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Hi and welcome to this lecture on designing character from start to finish.
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So we've already done one character in the course or took you from the very beginning process so starting
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with sketches concepts stuff like that all the way to the finish colored product.
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So we gonna do the same thing again because it's really good to learn from other people and from watching
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them.
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So that's why I wanted to do a few of these lectures that are really long and they're just kind of packed
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with a lot of information and knowledge and just also you being able to watch me do what I do.
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So in this lecture we're actually gonna be doing a little bit more of a realistic character design.
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Let's go ahead and let's get started before we get started.
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Let's go ahead and let's kind of break down character design into its essence.
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So if you remember I talked a lot about story and how important that is.
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That's our main focal point when it comes out character design is story.
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Who are they where are they from.
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You have to have this character behind me from The Last Lecture.
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She's a dragon slayer.
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We kind of built up a little bit of a backstory.
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Her costume her facial expression all that it all really tells a lot about her and her story.
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And so that's what we really want to focus on.
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So the first thing is story you need to kind of figure out a story.
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I don't have the storyline for my character developed yet.
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And so this whole lecture just like the last one is going to be me going from no idea to a finished
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product.
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And I think that's just really good for you as a student to actually see somebody go through that process
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from beginning to end.
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So I don't have a story yet but that's what I'm going to be searching for.
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And the first part of this lecture is trying to figure out what my character's story is who they are
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where they're from what their attitude is stuff like that.
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And that just kind of ties into finding reference finding your color schemes I'm creating kind of a
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mood board and putting all that stuff together to kind of get an idea of what you want your character
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to feel like.
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Now all of this reference you going to find it's not necessarily free to copy.
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It's just so that you can have a good idea of who this character is kind of their colors their textures
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their facial expressions.
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So that's what we're gonna do first is let's start looking for reference in creating a mood board and
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collecting that reference all in one spot so that we can look at it use it to inspire us as we're creating
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our character and as we do that we're going to be thinking about what a character's story is where they're
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from what little details can we add to their costumes stuff like that they're POWs.
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All those things how can we add to it.
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To help tell the story remember every single element of a character all the way down to whether their
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fingernails are trimmed which most of them probably will be.
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But even their fingernails being trimmed helps tell a story it tells you whether that person is either
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well groomed or not.
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So if you're doing some old haggling witch or something like that you probably would want to actually
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have long fingernails or a monster or something like that.
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So it all all goes into telling the story about your character.
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So let's go ahead and let's start creating that mood board.
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So I'm mostly going to be looking at places like Google and Pinterest and just doing searches for things
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like female models it's gonna be another female character and doing searches for things like hairstyles
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colors stuff like that just other artists artwork just anything that inspires me to create my character.
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That's what I want to be looking for.
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So here we go.
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Okay great.
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So there we go.
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We have kind of a mood board going on it's not so much as a mood board as it's more or just kind of
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some reference for me and it has a little bit of mood in there.
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I could grab things like landscapes things that have color and I'm that kind of like tell the mood but
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I haven't completely decided on what I want the mood to be.
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But I do know that there's different aspects in all of these female photographs that I found here that
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I like a lot of it has to do with the expressions and the eyes and the hairstyles.
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So each one I picked for different reasons but I'm just going to be looking at this as I design my character
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throughout the process but I'm not gonna necessarily be copying any of this.
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The next step is gonna be to start doing really simple thumbnails and concept sketches before we do
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that.
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It's always important to warm up.
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So let's go ahead and let's just warm up.
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I'm gonna go ahead and turn off that folder with all my reference photos and we'll turn that back on
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here in a minute.
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What I want to do is I just want to start warming up.
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And the reason why you want to warm up is because you want to get all your bad drawings and everything
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out at the very beginning.
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So go ahead and I'm going to change my color over to like a dark gray.
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Let's grab a good brush and grab something a little bit more realistic like a pencil brush.
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All right.
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And then we can go ahead and we can just get to work and just start kind of doodling around our page.
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There's not really anything about this that is super important.
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It just gives us bad drawings out to get your hands moving.
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It's like a warm up.
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It's just like if you're going to workout or run a marathon you want to work.
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You want to warm up before you do that.
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So we want to make sure we do that every time before we draw a big drawing projects such as this.
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So let's go ahead and get
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succeeds.
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It's nothing really great or special the warm up.
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It's just it's really not good.
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You know like some of your drawings might come out better than others when you warm up but you're not
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really trying to aim for anything you're just trying to doodle.
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So anything that comes to mind you can just kind of sketch it out like just the dumbest thing you can
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think of.
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You know like just sketch something completely ridiculous out like this right.
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You don't have to worry about perspective or making sure that your form looks perfect that's not the
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point of warming up.
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It's just get your arm moving your brain kind of loosened up.
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So it's really up to you how good you want your wall drawings to be or not.
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All right.
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Just something really kind of weird like that.
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Keep it super loose and sketchy and sometimes you might even get really good ideas out of your warmups.
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You know like maybe I could develop this into some sort of really weird character.
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You know it's really up to you what you want to draw on your warm up so don't don't take it too seriously.
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You don't need to have a focus or anything you're just trying to move that arm around.
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So just focus on that when you're warming up.
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Don't beat yourself up if you're trying to don't look good.
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That's not the point of it.
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And if you want another way you can warm up is you can look at some actual reference and do a drawing
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or study of it.
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So you could do anything from a portrait if you're gonna be doing a character if you're gonna be doing
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a landscape then you might draw a study of a landscape anything like that might help you warm up a little
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bit.
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OK.
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So now that we're nice and warmed up it's time to go ahead and start doing our concept sketches.
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I'm going to go ahead and I'm going to start by doing a whole bunch of thumbnails and then I'll kind
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of start doodling those into concept sketches and we'll go from there.
