:08:19,958 --> 00:08:22,041 And before we actually go in and make any adjustments, 171 00:08:22,041 --> 00:08:26,333 I do want to point out, as I said before, this was edited on the edit page. 172 00:08:26,416 --> 00:08:28,791 Let's go to the edit page for just a minute. 173 00:08:28,791 --> 00:08:30,375 First thing I'm going to do is let's move our play 174 00:08:30,375 --> 00:08:31,916 head somewhere over that first clip. 175 00:08:31,916 --> 00:08:34,666 So you just have one spot there that you're looking at 176 00:08:34,666 --> 00:08:37,958 and you can see, okay, we've got our character, the very first shot. 177 00:08:37,958 --> 00:08:38,791 There he is. 178 00:08:38,791 --> 00:08:40,500 And then let's go to the edit page. 179 00:08:40,500 --> 00:08:43,708 And when you go there, you're going to see we're on the exact same frame. 180 00:08:43,791 --> 00:08:46,041 It's the same timeline. Nothing has changed. 181 00:08:46,041 --> 00:08:47,166 The only thing that changes. 182 00:08:47,166 --> 00:08:50,333 We actually went to the edit page and here 183 00:08:50,333 --> 00:08:53,333 you can see what we actually did when it was cut together. 184 00:08:53,541 --> 00:08:57,500 And if I click this horizontal line in between my video and audio, you can see 185 00:08:57,500 --> 00:09:00,500 you can raise it up and now you can see the entire timeline right here. 186 00:09:00,750 --> 00:09:04,791 And I can hit shift Z and I can see the exact same clips, same timeline. 187 00:09:05,000 --> 00:09:07,083 As you can see, it's very uniform. 188 00:09:07,083 --> 00:09:08,125 We're in the same place. 189 00:09:08,125 --> 00:09:09,958 We're just looking at it from a different page. 190 00:09:09,958 --> 00:09:12,958 This is where you go when you want to edit your picture and sound. 191 00:09:13,041 --> 00:09:14,875 Let's go back to the Fairlight page. 192 00:09:14,875 --> 00:09:16,791 This is where you work on your soundtrack, 193 00:09:16,791 --> 00:09:20,666 and then in the Fairlight page you only work with your sound. 194 00:09:20,791 --> 00:09:21,666 So that's perfect. 195 00:09:21,666 --> 00:09:25,708 So here we are and we are ready to make a few changes. 196 00:09:25,791 --> 00:09:27,166 So the first thing we have to work 197 00:09:27,166 --> 00:09:30,166 on, and it's the most obvious, is our volume levels. 198 00:09:30,166 --> 00:09:33,000 So we're going to start with the drone track 199 00:09:33,000 --> 00:09:35,541 and let's just deal with the volume levels. 200 00:09:35,541 --> 00:09:39,458 I'm going to solo that track again and when I solo that track, just click 201 00:09:39,458 --> 00:09:43,083 the button there and if I start playback, we're going to focus on the sound. 202 00:09:43,083 --> 00:09:45,125 And I want you to look at the meters 203 00:09:45,125 --> 00:09:46,583 because you don't have to know that much 204 00:09:46,583 --> 00:09:49,041 about the meters to understand how they work. 205 00:09:49,041 --> 00:09:51,416 Even if you're brand new to audio mixing. 206 00:09:51,416 --> 00:09:55,000 I'm going to give you a couple of clues here for your sound levels. 207 00:09:55,041 --> 00:09:58,500 These levels are marked in three different zones of color, 208 00:09:58,500 --> 00:10:01,500 which makes it very easy for you to see instantly 209 00:10:01,625 --> 00:10:05,708 if it's too loud or too quiet to get your basic level set up. 210 00:10:05,791 --> 00:10:09,541 If I start playback, you'll see and I'm going to dim the sound just for a moment. 211 00:10:09,541 --> 00:10:13,083 If I look at playback on this drone, you see how it's in the red area? 212 00:10:13,166 --> 00:10:16,291 We don't want a background sound ever to be in the red. 213 00:10:16,291 --> 00:10:16,583 Okay? 214 00:10:16,583 --> 00:10:17,541 Unless someone's standing 215 00:10:17,541 --> 00:10:21,250 next to a jet engine, we don't want to have it in the red area. 216 00:10:21,333 --> 00:10:24,583 The yellow area is actually where we want to have all of our dialog. 217 00:10:24,583 --> 00:10:27,625 If you always mix your dialog so it's in that yellow zone, 218 00:10:27,625 --> 00:10:28,833 it's going to sound good. 219 00:10:28,833 --> 00:10:31,291 And then of course you finesse the levels as you go. 220 00:10:31,291 --> 00:10:34,791 The Green Zone would be more for your background, sound background music. 221 00:10:35,000 --> 00:10:38,875 So let's go ahead and move this down to the Green Zone now and to lower it. 222 00:10:38,875 --> 00:10:40,541 We have a couple of choices. 223 00:10:40,541 --> 00:10:44,791 We can select the clip itself and we can just lower the volume level of the clip. 224 00:10:44,958 --> 00:10:46,208 And you notice as you raise 225 00:10:46,208 --> 00:10:50,250 or lower, just click on and I'll zoom in a little bit for you. 226 00:10:50,333 --> 00:10:52,666 If you just click this overlay, 227 00:10:52,666 --> 00:10:54,958 you can see that I can raise or lower my levels 228 00:10:54,958 --> 00:10:57,750 and the graphics will update on your waveform 229 00:10:57,750 --> 00:11:00,083 so that you can see if it's louder or quieter. 230 00:11:00,083 --> 00:11:03,000 You can also adjust the level of the track itself in the mixer 231 00:11:03,000 --> 00:11:04,791 or right here using this field. 232 00:11:04,791 --> 00:11:06,250 So you have a choice. 233 00:11:06,250 --> 00:11:10,416 It's preferred if you just go ahead and change it inside of the timeline. 234 00:11:10,416 --> 00:11:13,125 On the clips balance those first. 235 00:11:13,125 --> 00:11:14,875 So that's what we're going to do here. 236 00:11:14,875 --> 00:11:17,458 We're going to use our mixer as a guide and we're also going to bring up 237 00:11:17,458 --> 00:11:21,666 one other panel, and that's our inspectors to go up to the top right. 238 00:11:21,750 --> 00:11:23,250 Let's look at our inspector. 239 00:11:23,250 --> 00:11:25,708 And this is very useful because the inspector allows you 240 00:11:25,708 --> 00:11:29,208 to find out more information about whatever you happen to have selected. 241 00:11:29,458 --> 00:11:30,541 For example, 242 00:11:30,541 --> 00:11:34,625 if I select this clip, you'll notice that it shows more information about the clip. 243 00:11:34,708 --> 00:11:37,708 If I select the track, it's going to show me information 244 00:11:37,708 --> 00:11:40,416 about the track and allow me to make changes there. 245 00:11:40,416 --> 00:11:44,666 So in this case, I just want to select the clip and let's look at the inspector. 246 00:11:44,666 --> 00:11:46,750 And here it shows me the volume level. 247 00:11:46,750 --> 00:11:47,708 It shows pan. 248 00:11:47,708 --> 00:11:50,125 If I need to adjust the pan, I can adjust the pitch. 249 00:11:50,125 --> 00:11:51,375 And there's even some icue 250 00:11:51,375 --> 00:11:54,708 that you can make adjustments to if that's what you need to do. 251 00:11:54,708 --> 00:11:57,291 In this case, we're just looking at the volume. 252 00:11:57,291 --> 00:12:00,416 I'm going to click this reset button right here and that'll reset 253 00:12:00,416 --> 00:12:03,666 the volume level of that clip since I was just messing with it. 254 00:12:03,750 --> 00:12:07,708 And now what we're going to do is make the change here on the clip itself. 255 00:12:07,708 --> 00:12:13,291 Now I can change it by dragging or I can change it by dragging over here 256 00:12:13,291 --> 00:12:16,541 on the clip volume in the inspector so I can do it either place. 257 00:12:16,708 --> 00:12:18,166 If you ever want to reset your level, 258 00:12:18,166 --> 00:12:21,875 just double click on that volume overlay and it will automatically reset it. 259 00:12:21,958 --> 00:12:22,583 And by the way, 260 00:12:22,583 --> 00:12:27,375 when you're looking at this field, that 0.0 does not mean zero decibels. 261 00:12:27,375 --> 00:12:30,958 What it means is no change has been applied to that particular field. 262 00:12:30,958 --> 00:12:33,958 So it just means that no changes have applied. 263 00:12:33,958 --> 00:12:38,416 And then what we change is how many decibels we've made adjustments to. 264 00:12:38,500 --> 00:12:41,458 So let's come over here and I want to lower this a lot. 265 00:12:41,458 --> 00:12:44,750 So I'm going to start playback and as I play that, I'm 266 00:12:44,750 --> 00:12:49,333 going to bring this down until again, I don't want it in the red. 267 00:12:49,333 --> 00:12:50,208 I don't want it in the yellow. 268 00:12:50,208 --> 00:12:53,458 I want to bring this all the way down to the green area and there it is. 269 00:12:53,541 --> 00:12:56,458 And you also want to use your ears when you're working with sound, obviously. 270 00:12:56,458 --> 00:12:58,250 So you have to trust how it sounds 271 00:12:58,250 --> 00:13:02,250 in addition to just making adjustments based on betas. 272 00:13:02,250 --> 00:13:04,250 Okay, So they both work together. 273 00:13:04,250 --> 00:13:05,750 So now that I've changed the level 274 00:13:05,750 --> 00:13:08,458 of that particular clip, let's see what I set it to. 275 00:13:08,458 --> 00:13:12,000 If I make it selected, I can see I'm around -13 decibels 276 00:13:12,000 --> 00:13:13,291 is how much I've lowered it. 277 00:13:13,291 --> 00:13:16,875 So let's do the same thing to those other clips in the track. 278 00:13:16,958 --> 00:13:20,000 I'm going to hit Shift Z to fit everything to the timeline, 279 00:13:20,166 --> 00:13:24,375 and then I'm just going to select all of those additional clips at one time. 280 00:13:24,458 --> 00:13:27,458 And when I do that, look what happened in the inspector. 281 00:13:27,458 --> 00:13:31,083 The inspector now shows that we have multiple clips selected, 282 00:13:31,250 --> 00:13:33,833 and that's perfect because with multiple clips 283 00:13:33,833 --> 00:13:36,833 I can then make the adjustments to all of those at one time. 284 00:13:37,041 --> 00:13:41,750 So I'm going to go ahead and lower those levels to around -13, -14, anywhere 285 00:13:41,750 --> 00:13:42,875 between 13 and 15, 286 00:13:42,875 --> 00:13:46,875 just something that's low enough that it's not going to be stepping over my dialog. 287 00:13:46,958 --> 00:13:49,958 And I've now set the levels of that particular track. 288 00:13:50,041 --> 00:13:54,291 What's great is because we did not adjust the level of the fader at all. 289 00:13:54,416 --> 00:13:56,000 It means I have all of this room 290 00:13:56,000 --> 00:13:59,000 to adjust my fader later on when I get into mixing. 291 00:13:59,250 --> 00:14:01,833 Now let's move on to this next track. 292 00:14:01,833 --> 00:14:04,375 So we've dropped down and fixed the drone track. 293 00:14:04,375 --> 00:14:06,000 Let's now look at this effect. 294 00:14:06,000 --> 00:14:09,583 And if you remember this effect had that fade going on 295 00:14:09,666 --> 00:14:12,041 by the editor, and now we're going to figure out why 296 00:14:12,041 --> 00:14:16,166 that fade was there and do the same thing, but we're going to do it on the track. 297 00:14:16,166 --> 00:14:17,833 And then on the clip. 298 00:14:17,833 --> 00:14:21,208 So the first thing I want to do is let's reset the level of this particular clip. 299 00:14:21,208 --> 00:14:23,250 Double click looks like it's set. 300 00:14:23,250 --> 00:14:27,250 I notice that the level of the track has been lowered by 15 decibels. 301 00:14:27,333 --> 00:14:29,375 And if I look over at the mixer, you'll see that 302 00:14:29,375 --> 00:14:31,250 this fader has been lowered as well. 303 00:14:31,250 --> 00:14:35,375 So in editorial they just dropped that level and that was how they dealt with it. 304 00:14:35,375 --> 00:14:38,958 So let's go ahead and start by resetting that level. 305 00:14:39,041 --> 00:14:42,000 Just double click on that fader to reset it and let's 306 00:14:42,000 --> 00:14:47,125 just see what we're actually dealing with and then we'll make adjustments to it. So 307 00:14:47,208 --> 00:14:49,000 I'm going to turn off my dim for a moment. 308 00:14:49,000 --> 00:14:57,041 So I'm playing it at full volume and let's listen. 309 00:14:57,125 --> 00:14:57,750 Okay? 310 00:14:57,750 --> 00:15:00,291 It's it's a good sound. 311 00:15:00,291 --> 00:15:03,291 It really sells the idea of this respirator that we're seeing. 312 00:15:03,291 --> 00:15:05,000 However, 313 00:15:05,000 --> 00:15:08,125 it's also kind of loud and it's going to be a bit annoying 314 00:15:08,125 --> 00:15:09,458 and we don't need it to be annoying. 315 00:15:09,458 --> 00:15:12,500 We just need it to be present and make sure that we're selling the idea 316 00:15:12,500 --> 00:15:15,500 that this guy is actually under this medical equipment. 317 00:15:15,708 --> 00:15:21,083 So what we'll do is we can adjust the level here on the fader 318 00:15:21,083 --> 00:15:24,583 and this time we're going to do it while listening with the other tracks. 319 00:15:24,583 --> 00:15:26,833 And to do that, we can just start playback. 320 00:15:26,833 --> 00:15:30,291 I'm going to do mine dimmed, but you can do yours at full volume 321 00:15:30,291 --> 00:15:31,583 if you're following along. 322 00:15:31,583 --> 00:15:35,666 And we're going to just drag this down and lower it while we listen. 323 00:15:35,750 --> 00:15:38,500 And actually, I will take off Dim for a moment and try this. 324 00:15:38,500 --> 00:15:42,291 I started at the very beginning press home and I'm just going to listen 325 00:15:42,416 --> 00:15:44,875 and lower that level and I'm going to watch my meters. 326 00:15:44,875 --> 00:15:47,458 Let's make sure that those levels are down in the green. 327 00:15:47,458 --> 00:15:48,625 So here we go. 328 00:15:48,625 --> 00:15:54,458 Start playback and just lowering it. 329 00:15:54,541 --> 00:15:54,833 Okay? 330 00:15:54,833 --> 00:15:57,583 I want it to be subtle 331 00:15:57,583 --> 00:15:58,083 here we go. 332 00:15:58,083 --> 00:16:00,000 Somewhere in that ballpark is good. 333 00:16:00,000 --> 00:16:03,958 So I've now lowered the level of the track by using my ears. 334 00:16:04,166 --> 00:16:06,708 And notice that it also lowered it here and the fader. 335 00:16:06,708 --> 00:16:10,041 So set your own levels and just watch it. 336 00:16:10,041 --> 00:16:13,958 As long as I'm out of the yellow zone with that, I think I'm okay. 337 00:16:13,958 --> 00:16:15,916 I can bring it down a little bit if I need to. 338 00:16:15,916 --> 00:16:17,500 You can always adjust your levels. 