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hello welcome to la Fabrique my name's
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Tom Elmhurst and we've just finished a
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week-long seminar specifically looking
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at mixing mixing techniques had 15
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students from all over the world we've
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had a great time it's been hard work but
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we've now got 10 questions that have
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been presented to me from people who are
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not on the course so we're going to
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start with Patrick Comerica I hope I got
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that right hey Tom what's your go-to
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vocal chain in the mix I use a
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combination of vocal compressors I've
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been using a blackface Yuri limbed 1176
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and I tend to change my second
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compressor and I'll explain why I
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suppose the starting point for my vocal
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chain is a Neve 1081 module which I take
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straight off the multitrack return as in
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Pro Tools return into a Neve 1081 that
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then goes into the blackface URI and
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that then goes into at the moment I'm
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using a tube tech 11 CL 1b I do
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sometimes switch that up I have an old
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I'll tech compressor I have I have a few
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different options what I'm doing with
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the two compressors the Neve I'm using
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is the lineup remember so I'm returning
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that in the in so return which you know
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I'm trying to use a better vocal chain
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than a sort of vocal preamp if you like
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they're my Neve console the two
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compressors work in tandem in my and
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this is a this is something I've sort of
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I wouldn't say it's you know unique but
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it's just I use the URI very fast
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release it's not doing a lot maximum on
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the meter and meters don't always tell
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you everything but the URI will be doing
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maybe five seven to nine dB
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and that may sound like a lot but with a
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very fast release it's it's just hitting
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that what I call the heavy transients in
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a vocal then the tube tech or something
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like a nail tech will be behaving more
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like a Fairchild or
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a slower compressor much slower attack
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very slow release again it's not doing
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crazy amounts of compression reduction
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maybe 3 4 5 DB and in my in my head the
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the concept behind it is that yeah the
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URI slaps the sort of heavy transient
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when a vocal kicks up and the tube tech
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or the the sort of the Fairchild or the
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whatever else I use maybe a nail tech I
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have a gates as well that'll just be
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doing something it's coloring the vocal
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and obviously between those three
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different compressors I can change the
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color and the sound but it's picking up
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the slack and it's you know the
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difference between say a URI which is
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colorful in its own way and something
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like a tube tech or something like the
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the state the the gates is is that they
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they work in tandem I hope that answers
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your question Patrick question to John
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Rukh hey Tom I know you like to work
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quickly and get into the mix as fast as
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possible
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in my experience mixing is all about
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your mindset do you have any tips for
