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Hello.
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For this video, I dubbed in my voice
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after recording it.
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There were errors while I was filming,
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so I re-filmed everything.
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This is the first bonus chapter.
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And in today's lecture, I'll go into more detail
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regarding the human anatomy.
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I'll show you how I practice
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drawing the human anatomy.
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And as I do that, I'll emphasize things
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you might not have thought of.
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The previous lectures didn't go over the basics in detail.
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So, this lecture would be perfect
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to actually do that.
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When I'm drawing the human body,
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I usually practice with the torso.
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The reason behind that is,
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if we make a mistake with the limbs,
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it's easier to fix the mistake.
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But, if you draw the torso wrong, you have to fix everything.
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Actually, the torso area,
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otherwise known as the body,
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would be the most important part in anatomy.
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Subtitled by
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So, that's why I focus on
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drawing the torso.
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Here, I'm drawing all the outlines.
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But I'll explain more in detail later on.
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I'll draw the curves for the back
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and the waist.
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If you have a certain method of drawing,
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you can just draw
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according to your preferred method.
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Start with the areas you're comfortable with.
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If you usually draw the head first,
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do that first, for example.
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I'm drawing the torso without the head.
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I'm doing this simply because
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I want to spend more time on the body.
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If we start drawing the head,
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we would have to spend a lot of time focusing on that.
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Now, let's look at the proportions.
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Remember the ribs are two-thirds the length of the head.
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I'll mark these.
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Now, the bellybutton is located in the middle of
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where the ribs end and the pelvis starts.
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Make sure the pelvis is
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wide, and not tall.
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Now, we would draw in the muscles.
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When we draw the muscles,
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there are a lot of muscles
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like the external oblique muscle that I'm drawing now.
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There are also the abs.
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To simplify it,
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see the two-thirds point
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of the diagonal on the ribs?
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That's where we start drawing the abs.
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Draw the abs downwards.
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The outline that I just drew
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covers the ribs a bit.
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And the second row of rectangles
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almost stick to the outline of the ribs.
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Draw three rows of rectangles
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to draw the belly button.
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And make sure to draw this fourth rectangle
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really, really long.
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So, now we have an empty space
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between the abs
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and the external oblique muscle.
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Make sure to
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check that empty space.
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It doesn't mean there aren't any muscles there.
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Just remember it as the space
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between the external oblique muscle and the abs.
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Now that we drew this much,
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another thing we need to study
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would be the pelvis.
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The pelvis has a very bizarre form.
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So, let's go over it.
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Remember how I said it's a heart shape?
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Right now, both sides are turning left.
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If we look at it from the front,
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the pelvis does look like a heart.
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But, actually, when you look at it, it bulges out forwards.
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So, it would look different depending on where your gaze is.
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If the pelvis heads right,
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both sides head right.
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If the pelvis heads right,
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both sides head right,
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and if the pelvis heads left,
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both sides head left.
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But, if the pelvis is rotated a lot,
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its overall shape changes a lot.
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So, that's why
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it's important to practice while looking at
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photos from different angles.
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Especially, with the pelvis,
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a lot of people make mistakes when drawing.
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So, you should
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practice rotating the pelvis.
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Look at photo references
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and keep practicing.
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Now, I'll continue drawing the torso.
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Another good exercise is
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when we are drawing the body,
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twisting the upper and lower body.
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When we're drawing action scenes,
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naturally, the upper and lower body
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would turn around sideways.
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So, you need to keep that in mind when you practice.
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Let me give you a tip
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with the outlines of the abs.
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The abs stick out a bit
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from the top,
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and from the bottom, where the belly is located.
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They also stick out once more
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from the hip joint area.
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These three parts I marked
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are where the abs stick out.
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The abs stick out three times,
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from the upper belly, the lower belly, and the hip joint.
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So, now we would draw the pelvis.
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But, there's something you should be aware of
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when the upper and lower body turn around.
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When they turn around,
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in real life,
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you wouldn't turn them so much.
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The torso here only turns around
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about 15 to 20 degrees.
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When you apply a tilting action
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to a human body like that,
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one of the most common mistakes
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is to turn it around too much.
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When you're looking at a human body,
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if you focus on the direction of the upper body
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and the direction of the pelvis
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and turn the body around,
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you'll see that it only turns
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around 15 to 20 degrees.
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Be aware of that
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and keep practicing how to rotate the upper and lower body.
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But, usually, when you get the feeling that
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the upper and lower body
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turn around more than that,
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you get the feeling because,
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like this example, the limbs
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tilt up and down
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so the movement is emphasized.
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But, in real life,
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the upper and lower body don't move that much.
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So, even with moving the shoulders and the pelvis,
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you'll understand more later, but,
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when you're twisting the body,
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never twist this area too much.
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If you twist it too much, a common mistake you'll make is
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making the pelvis face forwards, while the upper body is
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looking sideways like this.
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Then, with a slight movement,
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the character's back would break.
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So, the same principle would apply to that example.
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Make sure the upper and lower body
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don't turn that much.
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Make sure they just turn
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15 to 20 degrees.
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Now, let's check the pelvis area.
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Don't make the upper and lower body
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twist too much.
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I can't stress this enough.
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The neck bone is wider from front to back.
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Also, the front is a bit sharp.
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The reason why its back is thick
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is because of the sternocleidomastoid muscle.
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Right under this muscle,
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there's the collarbone
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and the shoulders.
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And behind it,
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there's the trapezius muscle
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that we commonly massage when we're massaging our 'shoulders'.
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I'm drawing the torso from different angles.
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It's okay to perceive the upper body
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as a cuboid when you draw.
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Let me share my tip.
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In real life, our sides
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are supposed to be a bit thicker.
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But, when you're drawing
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casual style characters,
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make those areas a bit more thin.
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Even if we include the scapula,
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it becomes this thick.
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If it becomes more thick from here,
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the character could look too muscular.
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So, that thickness would be just right.
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Another thing you should practice
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is bending the upper body forward.
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If it bends backwards,
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it looks kind of sexy, so you would draw it a lot.
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But, a lot of you don't practice the opposite often.
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So, I'd recommend you practice
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bending the torso forwards.
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You'd draw this pose quite often.
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You'll draw this pose in action scenes.
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If we strain our bodies,
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we often bend our bodies forwards.
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As our muscles contract,
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our bodies tend to bend forwards.
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Again, in this scenario,
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the upper and lower bodies don't twist a lot.
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Now, if you look at the bellybutton
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which I'm drawing now,
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some of you would always draw it in an I shape.
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But, actually, that itself is a hole.
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Here, the body bends forwards.
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So, the bellybutton faces downwards
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and its shape changed a bit.
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For example, I'll draw a body seen from a low angle.
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I'll draw the collarbone,
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and the ribs.
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Because the bellybutton
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is essentially a hole,
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it would go downwards,
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like this
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and it will look like this.
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Now, I'll draw the pelvis.
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Remember the bellybutton's shape changes.
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Some of you always draw it in an I shape.
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This is incorrect.
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When you're drawing a low-angle,
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check the area
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that I just colored.
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That's the bottom of the pelvis.
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Now, if we draw the thigh,
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the muscle inside the thigh,
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in other words, the genu valgum muscle,
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it's two-thirds of the thigh's length.
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Don't forget that.
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Draw the muscle that's pointed out, like this.
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If we look at the shape of the thigh,
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it is thin from front to back
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and it is thick sideways.
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The front is a bit sharp
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and the bottom is a bit wide.
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And the side is very wide.
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Because of this shape,
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when you're drawing its shape
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on the leg,
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make sure to narrow this area.
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That's how you would draw the basic shape.
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Instead of drawing a perfect circle,
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remember how the leg is thick sideways?
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This is why
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when you look at the body from the side,
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the legs could be thicker
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than the body.
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From the side,
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draw the heart shape of the pelvis.
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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If we attach the legs here,
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the hips would go here,
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and when we draw the legs
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their thickness
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is almost the same as the body's thickness.
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When we look at it up front,
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the leg won't look that thick,
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but when we look at it sideways,
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the leg will look very thick.
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Keep that in mind.
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I'll draw the other leg, too.
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Drawing the leg as if it is cut off
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will help you a lot with understanding the human body.
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So, it is good to
273
00:10:33,415 --> 00:10:34,823
draw as if it is cut off.
274
00:10:36,872 --> 00:10:38,698
Later, we'll draw these contour lines
275
00:10:38,722 --> 00:10:40,834
around the body as well.
276
00:10:41,352 --> 00:10:43,287
When you're drawing them, make sure to remember
277
00:10:43,935 --> 00:10:45,240
the thigh,
278
00:10:45,264 --> 00:10:46,834
an empty space,
279
00:10:46,858 --> 00:10:47,740
the abs,
280
00:10:47,764 --> 00:10:48,933
and an empty space,
281
00:10:48,957 --> 00:10:49,823
the thigh again,
282
00:10:50,685 --> 00:10:52,895
and then the external oblique muscle,
283
00:10:52,919 --> 00:10:54,173
another empty space,
284
00:10:54,197 --> 00:10:55,256
and then the abs.
285
00:10:55,493 --> 00:10:56,776
Remember, the abs fold inwards
286
00:10:56,800 --> 00:10:58,714
in an I shape twice.
287
00:11:00,102 --> 00:11:01,720
Go inwards, then outwards.
288
00:11:01,988 --> 00:11:04,965
One, two, then an empty space,
289
00:11:04,989 --> 00:11:06,210
then the external oblique muscle.
290
00:11:06,234 --> 00:11:08,283
If you draw the contour line
291
00:11:09,472 --> 00:11:11,054
in detailed curves like that,
292
00:11:11,078 --> 00:11:12,569
you can practice more effectively
293
00:11:12,593 --> 00:11:14,080
when you're practicing the human body.
294
00:11:14,113 --> 00:11:17,090
In the lower area, the space between the external oblique muscle and the abs is large.
295
00:11:17,114 --> 00:11:19,496
On the other hand, with the upper area,
296
00:11:19,520 --> 00:11:20,585
this area is small.
297
00:11:21,733 --> 00:11:24,554
So, get rid of these empty spaces.
298
00:11:24,629 --> 00:11:27,116
Then, you could draw the abs like this.
299
00:11:29,175 --> 00:11:31,731
This could be a more detailed training.
300
00:11:32,331 --> 00:11:34,168
Keep drawing the cut-off sides.
301
00:11:37,936 --> 00:11:40,205
If this is your weakness,
302
00:11:40,229 --> 00:11:41,658
draw a lot of these cut-off sides
303
00:11:41,682 --> 00:11:43,069
to practice drawing.
304
00:11:57,502 --> 00:11:59,913
Draw these markings under the collarbone.
305
00:12:05,711 --> 00:12:08,824
I'll go over the shoulders and the pelvis.
306
00:12:08,849 --> 00:12:11,625
We'll study the areas that are hard to draw.
307
00:12:11,758 --> 00:12:12,802
Now, these circled areas
308
00:12:12,826 --> 00:12:14,120
are the shoulders and the pelvis.
309
00:12:14,144 --> 00:12:16,449
What's important with these areas?
310
00:12:16,473 --> 00:12:18,683
Basically, these areas are movable.
311
00:12:18,707 --> 00:12:20,511
Actually, the pelvis doesn't move a lot.