339 00:16:17,500 --> 00:16:20,000 It's not a set it and forget it kind of environment. 340 00:16:20,000 --> 00:16:24,166 When you're constantly changing levels, when you're mixing or working with audio, 341 00:16:24,333 --> 00:16:27,750 the idea is to keep them balanced as you go so you don't have so much work 342 00:16:27,750 --> 00:16:31,083 down the road trying to just fix them and make them work together here. 343 00:16:31,083 --> 00:16:33,291 They're already working so great. 344 00:16:33,291 --> 00:16:35,125 We've got that part done. Next. 345 00:16:35,125 --> 00:16:38,541 What we want to do is go ahead and lower it and we're going to try to achieve 346 00:16:38,750 --> 00:16:40,708 what was done with that fade out. 347 00:16:40,708 --> 00:16:44,166 Only we're going to do it a little bit smarter right here in audio 348 00:16:44,166 --> 00:16:47,166 by adding a couple of key frames to the clip itself. 349 00:16:47,291 --> 00:16:51,041 One of the thing I want to do is I'd like to see the video track. 350 00:16:51,125 --> 00:16:52,041 So we're going to come up here 351 00:16:52,041 --> 00:16:55,041 to the Timeline Options menu and we're going to click on that. 352 00:16:55,250 --> 00:16:58,625 And in the Timeline Options menu, 353 00:16:58,708 --> 00:16:59,250 you have some 354 00:16:59,250 --> 00:17:02,416 choices for being able to see different elements of your timeline. 355 00:17:02,416 --> 00:17:05,208 I want to just go right here to the video tracks, 356 00:17:05,208 --> 00:17:08,416 and by turning that on, we'll be able to see the actual video clips. 357 00:17:08,666 --> 00:17:11,291 Just click out of that menu once you're done. 358 00:17:11,291 --> 00:17:15,000 And now I can see every single clip that was edited in the timeline, 359 00:17:15,000 --> 00:17:17,333 all of the different tracks from my edit page, 360 00:17:17,333 --> 00:17:19,916 I can actually change them, which I wouldn't want to do. 361 00:17:19,916 --> 00:17:22,708 I can just see them as a reference, which is great. 362 00:17:22,708 --> 00:17:26,166 When you move my play head over here to around 12 seconds 363 00:17:26,250 --> 00:17:28,708 and I'm going to zoom in. 364 00:17:28,708 --> 00:17:31,000 All right, So let's zoom in on our clip now. 365 00:17:31,000 --> 00:17:33,875 I've got a lot going on here in my real estate, 366 00:17:33,875 --> 00:17:36,583 so I'm going to I'll keep the inspector open. 367 00:17:36,583 --> 00:17:39,708 But just letting you know that you can always adjust your volume 368 00:17:39,708 --> 00:17:42,291 or you can always adjust your clips as you need to. 369 00:17:42,291 --> 00:17:46,708 For example, right now I can collapse these clips just horizontally zoom 370 00:17:46,708 --> 00:17:48,041 so they're much tighter. 371 00:17:48,041 --> 00:17:49,041 These tracks, 372 00:17:49,041 --> 00:17:51,958 and then I can just extend this one track by dragging 373 00:17:51,958 --> 00:17:53,291 the bottom of the track header. 374 00:17:53,291 --> 00:17:56,958 And now I've made this one much larger so I can focus just on the area I need 375 00:17:56,958 --> 00:17:58,708 to right now. 376 00:17:58,791 --> 00:18:00,791 Now, this is the area in question. 377 00:18:00,791 --> 00:18:03,916 And as you can see, we go from having the character right 378 00:18:03,916 --> 00:18:07,500 in the foreground to our main character. 379 00:18:07,500 --> 00:18:11,791 Looking at him, walking across the screen and from the rest of the scene, 380 00:18:11,875 --> 00:18:13,125 he's going to be in the background. 381 00:18:13,125 --> 00:18:17,041 And so for that, we can actually just lower this level right here. 382 00:18:17,041 --> 00:18:20,583 And let's use his clip when he walks across the screen as a guide. 383 00:18:20,666 --> 00:18:21,791 So I'm going to move my plate here. 384 00:18:21,791 --> 00:18:26,250 And if I look, I can see that there's one section there in the waveform where 385 00:18:26,333 --> 00:18:30,500 we have one of those respirator, fully full respirator moves. 386 00:18:30,500 --> 00:18:32,666 So let's go ahead and use that as a guide. 387 00:18:32,666 --> 00:18:35,666 I'm going to option click on the volume overlay. 388 00:18:35,666 --> 00:18:38,625 And when you option click, you set a keyframe right there 389 00:18:38,625 --> 00:18:41,750 on that particular overlay at that moment. 390 00:18:41,750 --> 00:18:43,750 And I'm going to come over here, I'm going to set a second one 391 00:18:43,750 --> 00:18:48,000 on the other side of that particular respirator area. 392 00:18:48,000 --> 00:18:52,250 So we're looking at this piece and now when I play that back, 393 00:18:52,333 --> 00:18:55,458 these keyframes are roughly the same length as that shot. 394 00:18:55,458 --> 00:18:58,833 And then what I'm going to do is I can lower the volume level 395 00:18:58,916 --> 00:19:01,916 of the entire rest of the clip. 396 00:19:01,958 --> 00:19:04,500 And what it's going to do is going to give me a nice gradual fade 397 00:19:04,500 --> 00:19:05,708 as he's crossing the room. 398 00:19:05,708 --> 00:19:09,958 And then by the time he gets to this side and we see the respirator 399 00:19:09,958 --> 00:19:12,291 in the background, it will be much quieter. 400 00:19:12,291 --> 00:19:15,583 Now, you can use your inspector as a guide if you want to, 401 00:19:15,583 --> 00:19:17,333 to look for obvious numbers. 402 00:19:17,333 --> 00:19:20,208 For me, I'm just going to listen to it and see does it work? 403 00:19:20,208 --> 00:19:21,416 I want it to be present. 404 00:19:21,416 --> 00:19:22,916 You want to hear the respirator? 405 00:19:22,916 --> 00:19:26,458 We just don't want it to be stepping all over our dialog at any time. 406 00:19:26,458 --> 00:19:28,041 If we realize it's annoying us. 407 00:19:28,041 --> 00:19:31,291 If it's too loud, you can always adjust that level later. 408 00:19:31,375 --> 00:19:32,875 So let's play this back. 409 00:19:32,875 --> 00:19:44,458 I mean, with my playing right about here and just play this little section 410 00:19:44,541 --> 00:19:45,500 and there you go. 411 00:19:45,500 --> 00:19:49,125 So here you can you can hear that it's clearly still in the room, 412 00:19:49,375 --> 00:19:51,000 but now we've lowered that level. 413 00:19:51,000 --> 00:19:51,958 So we accomplished 414 00:19:51,958 --> 00:19:55,500 what the editor had done with the fade, but we didn't remove it completely. 415 00:19:55,500 --> 00:19:56,666 And now it's still working 416 00:19:56,666 --> 00:20:00,250 as part of the scene because obviously, if it's in the scene and we can see it, 417 00:20:00,416 --> 00:20:03,666 even if you don't see it visually in every shot, it's still there. 418 00:20:03,666 --> 00:20:06,333 And when it comes to audio, when you're selling a location, 419 00:20:06,333 --> 00:20:09,708 you have to make sure the sound effects are consistent throughout the scene. 420 00:20:09,791 --> 00:20:11,458 So let's hit shift, see? 421 00:20:11,458 --> 00:20:13,583 So we have now finished that section. 422 00:20:13,583 --> 00:20:16,375 Now remember how I change the size of that track. 423 00:20:16,375 --> 00:20:19,666 I can adjust that by just changing my horizontal zoom. 424 00:20:19,666 --> 00:20:22,791 You notice that all the tracks now catch up and they're all the same size 425 00:20:22,791 --> 00:20:23,833 again. 426 00:20:23,833 --> 00:20:27,291 Let's let's now close down a few of these different panels. 427 00:20:27,291 --> 00:20:30,291 I don't need my inspector right now, so you can just click that button. 428 00:20:30,458 --> 00:20:32,500 I don't need the mixer right now either. 429 00:20:32,500 --> 00:20:36,416 And in fact, I don't even need to see all of my monitoring panel at the moment. 430 00:20:36,416 --> 00:20:38,000 I just want to see the viewer. 431 00:20:38,000 --> 00:20:41,708 And if that's the case, you can just click this little button below the viewer 432 00:20:41,708 --> 00:20:45,000 and it'll pop it out as an individual moving, 433 00:20:45,000 --> 00:20:48,916 floating viewer that you can resize and I can even hide those meters. 434 00:20:49,000 --> 00:20:54,375 And so now I'm working with my timeline however I need to to get through my job. 435 00:20:54,458 --> 00:20:55,916 And in this case, I'm going to set it up 436 00:20:55,916 --> 00:20:59,958 just like this and find out what else I need to do for my project. 437 00:21:00,041 --> 00:21:01,375 Let me set it down here and I'm 438 00:21:01,375 --> 00:21:04,916 going to hit Shift Z and notice my entire timeline fits again. 439 00:21:05,125 --> 00:21:08,041 And now I can move on to what else I need to do. 440 00:21:08,041 --> 00:21:11,666 Also, I don't need my video track any more, so let's hide that as well. 441 00:21:11,666 --> 00:21:14,583 Go up to timeline options and just turn that off. 442 00:21:14,583 --> 00:21:16,541 So now we're focused on our timeline. 443 00:21:16,541 --> 00:21:18,750 We've got our levels balance pretty good. 444 00:21:18,750 --> 00:21:21,041 So now we're going to look at some of these markers 445 00:21:21,041 --> 00:21:22,791 across the top of the timeline. 446 00:21:22,791 --> 00:21:27,500 So if you notice over here on the left hand side, we have an index. 447 00:21:27,750 --> 00:21:30,500 Let's turn on our index and this is going to show you 448 00:21:30,500 --> 00:21:32,833 your different tracks and also your markers. 449 00:21:32,833 --> 00:21:35,208 And so I'm going to look at the markers index for a second. 450 00:21:35,208 --> 00:21:39,416 Let's go into list view and in the list view of our markers. 451 00:21:39,625 --> 00:21:42,583 This allows us to 452 00:21:42,666 --> 00:21:45,083 if you look at the list view, this is going to give you a thumbnail 453 00:21:45,083 --> 00:21:48,833 for every single marker and it's also going to give us additional information. 454 00:21:48,958 --> 00:21:51,833 And these markers were created by the editorial department. 455 00:21:51,833 --> 00:21:54,833 And by the way, I'm going to resize this a little bit, just grab the edge and pull 456 00:21:54,958 --> 00:21:58,166 and now I can see all that information and you notice the entire interface 457 00:21:58,166 --> 00:22:03,500 changes to accommodate what it is I need to do at any time, which is great. 458 00:22:03,583 --> 00:22:07,583 So what I want to do is I'm going to move this color. 459 00:22:07,666 --> 00:22:11,416 I want to move this particular category over to the color of the markers. 460 00:22:11,416 --> 00:22:14,416 I just moved to the left and there's some of these different columns. 461 00:22:14,416 --> 00:22:16,583 I don't even need that information right now. 462 00:22:16,583 --> 00:22:19,333 I just want to see the name and read the notes. 463 00:22:19,333 --> 00:22:23,333 So if you right click on any column header, you can just turn off 464 00:22:23,416 --> 00:22:25,916 your starting your ending time code and your duration. 465 00:22:25,916 --> 00:22:28,708 So now I can focus on just the elements I need. 466 00:22:28,708 --> 00:22:31,708 Let's resize the name column. There you go. 467 00:22:31,791 --> 00:22:32,916 And so this is a nice way 468 00:22:32,916 --> 00:22:36,708 where the editorial department can leave notes or you can sit down 469 00:22:36,708 --> 00:22:40,791 and you can set notes within the timeline and pass information back and forth. 470 00:22:41,000 --> 00:22:41,666 And we can keep it 471 00:22:41,666 --> 00:22:45,000 just like a spotting list right here in our timeline to look at. 472 00:22:45,083 --> 00:22:48,416 I'm going to sort by my colors here, and I notice the purple markers 473 00:22:48,625 --> 00:22:50,208 have to do with sound design. 474 00:22:50,208 --> 00:22:52,125 And then we have these red markers here. 475 00:22:52,125 --> 00:22:56,250 And those are have to do with things that we need to fix within the dialog tracks. 476 00:22:56,333 --> 00:23:00,375 So I'd also, since we're looking at these, one thing that's come to mind, 477 00:23:00,375 --> 00:23:04,708 I'd like us to actually add another marker is let's go back towards the beginning. 478 00:23:04,708 --> 00:23:07,458 Just click over your play head in this empty space. 479 00:23:07,458 --> 00:23:10,916 This shot at the very beginning, we have that respirator 480 00:23:10,916 --> 00:23:14,375 and I know you see the respirator on him, but to me, nothing 481 00:23:14,375 --> 00:23:18,000 speaks of hospital or medical equipment more than a heart monitor. 482 00:23:18,083 --> 00:23:20,375 And that's a really known sound. 483 00:23:20,375 --> 00:23:24,083 And I think that will that will really help sell this entire scene. 484 00:23:24,083 --> 00:23:28,291 And so one of the things I'd like to do is let's set a marker for a heart monitor 485 00:23:28,375 --> 00:23:31,166 to remind us to actually create one later on. 486 00:23:31,166 --> 00:23:32,625 So to set a marker, just move. 487 00:23:32,625 --> 00:23:35,625 You play it anywhere over that empty space where we're seeing that clip 488 00:23:35,833 --> 00:23:39,291 and you can either press m the shortcut for marker or you can just come over here 489 00:23:39,291 --> 00:23:43,250 to this marker area and just click on the menu, 490 00:23:43,250 --> 00:23:46,416 go down, and let's just make a purple marker in this case. 491 00:23:46,416 --> 00:23:47,000 There it is. 492 00:23:47,000 --> 00:23:48,833 And if I want to write information in it, 493 00:23:48,833 --> 00:23:51,125 just double click the marker right there in a timeline. 494 00:23:51,125 --> 00:23:54,500 And let's call this heart monitor, 495 00:23:54,583 --> 00:23:56,333 because we're going to create one of those from scratch. 496 00:23:56,333 --> 00:23:57,666 It'll take us about 2 minutes 497 00:23:57,666 --> 00:24:01,500 to record and create our own heart monitor that will be using in a little bit. 498 00:24:01,500 --> 00:24:03,916 So that's just a reminder for us. 499 00:24:03,916 --> 00:24:06,000 So now that we've set our markers, 500 00:24:06,000 --> 00:24:08,875 let's go ahead and I'm going to sort the other direction. 501 00:24:08,875 --> 00:24:12,500 And now I'm sorting through the red markers and we're going to go in there 502 00:24:12,500 --> 00:24:15,291 and see some of these different elements that we were working on 503 00:24:15,291 --> 00:24:18,750 for our dialog tracks, which is very useful for now though. 