Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
1
00:00:00,900 --> 00:00:07,950
In this lecture we're going to start talking about costumes so costumes is a very broad spectrum of
2
00:00:08,220 --> 00:00:13,050
information they need to understand when it comes to character design and what I'd like to do is when
3
00:00:13,170 --> 00:00:15,490
I start designing my own CHARACTERS COSTUMES.
4
00:00:15,490 --> 00:00:20,700
I'd like to start to break it down into their shapes so before I even figure out what they're exactly
5
00:00:20,700 --> 00:00:24,420
going to be wearing what kind of items are going to be on that part of their costume.
6
00:00:24,420 --> 00:00:28,530
I like to figure out what are the shapes that are gonna be in their costume and the sizes and stuff
7
00:00:28,530 --> 00:00:29,560
like that.
8
00:00:30,120 --> 00:00:35,700
And this can change as you start to design your costume more detail but it's just kind of to get kind
9
00:00:35,700 --> 00:00:38,420
of that shape language going and figuring stuff like that out.
10
00:00:38,580 --> 00:00:42,540
So what I'd like to do is I usually like to either just start doodling sort of forms human forms and
11
00:00:42,540 --> 00:00:48,900
then adding the shapes of the costume on top of that or I can just draw a single human form over and
12
00:00:48,900 --> 00:00:53,100
over again or if I'm in photoshop I can just kind of copy that over like you can see that I have right
13
00:00:53,100 --> 00:00:53,700
here.
14
00:00:53,730 --> 00:00:58,740
Now if you want for this lecture for practice you can go ahead and download these forms so that way
15
00:00:58,740 --> 00:01:02,060
you can kind of create your own shapes for your costumes.
16
00:01:02,370 --> 00:01:07,260
But I recommend that when you're drawing your own actual costume designs your characters that you draw
17
00:01:07,260 --> 00:01:11,550
your own forms that kind of are similar to your character's body form and type.
18
00:01:11,580 --> 00:01:14,960
It doesn't have to be in a super dynamic pose or anything like that.
19
00:01:15,090 --> 00:01:17,340
It's just kind of start getting those ideas crossed.
20
00:01:18,390 --> 00:01:19,920
OK so let's go and begin.
21
00:01:19,920 --> 00:01:24,660
So just like when we block out anything with shapes it's just we want to think about those super super
22
00:01:24,660 --> 00:01:29,070
simple shapes so for example we could imagine if your hair is kind of coming off like this
23
00:01:34,270 --> 00:01:34,630
right.
24
00:01:34,630 --> 00:01:40,860
That's pretty interesting looking and we can try different things we can keep playing around with that
25
00:01:40,870 --> 00:01:45,830
we maybe we can kind of put like that maybe your hair kind of hangs down like this and can add these
26
00:01:45,920 --> 00:01:48,050
triangles or cones whatever you want to call them
27
00:01:51,320 --> 00:01:51,650
right.
28
00:01:51,680 --> 00:01:56,920
And you should have in mind a decent idea of who your character is and what they might be wearing.
29
00:01:56,930 --> 00:02:00,320
We'll talk about more about research here in a sec in the next lecture.
30
00:02:00,320 --> 00:02:02,710
But for now we're just focusing on those shapes right.
31
00:02:03,680 --> 00:02:11,880
So maybe we put her in kind of a big gown like this that kind of just flows right off her shoulders
32
00:02:28,990 --> 00:02:32,340
and maybe this is a sleeveless sleeveless costume.
33
00:02:32,350 --> 00:02:36,800
And so her arms are just kind of stick out through little slits on the sides.
34
00:02:36,940 --> 00:02:39,270
Maybe these have kind of big shoulder pads like that
35
00:02:51,630 --> 00:02:51,930
right.
36
00:02:51,930 --> 00:02:54,240
So just kind of giving those general shapes and their
37
00:02:57,440 --> 00:03:02,810
but it doesn't have to be super detailed and what we can do to kind of make that stand out a little
38
00:03:02,810 --> 00:03:32,820
bit more is we can go ahead and kind of shade this in.
39
00:03:32,830 --> 00:03:33,190
All right.
40
00:03:33,280 --> 00:03:40,420
Something like that just kind of help it along a little bit more.
41
00:03:40,940 --> 00:03:42,150
Let's see.
42
00:03:42,390 --> 00:03:46,500
Let's move on to the next one so let's make this one completely different.
43
00:03:46,500 --> 00:03:49,350
So when you're doing your characters are probably to be kind of similar when you're designing their
44
00:03:49,350 --> 00:03:52,920
costumes going to try out different things but let's try something completely different you're going
45
00:03:52,920 --> 00:03:55,590
to do a completely different style of character.
