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These are the user uploaded subtitles that are being translated: 1 00:00:00,320 --> 00:00:00,600 All right. 2 00:00:00,600 --> 00:00:04,060 In this lecture we're going to dive deeper into costume design. 3 00:00:04,320 --> 00:00:06,450 And this is also going to include hair design as well. 4 00:00:06,900 --> 00:00:08,770 So let's go ahead and begin. 5 00:00:08,790 --> 00:00:14,010 So when it comes to your costume design your costume is all about telling the story of your character 6 00:00:14,010 --> 00:00:18,840 so where they've been where they've come from and where they're going stuff like that you know and also 7 00:00:18,840 --> 00:00:22,190 to tell a lot about their personality. 8 00:00:22,230 --> 00:00:24,410 So these two things are very important. 9 00:00:24,480 --> 00:00:30,060 So when thinking about this first off we need to figure out what the theme of our character is and kind 10 00:00:30,060 --> 00:00:34,950 of look like where are they from what time period or what kind of world are they from they from an alien 11 00:00:34,950 --> 00:00:38,790 world are they from medieval times or something like that. 12 00:00:38,820 --> 00:00:43,700 Because once we have that then we and we have our character sort of body designed out. 13 00:00:43,710 --> 00:00:49,590 So right here you can say have a body for my character and is kind of a simple face and we're gonna 14 00:00:49,590 --> 00:00:53,400 go ahead and further enhance this character designed by adding a costume to him. 15 00:00:53,430 --> 00:00:57,930 Now the theme and the time period of my character is going to be kind of a pirate theme. 16 00:00:58,300 --> 00:01:02,400 I might kind of fantasize this a little bit more make it a little bit more magical or something like 17 00:01:02,400 --> 00:01:05,340 that but it's basically going to kind of be pirate themed. 18 00:01:05,340 --> 00:01:09,450 You can see that is sort of holding a sword that I just very roughly sketched out but that probably 19 00:01:09,450 --> 00:01:11,790 won't be what the final sword looks like. 20 00:01:11,790 --> 00:01:17,610 So the first thing we want to do is we want to make sure that we have a reference and that we do our 21 00:01:17,610 --> 00:01:18,580 research. 22 00:01:18,660 --> 00:01:23,130 So you don't have to do a ton of research but it's a good idea to go ahead and look at other artists 23 00:01:23,160 --> 00:01:28,800 artwork and see what they're doing and also look up reference for different parts of the costume so 24 00:01:28,800 --> 00:01:33,120 you can look at a few different photographs of pirates you can for for this example you could look at 25 00:01:33,120 --> 00:01:38,360 pirates and you could also look at different pieces of the cost scene you could look at different hairstyles 26 00:01:38,360 --> 00:01:39,310 stuff like that. 27 00:01:39,420 --> 00:01:45,210 And what I like to do is I like to take all my reference and put it on a board so you can see right 28 00:01:45,210 --> 00:01:51,170 here on this page I have a bunch of photographs that I've taken off the Internet that I really liked. 29 00:01:51,180 --> 00:01:55,920 So we have Jack Sparrow right here he's just some good reference just kind of look at different parts 30 00:01:55,920 --> 00:01:57,030 of his costume. 31 00:01:57,070 --> 00:02:00,510 I kind of like this hair so we might kind of mimic something similar to that. 32 00:02:00,510 --> 00:02:06,010 I like the tattoo on this girl's arms and I really like her sword. 33 00:02:06,770 --> 00:02:12,510 I like this guy's beard and I kind of like this guy's mustache and beard as well. 34 00:02:12,510 --> 00:02:15,470 And this is kind of a cool looking piece right there as well. 35 00:02:15,780 --> 00:02:22,350 So I want to kind of take all this and put it in my character design but change it up add some things 36 00:02:22,350 --> 00:02:26,010 that are my own and really make it my own character design. 