504 00:24:18,750 --> 00:24:23,000 Let's do a couple of these short bits here for our sound design. 505 00:24:23,250 --> 00:24:27,041 Let's look at the first marker here that says Suspenseful drone. 506 00:24:27,208 --> 00:24:30,416 Just double click that thumbnail and it'll take the play head to that position. 507 00:24:30,625 --> 00:24:32,500 And that's the first thing that we're going to do. 508 00:24:32,500 --> 00:24:37,000 I don't need my index anymore for now, so I can resize it this way 509 00:24:37,125 --> 00:24:39,375 if I want to make it smaller or we can just hide it. 510 00:24:39,375 --> 00:24:45,041 So let's just hide our index and we're going to go into the media pool instead. 511 00:24:45,125 --> 00:24:45,750 Now if you just 512 00:24:45,750 --> 00:24:49,708 open up this project, you depending on what you have selected here, our master 513 00:24:49,708 --> 00:24:53,833 bin is where all of the information or all of our different bins of media is. 514 00:24:53,916 --> 00:24:58,291 In this case, we're going to come down to where it says SFX Sample. 515 00:24:58,375 --> 00:24:59,666 And this is where we have some different 516 00:24:59,666 --> 00:25:03,416 sound effects and we're going to go into our drones in atmosphere sound effects, 517 00:25:03,666 --> 00:25:06,416 and this is where we're going to find something that we can add. 518 00:25:06,416 --> 00:25:09,208 The instruction was suspenseful drone. 519 00:25:09,208 --> 00:25:10,958 So that's what we're going to put here. 520 00:25:10,958 --> 00:25:14,250 And I'm going to move my viewer over to this area for the moment. 521 00:25:14,250 --> 00:25:18,666 Again, I can move it anywhere I want to whenever I need to, which is useful. 522 00:25:18,750 --> 00:25:21,791 And I'm not even going to create a track fact. 523 00:25:21,791 --> 00:25:25,291 I could even close this right now if I want to and come back to it later. 524 00:25:25,375 --> 00:25:26,666 I'm not going to create a track. 525 00:25:26,666 --> 00:25:28,416 I'm going to show you how we can have. 526 00:25:28,416 --> 00:25:31,416 Fairlight will create the track for you based on your media. 527 00:25:31,666 --> 00:25:32,958 So let's go through here and look. 528 00:25:32,958 --> 00:25:35,125 We're looking for something called Suspenseful Drone. 529 00:25:35,125 --> 00:25:36,750 I see something down at the bottom. 530 00:25:36,750 --> 00:25:41,291 You can look at them in list view or icon view, and any time you select 531 00:25:41,291 --> 00:25:45,416 a clip, you'll notice that it shows up right here in the preview panel. 532 00:25:45,500 --> 00:25:48,625 And what's nice about the preview panel is this gives you the ability 533 00:25:48,625 --> 00:25:52,083 to use your home and keys to see the beginning and end of your clips. 534 00:25:52,166 --> 00:25:57,458 You can also play the clip through This is our drone. 535 00:25:57,500 --> 00:25:59,750 And that's definitely a suspenseful drone, right? 536 00:25:59,750 --> 00:26:00,833 I can hear that. 537 00:26:00,833 --> 00:26:03,500 And you can even use your spacebar to start and stop this. 538 00:26:03,500 --> 00:26:05,541 In this case, we're going to use the entire clip. 539 00:26:05,541 --> 00:26:08,666 I do want to point out that there's a second suspenseful drone in there. 540 00:26:08,666 --> 00:26:11,250 If you notice that one has six channels of audio. 541 00:26:11,250 --> 00:26:13,625 So that's a 5.1 surround sound effect. 542 00:26:13,625 --> 00:26:15,625 We don't need that for this particular shot. 543 00:26:15,625 --> 00:26:19,458 So we're going to come back and use just the two channel suspenseful drone, 544 00:26:19,500 --> 00:26:21,291 you know, So it shows me both channels 545 00:26:21,291 --> 00:26:23,458 and we know it's going to go to this purple marker. 546 00:26:23,458 --> 00:26:25,208 By the way, if you want to navigate 547 00:26:25,208 --> 00:26:27,500 between your markers without going to the index, 548 00:26:27,500 --> 00:26:30,208 just hold the shift key and use your up and down arrows. 549 00:26:30,208 --> 00:26:32,083 And let's come over here into the timelines. 550 00:26:32,083 --> 00:26:33,875 Knows I can be anywhere I want to. 551 00:26:33,875 --> 00:26:37,958 And if I use my up and down arrows, it will go from marker to marker. 552 00:26:38,041 --> 00:26:38,416 So let's 553 00:26:38,416 --> 00:26:41,541 make sure we're on that purple marker right here in the middle. 554 00:26:41,541 --> 00:26:44,666 And I'm going to bring this clip over and I could do one of two ways. 555 00:26:44,666 --> 00:26:47,333 I can select it and drag it straight from the list 556 00:26:47,333 --> 00:26:51,000 or I can bring it from the preview player and just drag it down and notice 557 00:26:51,000 --> 00:26:55,583 that I'm going to move it to my plan and notice a new track is created for me. 558 00:26:55,583 --> 00:26:58,250 And I just released this and now it's in the timeline. 559 00:26:58,250 --> 00:27:03,041 It's created a track that matches and I matched it to my marker position. 560 00:27:03,125 --> 00:27:06,125 So that's how easy it is to edit a clip into the timeline. 561 00:27:06,250 --> 00:27:09,458 The first thing I do always when I've added new material is let's 562 00:27:09,458 --> 00:27:15,000 go ahead and name that track right now, double click the name and just type drone 563 00:27:15,083 --> 00:27:18,083 to and that we have two different drone tracks. 564 00:27:18,166 --> 00:27:21,833 I also like to use colors on my different tracks to keep well, 565 00:27:22,000 --> 00:27:25,000 keep track of them, right, but to organize them so we'll 566 00:27:25,000 --> 00:27:29,000 right click and go to change track color to Navy 567 00:27:29,083 --> 00:27:30,958 and that way it matches my other drone track 568 00:27:30,958 --> 00:27:34,125 and I'd like to also move it up so it's with the other drone track. 569 00:27:34,125 --> 00:27:37,125 So we will just right click again and choose move up. 570 00:27:37,250 --> 00:27:39,375 So as you can see, it's infinitely flexible 571 00:27:39,375 --> 00:27:42,375 and you have total control as to where you want 572 00:27:42,375 --> 00:27:45,375 to put your clips and editing your tracks. 573 00:27:45,583 --> 00:27:48,541 So now that I have this here, first thing we have to do 574 00:27:48,541 --> 00:27:51,416 and you already know this is we're going to set the levels 575 00:27:51,416 --> 00:27:53,708 now instead of bringing up the mixer, we should be able to do it 576 00:27:53,708 --> 00:27:57,333 by just looking at this little meter right here in the track header. 577 00:27:57,416 --> 00:27:58,458 So I'm going to watch it. 578 00:27:58,458 --> 00:28:02,375 And it's just so low that track and listen and you see how it's in the red. 579 00:28:02,458 --> 00:28:04,791 So we already know that it's too loud. 580 00:28:04,791 --> 00:28:08,250 You've already been taught this, so let's bring it down quite a bit. 581 00:28:08,333 --> 00:28:12,833 So if you can get that down in the Green Zone, that's pretty good. 582 00:28:12,916 --> 00:28:15,583 And then you're just going to have to use your ears and trust yourself. 583 00:28:15,583 --> 00:28:18,500 At some point you have to go, I know if it sounds good or not, 584 00:28:18,500 --> 00:28:21,791 and you can have to trust your own ears and make adjustments accordingly. 585 00:28:21,791 --> 00:28:26,166 So let's go ahead and just add a fade at the beginning and end, 586 00:28:26,250 --> 00:28:28,250 and let's just play the beginning of this section. 587 00:28:28,250 --> 00:28:30,958 I'm going to start at the purple marker and just play 588 00:28:30,958 --> 00:28:32,000 just for a couple of seconds. 589 00:28:32,000 --> 00:28:37,041 If you want to see the video and audio, let's bring up our meter 590 00:28:37,041 --> 00:28:40,500 so you can see the video and just start playback. 591 00:28:40,583 --> 00:28:43,166 And it'd be nice if we onslow that track. 592 00:28:43,166 --> 00:28:49,958 So let's try that one more time and that kind of discrepancy. 593 00:28:50,000 --> 00:28:53,875 And here comes the drone. 594 00:28:53,958 --> 00:28:55,458 You died. 595 00:28:55,458 --> 00:28:57,208 You see how we have that nice subtle drone? 596 00:28:57,208 --> 00:28:58,875 You don't want to beat someone over the head with. 597 00:28:58,875 --> 00:29:02,083 You want it to be a nice, quiet something that you just slip in there 598 00:29:02,083 --> 00:29:05,125 just to add a little bit of suspension and it disappears just as easily. 599 00:29:05,333 --> 00:29:08,416 At this moment, I don't know how the director wants to play this scene. 600 00:29:08,583 --> 00:29:10,791 This is a scene of people talking in a room. 601 00:29:10,791 --> 00:29:12,875 So it may have music, it may not have music, 602 00:29:12,875 --> 00:29:16,625 but the drone will really help us on the emotional level at this point. 603 00:29:16,625 --> 00:29:17,666 So there you go. 604 00:29:17,666 --> 00:29:18,791 We've just added that. 605 00:29:18,791 --> 00:29:21,375 Let's add one more thing. 606 00:29:21,375 --> 00:29:23,375 If you notice, I've still got my media pool open. 607 00:29:23,375 --> 00:29:26,458 Let's go to our index and you notice you can have your marker index 608 00:29:26,458 --> 00:29:29,458 and your media pool showing at the same time, which is great. 609 00:29:29,666 --> 00:29:31,291 And what we want to do is let's look at that 610 00:29:31,291 --> 00:29:35,208 other marker below this that was the subtle explosion sound. 611 00:29:35,416 --> 00:29:38,750 Double click that icon, and it will take our play head to that position 612 00:29:38,833 --> 00:29:43,750 and we're going to add a little explosion right here where Philip says, boom. 613 00:29:43,791 --> 00:29:45,250 So I'm going to now hide my 614 00:29:45,250 --> 00:29:49,416 index and let's resize our tracks. 615 00:29:49,416 --> 00:29:52,000 I'm just going to use my 616 00:29:52,000 --> 00:29:55,041 vertical zoom there and just make these a little bit smaller so we can see them. 617 00:29:55,041 --> 00:29:57,958 And we're going to add an impact sound. 618 00:29:57,958 --> 00:29:58,375 If you notice, 619 00:29:58,375 --> 00:30:01,791 we can go to our sound effects, look for where it says impact right here. 620 00:30:01,875 --> 00:30:03,625 That's one of our categories. 621 00:30:03,625 --> 00:30:06,625 And I have two different sounds that we can choose from there. 622 00:30:06,875 --> 00:30:08,625 And before we do that, 623 00:30:08,625 --> 00:30:09,791 instead of bringing it 624 00:30:09,791 --> 00:30:11,958 just into the timeline to create its own track, 625 00:30:11,958 --> 00:30:14,333 we can actually make a track ahead of time if we like. 626 00:30:14,333 --> 00:30:17,333 So let's just create a track from scratch this time, 627 00:30:17,416 --> 00:30:21,541 just right click in the header area and just choose Add track. 628 00:30:21,625 --> 00:30:24,541 We want this to be a stereo track and there it is. 629 00:30:24,541 --> 00:30:27,041 It's just created the track for us. 630 00:30:27,125 --> 00:30:28,166 Let's name the track. 631 00:30:28,166 --> 00:30:32,541 It's always a good idea and we'll call this Impact 632 00:30:32,625 --> 00:30:33,458 and the impact. 633 00:30:33,458 --> 00:30:35,458 Anytime we have a sound that's going to be an explosion 634 00:30:35,458 --> 00:30:39,250 impact, something loud and and disruptive that we really need in our scene. 635 00:30:39,250 --> 00:30:41,916 It can go into this track now. 636 00:30:41,916 --> 00:30:43,666 So let's choose one of these two sounds. 637 00:30:43,666 --> 00:30:45,416 Let's go over to our media pool. 638 00:30:45,416 --> 00:30:47,083 We have a soft hit. 639 00:30:47,083 --> 00:30:50,750 I'll press the home key to go to the beginning and play. 640 00:30:50,833 --> 00:30:52,375 Okay, that's one. 641 00:30:52,375 --> 00:30:56,166 And then let's listen to this other one. 642 00:30:56,250 --> 00:30:56,875 Okay. 643 00:30:56,875 --> 00:31:00,083 And these are pretty even though they seem loud on the meters, 644 00:31:00,208 --> 00:31:01,416 they're not too loud. 645 00:31:01,416 --> 00:31:03,625 These are nice, resonating, very low frequency 646 00:31:03,625 --> 00:31:07,625 kind of sounds just to kind of sell the idea of an explosion. 647 00:31:07,708 --> 00:31:11,166 So let's go with the soft hit right here. 648 00:31:11,250 --> 00:31:16,000 And I'm going to drag this to my impact track and I'm going to line it up with 649 00:31:16,083 --> 00:31:16,958 the marker. 650 00:31:16,958 --> 00:31:17,833 There we go. 651 00:31:17,833 --> 00:31:20,000 So we've just added our Sound effect. 652 00:31:20,000 --> 00:31:23,541 One other thing I'd like to do is let's go ahead and color this track purple 653 00:31:23,583 --> 00:31:27,208 right click and change the track color to purple. 654 00:31:27,416 --> 00:31:29,666 I just happened to use purple Purple for effects. 655 00:31:29,666 --> 00:31:32,041 You can use any kind of color schemes you like. 656 00:31:32,041 --> 00:31:34,583 I just like to use purple for effects. That's just me. 657 00:31:34,583 --> 00:31:38,125 So once we have that in there, we now have added two new tracks. 658 00:31:38,125 --> 00:31:39,583 We've added a little bit of sound effects. 659 00:31:39,583 --> 00:31:41,291 We've kind of built up the scene. 660 00:31:41,291 --> 00:31:43,250 Let's see what we actually did. 661 00:31:43,250 --> 00:31:45,416 I'm going to hide the media pool. 662 00:31:45,416 --> 00:31:49,125 I'm going to zoom in a little bit, and then this time I use the command 663 00:31:49,125 --> 00:31:53,000 key and plus or the equals sign and it just makes it a little bit bigger. 664 00:31:53,000 --> 00:31:55,416 So I can actually see what's happening here. 665 00:31:55,416 --> 00:31:58,250 Might reduce the size of these tracks a little bit 666 00:31:58,250 --> 00:32:01,541 and make this one a larger because I can And as you can see, 667 00:32:01,708 --> 00:32:04,708 this gives me an opportunity to see what I've actually done. 668 00:32:04,708 --> 00:32:06,583 Let's move our play head back a little bit. 669 00:32:06,583 --> 00:32:11,000 I'm just going to play this section. You would spacewalk. 670 00:32:11,083 --> 00:32:13,500 So just 2 hours to go 671 00:32:13,500 --> 00:32:16,750 boom, this explosion and it's around the whole ship. 672 00:32:16,791 --> 00:32:17,375 Okay. 673 00:32:17,375 --> 00:32:19,750 So that is our clip in the timeline. 