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so now I thought we would take a look at a sequence uh
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again with the sound off
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um and this one I
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I know something about
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this is the launch sequence from Apollo 13
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and let's look at it again with no sound
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and of course
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the sound of music played such an important role in it
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and I'll talk a little bit about that as well
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but let's just go through the scenes
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and I'll give you a little idea about
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how they were broken down and executed
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what was required
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here we are in the suit room
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I really wanted to make it look like gladiators
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getting ready for combat
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the important idea for me with the launch sequence
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was to give a kind of an importance to it
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and to connect
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the key characters
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were gonna be involved with the crisis emotionally
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I wanted to set them up within the context of
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a triumphant and successful moment in the space program
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the launch I wanted the audience to feel
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uh the respect
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the fear that everyone involved had with the launch
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and so this early part of the sequence
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is all about tension
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uh the music is
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is is quiet
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it's somber
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there's an ability
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there's a kind of
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again this feeling of respect for
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um what these
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these men are willing to face
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this is a set with a blue screen behind it and a model
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this was before CG
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we didn't have very much CGI
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in this one
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this is also a big
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giant model with a
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matted in uh
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little figures of
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of our guys beginning to walk across
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we went through hours and hours of archival footage
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everything that we could find
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and in some cases I
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I emulated shots
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but we actually didn't use archival shots
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there are a number of shots like this one
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which was done on a sound stage
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all we built was just the walkway
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um we didn't even put green screen behind it
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because I knew it was gonna be a long lens
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and we would just blow that out
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and we wouldn't really see the background
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and here we are
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introducing Mission Control
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for the first time in the movie
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Mission Control becomes such an important
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you know setting for so much of the drama
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I was trying to create
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in a fun way
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a little bit of suspense
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so the camera moves around
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we wonder what this this is
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but I didn't want to reveal Gene Crance yet
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and Ed Harris
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I wanted to let people react to him