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mentally preparing yourself before a MEK
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session that's a good question
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mixing is super instinctive and what
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we've worked on during this week here is
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getting people getting the students to
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get a balance together quite quickly 20
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minutes generally if you spend you know
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an hour or two just fiddling around with
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drums in a mix or just getting certain
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things working you're all that time
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you're tiring your ears you're also
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acclimatizing your brain to a specific
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way of working and you're going to find
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that it's harder to make interesting mix
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decisions and change the palette of a
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mix that the longer the day goes on so
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on my average day I'll sit down at
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midday one o'clock and start a mix
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within half an hour and this is a
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multitrack I'll never have seen before I
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want to have a all the parts that I need
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access to coming up my console and I'll
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have a working balance it may not be the
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finished balance there may be a long way
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to go but within 20 minutes half an hour
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and again yeah multitrack I've not seen
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before I'll have everything working
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quite quickly the reason again is it's
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so that my brain my ears and I'm not
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conditioning myself too quickly as to
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how this is how them how the mix is
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going to take shape there's lots of ways
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to you know approach a mix mindset if we
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if we look at that
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III think mixing had one inside you have
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to have a little aggression about you it
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doesn't mean you're sort of bullish and
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throw things around but you need to be
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slightly charged going in to mix there
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is an element in a mix in my head that
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is performance it's not just a technical
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exercise of course those techniques
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involve but if you can come in a bit
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pumped up if you like it's not going to
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hurt the mix I don't think that could be
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you go play tennis for an hour before
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you start mixing have a round with your
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girlfriend whatever it is you can do
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something that is going to make you come
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into the studio and and do and do good
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work quickly okay I hope that helps John
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question three metier Maggie hello Tom
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do you have a particular technique to
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get a solid and clean low-end no it's
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the answer but you know you got a hope
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it's solid and clean low-end but I mean
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where is the low-end coming from in your
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mix that's the first thing to look at
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invariably it's coming from bass drum
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bass maybe some other instruments
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depending on the music or what the this
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you know the aesthetic of the track
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you're working on but you've got to find
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it but it's it's balance goes back to
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just balance and I've also often said EQ
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you know when you add or take away EQ
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you're altering the balance on you know
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another way to do it instead of adding
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EQ is to just move the fader in Pro
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Tools on a console however you're
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working bass and bass drums work in