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But at this phase we're just trying to play around with different ideas.
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We don't need to make anything look super nice so it's basically like warming up.
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The difference is that we have kind of more of a motivation.
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So these were just kind of doodles.
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They're just kind of coming out as I was drawing.
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But in this case I kind of know a little bit more about what my character is I know she's gonna be a
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female.
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So we want to be making sure we're doing sketches of females obviously doing sketches of poses for that
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character different facial expressions and just doing really tiny simple rough sketch.
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So they can be this quality of both of these right here but they need to be more towards what it is
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that your character is going to be.
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So let's go ahead and let's begin on that.
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OK.
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So first off what I'm gonna do is I'm going to go ahead and I'm going to turn off this warm up layer
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and turn my folder back on that has all of my photos in it.
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Now if you're drawing with paper and pencil you can just create this computer your collage of images
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and print them off or you could just look at them on your phone whoever you want to do it.
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It doesn't have to be like this and you don't have to do this in Photoshop.
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This can all be easily done with paper and pencil as well.
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Once I get pulled up I'm just going to I want to be looking at this at the same time and so it'll be
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easier for me if I can just kind of stretch this out a little bit you know add some more sketching room
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and I'll just kind of sketch around these photos and start getting some rough ideas of what it is that
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I want to make my character like.
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All right.
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So now I have a canvas with all of my reference photos on it so I can go ahead and I can just start
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sketching that stuff out now as I start sketching this out.
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I'm probably gonna come up with ideas different poses and things like that that I'm not even basing
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off this reference so what I'll have to do is that I'm going to have to go out and I'm going to have
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to find reference on the Internet or in books or wherever you find your reference I want to go out I
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have to go out find reference that kind of matches the pose that I draw whatever that way I can make
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my character look a little bit more accurate.
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So let's go ahead and begin.
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All right.
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So we have these concept sketches slash thumbnails.
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They're somewhere in between just super rough super simple.
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You know look I mean the concept is there but they don't necessarily look good.
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They don't look like a finished drawing or anything and that's the point of this.
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So keep that in mind when you're going through this process of designing is it you want to start as
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loose and rough as possible.
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Don't beat yourself up if your designs don't look amazing.
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This is all about just getting ideas out so they can just be basically stick figures or they can be
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more detailed like this one up here or anywhere in between.
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So just keep that in mind.
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It's it's very much like warming up.
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The only differences is that you're actually trying to explore concepts now of your character design.
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Don't feel bad if your drawings don't look amazing.
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Now I might do a few more of these.
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But basically what happens is we go from this and we slowly start morphing into our finished design.
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That's what we want to achieve.
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So we don't just want to go straight into our final drawing or final painting.
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We want to slowly take it from a rough drawings like this.
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And then the next round we'll kind of take these concepts and kind of clean them up a little bit and
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then the next round we'll start doing kind of more finished sketches and trying out different concepts
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and we'll just kind of be taking stuff from these sketches that we just did here and applying them to
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our more finalized sketches.
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And that's going to be how we slowly refine our drawing to our final painting.
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OK.
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So at this point I'm kind of liking this design right there and that design right there.
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Something about him that I like I like kind of this braid.
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That's kind of whipping around on this character and I just kind of like the hair in this character.
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I think it can work kind of more of a like a smirk into her facial expression.
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I have to figure out a pose for her.
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So what I would do is I'm gonna go ahead and I'll just go ahead and cut these out.
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I also notice that I wrote a little note next to this one on the left that says longer pointing to a
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braid.
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Now just so I didn't forget that I wanted to try a version of her with longer braids.
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You can do whatever you want.
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You're doing your sketches.
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You can add notes little diagrams whatever you need to do in order to really understand your concept
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and help you try different versions of it.
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I'm just going to cut these out.
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Put them on a new layer.
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Go ahead turn off these are the ones that are not necessarily a fan of.
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I'm gonna go ahead and I'm to move these together.
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Something like that and I'm going to go ahead and continue to do my sketches this time around to make
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them a little bit more detailed.
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So here we go.
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All right.
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So the sketch you just created.
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I'm really liking the look of this.
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It looks really nice.
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I'll probably change a lot of things along the way but I think I'm actually gonna start going down this
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road right here.
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So I'm gonna I'm gonna skip doing anything with this braid here.
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Now if you're designing your own character I do recommend that you definitely try a lot of different
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options try a little bit more than what I'm doing here but this just so you can kind of see my process.
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Typically if I was doing this for a client or something like that or my own real project where I needed
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to design my own character I'd probably definitely go down the route.
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This one single braid girl over here just to see what it looks like but just to kind of save a little
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bit time on this lecture.
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Let's go ahead and let's just go with this one right here.
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Kind of sketch this out.
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I don't know if this is what I want to be the final pose because she has some character in her face
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tells all little a story and I can hardly exaggerate her expression a little bit more but I think I
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want something a little bit more.
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So what I'm going to do is I'm just going to kind of finish this out a little bit and detail it just
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so I get an idea of what I want my character to look like because I know that this is kind of the look
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I wanted to have this kind of face and stuff like that.
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So I kind of get it to that point and then I might try drawing her in a few different other poses.
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I kind of want to do one where she's really angry maybe she's closed her eyes and she's yelling or maybe
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her eyes are open and she's yelling and maybe it's more of a three quarters view.
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So we'll try all though.
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So first off let's just go ahead and I want to finish up this sketch right here.
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And so what I did is I just added a new layer.
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I lowered the opacity on this layer just so it's a little bit lighter just kind of makes it my under
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drawing and I'm going to go there on a new layer with black as my color.