312
00:12:20,536 --> 00:12:22,949
But, the shoulder bone can be moved forwards and backwards
313
00:12:22,973 --> 00:12:24,354
and up and down.
314
00:12:24,488 --> 00:12:26,047
When we're drawing shoulders,
315
00:12:26,071 --> 00:12:27,849
we make a lot of mistakes when
316
00:12:28,888 --> 00:12:30,292
the arms are moving
317
00:12:30,316 --> 00:12:31,808
but the shoulders aren't moving.
318
00:12:31,832 --> 00:12:33,240
That's when we make mistakes.
319
00:12:33,581 --> 00:12:34,516
So, make sure
320
00:12:34,540 --> 00:12:36,641
you can move the shoulder forwards and backwards.
321
00:12:36,851 --> 00:12:38,052
Let's test it.
322
00:12:39,290 --> 00:12:42,469
I'll draw a torso seen from above.
323
00:12:42,493 --> 00:12:44,693
There are three parts you can move around freely.
324
00:12:44,717 --> 00:12:46,052
The collarbone,
325
00:12:47,981 --> 00:12:49,302
the scapula,
326
00:12:52,903 --> 00:12:54,016
and the shoulder bone.
327
00:12:55,487 --> 00:12:57,412
These three parts would move around.
328
00:12:58,247 --> 00:13:00,052
However, you can't move the ribs.
329
00:13:00,076 --> 00:13:02,235
The three parts I mentioned
330
00:13:02,259 --> 00:13:03,985
can be moved forwards and backwards
331
00:13:05,493 --> 00:13:07,839
and up and down.
332
00:13:09,841 --> 00:13:12,511
Keep practicing moving those parts.
333
00:13:14,467 --> 00:13:16,656
It's very difficult and important at the same time.
334
00:13:17,471 --> 00:13:19,297
Like I mentioned,
335
00:13:19,321 --> 00:13:20,979
the pelvis doesn't move that much.
336
00:13:21,529 --> 00:13:23,370
But, you must be aware
337
00:13:23,394 --> 00:13:24,266
that the leg bone itself moves.
338
00:13:25,071 --> 00:13:27,787
The leg bones can move a lot.
339
00:13:27,811 --> 00:13:30,287
I mentioned that the torso doesn't bend forwards a lot.
340
00:13:30,311 --> 00:13:31,667
While that's true for the torso,
341
00:13:31,691 --> 00:13:33,162
the legs bend a lot.
342
00:13:33,186 --> 00:13:34,771
So, we need to look at it.
343
00:13:39,997 --> 00:13:42,349
Let's look at the shoulders in more detail.
344
00:13:42,373 --> 00:13:44,547
Let's say that the torso here
345
00:13:44,571 --> 00:13:47,011
is lifting its arms.
346
00:13:47,035 --> 00:13:48,099
Now, what's important is
347
00:13:49,195 --> 00:13:51,321
that the arm bones don't go on top of the collarbone
348
00:13:51,346 --> 00:13:53,531
just because it lifted its am.
349
00:13:54,096 --> 00:13:55,380
Remember, the arm always
350
00:13:55,404 --> 00:13:57,218
sticks to the side of the body.
351
00:13:57,243 --> 00:13:58,386
Remember that.
352
00:13:59,493 --> 00:14:01,084
Never stick it on top of the body.
353
00:14:01,180 --> 00:14:03,052
And, the collarbone
354
00:14:03,076 --> 00:14:04,776
doesn't head upwards as much as you think.
355
00:14:04,977 --> 00:14:08,167
Here, the shoulder bone is leaning backwards.
356
00:14:08,191 --> 00:14:09,469
This deltoid muscle
357
00:14:09,493 --> 00:14:10,724
is the muscle around the shoulders.
358
00:14:10,821 --> 00:14:12,177
Make sure you draw the deltoid muscle
359
00:14:12,201 --> 00:14:13,979
leaning backwards.
360
00:14:14,612 --> 00:14:16,162
Some of you may find this difficult.
361
00:14:16,186 --> 00:14:17,662
The deltoid muscle
362
00:14:17,686 --> 00:14:18,906
is one of the three muscles
363
00:14:18,930 --> 00:14:20,490
that cover the shoulders.
364
00:14:20,514 --> 00:14:22,719
If you place your hand on your shoulder
365
00:14:22,743 --> 00:14:24,386
and stretch your arm backwards
366
00:14:24,718 --> 00:14:26,651
you'll notice that the shoulder
367
00:14:26,675 --> 00:14:27,792
heads backwards.
368
00:14:30,425 --> 00:14:32,334
So, if you draw
369
00:14:32,358 --> 00:14:33,250
the outline of the arms
370
00:14:33,274 --> 00:14:35,391
you can draw an arm lifted upwards.
371
00:14:35,815 --> 00:14:38,781
I recommend to a lot of my students
372
00:14:38,805 --> 00:14:40,714
that they practice attaching the arms
373
00:14:40,738 --> 00:14:42,224
from many different angles
374
00:14:42,248 --> 00:14:44,208
on the upper body,
375
00:14:44,233 --> 00:14:46,233
by utilizing the collarbone, the scapula,
376
00:14:46,257 --> 00:14:48,641
and the shoulder bones.
377
00:14:55,715 --> 00:14:57,646
That way, when the arms are moving
378
00:14:57,670 --> 00:14:59,735
it will be easier to understand
379
00:14:59,759 --> 00:15:01,183
how the outlines change.
380
00:15:07,502 --> 00:15:09,276
You can also study
381
00:15:09,300 --> 00:15:10,838
how the human body would work three-dimensionally.
382
00:15:10,862 --> 00:15:12,862
So, stretch the arms forwards
383
00:15:12,886 --> 00:15:13,906
and backwards
384
00:15:13,930 --> 00:15:15,930
to make sure you draw them from different angles.
385
00:15:38,816 --> 00:15:40,816
From the sideways, try lifting the shoulder
386
00:15:40,840 --> 00:15:41,926
upwards
387
00:15:41,950 --> 00:15:43,266
and downwards.
388
00:15:43,290 --> 00:15:45,076
Keep practicing like this.
389
00:15:45,100 --> 00:15:46,464
Also, try moving it forwards and backwards.
390
00:15:47,550 --> 00:15:50,292
If you can do this,
391
00:15:50,316 --> 00:15:52,998
you can draw the human body more naturally.
392
00:15:53,022 --> 00:15:55,771
It will also help you a lot
393
00:15:55,795 --> 00:15:57,448
when you're drawing a fierce action scene.
394
00:15:59,807 --> 00:16:01,375
So, how would you apply this knowledge
395
00:16:01,399 --> 00:16:02,698
when you're actually drawing?
396
00:16:03,621 --> 00:16:05,766
If you're drawing an illustration,
397
00:16:05,790 --> 00:16:07,630
and if you want to make the character look sexy,
398
00:16:07,654 --> 00:16:09,573
you might push the shoulder forwards
399
00:16:09,597 --> 00:16:11,208
like how I'm doing right now.
400
00:16:16,767 --> 00:16:18,197
You may want to
401
00:16:18,222 --> 00:16:20,333
make sure the character's side profile looks sexy.
402
00:16:20,357 --> 00:16:21,927
So, you'd push the shoulder forwards
403
00:16:21,951 --> 00:16:23,203
and draw the scapula
404
00:16:23,325 --> 00:16:26,411
to draw the image you're aiming for.
405
00:16:26,516 --> 00:16:27,552
Your knowledge
406
00:16:27,577 --> 00:16:29,719
will be applied when you're drawing that.
407
00:16:30,590 --> 00:16:32,839
So, it is good to practice
408
00:16:40,300 --> 00:16:42,578
moving the shoulder bone forwards and backwards.
409
00:16:48,970 --> 00:16:50,518
And you would draw the chest here.
410
00:17:01,065 --> 00:17:03,361
Now, let's look at the pelvis.
411
00:17:03,385 --> 00:17:05,330
Unlike the shoulder area,
412
00:17:05,354 --> 00:17:08,413
with the pelvis area, the bones don't move.
413
00:17:08,437 --> 00:17:10,189
When the body is bending forwards,
414
00:17:10,213 --> 00:17:11,798
you might think that
415
00:17:11,822 --> 00:17:14,257
the body bends forwards a lot.
416
00:17:14,281 --> 00:17:16,413
But if it doesn't bend forward
417
00:17:16,437 --> 00:17:17,449
as much as you think.
418
00:17:17,473 --> 00:17:19,240
You usually get this impression because
419
00:17:19,264 --> 00:17:20,741
the legs are moving a lot.
420
00:17:21,916 --> 00:17:24,210
Some of you may think
421
00:17:24,235 --> 00:17:26,257
the body bends forwards and forms a right angle.
422
00:17:26,281 --> 00:17:27,810
Especially, when drawing this kind of pose,
423
00:17:27,834 --> 00:17:28,793
some of you bend it too much
424
00:17:28,817 --> 00:17:31,179
so that the body looks like a flip-phone.
425
00:17:31,203 --> 00:17:33,271
There are some parts that shouldn't be confused,
426
00:17:33,295 --> 00:17:34,741
so, I'll emphasize this.
427
00:17:39,488 --> 00:17:41,392
When you're bending your body,
428
00:17:41,453 --> 00:17:44,116
the body moves
429
00:17:44,140 --> 00:17:45,965
around within
430
00:17:45,993 --> 00:17:47,585
20 to 30 degrees.
431
00:17:53,129 --> 00:17:55,767
If you bend it like this, and if you apply
432
00:18:03,129 --> 00:18:04,315
where you're seeing it from
433
00:18:04,339 --> 00:18:06,164
to the lower part here,
434
00:18:08,786 --> 00:18:10,502
this would be where the leg would be attached.
435
00:18:10,527 --> 00:18:11,815
Then, this leg would
436
00:18:12,020 --> 00:18:13,711
bend inwards a lot.
437
00:18:14,099 --> 00:18:15,383
It could form a right angle
438
00:18:15,407 --> 00:18:17,138
and could be bent even more.
439
00:18:17,162 --> 00:18:19,096
So, when you're bending your body,
440
00:18:19,120 --> 00:18:20,367
the leg area
441
00:18:20,391 --> 00:18:21,836
would move a lot.
442
00:18:22,156 --> 00:18:24,200
So, when you're sitting down on the floor,
443
00:18:24,458 --> 00:18:25,966
lift your legs up
444
00:18:25,990 --> 00:18:28,393
and cuddle them with your arms.
445
00:18:28,418 --> 00:18:30,294
Then, look at where the lower part of the pelvis
446
00:18:30,318 --> 00:18:31,596
is headed.
447
00:18:31,620 --> 00:18:33,518
In this example, the lower part of the pelvis
448
00:18:33,542 --> 00:18:34,784
is headed downwards.
449
00:18:36,292 --> 00:18:37,836
It will be good to check
450
00:18:37,860 --> 00:18:39,966
whether the area faces forwards
451
00:18:39,991 --> 00:18:41,122
or downwards.
452
00:18:41,146 --> 00:18:42,023
It will help you.
453
00:18:42,354 --> 00:18:44,101
A lot of people make mistakes here.
454
00:18:44,125 --> 00:18:45,924
People make a lot of mistakes here
455
00:18:45,948 --> 00:18:47,924
when they are drawing the body bending forwards.