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similar areas and we know that now I use
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a lot of high-pass filters and under
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instrumentation so if you if you're not
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hearing if you're monitoring is not
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allowing you to hear the you know below
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100 Hertz information or below 150 Hertz
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information there might be all
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sorts of information getting in the way
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of your bass and bass drum so first
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point you need good monitoring to get a
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clean low-end why because you need to
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get rid of certain things below you know
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in the area of bass drum and bass that's
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really critical you know say an acoustic
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guitar or a vocal or a piano anything
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below 80 unless you really want it it's
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going to get in the way of your clean
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low-end then the battle is between the
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bass drum and the bass and they operate
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in a similar area you might find if you
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boost 50 60 Hertz on a bass drum that
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you're going to have to take that out of
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the bass if the bass is a melodic part
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more musical you're going to want to be
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boosting around 200 in that area it very
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much depends on on the material but
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high-pass filters on other things clears
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our area clears out the bass so you can
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get this clean low-end you're asking
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about material I hope that helps okay
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question for Antony pilato hi hi Tom
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what are your methods for creating width
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and depth in a mix thanks that's a good
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question with width and depth again
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quite sort of visual you know visual
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question in my head and you can achieve
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that in a variety of ways obviously
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width panning using your pan pot is is a
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great way to create width if
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everything's coming up the middle a it's
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going to be in mono but B you're not
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going to get with so use the pan pot you
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know some people have sort of beetles
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esque in their panning which can be
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either left middle or right other people
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like sort of more subtle panning the
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more abstract and the more the more
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eccentric your panning if you like the
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bit more width you're going to achieve
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in a mixed situation I quite enjoy
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having things feel like they come in and
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out so you may start with your verse
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with instrumentation quite panned quite
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centrally then try when you go to the
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chorus to have things dramatically
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you know accentuate the left and the
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right depth is another thing depth of
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feel and that's that's the hardest thing
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to achieve if all your music with all
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your departs in your multitrack at the
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same volume same level and are all dry
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no effects nothing you're going to have
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no depth now again it goes back to the
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mono stereo thing that can be great for
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the verse then if you want to start
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getting some depth in the chorus you
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need effects you need you know pre
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delays into reverbs you need I use a
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technique of a delay off the bus going
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into a quite wide sort of reverb so
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there's already maybe a 200 millisecond