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and create a question Mark
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here we are
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going through the process of strapping in
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this is our mock up on a set done at Universal Studios
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we've seen the anticipation we felt it
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but it's also more intense
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their feet are pressing down on their shoulders
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everything's growing a little tougher
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there we finally met Jean Crans
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let's stop there
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Apollo thirteen
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uh was often shot with a and B cameras
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but it was not shot in a style
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which I have used in movies like rush or Frost Nixon
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that has an almost
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an unplanned
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chaotic feel
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not quite faux documentary
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but a kind of a spontaneous
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unstaged feeling
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I didn't choose that for this sequence
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and almost every
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idea or moment
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or line of dialogue
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is a different camera angle
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and so my shot lists were long
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and they were ambitious and I was
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I was you know
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just constantly going after the moments that I needed
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shot by shot
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I would very often shoot
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an entire sequence
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in case we would accidentally
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find ourselves
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getting a line of dialogue
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in an interesting angle
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that I hadn't planned for
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my rule of thumb always is
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in these situations
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go as far as you can in the scene
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as long as you don't have to change the lighting
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or lengthen
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the amount of time it's gonna take you to shoot it
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so use the camera setup for every
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every moment of the scene
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that it's valid
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um and but try not to get too choppy
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that's the actor in me
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always appreciating a little more fluidity and flow
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rather than shooting scenes in small bits
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line by line
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even though the shot list
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and might exist
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might suggest
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a shot just for one line
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or I might imagine
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using it for only a single line
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or a single moment
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here we are
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back on our set
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we can carry on
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of course the capsules
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an absolute replica
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meticulously recreated
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by Michael Kormblith
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the production designer
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and his team
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and we had a great deal of research
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here we are
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back in our mission control set
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like to stop for one second
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we actually got some elements
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from NASA the set