456
00:18:47,948 --> 00:18:50,362
People easily make mistakes with this area,
457
00:18:50,386 --> 00:18:51,888
along with the shoulder area, so keep that in mind.
458
00:18:54,447 --> 00:18:56,164
Today's lecture focuses on
459
00:18:56,188 --> 00:18:58,331
the parts where you would
460
00:18:58,355 --> 00:18:59,570
makes mistakes often
461
00:18:59,594 --> 00:19:00,924
when you're drawing the human body.
462
00:19:01,817 --> 00:19:04,096
Especially, with the shoulders,
463
00:19:04,396 --> 00:19:06,396
there are people
464
00:19:11,669 --> 00:19:13,669
who always
465
00:19:13,693 --> 00:19:14,940
lift the shoulders up.
466
00:19:14,994 --> 00:19:17,169
Try to practice drawing
467
00:19:17,193 --> 00:19:19,193
when the shoulders would go down.
468
00:19:21,982 --> 00:19:24,820
Also, remember to apply different angles to the shoulders.
469
00:19:24,844 --> 00:19:26,909
When your arms go forwards, they go forwards.
470
00:19:26,933 --> 00:19:28,591
If the arms go backwards, they go backwards.
471
00:19:28,615 --> 00:19:30,476
Keep these changes in mind.
472
00:19:30,500 --> 00:19:31,867
And when you're drawing the legs,
473
00:19:31,891 --> 00:19:35,218
remember that while the legs move a lot,
474
00:19:35,243 --> 00:19:37,442
the pelvis and the ribs
475
00:19:37,466 --> 00:19:38,833
don't move a lot.
476
00:19:39,310 --> 00:19:40,796
If you practice drawing
477
00:19:40,820 --> 00:19:42,177
the human body
478
00:19:42,201 --> 00:19:43,718
with that in mind,
479
00:19:43,742 --> 00:19:45,505
you won't make as many mistakes.
480
00:19:50,886 --> 00:19:53,415
The body could bend forwards more from here.
481
00:19:53,746 --> 00:19:55,134
But, this would be the limit.
482
00:19:55,158 --> 00:19:56,754
It can't bend more than this.
483
00:20:03,793 --> 00:20:05,228
Keep practicing
484
00:20:05,252 --> 00:20:08,139
by drawing different angles of the limbs
485
00:20:08,163 --> 00:20:09,457
like this.
486
00:20:11,874 --> 00:20:14,384
See how the legs go downwards a lot?
487
00:20:14,636 --> 00:20:16,972
So, I'll lift these legs a bit upwards.
488
00:20:20,376 --> 00:20:22,566
To accurately know the leg's length,
489
00:20:22,590 --> 00:20:25,285
find the side of the pelvis,
490
00:20:25,309 --> 00:20:27,821
and mark another dot at the bottom right,
491
00:20:28,584 --> 00:20:30,587
and draw the leg bones from there.
492
00:20:32,282 --> 00:20:34,321
Just make sure that this dot
493
00:20:34,506 --> 00:20:35,889
comes down around 45 degrees
494
00:20:35,969 --> 00:20:37,108
from the side of the pelvis.
495
00:20:45,332 --> 00:20:46,384
But, if you drew that,
496
00:20:46,408 --> 00:20:48,160
the body would be like a flip-phone.
497
00:20:48,480 --> 00:20:50,889
The example I drew is actually someone very flexible.
498
00:21:08,536 --> 00:21:10,837
Now, let's look at the chest area
499
00:21:10,862 --> 00:21:11,962
and the hips.
500
00:21:11,986 --> 00:21:13,264
These two parts
501
00:21:13,288 --> 00:21:15,332
have curves around the fat.
502
00:21:15,392 --> 00:21:17,056
So, practice separately
503
00:21:17,080 --> 00:21:18,889
with these two areas.
504
00:21:18,913 --> 00:21:20,686
Let's learn how to draw
505
00:21:20,710 --> 00:21:22,494
the hips and the chest.
506
00:21:22,648 --> 00:21:23,915
With female characters,
507
00:21:23,939 --> 00:21:25,816
these areas are especially emphasized.
508
00:21:25,840 --> 00:21:27,582
Also, the breasts
509
00:21:27,606 --> 00:21:28,978
have a completely different composition.
510
00:21:29,002 --> 00:21:30,671
They have a different composition
511
00:21:30,695 --> 00:21:32,166
compared to the muscles we drew so far.
512
00:21:32,191 --> 00:21:33,884
So, again, practice separately
513
00:21:33,908 --> 00:21:36,014
with this area.
514
00:21:38,860 --> 00:21:40,921
If you draw the upper body like this,
515
00:21:41,298 --> 00:21:43,369
you'd place the breasts here.
516
00:21:51,310 --> 00:21:53,626
But, the breasts are made up of fat.
517
00:21:53,650 --> 00:21:55,973
You should remember that fat is attached to the muscle.
518
00:21:55,997 --> 00:21:57,620
If the chest muscle is shaped like this,
519
00:21:57,644 --> 00:21:58,714
the fat would be attached to it
520
00:21:59,130 --> 00:22:00,615
in this shape.
521
00:22:00,904 --> 00:22:02,824
In the end, the fat
522
00:22:02,848 --> 00:22:04,110
goes on top of the muscles.
523
00:22:04,134 --> 00:22:06,303
But, if you look at breasts in illustrations,
524
00:22:06,327 --> 00:22:07,058
you would have seen
525
00:22:07,082 --> 00:22:09,245
breasts that are much bigger than the chest muscles
526
00:22:09,655 --> 00:22:11,068
with casual style characters.
527
00:22:11,092 --> 00:22:12,615
Why does that happen?
528
00:22:12,940 --> 00:22:14,881
When we look at the upper body from sideways,
529
00:22:15,774 --> 00:22:17,693
the area where the chest is attached doesn't change.
530
00:22:17,717 --> 00:22:19,240
It stays the same.
531
00:22:19,264 --> 00:22:22,272
And if the breasts are just a regular size
532
00:22:22,462 --> 00:22:25,233
you can think of them as water balloons
533
00:22:25,258 --> 00:22:27,131
that don't sag down.
534
00:22:29,857 --> 00:22:32,358
For now, I'll approach as if there's fat inside the balloons
535
00:22:32,383 --> 00:22:34,370
and draw them like water drops.
536
00:22:34,394 --> 00:22:35,683
This would be the final result.
537
00:22:35,707 --> 00:22:37,443
If the breasts become bigger,
538
00:22:37,467 --> 00:22:38,876
the attached area would stay the same,
539
00:22:38,900 --> 00:22:40,454
but the underside would curl inwards.
540
00:22:41,575 --> 00:22:42,876
The part where we see usually,
541
00:22:42,900 --> 00:22:44,776
in other words, the area that's underneath,
542
00:22:44,800 --> 00:22:46,225
is where the breasts would curl.
543
00:22:46,249 --> 00:22:48,178
The attached area stays the same.
544
00:22:48,341 --> 00:22:50,438
Although it could be different
545
00:22:50,462 --> 00:22:52,162
depending on the breast size,
546
00:22:52,186 --> 00:22:54,516
that area will nearly stay the same.
547
00:22:54,540 --> 00:22:56,032
So, when you're drawing huge breasts,
548
00:22:56,056 --> 00:22:58,615
instead of modifying the attached parts,
549
00:22:58,639 --> 00:23:00,459
keep the attached parts the same
550
00:23:00,483 --> 00:23:02,610
and make the underside curl inwards.
551
00:23:02,635 --> 00:23:03,897
Remember that.
552
00:23:07,384 --> 00:23:08,875
So, when you draw large breasts,
553
00:23:08,905 --> 00:23:10,584
they would look like this.
554
00:23:14,700 --> 00:23:16,558
I'll give you another tip
555
00:23:16,582 --> 00:23:18,256
when you're drawing the fat curves.
556
00:23:20,883 --> 00:23:23,001
These lines tend to
557
00:23:23,810 --> 00:23:24,808
go inwards.
558
00:23:26,164 --> 00:23:27,282
If we draw small breasts,
559
00:23:27,306 --> 00:23:28,756
they would look like this.
560
00:23:33,493 --> 00:23:35,638
The underside doesn't curl.
561
00:23:35,662 --> 00:23:36,855
However, with big breasts,
562
00:23:36,879 --> 00:23:38,527
the underside tends to curl
563
00:23:38,769 --> 00:23:40,027
roundly.
564
00:23:40,894 --> 00:23:43,829
Before I move on to what's important in drawing fat curves,
565
00:23:43,854 --> 00:23:45,344
I'll point out that sometimes
566
00:23:45,368 --> 00:23:46,907
people who draw small breasts draw like this.
567
00:23:46,932 --> 00:23:48,132
Only sometimes.
568
00:23:49,228 --> 00:23:51,355
Some people draw like this.
569
00:23:51,379 --> 00:23:53,324
Sometimes, people make the upper curve go inwards
570
00:23:53,348 --> 00:23:55,381
and make the lower curve round.
571
00:23:55,405 --> 00:23:57,887
However, we don't usually do small breasts like that.
572
00:23:57,912 --> 00:24:00,583
Usually, like how I drew,
573
00:24:00,608 --> 00:24:02,608
people draw flat breasts.
574
00:24:02,688 --> 00:24:04,613
But, again, this is affected by your preferences.
575
00:24:04,637 --> 00:24:06,100
So, just draw the breasts
576
00:24:06,124 --> 00:24:07,391
as you like.
577
00:24:19,387 --> 00:24:21,245
To draw the breast curves
578
00:24:21,269 --> 00:24:22,906
more in detail,
579
00:24:23,013 --> 00:24:25,013
the curves that go inwards are important.
580
00:24:25,038 --> 00:24:27,224
The areas where the arrows are pointing
581
00:24:27,248 --> 00:24:28,677
are the curves that go inwards.
582
00:24:29,383 --> 00:24:32,222
You should draw these areas well
583
00:24:32,247 --> 00:24:33,906
so that the breast line
584
00:24:33,930 --> 00:24:34,880
looks more fluid,
585
00:24:34,904 --> 00:24:36,672
just like fat.
586
00:24:36,696 --> 00:24:38,932
That way, you can emphasize that the breasts are made up of fat.
587
00:24:39,939 --> 00:24:43,104
So, even if we are
588
00:24:43,607 --> 00:24:45,607
drawing the frontal view of the breasts,
589
00:24:45,688 --> 00:24:48,219
describe the curves in detail
590
00:24:49,763 --> 00:24:52,111
when they go in and out.
591
00:24:52,192 --> 00:24:53,552
This is very important
592
00:24:53,577 --> 00:24:54,980
when you draw the fat curves.
593
00:24:58,311 --> 00:25:00,162
And draw a Y shape here.
594
00:25:00,734 --> 00:25:02,323
Sometimes, the breasts fold like that.
595
00:25:02,347 --> 00:25:03,964
When the breasts are large,
596
00:25:03,988 --> 00:25:05,099
around that area,
597
00:25:05,123 --> 00:25:06,394
the Y shape
598
00:25:06,418 --> 00:25:08,646
would become an I shape.
599
00:25:09,846 --> 00:25:12,250
But we're seeing a Y shape because
600
00:25:12,274 --> 00:25:14,349
the breasts are squashed next to each other.
