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Hi and welcome to this video.
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We're gonna be doing a character design demo so we're gonna do this from start to finish so you can
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see that in my entire process at least that is how I design character.
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Now I'm gonna to do a few of these.
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And this one is gonna be more of a Disney sort of animation styled character.
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So that's what we're gonna be shooting for now.
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The first step in this is going to be to draw our jester.
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So we want to draw our jesters figure out a pose for a character and what the gesture of that pose is.
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And we also want to look for reference.
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So we're looking for reference in the style of art we're doing.
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We're looking for reference for poses and we're looking for reference just for kind of like overall
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character design looks you know so we can be looking for things like actual photos of poses and we can
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also be looking for things like other artists artwork that we can use as inspiration to create our artworks.
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So I'm going to be working in Photoshop but there's no reason why you can't do this with paper and pencil
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or markers or in some other digital media software.
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So the first thing we want to do is look for that reference and look for those poses.
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So a great place to find this type of stuff is gonna be places like Google and Pinterest.
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So if we go to Google type and things like female character design
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make sure we spell that right all right and we can just look through all these different images
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and you can see that there are many different things that we can use as inspiration.
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We're looking for things that are kind of more in the style that we're trying to create.
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This is a good place to start is just maybe googling your character's gender and then also maybe the
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style the genre and then you can start whittling it down but maybe you already have a few photographs
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of other people's artwork that you really like that you'd like to use as inspiration.
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And that's great too.
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Another thing that we're looking for is we're looking for poses so you go ahead and do you know pose
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reference and you can see we get all kinds of different pose reference a lot of these are drawings which
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is fine we can use that as our reference but we also probably want to look for some photographs so we
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can add maybe the word photograph to this right here we have photography we can select and we have all
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kinds of different things we can choose from.
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And so another thing we can look for is we can look for things like hairstyle see what comes up.
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So we get some cool hairstyles we can look for something that we really like and we can also modify
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things suits and a we like a certain hairstyle or certain aspect of it.
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We can add to it take away from it maybe stylized the shape a little bit more but these are the type
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of things that we're looking for.
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Looking for reference of things that we might add to our character and use as some inspiration and also
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use to observe.
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So we have a good understanding of what it is we're drawing.
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OK.
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So what I'm going to do now is I'm gonna go ahead and I'm gonna start searching for my reference.
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I might not share all my reference with you because some of it may be copy written and stuff like that
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so I might not have the rights to necessarily show it to you in this video but I'm going to gather my
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reference and it just know that I'm gonna be using reference throughout this whole entire video where
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I'll be taking that reference and kind of applying to observing it and applying it to my drawing.
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Now I might show you a piece or two so you can kind of see what I'm looking at.
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OK.
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So I've gathered all my reference photos so I have photos of actual people and poses I have drawn poses
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I have poses from character art that I really liked that I'll use as reference so maybe I'll try a post
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similar to it and I even have a bunch of artwork from artists that I really admire and I really like
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their style and I'm going to kind of achieve try to achieve something similar to what they're doing
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but make it my own thing so I'm not gonna be copying them I'm just going to kind of be looking for the
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things that make up their style.
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So the lines the shapes the line quality what the forms look like what their poses look like.
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How do they simplify something like an eye for example stuff like that.
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So going to be using that as inspiration and as a little bit of reference it's always good to start
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off as a board full of reference so that you can kind of look to it as inspiration so that you don't
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get stuck in a rut and you can just kind of keep letting the ideas flow out.
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So when it comes character design if you if you're in the course right now you know that character design
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starts off as rough as possible so we start off with gestures and just super sketchy looking drawings
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and we slowly refine that.
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So we start off with the ideas we do a bunch of gestures then we do concepts and then we start doing
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our first rough which is where we start drawing the actual drawing of our character but it's really
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rough and sketchy and we slowly refine that into our second rough and then eventually we do our final
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drawing and from there if you want you can add shading you can add color you can actually paint your
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drawing but this is how it goes it starts rough and you don't have to be super afraid of making mistakes.
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The beginning process is all about making mistakes.
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And we draw really rough and very quickly because that way we don't feel so bad if we make a mistake.
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We can just redraw really fast.
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So let's go ahead and jump right in.
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I'm going to start by drawing a bunch of gestures and I might do a few squiggly concept sketches here
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and there but I'll see when I'm done.
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So you can see that I'm warming up right here.
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It's always good to make sure that you get yourself nice and warmed up.
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Part of that is just drawing some simple straight line some curved line circles but you can see right
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here that actually just sketching out some drawing just some really quick rough ideas.
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And really this is all about getting your bad ideas out so you can see that first drawing dead is just
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absolutely terrible.
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But then the next two there they're OK.
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They're not gray or anything and you're not trying to draw amazing drawings you just trying to like
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quickly scribble some stuff out just kind of get your bad ideas out and you get your hands and muscles
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nice and loosened up as well as your mind.
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All right.
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So now I'm just gonna go ahead and start drawing these gestures and again just keep them as loose as
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possible and just try to fill an entire page with these
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but then I hold them
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so there we are.
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There's a bunch of gesture drawings I may use them.
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I may not.
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I may tweak them.
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I mean change him but this is just the start getting the ideas flowing about what kind of pose I want
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my character to be in.
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It's the poses one of the most important parts of tell a lot about your character.
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I mean all of it comes together and all becomes very important.
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But this is really important is figuring out your pose.
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Making it look balance and stuff like that.
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So this is the first phase for that part of your character design.
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So once you kind of fill a page or two or three up with gestures and try to start to figure out what
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pose you want your character be and then we can move on to the next phase of designing our character
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which is going to be going more in depth with their story who they are at this point I don't even really
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know who my character is going to be.