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So this if you do it with paper and pencil you basically just be using a darker pencil or pushing harder.
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And I'm just going to go in there and I'm gonna start detailing this out.
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So for example in her eyes I could just go ahead and I could just start kind of detailing out the eyebrows.
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I mean the eyelashes sorry my eyelids Right
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now I'm just going to start basically solidifying my sketch a little bit more so I'm going to continue
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doing this and I'll see you when I'm done
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ok cool.
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So we have something cool going on here.
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I like where this is going but there's still a lot of work to be done.
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There's some things that just don't feel right yet and I'm not really super into repose.
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It's pretty boring.
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It's good to get the concept out to draw a straight on view but for a final painting I think I want
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to do something where she's in a little bit more of an interesting pose a little bit more dynamic and
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maybe add more expression to her face.
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But I like the actual the hair design the face design stuff like that.
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I think the costume design still needs some work and we really need to get in there on the details such
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as the tattoos on her arms you really need to detail those out figure out what those actually are.
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But I'm liking this.
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I think it's looking pretty good.
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So yeah the next step is I want to go ahead and take this drawing that I have here and I want to make
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copies of it.
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If you're drawing with paper and pencil you just have to kind of redraw the sketches over and over again
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or draw in different poses or whatever but I'm just going to copy it a few times and I gonna to try
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to change it up a little bit try some different renditions so different costumes maybe kind of add on
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with a full body pose.
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The reason why I added this sort of thing in her hair it hear me switch over to a better brush the reason
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why I switched over or the reason why I added this straight thing in her hair is because we have a line
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of action going like this and that braid and a line of action going like then that braid.
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And I wanted to add some contrast going straight through those one at a straight line and that just
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really helps with the composition.
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So that's why I added that.
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So go ahead and make these copies.
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And before I do that it's actually really important that you take a break and you walk away from your
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work and I feel like I'm kind of hitting a wall a little bit.
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I don't know where to go with it from here.
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So that's what I'm going to do I'm going to take a quick break and I'll be right back.
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But you should take a break too in the middle of your character design processes and just come back
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take a five minute break ten minute it can be an hour it could be an entire day it just depends on how
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much time you have but it really helps to walk away and then come back look at it and you'll have more
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ideas you'll look at it with new eyes and it just really helps.
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To go ahead and take that break and I'll be right back.
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OK.
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So I'm back now.
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I took a break and I actually took a day long break.
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So like I said you can take as long as a break as you need or as however much time you have in mind
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you might have time restraints that don't take a day long break if you have to get the thing done in
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a day.
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But I took a day long break I thought a whole bunch about this character design.
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I looked at a lot of other art and reference pictures and I just thought about it and let it stew for
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the entire day.
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And this entire morning and now I think I have a few new ideas.
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I think I kind of know where I want to go with it.
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And I'm also thinking that I might just kind of limit this to just a portrait or maybe like an up or
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bust concept painting just because it'll save on time a little bit and I don't want this lecture to
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get too long digitally painting when you're going to do something real estate can take quite a bit of
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time.
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So I just kind of speed up the process a little bit by just focusing on her Boston.
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So go ahead and start making copies of this and then I'll start kind of tweaking some things changing
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some things about it trying out different ideas and then we'll go from there.
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All right.
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So there's three kind of new versions of this female character that I've been working on.
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You will you probably saw me and just do a bunch different variations and trying to kind of sketch things
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out and not just get rid of it and then just make a new copy.
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So I tried a lot of different things and just kind of worked on it.
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So I like different things about each one of these.
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Now this is a good point to get some feedback from people.
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So what I'm going to do the way I'm going to get feedback is I'm gonna go ahead and process in our Facebook
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group for all the students in this course.
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And I'm just gonna ask you guys what you guys think is the best one or what you like about him.
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Get some feedback on my ask some friends family but it's always good to get some feedback get some outside
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eyes to look at your piece and you don't always have to take their feedback.
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Sometimes people won't know what they're talking about sometimes the feedback is just bad and sometimes
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their feedback just doesn't coincide with your vision for your character.
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So you don't have to take all their feedback but it is good just to hear from other people hear what
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they think.
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See if they can read your character well or what type of character they are where they're from.
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All of this is really good.
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So I'm gonna go ahead and get some feedback.
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All right.
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So I posted this on the Facebook group and I got my feedback.
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Nobody really gave any constructive feedback necessarily but people did vote on which ones they like
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best.
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And I'm trying to design a character that's very appealing to a lot of people so I'm gonna go with the
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ones that people like best.
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But in this case they were all pretty evenly voted on.
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I'd probably say that this one was voted on the least but only by a little bit.
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And part of that might just be because I didn't have enough variation between them they're all they
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all look like the same person they're all kind of the same.
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So sometimes and you get feedback it's nice to give a bunch of options that are completely different.
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Anyways I'm going to go ahead and I think I'm going to actually kind of take things from both these
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I'm going to go with this one and this one and kind of mix them up a little bit.
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I think this sort of face paint or face had to I don't know what it is exactly.
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I think it's a bit much for the character so I'm really going to take things from this one such as her
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earrings.
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Stuff like that and I'm going to kind of apply it to this one over here and kind of combine their hairstyles
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and also what I'm going to do next is I'm gonna paint some new kind of poses for these characters.
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So for example I'm going to do one where she's yelling I think one like that might be kind of cool to
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see and if I really like it I'll go ahead and finish it off and paint it and add color I'm also gonna
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do another one where she's kind of her head is more to three quarters view so that way they're not just
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a bunch of paintings of her just straight on.
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So it's nice give variation in there and also just like when you're drawing a full body pose you want
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it to look a little bit more dynamic in this pose is not necessarily bad.