601
00:25:15,930 --> 00:25:18,177
Go for a natural look,
602
00:25:18,522 --> 00:25:19,937
and just draw
603
00:25:19,961 --> 00:25:22,198
a small Y shape.
604
00:25:22,222 --> 00:25:24,750
See the curves that go inwards?
605
00:25:27,081 --> 00:25:28,526
Those curves are important
606
00:25:28,550 --> 00:25:30,849
when depicting the breast fat.
607
00:25:33,404 --> 00:25:35,576
And another important thing is
608
00:25:35,600 --> 00:25:37,651
where the breasts are headed.
609
00:25:39,414 --> 00:25:40,995
Remember when I told you
610
00:25:41,388 --> 00:25:43,422
that the breasts sit on top of muscles?
611
00:25:43,446 --> 00:25:45,048
But, the chest muscles
612
00:25:45,072 --> 00:25:46,948
are right above the ribs.
613
00:25:47,289 --> 00:25:50,229
So, the direction of where the breasts are headed
614
00:25:50,253 --> 00:25:52,385
is decided by
615
00:25:52,409 --> 00:25:54,333
the direction of the ribs.
616
00:25:54,560 --> 00:25:56,422
Let's say we're looking at
617
00:25:56,447 --> 00:25:57,839
the upper body from a bird's eye view.
618
00:25:57,961 --> 00:25:59,578
It won't be an exact cuboid shape.
619
00:25:59,606 --> 00:26:00,561
Because it isn't
620
00:26:00,586 --> 00:26:02,109
an exact cuboid shape,
621
00:26:02,133 --> 00:26:03,490
because of the ribs,
622
00:26:03,514 --> 00:26:05,021
it would look round.
623
00:26:05,055 --> 00:26:07,895
Now, when the breasts are attached here,
624
00:26:07,920 --> 00:26:09,422
they would be attached in a right angle.
625
00:26:11,018 --> 00:26:12,130
So, in the end,
626
00:26:12,154 --> 00:26:13,943
the breasts would
627
00:26:13,967 --> 00:26:15,865
head outwards.
628
00:26:16,711 --> 00:26:17,781
Each breast
629
00:26:17,805 --> 00:26:19,672
wouldn't be headed towards the same direction.
630
00:26:19,697 --> 00:26:20,745
They would split up
631
00:26:20,769 --> 00:26:22,537
and they would head
632
00:26:22,561 --> 00:26:23,771
in different directions.
633
00:26:27,954 --> 00:26:29,071
When we apply this
634
00:26:29,095 --> 00:26:30,925
to a breast with a low-angle shot applied,
635
00:26:30,949 --> 00:26:31,618
we would have
636
00:26:31,642 --> 00:26:33,915
breasts that spread out.
637
00:26:37,475 --> 00:26:40,607
If we want to show the breasts sagging down
638
00:26:40,632 --> 00:26:41,831
because of gravity,
639
00:26:41,856 --> 00:26:44,024
we could make them go outwards.
640
00:26:44,646 --> 00:26:45,962
They are headed in different directions
641
00:26:47,912 --> 00:26:48,816
and they go outwards.
642
00:26:48,840 --> 00:26:51,347
There are people who make them really go outwards.
643
00:26:53,886 --> 00:26:55,279
It would be different
644
00:26:55,304 --> 00:26:56,909
depending on how you want to draw the breasts.
645
00:26:59,589 --> 00:27:01,701
There are people who draw solid breasts
646
00:27:01,985 --> 00:27:04,269
and there are others who draw soft breasts.
647
00:27:07,766 --> 00:27:10,024
Also, the ribs themselves
648
00:27:10,135 --> 00:27:11,586
are rounded.
649
00:27:11,611 --> 00:27:13,540
So, if the breasts go on top of the ribs,
650
00:27:13,564 --> 00:27:15,430
and if we're looking at them from a low-angle,
651
00:27:15,454 --> 00:27:17,373
the curves around the ribs would be more evident.
652
00:27:17,657 --> 00:27:19,738
The breasts are round,
653
00:27:19,762 --> 00:27:21,820
and the rib curves head upwards.
654
00:27:21,845 --> 00:27:24,310
So, when there's a low-angle,
655
00:27:24,334 --> 00:27:25,456
this curve,
656
00:27:25,480 --> 00:27:28,024
in other words, the rib curve
657
00:27:28,048 --> 00:27:29,128
would be evident.
658
00:27:31,563 --> 00:27:33,081
The curves that go downwards
659
00:27:33,105 --> 00:27:34,446
and the curves that go upwards collide.
660
00:27:34,470 --> 00:27:37,133
With this example, a low-angle is applied.
661
00:27:37,157 --> 00:27:39,633
So, the curve that goes upwards become more evident.
662
00:27:41,120 --> 00:27:43,451
When we look at our eye level,
663
00:27:43,475 --> 00:27:45,945
because the breasts are round and go downwards,
664
00:27:46,040 --> 00:27:48,123
the breast curves would be more evident.
665
00:27:50,485 --> 00:27:52,540
So, if we describe the bones as well,
666
00:27:53,000 --> 00:27:54,326
it would be a bit more detailed.
667
00:27:55,589 --> 00:27:57,191
With a low-angle,
668
00:27:57,216 --> 00:27:58,884
there would be a curve that goes downward
669
00:27:58,908 --> 00:27:59,670
like this.
670
00:27:59,899 --> 00:28:01,529
Apply what you've learned
671
00:28:01,553 --> 00:28:03,066
to different
672
00:28:04,521 --> 00:28:05,977
breast sizes
673
00:28:06,002 --> 00:28:08,764
and draw big and small breasts.
674
00:28:08,944 --> 00:28:11,191
Make sure you can draw different kinds of breasts.
675
00:28:11,337 --> 00:28:13,114
So, later, you can apply that
676
00:28:13,138 --> 00:28:15,419
to the characters you want to draw.
677
00:28:15,837 --> 00:28:17,699
That's how it works.
678
00:28:18,845 --> 00:28:20,797
All details of the body
679
00:28:20,821 --> 00:28:22,709
show off a character's characteristics.
680
00:28:24,046 --> 00:28:26,142
So, you should be able to draw different types of body
681
00:28:26,166 --> 00:28:27,402
so that you can draw
682
00:28:27,426 --> 00:28:28,720
different characters.
683
00:28:58,141 --> 00:28:59,393
Now, after that,
684
00:28:59,417 --> 00:29:00,902
I'll draw the hips.
685
00:29:02,488 --> 00:29:04,488
This is the back of the hips.
686
00:29:05,614 --> 00:29:07,001
Now, from the back,
687
00:29:07,025 --> 00:29:09,042
there would be a diamond shaped hole,
688
00:29:09,066 --> 00:29:10,233
and above the pelvis,
689
00:29:10,378 --> 00:29:12,313
I'll draw the erector spinae muscles.
690
00:29:12,488 --> 00:29:15,004
The pelvis would look like this.
691
00:29:15,100 --> 00:29:16,928
For the hips,
692
00:29:16,952 --> 00:29:18,236
which are part of the pelvis area,
693
00:29:18,260 --> 00:29:19,540
you should study both how
694
00:29:19,564 --> 00:29:21,112
the fat and muscles would look.
695
00:29:21,391 --> 00:29:23,182
The muscles themselves
696
00:29:23,198 --> 00:29:24,800
would look like this.
697
00:29:25,597 --> 00:29:27,372
They would go inwards.
698
00:29:27,397 --> 00:29:28,866
With these muscles,
699
00:29:28,891 --> 00:29:29,970
later on, on top of that,
700
00:29:30,100 --> 00:29:31,346
the fat would be attached
701
00:29:31,370 --> 00:29:32,323
in a different shape.
702
00:29:32,348 --> 00:29:34,056
Let me draw the legs.
703
00:29:34,650 --> 00:29:36,273
Before I go on,
704
00:29:37,600 --> 00:29:39,491
the thickest part of the legs
705
00:29:39,515 --> 00:29:41,327
would be right under the hip joint.
706
00:29:43,890 --> 00:29:45,922
It is at around the one-third point
707
00:29:46,263 --> 00:29:47,845
of the leg length.
708
00:29:48,943 --> 00:29:50,477
Draw the other leg as well.
709
00:29:59,972 --> 00:30:02,133
If we draw additional muscles here,
710
00:30:03,714 --> 00:30:06,414
they would stick inwards
711
00:30:06,439 --> 00:30:08,241
like this.
712
00:30:12,798 --> 00:30:14,426
The fat would stick to it,
713
00:30:14,451 --> 00:30:16,980
and the fat would
714
00:30:17,363 --> 00:30:19,109
go downwards, like this.
715
00:30:19,267 --> 00:30:20,242
If you look at it,
716
00:30:20,266 --> 00:30:22,537
the fat and the muscles look very different.
717
00:30:22,561 --> 00:30:24,397
Actually, the fat
718
00:30:24,421 --> 00:30:25,520
that is right above the hip muscle
719
00:30:25,544 --> 00:30:28,542
is a part of the muscles, too.
720
00:30:28,800 --> 00:30:29,968
There are about
721
00:30:29,992 --> 00:30:30,847
two to three layers of muscles.
722
00:30:30,871 --> 00:30:33,118
So, you can see the muscles are very thick.
723
00:30:33,142 --> 00:30:35,686
Although we can say that part is also a muscle,
724
00:30:35,782 --> 00:30:37,790
I'll divide the fat and the muscles
725
00:30:37,814 --> 00:30:39,485
so that it is easier to distinguish them.
726
00:30:40,103 --> 00:30:42,483
With the breasts, it looks like
727
00:30:42,507 --> 00:30:44,979
it sticks right on top of the ribs.
728
00:30:45,007 --> 00:30:46,374
The shape of the chest muscles
729
00:30:46,398 --> 00:30:47,673
isn't that important, but,
730
00:30:47,697 --> 00:30:48,904
in this situation,
731
00:30:48,991 --> 00:30:51,370
if the hips are attached upwards,
732
00:30:53,900 --> 00:30:55,911
the green area,
733
00:30:55,935 --> 00:30:56,990
where the fat and the muscles meet together,
734
00:30:57,105 --> 00:30:59,031
pops out even more
735
00:30:59,055 --> 00:31:00,994
compared to other parts.
736
00:31:01,255 --> 00:31:03,684
So, the red area
737
00:31:04,787 --> 00:31:06,096
and the green area
738
00:31:06,274 --> 00:31:08,170
bulge out differently.
739
00:31:08,444 --> 00:31:09,972
And because of that,
740
00:31:09,996 --> 00:31:13,108
if we look at the leg from different angles,
741
00:31:13,132 --> 00:31:15,701
there's a big change in the hip lines.
742
00:31:15,749 --> 00:31:17,842
When we look at the leg from the side,
743
00:31:17,866 --> 00:31:19,460
you'll see that the hip line
744
00:31:19,484 --> 00:31:21,450
pops out like this.
745
00:31:21,581 --> 00:31:23,323
It's round and it pops out.
746
00:31:24,391 --> 00:31:26,467
But when we look at it sideways,
747
00:31:26,491 --> 00:31:28,191
the inner part of the hips can be seen.
748
00:31:28,215 --> 00:31:29,817
So, it looks like it pops out.