674 00:32:19,750 --> 00:32:22,791 Now what we want to do is maybe adjust the sound 675 00:32:22,791 --> 00:32:25,791 a little bit more of this particular clip. 676 00:32:25,916 --> 00:32:27,500 It's good, it's loud. 677 00:32:27,500 --> 00:32:31,583 But I think I want to just punch this up a little bit differently in the story, 678 00:32:31,583 --> 00:32:32,791 because I think instead of it 679 00:32:32,791 --> 00:32:36,791 being part of his memory, if you notice that as we play through. 680 00:32:36,875 --> 00:32:39,291 This explosion and it's around the whole ship. 681 00:32:39,291 --> 00:32:41,708 Here, we actually see the explosion. 682 00:32:41,708 --> 00:32:42,958 So I'd like to move this over. 683 00:32:42,958 --> 00:32:46,166 And to do that, I'm going to actually bring up something new in the interface 684 00:32:46,333 --> 00:32:49,250 that's very useful for matching sound effects 685 00:32:49,250 --> 00:32:51,250 or different things to the picture. 686 00:32:51,250 --> 00:32:53,875 So let's go back over to our timeline options 687 00:32:53,875 --> 00:32:55,791 and we're going to go down here to our scroller. 688 00:32:55,791 --> 00:33:00,666 And we have one video scroller we'll bring up and one of our two audio scrolls. 689 00:33:00,750 --> 00:33:02,208 That's all we'll need for now. 690 00:33:02,208 --> 00:33:04,958 And then just click off of that to close up that menu. 691 00:33:04,958 --> 00:33:07,791 And over here you can see we now have 692 00:33:07,791 --> 00:33:11,250 a filmstrip where we can actually see every single frame. 693 00:33:11,333 --> 00:33:15,166 And we also have down here we can see our waveform, which is very useful. 694 00:33:15,375 --> 00:33:18,750 I'm going to move my play head back to that marker so that I can see 695 00:33:18,791 --> 00:33:21,791 here are the two elements, the way they're synched at the moment. 696 00:33:21,875 --> 00:33:24,000 I'm going to play through this, 697 00:33:24,083 --> 00:33:25,416 Okay? 698 00:33:25,416 --> 00:33:29,333 And then let's go through here and notice if I drag this, what I'm really doing 699 00:33:29,333 --> 00:33:33,250 is I'm just moving the play head around and what I want to do 700 00:33:33,250 --> 00:33:36,333 is I want this to start on the first frame of the space ship. 701 00:33:36,333 --> 00:33:39,000 So I'm actually going to double click on that frame. 702 00:33:39,000 --> 00:33:41,500 My play head is now move to it, which is great. 703 00:33:41,500 --> 00:33:45,208 So now that it's moved to the spot that I want it to go, I can now 704 00:33:45,375 --> 00:33:48,291 not move the play head, but move the clip itself. 705 00:33:48,291 --> 00:33:49,500 And one thing about moving 706 00:33:49,500 --> 00:33:53,250 clips around in the timeline is if you zoom in on the clip 707 00:33:53,333 --> 00:33:57,625 like I am right now, the more you zoom in, the more refined your movement will be. 708 00:33:57,625 --> 00:34:00,708 So by zooming in a little more, when I drag this, 709 00:34:00,833 --> 00:34:03,541 I can move at the subframe level, which is really useful. 710 00:34:03,541 --> 00:34:06,541 I can really place is exactly where I want this to go. 711 00:34:06,625 --> 00:34:10,166 So there I just place it because I don't actually want the clip 712 00:34:10,166 --> 00:34:11,916 to start on that first frame. 713 00:34:11,916 --> 00:34:14,000 I'm going to back it up a tiny bit 714 00:34:14,000 --> 00:34:17,333 so that the explosion is happening right when we see the explosion on screen. 715 00:34:17,541 --> 00:34:19,958 So as you can see, I've lined it up here on the timeline 716 00:34:19,958 --> 00:34:22,708 and I've also lined it up down here using my scroller. 717 00:34:22,708 --> 00:34:24,958 So that's what the scrolls are useful for. 718 00:34:24,958 --> 00:34:28,625 And then if I want to play this section again, I'll go back to my marker 719 00:34:28,625 --> 00:34:30,000 and play this one more time. 720 00:34:30,000 --> 00:34:33,125 Boom, this explosion of this around the whole ship 721 00:34:33,208 --> 00:34:34,166 feel skills. 722 00:34:34,166 --> 00:34:36,583 Okay. So and that's working great. 723 00:34:36,583 --> 00:34:40,458 So now that we've done that, I'm going to fit everything to the window 724 00:34:40,458 --> 00:34:43,458 and we're going to hide our scrolls. 725 00:34:43,666 --> 00:34:46,666 Those are a valuable tool when you need them, but always hide the parts, 726 00:34:46,708 --> 00:34:47,250 the elements. 727 00:34:47,250 --> 00:34:49,250 Any time you have something on your interface 728 00:34:49,250 --> 00:34:50,541 that you don't need, it's a good idea. 729 00:34:50,541 --> 00:34:52,375 Just hide it until you need it again. 730 00:34:52,375 --> 00:34:55,375 That way you keep more real estate for your actual work. 731 00:34:55,625 --> 00:34:56,541 So that's great. 732 00:34:56,541 --> 00:35:00,208 So now we have accomplished getting some of our clips together. 733 00:35:00,208 --> 00:35:03,083 We have set up our basic tracks. 734 00:35:03,083 --> 00:35:06,541 I'm just resizing things a little bit here so that they all match. 735 00:35:06,625 --> 00:35:08,166 And now what we're going to do is we're going to now 736 00:35:08,166 --> 00:35:10,333 focus on the most important part. 737 00:35:10,333 --> 00:35:14,083 90% of what we need to do is all going to be on the dialog tracks 738 00:35:14,083 --> 00:35:15,291 because dialog is king. 739 00:35:15,291 --> 00:35:18,208 Dialog is the most important part of our soundtrack, 740 00:35:18,208 --> 00:35:21,291 if nothing else is right, as long as we have our dialog clean 741 00:35:21,291 --> 00:35:24,500 and clear, you can use very little sound effects 742 00:35:24,750 --> 00:35:28,666 and music and still have a good scene or the drama will still work, 743 00:35:28,833 --> 00:35:32,708 but you have to do the work to make that dialog really effective. 744 00:35:32,708 --> 00:35:36,041 So we're going to now focus on the dialog tracks. 745 00:35:36,125 --> 00:35:39,416 Now, one of the neat things about this is we can change our interface. 746 00:35:39,416 --> 00:35:44,000 Let's go back to the index and we're going to go to the track index. 747 00:35:44,083 --> 00:35:46,625 And since we're going to focus on dialog tracks, 748 00:35:46,625 --> 00:35:50,875 one of the things we can do is actually hide all of the other tracks. 749 00:35:50,958 --> 00:35:51,291 Now, if 750 00:35:51,291 --> 00:35:54,791 you didn't follow along with all of the other steps 751 00:35:54,791 --> 00:35:58,500 that we've done so far, if you notice right here in this pop up menu, 752 00:35:58,583 --> 00:36:02,125 and also let me hide the index and go to the media pool here 753 00:36:02,125 --> 00:36:06,500 in the tutorial timelines and you'll see that I have all backup 754 00:36:06,500 --> 00:36:10,125 timelines for you so that you can just go on to the next timeline. 755 00:36:10,125 --> 00:36:14,166 And right here, a number to record new voiceover 756 00:36:14,166 --> 00:36:17,375 and you'll have the exact same timeline I just had and you'll be caught up. 757 00:36:17,375 --> 00:36:18,500 So you have that. 758 00:36:18,500 --> 00:36:19,291 You can access 759 00:36:19,291 --> 00:36:23,208 your timelines here in the media pool or you can also access them right here 760 00:36:23,208 --> 00:36:27,500 by just using this pop up menu and find the next timeline. 761 00:36:27,583 --> 00:36:29,833 So now we're back to the index. 762 00:36:29,833 --> 00:36:30,625 What we're going to do 763 00:36:30,625 --> 00:36:34,166 is I'm going to hide all of the tracks except for the dialog track. 764 00:36:34,333 --> 00:36:35,208 We know they're there. 765 00:36:35,208 --> 00:36:37,708 We know the levels are set, everything's working well. 766 00:36:37,708 --> 00:36:41,291 I'm just going to come over here and notice those little eyeball 767 00:36:41,291 --> 00:36:44,708 icons right here that shows your visibility for track. 768 00:36:44,916 --> 00:36:47,916 If you click it on or off, you can just hide the track. 769 00:36:48,083 --> 00:36:50,541 It does not meet the track. You will still hear them. 770 00:36:50,541 --> 00:36:51,416 I'm just no longer 771 00:36:51,416 --> 00:36:55,083 looking at them in the timeline so I can focus on the parts that I need. 772 00:36:55,166 --> 00:36:59,375 Let's hide the index and then fit everything to window with Shift Z. 773 00:36:59,583 --> 00:37:03,916 And now we're going to focus on these light green clips here. 774 00:37:04,000 --> 00:37:06,833 These clips were created. 775 00:37:06,833 --> 00:37:08,458 These were recorded on the set. 776 00:37:08,458 --> 00:37:11,875 This is basically scratch voiceover or this was someone reading 777 00:37:11,875 --> 00:37:14,958 it, feeding the lines to the actors, but it wasn't real talent. 778 00:37:14,958 --> 00:37:16,583 So now it's time to go in there 779 00:37:16,583 --> 00:37:21,250 and record the voice of this character, who is our computer. 780 00:37:21,291 --> 00:37:25,375 So I'm going to just start playback and just let you hear a little bit of this 781 00:37:25,458 --> 00:37:28,416 dialog and then we're going to work on replacing it 782 00:37:28,416 --> 00:37:30,291 and then you do this it across. 783 00:37:30,291 --> 00:37:34,208 Are you sure 784 00:37:34,250 --> 00:37:34,916 it identifies. 785 00:37:34,916 --> 00:37:36,625 The person I'm speaking with? 786 00:37:36,625 --> 00:37:39,458 Felix Maeda Okay, so you can hear the voice. 787 00:37:39,458 --> 00:37:41,250 You can tell that it's not a great recording. 788 00:37:41,250 --> 00:37:43,750 It was just again, it was cut in there for timing. 789 00:37:43,750 --> 00:37:45,208 We do not see the computer. 790 00:37:45,208 --> 00:37:50,125 The computer is not present in this shot, so we don't have to do dialog replacement 791 00:37:50,333 --> 00:37:54,083 and actually try to match up words to moving or anything like that. 792 00:37:54,083 --> 00:37:58,416 We just need to record some basic voiceover into our timeline. 793 00:37:58,500 --> 00:38:01,500 So first thing we need to do is let's create a track, just right click 794 00:38:01,500 --> 00:38:02,250 add track. 795 00:38:02,250 --> 00:38:03,708 We want to make a mono track 796 00:38:03,708 --> 00:38:07,791 because it's always good to keep your dialog in mono as much as possible. 797 00:38:07,791 --> 00:38:10,041 That's a single channel of audio. 798 00:38:10,041 --> 00:38:12,291 When you're working with a single channel of audio, you have 799 00:38:12,291 --> 00:38:15,541 more control, less chance of phasing or any other issues 800 00:38:15,541 --> 00:38:18,791 with it, and we'll have a nice clean sound that we can work with. 801 00:38:18,875 --> 00:38:19,583 So and let's 802 00:38:19,583 --> 00:38:23,583 go ahead and name our track, double click that I'm going to call it Etta. 803 00:38:23,666 --> 00:38:27,416 That's the name of the computer voiceover video. 804 00:38:27,500 --> 00:38:27,958 And so 805 00:38:27,958 --> 00:38:32,000 now I have my ETA voiceover track, and even though it says Audio six, 806 00:38:32,000 --> 00:38:36,458 right now, we're looking at it directly below audio one or a one track. 807 00:38:36,541 --> 00:38:40,291 Now one, one issue we might run into is these clips. 808 00:38:40,291 --> 00:38:42,541 I'm going to zoom in and remember wherever you play here. 809 00:38:42,541 --> 00:38:43,583 This is where you zoom. 810 00:38:43,583 --> 00:38:44,791 So if you have it near the clips 811 00:38:44,791 --> 00:38:47,333 you want to zoom into, you can see them really well. 812 00:38:47,333 --> 00:38:50,875 One thing I'd like to do is we no longer need to hear these particular clips. 813 00:38:50,875 --> 00:38:54,208 So if you want to disable clip, you can just select it, You can right 814 00:38:54,208 --> 00:38:58,166 click on it and shoot and click this right here, which is enable clip. 815 00:38:58,375 --> 00:39:02,708 If I uncheck that, I've disabled the clip, which means we won't hear it. 816 00:39:02,708 --> 00:39:05,125 It's like muting it within the track. 817 00:39:05,125 --> 00:39:07,875 So let's mute that first clip and I'm also going to turn it off 818 00:39:07,875 --> 00:39:09,208 all the other ones as well. 819 00:39:09,208 --> 00:39:12,500 So I'm going to command select those to get multiple clips at once 820 00:39:12,500 --> 00:39:16,750 in the timeline I've selected the first one, let's command select 821 00:39:16,791 --> 00:39:19,041 Holding Command and I've clicked each of those 822 00:39:19,041 --> 00:39:22,375 and then if I want to disable them, the shortcut is just to 823 00:39:22,458 --> 00:39:24,166 and I have disable that clip. 824 00:39:24,166 --> 00:39:28,750 Let's do this last one over here D again and I have disable that clip. 825 00:39:28,750 --> 00:39:32,208 Now, I can enable them if I want to, but I've now turned them off 826 00:39:32,208 --> 00:39:36,208 so they're mute and now we can focus on replacing those with some other sound. 827 00:39:36,291 --> 00:39:39,750 So for this example, I'm going to record my voice 828 00:39:39,833 --> 00:39:42,833 and I'm going to show you how to set that up. 829 00:39:43,041 --> 00:39:47,583 I have a USB microphone that I hooked up just for this example 830 00:39:47,583 --> 00:39:51,541 that we'll use and we need to set up this track. 831 00:39:51,625 --> 00:39:54,208 So once you've connected a microphone, if that's what you're using 832 00:39:54,208 --> 00:39:57,291 or if you're following along at home, you can even use your built in microphone 833 00:39:57,291 --> 00:39:58,458 just for this example. 834 00:39:58,458 --> 00:40:01,000 So you can see how to record and patch. 835 00:40:01,000 --> 00:40:05,583 Now to patch your tracks, just go up to the Fairlight menu at the top 836 00:40:05,666 --> 00:40:09,333 and choose the patch input output menu. 837 00:40:09,333 --> 00:40:14,041 And when you click and you go Fairlight menu, let's go to patch input output. 838 00:40:14,291 --> 00:40:18,083 And when you select that, it will bring up this panel. 839 00:40:18,166 --> 00:40:22,916 And this panel will allow you to, in whatever you have connected 840 00:40:23,000 --> 00:40:25,833 on the left hand side as my source, it'll show inputs. 841 00:40:25,833 --> 00:40:26,791 That's the default. 