All language subtitles for 086 Blocking Out Costume Shapes.en

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These are the user uploaded subtitles that are being translated: 1 00:00:00,900 --> 00:00:07,950 In this lecture we're going to start talking about costumes so costumes is a very broad spectrum of 2 00:00:08,220 --> 00:00:13,050 information they need to understand when it comes to character design and what I'd like to do is when 3 00:00:13,170 --> 00:00:15,490 I start designing my own CHARACTERS COSTUMES. 4 00:00:15,490 --> 00:00:20,700 I'd like to start to break it down into their shapes so before I even figure out what they're exactly 5 00:00:20,700 --> 00:00:24,420 going to be wearing what kind of items are going to be on that part of their costume. 6 00:00:24,420 --> 00:00:28,530 I like to figure out what are the shapes that are gonna be in their costume and the sizes and stuff 7 00:00:28,530 --> 00:00:29,560 like that. 8 00:00:30,120 --> 00:00:35,700 And this can change as you start to design your costume more detail but it's just kind of to get kind 9 00:00:35,700 --> 00:00:38,420 of that shape language going and figuring stuff like that out. 10 00:00:38,580 --> 00:00:42,540 So what I'd like to do is I usually like to either just start doodling sort of forms human forms and 11 00:00:42,540 --> 00:00:48,900 then adding the shapes of the costume on top of that or I can just draw a single human form over and 12 00:00:48,900 --> 00:00:53,100 over again or if I'm in photoshop I can just kind of copy that over like you can see that I have right 13 00:00:53,100 --> 00:00:53,700 here. 14 00:00:53,730 --> 00:00:58,740 Now if you want for this lecture for practice you can go ahead and download these forms so that way 15 00:00:58,740 --> 00:01:02,060 you can kind of create your own shapes for your costumes. 16 00:01:02,370 --> 00:01:07,260 But I recommend that when you're drawing your own actual costume designs your characters that you draw 17 00:01:07,260 --> 00:01:11,550 your own forms that kind of are similar to your character's body form and type. 18 00:01:11,580 --> 00:01:14,960 It doesn't have to be in a super dynamic pose or anything like that. 19 00:01:15,090 --> 00:01:17,340 It's just kind of start getting those ideas crossed. 20 00:01:18,390 --> 00:01:19,920 OK so let's go and begin. 21 00:01:19,920 --> 00:01:24,660 So just like when we block out anything with shapes it's just we want to think about those super super 22 00:01:24,660 --> 00:01:29,070 simple shapes so for example we could imagine if your hair is kind of coming off like this 23 00:01:34,270 --> 00:01:34,630 right. 24 00:01:34,630 --> 00:01:40,860 That's pretty interesting looking and we can try different things we can keep playing around with that 25 00:01:40,870 --> 00:01:45,830 we maybe we can kind of put like that maybe your hair kind of hangs down like this and can add these 26 00:01:45,920 --> 00:01:48,050 triangles or cones whatever you want to call them 27 00:01:51,320 --> 00:01:51,650 right. 28 00:01:51,680 --> 00:01:56,920 And you should have in mind a decent idea of who your character is and what they might be wearing. 29 00:01:56,930 --> 00:02:00,320 We'll talk about more about research here in a sec in the next lecture. 30 00:02:00,320 --> 00:02:02,710 But for now we're just focusing on those shapes right. 31 00:02:03,680 --> 00:02:11,880 So maybe we put her in kind of a big gown like this that kind of just flows right off her shoulders 32 00:02:28,990 --> 00:02:32,340 and maybe this is a sleeveless sleeveless costume. 33 00:02:32,350 --> 00:02:36,800 And so her arms are just kind of stick out through little slits on the sides. 34 00:02:36,940 --> 00:02:39,270 Maybe these have kind of big shoulder pads like that 35 00:02:51,630 --> 00:02:51,930 right. 36 00:02:51,930 --> 00:02:54,240 So just kind of giving those general shapes and their 37 00:02:57,440 --> 00:03:02,810 but it doesn't have to be super detailed and what we can do to kind of make that stand out a little 38 00:03:02,810 --> 00:03:32,820 bit more is we can go ahead and kind of shade this in. 39 00:03:32,830 --> 00:03:33,190 All right. 40 00:03:33,280 --> 00:03:40,420 Something like that just kind of help it along a little bit more. 41 00:03:40,940 --> 00:03:42,150 Let's see. 42 00:03:42,390 --> 00:03:46,500 Let's move on to the next one so let's make this one completely different. 43 00:03:46,500 --> 00:03:49,350 So when you're doing your characters are probably to be kind of similar when you're designing their 44 00:03:49,350 --> 00:03:52,920 costumes going to try out different things but let's try something completely different you're going 45 00:03:52,920 --> 00:03:55,590 to do a completely different style of character. 