749
00:31:29,841 --> 00:31:32,219
When we draw a body that faces diagonally,
750
00:31:33,605 --> 00:31:35,393
a body
751
00:31:35,417 --> 00:31:36,519
that heads diagonally
752
00:31:36,543 --> 00:31:38,887
just like this one,
753
00:31:38,912 --> 00:31:40,823
when you attach the lower body,
754
00:31:42,267 --> 00:31:44,641
the back outline comes out very gently
755
00:31:48,794 --> 00:31:50,364
and the hips are separately round
756
00:31:50,388 --> 00:31:51,648
and it doesn't stick.
757
00:31:51,799 --> 00:31:53,775
It won't be like a duck's bottom.
758
00:31:53,799 --> 00:31:55,393
People make a lot of mistakes here.
759
00:31:55,417 --> 00:31:57,417
Quite often.
760
00:31:57,889 --> 00:31:59,363
When you're drawing the lower body,
761
00:31:59,387 --> 00:32:01,589
you might make mistakes here.
762
00:32:01,613 --> 00:32:03,396
With the hips,
763
00:32:03,420 --> 00:32:05,861
other than the side features,
764
00:32:05,886 --> 00:32:07,605
since the hip outlines would pop out,
765
00:32:07,630 --> 00:32:09,314
you should never make the hips pop out too much
766
00:32:09,338 --> 00:32:11,443
in diagonal angles and frontal angles.
767
00:32:11,801 --> 00:32:14,312
Of course, they could stick out a bit.
768
00:32:14,336 --> 00:32:16,477
Depending on your body type, if your hips pop out,
769
00:32:16,501 --> 00:32:17,961
to a certain extent, they can pop out
770
00:32:17,985 --> 00:32:19,207
roundly.
771
00:32:19,231 --> 00:32:20,063
Although that's true,
772
00:32:20,087 --> 00:32:21,442
usually, when you draw the characters
773
00:32:21,466 --> 00:32:22,655
and apply deformers,
774
00:32:22,679 --> 00:32:23,730
you don't do that much.
775
00:32:26,391 --> 00:32:28,169
You need to be careful
776
00:32:28,193 --> 00:32:29,589
so that you don't draw it like that.
777
00:32:31,580 --> 00:32:32,779
The reason it's coming up over there is because
778
00:32:32,803 --> 00:32:35,017
the center of the hips
779
00:32:35,082 --> 00:32:36,782
have thick muscles.
780
00:32:38,230 --> 00:32:39,750
So, that side will pop out.
781
00:32:39,774 --> 00:32:42,269
The outer parts aren't that thick,
782
00:32:42,509 --> 00:32:44,130
so if you look at it closely,
783
00:32:44,154 --> 00:32:45,426
you can hardly see it.
784
00:32:45,683 --> 00:32:47,126
At the lower part of the hips,
785
00:32:47,150 --> 00:32:49,510
there's a bit of space left under the part where the hips crack,
786
00:32:49,535 --> 00:32:50,936
like this dark area.
787
00:32:51,621 --> 00:32:53,555
There, if you draw the lower part of the legs,
788
00:32:54,310 --> 00:32:55,927
in other words, if you draw
789
00:32:55,959 --> 00:32:57,007
the genu valgum muscle,
790
00:33:00,881 --> 00:33:01,979
usually, there's a triangle shape
791
00:33:02,003 --> 00:33:03,114
here.
792
00:33:11,206 --> 00:33:12,827
To express it in more detail,
793
00:33:12,852 --> 00:33:13,711
like this,
794
00:33:22,891 --> 00:33:24,631
as expected, you can see that even in this case,
795
00:33:24,655 --> 00:33:26,088
the shape of the hips changes
796
00:33:26,112 --> 00:33:27,646
by the angle.
797
00:33:27,670 --> 00:33:29,068
It's good if you
798
00:33:29,092 --> 00:33:30,518
practice this along with the other parts.
799
00:33:39,796 --> 00:33:40,932
When you lift your legs forward,
800
00:33:41,732 --> 00:33:43,478
from the side,
801
00:33:44,398 --> 00:33:45,890
how it changes is
802
00:33:45,915 --> 00:33:47,839
the fat
803
00:33:47,863 --> 00:33:50,123
follows the direction of the muscles.
804
00:33:50,148 --> 00:33:51,364
When the muscles are stretched out,
805
00:33:51,388 --> 00:33:53,388
the fat is also stretched out.
806
00:33:54,716 --> 00:33:55,688
When standing still,
807
00:33:55,712 --> 00:33:56,980
the hips stick out,
808
00:33:57,004 --> 00:33:58,657
but on the curve that gets pulled forward,
809
00:33:58,681 --> 00:34:00,164
the hips become firm
810
00:34:00,386 --> 00:34:02,320
and the outline keeps continuing.
811
00:34:04,981 --> 00:34:06,888
On the other hand, if you put your legs back,
812
00:34:06,912 --> 00:34:08,395
usually, you'll see that your hips
813
00:34:08,419 --> 00:34:10,555
have become quite bumpy.
814
00:34:11,433 --> 00:34:13,433
So depending on the movement of the legs,
815
00:34:13,457 --> 00:34:14,760
the hip area over there
816
00:34:14,788 --> 00:34:15,748
shrinks,
817
00:34:18,027 --> 00:34:20,027
and these things are applied.
818
00:34:20,052 --> 00:34:21,603
Remember that there's a change in the outline of the hips
819
00:34:22,609 --> 00:34:24,926
depending on the leg angle.
820
00:34:24,950 --> 00:34:26,106
Remember that.
821
00:34:29,598 --> 00:34:31,024
When the shoulders turn,
822
00:34:31,048 --> 00:34:32,554
if you're aware of
823
00:34:32,578 --> 00:34:34,153
the shape of the deltoid muscle spinning,
824
00:34:34,177 --> 00:34:35,902
when you move your legs,
825
00:34:35,926 --> 00:34:37,136
look at how
826
00:34:37,160 --> 00:34:38,317
the muscles
827
00:34:38,341 --> 00:34:39,820
and the fat changes.
828
00:34:46,989 --> 00:34:48,663
So, in the upper and lower body parts,
829
00:34:48,687 --> 00:34:50,878
we looked at the parts where people make the most mistakes.
830
00:34:51,705 --> 00:34:53,589
Practice drawing the breasts
831
00:34:54,183 --> 00:34:55,198
and the hips
832
00:34:55,226 --> 00:34:57,226
and the fat.
833
00:34:57,590 --> 00:34:59,371
When you practice drawing the fat,
834
00:34:59,395 --> 00:35:00,308
for me,
835
00:35:00,333 --> 00:35:01,728
I become aware
836
00:35:01,991 --> 00:35:04,132
of the shape changing
837
00:35:04,157 --> 00:35:06,157
because of other things
838
00:35:06,182 --> 00:35:07,059
or by a force like gravity.
839
00:35:08,117 --> 00:35:09,812
It's the difference compared to the muscles.
840
00:35:09,836 --> 00:35:10,864
So, when you put the lower part
841
00:35:10,888 --> 00:35:12,201
on the floor,
842
00:35:12,225 --> 00:35:13,957
the bottom part becomes a straight line
843
00:35:13,981 --> 00:35:15,422
and goes inwards.
844
00:35:15,446 --> 00:35:17,446
The ones with the round lines will stay the same, or
845
00:35:17,603 --> 00:35:18,759
when things happen
846
00:35:19,588 --> 00:35:21,147
like that,
847
00:35:21,172 --> 00:35:23,553
practice separately
848
00:35:23,628 --> 00:35:25,708
this area where it changes fluidly.
849
00:35:28,195 --> 00:35:30,271
I practice those areas
850
00:35:30,295 --> 00:35:31,659
with the human body
851
00:35:31,683 --> 00:35:33,683
because I want to
852
00:35:33,708 --> 00:35:35,253
describe what fat is like
853
00:35:37,362 --> 00:35:39,292
when I'm drawing the human body.
854
00:35:39,403 --> 00:35:41,508
Draw the hips popping out like this,
855
00:36:07,612 --> 00:36:08,848
and like this,
856
00:36:08,873 --> 00:36:10,622
familiarize yourself with drawing the human body.
857
00:36:15,378 --> 00:36:17,541
You can think of it as practicing as if you're breathing.
858
00:36:17,682 --> 00:36:18,993
In my case,
859
00:36:19,017 --> 00:36:21,017
if I'm practicing the human body,
860
00:36:21,165 --> 00:36:23,111
before I start drawing that day,
861
00:36:23,135 --> 00:36:25,597
I draw around ten torsos
862
00:36:26,585 --> 00:36:28,175
and ten heads.
863
00:36:29,250 --> 00:36:30,919
After that, I would get into
864
00:36:30,944 --> 00:36:32,028
the actual drawing of the day.
865
00:36:37,863 --> 00:36:38,855
Before you work,
866
00:36:38,884 --> 00:36:40,767
take about 30 minutes to 1 hour
867
00:36:41,023 --> 00:36:41,962
to practice drawing the torsos and the heads.
868
00:36:41,986 --> 00:36:43,819
If you increase your amount of practice and then start,
869
00:36:43,843 --> 00:36:45,942
you can draw well that day.
870
00:36:53,878 --> 00:36:55,878
See how I'm checking the lines
871
00:36:55,903 --> 00:36:57,801
and keep drawing lines?
872
00:37:02,696 --> 00:37:04,579
When you're drawing the torso,
873
00:37:04,603 --> 00:37:06,390
what you need to focus on is
874
00:37:06,414 --> 00:37:08,817
not thinking that every time you're drawing,
875
00:37:08,841 --> 00:37:09,956
you're making a new human body.
876
00:37:09,980 --> 00:37:11,903
When we learned the human body beforehand,
877
00:37:11,935 --> 00:37:13,104
we made a mannequin.
878
00:37:13,129 --> 00:37:14,480
So, you need to remember that
879
00:37:14,508 --> 00:37:16,244
we need to keep drawing
880
00:37:16,268 --> 00:37:17,347
the mannequin.
881
00:37:17,371 --> 00:37:19,419
Say you're drawing the same human body.
882
00:37:19,443 --> 00:37:21,791
You're drawing the same body,
883
00:37:21,815 --> 00:37:23,610
but you're moving it,
884
00:37:23,634 --> 00:37:24,727
changing its angle,
885
00:37:24,752 --> 00:37:26,478
and practicing.
886
00:37:29,047 --> 00:37:31,090
So that it doesn't become a completely new body every time,
887
00:37:31,115 --> 00:37:32,210
you should be careful.
888
00:37:32,730 --> 00:37:35,068
I'll put on some fat while doing that.
889
00:37:35,602 --> 00:37:37,251
If you draw the detailed lines
890
00:37:37,275 --> 00:37:39,383
like the lower part of your pelvis,
891
00:37:39,576 --> 00:37:41,442
if that's included,
892
00:37:41,466 --> 00:37:42,945
you can say that
893
00:37:42,969 --> 00:37:44,884
you've mastered the human body.
894
00:37:44,908 --> 00:37:47,784
In other words, in the end,
895
00:37:47,808 --> 00:37:49,563
if you can draw a simple human body
896
00:37:49,587 --> 00:37:51,226
and if you can move it,
897
00:37:51,497 --> 00:37:53,873
you can draw any character you want.