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delay you're not hearing that delay
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because it's then going to reverb so I
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can keep a vocal quite present in the
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mix but I've got a thing behind it that
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will sort of act like a like a sort of
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cotton wool cushion that I can play with
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and I'll ride the send from a vocal into
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that and it will change throughout a
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song again creating the sense of depth
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I think that covers that okay
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and as sig lists Oliver hi Tom how do
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you create such driven but yet pleasant
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open dynamic vocals when mixing I'm
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spending the most time on the vocal in a
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mix vocals and drums is the hardest work
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why because the vocals your principal
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object invariably in popular music so
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the vocals going to be the loudest thing
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in the mix drums also you know I found a
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lot of the times working with students
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the balance is tend to become quite safe
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all instrumentation is sort of operating
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at the same level to get it a dynamic
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mixes and when you talk about open
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vocals I think you're meaning that the
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vocals quite clear and present you need
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to make room for it now with that can go
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that can reference back to the question
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before which is panning get things out
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of the way of the vocal the evoke all
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your bass drum your bass are going to be
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your sort of central objects in the mix
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if you've got a lot of other things
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cluttering that you're not going to have
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room for your vocal the driven part of
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question is is trickier you know there
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are techniques such as you know reamping
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a vocal I've quite often put vocal onto
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a piece of tape to get a bit of tape
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saturation then put it back in the
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session if you don't have access to tape
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you can use plugins
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there's many plugins that sort of drive
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a vocal a bit be an amp farm bit low fie
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speaker phone it's a good plugin for
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this there's many ways to do it but
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you've got to be careful with distortion
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and driving driving a vocal because
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obviously you're going to you're going
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to start blurring the lines and that
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you've got to be careful that so it's
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it's a it's a something you should be
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constantly playing with while while the
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mix is going on but I think there's a
269
00:11:59,570 --> 00:12:00,530
couple of techniques there that I've
270
00:12:00,530 --> 00:12:02,060
explained hope that helped
271
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Ronnie dangle hi Tom I'm a huge fan of
272
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your work and sound since I discovered
273
00:12:07,370 --> 00:12:09,830
The Kills great band I really love the
274
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way how you handle the low end in your
275
00:12:11,180 --> 00:12:13,160
mixes your kick drum sound airy and wide
276
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but still have a lot of punch how do you
277
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achieve that this is a combination of
278
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room mics or do you use a room reverb
279
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for kick drum I don't what's your go-to
280
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EQ and compressor for it
281
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thanks a lot wish you the best look a
282
00:12:26,900 --> 00:12:28,280
couple of different questions there
283
00:12:28,280 --> 00:12:30,700
I like low end so I'm always going to
284
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you know try and really work on the low
285
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end this question has some somewhat been
286
00:12:36,680 --> 00:12:38,420
