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These are the user uploaded subtitles that are being translated: 1 00:00:00,080 --> 00:00:01,520 hi i'm alex jordan from 2 00:00:01,520 --> 00:00:04,240 learncolorgrading and filmsimplify.com 3 00:00:04,240 --> 00:00:05,839 and today we're going to be taking a 4 00:00:05,839 --> 00:00:08,000 look at a lot of misconceptions 5 00:00:08,000 --> 00:00:09,920 regarding scopes a lot of beginner 6 00:00:09,920 --> 00:00:12,559 filmmakers understand scopes however 7 00:00:12,559 --> 00:00:14,240 there are a lot of misconceptions 8 00:00:14,240 --> 00:00:15,920 floating around so today we're going to 9 00:00:15,920 --> 00:00:17,680 be clarifying most of these 10 00:00:17,680 --> 00:00:18,720 misconceptions 11 00:00:18,720 --> 00:00:19,450 let's start 12 00:00:19,450 --> 00:00:22,400 [Music] 13 00:00:22,400 --> 00:00:24,480 for example let's take a look at rgb 14 00:00:24,480 --> 00:00:26,800 curves as we all know in rgb curves this 15 00:00:26,800 --> 00:00:28,800 line represents shadows this line 16 00:00:28,800 --> 00:00:30,000 represents highlights 17 00:00:30,000 --> 00:00:32,880 and most people usually try to stretch 18 00:00:32,880 --> 00:00:33,520 the image 19 00:00:33,520 --> 00:00:35,760 you know from the highlights all the way 20 00:00:35,760 --> 00:00:36,559 to shadows 21 00:00:36,559 --> 00:00:39,120 however what if the image you're working 22 00:00:39,120 --> 00:00:40,239 with does not have 23 00:00:40,239 --> 00:00:42,399 any object that should be super bright 24 00:00:42,399 --> 00:00:44,239 for example so let's take a look at this 25 00:00:44,239 --> 00:00:44,960 image here 26 00:00:44,960 --> 00:00:47,360 now clearly this image has some bright 27 00:00:47,360 --> 00:00:48,480 objects to the right 28 00:00:48,480 --> 00:00:50,800 and her face is pretty bright here 29 00:00:50,800 --> 00:00:51,520 however 30 00:00:51,520 --> 00:00:53,920 none of the objects here should be 31 00:00:53,920 --> 00:00:55,360 extremely bright 32 00:00:55,360 --> 00:00:57,680 which means that this image does not 33 00:00:57,680 --> 00:00:58,960 have any object 34 00:00:58,960 --> 00:01:01,600 that actually should be at 100 35 00:01:01,600 --> 00:01:03,359 brightness here none of the objects 36 00:01:03,359 --> 00:01:04,159 should actually 37 00:01:04,159 --> 00:01:06,720 reach the top line however the mistake 38 00:01:06,720 --> 00:01:08,240 that i usually see a lot of beginner 39 00:01:08,240 --> 00:01:10,080 filmmakers to is that they try to 40 00:01:10,080 --> 00:01:11,680 stretch the image all the way to the top 41 00:01:11,680 --> 00:01:13,360 regardless of the elements that are 42 00:01:13,360 --> 00:01:14,320 present in the image 43 00:01:14,320 --> 00:01:16,720 so as discussed this image does not have 44 00:01:16,720 --> 00:01:19,200 any object that should be pure 45 00:01:19,200 --> 00:01:22,240 white like for example there is no sky 46 00:01:22,240 --> 00:01:23,920 present in the image here so i'll use 47 00:01:23,920 --> 00:01:26,320 rgb curves and first i'll start by 48 00:01:26,320 --> 00:01:27,600 bringing shadows down 49 00:01:27,600 --> 00:01:29,520 so i'll simply use the curves controller 50 00:01:29,520 --> 00:01:31,200 and bring shadows down 51 00:01:31,200 --> 00:01:33,200 and then the mistake that i see a lot of 52 00:01:33,200 --> 00:01:34,720 beginners too is that they 53 00:01:34,720 --> 00:01:37,680 try to stretch the highlights all the 54 