46
00:03:55,590 --> 00:04:04,340
So let's say this character kind of has sort of a big hairdo kind of coming off the back and her face
47
00:04:04,340 --> 00:04:07,640
is kind of angled that a three quarters view and so that's what we're kind of getting this difference
48
00:04:07,640 --> 00:04:09,410
in the hair cell back here
49
00:04:14,270 --> 00:04:14,710
right.
50
00:04:15,550 --> 00:04:19,960
Maybe we'll give her some shoulder pads the big pointy
51
00:04:27,080 --> 00:04:29,050
maybe like a triangle neckline like that
52
00:04:34,880 --> 00:04:39,150
we will put kind of like a wrap around her waist
53
00:04:43,860 --> 00:04:49,360
and we can always erase things or undo things so we can try all kinds of different things right.
54
00:04:49,420 --> 00:04:50,110
Something like that.
55
00:04:50,110 --> 00:04:52,950
It's kind of cool.
56
00:04:52,950 --> 00:04:57,550
Then I'll go ahead and you race out in front of the legs that can tell that the legs are in front of
57
00:04:57,550 --> 00:04:59,290
this back part of the costume
58
00:05:13,050 --> 00:05:14,040
get some boots
59
00:05:24,800 --> 00:05:25,160
all right.
60
00:05:26,210 --> 00:05:28,330
So again you're sticking to those super simple shapes.
61
00:05:28,350 --> 00:05:32,350
Try all kinds of different things you could try a circle for the hairstyle.
62
00:05:35,630 --> 00:05:37,050
Let's try something like that.
63
00:05:51,630 --> 00:05:58,770
See if we could try something you can do some really angled shoulders.
64
00:05:58,920 --> 00:06:00,180
Shoulder pads like that
65
00:06:13,960 --> 00:06:18,360
and this isn't just necessarily about shape it's also about that line.
66
00:06:18,360 --> 00:06:21,980
So if you just have single lines kind of coming off that's also All right.
67
00:06:22,030 --> 00:06:25,740
Just trying to get those angles in those shapes and those volumes in their
68
00:06:31,890 --> 00:06:34,000
I mean this one just kind of some shin guards
69
00:06:45,120 --> 00:06:45,600
all right.
70
00:06:46,190 --> 00:06:47,860
And you're going to want to do a lot of these.
71
00:06:47,870 --> 00:06:54,840
Sometimes it's just going to look terrible but just play around with those shapes as much as possible.
72
00:06:54,860 --> 00:06:57,860
That's what this is all about this is all about experimentation.
73
00:06:57,890 --> 00:07:00,570
So just keep on experimenting.
74
00:07:00,800 --> 00:07:06,770
Let's try one where maybe our character is wearing kind of a hood so maybe kind of a big triangle thing
75
00:07:06,770 --> 00:07:07,310
like that
76
00:07:10,250 --> 00:07:19,270
there's your hood it has a wrap that kind of comes all the way down her body like this and she's kind
77
00:07:19,270 --> 00:07:20,140
of lost in there
78
00:07:37,240 --> 00:07:39,450
she's got kind of like a smashing down like the
79
00:07:47,140 --> 00:07:48,550
maybe she's kind of wearing a cape
80
00:08:23,780 --> 00:08:26,790
or something like that really just playing around with those shapes.
81
00:08:26,800 --> 00:08:33,260
No like we just kind of rectangle back there for the Cape triangle up here for the hood kind of this
82
00:08:33,260 --> 00:08:39,260
rectangular trapezoid shape for this wrap that kind of goes around her neck and chest area right.
83
00:08:39,290 --> 00:08:43,070
So really just playing with all these different types of shapes and just trying to figure out what it
84
00:08:43,070 --> 00:08:46,010
is we want the costume to look like.
85
00:08:46,610 --> 00:08:49,250
And from there we can go ahead and tweak things change things.
86
00:08:49,280 --> 00:08:56,390
Look at some reference do some research on a culture or history and further our design but shape is
87
00:08:56,390 --> 00:08:59,900
a good place to start when it comes to costume design because you don't have to necessarily get into
88
00:08:59,900 --> 00:09:04,940
the nitty gritty of drawing the actual material or the fabric or all the tiny intricate designs on the
89
00:09:04,940 --> 00:09:08,900
costume yet you're just focusing on kind of those broad shapes.
90
00:09:08,900 --> 00:09:14,570
So I recommend that you do this go ahead download the resource if you need to and do a couple of your
91
00:09:14,570 --> 00:09:18,260
own sort of shape designs for your costume.
92
00:09:18,260 --> 00:09:20,260
That brings us to the end of this lecture.
93
00:09:20,270 --> 00:09:23,180
Thanks for watching and I'll see you in the next one.
9118
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.