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the real mission control
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had been mothballed
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at about this time
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and our production designer
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Michael kormblith uh
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was in such good favor there
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because they so appreciated
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how meticulous
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he and his team was
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with the research
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that they actually
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shipped a few
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of the components
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out to us so that um
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some of its
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recreated most of it
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but we had some of the
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the real elements there
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and when we began our rehearsal period
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I did a full week of
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of mission control school
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where I had a couple of flight directors
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who were there
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they helped
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flesh out the dialogue
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teach each person
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at each desk and screen
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exactly what their jobs were
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so that the actors
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could begin
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to improvise
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actually in the vernacular
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and understand
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the demands of the job so that uh
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there was a kind of
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an authenticity
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and a density
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in terms of
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the behavior um
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and and and and
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and what you know
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it might feel like
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to be there to to to
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to make the scenes
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um as uh as
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transformational
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as it could possibly be
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during rehearsal
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literally had Jerry Griffin one of the
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one of the flight directors
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uh he came back laughing and I said
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what's so funny Jerry
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and he said well I
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I said I needed a moment
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I needed to go to the bathroom
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and I completely forgot it was a sound stage
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and I went to where the bathroom is supposed to be
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and used it
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and so that was
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that was a you know
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that was high praise for for our
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our department team
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within 99% it was
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it was a recreation
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we gave ourselves a tiny bit more room in the capsules
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um because we knew we were trying to get cameras
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in there of course
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we also built the capsules
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so that you could take panels out
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not entire walls across the circular
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but certain panels out
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so that we could slide cameras in
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uh and I always wanted the feeling that
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um you know
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just as you know
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when you watch footage of people up in the shuttle