842 00:40:26,791 --> 00:40:30,541 And I have this is this microphone record in stereo or mono. 843 00:40:30,541 --> 00:40:33,791 So I'm just going to click one of the channels and this is fine. 844 00:40:33,875 --> 00:40:36,750 And then I need to choose which track I want to record too. 845 00:40:36,750 --> 00:40:41,708 So over here for destination, you want to make sure you choose your track input 846 00:40:41,750 --> 00:40:46,583 because that way I'm saying I want to take my audio input and record it to a track. 847 00:40:46,708 --> 00:40:49,500 It's a very simple stream. If you understand it. 848 00:40:49,500 --> 00:40:51,416 And which track do we want to record to? 849 00:40:51,416 --> 00:40:52,083 It's right here. 850 00:40:52,083 --> 00:40:55,000 It's my voice, tone, voice over track. 851 00:40:55,000 --> 00:40:58,458 So once that selected come down here and click Patch and you 852 00:40:58,500 --> 00:41:02,500 now it shows you that this is going to be going to the end of the track. 853 00:41:02,500 --> 00:41:05,833 And it also gives you the same information on the other side. 854 00:41:05,916 --> 00:41:08,583 When you're finished. We can close this 855 00:41:08,666 --> 00:41:09,083 and once 856 00:41:09,083 --> 00:41:12,625 a track is patched, you can now go to that track and arm it. 857 00:41:12,833 --> 00:41:16,666 Now, because I am in an environment where I'm wearing a mic and also have a 858 00:41:16,666 --> 00:41:20,666 mic, here is I'm going to be a little bit with this one and I'm actually going 859 00:41:20,666 --> 00:41:25,291 to mute my output right now just so that I don't send feedback in. 860 00:41:25,333 --> 00:41:27,083 If you're listening with headphones in recording, 861 00:41:27,083 --> 00:41:28,791 you won't have any issues with that. 862 00:41:28,791 --> 00:41:32,208 But it's always good to be conscientious before you start working with a mic. 863 00:41:32,250 --> 00:41:34,625 If I want to come over here and 864 00:41:34,625 --> 00:41:37,625 arm this track, all you do is click that are button. 865 00:41:37,666 --> 00:41:38,250 You'll notice 866 00:41:38,250 --> 00:41:42,833 I go to my mixer that you also have the ability to arm a track right here as well. 867 00:41:42,916 --> 00:41:46,250 So in either place you can arm your track that our 868 00:41:46,500 --> 00:41:50,041 our button means that my mic is open and I can record. 869 00:41:50,125 --> 00:41:53,666 Now I want to do one other thing with this mute That track for a second 870 00:41:53,750 --> 00:41:57,708 is the one one other thing I want to do, which is unique to Fairlight 871 00:41:57,708 --> 00:42:01,250 is because we are part of DaVinci Resolve 872 00:42:01,333 --> 00:42:05,708 and there's a fully functioning editing editor right here on the edit page. 873 00:42:05,875 --> 00:42:07,500 We actually have an advantage. 874 00:42:07,500 --> 00:42:10,291 We can go over there and use titles as a script prompt, 875 00:42:10,291 --> 00:42:12,000 which is exactly what we're going to do. 876 00:42:12,000 --> 00:42:14,541 So let's go over to the edit page for just a minute 877 00:42:14,541 --> 00:42:17,583 and when you click on the edit page, if you look, you're going to see that 878 00:42:17,791 --> 00:42:18,291 right here. 879 00:42:18,291 --> 00:42:20,458 I have a piece of text that's been sitting in there, 880 00:42:20,458 --> 00:42:21,541 just select it 881 00:42:21,541 --> 00:42:23,416 and you do the exact same thing we did with those 882 00:42:23,416 --> 00:42:25,541 audio clips is we're going to enable that. 883 00:42:25,541 --> 00:42:29,916 So you can either right click, enable it or we'll just select it and press D 884 00:42:30,000 --> 00:42:31,125 and that just enabled it. 885 00:42:31,125 --> 00:42:35,666 And now I can see my dialog on my different lines from my script. 886 00:42:35,875 --> 00:42:36,750 This also works. 887 00:42:36,750 --> 00:42:39,250 You can even use scrolling text if you have a really long piece 888 00:42:39,250 --> 00:42:43,041 of voiceover, you can use scrolling text, you can copy and paste into that text 889 00:42:43,250 --> 00:42:45,000 and then you can use it just like a teleprompter. 890 00:42:45,000 --> 00:42:46,875 So it's very useful. 891 00:42:46,875 --> 00:42:49,458 Now we can just jump right back over to the Fairlight page 892 00:42:49,458 --> 00:42:52,166 and now I have a script I can use, which is awesome. 893 00:42:52,166 --> 00:42:53,625 I'm going to pop this right 894 00:42:53,625 --> 00:42:57,583 out of my monitoring panel, close my meter so I have plenty of space, 895 00:42:57,666 --> 00:43:01,125 and now I'm ready to record and even have my script right here handy. 896 00:43:01,208 --> 00:43:03,416 So if you're following along, feel free to try this. 897 00:43:03,416 --> 00:43:05,041 I'm going to just show you the mechanism 898 00:43:05,041 --> 00:43:08,750 of how we will record and then we'll jump ahead to the next section. 899 00:43:08,833 --> 00:43:12,666 So I'm going to unmute this track and I'm going to come up here with my mike 900 00:43:12,833 --> 00:43:16,458 and I'm just going to do a rough recording because we're not actually trying 901 00:43:16,458 --> 00:43:17,458 to match anything else. 902 00:43:17,458 --> 00:43:18,750 And let me solo this track 903 00:43:18,750 --> 00:43:21,625 so we won't hear any of the other tracks at the same time. 904 00:43:21,625 --> 00:43:24,333 I don't have to match it with anything, so I'm just going to record it in. 905 00:43:24,333 --> 00:43:28,000 It doesn't matter if it lines up with anything, we can edit it later, 906 00:43:28,083 --> 00:43:29,666 so I'm going to read over these lines. 907 00:43:29,666 --> 00:43:33,875 It's for eighties computer voiceover and let's read through them one time. 908 00:43:33,958 --> 00:43:36,416 I'm just going to click the record button when you're ready to record. 909 00:43:36,416 --> 00:43:38,416 So here we go. 910 00:43:38,500 --> 00:43:42,125 Amelie on a Newton. Yes. 911 00:43:42,208 --> 00:43:45,208 Philip a Philip made. 912 00:43:45,458 --> 00:43:48,291 I cannot explain this discrepancy. 913 00:43:48,291 --> 00:43:52,833 Earth Date is March 22nd, 2103 914 00:43:52,916 --> 00:43:54,500 and just hit the space bar when you're finished. 915 00:43:54,500 --> 00:43:56,291 And here I can see my waveform. 916 00:43:56,291 --> 00:43:57,833 There's my levels, I can adjust. 917 00:43:57,833 --> 00:44:00,375 And so my first take is finished. 918 00:44:00,375 --> 00:44:01,416 Now, one thing I like to do 919 00:44:01,416 --> 00:44:05,416 is I'm going to right click and color this orange for no reason. 920 00:44:05,500 --> 00:44:09,000 And by coloring it now, when I do a second take, I'll be able to differentiate 921 00:44:09,000 --> 00:44:12,458 between my different takes and I'll show you how that works in just a second. 922 00:44:12,500 --> 00:44:14,333 So let's try another take real fast. 923 00:44:14,333 --> 00:44:15,916 I'll do one more here, 924 00:44:15,916 --> 00:44:20,833 and if I record that, I'll just start it in roughly the same spot and read it again 925 00:44:20,916 --> 00:44:23,833 immediately on a Newton. Yes. 926 00:44:23,833 --> 00:44:25,250 Philip Meter. 927 00:44:25,250 --> 00:44:29,166 Philip Meter I cannot explain this discrepancy. 928 00:44:29,250 --> 00:44:34,750 Earth date is March 22nd, 2103 929 00:44:34,791 --> 00:44:35,291 All right. 930 00:44:35,291 --> 00:44:36,666 And there I finish this one. 931 00:44:36,666 --> 00:44:41,250 Let's raise that level up a little bit and also adjust the color. 932 00:44:41,333 --> 00:44:45,000 As you can see, it's very easy to do this and one recording will go right on 933 00:44:45,000 --> 00:44:45,541 top of the other. 934 00:44:45,541 --> 00:44:49,375 Each take just is going to stack up as layers inside of the same track. 935 00:44:49,458 --> 00:44:51,291 And just for fun, let's do one more thing. 936 00:44:51,291 --> 00:44:55,625 I just want to punch in and do one little recording right here of 937 00:44:55,625 --> 00:45:00,750 just I'm going to have to say, can't we use a contraction instead of cannot? 938 00:45:00,750 --> 00:45:04,166 So let's just try one last thing, which just this one line. 939 00:45:04,375 --> 00:45:07,708 I'll move my play head to that spot and record that 940 00:45:07,791 --> 00:45:11,041 I can't explain this discrepancy 941 00:45:11,125 --> 00:45:11,958 there. 942 00:45:11,958 --> 00:45:13,541 And so there's my last take notice. 943 00:45:13,541 --> 00:45:15,125 All of my different takes are here. 944 00:45:15,125 --> 00:45:17,708 I'm going to change the color of that one as well, 945 00:45:17,708 --> 00:45:21,125 and you'll understand the colors in just a minute when we go into layers. 946 00:45:21,208 --> 00:45:23,541 So here we have our different recordings, 947 00:45:23,541 --> 00:45:27,166 all of them sitting on top of each other right inside the timeline. 948 00:45:27,166 --> 00:45:29,875 I no longer need my microphone. 949 00:45:29,875 --> 00:45:32,708 And now we can get busy and start cutting these up 950 00:45:32,708 --> 00:45:36,583 and making them work with the scene 951 00:45:36,666 --> 00:45:39,250 now to see the different takes, we're going to come over here. 952 00:45:39,250 --> 00:45:41,458 And by the way, why don't you join me on this 953 00:45:41,458 --> 00:45:44,333 and you can have the exact same recordings I have to work with. 954 00:45:44,333 --> 00:45:46,083 We'll go to the next timeline, 955 00:45:46,083 --> 00:45:49,750 which is number three soundtrack with video recorded. 956 00:45:49,750 --> 00:45:52,416 Go ahead and open that up and you'll see it's the same timeline. 957 00:45:52,416 --> 00:45:56,000 There's the recordings, and this one has the track showing 958 00:45:56,000 --> 00:45:58,166 we can choose to have those showing or not. 959 00:45:58,166 --> 00:46:01,750 I'm going to go ahead and hide those in my index 960 00:46:01,791 --> 00:46:03,041 just like you've already seen, 961 00:46:03,041 --> 00:46:06,041 and now you have the exact same thing I just was working with. 962 00:46:06,166 --> 00:46:07,500 Let's zoom in a little bit. 963 00:46:07,500 --> 00:46:09,166 Move your play it over this. 964 00:46:09,166 --> 00:46:11,250 Zoom in just a little so you can see it better. 965 00:46:11,250 --> 00:46:12,625 And there we have the three different 966 00:46:12,625 --> 00:46:16,291 recordings, different colors, all sitting in the timeline 967 00:46:16,375 --> 00:46:18,625 now to see the different layers at the same time. 968 00:46:18,625 --> 00:46:23,083 We just go up to the View menu and turn on show audio track layers. 969 00:46:23,166 --> 00:46:26,500 And by doing that now, I can see all three takes 970 00:46:26,541 --> 00:46:29,458 and where they are and we can actually work with those. 971 00:46:29,458 --> 00:46:33,250 And you notice that this gives me the opportunity to line up the audio 972 00:46:33,375 --> 00:46:34,708 and to work with these. 973 00:46:34,708 --> 00:46:36,125 I think one of the things I want to do 974 00:46:36,125 --> 00:46:38,500 is I'm going to make this upper track a little bit smaller 975 00:46:38,500 --> 00:46:39,208 because I don't really need 976 00:46:39,208 --> 00:46:43,000 to see that now and really focus on this middle section. 977 00:46:43,083 --> 00:46:44,875 You can make it as large as you want. 978 00:46:44,875 --> 00:46:47,875 This is your timeline to make it as large as you want 979 00:46:47,875 --> 00:46:49,666 so that you can really see those. 980 00:46:49,666 --> 00:46:52,833 And one of the things we're going to do is we're just going to line up 981 00:46:52,833 --> 00:46:57,333 the timeline that we're going to line up in the timeline, the different takes. 982 00:46:57,333 --> 00:47:00,125 You can actually see where they're repeated. Right. 983 00:47:00,125 --> 00:47:03,333 And then we're going to split them up and then move them to the right position. 984 00:47:03,333 --> 00:47:06,333 So it's very to work in layers. 985 00:47:06,375 --> 00:47:09,250 Now, this is all within one track, but all you do is just drag 986 00:47:09,250 --> 00:47:12,333 a clip to the upper layer and that's the one you're going to hear. 987 00:47:12,500 --> 00:47:15,041 If I drag this yellow one up, I'm going to hear that one. 988 00:47:15,041 --> 00:47:17,791 So you always hear whichever take is above. 989 00:47:17,791 --> 00:47:20,833 So right now, I'm going to listen to this first take and 990 00:47:20,833 --> 00:47:25,583 let me unmute my playback so we can hear that and solo this track. 991 00:47:25,666 --> 00:47:28,083 Amelia 992 00:47:28,083 --> 00:47:29,708 Okay, let me try that one more time. 993 00:47:29,708 --> 00:47:31,875 Emily on a new tune. 994 00:47:31,875 --> 00:47:33,708 Okay, So you can hear that first take, 995 00:47:33,708 --> 00:47:35,625 so you can move these around however you'd like. 996 00:47:35,625 --> 00:47:40,833 Let's go ahead and stack them up yellow, orange and then apricot for a moment. 997 00:47:40,916 --> 00:47:43,833 And I would like to go ahead and split these into chunks, 998 00:47:43,833 --> 00:47:46,000 because now that we've got these stacked, we're going to break these 999 00:47:46,000 --> 00:47:48,500 into the different parts and move them to where they belong, 1000 00:47:48,500 --> 00:47:51,375 because that's what we would do create our comp 1001 00:47:51,375 --> 00:47:53,250 or a composite of different takes 1002 00:47:53,250 --> 00:47:55,708 and then move the best ones to where we need them to go. 1003 00:47:55,708 --> 00:47:59,125 So very simple to do this, I'm going to just zoom in a tiny bit more. 1004 00:47:59,125 --> 00:48:00,208 So lots of space. 1005 00:48:00,208 --> 00:48:03,250 I can really see my waveform and let's come in here 1006 00:48:03,250 --> 00:48:04,083 and I'm just going to 1007 00:48:04,083 --> 00:48:07,250 by dragging one of these, notice how when they overlap, you can really see 1008 00:48:07,500 --> 00:48:09,083 where the waveforms overlap. 1009 00:48:09,083 --> 00:48:11,125 So I've lined these up pretty nicely 1010 00:48:11,125 --> 00:48:11,833 and what I want to do 1011 00:48:11,833 --> 00:48:15,125 is I'm just going to make a split here between these first two. 1012 00:48:15,208 --> 00:48:18,541 Now to split your clips or to edit those, let's first 1013 00:48:18,541 --> 00:48:22,083 select them by just dragging across those clips. 