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In this lecture we're gonna go ahead and take everything we've learned through the how this section
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and we're going to combine them all together to draw a full body form.
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Now there's still going to be more to learn about drawing the body form but I just want to kind of review
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everything we've learned and apply it to a drawing.
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So let's go ahead and get started.
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We're going gonna draw a male figure.
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So what we want to do is you want to start out by kind of blocking out the proportions so if you remember
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the proportions we're going to start with the head.
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So I'm just going to kind of sketch out an oval like that for the head.
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That's not gonna be the final shape but it just gives me a good idea of where that head will be and
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about the size.
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So Marco lying there then let's go ahead and let's mark a line down here where we want the feet to be
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in.
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Let's go ahead and divide that in half.
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So I would say right about there looks like half way.
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So that will be our crotch maybe a little tiny bit lower somewhere right about there.
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And based off of this it gives me a good idea about what size the head should be so I'm already looking
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at this and thinking of the head just seems to be a tiny bit smaller so maybe something more like that.
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All right great.
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Next what we want to do is let's go ahead and draw the line of action in there.
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So for a line of action I'm going to do something kind of like this.
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So it's going to kind of go like this a spine will go like that and then kind of down out his right
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leg something like that then we can go ahead and draw in where the shoulders will be so many go ahead
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and draw a line like this.
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I'm going to angle upwards because we want this to be kind of a dynamic pose.
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So if we can kind of put that head on a flat plane like that and then do the shoulders on an angle plane
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and then we'll go ahead and do the pelvis at a opposite angle like that that's going to make our drawing
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look a much more dynamic.
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Okay.
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So now that we have that sketch in let's go ahead and let's figure out how wide we want the shoulders
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to be so we want to be about three heads big.
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So we'll kind of put the shoulders somewhere right about there.
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Then we can go ahead and sketch in some ovals for the shoulders like that then let's go ahead and sketch
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in the rib cage so if you remember the rib cage just kind of a big egg shape
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to make those shoulders just a slight bit bigger.
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All right great.
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Then let's go ahead and sketch in the pelvis.
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So I'm just going to kind of use a rectangle for the pelvis.
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So it was kind of come off like this
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the bottom the crowd should be right about there.
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So just kind of draw that rectangle in like so.
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All right next.
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Let's go ahead and kind of sketch out where the legs are going to go so I don't have a leg that kind
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of comes off just like this I'll do the front part of the thigh like that and I'll just kind of sketch
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out where the back of the calf will be somewhere right about there.
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We'll come back and really detail this out.
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But for now we're just really trying to rough it all and did the same thing for this leg.
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So kind of this side of the calf or the side of the thigh right there and then we'll go ahead and sketch
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in the calf right there
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then we can go ahead and draw sort of sketch in the arm somebody go ahead sketch in a line like that
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just to represent the outside of the arm and make sure that I have it long enough.
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Then we'll go ahead and do this arm as well and we'll just have this one to hang behind the body.
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All right great.
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So from here we can really start detailing it out more so for example we can start deciding where the
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head is going to be so if I go ahead draw that center line it will kind of give me a good idea of what
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direction our character is looking at and also whether he's looking up or down.
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So right here he's kind of angled downwards a little bit and I'll go ahead and give him a jawline
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and I'm going to kind of square off the back of his head like that.
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I think that looks kind of more interesting and dynamic
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during eyeline that we can go ahead and sketch in the neck.
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So if you remember the neck is angled backwards a little bit and a little bit curved to make sure that
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we capture that in their
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then we can go ahead and do the collarbone.
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So to the middle part right there and then the two curved lines going up into the shoulders that we
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can do the muscles on the sort of the back neck area that the shoulders and their
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and I'm actually going to draw the rib cage just a little bit smaller and maybe bring in the size of
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this pelvis a little bit more because we want it to be less wide than the shoulders right.
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Great that we can go ahead and kind of rough enough chest so the chest will protrude off like this.
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And since this upper part of the body is angled like that we need to follow that kind of perspective
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the show just gonna hang over the pack right there.
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No we can do that lightning bolt effect so we'll do the shoulder biceps and then the forearm.
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Same thing on that sign.
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We can sketch in a triangle there that we use for the hand later.
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Then we'll use the rib cage as a guide.
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And then off that will do that square muscle which goes right into the crotch
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now because we're kind of getting a pinch and stretch here it's pinching right here and it's stretching
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on that side because the angle of the upper body and the pelvis are tilted.
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So that means that we're going to get kind of a squished right here
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and right here we're gonna get more of a stretch like that gun drawn that back muscle back there
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get
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I mean go and sketch in the leg.
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So when to go ahead and start by sketching in my kneecap setting where that's gonna be
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to the front of the thigh then I can sketch out the back of the thigh
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do the same thing with this sign
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then I'll walk out the front of my shins like that.
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Now actually I want to do is I want to make this leg kind of angled out more this way and that when
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angled out more that way so the way I have this one drawn is just fine.
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But for this one what I'm gonna do is I'm to move the kneecap over a little bit like that and I'll show
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a little bit more of the calf form or the calf shape on both sides so it'll angle out like that there
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and a little angle like that on the other side
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and maybe I'll kind of move the thigh over a little bit more
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into the front of the Shin
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that is going a little bit too thin.
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So I'm gonna actually beef up this leg just a little bit more so bring the calf out a little bit more
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like that.
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Bring it back in.
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Same with the thigh.
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Feel like the side looking a little bit too thin for what I want the character to look like
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great.
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Then we can go ahead and kind of sketch that foot in so at kind of a three quarters view of this foot
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we kind of get the ball the foot right there or the heel and the ball of the foot.
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We'll have it down here because we'll make it kind of a little bit more of a down angle on the foot
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angle and like that then we get the front toes kind of a pointy shape like that.
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Something like that will work go and draw the other foot so this foot is gonna be kind of lifted off
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the ground a little bit.
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So we'll kind of get a shape like that.
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We'll go ahead and draw the sand so the thumb coming off like that.
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The front of the hand
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have a few fingers to some kind of a neutral pose like that
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and this arm could actually probably angle out just a little bit more.
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We could see a little bit more of that.
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All right great.
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So there is a pose it would just drew really without looking any at any reference.
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I'm just based off the stuff we've learned.
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There's a few things going on here that we haven't learned about yet but we'll talk about that in future
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lectures.
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I just wanted to have a chance to help you take everything we've learned and put it together so all
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the different parts of the body I wanted to show you how to do that.
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All right.
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That brings us to the end of this lecture.
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Thanks for watching and I'll see you guys in the next 1.
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