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All right.
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In this lecture we're gonna be learning about the drawing fundamental pyramid.
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Now if you take one of my other courses you've probably seen this before.
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But in this course I'm going to teach you how it applies to drawing characters.
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Now this pyramid is going to be one of the most important things that you understand about drawing characters
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and just drawing in general.
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So I had this as a downloadable resource you can download this pyramid with all of the separate parts
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of it and you can print it off.
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You could put it on your wall or whatever but it's almost like a checklist and you can look at it over
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and over again and just remember the order of operations basically.
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So let's go ahead and let's start talking about it.
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So just like a house or a pyramid the base of it is going to be the biggest part.
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And it's also going to be the most important part.
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If your foundation or the base of your house isn't well Bill then everything else on top is just going
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to fall over and crumble.
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So you want to make sure that you have a really strong foundation.
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Now the foundation of your character drawings is going to be aligned.
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If you don't understand how to draw a line then you're not going to be very good at drawing all the
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other parts of your character.
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You have to really master a line you have to be able to draw straight lines.
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You have to be able to draw curved lines.
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There's all different types of lines that you're going to have to be able to draw.
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So some examples of this would be a line of action so for example if you draw a line like that that's
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our line of action.
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So now if we go ahead
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you can see I can kind of draw a simple little character in here
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and I can draw his leg following this line
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to something like that.
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But you can see that I start out with that line right there.
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And that would be our line of action is just set simple line just kind of gives us a line of action
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to base the rest of our POWs off of.
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Now we're gonna go into more detail about this in the next few lectures but for now you just need to
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understand that line is really important and it's the base of everything you do it makes up your shapes
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it makes up every part of your drawing.
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Even parts that you can't see that are kind of invisible lines in your head like the line of action
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for example.
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All right.
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Next is gonna be shape shape is incredibly important too because shape language kind of makes people
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feel different emotions and not only that but having some dynamic shapes in there and some shape contrast
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is really gonna help your character design.
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So for example as we did in the last lecture where we actually just draw a character you remember we
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started out with a circle for the head so we could draw circle for the head and then we could draw a
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square for the body and then let's say we can draw triangle for the hip area that and from those shapes
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we can start to connect them and turn them into some sort of a character design
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right.
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So that's shape shape is very important as well.
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Go ahead and raise that.
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Next is going to be form.
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So form is kind of the next step after shape.
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Once you have your shapes blocked out it's time start venomous form.
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So for example when you're drawing a character's head like we did before so we drew that head we drew
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the center of the face which is a straight line like this.
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And then the bottom of the eyes like that.
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And it doesn't really show very much form that way because of just looking straight onto it.
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If we went ahead and we put the line more on the edge.
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So the center line of the face and more on the edge and we curved it around this circle it makes a circle
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look more like a sphere that adds a lot of form to it.
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Same with here we can go ahead and just kind of sketch in an ellipse like that.
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So it's almost like we can see through it and we've just added a bunch of form to that.
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Form is also going to be things like adding form to something like a rectangle so it looks more like
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a cube
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and maybe this is a character's body so we kind of connect all this together.
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Then the shoulders might be right there or whatever.
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So that's how form plays into our character drawings.
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So let's review really quick.
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So we start off with the line things like a line of action and there's a few other parts but like we
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really want to focus on that line and make sure that everything looks good the balance the line the
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line of action all of that that we're gonna go to shape we're gonna block out our shapes keeping it
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nice and simple and then our shapes are going to kind of convert into form so they're gonna become three
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dimensional.
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Next we're gonna go in to space so we're not actually gonna go into outer space but we're gonna create
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space in our character or we can even place our character into an environment.
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So different ways we can create spaces by doing things like overlapping.
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So for example if I have let's say that this is kind of the thigh high and this is the knee down here
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and then we have the shin going back like this
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man a foot like that right.
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Could even draw the other foot like this.
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Maybe this is kind of like a Spider-Man pose
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Spider-Man sanction coming down like that.