1014 00:48:22,166 --> 00:48:25,166 And once I've done that, I come up here and you have your eraser tool. 1015 00:48:25,250 --> 00:48:27,500 It's this one right here. It looks like a pair of scissors. 1016 00:48:27,500 --> 00:48:29,666 The shortcut is command B for blade. 1017 00:48:29,666 --> 00:48:31,791 It's easy to remember and just click that once 1018 00:48:31,791 --> 00:48:34,791 and I've now split the clips right here for that first section. 1019 00:48:34,791 --> 00:48:40,083 Let's move down and split this next one again, select the clips first and split. 1020 00:48:40,166 --> 00:48:41,625 Do that one more time so you can do this. 1021 00:48:41,625 --> 00:48:44,625 It's very just pay attention to what you're doing. 1022 00:48:44,750 --> 00:48:45,750 No problem. 1023 00:48:45,750 --> 00:48:49,125 Now, for this last bit, I'm going to try to use a different tool 1024 00:48:49,125 --> 00:48:50,916 to cut the next section, and we're going to actually 1025 00:48:50,916 --> 00:48:54,833 use the range selection tool, which is this one up here at the top. 1026 00:48:54,916 --> 00:48:58,500 You can see that's my range selection tool and you can get this. 1027 00:48:58,500 --> 00:49:01,166 The shortcut is R for range selection. 1028 00:49:01,166 --> 00:49:04,750 You get to your arrow tool and this one goes to arrange selection. 1029 00:49:04,791 --> 00:49:08,416 And what that will do is that will allow me to select a range. 1030 00:49:08,583 --> 00:49:12,500 So we're going to do is create a range that goes around 1031 00:49:12,500 --> 00:49:16,458 the apricot clip at the top as well as the others that we go. 1032 00:49:16,541 --> 00:49:19,833 And by selecting that range, I've now separated 1033 00:49:19,833 --> 00:49:22,708 all of those different takes by just this little section. 1034 00:49:22,708 --> 00:49:26,625 And then to split those, just grab it and pull down just a hair. 1035 00:49:26,875 --> 00:49:30,666 And what that did was it just split them using the boundaries of my range. 1036 00:49:30,666 --> 00:49:32,916 Now the range selection is very functional. 1037 00:49:32,916 --> 00:49:34,750 It has a lot of different uses. 1038 00:49:34,750 --> 00:49:37,041 This just happens to be one that's useful for editing. 1039 00:49:37,041 --> 00:49:39,583 So if you ever have to go into the middle of a clip and edit 1040 00:49:39,583 --> 00:49:41,875 something, just select it with that range selection tool. 1041 00:49:41,875 --> 00:49:43,125 And there you have it. 1042 00:49:43,125 --> 00:49:46,125 Let's go back to our Standard Area Arrow tool 1043 00:49:46,125 --> 00:49:49,500 and we are ready to move these around. 1044 00:49:49,583 --> 00:49:52,500 I'm going to hit shift Z to fit this to the window 1045 00:49:52,500 --> 00:49:54,083 and we'll show you a couple of methods. 1046 00:49:54,083 --> 00:49:56,500 Now that we've cut these into bits, 1047 00:49:56,500 --> 00:49:59,708 I want to show you a couple of ways to move these around. 1048 00:49:59,708 --> 00:50:01,250 I'm just going to make this track a little smaller 1049 00:50:01,250 --> 00:50:04,250 so we can see the other clips here. 1050 00:50:04,250 --> 00:50:08,458 And if I want to move this, one of the things we can do is just select 1051 00:50:08,458 --> 00:50:13,666 across both clips and manually drag those over to the new section. 1052 00:50:13,666 --> 00:50:15,291 Okay, That's one way. 1053 00:50:15,291 --> 00:50:19,041 But I want to show you, you can also do that without being in layers. 1054 00:50:19,125 --> 00:50:22,708 So let's go up and turn off our track Layers 1055 00:50:22,791 --> 00:50:24,916 Uncheck under the View menu. 1056 00:50:24,916 --> 00:50:30,125 Just turn off show track layers and we can also move this by just dragging. 1057 00:50:30,125 --> 00:50:34,041 Now, if I grab the top of this clip and move it, I'm only grabbing the top layer. 1058 00:50:34,083 --> 00:50:38,791 I'm going to undo that command Z and instead I'm going to just drag across 1059 00:50:38,875 --> 00:50:42,500 and that will select everything in that layer and then I can move that. 1060 00:50:42,708 --> 00:50:45,083 So I will move that. 1061 00:50:45,083 --> 00:50:46,375 Let's try that one more time, 1062 00:50:46,375 --> 00:50:48,708 drag from the middle and I can move that into position. 1063 00:50:48,708 --> 00:50:50,125 So the idea here 1064 00:50:50,125 --> 00:50:53,083 is we're going to take these stacks and we're just going to move them 1065 00:50:53,083 --> 00:50:56,125 slightly across and move them right where they go in the dialog. 1066 00:50:56,125 --> 00:50:59,833 And you can obviously see based on the disabled clips where they go 1067 00:50:59,916 --> 00:51:01,250 and then I'll move this one as well. 1068 00:51:01,250 --> 00:51:04,708 So even though I have a stack of multiple takes, I can move them around 1069 00:51:04,708 --> 00:51:07,958 as if they were an individual clip, as long as you understand how that works. 1070 00:51:08,041 --> 00:51:10,916 So now we have these all plugged in. 1071 00:51:11,000 --> 00:51:11,458 As you can 1072 00:51:11,458 --> 00:51:14,708 see, the last step would be choose whichever take you want to use. 1073 00:51:14,708 --> 00:51:16,583 And in this case, I like the takes that I have. 1074 00:51:16,583 --> 00:51:18,625 But if I wanted to change the take, 1075 00:51:18,625 --> 00:51:22,500 I would just go over to view show audio track layers. 1076 00:51:22,541 --> 00:51:25,666 Here I have my layers and let's say I want to change this one take. 1077 00:51:25,666 --> 00:51:28,375 I can just drag it above Phillip. 1078 00:51:28,375 --> 00:51:30,750 Me and then I'll be using that take instead. 1079 00:51:30,750 --> 00:51:31,916 So it's very simple. 1080 00:51:31,916 --> 00:51:34,916 Go ahead and try that on your own system if you're following along, 1081 00:51:35,125 --> 00:51:39,416 and then once you're happy with those, we will move on to the next step. 1082 00:51:39,500 --> 00:51:43,291 So once we have those set up, let's move down to the next timeline, 1083 00:51:43,541 --> 00:51:46,541 which is where we're going to get into our dialog editing. 1084 00:51:46,583 --> 00:51:49,375 I'm also going to turn off my audio track layers, 1085 00:51:49,375 --> 00:51:52,250 and here we have our timeline ready 1086 00:51:52,250 --> 00:51:56,166 to actually start with the next section, which is our dialog editing. 1087 00:51:56,250 --> 00:51:59,375 So we have all of the clips in place and all we did. 1088 00:51:59,375 --> 00:52:01,833 If you are keeping the same timeline and following along, 1089 00:52:01,833 --> 00:52:05,250 just go to your index and make sure all of your tracks are showing. 1090 00:52:05,333 --> 00:52:08,916 Okay, so we have our disabled clips above, 1091 00:52:08,916 --> 00:52:13,166 we have our main type dialog and we have all of these other tracks. 1092 00:52:13,250 --> 00:52:17,375 It's time to now focus on the most important part dialog. 1093 00:52:17,458 --> 00:52:19,875 Now to do that, one of the things we'll do is 1094 00:52:19,875 --> 00:52:23,125 we'll solo these dialog tracks in a minute. 1095 00:52:23,208 --> 00:52:27,208 The other thing we need to do, and this is a step you absolutely have to, 1096 00:52:27,291 --> 00:52:30,291 if you're doing dialog editing, if you really want your sound to be good 1097 00:52:30,291 --> 00:52:33,625 and it can be whether you're working with a scene for a narrative, 1098 00:52:33,791 --> 00:52:35,416 if you're doing an interview, 1099 00:52:35,416 --> 00:52:39,333 whatever happens to be scripted or unscripted, if you have multiple people 1100 00:52:39,333 --> 00:52:42,333 talking on screen, whether they're sharing a mic, 1101 00:52:42,458 --> 00:52:45,666 they have different mikes, is they all need to have their own track. 1102 00:52:45,791 --> 00:52:47,958 And that's just something that we need to do 1103 00:52:47,958 --> 00:52:50,875 so that we can treat each voice individually. 1104 00:52:50,875 --> 00:52:53,583 So right now we have two tracks that we can use. 1105 00:52:53,583 --> 00:52:57,416 We have Ada on her own voice track and we have dialog, which we can turn 1106 00:52:57,416 --> 00:53:00,416 into one of our character tracks. Let's add one more track. 1107 00:53:00,416 --> 00:53:03,375 We're just going to right click Choose, Add tracks, 1108 00:53:03,375 --> 00:53:04,708 and then we're going to choose. 1109 00:53:04,708 --> 00:53:07,500 We just need to add one track. 1110 00:53:07,583 --> 00:53:08,958 Let's make it below dialog. 1111 00:53:08,958 --> 00:53:12,500 That's fine and make sure it's a mono track and choose add tracks 1112 00:53:12,500 --> 00:53:14,166 and it will place it right where we want it. 1113 00:53:14,166 --> 00:53:16,708 Now, if you accidentally create a stereo track sometime 1114 00:53:16,708 --> 00:53:19,583 and you need to change it from stereo to mono, that's easy. 1115 00:53:19,583 --> 00:53:23,666 Just right click the track header and come down here to change track type 1116 00:53:23,666 --> 00:53:26,208 and you can change it. So that's not a big deal. 1117 00:53:26,208 --> 00:53:28,041 So now that we have three different tracks 1118 00:53:28,041 --> 00:53:31,166 for our three different characters, let's make sure we name these properly. 1119 00:53:31,416 --> 00:53:34,166 We'll go to this top track first and I'm going to change it from dialog 1120 00:53:34,166 --> 00:53:37,416 to a million to 1121 00:53:37,500 --> 00:53:38,875 and then the second track will make 1122 00:53:38,875 --> 00:53:43,625 for Phillip. 1123 00:53:43,708 --> 00:53:46,375 P h i l i p. 1124 00:53:46,375 --> 00:53:47,291 There we go. 1125 00:53:47,291 --> 00:53:50,291 Phillip So once we have our tracks made for our characters, 1126 00:53:50,458 --> 00:53:54,125 then comes the most important part, the next most important part, which is now 1127 00:53:54,166 --> 00:53:57,750 moving the clips to the associated tracks for each character. 1128 00:53:57,958 --> 00:54:03,208 So for example, let's bring up our meters so we can actually see the video 1129 00:54:03,291 --> 00:54:06,166 and we're going to start moving these clips into tracks. 1130 00:54:06,166 --> 00:54:08,625 Now, there's different ways that you can move the clips. 1131 00:54:08,625 --> 00:54:13,083 The thing you have to really focus on is as you're moving this, this is sync sound. 1132 00:54:13,166 --> 00:54:14,458 There are people talking with these. 1133 00:54:14,458 --> 00:54:17,208 You got to be careful not to shuffle them from side to side. 1134 00:54:17,208 --> 00:54:20,583 And luckily the Fairlight page has a lot of different ways that we can get there. 1135 00:54:20,791 --> 00:54:21,458 So let me show you 1136 00:54:21,458 --> 00:54:26,083 a few of the most common techniques for moving your clips from track to track. 1137 00:54:26,166 --> 00:54:28,583 Let's start with this first clip here, which is where Phillip 1138 00:54:28,583 --> 00:54:31,583 first enters the scene and we need to move this down 1139 00:54:31,583 --> 00:54:34,666 and to move this clip, we're just going to hold down the shift key. 1140 00:54:34,916 --> 00:54:37,666 And by holding shift, you can just drag straight down 1141 00:54:37,666 --> 00:54:40,708 and it will not move at all left to right. 1142 00:54:40,708 --> 00:54:44,458 So this will restrain the movement so that you can get it right to the track 1143 00:54:44,458 --> 00:54:45,250 you need. 1144 00:54:45,250 --> 00:54:45,958 And that's great. 1145 00:54:45,958 --> 00:54:48,833 It's a little bit manual, but it does get us there. 1146 00:54:48,833 --> 00:54:50,291 I want to zoom in a little more. 1147 00:54:50,291 --> 00:54:53,625 So let's just zoom in and let's look at this next shot. 1148 00:54:53,625 --> 00:54:56,791 And by the way, this makes sure that the clips match whoever's talking. 1149 00:54:56,791 --> 00:54:58,833 So this is where you see Phillip again. 1150 00:54:58,833 --> 00:55:00,291 So we want to move his down now. 1151 00:55:00,291 --> 00:55:03,125 This time, let's use a shortcut from the edit page for those of you 1152 00:55:03,125 --> 00:55:04,333 who might be editors. 1153 00:55:04,333 --> 00:55:07,416 And that's just hold down the option key and press that down Arrow 1154 00:55:07,416 --> 00:55:09,958 and that will automatically drop something down the track. 1155 00:55:09,958 --> 00:55:11,666 So we were able to move it and you can move it 1156 00:55:11,666 --> 00:55:13,708 multiple tracks if they're available. 1157 00:55:13,708 --> 00:55:14,750 So that was easy. 1158 00:55:14,750 --> 00:55:15,750 Now let's do one more. 1159 00:55:15,750 --> 00:55:16,625 We've got this clip. 1160 00:55:16,625 --> 00:55:19,166 Let's see it identify the okay that's familiar on it. 1161 00:55:19,166 --> 00:55:24,125 So we're going to keep her there. Let's move on down. 1162 00:55:24,208 --> 00:55:25,166 Notify the person. 1163 00:55:25,166 --> 00:55:27,541 Okay, That's her again. Let's see. It allows it. 1164 00:55:27,541 --> 00:55:28,666 And now we've got Phillip. 1165 00:55:28,666 --> 00:55:31,208 And I think Phillip is then zoom out a little bit. 1166 00:55:31,208 --> 00:55:33,458 I think Phillip is then the next few clips. 1167 00:55:33,458 --> 00:55:36,458 So to move multiple clips, I'm going to select this one 1168 00:55:36,541 --> 00:55:41,750 and I can select multiples just by command selecting like we've done before. 1169 00:55:41,833 --> 00:55:45,625 And then to move these down to another track, it changes horizontally. 1170 00:55:45,875 --> 00:55:50,666 One of the things we can also do is we can cut and we can paste, 1171 00:55:50,666 --> 00:55:54,291 just like you would in a word processor, the exact same shortcut you used to using. 1172 00:55:54,291 --> 00:55:57,750 So command C, command V, command X to cut. 1173 00:55:57,750 --> 00:56:01,083 So I'm actually going to command X and cut those clips. 1174 00:56:01,083 --> 00:56:04,500 You notice that they became ghost images and then by just selecting 1175 00:56:04,500 --> 00:56:07,875 the track itself, it automatically moves those into that track. 1176 00:56:07,875 --> 00:56:11,166 So it could be a track anywhere in that timeline and I can move to it. 1177 00:56:11,250 --> 00:56:15,041 And then the shortcut would be Command V and it'll paste it right into that spot. 1178 00:56:15,041 --> 00:56:18,041 So it's a great way to move lots of clips at one time. 1179 00:56:18,208 --> 00:56:21,416 So based on what I've shown you so far, let's get those last couple of clips. 