00:01:37,680 --> 00:01:38,880 way to the top here 55 00:01:38,880 --> 00:01:41,439 however as discussed earlier none of the 56 00:01:41,439 --> 00:01:42,479 objects here 57 00:01:42,479 --> 00:01:44,240 is so bright to the point where it 58 00:01:44,240 --> 00:01:45,680 should reach the top here 59 00:01:45,680 --> 00:01:47,360 actually i'll go the other way around 60 00:01:47,360 --> 00:01:49,200 take a look at the highlights here 61 00:01:49,200 --> 00:01:51,200 i will control the brightest part of the 62 00:01:51,200 --> 00:01:52,560 image and bring it down 63 00:01:52,560 --> 00:01:54,960 and note that i left these parts empty 64 00:01:54,960 --> 00:01:56,399 and now in order to add a bit more 65 00:01:56,399 --> 00:01:57,600 contrast to the image 66 00:01:57,600 --> 00:01:59,680 i'll simply use the curve so i'll just 67 00:01:59,680 --> 00:02:01,439 bring this to the left a bit 68 00:02:01,439 --> 00:02:03,360 and this part here to the right a bit 69 00:02:03,360 --> 00:02:04,560 and this is the image 70 00:02:04,560 --> 00:02:07,119 note that we got the image to look 71 00:02:07,119 --> 00:02:08,080 correct 72 00:02:08,080 --> 00:02:10,080 without needing to stretch the image all 73 00:02:10,080 --> 00:02:11,760 the way to the top because 74 00:02:11,760 --> 00:02:13,920 there are no objects here that requires 75 00:02:13,920 --> 00:02:16,640 that so that was the first misconception 76 00:02:16,640 --> 00:02:18,879 the second misconception is that a lot 77 00:02:18,879 --> 00:02:20,959 of filmmakers or beginning filmmakers at 78 00:02:20,959 --> 00:02:22,160 least think that 79 00:02:22,160 --> 00:02:25,280 the rgb channels should absolutely match 80 00:02:25,280 --> 00:02:26,400 at the top 81 00:02:26,400 --> 00:02:28,720 well that's true if the top is absolute 82 00:02:28,720 --> 00:02:30,319 white however let's take a look at an 83 00:02:30,319 --> 00:02:30,800 example 84 00:02:30,800 --> 00:02:32,879 notice this image here to the top right 85 00:02:32,879 --> 00:02:34,800 of the image at the brightest part 86 00:02:34,800 --> 00:02:36,959 we have some areas that are fairly 87 00:02:36,959 --> 00:02:38,319 bright which means that 88 00:02:38,319 --> 00:02:40,879 in this image the highlights in the red 89 00:02:40,879 --> 00:02:41,440 channel 90 00:02:41,440 --> 00:02:43,280 will always be higher than the 91 00:02:43,280 --> 00:02:45,120 highlights in the other channels that's 92 00:02:45,120 --> 00:02:45,680 because of 93 00:02:45,680 --> 00:02:48,640 this bright red object here which means 94 00:02:48,640 --> 00:02:50,879 that the absolute highlights in 95 00:02:50,879 --> 00:02:53,280 the rgb channels will not match which is 96 00:02:53,280 --> 00:02:55,360 normal here that is not a problem 97 00:02:55,360 --> 00:02:58,319 you don't always need to make the 98 00:02:58,319 --> 00:02:59,120 highlights 99 00:02:59,120 --> 00:03:01,360 match in all the channels so again let's 100 00:03:01,360 --> 00:03:02,959 balance this image i'll bring the 101 00:03:02,959 --> 00:03:04,000 highlights up 102 00:03:04,000 --> 00:03:06,159 and then i'll bring the shadows down and 103 00:03:06,159 --> 00:03:07,440 notice this part 104 00:03:07,440 --> 00:03:09,280 in the red channel it's higher than the 105 00:03:09,280 --> 00:03:10,720 highlights in the other channels and 106 00:03:10,720 --> 00:03:12,400 that's absolutely fine so always 107 00:03:12,400 --> 00:03:14,159 remember that the highlights should