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It's good for concept but to tell a little bit more about the character might be a little bit better
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to maybe try some in different head poses so many go ahead and do that.
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And one last note before I begin.
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Keep in mind that as I'm designing this I pulled up some reference of one of the girl yelling one of
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the female with more of a three quarters head view and I'm looking at that on my second screen.
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I hadn't put it on this screen just because it's a little bit easier for me to see on a second screen
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because I can make it bigger but I'm looking at that reference and make sure that you're always looking
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at reference especially the more realistic your character is to look the more reference you're probably
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going to need to make sure you're looking at that reference and finding it and I'll see you when I'm
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done.
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All right.
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So there we go there's two more concepts and kind of just kind of mix up the face had to is a little
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bit tried a few different things and we have the yelling one right here and we have the other one that
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is just kind of a three quarters view of her the facial expression on this one is pretty boring and
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I could mess around with that a little bit more but I actually kind of like this one a little bit better
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like the smirk on her face.
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This one's really cool too but I don't think it really actually tells that much about my character.
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If I was doing a comic book or something like that obvious if my character was yelling I'd want to do
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some sort of facial expression like this but this character I think is gonna be a little bit less aggressive
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in general.
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And so I think I actually this one right here I'm going to go with that one I'm going to go ahead and
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paint that one.
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OK.
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So the first step I'm going to take to add color to my character is I want to change the color of my
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line are in my shading because black is not a very good color to blend or paint with.
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And so if I leave it this way it's just going to muddy up all my colors.
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So I want to start with a softer more skin tone natured color so the way to do this is if you're doing
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this digitally I mean obviously if you're not doing it digitally it's a completely different process.
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But just so you can kind of follow my process when I'm doing this digitally.
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I would go ahead and I would merge my layers together and just create one solid layer for the character
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drawing that I want to use.
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She can see her I have one layer and then what I'm gonna do is I'm gonna go ahead and at a layer above
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that and create a clipping layer mask.
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And what that's gonna allow me to do is if I fill a color on this layer layer 17 which is my clipping
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layer mask it's going to basically fill in anywhere that is clipped to this image here so you can see
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there's a little arrow pointing down to it.
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So if I go ahead and I click with my paint bucket tool and fill that in with my this red color I have
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you can see that it changes all of my shading and line work to that color and if I wanted to control
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the opacity of this to really lighten it up and I'll do that just a little bit I'll bring it down to
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about let's say like 85 percent 86.
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00:27:00,490 --> 00:27:05,550
So now that we've softened our image up and we also kind of change the color of our line work now we
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can go ahead and start painting.
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00:27:07,330 --> 00:27:12,200
So the first thing I'll do is I'm gonna go ahead to grab a brush and using this same color.
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I want to go ahead enlarge it.
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I want to bring my opacity down to about 30 percent.
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00:27:18,550 --> 00:27:20,490
And you can see that I can just kind of paint that in like.
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And I think that's so even a little bit too dark.
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So I wanna bring it down to 20 percent but go ahead and just fill this in.
368
00:27:32,160 --> 00:27:32,470
All right.
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00:27:32,470 --> 00:27:37,690
And what this is gonna do is this is gonna kind of just give me a mid tone to paint on top of you could
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00:27:37,690 --> 00:27:39,110
do a couple of different layers of this.
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00:27:39,200 --> 00:27:44,410
So that way you're not just starting out with white you have kind of a darker sort of color there to
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00:27:44,410 --> 00:27:52,570
work off of another layer and just kind of break it up a little bit so it doesn't look as clean and
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00:27:52,890 --> 00:27:54,950
actually she should be doing this on a separate layer.
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00:27:55,060 --> 00:27:59,850
Go ahead and undo everything I just did not just do that on a new layer.
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00:28:00,180 --> 00:28:01,550
That's really important.
376
00:28:01,560 --> 00:28:05,010
Got to make sure that when you're digitally painting that you tried to do everything on different layers
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so that you can control them so you don't lock yourself into a certain look or if you don't like a layer.
378
00:28:12,090 --> 00:28:17,130
So say for example you do highlights on one layer and get rid of those highlights without doing undoing
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all the other work you did.
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Right.
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00:28:20,970 --> 00:28:24,310
And this is just kind of a technique that traditional painters use.
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00:28:24,730 --> 00:28:28,910
Well go ahead and they'll take their painting and they'll do a wash on top of it.
383
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And that allows their painting to start with a mid tone color.
384
00:28:33,060 --> 00:28:38,160
So once we've done that we can go ahead and embrace it's going to bring in my brush size and we're gonna
385
00:28:38,310 --> 00:28:41,190
race out pull this outside edge
386
00:28:49,980 --> 00:28:50,510
right.
387
00:28:50,540 --> 00:28:50,880
Great.
388
00:28:50,880 --> 00:28:52,190
So there we go.
389
00:28:52,260 --> 00:28:57,630
And we kind of have a darker color filling in our character sister mid tone and we'll add highlights
390
00:28:57,630 --> 00:29:01,020
and shadows on top of that and are all kind of disappear in the end but it'll show through a little
391
00:29:01,020 --> 00:29:01,740
bit.
392
00:29:02,100 --> 00:29:07,020
Next let's go ahead and we can try doing some interesting things so we can try for example taking a
393
00:29:07,020 --> 00:29:10,500
lasso tool and we can just kind of trace out the edge of our character
394
00:29:17,670 --> 00:29:19,700
then we can have a new layer.
395
00:29:19,750 --> 00:29:28,050
I'll go ahead and grab a darker version of this red color and we can grab something like an airbrush.
