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And once we have covered how the second project, the torture project, is going to look like, then
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of course we need to navigate through this sort of folder, all the doors.
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Now, if you're using the same setup as me as far as the integrated terminal, first we would need to
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leave the set of folder of the birthday, a reminder.
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So first, what I would want you type is a CD and then two dots.
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So now, of course, we are back in the birth reminder.
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Then we type one more city and we'll be back in the project.
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And of course, again, let's type three day and grab as a set of folder all of the tours project.
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So essentially that is going to be set up for every project.
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Make sure that you are in Riak projects and then of course, you can navigate to the specific set up
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folder.
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And once I'm here, I'll run NPM Install and the NPM start as well as far as this particular project.
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Again, we have industries where we import and of course, we have a jayesh where we import loading
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so loading component as well as towards component, which of course is going to be responsible for rendering
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all the doors.
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Then we have the euro, which we will use once we start watching the torc.
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And also we have a single Torx component.
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So there where it's going to work, we will watch our data that we'll pass it into the stores and then
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we'll iterate over the torchbearer and plan for every tour will display a single tour component.
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Now I think I can close the integrated terminal and let's start by just setting up some kind of state
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values as well as fetching all the stores.
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Now, I can tell you right away that I set up my own API.
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And if you want to quickly check what is going to be a response, you can just copy the string here
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and navigate, of course, to some kind of browser copy and paste, and you'll see that there's going
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to be an array of objects.
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Now, there's a couple of reasons why I'm setting up my own API.
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First, I can always make sure that the API doesn't change.
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So as I'm recording the video, the API will be the same when you are watching the video.
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So that is very, very important because of course, we know that in real world, apps do change.
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And then the second thing is I wanted to avoid, especially in the beginning, the nested structure
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that typically comes with some kind of external API.
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You'll notice that all my apps are usually going to be very simply structured where we have all the
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properties right on the object.
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Of course, don't worry.
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Later we will work with external APIs as well, but especially in the beginning, I think it's very
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important that we start with the basics.
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So this is what we'll get once we fetch the data from this URL.
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And like I said, I set up the API myself and the moment I have had to with torse project set up.
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But I think we can start by setting up some kind of state values and I'm going to have to loading and
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detours.
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So let's go with const loading.
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That is of course going to be displayed while we're loading and then set loading, set loading and that
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is equal to use state and then by default I'll set it equal to zero.
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So by default loading will be true.
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That just means that we will see the loading component.
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And then the second thing is that we're going to go with Const and TORC and of course we need to have
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our function as well.
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So set towards and that is equal to a used state and the default value will be an empty right now.
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Before we fetch anything, why don't we also right away work on the returns?
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Because at the moment we just have to having to.
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But since I already introduce the state value of loading and we have covered before that, of course
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we can have multiple returns.
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Why don't we have one return for loading and one return when we're not loading?
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So essentially, once we've got the data back and as far as loading first, of course, we would need
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to set up our condition.
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And I'm going to say, if loading is true, then I would want to return and I'll wrap my loading component
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in the main package.
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So say here loading like Shell.
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And then of course, ST's loading is true.
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That's why you can see this on the screen.
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Now, I took the liberty and already worked on the loading jars and essentially there's not much there.
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So we have the component.
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We have the day off with a class of loading and then we have the heading one.
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I think at this point you are familiar of what is happening here and a component.
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So this is what we're seeing on the screen.
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So that's my loading jayesh component.
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And then, of course, I would also need to have some kind of return.
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Well, if I'm not loading correct that the moment loading is true, but eventually, of course, we
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will have our data show here as a default.
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I can just say that our turn main element, again, that is for my styling purposes, by the way, I
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need to fix it here and then I'll return my towards component inside there.
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So say the worst component, Azerrad.
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And just so you can see that everything works by default was once I say, of course, I have to ask.
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So this is where we'll have the list of.
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Now, I'm going to go back to try to save it.
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And, of course, let's work on fudging the data.
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I'm going to set up my function.
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So right above the condition of if I'm going to go with CONSED, I'll call this Fetch the worst and
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it's going to be a sink.
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So right away set up myosin keyboard.
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That is my function and I'll use the built in the fetch API.
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And just in case maybe you have set set loading to be false, I'll just showcase that self-loading.
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We would set up Astrue.
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So just in case you would start as default as false.
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Well you always when you start watching you can say I loading for sure to be true.
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Now of course in our case we already have true here, but this could work as an extra precaution when
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we say, yeah, you know what, when we fetch loading.
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For sure.
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For sure.
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For sure.
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Set loading the truck.
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So then, of course, we're displaying to the user that we're watching the data and now we want you
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fetch, of course, minotaurs.
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So we're going to go here with CONSED and I'll name this a response like so not as equal to weight then.
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Watch now of course we just need to pass in the euro.
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Now I know that I'll have to run the injection since we would need to pass it.
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So we're going to go and that horse is equal to again wait and we'll go with Futch and Jason and then
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invoke it.
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So this should give us a list afterwards.
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And for starters, we can just lock the doors.
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And of course, we need to use my usufruct where I'm going to invoke the French doors, wants the component,
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renders my app component in here.
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I'm going to go with years of fact.
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Then I'll make sure that it only runs once, once the component renders on the initial render, and
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then we go here we futch and minotaurs and then of course we invoke it and we should see in the console
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the torch.
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Now, prejudice is not a function and of course, it is a response dress on my apologies response,
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Jason.
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So I want to invoke it.
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We should see in the console the aura that we're getting back.
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And of course there is.
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Those are my five doors now before we set up the torch with set torch function equal to the torch that
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we just watch, we can also place this and try and clutch.
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So that way, if there is some kind of error, at least we can display it again.
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Keep in mind that we have built in fetch.
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We're just talking about the night workers and Turrill.
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We talked about how we can actually look for different hours if we ever wanted to.
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And since I don't want to repeat myself, I'm not going to go over that.
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But as far as these network errors, if we would want to catch them, we can just go and try catch block
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and let's set up our own weights and the tri block like show.
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And let's also set up right away loading as far as an hour towards value, the one that is an empty
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array to whatever tours we're getting back.
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So here, let's go set loading to force and of course, we'll flip what we are displaying on the screen.
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And as far as the torch, we're going to go set the horse and also we'll pass in the torch that we just
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watched from the API and then in the block, we still need to set loading to force even if we have the
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error.
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So say here, false and line.
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As far as the error, I would just want your control log.
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So I'm going to go here with console log error.
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So we start with loading and then eventually, once we've got back to TORC and of course we set loading
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to force in both cases, whether we're successful or there is an error.
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And as far as our state value, well, we should see the aurora of five items.
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So now let me navigate back to my bigger browser window and now let's see.
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As far as the Iraq death tolls, if I navigate two components, notice in the beginning, this is false,
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but if I refresh, then of course loading will be true.
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Then once I've got the data, then of course it is going to be false.
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And as far as the stated value for my thoughts, initially it was an empty array.
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And then once we successfully fetch our torc beautiful, we have an array of five items since we set
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up the use of fact.
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Of course we're doing that on the initial render because we also had a dependency array and we left
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it empty.
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