answered by the first point use
287
00:12:38,420 --> 00:12:40,580
high-pass filters and other things leave
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the low end for your bass drum and bass
289
00:12:42,230 --> 00:12:43,940
you're just going to make more room
290
00:12:43,940 --> 00:12:48,290
immediately by doing that combination of
291
00:12:48,290 --> 00:12:50,150
room mics would use room reverb for kick
292
00:12:50,150 --> 00:12:52,880
drum I do not on the whole use reverb
293
00:12:52,880 --> 00:12:55,070
for kick drum unless the bass drum has
294
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been pretty badly recorded I use a lot
295
00:13:00,260 --> 00:13:02,690
of room mics depending on it depends on
296
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the material of course it'll kick down
297
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to an area and wide we still have a lot
298
00:13:06,500 --> 00:13:08,240
of punch how do you achieve that I mean
299
00:13:08,240 --> 00:13:10,100
it depends on them very much on the
300
00:13:10,100 --> 00:13:13,640
material but I might quite often on a
301
00:13:13,640 --> 00:13:15,830
lot of tracks I'll add samples to help
302
00:13:15,830 --> 00:13:20,810
me so if it's a live drum kit which is
303
00:13:20,810 --> 00:13:22,370
hard to record let's not you know we
304
00:13:22,370 --> 00:13:23,810
have to accept that
305
00:13:23,810 --> 00:13:25,250
everyone gets a great room a great
306
00:13:25,250 --> 00:13:28,160
drummer a great kit but I'll use a
307
00:13:28,160 --> 00:13:30,140
sample to help me get definition if I
308
00:13:30,140 --> 00:13:35,540
need it and and you know in certain
309
00:13:35,540 --> 00:13:37,460
sections of the song I'll want reverb or
310
00:13:37,460 --> 00:13:41,900
room and I can play with it my go-to EQ
311
00:13:41,900 --> 00:13:43,550
and compressor I use I really like the
312
00:13:43,550 --> 00:13:49,570
dbx the original dbx 160 and EQ wise
313
00:13:49,570 --> 00:13:53,930
I'll use two new 1081 channels again III
314
00:13:53,930 --> 00:13:57,470
give I have a few Neve modules and I'll
315
00:13:57,470 --> 00:13:59,600
I'll give them to the principal objects
316
00:13:59,600 --> 00:14:01,100
in the mix which for me quite often our
317
00:14:01,100 --> 00:14:03,950
bass drum snare bass vocal and those
318
00:14:03,950 --> 00:14:05,570
things are up the middle so they're
319
00:14:05,570 --> 00:14:06,650
really important you know they're going
320
00:14:06,650 --> 00:14:08,150
to take up a lot of room in the mix and
321
00:14:08,150 --> 00:14:11,750
I want to you know treat them well
322
00:14:11,750 --> 00:14:14,990
the dbx compresses the 160 is quite an
323
00:14:14,990 --> 00:14:17,120
aggressive compressor but it can really
324
00:14:17,120 --> 00:14:20,029
help control you know especially with a
325
00:14:20,029 --> 00:14:22,130
live kick control the environment that
326
00:14:22,130 --> 00:14:23,870
that it's doing that and then if I
327
00:14:23,870 --> 00:14:25,850
balance that with my samples I've got
328
00:14:25,850 --> 00:14:29,660
lots of options I hope that I hope that
329
00:14:29,660 --> 00:14:32,720
answers your question running there's a
330
00:14:32,720 --> 00:14:35,740
question from Julio Alberto Arredondo
331
00:14:35,740 --> 00:14:38,720
Tom love the tonal balance dynamics and
332
00:14:38,720 --> 00:14:40,850
sense of space of your mixes how do you
333
00:14:40,850 --> 00:14:44,960
use EQ I mean your mixes sound pristine
334
00:14:44,960 --> 00:14:47,630
yet they don't sound harsh a lot of
335
00:14:47,630 --> 00:14:49,280
carving with EQ what about your drum
336
00:14:49,280 --> 00:14:51,230
samples drum buss three or four
337
00:14:51,230 --> 00:14:55,190
questions they're tonal balance dynamics
338
00:14:55,190 --> 00:14:58,310
and sense of spaces your mixes how do
339
00:14:58,310 --> 00:15:00,110
you use EQ well that kind of is going to
340
00:15:00,110 --> 00:15:01,940
be answered by the next question which
341
00:15:01,940 --> 00:15:03,170
is they sound pristine yet they don't
342
00:15:03,170 --> 00:15:05,360
sound harsh a lot of carving of the EQ
343
00:15:05,360 --> 00:15:08,240
yes is the answer i I do much more
344
00:15:08,240 --> 00:15:13,700
reductive eke use an additive EQ my my
345
00:15:13,700 --> 00:15:16,730
mix buss is where I'm doing quite a lot
346
00:15:16,730 --> 00:15:19,010
of general EQ and I'll get my mix buss
347
00:15:19,010 --> 00:15:22,339
working very early on in the mix because
348
00:15:22,339 --> 00:15:24,709
if I'm adding I use a curve bender the
349
00:15:24,709 --> 00:15:26,510
TG curve bender of my mix buss I've used
350
00:15:26,510 --> 00:15:29,060
it for quite a while if I'm adding I
351
00:15:29,060 --> 00:15:31,490
don't know three I don't know if that's
352
00:15:31,490 --> 00:15:34,010
DB but three at twenty K which I seem to
353
00:15:34,010 --> 00:15:37,080
be doing I'm adding six today five
354
00:15:37,080 --> 00:15:39,870
but if I'm adding quite a lot of mixbus
355
00:15:39,870 --> 00:15:42,930
EQ I'm not going to need to do you know
356
00:15:42,930 --> 00:15:44,640
it's going to take care of my protein my
357
00:15:44,640 --> 00:15:46,380
mix if you like I'm not going to have to
358
00:15:46,380 --> 00:15:47,910
go through each channel do it obviously
359
00:15:47,910 --> 00:15:49,230
you're going to have individual things
360
00:15:49,230 --> 00:15:53,790
but on the console on my VR I'm using a
361
00:15:53,790 --> 00:15:55,650
very high Q to take out frequencies I
362
00:15:55,650 --> 00:15:57,090
don't like and they're invariably
363
00:15:57,090 --> 00:16:01,800
between two and six K I you know I would
364
00:16:01,800 --> 00:16:03,630
stress that I don't look at the
365
00:16:03,630 --> 00:16:06,390
frequencies I just I turn the gain full
366
00:16:06,390 --> 00:16:08,670
and find what I don't like and then take
367
00:16:08,670 --> 00:16:10,500
it out it's that's you know it's that
368
00:16:10,500 --> 00:16:13,980
simple now will EQ is very personal like
369
00:16:13,980 --> 00:16:16,380
mixing you're going to find frequencies
370
00:16:16,380 --> 00:16:17,910
you like or don't like and boost them
371
00:16:17,910 --> 00:16:20,460
and not it's just taste but I don't like
372
00:16:20,460 --> 00:16:24,930
harshness so much music these days to me
373
00:16:24,930 --> 00:16:27,360
is very hard very hard sometimes it's
374
00:16:27,360 --> 00:16:29,760
hard to you know sometimes you need it