898
00:37:54,792 --> 00:37:55,826
If
899
00:37:55,850 --> 00:37:57,876
you're practicing drawing the body right now,
900
00:37:57,900 --> 00:37:59,039
and it's too hard,
901
00:37:59,055 --> 00:38:01,112
and it feels like there's so much to do,
902
00:38:01,144 --> 00:38:02,472
including the muscles,
903
00:38:02,497 --> 00:38:04,043
you don't have to worry too much.
904
00:38:05,372 --> 00:38:06,895
We talked about this before.
905
00:38:06,919 --> 00:38:08,866
When I dress it up,
906
00:38:08,891 --> 00:38:10,528
the lines on the human body
907
00:38:10,552 --> 00:38:11,778
aren't that important.
908
00:38:12,008 --> 00:38:14,227
In the end, deformers are different depending on the person.
909
00:38:14,251 --> 00:38:15,601
When you apply deformers,
910
00:38:15,625 --> 00:38:16,902
and when you look at the human body,
911
00:38:16,926 --> 00:38:18,551
there are also human bodies that are like ones
912
00:38:19,182 --> 00:38:20,858
from the anime One Piece.
913
00:38:21,333 --> 00:38:23,602
If you apply deformers a lot,
914
00:38:23,626 --> 00:38:24,677
like this,
915
00:38:24,986 --> 00:38:26,727
you can draw
916
00:38:27,017 --> 00:38:28,960
very simple human figures
917
00:38:28,985 --> 00:38:30,698
like this
918
00:38:31,925 --> 00:38:33,798
as long as the proportions are correct.
919
00:38:33,823 --> 00:38:34,654
Then, those parts
920
00:38:34,678 --> 00:38:36,267
won't look that awkward.
921
00:38:41,442 --> 00:38:43,442
And if you draw the legs from there
922
00:38:44,508 --> 00:38:45,909
and set the
923
00:38:45,933 --> 00:38:48,069
appropriate proportions
924
00:38:48,093 --> 00:38:48,953
for your characters,
925
00:38:48,977 --> 00:38:51,254
you could say you don't want to draw sexy postures.
926
00:38:51,279 --> 00:38:52,651
So, if drawing the body up to this extent
927
00:38:52,675 --> 00:38:54,336
suits your drawing style,
928
00:38:54,360 --> 00:38:56,644
just draw a simplified version of the body.
929
00:38:56,668 --> 00:38:57,802
And you would practice
930
00:38:57,826 --> 00:38:59,006
by changing its angles
931
00:38:59,030 --> 00:39:00,950
and by changing its postures.
932
00:39:01,222 --> 00:39:02,504
So,
933
00:39:02,528 --> 00:39:03,905
even if it's simple,
934
00:39:04,171 --> 00:39:06,097
when you clothe it,
935
00:39:06,121 --> 00:39:07,917
the curves won't become that important.
936
00:39:09,884 --> 00:39:12,007
Especially with big clothes
937
00:39:12,578 --> 00:39:14,360
that a lot of cute characters wear,
938
00:39:14,385 --> 00:39:16,162
with them,
939
00:39:18,271 --> 00:39:19,990
describe the creases
940
00:39:25,205 --> 00:39:26,565
and make sure the big clothes
941
00:39:26,892 --> 00:39:28,330
are loose.
942
00:39:35,796 --> 00:39:37,158
Draw the pants too.
943
00:39:40,848 --> 00:39:42,319
When you're drawing sexy characters,
944
00:39:42,344 --> 00:39:44,774
you're going to draw tight clothes.
945
00:39:44,798 --> 00:39:46,583
So, you would need to give information
946
00:39:46,607 --> 00:39:47,705
to the body's curves.
947
00:39:48,781 --> 00:39:50,214
But if we're going to make it easy
948
00:39:50,239 --> 00:39:53,235
and if you want to improve your skills,
949
00:39:53,260 --> 00:39:54,690
until you give your character casual clothes,
950
00:39:55,072 --> 00:39:57,401
if you want to do at least that much,
951
00:39:57,426 --> 00:39:59,267
even if you omit most of the curves
952
00:39:59,291 --> 00:40:00,448
like how I'm doing now,
953
00:40:00,472 --> 00:40:02,282
they will all look the same if you dress up your characters.
954
00:40:02,493 --> 00:40:03,890
Even if I drew the human body in detail,
955
00:40:03,914 --> 00:40:05,186
there's no part where
956
00:40:06,115 --> 00:40:07,498
I can see the line of the human body.
957
00:40:07,522 --> 00:40:08,900
That's why it would be the same.
958
00:40:10,311 --> 00:40:12,484
So, just add in the line details
959
00:40:12,508 --> 00:40:14,387
as much as you want.
960
00:40:15,403 --> 00:40:17,254
Draw in the muscle curves
961
00:40:17,278 --> 00:40:18,831
and the fat curves
962
00:40:18,844 --> 00:40:19,764
as you like.
963
00:40:19,789 --> 00:40:21,901
You're going to make the human body more detailed.
964
00:40:21,925 --> 00:40:24,069
So if you're drawing the human body,
965
00:40:24,093 --> 00:40:26,106
and if it is too difficult to draw the muscles
966
00:40:26,130 --> 00:40:28,743
because you are
967
00:40:29,047 --> 00:40:30,186
a beginner,
968
00:40:30,211 --> 00:40:31,240
don't focus too much on it.
969
00:40:31,265 --> 00:40:32,360
Things like the muscles and the fat
970
00:40:32,384 --> 00:40:33,578
can be focused on later.
971
00:40:33,684 --> 00:40:35,012
Actually, for now,
972
00:40:35,036 --> 00:40:37,112
it's not important to understand right away about
973
00:40:37,341 --> 00:40:39,341
the human body in the curriculum.
974
00:40:39,365 --> 00:40:40,586
You'll just briefly keep this in mind
975
00:40:40,610 --> 00:40:42,388
and study it later.
976
00:40:43,040 --> 00:40:44,617
So, that's what's important.
977
00:40:44,641 --> 00:40:46,092
So, instead of practicing that,
978
00:40:46,116 --> 00:40:48,116
remember when
979
00:40:48,140 --> 00:40:49,295
we bent the body forwards?
980
00:40:49,319 --> 00:40:50,618
Keep in mind how much it's bent,
981
00:40:51,630 --> 00:40:53,532
and how much it rotates.
982
00:40:53,656 --> 00:40:55,379
It's much better to
983
00:40:55,403 --> 00:40:56,413
practice these parts
984
00:40:56,593 --> 00:40:57,783
in detail.
985
00:40:58,367 --> 00:41:00,049
Drawing mannequins
986
00:41:00,073 --> 00:41:01,377
with three-dimensional information applied
987
00:41:01,401 --> 00:41:02,323
to the underside of the pelvis
988
00:41:02,402 --> 00:41:04,433
helps you much more.
989
00:41:04,801 --> 00:41:06,455
It will also be a better practice.
990
00:41:07,140 --> 00:41:09,240
Of course, if you simplify too much,
991
00:41:09,264 --> 00:41:10,260
you'll make mistakes.
992
00:41:10,284 --> 00:41:12,659
Even now, you can see that the upper body
993
00:41:12,683 --> 00:41:14,047
becomes longer.
994
00:41:14,576 --> 00:41:16,142
In fact, the more the deformers are applied,
995
00:41:16,166 --> 00:41:17,912
there will be more mistakes.
996
00:41:17,936 --> 00:41:18,840
But, actually,
997
00:41:18,865 --> 00:41:20,738
as soon as we apply deformers to the character,
998
00:41:20,763 --> 00:41:22,921
the human body is already incorrect.
999
00:41:23,142 --> 00:41:24,378
So that's why
1000
00:41:24,402 --> 00:41:25,674
it's not that important.
1001
00:41:25,844 --> 00:41:28,789
In fact, people who don't draw
1002
00:41:28,813 --> 00:41:29,920
don't notice
1003
00:41:29,944 --> 00:41:31,671
even if there are errors in the anatomy.
1004
00:41:33,289 --> 00:41:34,846
That's why, the important thing is to
1005
00:41:36,207 --> 00:41:38,592
practice while
1006
00:41:39,346 --> 00:41:41,280
you turn a human body
1007
00:41:41,304 --> 00:41:42,569
that you think is correct.
1008
00:41:42,783 --> 00:41:44,410
You also need to practice a lot.
1009
00:41:46,064 --> 00:41:47,325
So, some people who can't
1010
00:41:47,349 --> 00:41:49,864
draw a human body beautifully
1011
00:41:49,888 --> 00:41:53,077
focus too much on the curves.
1012
00:41:53,260 --> 00:41:54,385
So, I hope you put your mind to it more
1013
00:41:54,409 --> 00:41:55,987
so that you won't make that mistake.
1014
00:41:58,393 --> 00:42:00,137
Don't focus on the outlines.
1015
00:42:00,161 --> 00:42:01,563
Instead, focus on
1016
00:42:01,587 --> 00:42:02,833
the proportions,
1017
00:42:02,858 --> 00:42:05,322
and the shapes and forms.
1018
00:42:05,942 --> 00:42:07,315
Now that we're done
1019
00:42:07,485 --> 00:42:09,356
practicing the torso,
1020
00:42:09,380 --> 00:42:11,080
we need to practice drawing the head.
1021
00:42:12,852 --> 00:42:14,581
The practice methods I'm showing you
1022
00:42:14,605 --> 00:42:16,605
are the methods I use
1023
00:42:16,736 --> 00:42:18,140
when I practice drawing
1024
00:42:18,164 --> 00:42:19,376
the human body.
1025
00:42:19,726 --> 00:42:21,412
When you're drawing the human body,
1026
00:42:21,981 --> 00:42:23,170
think of
1027
00:42:23,194 --> 00:42:24,688
the fat and muscle curves
1028
00:42:25,047 --> 00:42:26,783
and practice in many different angles.
1029
00:42:27,016 --> 00:42:28,038
When you're drawing the head,
1030
00:42:28,062 --> 00:42:29,410
practice in different angles.
1031
00:42:30,776 --> 00:42:31,944
With the head,
1032
00:42:31,968 --> 00:42:33,760
like we did when we drew the body,
1033
00:42:33,784 --> 00:42:34,986
the detailed lines
1034
00:42:35,010 --> 00:42:36,392
are actually just additional.
1035
00:42:36,416 --> 00:42:38,516
Additional details like
1036
00:42:38,541 --> 00:42:40,616
drawing the pupils
1037
00:42:40,640 --> 00:42:42,276
or the eyelids are needed
1038
00:42:42,301 --> 00:42:43,492
when you want to
1039
00:42:43,516 --> 00:42:44,820
draw a
1040
00:42:44,844 --> 00:42:45,720
more beautiful character.
1041
00:42:45,744 --> 00:42:47,813
So, that isn't always necessary.
1042
00:42:48,867 --> 00:42:50,347
When you're drawing the face,
1043
00:42:50,371 --> 00:42:52,609
if you're really going to simplify it,
1044
00:42:52,633 --> 00:42:54,610
you can just draw the pupil with only one line.
1045
00:42:54,687 --> 00:42:55,552
And if you are
1046
00:42:55,576 --> 00:42:57,588
drawing a detailed eye like what I'm doing,
1047
00:42:57,613 --> 00:42:59,073
you can draw the details
1048
00:42:59,097 --> 00:43:00,201
when you want to.