not 108 00:03:14,159 --> 00:03:16,000 always match because what if the image 109 00:03:16,000 --> 00:03:17,599 is yellow what if you're looking to 110 00:03:17,599 --> 00:03:18,959 create a yellow image 111 00:03:18,959 --> 00:03:21,440 it's normal for the highlights sometimes 112 00:03:21,440 --> 00:03:22,239 not to match 113 00:03:22,239 --> 00:03:23,920 the next misconception is that a lot of 114 00:03:23,920 --> 00:03:26,000 filmmakers think that you cannot 115 00:03:26,000 --> 00:03:28,000 crush the dark parts in the image first 116 00:03:28,000 --> 00:03:30,159 of all what does that even mean what is 117 00:03:30,159 --> 00:03:31,920 crushing the dark parts in the image 118 00:03:31,920 --> 00:03:33,519 well if you take a look at the scopes 119 00:03:33,519 --> 00:03:35,599 this is the absolute shadows line 120 00:03:35,599 --> 00:03:37,519 and a lot of filmmakers think that you 121 00:03:37,519 --> 00:03:40,000 absolutely need to stop at this line 122 00:03:40,000 --> 00:03:41,920 and not make the shadows cross this line 123 00:03:41,920 --> 00:03:43,840 at all otherwise you'll be losing data 124 00:03:43,840 --> 00:03:44,720 that's true 125 00:03:44,720 --> 00:03:46,959 you if you cross this line you will be 126 00:03:46,959 --> 00:03:49,280 losing data however sometimes that might 127 00:03:49,280 --> 00:03:50,799 be something you actually want to do 128 00:03:50,799 --> 00:03:52,560 so for example let's repeat this take a 129 00:03:52,560 --> 00:03:54,400 look at this image i actually want to 130 00:03:54,400 --> 00:03:56,239 lose some information here and here in 131 00:03:56,239 --> 00:03:58,000 order to create a moody image 132 00:03:58,000 --> 00:04:00,080 so i will simply drag the shadows and 133 00:04:00,080 --> 00:04:01,840 just keep on dragging to the right until 134 00:04:01,840 --> 00:04:03,760 i start losing data here and this is 135 00:04:03,760 --> 00:04:06,000 what i mean by crushing the dark parts 136 00:04:06,000 --> 00:04:07,760 it's basically losing some information 137 00:04:07,760 --> 00:04:08,560 and shadows 138 00:04:08,560 --> 00:04:10,480 and then i will simply increase the 139 00:04:10,480 --> 00:04:11,680 highlights a bit 140 00:04:11,680 --> 00:04:13,760 until i get this smoothy image and maybe 141 00:04:13,760 --> 00:04:15,920 i'll just adjust the mid tones a bit 142 00:04:15,920 --> 00:04:17,840 remember at this point we're discussing 143 00:04:17,840 --> 00:04:19,600 art not science and 144 00:04:19,600 --> 00:04:21,840 you know this moody dark look might be 145 00:04:21,840 --> 00:04:23,120 something that you're actually looking 146 00:04:23,120 --> 00:04:23,440 for 147 00:04:23,440 --> 00:04:25,280 in that case it's absolutely fine to 148 00:04:25,280 --> 00:04:27,199 crush some of the dark areas 149 00:04:27,199 --> 00:04:29,120 and by the same token you might actually 150 00:04:29,120 --> 00:04:31,040 decide to 151 00:04:31,040 --> 00:04:32,720 over brighten the image lose some 152 00:04:32,720 --> 00:04:34,320 information in the highlights 153 00:04:34,320 --> 00:04:36,400 however here you might want to use a 154 00:04:36,400 --> 00:04:37,360 trick to 155 00:04:37,360 --> 00:04:39,440 give it an overexposed look without 156 00:04:39,440 --> 00:04:41,199 actually over exposing the image let's 157 00:04:41,199 --> 00:04:42,720 take a look at let's take a look at this 158 00:04:42,720 --> 00:04:44,400 image i will first start by bringing the 159 00:04:44,400 --> 00:04:45,199 shadows down 160 00:04:45,199 --> 00:04:46,479 and now i want to increase the 161 00:04:46,479 --> 00:04:48,800 highlights however notice that i will 162 00:04:48,800 --> 00:04:49,600 try to 163 00:04:49,600 --> 00:04:52,639 increase the highlight using this point 164 00:04:52,639 --> 00:04:53,520 in the beginning 165 00:04:53,520 --> 00:04:54,800 so let's take a look at the first 166 00:04:54,800 --> 00:04:57,040 example so i'll control this point 167 00:04:57,040 --> 00:04:59,120 and keep an eye on these parts here 168 00:04:59,120 --> 00:05:01,360 while i bring this point to the left so 169 00:05:01,360 --> 00:05:01,759 i 170 00:05:01,759 --> 00:05:04,800 over exposed the image now we lost 171 00:05:04,800 --> 00:05:05,840 information here 172 00:05:05,840 --> 00:05:07,919 and you can see that we crossed the 173 00:05:07,919 --> 00:05:09,919 threshold of the bright 174 00:05:09,919 --> 00:05:12,080 line here at the top which means that we 175 00:05:12,080 --> 00:05:13,039 lost information 176 00:05:13,039 --> 00:05:15,120 great you might want to actually use 177 00:05:15,120 --> 00:05:17,039 this look sometimes for special effects 178 00:05:17,039 --> 00:05:17,680 or something 179 00:05:17,680 --> 00:05:19,440 but there is a better way of achieving 180 00:05:19,440 --> 00:05:21,120 the same look so i just reset the 181 00:05:21,120 --> 00:05:22,240 highlights but 182 00:05:22,240 --> 00:05:23,840 this time instead of controlling the 183 00:05:23,840 --> 00:05:25,840 curve from this point 184 00:05:25,840 --> 00:05:28,240 i will actually be controlling the curve 185 00:05:28,240 --> 00:05:29,360 from some point 186 00:05:29,360 --> 00:05:32,400 here so pulling this point to the left 187 00:05:32,400 --> 00:05:34,400 instead of this point so again take a 188 00:05:34,400 --> 00:05:35,600 look at these parts here 189 00:05:35,600 --> 00:05:37,759 while i control this point and put it to 190 00:05:37,759 --> 00:05:40,080 the left notice that i'm brightening the 191 00:05:40,080 --> 00:05:40,720 image 192 00:05:40,720 --> 00:05:42,720 i am absolutely brightening the image 193 00:05:42,720 --> 00:05:44,240 however what's happening here 194 00:05:44,240 --> 00:05:47,039 is that i'm compressing the highlights 195 00:05:47,039 --> 00:05:48,880 note that the highlights did not really 196 00:05:48,880 --> 00:05:49,759 cross the 197 00:05:49,759 --> 00:05:52,000 line here and what's happening is that 198 00:05:52,000 --> 00:05:52,960 we're simply 199 00:05:52,960 --> 00:05:54,960 compressing the highlights the 200 00:05:54,960 --> 00:05:56,560 difference between these two methods 201 00:05:56,560 --> 00:05:58,560 will become very clear once you look at 202 00:05:58,560 --> 00:06:00,240 the building in the background so i just 203 00:06:00,240 --> 00:06:02,240 reset everything and just keep an eye on 204 00:06:02,240 --> 00:06:04,080 this building here i'll use the first 205 00:06:04,080 --> 00:06:05,759 method by controlling the curve from the 206 00:06:05,759 --> 00:06:06,080 top 207 00:06:06,080 --> 00:06:08,000 point here pulling it to the left and 208 00:06:08,000 --> 00:06:09,840 notice that we're losing 209 00:06:09,840 --> 00:06:11,199 information in the building we're 210 00:06:11,199 --> 00:06:13,199 actually losing information and it looks 211 00:06:13,199 --> 00:06:14,560 very artificial now 212 00:06:14,560 --> 00:06:16,240 the image is very bright but we lost 213 00:06:16,240 --> 