375
00:16:29,760 --> 00:16:32,610
if you think of sort of indie rock bands
376
00:16:32,610 --> 00:16:34,830
or what have you it's part of the sound
377
00:16:34,830 --> 00:16:38,190
this harshness or quite high mid-range
378
00:16:38,190 --> 00:16:40,680
frequencies that and it makes it makes a
379
00:16:40,680 --> 00:16:43,800
mix aggressive and exciting but I'm not
380
00:16:43,800 --> 00:16:46,800
always a fan of it in in the work I do
381
00:16:46,800 --> 00:16:51,840
and I I like space I like open and I
382
00:16:51,840 --> 00:16:55,590
like dynamics tonal balance Dianetics a
383
00:16:55,590 --> 00:16:59,640
sense of space well I mean the using EQ
384
00:16:59,640 --> 00:17:01,140
so I'm going back to the first part the
385
00:17:01,140 --> 00:17:04,500
question but I like I use EQ to make
386
00:17:04,500 --> 00:17:06,300
space for other things so if I if I
387
00:17:06,300 --> 00:17:08,400
start taking away the frequencies I
388
00:17:08,400 --> 00:17:11,910
don't like in the mix I'm going to make
389
00:17:11,910 --> 00:17:14,040
room for other frequencies and other
390
00:17:14,040 --> 00:17:16,440
things and if I'm constantly taking away
391
00:17:16,440 --> 00:17:21,330
that sort of 2 to 6k area I'm taking
392
00:17:21,330 --> 00:17:23,459
away harshness and that's going to make
393
00:17:23,459 --> 00:17:27,030
the instruments more open and give give
394
00:17:27,030 --> 00:17:29,670
the mix a more open sense of space if
395
00:17:29,670 --> 00:17:32,250
you like what about your drum samples
396
00:17:32,250 --> 00:17:36,900
and drum buss my drum samples not going
397
00:17:36,900 --> 00:17:38,400
to lie been using the same two Dom
398
00:17:38,400 --> 00:17:42,480
samples for 10 years bass drum I made of
399
00:17:42,480 --> 00:17:45,330
several samples and a snare now the main
400
00:17:45,330 --> 00:17:46,560
thing with drum samples and you've got
401
00:17:46,560 --> 00:17:49,200
to be careful here I think is you don't
402
00:17:49,200 --> 00:17:50,550
always want to hear them
403
00:17:50,550 --> 00:17:52,890
in a live drum kit I feel like I can get
404
00:17:52,890 --> 00:17:54,660
away with a bit more samples but it's
405
00:17:54,660 --> 00:17:57,600
got to be program relator Mix related or
406
00:17:57,600 --> 00:18:03,090
you know let's not say that what I'm
407
00:18:03,090 --> 00:18:04,860
using them for is not the sound of the
408
00:18:04,860 --> 00:18:07,200
sample it's to work in tandem with the
409
00:18:07,200 --> 00:18:10,560
live drum or whatever the bass drum is
410
00:18:10,560 --> 00:18:11,940
in the thing and I don't use them every
411
00:18:11,940 --> 00:18:13,920
time I can think of many records where I
412
00:18:13,920 --> 00:18:15,930
haven't used any samples at all because
413
00:18:15,930 --> 00:18:17,790
it was available to me on tape I'm using
414
00:18:17,790 --> 00:18:20,490
samples for a purpose to get definition
415
00:18:20,490 --> 00:18:24,440
if it's not there in the recording and
416
00:18:24,440 --> 00:18:27,720
yeah it's as simple as that drum buss I
417
00:18:27,720 --> 00:18:29,570
use a
418
00:18:29,570 --> 00:18:34,920
tg1 limiter again the Chandler tg1 and I
419
00:18:34,920 --> 00:18:37,710
I just use the only parallel compression
420
00:18:37,710 --> 00:18:41,490
I generally do in mixes so I'm sending
421
00:18:41,490 --> 00:18:43,530
if I've got the drums over seven or
422
00:18:43,530 --> 00:18:45,540
eight channels I might send just the
423
00:18:45,540 --> 00:18:47,430
overhead mics or just the room mics to
424
00:18:47,430 --> 00:18:50,970
the to the two parallel compressor and
425
00:18:50,970 --> 00:18:53,970
what what it will give me is the option
426
00:18:53,970 --> 00:18:55,590
and I've got a fader to ride into the
427
00:18:55,590 --> 00:18:57,570
compressor and I've also got the return
428
00:18:57,570 --> 00:18:59,790
of the compressor so I can do a lot of
429
00:18:59,790 --> 00:19:02,580
different things again going back to the
430
00:19:02,580 --> 00:19:03,810
question earlier which is how do you get
431
00:19:03,810 --> 00:19:08,010
a sense of depth and width well if I
432
00:19:08,010 --> 00:19:09,990
start riding if I have no compression no
433
00:19:09,990 --> 00:19:11,640
parallel drum compression in the verse
434
00:19:11,640 --> 00:19:14,280
and I button it in on the bridge of the
435
00:19:14,280 --> 00:19:14,700
course
436
00:19:14,700 --> 00:19:17,280
suddenly only things available to me and
437
00:19:17,280 --> 00:19:20,370
you get that lovely sucking you know and
438
00:19:20,370 --> 00:19:22,530
on my TIGI I have it in limit mode so
439
00:19:22,530 --> 00:19:24,390
it's actually you know it's doing a hell
440
00:19:24,390 --> 00:19:26,820
of a lot it got to be careful the phase
441
00:19:26,820 --> 00:19:30,090
you've got listen to that sometimes I
442
00:19:30,090 --> 00:19:32,610
might try and ikki the return
443
00:19:32,610 --> 00:19:35,220
differently and so these things are not
444
00:19:35,220 --> 00:19:36,870
cancelling each other out or getting in
445
00:19:36,870 --> 00:19:37,530
each other's way
446
00:19:37,530 --> 00:19:40,890
I might put the crazy reverb on the
447
00:19:40,890 --> 00:19:43,650
return of the on the return of the drum
448
00:19:43,650 --> 00:19:46,590
buss compressor just to just to make it
449
00:19:46,590 --> 00:19:50,250
a different thing and that's how I use
450
00:19:50,250 --> 00:19:52,080
them but the samples you've got to be
451
00:19:52,080 --> 00:19:54,300
careful with samples because depending
452
00:19:54,300 --> 00:19:56,130
on your artist or you know the
453
00:19:56,130 --> 00:19:58,170
production you you don't want your
454
00:19:58,170 --> 00:20:00,960
sample to be the thing that is heard
455
00:20:00,960 --> 00:20:03,540
it's there to sort of fulfill a job not
456
00:20:03,540 --> 00:20:04,380
to be
457
00:20:04,380 --> 00:20:06,419
the principal the principal object I
458
00:20:06,419 --> 00:20:08,789
hope that helps Dylan seals question
459
00:20:08,789 --> 00:20:10,529
from Dylan seals hi Tom tell us more
460
00:20:10,529 --> 00:20:12,450
about your multiple tight knots
461
00:20:12,450 --> 00:20:15,840
reductive EQ techniques for vocal again
462
00:20:15,840 --> 00:20:17,909
the vocals there is the hardest thing in
463
00:20:17,909 --> 00:20:20,130
a mix to get right it's going to be the
464
00:20:20,130 --> 00:20:22,169
loudest thing in the mix if you're
465
00:20:22,169 --> 00:20:24,840
working with a soloist it's you know