396
00:29:28,050 --> 00:29:28,530
So
397
00:29:31,510 --> 00:29:37,990
something like this and what we can do with this is we can go ahead and paint in just kind of fill in
398
00:29:37,990 --> 00:29:44,440
some areas darker and just kind of see what we like digital painting is very much about experimenting
399
00:29:44,440 --> 00:29:46,250
and trying different things.
400
00:29:46,580 --> 00:29:48,880
So you can do anything you want you can delete layers
401
00:29:52,510 --> 00:29:59,330
so I want to do as I want to kind of darken her body a little bit and these outside edges that just
402
00:29:59,350 --> 00:30:02,020
her face kind of stands out a little bit more.
403
00:30:02,280 --> 00:30:05,940
And obviously a lot of this is going to get painted over but this will kind of give us an interesting
404
00:30:05,940 --> 00:30:07,080
base to start off with
405
00:30:10,130 --> 00:30:13,130
and you can see that we're kind of left with this hard edge down here so what I'll do is I'll just go
406
00:30:13,130 --> 00:30:21,240
ahead take my razor Maybe I'll switch it over to an airbrush race with that that we can get kind of
407
00:30:21,240 --> 00:30:23,430
a gradient sort of increase work
408
00:30:29,300 --> 00:30:37,370
that great that's looking pretty interesting I'm liking that and again this is all about experiment.
409
00:30:37,430 --> 00:30:42,620
So we can try all different types things we want we can go ahead and add a new layer and I'm going to
410
00:30:42,620 --> 00:30:47,220
go ahead and kind of switch back to this original red color so I can just color picker off her face.
411
00:30:47,800 --> 00:30:54,350
Maybe I'll bring that over a little bit and we can try doing a color dodge layer so many fine color
412
00:30:54,350 --> 00:30:59,060
dodge that's over here my layer modes and what you can do with that is you can see if I paint with that
413
00:30:59,060 --> 00:31:01,490
color I can make things look like they're glowing.
414
00:31:01,620 --> 00:31:08,000
It's gonna add some of that into her face maybe a little bit on her nose and we'll bring on my brush
415
00:31:08,000 --> 00:31:08,810
size a little bit
416
00:31:12,370 --> 00:31:13,620
maybe a little bit on our ears.
417
00:31:19,420 --> 00:31:22,050
You can always come back and you race to lighten that up.
418
00:31:22,050 --> 00:31:26,940
So if I just bring my razor capacity down to about 40 percent I can erase what I did down here on her
419
00:31:26,940 --> 00:31:33,120
body just so it's not so intense but it's still there a little bit.
420
00:31:33,120 --> 00:31:33,480
All right.
421
00:31:33,480 --> 00:31:37,380
That's pretty cool looking kind of like where that's going.
422
00:31:37,440 --> 00:31:42,930
So now that we kind of have this base going on here we have something to work off of.
423
00:31:42,930 --> 00:31:45,900
We can go ahead and start adding in colors.
424
00:31:45,900 --> 00:31:46,190
All right.
425
00:31:46,220 --> 00:31:49,060
So the next thing I want to do is I want to start introducing some color.
426
00:31:49,070 --> 00:31:52,100
So on a new layer to go ahead and start experimenting with that.
427
00:31:52,110 --> 00:31:58,480
Now I want experiment with warm and cool colors so I'm going to grab kind of a purplish blue color.
428
00:31:58,650 --> 00:32:00,750
Something kind of D saturated.
429
00:32:00,750 --> 00:32:02,400
Not too crazy.
430
00:32:02,400 --> 00:32:05,050
And I want to start painting that in on this new layer.
431
00:32:05,100 --> 00:32:05,930
Let's switch over.
432
00:32:05,940 --> 00:32:08,190
I'm going to use a round brush.
433
00:32:08,190 --> 00:32:14,560
What I want to do is I'm gonna go ahead and change my setting so that the edges are a little bit softer.
434
00:32:14,980 --> 00:32:16,900
And that's gonna allow me to kind of blend a little bit better.
435
00:32:16,920 --> 00:32:22,210
Maybe I could soften it up even a little bit more than that brain down to about 80 percent.
436
00:32:22,470 --> 00:32:29,610
So we get these nice soft edges and actually on a switch over to a pressure opacity 1 bring down the
437
00:32:29,610 --> 00:32:35,620
softness again Yeah that looks good.
438
00:32:35,640 --> 00:32:39,320
Bring down the softness of my edge a little bit more.
439
00:32:39,340 --> 00:32:39,880
Great.
440
00:32:39,880 --> 00:32:42,340
That's looking awesome.
441
00:32:42,340 --> 00:32:46,930
And I'm just gonna go ahead and just kind of start painting that in I make sure that I don't paint over
442
00:32:46,930 --> 00:32:49,340
her hair right.
443
00:32:49,350 --> 00:32:52,170
And at this point everything is just really rough.
444
00:32:52,230 --> 00:32:53,430
Just like with our drawing.
445
00:32:53,430 --> 00:32:55,610
We want to just make things rough.
446
00:32:55,650 --> 00:33:00,780
Now it's important to point out that when you're painting a character or even when you're doing your
447
00:33:00,780 --> 00:33:05,970
final drawing nothing is more important than your under drawing you're under drawing is where you create
448
00:33:05,970 --> 00:33:10,950
all your structure and make it look good and really work on the design of things once that design reads
449
00:33:10,950 --> 00:33:15,030
and all your structure and everything looks good then it's okay to move on to more of a finished drawing
450
00:33:15,030 --> 00:33:15,900
like this.
451
00:33:15,900 --> 00:33:20,460
And then once you have that finished drawing done that will be a roadmap for painting.
452
00:33:20,460 --> 00:33:23,360
So each part is sort of a layer in the process.