00:06:18,000 some information however 214 00:06:18,000 --> 00:06:20,160 let's bring this point back here and now 215 00:06:20,160 --> 00:06:21,440 i'm just going to control it from a 216 00:06:21,440 --> 00:06:22,800 point at the bottom here 217 00:06:22,800 --> 00:06:25,039 you know below this uh this top point 218 00:06:25,039 --> 00:06:26,319 and pulling it to the left 219 00:06:26,319 --> 00:06:28,880 and notice that no matter how much i 220 00:06:28,880 --> 00:06:30,880 pull this point to the left how much i 221 00:06:30,880 --> 00:06:32,880 make the image bright it looks like 222 00:06:32,880 --> 00:06:34,400 there is haze in the image 223 00:06:34,400 --> 00:06:35,759 we're not actually losing a lot of 224 00:06:35,759 --> 00:06:37,520 information we can still 225 00:06:37,520 --> 00:06:39,440 totally see that there is a building in 226 00:06:39,440 --> 00:06:41,199 the background here and actually make 227 00:06:41,199 --> 00:06:42,319 out its shape 228 00:06:42,319 --> 00:06:44,319 again for comparison i'll remove this 229 00:06:44,319 --> 00:06:46,240 point pull it from the point to the left 230 00:06:46,240 --> 00:06:48,160 here and notice how we lost information 231 00:06:48,160 --> 00:06:49,199 here in the background 232 00:06:49,199 --> 00:06:51,199 bring this to the right bring this point 233 00:06:51,199 --> 00:06:52,960 to the left here and where it's just 234 00:06:52,960 --> 00:06:55,280 compressing the highlights and we can 235 00:06:55,280 --> 00:06:57,280 brighten the image as much as we want 236 00:06:57,280 --> 00:06:59,120 while retaining information here 237 00:06:59,120 --> 00:07:01,120 and that is one of the most impressive 238 00:07:01,120 --> 00:07:03,039 things when you're dealing with 239 00:07:03,039 --> 00:07:05,759 with curves uh pin resolve or any other 240 00:07:05,759 --> 00:07:07,120 application it's this 241 00:07:07,120 --> 00:07:09,199 smooth curve that you can create at the 242 00:07:09,199 --> 00:07:10,240 top of the curve 243 00:07:10,240 --> 00:07:12,080 where the highlights are basically 244 00:07:12,080 --> 00:07:14,479 rolling off allowing you to brighten the 245 00:07:14,479 --> 00:07:16,479 image as much as you want while still 246 00:07:16,479 --> 00:07:18,880 retaining information in the highlights 247 00:07:18,880 --> 00:07:20,800 the next misconception is a bit weird i 248 00:07:20,800 --> 00:07:22,319 noticed that a lot of beginner 249 00:07:22,319 --> 00:07:23,919 filmmakers try to 250 00:07:23,919 --> 00:07:27,599 match the rgb curves perfectly 251 00:07:27,599 --> 00:07:29,039 they just keep on looking for the 252 00:07:29,039 --> 00:07:32,080 smallest inconsistencies and trying to 253 00:07:32,080 --> 00:07:33,599 match them using curves 254 00:07:33,599 --> 00:07:35,919 well you don't need to do that let me 255 00:07:35,919 --> 00:07:37,680 explain why for example take a look at 256 00:07:37,680 --> 00:07:38,880 the rgb parade 257 00:07:38,880 --> 00:07:41,440 uh note that this part is different than 258 00:07:41,440 --> 00:07:43,199 this part and actually the green parts 259 00:07:43,199 --> 00:07:44,800 is much higher than the others 260 00:07:44,800 --> 00:07:47,039 and again this part doesn't match this 261 00:07:47,039 --> 00:07:48,080 doesn't match this 262 00:07:48,080 --> 00:07:50,160 they're different and you don't need to 263 00:07:50,160 --> 00:07:51,199 match everything well 264 00:07:51,199 --> 00:07:53,599 that's because keep