37 00:02:26,010 --> 00:02:31,050 This is all just for reference and inspiration but we don't want to copy any of it because this isn't 38 00:02:31,140 --> 00:02:32,480 our work. 39 00:02:32,480 --> 00:02:32,740 All right. 40 00:02:32,760 --> 00:02:37,950 So a good place to find reference is going to be Google images or Pinterest. 41 00:02:37,980 --> 00:02:39,600 So many of you probably have a Pinterest. 42 00:02:39,600 --> 00:02:44,280 That's an excellent place because people have already accumulated kind of the best of the best reference 43 00:02:44,280 --> 00:02:47,140 out there for whatever it is you're trying to draw. 44 00:02:47,160 --> 00:02:52,840 And also if you go on google images you can find a lot more historically accurate things. 45 00:02:52,850 --> 00:02:57,980 So for example I found this costume piece right there on Google images. 46 00:02:58,050 --> 00:03:03,100 So Google Images I would say is better for stuff like that and maybe even hairstyles. 47 00:03:03,390 --> 00:03:05,400 But then when it comes to kind of more art type stuff. 48 00:03:05,400 --> 00:03:10,740 So for example this piece right here so if I'm looking for to see what other artists have done for this 49 00:03:10,740 --> 00:03:16,590 type of a character design I would go to Pinterest that's a really good place to see inspirational pieces 50 00:03:16,590 --> 00:03:19,170 of reference for your character designs. 51 00:03:19,200 --> 00:03:19,470 All right. 52 00:03:19,470 --> 00:03:24,720 So once you've kind of created your board of different parts and I might even go and grab a few more 53 00:03:24,720 --> 00:03:29,390 throughout this lecture Miko grab some reference of a sword or something like that. 54 00:03:29,760 --> 00:03:32,370 But once you have all your reference and go ahead and begin. 55 00:03:32,400 --> 00:03:34,820 So all you need is really a body form. 56 00:03:34,830 --> 00:03:37,080 This is just really the costume design. 57 00:03:37,080 --> 00:03:41,850 This isn't necessarily a full on character design so this wouldn't be necessarily considered the very 58 00:03:41,910 --> 00:03:48,050 final drawing for a character because as you can see his pose is an incredibly dynamic it's pretty just 59 00:03:48,060 --> 00:03:49,860 straight and UN dynamic. 60 00:03:49,870 --> 00:03:54,420 We have some dynamical lines in there but other than that it's pretty boring. 61 00:03:54,420 --> 00:03:58,890 So this is just it's a lot easier to design your character's costume when they're not in some dynamic 62 00:03:58,890 --> 00:04:04,500 crazy pose so that you really get a good idea of the entire costume it shapes its forms and then from 63 00:04:04,500 --> 00:04:09,390 there you can redraw your characters in different poses and kind of change up their costume to match 64 00:04:09,390 --> 00:04:10,830 that pose. 65 00:04:10,890 --> 00:04:14,730 So once you have some sort of a character form drawn out next where you're gonna want to do it you're 66 00:04:14,730 --> 00:04:17,220 going to want to just start doodling. 67 00:04:17,220 --> 00:04:21,600 So if you're doing this digitally it's a lot easier because you have multiple layers if you're not doing 68 00:04:21,600 --> 00:04:27,530 it digitally just make sure that you draw lightly when you start to rough in your costume. 69 00:04:27,540 --> 00:04:32,550 So what I'll do is as I'm drawing I'll just kind of try out different things and I'll probably raise 70 00:04:32,550 --> 00:04:34,820 a lot of stuff and off to the side screen. 71 00:04:34,830 --> 00:04:39,210 I actually am looking at that reference that I just showed you and I'll just continue looking at that 72 00:04:39,210 --> 00:04:42,440 and looking for things that I like trying different things. 73 00:04:42,540 --> 00:04:46,320 And that's really what the costume design process is all about. 74 00:04:46,320 --> 00:04:48,140 So let's go ahead and begin. 75 00:04:48,150 --> 00:04:53,480 So an example would be that one costume piece that I showed you this one right here. 76 00:04:53,720 --> 00:04:56,400 It might be kind of cool to start with that. 77 00:04:56,430 --> 00:05:01,040 So I'll kind of put something on him like this and see how that looks. 