453
00:33:23,370 --> 00:33:26,880
You want to make sure that you don't skip any of them or rush through them they're really important
454
00:33:26,910 --> 00:33:32,370
because if this is a bad drawing or had a bad design then when I was painting it right now it wouldn't
455
00:33:32,580 --> 00:33:35,610
it wouldn't do me any good even if I was an amazing painter.
456
00:33:35,670 --> 00:33:39,450
If the structure is not there and the character and the stories in there it doesn't matter.
457
00:33:39,450 --> 00:33:43,710
So remember to follow every single step I've taught you about character design.
458
00:33:43,710 --> 00:33:46,770
Painting is just basically the cherry on top.
459
00:33:46,770 --> 00:33:50,330
It's a very tip of the drawing fundamental pigment and the very tip of the painting.
460
00:33:50,340 --> 00:33:53,990
Fundamental pyramid All right.
461
00:33:54,020 --> 00:33:55,790
So that purples looking pretty cool like that.
462
00:33:55,790 --> 00:34:00,290
Maybe I'll grab a little bit more of a dis saturated and white version of it and kind of paint a little
463
00:34:00,290 --> 00:34:01,340
bit up here on top
464
00:34:04,440 --> 00:34:08,660
and I'm actually going to soften up the edge of my brush even more than it is right now.
465
00:34:11,390 --> 00:34:13,550
And again you can always bring down the opacity.
466
00:34:13,550 --> 00:34:14,960
You can erase things a little bit.
467
00:34:14,970 --> 00:34:19,190
So if I were to grab my razor I could kind of racists out so it wasn't so purple.
468
00:34:19,190 --> 00:34:19,940
See that logo.
469
00:34:19,940 --> 00:34:22,860
That's kind of cool.
470
00:34:22,890 --> 00:34:23,210
All right.
471
00:34:23,250 --> 00:34:24,960
Let's see.
472
00:34:24,960 --> 00:34:27,380
Remember keep everything on different layers.
473
00:34:27,420 --> 00:34:28,100
Next this go ahead.
474
00:34:28,110 --> 00:34:30,900
I'm going to kind of start adding a little bit of shadow to her face.
475
00:34:31,000 --> 00:34:35,870
So want to go ahead grab some of the dark color up here and maybe I'll make that a little bit more orange
476
00:34:35,880 --> 00:34:39,100
so we kind of get more of a flesh tone going on in there.
477
00:34:39,450 --> 00:34:41,050
That looks good.
478
00:34:41,120 --> 00:34:48,150
We normally brush and also bring down the opacity of that brush so I can just paint a little bit lighter
479
00:34:52,750 --> 00:34:56,710
maybe I'll actually try using the airbrush right now that might actually work a little bit better we'll
480
00:34:56,710 --> 00:34:57,520
see how that looks.
481
00:34:57,730 --> 00:35:01,540
Yeah I'm liking that a little bit better once you get towards the end you want to switch over to brushes
482
00:35:01,540 --> 00:35:03,180
that have kind of more of a brush stroke
483
00:35:06,980 --> 00:35:12,110
but to get those initial shadows and it's it's definitely okay to use an airbrush type of brush
484
00:35:27,720 --> 00:35:29,940
and this is all just one big big experiment.
485
00:35:29,940 --> 00:35:35,190
It may seem like I know exactly what I'm doing but to be completely honest I don't know exactly where
486
00:35:35,190 --> 00:35:36,060
I'm going with this painting.
487
00:35:36,090 --> 00:35:38,220
I obviously have experience.
488
00:35:38,520 --> 00:35:45,570
I kind of know what I want to do in a good sense but I don't actually know the exact processes and steps
489
00:35:45,570 --> 00:35:46,260
I'm going to take.
490
00:35:46,260 --> 00:35:47,720
So like this shading I'm doing right now.
491
00:35:47,730 --> 00:35:49,400
I don't even know if I love it.
492
00:35:49,470 --> 00:35:52,700
It might have to go here in a second but keep going with it.
493
00:35:52,710 --> 00:35:53,610
See what I think
494
00:35:56,580 --> 00:35:59,930
what I'm trying to do is I'm mostly just trying to layer this color in here a little bit at a time.
495
00:35:59,940 --> 00:36:05,490
You don't want to add it all in at once because you want to kind of make sure you like where it's going
496
00:36:05,490 --> 00:36:06,600
before you continue on.
497
00:36:06,600 --> 00:36:12,090
So just a very lightly layering that color and then checking it out.
498
00:36:12,090 --> 00:36:13,080
That's pretty good looking.
499
00:36:13,950 --> 00:36:18,880
Now let's go ahead and let's start bringing some of a flesh color into our skin tone so I'm gonna grab
500
00:36:19,050 --> 00:36:25,880
kind of a peach color some like that.
501
00:36:26,070 --> 00:36:27,140
All right.
502
00:36:27,370 --> 00:36:28,780
Go ahead start painting that in
503
00:36:33,950 --> 00:36:39,660
and you can see by adding that previous dark in like colors in here so that her face was a little bit
504
00:36:39,660 --> 00:36:42,920
lighter and even still shows through with these colors.
505
00:36:42,990 --> 00:36:43,940
So that's really nice
506
00:36:57,190 --> 00:36:58,410
grab a little bit of yellow.
507
00:36:58,420 --> 00:37:00,740
I think there needs to be a little bit of yellow in her face.
508
00:37:02,760 --> 00:37:05,680
Something pretty light and very de saturated.
509
00:37:07,830 --> 00:37:10,100
I'm just very lightly add some of that in there.
510
00:37:20,300 --> 00:37:27,100
Then I'm gonna go ahead and add I'm gonna grab some pink and a little bit of pink in here as well.
511
00:37:29,580 --> 00:37:33,340
You notice that when I paint with this airbrush it kind of makes everything look kind of hazy.