1049
00:43:00,781 --> 00:43:01,817
But I'm sure
1050
00:43:01,841 --> 00:43:03,580
most of you would go for a detailed look.
1051
00:43:12,055 --> 00:43:14,600
If it's an eye facing to the left,
1052
00:43:14,625 --> 00:43:15,489
draw like this.
1053
00:43:15,751 --> 00:43:17,625
Remember the additional details
1054
00:43:17,649 --> 00:43:18,438
like the eyebrow bones
1055
00:43:18,462 --> 00:43:19,820
and add them in.
1056
00:43:20,815 --> 00:43:22,120
Predict how
1057
00:43:22,929 --> 00:43:23,975
the ear's height,
1058
00:43:32,695 --> 00:43:33,875
the nose's angle,
1059
00:43:33,900 --> 00:43:34,907
and the face's shape would be applied.
1060
00:43:51,163 --> 00:43:52,934
The face I'm drawing right now
1061
00:43:52,958 --> 00:43:55,776
is actually quite a detailed face.
1062
00:43:55,800 --> 00:43:58,146
Even if you draw much simpler,
1063
00:43:58,171 --> 00:44:00,375
you'll still have the basis for a casual-style character.
1064
00:44:01,852 --> 00:44:03,852
Just like American cartoon-style drawings.
1065
00:44:06,277 --> 00:44:08,277
So, if you're not going for detailed drawings,
1066
00:44:08,301 --> 00:44:09,511
you can just do that much.
1067
00:44:09,954 --> 00:44:12,157
Or, if you actually love drawing that style,
1068
00:44:12,181 --> 00:44:13,136
you can just do that.
1069
00:44:13,238 --> 00:44:15,568
Even if you just put dots for the eyes
1070
00:44:15,592 --> 00:44:17,829
and the nose, and draw the forehead like this,
1071
00:44:17,853 --> 00:44:19,750
you can still study drawing.
1072
00:44:22,091 --> 00:44:23,308
You can just do that.
1073
00:44:25,961 --> 00:44:27,828
But, if you have time left,
1074
00:44:27,853 --> 00:44:29,162
and if you want your face
1075
00:44:29,186 --> 00:44:30,756
to be in demand
1076
00:44:31,076 --> 00:44:33,417
commercially,
1077
00:44:33,442 --> 00:44:35,766
just practice the basics,
1078
00:44:36,143 --> 00:44:38,073
and put in the details later.
1079
00:44:39,096 --> 00:44:40,657
As long as you know the basics,
1080
00:44:40,681 --> 00:44:42,959
putting in the details won't be that hard.
1081
00:44:43,644 --> 00:44:46,089
Draw the details where you've marked, like this.
1082
00:44:53,914 --> 00:44:55,526
Draw the hair.
1083
00:44:58,956 --> 00:45:00,782
We practiced drawing the details
1084
00:45:00,806 --> 00:45:03,079
along with the body
1085
00:45:04,780 --> 00:45:06,021
that became our basis.
1086
00:45:06,045 --> 00:45:07,724
Practice drawing details
1087
00:45:07,787 --> 00:45:10,404
like the pupil with a dot,
1088
00:45:10,446 --> 00:45:11,938
practice the eyes,
1089
00:45:11,962 --> 00:45:13,250
practice the hair,
1090
00:45:13,352 --> 00:45:14,954
and combine them
1091
00:45:15,267 --> 00:45:18,922
to make a character's face
1092
00:45:18,946 --> 00:45:20,375
that you like.
1093
00:45:20,400 --> 00:45:21,776
That's how you should approach it.
1094
00:45:25,397 --> 00:45:26,919
The process is simple, really.
1095
00:45:29,796 --> 00:45:31,325
Let's draw other angles, too.
1096
00:45:41,582 --> 00:45:44,605
When you do that, and when you turn around the head,
1097
00:45:44,629 --> 00:45:45,756
I recommend you practice
1098
00:45:45,780 --> 00:45:47,641
drawing the face in profile.
1099
00:45:47,821 --> 00:45:50,459
This is very important when you're understanding
1100
00:45:50,483 --> 00:45:51,688
three-dimensional information.
1101
00:45:51,712 --> 00:45:54,526
When we look at the profile view, the character's nose
1102
00:45:54,550 --> 00:45:56,329
and mouth pop out a lot.
1103
00:45:56,842 --> 00:45:58,693
So, a lot of people make mistakes
1104
00:45:58,717 --> 00:46:01,188
in that area.
1105
00:46:01,295 --> 00:46:02,646
You can say that the area
1106
00:46:02,670 --> 00:46:04,079
is the part where
1107
00:46:04,103 --> 00:46:06,553
the most deformers are applied to the head.
1108
00:46:06,888 --> 00:46:08,672
Of course, we can say the deformer is applied
1109
00:46:08,696 --> 00:46:10,141
when the head becomes large.
1110
00:46:10,242 --> 00:46:12,000
But, when the mouth pops out a lot,
1111
00:46:12,024 --> 00:46:14,245
there's a lot of difference compared to an actual face.
1112
00:46:14,324 --> 00:46:16,021
Understanding that
1113
00:46:16,045 --> 00:46:19,151
will be the basic thing
1114
00:46:19,175 --> 00:46:20,553
when you're deforming
1115
00:46:20,577 --> 00:46:22,308
the head shape.
1116
00:46:25,669 --> 00:46:26,505
Remember that you can
1117
00:46:26,530 --> 00:46:27,980
attach the hair in many different ways.
1118
00:46:28,004 --> 00:46:29,610
For instance, draw a long-haired character.
1119
00:46:40,251 --> 00:46:41,210
Previously,
1120
00:46:41,234 --> 00:46:44,392
I told you I didn't go over the basics a lot.
1121
00:46:44,416 --> 00:46:45,944
But, actually,
1122
00:46:45,969 --> 00:46:47,371
I covered most of the things
1123
00:46:47,395 --> 00:46:48,991
I wanted to tell you.
1124
00:46:50,559 --> 00:46:52,486
How you should approach
1125
00:46:53,274 --> 00:46:54,314
drawing the human body,
1126
00:46:54,415 --> 00:46:56,903
and how you should draw the head and the face.
1127
00:46:57,144 --> 00:46:58,330
Even with creases, the important thing is
1128
00:46:58,355 --> 00:47:00,387
how you would approach drawing them.
1129
00:47:01,139 --> 00:47:02,840
The practice process
1130
00:47:02,864 --> 00:47:04,564
is all about repetition in the end.
1131
00:47:04,588 --> 00:47:06,548
How you would approach it is important.
1132
00:47:09,373 --> 00:47:11,215
So, when you're drawing the human body,
1133
00:47:11,239 --> 00:47:12,968
don't be afraid because you think it's too difficult.
1134
00:47:12,992 --> 00:47:15,830
Just make sure how to correctly approach
1135
00:47:15,854 --> 00:47:17,403
drawing the different parts.
1136
00:47:18,381 --> 00:47:20,822
And if you practice repetitively,
1137
00:47:21,739 --> 00:47:23,824
one day, it'll all pay off.
1138
00:47:25,243 --> 00:47:26,382
Right now, I'm drawing
1139
00:47:26,406 --> 00:47:28,179
an old man.
1140
00:47:28,431 --> 00:47:30,892
I'm doing this to practice drawing.
1141
00:47:31,176 --> 00:47:33,205
But, let me give you a piece of advice
1142
00:47:33,229 --> 00:47:34,465
when it comes to your thoughts.
1143
00:47:34,926 --> 00:47:37,069
I've seen a lot of people
1144
00:47:37,484 --> 00:47:38,798
who don't like drawing male characters
1145
00:47:38,822 --> 00:47:40,262
or old characters.
1146
00:47:40,286 --> 00:47:42,043
So they would only draw female characters.
1147
00:47:42,067 --> 00:47:43,861
Of course, people who are the opposite exist as well.
1148
00:47:43,971 --> 00:47:46,205
There are people who only focus on male characters.
1149
00:47:46,676 --> 00:47:48,090
But, I think it's better to
1150
00:47:48,447 --> 00:47:51,361
draw many different types of characters.
1151
00:47:52,316 --> 00:47:54,517
But, I'm not talking about
1152
00:47:54,541 --> 00:47:55,859
drawing all the different types
1153
00:47:55,883 --> 00:47:56,866
to draw a male character.
1154
00:47:57,170 --> 00:47:58,481
We're drawing a male character
1155
00:47:58,505 --> 00:47:59,710
to draw a female character.
1156
00:47:59,963 --> 00:48:02,080
Right now, I'm drawing an old character.
1157
00:48:02,109 --> 00:48:03,429
Can you see that
1158
00:48:03,453 --> 00:48:06,168
with old characters, they have more three-dimensional information
1159
00:48:06,192 --> 00:48:07,699
compared to the more deformed characters
1160
00:48:07,723 --> 00:48:09,205
on the right?
1161
00:48:09,790 --> 00:48:11,720
There's a lot of detailed information
1162
00:48:11,745 --> 00:48:13,679
above the forehead,
1163
00:48:15,202 --> 00:48:16,345
and the eye sockets,
1164
00:48:16,369 --> 00:48:17,481
under the eyes.
1165
00:48:17,505 --> 00:48:20,554
Because old characters are less deformed
1166
00:48:20,579 --> 00:48:22,824
compared to highly deformed characters.
1167
00:48:22,849 --> 00:48:23,949
So, this kind of information
1168
00:48:23,974 --> 00:48:25,163
would be included a lot.
1169
00:48:25,187 --> 00:48:26,496
So, with this information,
1170
00:48:26,520 --> 00:48:27,934
it's actually hard to practice
1171
00:48:27,958 --> 00:48:30,179
when you're drawing just characters.
1172
00:48:31,132 --> 00:48:33,538
So, you can practice under the premise
1173
00:48:33,562 --> 00:48:34,679
that you're drawing an old character
1174
00:48:34,739 --> 00:48:36,293
to draw a beautiful female character.
1175
00:48:36,317 --> 00:48:38,179
I'd recommend that.
1176
00:48:38,296 --> 00:48:39,936
So, it's very good to
1177
00:48:39,960 --> 00:48:41,465
practice drawing old characters.
1178
00:48:41,490 --> 00:48:42,913
It's good to draw old characters,
1179
00:48:42,937 --> 00:48:44,210
but, the purpose would be
1180
00:48:44,234 --> 00:48:45,965
not to draw an old character
1181
00:48:45,989 --> 00:48:48,330
but to draw a female character more beautifully.
1182
00:48:49,473 --> 00:48:50,871
I'm telling you
1183
00:48:50,895 --> 00:48:52,126
this kind of approach
1184
00:48:52,150 --> 00:48:54,110
because people never do what they don't like.
1185
00:48:54,134 --> 00:48:54,965
That's human nature.
1186
00:48:59,450 --> 00:49:01,450
I've even seen people who say
1187
00:49:01,475 --> 00:49:02,679
they'll never draw male characters.
1188
00:49:02,852 --> 00:49:05,418
But, it's really hard to
1189
00:49:05,446 --> 00:49:06,361
catch up to people
1190
00:49:06,385 --> 00:49:07,507
who practice
1191
00:49:07,531 --> 00:49:08,741
with that kind of perspective.