78 00:05:01,060 --> 00:05:03,070 Now this is something that you really have to kind of work at. 79 00:05:03,070 --> 00:05:06,060 So you want to make sure that you get the perspective right and stuff like that. 80 00:05:06,060 --> 00:05:12,320 So I'll probably start off with kind of the neckline of what this would be 81 00:05:21,330 --> 00:05:26,870 so perhaps something like that and then I'm going to go ahead and decide where it's going to kind of 82 00:05:26,870 --> 00:05:27,720 be split open 83 00:05:35,930 --> 00:05:37,220 so maybe something like that 84 00:05:52,330 --> 00:05:56,590 and maybe in this case I'll kind of leave his open a little bit more so he can kind of see his chest 85 00:06:00,780 --> 00:06:05,820 so that means I can go ahead and you race out that line right there and I'll go and zoom in so we can 86 00:06:05,820 --> 00:06:07,380 kind of see what's going on a little bit better 87 00:06:17,150 --> 00:06:21,010 and then it doesn't really have any shoulders so it just kind of comes around down his pec 88 00:06:23,890 --> 00:06:25,890 and all of this will just kind of get smoothed out. 89 00:06:25,960 --> 00:06:27,110 Right about to their 90 00:06:32,930 --> 00:06:34,280 brown that over the shoulder 91 00:06:49,520 --> 00:06:51,770 part seems kind of flat out like that. 92 00:06:51,870 --> 00:06:53,910 There's kind of a back part and then a front part 93 00:07:18,270 --> 00:07:21,930 it's go ahead and add in the laces 94 00:07:59,790 --> 00:08:07,030 something like that so it was a good idea to kind of zoom out see so things are looking. 95 00:08:07,030 --> 00:08:08,570 So this is kind of cool looking. 96 00:08:08,590 --> 00:08:16,000 I think what I want to do so I want to kind of change up the collar and try something else. 97 00:08:16,000 --> 00:08:24,720 I feel like it's a little bit too tall. 98 00:08:25,130 --> 00:08:41,890 So what we can try doing is maybe shortening it a little bit. 99 00:08:44,200 --> 00:08:45,060 I like that better. 100 00:08:49,240 --> 00:08:50,800 And some stitches out there. 101 00:08:52,920 --> 00:08:55,830 Remember that this is a character costume design. 102 00:08:55,830 --> 00:09:00,960 So we're not necessarily doing a full final finished image of our character. 103 00:09:00,960 --> 00:09:06,390 So that means this doesn't have to be perfectly finished and polished doesn't have to be a final drawing. 104 00:09:06,480 --> 00:09:07,920 That means it can be a little bit rough. 105 00:09:07,950 --> 00:09:12,000 You do want to make sure you get all the detail in there because costumes have a lot of detail on them 106 00:09:12,480 --> 00:09:16,890 but you do have to make your line quality perfect or anything like that at this point we're just designing 107 00:09:16,920 --> 00:09:18,010 a costume. 108 00:09:18,090 --> 00:09:27,770 I kind of like the idea of leaving him sleeveless work to do is kind of make it look like his sleeves 109 00:09:27,770 --> 00:09:28,640 have been torn 110 00:09:42,320 --> 00:09:44,070 something like that. 111 00:09:44,200 --> 00:09:49,160 Now something I'm noticing is on this side that's kind of hanging over shoulder a lot further and you 112 00:09:49,160 --> 00:09:50,660 might notice it over here. 113 00:09:50,660 --> 00:09:53,120 It's not as long. 114 00:09:53,180 --> 00:09:55,620 And so I need to correct that right now. 115 00:09:56,780 --> 00:10:02,480 So just go ahead using our race or we'll just erase this out because what I did is I kind of followed 116 00:10:02,780 --> 00:10:06,340 this pack muscle but that's incorrect if I want it to match the other one. 117 00:10:06,440 --> 00:10:08,750 He's kind of come out a little bit further like that 118 00:10:14,710 --> 00:10:23,020 also straighten this line out because this is kind of a thick leather type of garment. 