an eye on rgb curves 265 00:07:53,599 --> 00:07:55,759 here once i reduce saturation all the 266 00:07:55,759 --> 00:07:56,400 way 267 00:07:56,400 --> 00:07:58,800 note that the curves now match perfectly 268 00:07:58,800 --> 00:08:00,000 take a look at this part 269 00:08:00,000 --> 00:08:01,599 this part and this part they're 270 00:08:01,599 --> 00:08:03,199 basically the same curve 271 00:08:03,199 --> 00:08:05,680 just presented three times well this 272 00:08:05,680 --> 00:08:07,199 shows you that if the channels 273 00:08:07,199 --> 00:08:09,440 match there will be no saturation 274 00:08:09,440 --> 00:08:10,560 because 275 00:08:10,560 --> 00:08:12,080 they will all have the same value there 276 00:08:12,080 --> 00:08:14,080 will be no variation at that point 277 00:08:14,080 --> 00:08:16,560 so it's normal for the rgb curves to 278 00:08:16,560 --> 00:08:18,720 look vastly different from one another 279 00:08:18,720 --> 00:08:20,639 and you do not need to keep on matching 280 00:08:20,639 --> 00:08:22,879 them using curves the next misconception 281 00:08:22,879 --> 00:08:23,919 is that you can see 282 00:08:23,919 --> 00:08:26,560 everything in the rgb parade just by 283 00:08:26,560 --> 00:08:28,080 looking at it well 284 00:08:28,080 --> 00:08:30,560 and resolve that is not true you have to 285 00:08:30,560 --> 00:08:31,759 understand that you can 286 00:08:31,759 --> 00:08:34,159 change the view in in some ways that 287 00:08:34,159 --> 00:08:35,440 will show you more information 288 00:08:35,440 --> 00:08:37,519 so for example take a look at this part 289 00:08:37,519 --> 00:08:39,120 here you'll think that you can see 290 00:08:39,120 --> 00:08:40,240 everything in this curve 291 00:08:40,240 --> 00:08:42,719 however i will simply open the menu here 292 00:08:42,719 --> 00:08:44,560 and click on extents 293 00:08:44,560 --> 00:08:47,680 and note that we have a small part that 294 00:08:47,680 --> 00:08:48,640 appeared here 295 00:08:48,640 --> 00:08:50,480 it will become more clear once i balance 296 00:08:50,480 --> 00:08:52,720 the image i just balance the image 297 00:08:52,720 --> 00:08:54,880 and take a look at this part in the 298 00:08:54,880 --> 00:08:56,320 green curve for example 299 00:08:56,320 --> 00:08:59,360 this shows us the boundaries of the area 300 00:08:59,360 --> 00:08:59,680 that 301 00:08:59,680 --> 00:09:02,720 actually has information so these parts 302 00:09:02,720 --> 00:09:03,200 here 303 00:09:03,200 --> 00:09:05,200 are actually extended all the way to 304 00:09:05,200 --> 00:09:06,480 these parts however 305 00:09:06,480 --> 00:09:08,640 if i open the menu here and uncheck 306 00:09:08,640 --> 00:09:10,480 extends now it seems that 307 00:09:10,480 --> 00:09:12,399 there isn't a lot of information here 308 00:09:12,399 --> 00:09:13,680 that is not true you can see the 309 00:09:13,680 --> 00:09:15,440 information here by either 310 00:09:15,440 --> 00:09:17,519 opening the menu clicking on extends or 311 00:09:17,519 --> 00:09:19,680 actually increasing the brightness 312 00:09:19,680 --> 00:09:22,080 of the rgb parade note in resolve that 313 00:09:22,080 --> 00:09:23,440 you have this controller here that 314 00:09:23,440 --> 00:09:25,279 allows you to reduce the brightness 315 00:09:25,279 --> 00:09:27,600 or increase the brightness so notice 316 00:09:27,600 --> 00:09:29,440 that if the brightness is reduced 317 00:09:29,440 --> 00:09:31,279 you