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or from the Apollo area
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you know that camera is in with them
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um and I wasn't going for that dock you feel
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exactly but I
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I wanted that claustrophobia
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and I wanted that
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that feeling that it was
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you know again
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you were there with the astronauts
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here we are back in Mission Control
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this is yet another angle on Ed Harris
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particularly for this moment
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as he's beginning to start the countdown
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the preparation for the countdown
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camera moves to create a little tension
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it's a little different
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it's a aesthetic style shift in the scene
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the cameras are getting a little closer
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short camera pans again
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to create a little urgency
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these are all things that I plan for
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remember the Gary Sinis character
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Ken Mattingly
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was meant to go on this mission
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they thought he was gonna get the chicken pox
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or the measles or something
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and he had to stand down
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so very emotional for him
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and that factors into our story later
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so I wanted to isolate him and and uh
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begin to remind audiences of that
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that feeling of uh
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of of of loneliness that that
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that he was a little foreworned to
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to be left out of this
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this is where the sequence is beginning to suggest
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that there is danger involved
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there is tension
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so camera moves sounds
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body language of the actors continues to change
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those are all angles from inside the capsule
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that's a model
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it's not a NASA shot
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again back mission control now we're going much tighter
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eyes lips also tighter now on the people in the stands
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camera moves starting to press in
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I wasn't doing very much of that prior to this
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now that was
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has a little bit of a disorienting turn
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and there's the
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the first ignition moment so
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that little turn was there just to sort of key in that
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that moment of ignition
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this is a model and our first bit of CGI
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the ice is the only thing in this sequence that CGI
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the fire is real and we used a model
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of course Gary Sinis was reacting to nothing
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when we shot that
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but the rocket was a model
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matted in later camera shake of course
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now try to simulate the intensity
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all very carefully storyboarded sequences
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designed just for the moment
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which there
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they exist in the movie CGI Ice
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but otherwise
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it's a model shot at various camera speeds
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cameras on a crane looking down
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there's a model shot with CGI ice