1192
00:49:08,765 --> 00:49:10,965
So, you should draw different characters.
1193
00:49:15,024 --> 00:49:16,611
Even with old characters,
1194
00:49:16,635 --> 00:49:18,001
the one I just drew
1195
00:49:18,025 --> 00:49:19,939
isn't a realistic shape.
1196
00:49:19,968 --> 00:49:22,116
I applied a lot of deformers to it on purpose.
1197
00:49:23,659 --> 00:49:26,336
But, even that's enough.
1198
00:49:27,047 --> 00:49:29,757
You'll use the information you acquired
1199
00:49:29,781 --> 00:49:31,298
while drawing the old character.
1200
00:49:31,322 --> 00:49:33,429
And if you keep it in mind,
1201
00:49:33,612 --> 00:49:35,715
you can draw expressions as well.
1202
00:49:37,107 --> 00:49:37,960
With expressions,
1203
00:49:37,988 --> 00:49:39,934
remember where the facial muscles move?
1204
00:49:41,310 --> 00:49:44,798
The parts where you frown or where your eyes would go up?
1205
00:49:45,228 --> 00:49:46,590
You'll utilize these parts
1206
00:49:46,614 --> 00:49:47,876
to draw different facial expressions.
1207
00:49:47,900 --> 00:49:49,590
Even when you practice with expressions,
1208
00:49:49,614 --> 00:49:51,626
in your head, you'd be able to
1209
00:49:51,650 --> 00:49:53,100
apply the three-dimensional expressions.
1210
00:49:58,102 --> 00:49:59,512
I'll draw a head
1211
00:50:07,455 --> 00:50:08,884
with a low-angle applied.
1212
00:50:14,896 --> 00:50:16,169
Another thing
1213
00:50:16,193 --> 00:50:17,658
with drawing faces.
1214
00:50:17,682 --> 00:50:20,508
I want to recommend students to
1215
00:50:20,532 --> 00:50:22,824
draw as they want to.
1216
00:50:25,519 --> 00:50:27,408
Because we're drawing causal-style characters,
1217
00:50:27,432 --> 00:50:29,350
the deformation process
1218
00:50:29,374 --> 00:50:30,694
is actually quite free and open.
1219
00:50:31,270 --> 00:50:33,329
Of course, you'll face limits
1220
00:50:33,353 --> 00:50:34,679
if you're going for a realistic style.
1221
00:50:36,631 --> 00:50:37,991
But, other than that,
1222
00:50:38,015 --> 00:50:39,429
we apply deformers to some extent when drawing.
1223
00:50:39,453 --> 00:50:41,022
So, from that point,
1224
00:50:41,046 --> 00:50:42,876
drawing is actually a very free area.
1225
00:50:42,963 --> 00:50:45,090
So, I'd strongly recommend
1226
00:50:45,114 --> 00:50:46,114
practicing with different
1227
00:50:46,138 --> 00:50:47,600
facial expressions.
1228
00:50:47,624 --> 00:50:50,350
It's actually interesting to draw them.
1229
00:50:51,003 --> 00:50:55,069
You can also utilize them in later drawings.
1230
00:50:55,769 --> 00:50:57,279
We won't always draw
1231
00:50:57,304 --> 00:50:58,689
characters with the same facial expressions.
1232
00:51:00,811 --> 00:51:02,064
When you're practicing this,
1233
00:51:02,088 --> 00:51:03,475
you can draw
1234
00:51:03,499 --> 00:51:04,991
a squashed mouth,
1235
00:51:05,332 --> 00:51:07,332
or you can draw eyes that look silly.
1236
00:51:07,699 --> 00:51:10,137
Draw characters that have comical expressions
1237
00:51:10,867 --> 00:51:13,470
and approach them in a fun way.
1238
00:51:16,654 --> 00:51:18,272
But you should make sure to draw
1239
00:51:18,296 --> 00:51:19,668
the three-dimensional information accurately.
1240
00:51:21,296 --> 00:51:22,991
As you draw the head,
1241
00:51:23,493 --> 00:51:25,403
try to make sure the three-dimensional information
1242
00:51:25,427 --> 00:51:26,814
is correct.
1243
00:51:26,838 --> 00:51:28,838
And you should apply different deformers
1244
00:51:29,630 --> 00:51:32,209
to draw as freely as you want.
1245
00:51:40,262 --> 00:51:42,179
Drawing accurately
1246
00:51:42,203 --> 00:51:43,449
and drawing beautifully
1247
00:51:43,577 --> 00:51:45,173
are two separate things.
1248
00:51:45,348 --> 00:51:47,403
The basics of the human body that we went over
1249
00:51:47,427 --> 00:51:49,637
were all about drawing accurately.
1250
00:51:49,807 --> 00:51:51,715
Later, as you are practicing,
1251
00:51:51,739 --> 00:51:54,278
you will draw different facial expressions.
1252
00:51:54,302 --> 00:51:56,225
That's closer to drawing beautifully.
1253
00:51:56,368 --> 00:51:58,387
You could also say you're drawing naturally.
1254
00:52:00,165 --> 00:52:02,387
It's good to keep training in those areas.
1255
00:52:03,447 --> 00:52:05,314
So, do that when you're drawing the head.
1256
00:52:05,338 --> 00:52:06,830
There's not actually that much to do.
1257
00:52:07,207 --> 00:52:08,793
It's actually just a repetition.
1258
00:52:09,833 --> 00:52:11,376
Same with the creases.
1259
00:52:11,827 --> 00:52:14,215
In the end, creases are all about patterns.
1260
00:52:15,097 --> 00:52:16,538
Memorize those patterns.
1261
00:52:16,999 --> 00:52:18,189
Later, you would be able to
1262
00:52:18,213 --> 00:52:19,616
creatively draw the creases.
1263
00:52:20,477 --> 00:52:22,388
Keep in mind how the creases would move
1264
00:52:22,412 --> 00:52:24,423
when there's a certain action.
1265
00:52:24,571 --> 00:52:26,593
Remember the center of gravity,
1266
00:52:26,742 --> 00:52:27,783
the direction of force
1267
00:52:29,421 --> 00:52:30,845
and the
1268
00:52:30,869 --> 00:52:32,246
X and Y shapes.
1269
00:52:33,629 --> 00:52:35,673
Draw the creases in dimensions.
1270
00:52:36,374 --> 00:52:38,374
While drawing with your hand,
1271
00:52:38,398 --> 00:52:39,798
you should think about the dimensions
1272
00:52:39,822 --> 00:52:41,324
in your head.
1273
00:52:45,837 --> 00:52:47,283
Draw big clothes,
1274
00:52:47,307 --> 00:52:48,543
dry clothes,
1275
00:52:48,614 --> 00:52:49,908
tight clothes,
1276
00:52:52,243 --> 00:52:54,361
and soft and stiff materials.
1277
00:52:54,545 --> 00:52:56,090
Set down many examples
1278
00:52:57,041 --> 00:52:58,064
while looking at photos
1279
00:52:58,088 --> 00:52:59,626
and analyze the creases.
1280
00:53:00,540 --> 00:53:02,540
Also, look at deformed clothes
1281
00:53:03,110 --> 00:53:04,908
while thinking of your own deformers.
1282
00:53:05,160 --> 00:53:07,554
Remember, there's three steps to practice
1283
00:53:08,191 --> 00:53:10,017
when you're practicing with the creases.
1284
00:53:10,041 --> 00:53:12,054
Analyzing the patterns from a photo is the first step.
1285
00:53:12,650 --> 00:53:13,741
Analyzing the deformed patterns
1286
00:53:13,765 --> 00:53:15,397
from an illustration is the second step.
1287
00:53:15,717 --> 00:53:17,934
And applying all that is the third step.
1288
00:53:22,560 --> 00:53:24,100
Be aware of these steps
1289
00:53:24,124 --> 00:53:25,501
and keep drawing the creases.
1290
00:53:27,946 --> 00:53:29,876
Don't just draw the creases around the arms.
1291
00:53:29,900 --> 00:53:32,036
Draw the creases when you're drawing
1292
00:53:32,060 --> 00:53:33,382
the body part.
1293
00:53:38,071 --> 00:53:39,772
Actually, the body is
1294
00:53:39,796 --> 00:53:41,371
just thicker than the arms.
1295
00:53:41,811 --> 00:53:43,444
So, the creases around the arms and body
1296
00:53:43,468 --> 00:53:44,559
aren't that different.
1297
00:53:45,098 --> 00:53:47,882
Creases are all about repetitive patterns.
1298
00:53:47,906 --> 00:53:49,293
The X shapes and the Y shapes.
1299
00:53:50,155 --> 00:53:51,272
And the center of gravity.
1300
00:53:51,296 --> 00:53:52,496
In the end, it's all about repetition.
1301
00:53:52,691 --> 00:53:54,691
The creases around a hoodie would look like this.
1302
00:54:09,952 --> 00:54:11,496
Think of them as dimensions.
1303
00:54:13,895 --> 00:54:15,689
Though I'm drawing them as lines now.
1304
00:54:15,713 --> 00:54:17,444
It's also good to draw them
1305
00:54:17,468 --> 00:54:18,580
while you're coloring the dimensions.
1306
00:54:19,364 --> 00:54:21,408
You can also practice
1307
00:54:23,093 --> 00:54:24,741
similarly to how you copy dimensions from a photo.
1308
00:54:33,894 --> 00:54:36,133
So, today, we practiced a bit more in detail
1309
00:54:36,158 --> 00:54:38,267
the human body.
1310
00:54:39,831 --> 00:54:42,028
So, I'll summarize once more
1311
00:54:42,052 --> 00:54:43,142
what I want to tell you.
1312
00:54:43,166 --> 00:54:45,626
In today's lecture, I went over
1313
00:54:45,651 --> 00:54:46,890
where people make a lot of mistakes.
1314
00:54:46,914 --> 00:54:49,642
Think of it as a bonus lecture
1315
00:54:49,666 --> 00:54:51,132
on what we need to focus on
1316
00:54:51,718 --> 00:54:53,127
when practicing the head
1317
00:54:53,151 --> 00:54:54,470
and the clothes.
1318
00:54:55,990 --> 00:54:57,784
Because I thought
1319
00:54:57,818 --> 00:54:59,668
I didn't cover the basics enough previously,
1320
00:54:59,692 --> 00:55:01,225
I filmed this extra lecture
1321
00:55:01,249 --> 00:55:02,585
to go more in detail.
1322
00:55:03,181 --> 00:55:04,746
When you look at the contents,
1323
00:55:04,770 --> 00:55:06,058
the previous lectures
1324
00:55:06,083 --> 00:55:08,361
and today's lecture
1325
00:55:08,386 --> 00:55:10,048
would have taught you about
1326
00:55:10,073 --> 00:55:11,253
all the basics of the human body.
1327
00:55:11,385 --> 00:55:13,757
In the end, it's just about repetition.
1328
00:55:14,580 --> 00:55:15,775
So, keep practicing
1329
00:55:15,807 --> 00:55:17,559
the human body with that in mind.
1330
00:55:17,583 --> 00:55:18,929
I hope what I taught you
1331
00:55:18,953 --> 00:55:20,590
will be helpful for your future works.
87757
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