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So there's our pose you can see by overlapping the arms over the body and the legs and by overlapping
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the thigh over the shin and calf area.
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It creates a lot of space three dimensional space that is and it really helps your drawing look more
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realistic.
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Another example of this would be let's say you wanted to put your character into an environment or if
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you want to head and you just drew a street like this for example some buildings on the side just kind
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of following some perspective then you can go ahead and you could put your character somewhere within
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this space
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so let's say a character just goes right there.
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Now we're just created space in our drawing because we actually placed him in a three dimensional perspective
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environment and in perspective also applies to creating space.
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So perspective would be things like this a street for example goes off to a vanishing point right there
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in the center.
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A lot of you probably already know this but it goes after that vanishing point and sometimes perspective
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can be even simpler than that sometimes perspective is just everything following the same line like
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this.
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So
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can draw a bunch of cubes and they're all following that same angle.
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That side is following the same angle and this side is following the same angle like that
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and then you could turn this into a sphere for example and you could race out stuff like this cube right
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here to make it look more like a sphere but that's perspective and all three of these are different
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forms of creating space in your drawings and it's really important.
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Now if that was a little bit overwhelming that's okay we're gonna go over in this course in great detail.
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The last thing is gonna be your detail.
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Now this is at the very tippy top so it may be the prettiest part of the pyramid.
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It may be the highest point and the thing that people look at the most but it's the least important.
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If you don't have any of this stuff right down here the tippy top the detail is not going to matter.
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So once you have your line in there so things like line of action and then you get your shapes blocked
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out so you have good shape contrast shape language and then you turn those into kind of forms so you
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have your three dimensional aspect in there and then you also want to make sure that you have stuff
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like space in there so making sure that your perspective and stuff like that looks correct or you have
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overlapping body parts and things.
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Then after you have all of that done and rough down and blocked out and sketched out then you can add
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your detail.
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Detail is going to consist of things like texture.
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So let me just you raise this really quick.
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So this is gonna consist of things like texture so texture can just be simple things like lines and
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dots or sometimes it can be part of the contouring line or the profile line so if I draw a sphere for
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example I draw an indent like that on my sphere maybe another one right there another one here then
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I can kind of draw cracks with those
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and you can see that those indents on the profile create a texture tells us that these cracks actually
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have some dimension there cracks in not just lines.
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They actually kind of curved down into it and texture can also come in by shading.
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So if I were to shade like this I would tell you a little bit more about the form of these cracks
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but that would be texture and details would also consist of things like details on the costume details
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like the eyelashes on the eyes.
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Anything that's not that pertinent to the actual structure and form of your character is gonna be detail
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and that's the stuff you want to wait to add until the very end.
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You remember when we drew our character drawing at the beginning of this cautious in this last lecture
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we started out with simple shapes and lines and then from there we kind of turned those more into forms
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and then we worked on space a little bit there was kind of a little bit of space involved with her hair
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and stuff like that overlapping and then we added detail the last with our darker pencil we pushed harder
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and we really added in those details and defined what our character was.
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So this is the formula you're going to want to use when you're drawing characters you want to follow
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this every time.
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Now there are a lot of different ways to draw and especially to draw characters and I don't really like
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to tell people that there is only one way but I will say that when it comes to the fundamentals of drawing
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characters this pyramid right here there aren't many artists out there that can argue with a structure
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like this.
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It could be shifted around a little bit but for the most part this is so important that you structure
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your drawings this way that you start with the line then shape and form that space and detail.
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And some people might add a few other things in there or take some things out or change the names of
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them.
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But for the most part these three down here are going to be your most important foundation of your drawing
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line shape and form.
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There's no arguing about it so you want to make sure that you have those down really well and throughout
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this course I'm going to teach you how to really draw those super well and design them super well.
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All right.
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That brings us to the end of this lecture.
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Thanks for watching and I'll see you in the next one.
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