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also storyboard at a different angle
290
00:10:05,333 --> 00:10:06,499
and a feeling of
291
00:10:06,766 --> 00:10:09,533
of relief because it is
292
00:10:09,533 --> 00:10:12,066
at least gotten past this first critical moment
293
00:10:13,200 --> 00:10:15,833
of course the spouses are still concerned
294
00:10:16,933 --> 00:10:19,399
this is a critical moment in any launch
295
00:10:19,500 --> 00:10:22,433
so we'll play that off of the Gary Sinis character
296
00:10:25,400 --> 00:10:28,833
the astronauts know that they have to clear this hurdle
297
00:10:30,266 --> 00:10:32,299
again we're just vibrating the camera
298
00:10:32,300 --> 00:10:34,333
and shaking our capsule set
299
00:10:34,333 --> 00:10:35,466
it's very basic
300
00:10:39,600 --> 00:10:43,000
and moves to try to keep this a little bit tense
301
00:10:43,000 --> 00:10:43,566
at this point
302
00:10:43,566 --> 00:10:45,899
I don't want the audience to start to relax
303
00:10:46,466 --> 00:10:48,599
that's a design shot obviously
304
00:10:48,733 --> 00:10:52,699
to suggest from their point of view that they're
305
00:10:52,800 --> 00:10:54,066
they're in outer space
306
00:10:54,966 --> 00:10:57,699
that's a moment all the astronauts always talk about
307
00:10:57,700 --> 00:11:00,366
of course their straps would never be quite that loose
308
00:11:00,566 --> 00:11:02,466
we loosen them a little bit more
309
00:11:03,100 --> 00:11:05,733
and they made fun of us for that
310
00:11:05,733 --> 00:11:09,499
but I needed for audiences to feel the lurch forward
311
00:11:09,500 --> 00:11:12,300
a little bit more models
312
00:11:12,666 --> 00:11:14,566
a light change on our set
313
00:11:16,700 --> 00:11:18,866
cinematographer has set a bright light
314
00:11:18,866 --> 00:11:20,233
to represent the sun
315
00:11:20,733 --> 00:11:22,166
a little moment of concern
316
00:11:22,166 --> 00:11:24,033
which happened in the real mission
317
00:11:24,300 --> 00:11:25,766
again a reminder that
318
00:11:25,766 --> 00:11:27,433
even though things are going pretty well
319
00:11:28,066 --> 00:11:28,699
it's it's a
320
00:11:28,700 --> 00:11:30,433
it's a dangerous undertaking
321
00:11:32,300 --> 00:11:33,600
cameras are moving again
322
00:11:33,600 --> 00:11:37,700
try to create some tension pumping in the foreground
323
00:11:38,466 --> 00:11:41,866
just ways to energize the behaviour in the frame
324
00:11:41,866 --> 00:11:42,999
through the staging
325
00:11:43,800 --> 00:11:45,833
this is the abort option
326
00:11:47,066 --> 00:11:49,566
if to make the audience try to invest in the idea
327
00:11:49,566 --> 00:11:53,399
that it would be horrible if suddenly they had to abort
328
00:11:54,133 --> 00:11:55,799
directing the actors through secrets like this
329
00:11:55,800 --> 00:11:58,533
is almost entirely taken care of by the research
330
00:11:58,533 --> 00:12:00,366
and also the wardrobe they get to wear
331
00:12:00,466 --> 00:12:04,399
and by the time we shot these scenes on the stage
332
00:12:04,400 --> 00:12:07,100
it actually already been weightless
333
00:12:07,566 --> 00:12:09,733
uh so we went through an entire rehearsal period
334
00:12:09,733 --> 00:12:12,033
but we also shot all of our wide shots
335
00:12:12,166 --> 00:12:13,999
in our weightless environment first
336
00:12:14,000 --> 00:12:15,066
so in a way
337
00:12:15,066 --> 00:12:18,199
they were experienced astronauts by the time uh
338
00:12:18,200 --> 00:12:20,500
they they were shooting the close UPS
339
00:12:20,500 --> 00:12:22,266
we're coming up on our first shot
340
00:12:22,266 --> 00:12:24,599
that was done in the zero G plane
341
00:12:24,866 --> 00:12:27,266
and that's when they begin to take the helmets off
342
00:12:27,266 --> 00:12:30,433
soon as they shut down and they're in orbit
343
00:12:30,566 --> 00:12:32,966
here we go this is the first shot we did
344
00:12:33,766 --> 00:12:35,266
you see you can let it go
345
00:12:35,466 --> 00:12:37,066
and there it's floating
346
00:12:37,133 --> 00:12:38,766
today you would do this CGI
347
00:12:39,200 --> 00:12:42,466
but then the wires would have been so restrictives
348
00:12:42,466 --> 00:12:46,099
would have limited the authenticity and
349
00:12:46,300 --> 00:12:48,500
and it would have been nearly as much fun
350
00:12:48,933 --> 00:12:52,933
so the objective of the scene was to um
351
00:12:52,933 --> 00:12:55,766
to sort of pull the key characters
352
00:12:55,766 --> 00:12:56,799
the community
353
00:12:56,900 --> 00:12:59,533
the characters that we were going to focus on
354
00:12:59,533 --> 00:13:01,866
throughout the remainder of uh
355
00:13:01,866 --> 00:13:03,599
of our of our story
356
00:13:03,600 --> 00:13:05,600
to introduce them um
357
00:13:05,600 --> 00:13:08,000
in a moment of tension
358
00:13:08,000 --> 00:13:10,900
but ultimate success and triumph
359
00:13:11,133 --> 00:13:13,333
and um um and I
360
00:13:13,333 --> 00:13:19,933
I I wanted the music to work with the sort of
361
00:13:19,933 --> 00:13:21,933
the highs and lows of the
362
00:13:21,933 --> 00:13:23,099
of the sequence
363
00:13:23,100 --> 00:13:23,800
and the late
364
00:13:23,800 --> 00:13:25,000
great James Horner
365
00:13:25,000 --> 00:13:26,500
I think this is one of his
366
00:13:26,700 --> 00:13:29,233
you know most brilliant cues and
367
00:13:29,366 --> 00:13:31,899
and he created a lot of them for movies
368
00:13:32,100 --> 00:13:32,966
some of them
369
00:13:33,100 --> 00:13:34,233
you know for me
370
00:13:34,766 --> 00:13:39,166
and I think what James brought to this is incredible
371
00:13:39,166 --> 00:13:40,566
this is another sequence
372
00:13:40,566 --> 00:13:41,299
in my opinion
373
00:13:41,300 --> 00:13:44,600
where if you watch it with music
374
00:13:44,600 --> 00:13:47,000
then watch it without sound