46 00:03:55,590 --> 00:04:04,340 So let's say this character kind of has sort of a big hairdo kind of coming off the back and her face 47 00:04:04,340 --> 00:04:07,640 is kind of angled that a three quarters view and so that's what we're kind of getting this difference 48 00:04:07,640 --> 00:04:09,410 in the hair cell back here 49 00:04:14,270 --> 00:04:14,710 right. 50 00:04:15,550 --> 00:04:19,960 Maybe we'll give her some shoulder pads the big pointy 51 00:04:27,080 --> 00:04:29,050 maybe like a triangle neckline like that 52 00:04:34,880 --> 00:04:39,150 we will put kind of like a wrap around her waist 53 00:04:43,860 --> 00:04:49,360 and we can always erase things or undo things so we can try all kinds of different things right. 54 00:04:49,420 --> 00:04:50,110 Something like that. 55 00:04:50,110 --> 00:04:52,950 It's kind of cool. 56 00:04:52,950 --> 00:04:57,550 Then I'll go ahead and you race out in front of the legs that can tell that the legs are in front of 57 00:04:57,550 --> 00:04:59,290 this back part of the costume 58 00:05:13,050 --> 00:05:14,040 get some boots 59 00:05:24,800 --> 00:05:25,160 all right. 60 00:05:26,210 --> 00:05:28,330 So again you're sticking to those super simple shapes. 61 00:05:28,350 --> 00:05:32,350 Try all kinds of different things you could try a circle for the hairstyle. 62 00:05:35,630 --> 00:05:37,050 Let's try something like that. 63 00:05:51,630 --> 00:05:58,770 See if we could try something you can do some really angled shoulders. 64 00:05:58,920 --> 00:06:00,180 Shoulder pads like that 65 00:06:13,960 --> 00:06:18,360 and this isn't just necessarily about shape it's also about that line. 66 00:06:18,360 --> 00:06:21,980 So if you just have single lines kind of coming off that's also All right. 67 00:06:22,030 --> 00:06:25,740 Just trying to get those angles in those shapes and those volumes in their 68 00:06:31,890 --> 00:06:34,000 I mean this one just kind of some shin guards 69 00:06:45,120 --> 00:06:45,600 all right. 70 00:06:46,190 --> 00:06:47,860 And you're going to want to do a lot of these. 71 00:06:47,870 --> 00:06:54,840 Sometimes it's just going to look terrible but just play around with those shapes as much as possible. 72 00:06:54,860 --> 00:06:57,860 That's what this is all about this is all about experimentation. 73 00:06:57,890 --> 00:07:00,570 So just keep on experimenting. 74 00:07:00,800 --> 00:07:06,770 Let's try one where maybe our character is wearing kind of a hood so maybe kind of a big triangle thing 75 00:07:06,770 --> 00:07:07,310 like that 76 00:07:10,250 --> 00:07:19,270 there's your hood it has a wrap that kind of comes all the way down her body like this and she's kind 77 00:07:19,270 --> 00:07:20,140 of lost in there 78 00:07:37,240 --> 00:07:39,450 she's got kind of like a smashing down like the 79 00:07:47,140 --> 00:07:48,550 maybe she's kind of wearing a cape 80 00:08:23,780 --> 00:08:26,790 or something like that really just playing around with those shapes. 81 00:08:26,800 --> 00:08:33,260 No like we just kind of rectangle back there for the Cape triangle up here for the hood kind of this 82 00:08:33,260 --> 00:08:39,260 rectangular trapezoid shape for this wrap that kind of goes around her neck and chest area right. 83 00:08:39,290 --> 00:08:43,070 So really just playing with all these different types of shapes and just trying to figure out what it 84 00:08:43,070 --> 00:08:46,010 is we want the costume to look like. 85 00:08:46,610 --> 00:08:49,250 And from there we can go ahead and tweak things change things. 86 00:08:49,280 --> 00:08:56,390 Look at some reference do some research on a culture or history and further our design but shape is 87 00:08:56,390 --> 00:08:59,900 a good place to start when it comes to costume design because you don't have to necessarily get into 88 00:08:59,900 --> 00:09:04,940 the nitty gritty of drawing the actual material or the fabric or all the tiny intricate designs on the 89 00:09:04,940 --> 00:09:08,900 costume yet you're just focusing on kind of those broad shapes. 90 00:09:08,900 --> 00:09:14,570 So I recommend that you do this go ahead download the resource if you need to and do a couple of your 91 00:09:14,570 --> 00:09:18,260 own sort of shape designs for your costume. 92 00:09:18,260 --> 00:09:20,260 That brings us to the end of this lecture. 93 00:09:20,270 --> 00:09:23,180 Thanks for watching and I'll see you in the next one. 9118

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