1180 00:56:21,416 --> 00:56:22,708 Hold. Let's go. 1181 00:56:22,708 --> 00:56:25,541 This is his let's move that one down 1182 00:56:25,541 --> 00:56:28,375 and make sure now this one happens to be layered. 1183 00:56:28,375 --> 00:56:30,083 I'll move that down this way. 1184 00:56:30,083 --> 00:56:31,041 Let's get this last one. 1185 00:56:31,041 --> 00:56:33,833 Data a million and then he's got one. 1186 00:56:33,833 --> 00:56:36,000 What? What? So let's move his down. 1187 00:56:36,000 --> 00:56:39,500 All right, so now that we've done this work, 1188 00:56:39,583 --> 00:56:42,958 I'm going to actually delete the million A that we don't need. 1189 00:56:42,958 --> 00:56:45,041 The old ones that were recorded on the set. 1190 00:56:45,041 --> 00:56:47,625 You can delete those any way you want to 1191 00:56:47,708 --> 00:56:48,625 add something else. 1192 00:56:48,625 --> 00:56:51,916 I'm just selecting them and deleting them because I can. 1193 00:56:52,000 --> 00:56:53,750 And then what we're going to do is also color 1194 00:56:53,750 --> 00:56:56,750 these because it's nice again to organize your elements. 1195 00:56:56,750 --> 00:56:59,541 I'm going to make Amelie on a track. 1196 00:56:59,541 --> 00:57:02,541 Let's make her track Orange 1197 00:57:02,541 --> 00:57:04,166 change Track Colored Orange. 1198 00:57:04,166 --> 00:57:08,791 We'll make Philip's track Yellow 1199 00:57:08,875 --> 00:57:12,500 and we will make the computer's track. 1200 00:57:12,583 --> 00:57:15,583 Let's go with like beige, for example, or something like that. 1201 00:57:15,750 --> 00:57:18,208 And the reason her clips did not turn beige is, 1202 00:57:18,208 --> 00:57:21,208 if you recall, I colored the actual clips when I was recording. 1203 00:57:21,416 --> 00:57:24,916 And when you color a clip, it overrides whatever track color you have. 1204 00:57:25,000 --> 00:57:31,000 So in that case, I can select these and I can make the clip color cleared. 1205 00:57:31,208 --> 00:57:34,708 And by doing that, I no longer have a specific color on a clip. 1206 00:57:34,708 --> 00:57:36,625 It's now taking whatever track color I have. 1207 00:57:36,625 --> 00:57:38,416 So that does work in your favor. 1208 00:57:38,416 --> 00:57:41,541 For whatever purpose you have for coloring, you do have the ability 1209 00:57:41,541 --> 00:57:45,000 to override your track colors with clip colors. 1210 00:57:45,083 --> 00:57:48,375 So now we have performed what's called a checkerboard edit. 1211 00:57:48,625 --> 00:57:52,916 Now, if you didn't finish all of those steps or and you want to just jump ahead, 1212 00:57:53,166 --> 00:57:56,333 if you go to Timeline five, you'll see that 1213 00:57:56,333 --> 00:57:58,583 I have the exact same thing already done here. 1214 00:57:58,583 --> 00:58:00,458 And you have caught up. 1215 00:58:00,458 --> 00:58:03,208 Now this is what a checkerboard edit looks like. 1216 00:58:03,208 --> 00:58:07,333 This is done, like I said, in all types of video projects or film projects 1217 00:58:07,541 --> 00:58:09,833 is we split everybody up to their own tracks 1218 00:58:09,833 --> 00:58:14,083 and now they can all be treated as individual tracks and individual voices. 1219 00:58:14,166 --> 00:58:17,458 Now, one of the nice things about this checkerboard edit is 1220 00:58:17,458 --> 00:58:21,083 you can actually go in and we can zoom in and really focus on now 1221 00:58:21,250 --> 00:58:23,666 the sound for each track. And one of the things I like to do 1222 00:58:23,666 --> 00:58:27,875 is let's move to the beginning of this section. 1223 00:58:27,958 --> 00:58:28,875 Let's go ahead and move to 1224 00:58:28,875 --> 00:58:32,750 round 2120 and let's look at another way of navigation. 1225 00:58:32,750 --> 00:58:36,666 Instead of just manually dragging our play heads around a shortcut 1226 00:58:36,750 --> 00:58:40,208 that's used by editors all the time is your J, K and L keys. 1227 00:58:40,208 --> 00:58:43,583 You just take your right hand, put it on your keyboard, the like, place 1228 00:58:43,583 --> 00:58:47,041 forward, the jerky place back will stop. 1229 00:58:47,041 --> 00:58:49,833 And if you put them in combination, they'll move in slow motion, 1230 00:58:49,833 --> 00:58:53,833 forward or back so I can play forward, scrub forward, forward or back. 1231 00:58:54,083 --> 00:58:58,250 And if you hit them multiple times like the like I go and fast forward or back. 1232 00:58:58,250 --> 00:58:59,291 So they're very useful 1233 00:58:59,291 --> 00:59:02,291 for really scrubbing through your material and finding a particular point 1234 00:59:02,541 --> 00:59:03,625 in your timeline. 1235 00:59:03,625 --> 00:59:07,750 In this case, I am right here and we're going to 1236 00:59:07,791 --> 00:59:10,541 move over and listen to just a few of these elements. 1237 00:59:10,541 --> 00:59:13,791 I'd like to zoom in a little bit more to the timeline, 1238 00:59:13,791 --> 00:59:18,750 and I'm going to show you another method for playback that we have. 1239 00:59:18,750 --> 00:59:21,833 And let's go back to our Timeline Options menu to get there. 1240 00:59:22,041 --> 00:59:25,708 And we're going to turn on fixed play head, and that's the option right 1241 00:59:25,708 --> 00:59:27,750 there at the top that says Fix play head. 1242 00:59:27,750 --> 00:59:30,500 It looks like a play head with a lock. Click on that. 1243 00:59:30,500 --> 00:59:34,375 And what that does is it actually locks the play head in position. 1244 00:59:34,375 --> 00:59:37,375 And now all of the clips will scroll underneath that. 1245 00:59:37,375 --> 00:59:40,041 And it's very useful when you have a long timeline 1246 00:59:40,041 --> 00:59:42,250 so that you can really focus on what's happening. 1247 00:59:42,250 --> 00:59:48,208 So I'm going to start playback and we're going to listen now. To 1248 00:59:48,291 --> 00:59:48,833 identify the 1249 00:59:48,833 --> 00:59:51,833 person in front of me, a million and Newtons. 1250 00:59:51,833 --> 00:59:53,291 Are you sure? 1251 00:59:53,291 --> 00:59:54,833 Yes. Okay. 1252 00:59:54,833 --> 00:59:56,833 So you can just scrub the play head underneath it 1253 00:59:56,833 --> 00:59:59,666 and you can see that's how it works. So it's very useful. 1254 00:59:59,666 --> 01:00:03,583 And this way you can actually start listening to your dialog, listen to that 1255 01:00:03,708 --> 01:00:07,583 checkerboard edit, and you can really hear if there's an issue, 1256 01:00:07,583 --> 01:00:09,583 you'll catch it right away. And this is where you can 1257 01:00:09,583 --> 01:00:12,416 now start focusing on little issues that are in there. 1258 01:00:12,416 --> 01:00:14,333 You can even solo those tracks as you go. 1259 01:00:14,333 --> 01:00:17,000 So that's where we use the fixed play head. 1260 01:00:17,000 --> 01:00:17,541 I'm going to go ahead 1261 01:00:17,541 --> 01:00:20,541 and turn that off, go back to timeline options and select that. 1262 01:00:20,708 --> 01:00:23,750 We'll turn off our fixed play head for now, and we're going to work 1263 01:00:23,750 --> 01:00:29,375 on a couple of very specific issues that we have on our clips. 1264 01:00:29,458 --> 01:00:34,666 So, for example, the first thing we want to do is 1265 01:00:34,750 --> 01:00:36,083 remove this hum. 1266 01:00:36,083 --> 01:00:38,083 Now you're wondering where is the hum? 1267 01:00:38,083 --> 01:00:40,125 It's one of these markers that we have marked here. 1268 01:00:40,125 --> 01:00:43,583 I can see it right now because it's this clip that has this 1269 01:00:43,708 --> 01:00:47,458 giant thick signal right there if you're not sure how to find it. 1270 01:00:47,458 --> 01:00:49,458 We also had that marked in our index. 1271 01:00:49,458 --> 01:00:54,083 If you remember in the marker index, we had a marker that said remove hum. 1272 01:00:54,166 --> 01:00:57,666 So that's one of the things we can adjust right there. 1273 01:00:57,750 --> 01:01:00,166 Go ahead and zoom in on that. 1274 01:01:00,166 --> 01:01:02,166 So you can see right where that position is. 1275 01:01:02,166 --> 01:01:05,708 I'll hide my index and to remove the hum and let's 1276 01:01:05,708 --> 01:01:07,500 just play it first so you can really hear it. 1277 01:01:07,500 --> 01:01:09,541 I'm going to actually make this clip a little louder 1278 01:01:09,541 --> 01:01:12,166 just so you'll hear it in playback on my system. 1279 01:01:12,166 --> 01:01:12,500 Yours. 1280 01:01:12,500 --> 01:01:15,375 You'll probably hear it yourself if you have your headphones on. 1281 01:01:15,375 --> 01:01:16,541 The high play core. 1282 01:01:16,541 --> 01:01:17,833 And can you hear that little hum? 1283 01:01:17,833 --> 01:01:21,083 It sounds like a background sound and that's really annoying. 1284 01:01:21,291 --> 01:01:23,416 You're going to catch that and go, What is going on? 1285 01:01:23,416 --> 01:01:24,708 It's not background noise, it's 1286 01:01:24,708 --> 01:01:28,625 actually a hum that's right there contaminating my dialog. 1287 01:01:28,708 --> 01:01:30,416 So to fix that, we're going to go over here 1288 01:01:30,416 --> 01:01:33,833 and use one of our effects that's here in the effects library. 1289 01:01:34,041 --> 01:01:36,291 Just click on the effects library to get there 1290 01:01:36,291 --> 01:01:39,750 and we're going to go to our D Hummer effect. 1291 01:01:39,833 --> 01:01:41,458 And it does exactly what it says. 1292 01:01:41,458 --> 01:01:42,750 We're going to just take that. 1293 01:01:42,750 --> 01:01:45,916 And when you're working with our effects plug ins, one thing to remember is 1294 01:01:46,041 --> 01:01:49,208 the plug in can go on the track or it can go on a clip. 1295 01:01:49,416 --> 01:01:51,666 You can have unlimited plug ins on a clip. 1296 01:01:51,666 --> 01:01:53,833 You can have up to six per track. 1297 01:01:53,833 --> 01:01:57,208 In this case, it's only one clip and Phillips track that has at home. 1298 01:01:57,208 --> 01:02:00,625 So let's just drop it right on to Phillips clip 1299 01:02:00,833 --> 01:02:04,958 and then we go, I'm going to hide my effects library, 1300 01:02:05,041 --> 01:02:06,083 move this over again. 1301 01:02:06,083 --> 01:02:08,791 Just adjust as needed with your interface. 1302 01:02:08,791 --> 01:02:11,458 I don't need to see my meters that big. 1303 01:02:11,458 --> 01:02:12,125 There we go. 1304 01:02:12,125 --> 01:02:16,416 And this is what it looks like right now, is this is our plug in user interface. 1305 01:02:16,416 --> 01:02:17,708 They're different for every plug in. 1306 01:02:17,708 --> 01:02:19,500 Very self-explanatory. 1307 01:02:19,500 --> 01:02:22,791 And this sound that we're working with is a power line. Hum. 1308 01:02:22,875 --> 01:02:25,583 Now I'd like to make it so we can listen to this over and over. 1309 01:02:25,583 --> 01:02:29,250 So we're going to go back to our range selection tool. 1310 01:02:29,333 --> 01:02:32,500 And when you get the range selection tool, just click on that clip 1311 01:02:32,500 --> 01:02:34,250 and it automatically sets in and out 1312 01:02:34,250 --> 01:02:37,958 points around it so that we can focus on just that one section. 1313 01:02:38,041 --> 01:02:41,000 And I'm going to turn on looped playback as well, 1314 01:02:41,000 --> 01:02:44,208 which is this button right here next to the record button. 1315 01:02:44,291 --> 01:02:46,791 Just turn that on and when your loop playback is turned 1316 01:02:46,791 --> 01:02:50,250 on, we can then loop that one section and listen to it 1317 01:02:50,250 --> 01:02:52,708 as we're making adjustments on the plug in. 1318 01:02:52,708 --> 01:02:54,875 Let's go over here. 1319 01:02:54,958 --> 01:02:56,166 So that's for loop playback. 1320 01:02:56,166 --> 01:02:59,541 And what we can do is if to start the loop playback, 1321 01:02:59,541 --> 01:03:02,750 we're going to use the option key and the forward slash. 1322 01:03:02,833 --> 01:03:04,583 So that's also right here. 1323 01:03:04,583 --> 01:03:07,958 You can find it in over here. 1324 01:03:08,000 --> 01:03:13,208 This is where we play around and your loop playback is play 1325 01:03:13,291 --> 01:03:16,291 right in here somewhere, 1326 01:03:16,291 --> 01:03:17,958 which I'll find later. 1327 01:03:17,958 --> 01:03:18,750 So here we go. 1328 01:03:18,750 --> 01:03:20,041 We're going to do our loop playback. 1329 01:03:20,041 --> 01:03:22,750 Just option and forward. Slash. 1330 01:03:22,750 --> 01:03:23,375 I believe this. 1331 01:03:23,375 --> 01:03:26,250 Is where we can hear that section. 1332 01:03:26,250 --> 01:03:29,000 And then if I want to just hit this power line home, 1333 01:03:29,000 --> 01:03:32,208 if you're in the United States, it's going to be 60 hertz home. 1334 01:03:32,208 --> 01:03:35,208 If you are in Europe or elsewhere, it's going to be a 50 hertz hum. 1335 01:03:35,458 --> 01:03:37,041 So it helps if you can find which one. 1336 01:03:37,041 --> 01:03:40,541 In this case, it's 60 hertz, then I'm going to just adjust the amount. 1337 01:03:40,541 --> 01:03:42,416 And you notice that you can see the graphics show 1338 01:03:42,416 --> 01:03:43,916 that I'm adjusting that amount. 1339 01:03:43,916 --> 01:03:47,500 And then during playback, like here, we're just going to dial that down 1340 01:03:47,500 --> 01:03:49,500 until we don't hear it in Human. Cry. 1341 01:03:49,500 --> 01:03:52,500 When I think it's pretty good trying to stop playback. 1342 01:03:52,708 --> 01:03:56,791 You can also, by the way, switch these on and off by just clicking this bypass 1343 01:03:56,875 --> 01:03:59,458 and by turning that off and on, you can hear it with and without. 1344 01:03:59,458 --> 01:04:01,416 So I'm going to start loop playback again. 1345 01:04:01,416 --> 01:04:04,208 So that's option in the forward slash 1346 01:04:04,250 --> 01:04:04,916 core. 1347 01:04:04,916 --> 01:04:07,875 That's just without the hum remover. 1348 01:04:07,875 --> 01:04:10,416 You can really hear that difference. 1349 01:04:10,416 --> 01:04:12,750 So that's great. I'm going to close this up. 1350 01:04:12,750 --> 01:04:14,333 Let's go over to our inspector for a minute. 