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I'm just kind of designing this character in real time
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the next phase of my character design is going to be creating thumbnails and concept sketches trying
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to figure out what my character is going to look like.
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We're also going to figure out what portions and the size of our character will be.
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And we also want to do character layouts and kind of figure out a little bit about the costume and just
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tried everything.
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So this is really just a concept phase.
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So let's go ahead and begin.
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So I'm just gonna start with a blank canvas and we're just gonna jump right into it and just start sketching
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so we can try all kinds of different things so we wanted to I could start with drawing.
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Let's say the head of my character so I'm going to go ahead and switch over to a different color right.
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So I can go ahead and just start sketching out
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characters head.
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And this might not be what my character actually looks like in the end.
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This is just an idea
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and so we can play around with these ideas do a bunch different character heads a bunch of different
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character bodies.
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Yeah and so again you can see that I'm just warming up.
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These are terrible drawings that I'm about to draw but they're just not that good.
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I'm not trying super hard.
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I mostly just focus on just continually moving my hand around just trying to sketch something out.
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It's just a warm up but just to get you nice and loosened up so make sure that you do this
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all right.
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So there we go.
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So really like this character she looks really cool.
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I think she's gonna be like a dragon slayer.
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And so she hunts Dragons down.
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And so a lot of that is told through her costume through kind of her attitude or facial expression you
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know she looks.
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She doesn't look mean but she looks a little bit tougher.
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She looks a little skeptical.
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She might even be a little stubborn or something like that.
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Now these are just kind of preliminary.
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They're just kind of simple sketches that I started out with.
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But as we go through the process of designing your character it'll become more refined.
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So I actually am really kind of liking this pose right here.
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Mean decided if I like her sword bear affair like her sword on her back yet I'm think I'm leaning towards
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this one right here just because it's a nice sort of composition like that.
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But yeah.
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So I'm I'm really liking this.
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I think she's looking really good.
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So let's go ahead and continue developing her.
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All right.
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It's been a day since I worked on this character design and it's really important that you take some
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time to walk away from it work and come back and look at it you probably heard this before and I just
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can't stress how important that part is if you just rush through all your work and you try to get it
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done as quickly as possible.
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You never give yourself a break to actually step away and come back and look at your work.
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It just won't ever look as good and your ideas won't develop as well as they might.
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Now during this time I also and I got some feedback from some friends and other artists see what they
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thought about the design.
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So I'll be applying some of that feedback.
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And I also thought about different poses I could put my character in.
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So just some time away from your work will help you kind of come up with better and more ideas.
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So what I'm going to do now is I'm going to kind of further the concept phase where to start doing character
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and more character layouts more poses and trying different things.
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Starting off really really rough and then kind of refining that to kind of a second rough drawing.
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And so we'll go from there.
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So I'll probably pick one of these or maybe a few of them and further those character design drawings
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to a finished complete drawing.
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But this is really what care design is all about is it's about trying out a bunch of different ideas
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and continuing trying something new until you find what it is that you're looking for.
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Sometimes you might have a very detailed idea of what your character is going to be like and you can
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just go for it and sometimes you have to go through a bunch of development in order to figure out who
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your character is what they look like what their attitude is.
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So let's go ahead and let's begin.
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So I had a few new ideas for some poses so I want to go ahead and try them out.
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I'm going to start by sketching about as just a very simple gesture drawings.
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And if I kind of like them then we'll go from there.
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So the first one is gonna be kind of my character doing something a little bit different.
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So it's going to look a little bit more like this.
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So sitting in a good tribe pose something more like this for my character.
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It's kind of standing there
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body's kind of arch back like it is right now has one leg just kind of coming straight down like this.
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Right.
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And she's got her other leg like this.
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So far it's pretty similar to the pose that I already have.
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Right.
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But instead I'm going to have her sword kind of like right here
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right now maybe her hands are resting up on top of that
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right something like that.
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I could work on that gesture a little bit more build the tension a little bit more in her body.
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And the other one I was thinking about was maybe you should be kind of standing there something more
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like this where she's kind of resting one arm
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that that's her line of action right there.
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Maybe she's got her hand on her hip like that.
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Right.
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So maybe the pose kind of like that sort of thing and I'd kind of try those out.
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So what I'll do is I'll go ahead and kind of sketch out sketches that are about as detailed as these
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ones right here.
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See what I like and I might take all three of them all the way through the finish complete actual character
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designs and I'll be the same character but yeah someone go ahead and speed this up.
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That's what I'm gonna be working on for the next little while.
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All right.
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So there we go.
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There's three more sketches as you can see I just kind of took the one I already had here and and moved
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it over and I added a sword to it cause she was kind of wordy leaning over in that pose.
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If I decide to go with this one I'll probably rework it a little bit because it doesn't look exactly
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right but it looks close enough and so it kind of got the concept across so I could understand whether
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I liked it or not.
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Then I did this one over here right.
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Completely redraw her pose.
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And I had to redraw her face at a different angle.
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And so while your design your character it's also really good to try and draw your characters from different
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angles and stuff like that because it really helps you start to understand that character and what makes
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them look like them.
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So if you're to draw them for a comic book for example or graphic novel or maybe you're just doing character
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design where you need to show them from different angles in each design.
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Well this is a good way to really gain that understanding of what that character looks like from different
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angles and it might be kind of difficult for you but the more you work at it the more you're going to
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understand your character.
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So for example when I was drawing her face I had to look at the distance between her eyes and her nose
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and how big or for a head was and all of that and the shape of arise in order to draw her face at a
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different angle.
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I also had to pay attention to the size of her body over here and even still it doesn't met match perfectly
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but it's close enough.
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She looks like the same character in both angles.
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