will think that there are some parts 318 00:09:31,279 --> 00:09:32,800 that will appear like they do not have 319 00:09:32,800 --> 00:09:33,600 information 320 00:09:33,600 --> 00:09:36,160 however i can increase the brightness of 321 00:09:36,160 --> 00:09:37,680 parade and use extents 322 00:09:37,680 --> 00:09:40,080 in order to see everything in the parade 323 00:09:40,080 --> 00:09:40,720 the next 324 00:09:40,720 --> 00:09:42,800 misconception have been discussed before 325 00:09:42,800 --> 00:09:44,480 but let's repeat it one more time in 326 00:09:44,480 --> 00:09:45,440 this video 327 00:09:45,440 --> 00:09:47,200 because it's important a lot of 328 00:09:47,200 --> 00:09:49,519 filmmakers think that it's normal 329 00:09:49,519 --> 00:09:52,080 that when you control a particular 330 00:09:52,080 --> 00:09:53,120 channel 331 00:09:53,120 --> 00:09:54,959 that the other channels will be affected 332 00:09:54,959 --> 00:09:56,959 in the parade so for example take a look 333 00:09:56,959 --> 00:09:57,920 at the parade here 334 00:09:57,920 --> 00:09:59,920 and notice what will happen to the blue 335 00:09:59,920 --> 00:10:02,079 channel once i reduce the red channel so 336 00:10:02,079 --> 00:10:02,399 i'll 337 00:10:02,399 --> 00:10:04,079 simply reduce the highlights in the red 338 00:10:04,079 --> 00:10:06,240 channel and notice that controlling the 339 00:10:06,240 --> 00:10:07,120 red channel 340 00:10:07,120 --> 00:10:09,120 affected the blue channel and by the 341 00:10:09,120 --> 00:10:10,959 same token take a look at the red 342 00:10:10,959 --> 00:10:11,440 channel 343 00:10:11,440 --> 00:10:13,360 once i reduce the blue channel i'm 344 00:10:13,360 --> 00:10:14,720 controlling the red channel 345 00:10:14,720 --> 00:10:16,959 we discussed this in a previous video 346 00:10:16,959 --> 00:10:18,480 and what's happening here is that 347 00:10:18,480 --> 00:10:20,320 resolve is trying to maintain the same 348 00:10:20,320 --> 00:10:21,600 level of exposure 349 00:10:21,600 --> 00:10:23,440 and it's basically trying to make your 350 00:10:23,440 --> 00:10:25,519 work easier by preventing you from 351 00:10:25,519 --> 00:10:27,680 overexposing the image however 352 00:10:27,680 --> 00:10:29,440 using luma mix you can change this 353 00:10:29,440 --> 00:10:31,600 behavior so this is the luma mix 354 00:10:31,600 --> 00:10:33,839 controller it's currently at 100 i will 355 00:10:33,839 --> 00:10:34,480 reduce it 356 00:10:34,480 --> 00:10:36,720 all the way to zero and now notice what 357 00:10:36,720 --> 00:10:38,399 will happen to the blue channel 358 00:10:38,399 --> 00:10:40,480 once i start controlling the red channel 359 00:10:40,480 --> 00:10:42,079 so i'll control the red channel 360 00:10:42,079 --> 00:10:44,720 down up and notice that no matter how 361 00:10:44,720 --> 00:10:46,640 much i control the red channel it's not 362 00:10:46,640 --> 00:10:48,399 affecting the blue channel at all 363 00:10:48,399 --> 00:10:50,480 so it's not true that controlling one 364 00:10:50,480 --> 00:10:52,480 channel will always be affecting the 365 00:10:52,480 --> 00:10:53,760 other channels 366 00:10:53,760 --> 00:10:55,519 this is a behavior that you can change 367 00:10:55,519 --> 00:10:57,440 and resolve the next misconception is 368 00:10:57,440 --> 00:10:59,519 that a lot of filmmakers think that they 369 00:10:59,519 --> 00:11:00,800 always need to bring 370 00:11:00,800 --> 00:11:03,040 