375
00:13:47,200 --> 00:13:49,333
and then go back and uh
376
00:13:49,333 --> 00:13:50,399
and listen to it
377
00:13:50,400 --> 00:13:52,300
not only with the sound effects of course
378
00:13:52,300 --> 00:13:53,566
but with that music
379
00:13:53,600 --> 00:13:54,866
it's it it's
380
00:13:54,866 --> 00:13:55,499
in and of itself
381
00:13:55,500 --> 00:13:56,533
a kind of an education
382
00:13:56,533 --> 00:13:58,833
it's an incredibly long cue
383
00:13:59,066 --> 00:14:00,666
uh and it's so
384
00:14:00,666 --> 00:14:06,699
supports the images and the emotional ideas of
385
00:14:06,800 --> 00:14:07,400
of the scene
386
00:14:07,400 --> 00:14:09,466
that I was trying to create through the staging
387
00:14:10,000 --> 00:14:13,100
a scene like this is very challenging for a director
388
00:14:13,100 --> 00:14:15,266
because you're filming in four
389
00:14:15,266 --> 00:14:16,999
or five or six different locations
390
00:14:17,000 --> 00:14:18,733
and you're trying to make it as cohesive
391
00:14:18,733 --> 00:14:19,733
and fluid as you can
392
00:14:19,733 --> 00:14:22,799
so you're trying to think about matching camera moves
393
00:14:23,066 --> 00:14:25,633
um rhythms of shots
394
00:14:25,766 --> 00:14:27,666
um the screen directions
395
00:14:27,666 --> 00:14:29,699
the way people are looking um
396
00:14:29,700 --> 00:14:32,300
if someone's looking off camera right
397
00:14:32,366 --> 00:14:34,066
and for one scene
398
00:14:34,066 --> 00:14:35,966
you might want the person that you cut to
399
00:14:35,966 --> 00:14:36,799
in the next scene
400
00:14:36,800 --> 00:14:38,366
to be looking camera left
401
00:14:38,366 --> 00:14:41,899
that naturally connects um
402
00:14:41,900 --> 00:14:42,800
the the characters
403
00:14:42,800 --> 00:14:44,566
in some subliminal way
404
00:14:44,666 --> 00:14:45,799
um that's just
405
00:14:45,800 --> 00:14:48,066
you know kind of the grammar of um
406
00:14:48,066 --> 00:14:49,599
of of cinema
407
00:14:49,866 --> 00:14:51,433
um but also
408
00:14:51,866 --> 00:14:55,433
because it is going to be shot in tiny bits and pieces
409
00:14:56,666 --> 00:14:59,599
you have to constantly be on alert
410
00:14:59,666 --> 00:15:01,999
working with the actors again
411
00:15:02,000 --> 00:15:03,700
not turning them into puppets
412
00:15:03,700 --> 00:15:04,966
you want naturalism
413
00:15:04,966 --> 00:15:05,999
you want you want
414
00:15:06,000 --> 00:15:08,700
you want everything that they have to offer creatively
415
00:15:08,766 --> 00:15:11,899
um you wanted to be as spontaneous as it can be
416
00:15:12,066 --> 00:15:15,099
but you as the storyteller
417
00:15:15,100 --> 00:15:16,333
as a keeper of that story
418
00:15:16,333 --> 00:15:18,366
have to keep in mind
419
00:15:18,366 --> 00:15:19,066
you know the
420
00:15:19,066 --> 00:15:21,466
the rhythms of things that the
421
00:15:21,466 --> 00:15:21,966
the sort of
422
00:15:21,966 --> 00:15:23,733
the the the
423
00:15:23,733 --> 00:15:24,833
the the the
424
00:15:25,100 --> 00:15:26,000
the modulation
425
00:15:26,000 --> 00:15:28,266
the UPS and downs of of
426
00:15:28,500 --> 00:15:30,266
of the of the
427
00:15:30,266 --> 00:15:31,233
the feeling
428
00:15:31,300 --> 00:15:33,300
that you're trying to convey to the audience
429
00:15:33,300 --> 00:15:35,266
in terms of the narrative and
430
00:15:35,333 --> 00:15:36,866
and and the way it unfolds
431
00:15:36,866 --> 00:15:38,966
and you have to convey that to the actors
432
00:15:39,133 --> 00:15:41,933
without really putting that literally in their minds
433
00:15:41,933 --> 00:15:44,566
because their job is not to be thinking about that
434
00:15:44,566 --> 00:15:47,399
their job is to be in their moment
435
00:15:47,400 --> 00:15:48,466
as an actor
436
00:15:48,566 --> 00:15:51,299
your job as the director to be
437
00:15:51,400 --> 00:15:53,166
you know thinking of the
438
00:15:53,166 --> 00:15:54,266
of the overview
439
00:15:54,400 --> 00:15:55,400
trying to keep the
440
00:15:55,400 --> 00:15:57,066
the mechanical uh
441
00:15:57,066 --> 00:16:00,133
issues outside the mind of the actor
442
00:16:00,133 --> 00:16:01,299
as much as possible
443
00:16:02,166 --> 00:16:04,366
actors are so different however
444
00:16:04,900 --> 00:16:06,133
some actors are just great
445
00:16:06,133 --> 00:16:07,533
with the mechanics of the movie
446
00:16:07,533 --> 00:16:09,499
and it helps them to understand
447
00:16:09,600 --> 00:16:12,166
you know what lens is on the camera uh
448
00:16:12,166 --> 00:16:15,866
it helps them to understand why the cameras moving in
449
00:16:16,133 --> 00:16:18,166
uh and understand cinema
450
00:16:18,166 --> 00:16:18,599
and they're
451
00:16:18,600 --> 00:16:19,666
and they they
452
00:16:19,666 --> 00:16:20,666
they can uh
453
00:16:20,666 --> 00:16:24,099
they consider building performance along with director
454
00:16:24,166 --> 00:16:25,133
and that the
455
00:16:25,133 --> 00:16:28,199
the grammar of the medium in really interesting ways
456
00:16:28,200 --> 00:16:28,733
that's very
457
00:16:28,733 --> 00:16:29,766
that's rare
458
00:16:30,000 --> 00:16:33,300
um and many of the greatest actors um
459
00:16:33,300 --> 00:16:35,433
don't like to know anything about the camera
460
00:16:35,600 --> 00:16:37,866
um there's a great master class
461
00:16:39,133 --> 00:16:40,966
with Dustin Hoffman and
462
00:16:40,966 --> 00:16:42,799
and he's an actor famous for
463
00:16:43,133 --> 00:16:46,466
not really wanting to know what the camera is doing and
464
00:16:46,466 --> 00:16:50,166
and not wanting to hear much about the technical
465
00:16:50,600 --> 00:16:53,000
demands or limitations or needs
466
00:16:53,000 --> 00:16:54,633
of course he's technically adapt
467
00:16:55,066 --> 00:16:56,166
he's directed
468
00:16:56,166 --> 00:16:58,066