466
00:20:24,840 --> 00:20:29,100
it's the the thing in the mix so I'm
467
00:20:29,100 --> 00:20:32,130
constantly cueing a vocal throughout the
468
00:20:32,130 --> 00:20:35,220
mix I never I don't EQ once and then go
469
00:20:35,220 --> 00:20:39,049
that's it what I might find in a song
470
00:20:39,049 --> 00:20:41,309
again I'll talk about sections of a song
471
00:20:41,309 --> 00:20:43,500
is that generally the course is the
472
00:20:43,500 --> 00:20:46,440
busiest part of a song I might find I'm
473
00:20:46,440 --> 00:20:48,090
really battling harshness there I might
474
00:20:48,090 --> 00:20:49,559
separate the vocal I can do it in Pro
475
00:20:49,559 --> 00:20:51,299
Tools I can do on the board but I'll
476
00:20:51,299 --> 00:20:53,039
probably do it in the in in Pro Tools
477
00:20:53,039 --> 00:20:56,460
and I used the waves cue three four five
478
00:20:56,460 --> 00:20:58,169
and six whatever they're called and I'll
479
00:20:58,169 --> 00:21:00,120
go and find frequencies I don't like and
480
00:21:00,120 --> 00:21:00,750
reduce them
481
00:21:00,750 --> 00:21:03,690
I'd love I love it if I can get an EQ
482
00:21:03,690 --> 00:21:05,129
setting or a compressor setting or
483
00:21:05,129 --> 00:21:06,690
whatever that works throughout the song
484
00:21:06,690 --> 00:21:09,809
quite often now because within dynamic
485
00:21:09,809 --> 00:21:11,850
mixes and the material requires a
486
00:21:11,850 --> 00:21:14,490
different a different approach for
487
00:21:14,490 --> 00:21:16,830
sections of a song I'll split the vocal
488
00:21:16,830 --> 00:21:19,500
and Pro Tools very easy and if there's a
489
00:21:19,500 --> 00:21:20,909
lot more information at me in the chorus
490
00:21:20,909 --> 00:21:23,850
well I might want the vocal harder so if
491
00:21:23,850 --> 00:21:27,000
I'm taking those two three four five K
492
00:21:27,000 --> 00:21:28,559
frequencies out in the verse I might
493
00:21:28,559 --> 00:21:29,899
leave them in in the chorus or
494
00:21:29,899 --> 00:21:34,289
conversely but the way I do it is very
495
00:21:34,289 --> 00:21:37,409
simply is booster frequency at about
496
00:21:37,409 --> 00:21:39,840
eighty on the cue setting in other ways
497
00:21:39,840 --> 00:21:42,360
plug-in boost it all the way and then
498
00:21:42,360 --> 00:21:43,950
just move the frequency band around
499
00:21:43,950 --> 00:21:45,779
until I find what I don't like and then
500
00:21:45,779 --> 00:21:48,299
I take it out now you know obviously if
501
00:21:48,299 --> 00:21:49,799
you've got time you can automate these
502
00:21:49,799 --> 00:21:52,919
settings you can it's very fast very
503
00:21:52,919 --> 00:21:54,600
easy to do but I'm just listening to
504
00:21:54,600 --> 00:21:56,340
what to the things I don't that I
505
00:21:56,340 --> 00:21:58,769
personally don't like which is that
506
00:21:58,769 --> 00:22:01,169
harshness that we're talking about and I
507
00:22:01,169 --> 00:22:03,090
find that really works what I invariably
508
00:22:03,090 --> 00:22:05,490
do after that and I I do quite often I
509
00:22:05,490 --> 00:22:07,080
might have a pultec or I might go over
510
00:22:07,080 --> 00:22:10,440
to my Neve and I might add top-end back
511
00:22:10,440 --> 00:22:12,600
in there because if you're taking a lot
512
00:22:12,600 --> 00:22:14,100
of harshness you'll you know you want to
513
00:22:14,100 --> 00:22:16,080
still keep that center there and on the
514
00:22:16,080 --> 00:22:18,120
Neve I'll add 15k
515
00:22:18,120 --> 00:22:21,150
something like that and and that helps
516
00:22:21,150 --> 00:22:25,049
okay and finally question from Adam
517
00:22:25,049 --> 00:22:28,110
Denny hi Tom would love to know what is
518
00:22:28,110 --> 00:22:30,210
on your master bus and how you approach
519
00:22:30,210 --> 00:22:32,549
anything that is on there EQ compression
520
00:22:32,549 --> 00:22:35,160
you see I've had the same things on my
521
00:22:35,160 --> 00:22:37,440
master bus for several years now it
522
00:22:37,440 --> 00:22:38,190
works for me
523
00:22:38,190 --> 00:22:40,400
we're all going to find different
524
00:22:40,400 --> 00:22:42,780
different bits of gear what have you
525
00:22:42,780 --> 00:22:43,860
that are going to help you with your
526
00:22:43,860 --> 00:22:47,340
your mix bus depends on the material
527
00:22:47,340 --> 00:22:49,500
depends on how you work how you like to
528
00:22:49,500 --> 00:22:52,380
work but I used to mix a half inch tape
529
00:22:52,380 --> 00:22:55,350
when I started and a half inch tape
530
00:22:55,350 --> 00:23:00,059
gives you saturation which is I suppose
531
00:23:00,059 --> 00:23:01,919
what some people call glue in a mix it's
532
00:23:01,919 --> 00:23:04,080
the hardest thing to get where you get
533
00:23:04,080 --> 00:23:06,600
everything sort of working together and
534
00:23:06,600 --> 00:23:09,690
gelling if you like so on my mix buss I
535
00:23:09,690 --> 00:23:12,360
have and I think it goes in this order I
536
00:23:12,360 --> 00:23:16,409
have the EMI curve bender which is the
537
00:23:16,409 --> 00:23:18,570
tip Chandler and then I go into the
538
00:23:18,570 --> 00:23:21,390
Manley which is a very mu compressor and
539
00:23:21,390 --> 00:23:23,669
then I go into something called
540
00:23:23,669 --> 00:23:28,049
a head crane song head yeah which is a
541
00:23:28,049 --> 00:23:29,760
which I'm pleasing for a bit of
542
00:23:29,760 --> 00:23:33,299
saturation obviously when you when when
543
00:23:33,299 --> 00:23:35,280
I was an assistant engineer I watched
544
00:23:35,280 --> 00:23:36,750
several different engineers use
545
00:23:36,750 --> 00:23:38,940
different approaches to their mix bus
546
00:23:38,940 --> 00:23:42,000
but I like the way these things work in
547
00:23:42,000 --> 00:23:44,909
tandem and I watched an engineer that I
548
00:23:44,909 --> 00:23:48,299
respect use them and I found something
549
00:23:48,299 --> 00:23:50,520
that fits for me it's very personal of
550
00:23:50,520 --> 00:23:52,169
what you use how you use it but
551
00:23:52,169 --> 00:23:54,630
invariably on my on my curve bender I'm
552
00:23:54,630 --> 00:23:57,360
adding 20k you could argue who's going
553
00:23:57,360 --> 00:24:00,240
to hear it well it's not it's that
554
00:24:00,240 --> 00:24:01,890
openness that someone else is asked
555
00:24:01,890 --> 00:24:04,770
about to get this sort of sense of air I
556
00:24:04,770 --> 00:24:07,710