1351 01:04:14,333 --> 01:04:16,250 And when you're in your inspector, 1352 01:04:16,250 --> 01:04:19,458 if you have a clip selected, you'll see that it will show you 1353 01:04:19,541 --> 01:04:22,500 any of the effects that are applied to that clip. 1354 01:04:22,500 --> 01:04:23,250 Here it is. 1355 01:04:23,250 --> 01:04:24,916 So if I need to make an adjustment to that, 1356 01:04:24,916 --> 01:04:26,708 I can come over here and just click on that. 1357 01:04:26,708 --> 01:04:30,458 And that way I can see what I've done and make adjustments any time. 1358 01:04:30,500 --> 01:04:32,208 So just click the button right here. 1359 01:04:32,208 --> 01:04:35,208 That is your customizing button right there 1360 01:04:35,458 --> 01:04:38,791 and that will allow you to open up the interface again. 1361 01:04:38,875 --> 01:04:41,750 And one other thing we can do, which is kind of nice, is 1362 01:04:41,750 --> 01:04:43,208 if you want to see what it looks like, 1363 01:04:43,208 --> 01:04:45,708 as you notice, it still looks like there's an issue with this clip. 1364 01:04:45,708 --> 01:04:47,166 If you want to. 1365 01:04:47,166 --> 01:04:50,416 I'm going to go back to my error tool for a moment 1366 01:04:50,500 --> 01:04:53,500 is when you select a clip, one of the options you have is 1367 01:04:53,666 --> 01:04:55,458 you can just listen to it and you can see that 1368 01:04:55,458 --> 01:04:59,166 the blue gone, but you can also click on that clip 1369 01:04:59,250 --> 01:05:02,458 and you can choose to cache the audio effects. 1370 01:05:02,458 --> 01:05:05,541 So if you have several plug ins on there, maybe there there 1371 01:05:05,541 --> 01:05:09,083 processor, heavy plug ins and you want to just cache those. 1372 01:05:09,083 --> 01:05:13,791 So it's then going to play the cached version, just choose cache audio effects. 1373 01:05:13,875 --> 01:05:16,875 And when I do that, notice it's now showing me the exact same clip, 1374 01:05:17,000 --> 01:05:19,208 but now I don't see all that sound in there. 1375 01:05:19,208 --> 01:05:21,958 If I look over here in the inspector, it shows me a little hard drive 1376 01:05:21,958 --> 01:05:22,375 right there. 1377 01:05:22,375 --> 01:05:24,833 You also see it on the clip itself that shows that 1378 01:05:24,833 --> 01:05:28,875 the effects have been cached, but I can still open this up any time. 1379 01:05:28,875 --> 01:05:32,333 I can still make adjustments and it will automatically re cache that for me. 1380 01:05:32,333 --> 01:05:33,833 So notice it shows it. 1381 01:05:33,833 --> 01:05:37,583 It's going to re cache it once I finish monkeying around here, I close that up. 1382 01:05:37,583 --> 01:05:39,250 You notice that it just recast it for me 1383 01:05:39,250 --> 01:05:41,541 so you can still change as much as you want to. 1384 01:05:41,541 --> 01:05:43,833 This just really helps your processing this case. 1385 01:05:43,833 --> 01:05:47,666 The D home is not going to slow me down, but if I was working with more processor 1386 01:05:47,666 --> 01:05:51,750 intensive plug ins, I could definitely utilize the caching there 1387 01:05:51,833 --> 01:05:54,041 when I hide my inspector. 1388 01:05:54,125 --> 01:05:55,125 And so we've done that. 1389 01:05:55,125 --> 01:05:58,583 We have one last thing we're going to do and that will be the end of this section, 1390 01:05:58,583 --> 01:06:00,750 and then we're going to get into more of our dialog. 1391 01:06:00,750 --> 01:06:03,625 Editing is what I want to do is we're going to come over here 1392 01:06:03,625 --> 01:06:06,625 and we need to look at our index one more time. 1393 01:06:06,750 --> 01:06:10,750 The last thing we had here was replace dialog with another take 1394 01:06:10,791 --> 01:06:12,750 and this comes up all the time. 1395 01:06:12,750 --> 01:06:13,708 So let's go ahead. 1396 01:06:13,708 --> 01:06:16,583 And now that we've seen this, let's go to that marker. 1397 01:06:16,583 --> 01:06:17,916 This is what it's pointing to. 1398 01:06:17,916 --> 01:06:21,083 We're going to hide my index and I'm going to zoom in on this section. 1399 01:06:21,208 --> 01:06:23,208 You should be pretty good at zooming by now. 1400 01:06:23,208 --> 01:06:25,416 And let's focus on this particular clip right here. 1401 01:06:25,416 --> 01:06:28,416 And I'm just going to play this and let's listen. 1402 01:06:28,500 --> 01:06:29,833 Goodnight. 1403 01:06:29,833 --> 01:06:30,416 Okay. 1404 01:06:30,416 --> 01:06:33,625 So he says you died and this is a very serious moment. 1405 01:06:33,625 --> 01:06:36,666 This is probably one the most important lines of the entire scene. 1406 01:06:36,916 --> 01:06:39,166 And if you notice, there's a little creek in there. 1407 01:06:39,166 --> 01:06:40,791 It's right in the middle of his dialog. 1408 01:06:40,791 --> 01:06:42,416 It's not something I can really deal with. 1409 01:06:42,416 --> 01:06:45,000 And it's it's messing up the entire take. 1410 01:06:45,000 --> 01:06:46,916 And it's one of those things you could spend 1411 01:06:46,916 --> 01:06:50,000 some time trying to fix that, but it's better to just go in and find 1412 01:06:50,000 --> 01:06:53,375 the exact same words from another take and will replace them right here. 1413 01:06:53,458 --> 01:06:54,916 And that's what we're going to do. 1414 01:06:54,916 --> 01:06:56,708 So let's do this together. 1415 01:06:56,708 --> 01:06:58,166 First thing we'll do is I'm going to move my play 1416 01:06:58,166 --> 01:07:01,000 head to the end of that take right here, 1417 01:07:01,041 --> 01:07:02,583 and I'm going to 1418 01:07:02,583 --> 01:07:04,291 get my range selection tool 1419 01:07:04,291 --> 01:07:06,791 you don't have to use, but I'm going to show you a few features 1420 01:07:06,791 --> 01:07:09,500 that are built into the Fairlight page that are very useful. 1421 01:07:09,500 --> 01:07:11,500 Go ahead, Mark, with my range selection, too. 1422 01:07:11,500 --> 01:07:13,125 I'm going to mark an out point right there. 1423 01:07:13,125 --> 01:07:15,375 Just go for is all I need. 1424 01:07:15,375 --> 01:07:17,958 We're going to come over here to the media pool 1425 01:07:17,958 --> 01:07:19,500 and we're going to go find that clip. 1426 01:07:19,500 --> 01:07:24,958 And if you spill open the master bin list, you're going to come down 1427 01:07:25,041 --> 01:07:28,541 and you'll find a section in here for hyper 1428 01:07:28,708 --> 01:07:32,000 audio where it says files for repair and replace. 1429 01:07:32,000 --> 01:07:33,083 That's what you want. 1430 01:07:33,083 --> 01:07:35,666 And inside of there and we'll look at them in icon view. 1431 01:07:35,666 --> 01:07:37,708 It's the only clip that has video. 1432 01:07:37,708 --> 01:07:39,291 You'll be able to find it really easily. 1433 01:07:39,291 --> 01:07:40,250 There it is. 1434 01:07:40,250 --> 01:07:42,291 I've already kind of move the play head to the spot. 1435 01:07:42,291 --> 01:07:44,875 We want. Remember your Jay Canal shortcuts. 1436 01:07:44,875 --> 01:07:47,083 You can use those here to listen. 1437 01:07:47,083 --> 01:07:49,583 You guide to the take 1438 01:07:49,666 --> 01:07:52,958 and you can also zoom in more right here in this preview player. 1439 01:07:52,958 --> 01:07:53,750 You can come over here. 1440 01:07:53,750 --> 01:07:58,041 It's at ten X right now, but you can also go to, let's say, 30 times size. 1441 01:07:58,041 --> 01:08:00,625 If you really want to look at your waveform a little bit better. 1442 01:08:00,625 --> 01:08:02,625 And here's that clip I'm using J. 1443 01:08:02,625 --> 01:08:07,291 K now, and I'm going to go and mark an end point and Mark and out 1444 01:08:07,375 --> 01:08:08,541 there. MARTIN In and out. 1445 01:08:08,541 --> 01:08:09,750 They don't have to be exact. 1446 01:08:09,750 --> 01:08:12,500 We can fix that once we get in here into the timeline 1447 01:08:12,500 --> 01:08:15,416 I just want to make sure that I have that marked. 1448 01:08:15,416 --> 01:08:16,791 So now that it's marked, what we're going to do 1449 01:08:16,791 --> 01:08:20,083 is we're going to just drag this clip over to the timeline. 1450 01:08:20,083 --> 01:08:22,541 Instead of placing it on Phillips Track. 1451 01:08:22,541 --> 01:08:27,500 I'm actually going to put it on a million is track because it's empty right now. 1452 01:08:27,500 --> 01:08:29,875 And that way I can compare the two waveforms. 1453 01:08:29,875 --> 01:08:33,458 So let's go ahead and grab that here and we're just going to drag it over 1454 01:08:33,458 --> 01:08:37,291 and stick it and notice what it does, because I had those out in and out points 1455 01:08:37,291 --> 01:08:41,583 marked is it's actually showing you the range of what it is I'm bringing in. 1456 01:08:41,666 --> 01:08:45,291 I'm just going to line it up over top of that clip anywhere and release. 1457 01:08:45,500 --> 01:08:48,791 And now I have it sitting on top of the other. 1458 01:08:48,875 --> 01:08:51,166 Let's go to our Arrow tool and. 1459 01:08:51,166 --> 01:08:53,000 I'm going to raise the volume level. 1460 01:08:53,000 --> 01:08:57,041 One of the best ways to match your dialog is make sure that it's similar dialog 1461 01:08:57,125 --> 01:09:00,125 volume levels so that they will sound similar 1462 01:09:00,208 --> 01:09:03,041 and put my play head over this and zoom in a little bit. 1463 01:09:03,041 --> 01:09:04,583 I can also hide the media pool. 1464 01:09:04,583 --> 01:09:06,250 We don't need that right now. 1465 01:09:06,250 --> 01:09:10,666 So now we have a pretty focused view here and we can drag this back 1466 01:09:10,666 --> 01:09:15,708 and forth easily to try to line up these waveforms, which is pretty good. 1467 01:09:15,791 --> 01:09:18,333 One of the other things we can do is we can nudge 1468 01:09:18,333 --> 01:09:21,541 and if you ever want to nudge, that's just using your comma 1469 01:09:21,541 --> 01:09:24,541 and period keys and that moves a frame at a time 1470 01:09:24,791 --> 01:09:28,166 or again, you can just drag to where you need it to go. 1471 01:09:28,208 --> 01:09:31,833 Now, we're going to take this one step further and we're going to go 1472 01:09:31,833 --> 01:09:36,291 to a different editing mode and we're going to come up here. 1473 01:09:36,375 --> 01:09:38,375 Let's go to our timeline menu 1474 01:09:38,375 --> 01:09:41,791 and we're going to choose layered audio editing. 1475 01:09:41,875 --> 01:09:44,541 And the reason we're going to do layered audio editing is this allows 1476 01:09:44,541 --> 01:09:47,791 you to do audio layers even when you're editing Eclipse together. 1477 01:09:47,791 --> 01:09:51,125 And this is very useful because then you can put a clip on top of another 1478 01:09:51,208 --> 01:09:54,916 and see them both at the same time to compare the waveforms. 1479 01:09:55,000 --> 01:09:58,125 So let's turn on layered audio editing 1480 01:09:58,208 --> 01:09:59,750 and watch what happens. 1481 01:09:59,750 --> 01:10:03,583 By the way, right now this clip is orange because it's in Amelie on is track, 1482 01:10:03,583 --> 01:10:04,250 which is orange. 1483 01:10:04,250 --> 01:10:08,500 Let's right click this and change the clip color to green. 1484 01:10:08,583 --> 01:10:10,250 And the reason I want to do that is otherwise 1485 01:10:10,250 --> 01:10:13,250 when I drop it into the other track, it's just going to turn yellow 1486 01:10:13,250 --> 01:10:16,250 and I want to be able to see both waveforms at the same time, 1487 01:10:16,416 --> 01:10:19,333 adjust your zoom level as much as you need to to really able 1488 01:10:19,333 --> 01:10:21,250 to see the different waveforms. 1489 01:10:21,250 --> 01:10:24,916 And now I'm going to drag this down into the other track and watch 1490 01:10:24,916 --> 01:10:26,083 what happens when I do that. 1491 01:10:26,083 --> 01:10:29,083 You see that I can see both waveforms at the same time. 1492 01:10:29,166 --> 01:10:33,291 In layered audio mode, you can always see a transparent image 1493 01:10:33,458 --> 01:10:36,458 which allows me to totally line up those waveforms. 1494 01:10:36,625 --> 01:10:39,833 And if you're wondering what my goal is, I'm looking at the continent sounds 1495 01:10:40,000 --> 01:10:41,000 the wave patterns, 1496 01:10:41,000 --> 01:10:44,000 because I'm thinking these constant sounds where he starts the next word. 1497 01:10:44,166 --> 01:10:46,250 We'll see the lip movement that will match that. 1498 01:10:46,250 --> 01:10:48,375 And so that's why we want to make sure we line those up. 1499 01:10:48,375 --> 01:10:49,708 So I think I've got this pretty good. 1500 01:10:49,708 --> 01:10:51,291 If I'm not sure, you can always click and start 1501 01:10:51,291 --> 01:10:54,500 dragging again and in layers mode, you'll be able to see that. 1502 01:10:54,583 --> 01:10:56,666 And I think this is probably going to sound great. 1503 01:10:56,666 --> 01:10:59,166 So let's move back over here and play it. 1504 01:10:59,166 --> 01:10:59,791 You died. 1505 01:10:59,791 --> 01:11:01,541 It looks good to me. 1506 01:11:01,541 --> 01:11:05,000 So we just replaced one word that was unusable 1507 01:11:05,125 --> 01:11:07,500 with another line of dialog from a different take. 1508 01:11:07,500 --> 01:11:08,458 And as you can see, 1509 01:11:08,458 --> 01:11:11,500 we utilize the different tools that the Fairlight page has to offer 1510 01:11:11,500 --> 01:11:13,625 to really make that work. Great. 1511 01:11:13,625 --> 01:11:16,833 So let's save your work if you haven't done that. 1512 01:11:16,916 --> 01:11:20,291 And what we're going to do is we're going to this is the end of part 1513 01:11:20,291 --> 01:11:24,541 one of this tutorial where we really get our hands on the different parts of 1514 01:11:24,541 --> 01:11:27,541 the interface and just adding some tracks and making things. 1515 01:11:27,708 --> 01:11:31,500 In part two, we're going to go and take our dialog editing a little further. 1516 01:11:31,500 --> 01:11:33,416 We're going to work on balancing our levels. 1517 01:11:33,416 --> 01:11:34,958 We're also going to look at some other features 1518 01:11:34,958 --> 01:11:39,541 for mixing a little bit of sound design and finishing up our project. 1519 01:11:39,541 --> 01:11:44,333 So join me in part to hopefully enjoy part one and step through on your own 1520 01:11:44,333 --> 01:11:46,291 if you haven't done that so far. Thank you. 138610

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.