he understands as well as anybody
469
00:16:58,600 --> 00:17:01,566
but he doesn't want that in his mind when he's acting
470
00:17:02,466 --> 00:17:04,399
Tom Hanks is somebody who
471
00:17:04,966 --> 00:17:06,499
you know loves to know what you need
472
00:17:06,666 --> 00:17:08,899
loves to know what's going on
473
00:17:08,900 --> 00:17:12,300
and how he can work with whatever it is the director
474
00:17:12,300 --> 00:17:13,666
is doing with the camera
475
00:17:13,666 --> 00:17:14,566
to you know
476
00:17:14,566 --> 00:17:16,766
to help achieve the goal
477
00:17:16,766 --> 00:17:17,799
so you know
478
00:17:17,800 --> 00:17:19,666
there are so many different kinds of
479
00:17:19,666 --> 00:17:22,133
incredibly talented individuals who work in very
480
00:17:22,133 --> 00:17:23,299
very different ways
481
00:17:23,733 --> 00:17:27,266
part of a director's job is to understand that
482
00:17:27,266 --> 00:17:28,799
and be able to speak intelligently
483
00:17:28,800 --> 00:17:29,600
compassionately
484
00:17:29,600 --> 00:17:30,633
supportively
485
00:17:31,200 --> 00:17:33,566
and offer guidance to people who
486
00:17:33,566 --> 00:17:34,999
who do work in different ways
487
00:17:35,000 --> 00:17:36,200
and speak to them in
488
00:17:36,200 --> 00:17:37,666
in in their
489
00:17:37,666 --> 00:17:38,699
in their language
490
00:17:38,700 --> 00:17:41,800
and understanding their approach to their work
491
00:17:41,800 --> 00:17:42,766
and their psyches
492
00:17:42,933 --> 00:17:45,799
most of the challenges in this sequence
493
00:17:46,300 --> 00:17:48,733
really came not in the execution
494
00:17:48,733 --> 00:17:50,399
which went very smoothly
495
00:17:50,400 --> 00:17:54,000
because we'd always known this was a pivotal sequence
496
00:17:54,400 --> 00:17:56,766
and and an expensive sequence
497
00:17:56,766 --> 00:17:57,899
and very challenging
498
00:17:58,333 --> 00:18:00,699
um the editor Dan Hanley
499
00:18:00,733 --> 00:18:03,099
had actually gone and built
500
00:18:03,466 --> 00:18:05,499
using archival footage
501
00:18:05,500 --> 00:18:06,833
a launch sequence
502
00:18:07,266 --> 00:18:11,533
uh this had been meticulously storyboarded and
503
00:18:11,533 --> 00:18:12,866
and analyzed
504
00:18:12,966 --> 00:18:14,066
and while I
505
00:18:14,066 --> 00:18:16,366
I didn't storyboard
506
00:18:16,366 --> 00:18:17,733
the actors I shot
507
00:18:17,733 --> 00:18:18,599
listed it very
508
00:18:18,600 --> 00:18:20,400
very carefully and meticulously
509
00:18:20,400 --> 00:18:22,666
and again I was thinking uh
510
00:18:22,800 --> 00:18:25,166
mostly about uh
511
00:18:25,166 --> 00:18:27,266
camera movement and tempo
512
00:18:27,266 --> 00:18:30,199
and shifts in the tempo of the camera movement uh
513
00:18:30,200 --> 00:18:32,200
or the non movement um
514
00:18:32,200 --> 00:18:34,900
and and when to get tighter windows
515
00:18:34,900 --> 00:18:36,100
when to stay back
516
00:18:36,100 --> 00:18:38,066
when to release the tension a little bit
517
00:18:38,066 --> 00:18:39,299
and then you know
518
00:18:39,300 --> 00:18:40,200
exert tension
519
00:18:40,200 --> 00:18:41,766
again using
520
00:18:41,766 --> 00:18:42,733
um the camera
521
00:18:42,733 --> 00:18:43,133
and of course
522
00:18:43,133 --> 00:18:44,599
the actors performances
523
00:18:44,666 --> 00:18:46,399
by the time we were actually staging
524
00:18:46,400 --> 00:18:47,700
and shooting the scenes
525
00:18:48,166 --> 00:18:50,699
the actors had been around NASA
526
00:18:50,933 --> 00:18:53,099
the mission controllers
527
00:18:53,100 --> 00:18:55,633
had been through their mission control school
528
00:18:55,700 --> 00:18:57,500
and this was the first thing that we shot
529
00:18:57,666 --> 00:18:59,499
in our mission control set
530
00:18:59,500 --> 00:19:02,100
so in a way
531
00:19:02,100 --> 00:19:05,100
it had the anxiousness and the excitement
532
00:19:05,300 --> 00:19:07,200
of a launch
533
00:19:07,466 --> 00:19:09,199
because they were
534
00:19:09,200 --> 00:19:09,866
you know this was
535
00:19:09,866 --> 00:19:13,599
this was the first scene that they were doing and
536
00:19:13,866 --> 00:19:14,999
and I think that
537
00:19:15,000 --> 00:19:15,800
you know the
538
00:19:16,166 --> 00:19:18,366
um by the time we were shooting this scene
539
00:19:18,566 --> 00:19:20,433
uh you know
540
00:19:20,466 --> 00:19:21,866
Tom Hanks and Bill Paxton
541
00:19:21,866 --> 00:19:23,066
and Kevin Bacon
542
00:19:23,300 --> 00:19:24,600
really had a feeling
543
00:19:24,600 --> 00:19:25,866
for you know
544
00:19:25,866 --> 00:19:27,366
for what it was to be a test pilot
545
00:19:27,366 --> 00:19:29,866
what it what it meant to uh
546
00:19:29,866 --> 00:19:32,566
to to finally get down and do the job
547
00:19:32,600 --> 00:19:34,833
and so much anticipation
548
00:19:35,566 --> 00:19:37,599
we shot this movie
549
00:19:37,600 --> 00:19:40,133
as much in sequence as we possibly could
550
00:19:40,133 --> 00:19:42,433
so by the time we were shooting this sequence
551
00:19:42,533 --> 00:19:43,833
we'd actually
552
00:19:44,866 --> 00:19:46,466
shot you know
553
00:19:47,166 --> 00:19:49,266
sort of the first 45 minutes of the movie
554
00:19:49,966 --> 00:19:53,166
and so there was a lot of
555
00:19:53,333 --> 00:19:55,733
build up for the actors as well
556
00:19:55,733 --> 00:19:56,933
to getting to that point
557
00:19:56,933 --> 00:19:57,999
where you know
558
00:19:58,000 --> 00:19:59,366
they're finally getting to play
559
00:19:59,400 --> 00:20:00,133
the astronauts
560
00:20:00,133 --> 00:20:01,066
or as I called them
561
00:20:01,066 --> 00:20:01,866
throughout the shooting
562
00:20:01,866 --> 00:20:03,166
the astronauts
563
00:20:03,366 --> 00:20:04,833
bring in the astronauts
38153
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