512
00:37:33,430 --> 00:37:33,920
And that's good.
513
00:37:33,920 --> 00:37:34,790
That's what we want.
514
00:37:35,300 --> 00:37:38,420
We want to start to create very soft looking skin.
515
00:37:38,420 --> 00:37:43,490
And even though the edges and everything kind of look kind of hazy it kind of looks like a like an 80s
516
00:37:43,820 --> 00:37:44,570
high school picture.
517
00:37:44,570 --> 00:37:45,590
Now with that I don't know.
518
00:37:45,590 --> 00:37:51,190
They call it filter but where it's kind of like glowing good glow filter we're gonna come back and fix
519
00:37:51,190 --> 00:37:54,800
it up by using brushes with harder edges and we'll clean up all the detail.
520
00:37:54,800 --> 00:37:58,730
But for now we're really focusing on making sort of a soft look for the skin.
521
00:37:58,760 --> 00:38:00,470
So we want to really bring that in there.
522
00:38:07,350 --> 00:38:08,410
And we really don't want it.
523
00:38:08,420 --> 00:38:10,580
We don't really want any white showing and that's for sure
524
00:38:24,590 --> 00:38:26,280
and we want to play with that warm and cool color.
525
00:38:26,280 --> 00:38:31,260
So what I'm to do is I'm gonna go ahead and grab some of a sort of purple colored dark saturated purple
526
00:38:32,160 --> 00:38:35,580
and I can use a little bit of that kind of sheet and her face a little bit
527
00:38:41,130 --> 00:38:44,750
all right so anywhere where we have these shadows we'll use that there and shaded in
528
00:38:55,940 --> 00:38:57,860
a little bit of purple to her hair as well.
529
00:38:57,890 --> 00:39:03,620
Oh man it the color her hair is not going to be purple but this will just add some interest when we
530
00:39:03,620 --> 00:39:06,800
can introduce different colors into different parts of our painting.
531
00:39:06,800 --> 00:39:08,710
It just makes it look a little bit more interesting
532
00:39:11,700 --> 00:39:14,820
adding that purple in there will kind of add an undertone to her hair
533
00:39:26,380 --> 00:39:35,780
had some underneath her nose and her mouth that may be a little bit less underneath her mouth.
534
00:39:35,790 --> 00:39:36,030
All right.
535
00:39:36,060 --> 00:39:37,090
That's looking pretty good.
536
00:39:37,230 --> 00:39:42,170
I'm liking that.
537
00:39:42,400 --> 00:39:55,050
Go ahead and grab some yellow maybe I'll add some yellow kind of to this outside edge over here.
538
00:39:55,140 --> 00:39:56,160
That's looking pretty good.
539
00:39:56,160 --> 00:39:59,960
So at this point we have this very airbrushed looking painting.
540
00:40:00,360 --> 00:40:05,550
I think I actually want to bring a little bit more of an orange color into her skin so I grab some orange.
541
00:40:05,550 --> 00:40:10,140
I want to do this on a completely different layer so I can really control the opacity and actually I'm
542
00:40:10,210 --> 00:40:16,850
to grab kind of a little bit more of a peach color and I'm just gonna paint that and basically on top
543
00:40:16,850 --> 00:40:18,950
of all of her skin.
544
00:40:18,950 --> 00:40:23,390
So we really only want us in the skin areas and this looks really intense right now.
545
00:40:23,420 --> 00:40:27,310
But I'm gonna go ahead to bring down the opacity here in a second to really tone it down.
546
00:40:30,370 --> 00:40:33,370
Maybe I'll stay out of those shadow areas a little bit more
547
00:40:40,490 --> 00:40:50,250
so I'm really just gonna add this to the highlighted areas.
548
00:40:50,320 --> 00:40:56,020
I'm gonna go ahead and turn down my opacity now so that looks
549
00:41:00,540 --> 00:41:05,940
so if I just turn that up a little bit adds a real sort of kick of that flesh shown in there.
550
00:41:06,610 --> 00:41:10,260
And yeah you always wanna make sure that you get some cool colors in the skin tones because skin tones
551
00:41:10,260 --> 00:41:15,430
are not just made out of warm colors are made out of all kinds of colors no matter what the skin tone
552
00:41:15,430 --> 00:41:19,800
is whether it's really light or really dark you're gonna get all kinds of colors in there from blue
553
00:41:19,800 --> 00:41:23,280
to green the purples you want to make sure that you lightly add some of that and then kind of blended
554
00:41:23,280 --> 00:41:24,990
in together.
555
00:41:25,340 --> 00:41:25,590
All right.
556
00:41:25,590 --> 00:41:27,230
That's looking pretty good.
557
00:41:27,300 --> 00:41:30,660
Next what I'm gonna do is I'm gonna go ahead and I'm gonna grab more of a painterly brush.
558
00:41:30,660 --> 00:41:35,550
I have this watercolor brush that I really like to paint with anything that kind of looks like paint
559
00:41:35,550 --> 00:41:36,470
strokes will work.
560
00:41:36,530 --> 00:41:43,320
You can see if I paint within my opacity I'll add a new layer so you can see that you can see that this
561
00:41:43,320 --> 00:41:45,720
is kind of more of a brush stroke type of painting.
562
00:41:45,740 --> 00:41:47,490
That's exactly what I want to go ahead.
563
00:41:47,510 --> 00:41:51,160
It's like this purple a d saturated a little bit more.
564
00:41:51,270 --> 00:41:55,830
And what I want to do is I'm just gonna kind of start cleaning up my painting because this kind of has
565
00:41:55,830 --> 00:42:06,550
a little bit more of a hard edge and so I can really start cleaning out the edges of my paint right.