119 00:10:23,020 --> 00:10:25,780 And so I think that it would be a little bit straighter and stiffer 120 00:10:32,020 --> 00:10:33,790 and adding that rip sleeve 121 00:10:43,220 --> 00:10:43,950 screen zoom out. 122 00:10:43,960 --> 00:10:45,650 See how this looks. 123 00:10:45,700 --> 00:10:46,570 It's looking pretty good. 124 00:10:49,000 --> 00:10:50,770 Go ahead and give him. 125 00:10:50,860 --> 00:10:53,440 Let's give him some boots. 126 00:10:53,560 --> 00:10:58,000 So looking at my reference to Jack Sparrow he has some pretty cool boots so I'll kind of copy something 127 00:10:58,000 --> 00:11:03,180 similar to that so it looks like they come up just right below his knees. 128 00:11:12,220 --> 00:11:19,210 And they have these great big sort of flaps at round around the entire boot that hangs down 129 00:11:32,730 --> 00:11:39,340 just like that and I can go ahead and sketch in the rest of the boot so the rest of his boot really 130 00:11:39,340 --> 00:11:41,610 kind of scrunch up into each other. 131 00:11:50,350 --> 00:11:54,530 Kind of something like that I think that actually looks a lot better so go ahead and redo the other 132 00:11:54,530 --> 00:11:57,060 one like the same way I just did it 133 00:12:03,040 --> 00:12:03,670 go and draw. 134 00:12:03,670 --> 00:12:20,400 He also will extend a little bit further than the bottom of the foot. 135 00:12:20,490 --> 00:12:21,600 That's looking pretty good. 136 00:12:24,590 --> 00:12:27,500 Then we go ahead and do some pants for the pants. 137 00:12:27,500 --> 00:12:29,150 I don't want them to be super tight. 138 00:12:29,150 --> 00:12:33,410 So in a draw I'm kind of bunching up down here like this 139 00:12:58,590 --> 00:12:59,680 right. 140 00:12:59,770 --> 00:13:14,200 Most gonna go ahead and extend this top garment out a little bit more. 141 00:13:14,340 --> 00:13:15,300 It's looking pretty good. 142 00:13:21,510 --> 00:13:26,000 All right let's go ahead and let's try moving on to his hair and his beard. 143 00:13:26,010 --> 00:13:30,620 So if we come back to our reference like I said I really like this guy's hair right here. 144 00:13:30,690 --> 00:13:33,390 So I try to incorporate something similar to that. 145 00:13:33,420 --> 00:13:38,640 So give him kind of a widow's peak right there at the center of his head. 146 00:13:50,530 --> 00:13:55,270 And it looks like from about here it just kind of pulls back like that. 147 00:13:55,270 --> 00:13:59,130 Also what I'm gonna do is I'm gonna go ahead and get myself a little bit more space up here. 148 00:14:05,720 --> 00:14:10,580 Perhaps it doesn't look as good as I want it so go out and try doing that 149 00:14:18,130 --> 00:14:20,680 so again we kind of get this hair that pulls back like that. 150 00:14:25,450 --> 00:14:27,250 That's kind of the direction of that part of the hair 151 00:14:32,980 --> 00:14:37,200 kind of get a braid that comes around near the ear. 152 00:14:37,210 --> 00:14:39,800 So let's start that braid from the ear. 153 00:14:39,850 --> 00:14:42,080 Kind of like I seen the reference. 154 00:14:42,130 --> 00:14:45,270 I haven't come around like this. 155 00:14:45,400 --> 00:14:47,820 I wouldn't come around like that. 156 00:14:48,060 --> 00:14:54,090 Just kind of sketch that and its braids and then we have hair that kind of comes down into that braid 157 00:14:54,100 --> 00:15:09,080 like that. 158 00:15:09,320 --> 00:15:13,600 Go ahead and kind of square up the side of the hair a little bit more. 159 00:15:16,010 --> 00:15:17,230 Feels a little bit better. 160 00:15:17,260 --> 00:15:21,550 Sorry kind of starting to get kind of a cone head so I fixed that 161 00:15:28,440 --> 00:15:29,610 and then he gets hair that. 162 00:15:29,720 --> 00:15:32,330 Well first off he gets kind of this little ponytail back here. 163 00:15:32,330 --> 00:15:34,370 I'm not sure how much of that you're gonna really be able to see 164 00:15:37,790 --> 00:15:42,550 and then he gets this hair that kind of dangles down in front of his chest 165 00:15:51,730 --> 00:15:52,280 right. 