shadows all the way down you know to the 371 00:11:03,040 --> 00:11:04,240 shadows line as 372 00:11:04,240 --> 00:11:05,920 much as they can without crossing the 373 00:11:05,920 --> 00:11:08,000 line but they believe that that's very 374 00:11:08,000 --> 00:11:09,040 important however 375 00:11:09,040 --> 00:11:11,600 sometimes the image will not have any 376 00:11:11,600 --> 00:11:13,040 objects that should be 377 00:11:13,040 --> 00:11:15,279 pure black so let's take a look at this 378 00:11:15,279 --> 00:11:17,279 image here notice that there are no 379 00:11:17,279 --> 00:11:18,800 objects in this image that should be 380 00:11:18,800 --> 00:11:21,040 pure black like the darkest part in this 381 00:11:21,040 --> 00:11:23,200 image maybe this small part here her 382 00:11:23,200 --> 00:11:23,680 hair 383 00:11:23,680 --> 00:11:25,839 and this part and these should not be 384 00:11:25,839 --> 00:11:28,480 pure black so keep an eye on the shadows 385 00:11:28,480 --> 00:11:28,959 here 386 00:11:28,959 --> 00:11:31,760 once i pull shadows down notice that i 387 00:11:31,760 --> 00:11:34,000 do not need to pull shadows all the way 388 00:11:34,000 --> 00:11:34,399 down 389 00:11:34,399 --> 00:11:36,519 because the image will start looking 390 00:11:36,519 --> 00:11:37,680 unnatural 391 00:11:37,680 --> 00:11:39,680 like take a look at her hair here so 392 00:11:39,680 --> 00:11:41,519 let's reset and i will bring shadows 393 00:11:41,519 --> 00:11:43,519 down only to this point here 394 00:11:43,519 --> 00:11:45,680 not crossing this line and the image 395 00:11:45,680 --> 00:11:47,440 looks way more natural 396 00:11:47,440 --> 00:11:50,000 than if we pull shadows all the way down 397 00:11:50,000 --> 00:11:52,079 again when you decide to 398 00:11:52,079 --> 00:11:54,320 pull shadows down or highlights up you 399 00:11:54,320 --> 00:11:55,600 should always look 400 00:11:55,600 --> 00:11:57,519 at the objects in the image just take a 401 00:11:57,519 --> 00:11:59,519 look at the image and ask yourself 402 00:11:59,519 --> 00:12:01,760 is there any objects in this image that 403 00:12:01,760 --> 00:12:04,160 should actually be pure black or pure 404 00:12:04,160 --> 00:12:05,839 white well these were the most popular 405 00:12:05,839 --> 00:12:07,760 misconceptions that i 406 00:12:07,760 --> 00:12:10,160 usually face when i work with starting 407 00:12:10,160 --> 00:12:11,279 filmmakers 408 00:12:11,279 --> 00:12:14,160 so just keep these in mind so i hope you 409 00:12:14,160 --> 00:12:14,720 like this 410 00:12:14,720 --> 00:12:16,680 if you like this please visit us at 411 00:12:16,680 --> 00:12:18,880 filmsimplify.com where you can join our 412 00:12:18,880 --> 00:12:20,959 free davinci resolve crash course 413 00:12:20,959 --> 00:12:22,800 that takes you through every tab in 414 00:12:22,800 --> 00:12:25,200 resolve and it's absolutely free 415 00:12:25,200 --> 00:12:27,440 so if you're very proficient with color 416 00:12:27,440 --> 00:12:29,200 grading you can learn fusion you can 417 00:12:29,200 --> 00:12:30,320 learn editing 418 00:12:30,320 --> 00:12:31,920 if you know how to use the edit tab you 419 00:12:31,920 --> 00:12:33,600 can learn to use the 420 00:12:33,600 --> 00:12:36,880 fairlight tab so please visit us at 421 00:12:36,880 --> 00:12:38,240 filmsimplify.com 422 00:12:38,240 --> 00:12:43,519 thank you filmsimplified.com29628

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