566
00:42:06,600 --> 00:42:11,090
And again I'm doing this on a separate layer so that way if I don't like it I can always change that.
567
00:42:11,430 --> 00:42:16,490
Don't ever come especially when you're digitally painting don't ever commit always do things in separate
568
00:42:16,490 --> 00:42:16,940
layers.
569
00:42:16,950 --> 00:42:18,350
You can delete it if you want to.
570
00:42:20,020 --> 00:42:23,490
You're going to darken this a little bit so I get kind of more of a shadow version
571
00:42:30,790 --> 00:42:31,690
all right.
572
00:42:31,740 --> 00:42:33,110
That's pretty good.
573
00:42:33,110 --> 00:42:38,490
Now let's go ahead and let's start kind of committing some of the detail on here.
574
00:42:38,640 --> 00:42:47,130
What I mean by that if you want to do this on a new layer so sever from my last layer grab some really
575
00:42:47,130 --> 00:42:53,800
dark sort of brown colors and we're just gonna start kind of committing to some of this detail.
576
00:42:53,800 --> 00:42:55,200
So for example the eyes
577
00:43:07,680 --> 00:43:11,430
just kind of dark the island and like that do the same thing on the other side.
578
00:43:21,940 --> 00:43:22,830
Seem at the bottom
579
00:43:30,500 --> 00:43:32,770
then what kind of light in this Brown on a little bit.
580
00:43:32,940 --> 00:43:34,730
You can start painting and the eyebrows
581
00:43:41,970 --> 00:43:47,360
so start by kind of painting in some of those hairs and we're going to bring that together by filling
582
00:43:47,360 --> 00:43:57,970
them in more.
583
00:43:58,010 --> 00:44:01,610
Another thing we can do at this point is we can go ahead and start painting our eyes and so I think
584
00:44:01,610 --> 00:44:02,990
I'm gonna give her green eyes.
585
00:44:03,050 --> 00:44:07,610
I'm going to move to the layer below all this so that way it's kind of underneath this dark sort of
586
00:44:07,670 --> 00:44:10,340
eyelash that I've added.
587
00:44:10,340 --> 00:44:10,940
Let's see.
588
00:44:10,940 --> 00:44:13,460
Let's find a cool looking green
589
00:44:16,700 --> 00:44:18,220
see how this looks.
590
00:44:18,220 --> 00:44:19,670
That might be a little bit too green.
591
00:44:19,670 --> 00:44:24,080
I'm gonna go ahead and saturate that a little bit maybe bring it more towards the yellows.
592
00:44:24,330 --> 00:44:25,960
I'm just kind of lightly paint that in
593
00:44:38,480 --> 00:44:44,270
that I can go ahead and grab a darker version of this kind of paint the outside edge of my eye
594
00:44:57,990 --> 00:45:01,230
paint over that highlight because I can always bring that back in
595
00:45:04,250 --> 00:45:04,840
all right.
596
00:45:04,860 --> 00:45:08,470
This is basically what the rest of my paint is going to consist of right now.
597
00:45:08,490 --> 00:45:09,920
Looks kind of funny.
598
00:45:10,240 --> 00:45:13,960
It's part of this because it's just really hard to focus while I'm talking so I'm gonna do is I'm gonna
599
00:45:13,980 --> 00:45:18,230
kind of take some time to really work on this and I'll timelapse it and when we're done.
600
00:45:18,240 --> 00:45:22,800
I'll kind of talk about it but I'm basically just going to start painting in some more detail like this.
601
00:45:22,800 --> 00:45:24,680
I think the skin tones are looking pretty good.
602
00:45:24,680 --> 00:45:27,120
The paint in that detail see how I like it.
603
00:45:27,120 --> 00:45:29,630
Experiment change things and I'll see you when I'm done.
604
00:47:06,870 --> 00:47:07,500
So there we go.
605
00:47:07,500 --> 00:47:10,630
We just completed this character design.
606
00:47:10,780 --> 00:47:15,480
Kind of looking like a Sith Star Wars or something with those yellow eyes but you might have seen while
607
00:47:15,480 --> 00:47:18,120
I was painting I start out with kind of a green look.
608
00:47:18,120 --> 00:47:20,210
I changed that layer type 2.
609
00:47:20,250 --> 00:47:25,170
I don't remember what it was I think it colored dodge or something like that but it changed it to yellow
610
00:47:25,170 --> 00:47:26,450
looking and I actually really liked that.
611
00:47:26,460 --> 00:47:31,770
So I just stuck with it and I kind of touched it up and painted it a little bit better but yeah so it's
612
00:47:31,770 --> 00:47:36,030
really just a matter of like working the colors but really what you want is you want some contrasting
613
00:47:36,030 --> 00:47:40,590
colors and you want some contrasting colors in the way where you want opposite.
614
00:47:40,620 --> 00:47:45,180
So for example we have warm colors and we have cool colors so we have the cooler costume we have the
615
00:47:45,180 --> 00:47:51,330
warmth of her skin tone her hair her eyes and this could probably be taken even further but I'm just
616
00:47:51,330 --> 00:47:52,130
gonna leave it kind of at.
617
00:47:52,140 --> 00:47:54,570
This just sort of a concept painting.
618
00:47:54,570 --> 00:47:58,950
This wouldn't be necessarily a completely finished piece of artwork that maybe you would see on the
619
00:47:58,950 --> 00:48:04,680
cover of a game like a game box or something like that or graphic novel you might want to polish it
620
00:48:04,680 --> 00:48:05,900
up a little bit more than this.
621
00:48:05,910 --> 00:48:10,440
So thanks for joining me on this process and I look forward to seeing you in the next one.
62711
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