166 00:15:52,890 --> 00:15:55,690 So go ahead and kind of reset where we know this hair is gonna go 167 00:16:08,540 --> 00:16:09,320 do the same thing. 168 00:16:09,330 --> 00:16:10,080 On the other side 169 00:16:20,240 --> 00:16:52,950 go ahead and kind of center that ponytail in the back a little bit more. 170 00:16:53,020 --> 00:16:55,130 That's kind of cool. 171 00:16:55,170 --> 00:16:56,650 Let's go ahead and give him a beard. 172 00:16:56,730 --> 00:17:01,070 So I really like this beard right here. 173 00:17:01,170 --> 00:17:03,480 Kind of like the mustache on this guy. 174 00:17:03,610 --> 00:17:04,940 And we'll see if it kind of makes it up 175 00:17:08,010 --> 00:17:14,750 so his beard you kind of get really want to think about it as shapes and forms not individual hairs. 176 00:17:15,210 --> 00:17:19,090 So you can go and start by sketching in the mustache. 177 00:17:19,150 --> 00:17:24,800 When first start by doing this guy with the braided beard see how that mustache looks like on him 178 00:17:47,410 --> 00:17:48,220 right. 179 00:17:48,940 --> 00:17:51,410 Well go ahead and give him his goatee 180 00:18:08,630 --> 00:18:10,510 and we'll go ahead and have his beard 181 00:18:13,470 --> 00:18:16,550 hanging down like this. 182 00:18:16,640 --> 00:18:19,880 You have to go back in and raise a few things here and there. 183 00:18:20,000 --> 00:18:20,690 That's all right. 184 00:18:44,470 --> 00:18:51,220 Then I'm going to go ahead and just kind of sketch out where I want these braids to hang down. 185 00:18:51,350 --> 00:18:58,160 Something like that just so I have a rough idea and that way I can also go ahead and kind of race out 186 00:18:58,160 --> 00:18:59,120 those areas 187 00:19:17,620 --> 00:19:20,100 and I can go to just sketch in those braids like this 188 00:19:28,800 --> 00:19:33,260 but it should be getting the idea of how this costume design is done. 189 00:19:33,270 --> 00:19:35,730 So what I'm gonna do now is going to go ahead and speed this up. 190 00:19:35,730 --> 00:19:38,850 So you want to watch this entire thing in real time 191 00:19:44,400 --> 00:19:45,930 and so I'll see you when I'm done. 192 00:22:53,910 --> 00:22:54,130 All right. 193 00:22:54,150 --> 00:22:54,710 There we go. 194 00:22:54,710 --> 00:22:56,810 So there's kind of a rough concept. 195 00:22:56,970 --> 00:22:58,300 I mean it's not actually that rough. 196 00:22:58,380 --> 00:23:01,110 They're just kind of a concept for our characters costume design. 197 00:23:01,440 --> 00:23:04,740 So that's what costume design is all about is it's about creating a concept. 198 00:23:04,860 --> 00:23:08,640 Getting those details in there you know have to do a dynamic pose or anything like that because you're 199 00:23:08,640 --> 00:23:13,520 just trying to figure out what their costume is how it's telling their story where they're from and 200 00:23:13,530 --> 00:23:16,740 you can tell just by looking at this character for example you can tell he's kind of a pirate who's 201 00:23:16,740 --> 00:23:20,730 got a pistol he's got a pirate sword he's kind of got some pirate boots on. 202 00:23:20,810 --> 00:23:27,210 I'm kind of has sort of the Spanish sort of garment top on and he almost has a little bit of Viking 203 00:23:27,210 --> 00:23:33,120 in them his beard kind of looks very Viking like and his hair looks very Viking like and then you have 204 00:23:33,120 --> 00:23:34,920 this octopus tattoo on his arms. 205 00:23:34,920 --> 00:23:39,690 You know he's probably from the sea you know so all these things are telling you information about this 206 00:23:39,690 --> 00:23:44,760 character and that's what the character design is all about and especially the costume is what information 207 00:23:44,760 --> 00:23:47,860 re giving your viewer about your character. 208 00:23:47,880 --> 00:23:48,140 All right. 209 00:23:48,150 --> 00:23:50,180 That brings us to the end of this lecture. 210 00:23:50,190 --> 00:23:52,950 Thanks for watching and I'll see you in the next one. 20166

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