boost 20k and sometimes all the way the
557
00:24:07,710 --> 00:24:10,020
curve end it's quite a musical EQ not
558
00:24:10,020 --> 00:24:14,760
not sort of as tight and as not maybe
559
00:24:14,760 --> 00:24:16,620
not quite as yeah softer EQ than
560
00:24:16,620 --> 00:24:20,820
something like the GML and I'm adding 72
561
00:24:20,820 --> 00:24:23,370
Hertz invariably on that I might then
562
00:24:23,370 --> 00:24:25,950
actually add a bit of 8 K but it's again
563
00:24:25,950 --> 00:24:28,990
totally program related or mix related
564
00:24:28,990 --> 00:24:31,110
the very MU is quite a specific
565
00:24:31,110 --> 00:24:33,760
compressor and not for everyone some
566
00:24:33,760 --> 00:24:36,220
people don't like it what I like about
567
00:24:36,220 --> 00:24:39,850
it and I use it in link mode some people
568
00:24:39,850 --> 00:24:41,080
like their left and rights to be you
569
00:24:41,080 --> 00:24:43,630
acting independently I don't I what I in
570
00:24:43,630 --> 00:24:46,090
my head I wanted a stereo picture and if
571
00:24:46,090 --> 00:24:47,410
something's panned hard left it'll
572
00:24:47,410 --> 00:24:49,690
trigger both sides so be it that's how I
573
00:24:49,690 --> 00:24:50,910
like it
574
00:24:50,910 --> 00:24:54,010
but the very mood for me and you know
575
00:24:54,010 --> 00:24:55,390
watching leaders isn't always the best
576
00:24:55,390 --> 00:24:58,150
way to do it is you know you can only
577
00:24:58,150 --> 00:24:59,380
get shocked or you don't think it's
578
00:24:59,380 --> 00:25:00,670
doing enough but you have to very much
579
00:25:00,670 --> 00:25:02,290
easier ears with something like a mix
580
00:25:02,290 --> 00:25:03,850
buss compressor
581
00:25:03,850 --> 00:25:06,880
I'm invariably on either metre medium
582
00:25:06,880 --> 00:25:10,210
release time or medium to fast again
583
00:25:10,210 --> 00:25:12,790
program layered dance music or something
584
00:25:12,790 --> 00:25:14,710
with quite electronic drums and so on
585
00:25:14,710 --> 00:25:18,640
you don't want long long slow releases
586
00:25:18,640 --> 00:25:20,380
you want something that recovers quite
587
00:25:20,380 --> 00:25:22,510
quickly if that makes sense
588
00:25:22,510 --> 00:25:24,550
but the main thing that the very me is
589
00:25:24,550 --> 00:25:26,530
doing is because the vocals the light
590
00:25:26,530 --> 00:25:28,900
loudest thing in the mix I'm using the
591
00:25:28,900 --> 00:25:34,360
very muted to sort of govern govern the
592
00:25:34,360 --> 00:25:36,340
mix compressor if I have the vocal up
593
00:25:36,340 --> 00:25:38,440
the mix compress is doing its work when
594
00:25:38,440 --> 00:25:40,510
when the vocal stops if you like and
595
00:25:40,510 --> 00:25:43,870
they don't often start but when there's
596
00:25:43,870 --> 00:25:45,580
a break in that it allows the music to
597
00:25:45,580 --> 00:25:47,380
come back a bit and so it's quite a sort
598
00:25:47,380 --> 00:25:51,550
of those old approach to how a
599
00:25:51,550 --> 00:25:53,980
compressor works in that in that it's
600
00:25:53,980 --> 00:25:56,320
very much based on the singer driving
601
00:25:56,320 --> 00:25:57,940
the compressor and when they sing it
602
00:25:57,940 --> 00:26:00,430
stops it sort of comes back I think that
603
00:26:00,430 --> 00:26:02,950
makes sense the crane song which is the
604
00:26:02,950 --> 00:26:04,480
last thing in the chain and I use it as
605
00:26:04,480 --> 00:26:07,180
my A to D or so it's my convertor back
606
00:26:07,180 --> 00:26:10,720
into Pro Tools I'm only using there's a
607
00:26:10,720 --> 00:26:15,150
button called tape and it's great it's
608
00:26:15,150 --> 00:26:18,010
it allows it allows me to get some sense
609
00:26:18,010 --> 00:26:21,610
of that tape saturation that that I got
610
00:26:21,610 --> 00:26:23,440
from half-inch tape while putting mixes
611
00:26:23,440 --> 00:26:25,390
onto half and today and sometimes I find
612
00:26:25,390 --> 00:26:26,830
still with acoustic material I want to
613
00:26:26,830 --> 00:26:29,920
put it on half inch tape more electronic
614
00:26:29,920 --> 00:26:31,270
bass material I'm just going to
615
00:26:31,270 --> 00:26:32,740
realistically it's going to go straight
616
00:26:32,740 --> 00:26:35,800
back in the computer I don't want it
617
00:26:35,800 --> 00:26:38,830
saturated it's it's not what it's it's
618
00:26:38,830 --> 00:26:40,450
not the aesthetic you know that's
619
00:26:40,450 --> 00:26:43,060
required for that thing
620
00:26:43,060 --> 00:26:46,480
so I hope these quick these answers have
621
00:26:46,480 --> 00:26:49,450
helped with your questions and some of
622
00:26:49,450 --> 00:26:50,890
these things have all tied into each
623
00:26:50,890 --> 00:26:54,310
other someone asked again about dynamic
624
00:26:54,310 --> 00:26:56,820
and open mixes I do a lot of theta rides
625
00:26:56,820 --> 00:26:58,990
if I'm not doing a lot of mix buss
626
00:26:58,990 --> 00:27:01,480
compression which I'm never trying to do
627
00:27:01,480 --> 00:27:03,220
too much you know it's going to go to
628
00:27:03,220 --> 00:27:05,170
mastering it's you know it's going to
629
00:27:05,170 --> 00:27:08,830
get help on that respect but I'll do
630
00:27:08,830 --> 00:27:10,810
rides with faders and that's where
631
00:27:10,810 --> 00:27:12,430
faders for me in a console is so
632
00:27:12,430 --> 00:27:15,040
important because I can create Dyne
633
00:27:15,040 --> 00:27:19,470
dynamics that you know with faders and
634
00:27:19,470 --> 00:27:22,090
and that's half the thing I find very
635
00:27:22,090 --> 00:27:24,160
much lesson I think that we've looked at
636
00:27:24,160 --> 00:27:27,820
this week is that if the mix is sounding
637
00:27:27,820 --> 00:27:29,530
boring to you or you're bored during the
638
00:27:29,530 --> 00:27:32,430
mix in chances are that the listener or
639
00:27:32,430 --> 00:27:34,630
someone who listens to your mix down the
640
00:27:34,630 --> 00:27:36,370
line is going to be bored too and you
641
00:27:36,370 --> 00:27:39,490
must try if you can either to come into
642
00:27:39,490 --> 00:27:42,190
the studio you know slightly excited to
643
00:27:42,190 --> 00:27:44,170
be doing this because that's going to
644
00:27:44,170 --> 00:27:45,910
translate into your mix and I hope that
645
00:27:45,910 --> 00:27:57,320
helps thank you very much
646
00:27:57,330 --> 00:28:09,650
you46960
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