All language subtitles for 114 - Scene Deconstruction Raiders of the Lost Ark

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These are the user uploaded subtitles that are being translated: 1 00:00:06,700 --> 00:00:07,800 one of the things 2 00:00:07,800 --> 00:00:10,166 uh having grown up in the business as an actor 3 00:00:10,333 --> 00:00:12,933 that I really had to work on as a director 4 00:00:12,933 --> 00:00:15,266 is understanding action 5 00:00:15,533 --> 00:00:17,733 Roger Corman gave me a very good piece of advice 6 00:00:17,733 --> 00:00:19,466 when I was doing Grand Theft Auto 7 00:00:19,500 --> 00:00:20,866 and I admitted that I was concerned 8 00:00:20,866 --> 00:00:22,166 about all the car action scenes 9 00:00:22,166 --> 00:00:24,099 that I was going to have to stage in in that one 10 00:00:24,100 --> 00:00:25,000 and he said well 11 00:00:25,000 --> 00:00:26,066 here's a clue for you 12 00:00:26,066 --> 00:00:28,099 you understand staging actors 13 00:00:28,300 --> 00:00:29,500 because you've been an actor 14 00:00:29,500 --> 00:00:31,100 and I can see from your short films 15 00:00:31,100 --> 00:00:33,966 that you're very good with the actors and the staging 16 00:00:33,966 --> 00:00:34,933 said yes so well 17 00:00:34,933 --> 00:00:35,999 they're all characters 18 00:00:36,000 --> 00:00:37,333 I said yeah 19 00:00:37,333 --> 00:00:39,166 he said so are the cars 20 00:00:39,733 --> 00:00:42,066 and um ever since then 21 00:00:42,066 --> 00:00:44,933 I've Learned to look at all of the elements 22 00:00:44,933 --> 00:00:47,166 in an action sequence as 23 00:00:47,166 --> 00:00:48,566 um you know 24 00:00:48,566 --> 00:00:49,533 as characters really 25 00:00:49,533 --> 00:00:51,666 as forces that are that are 26 00:00:51,666 --> 00:00:52,966 that are interfacing 27 00:00:52,966 --> 00:00:55,066 uh whether they're human 28 00:00:55,066 --> 00:00:56,299 animal monster 29 00:00:56,300 --> 00:00:58,233 fantasy or machine 30 00:00:58,700 --> 00:01:02,000 um but I've also continued to try to push myself 31 00:01:02,000 --> 00:01:03,100 to understand 32 00:01:03,200 --> 00:01:07,166 the challenges of staging and shooting action 33 00:01:07,200 --> 00:01:10,000 um the where the camera should be 34 00:01:10,000 --> 00:01:11,833 um the editing 35 00:01:11,900 --> 00:01:13,833 how does the production planning 36 00:01:14,366 --> 00:01:17,066 influence the way the scene is going to work 37 00:01:17,066 --> 00:01:18,766 how long should the shots be 38 00:01:19,166 --> 00:01:20,533 and one day 39 00:01:20,533 --> 00:01:21,999 I was on an airplane 40 00:01:22,366 --> 00:01:25,466 and Raiders of Lost Ark was playing 41 00:01:26,133 --> 00:01:28,366 and I wanted to see it again 42 00:01:28,366 --> 00:01:29,199 I thought this is perfect 43 00:01:29,200 --> 00:01:30,566 I'm thinking about action scenes 44 00:01:30,566 --> 00:01:32,333 I love Raiders of the lost arc 45 00:01:32,333 --> 00:01:34,533 I love the action in it it's fun 46 00:01:34,533 --> 00:01:35,199 it's exciting 47 00:01:35,200 --> 00:01:36,966 it's all the things that I love 48 00:01:37,200 --> 00:01:38,866 um I watch it 49 00:01:38,966 --> 00:01:41,066 and my headphones didn't work 50 00:01:41,700 --> 00:01:43,600 and there were no other headphones 51 00:01:43,600 --> 00:01:44,766 available on the airplane 52 00:01:44,766 --> 00:01:46,766 and I was really annoyed and I 53 00:01:46,800 --> 00:01:48,100 but so I said okay 54 00:01:48,100 --> 00:01:49,266 well I won't bother 55 00:01:49,266 --> 00:01:50,166 and then every once in a while 56 00:01:50,166 --> 00:01:51,199 I would glance up 57 00:01:51,200 --> 00:01:52,500 and I became riveted 58 00:01:52,500 --> 00:01:54,566 and then came the 59 00:01:54,566 --> 00:01:57,266 the famous truck chase 60 00:01:57,366 --> 00:01:59,066 um where where 61 00:01:59,066 --> 00:02:00,966 where Indy takes over the truck 62 00:02:01,366 --> 00:02:03,966 I watched the whole thing without sound and I 63 00:02:03,966 --> 00:02:05,399 the minute I got home I 64 00:02:05,400 --> 00:02:08,266 I got hold of what was probably then a VHS 65 00:02:08,300 --> 00:02:11,100 and I just started watching that scene over and over 66 00:02:11,100 --> 00:02:12,166 without sound 67 00:02:12,166 --> 00:02:14,199 and I Learned so much 68 00:02:14,200 --> 00:02:17,800 I've done that since then with all kinds of scenes 69 00:02:18,366 --> 00:02:20,199 music performance moments 70 00:02:21,100 --> 00:02:23,400 you know other kinds of 71 00:02:23,400 --> 00:02:24,400 other kinds of action 72 00:02:24,400 --> 00:02:25,500 and even dramatic moments 73 00:02:25,500 --> 00:02:26,700 and it's very interesting to 74 00:02:26,700 --> 00:02:28,700 interesting to see how great directors 75 00:02:28,900 --> 00:02:31,533 choose to stage and shoot scenes 76 00:02:31,533 --> 00:02:36,366 and you are more sensitive to the details of the 77 00:02:36,366 --> 00:02:37,699 kind of mechanics of it 78 00:02:37,700 --> 00:02:39,800 where did the camera go how long 79 00:02:39,866 --> 00:02:41,899 how long was the shot used 80 00:02:41,900 --> 00:02:44,300 how many times was the same camera setup used 81 00:02:44,300 --> 00:02:45,400 in that scene 82 00:02:45,400 --> 00:02:49,200 by forcing yourself to kind of distance it 83 00:02:49,266 --> 00:02:50,899 and just watch it with the sound off 84 00:02:50,900 --> 00:02:52,600 so I thought today 85 00:02:52,600 --> 00:02:56,100 it would be good to flashback to that moment 86 00:02:56,533 --> 00:02:57,399 on that airplane 87 00:02:57,400 --> 00:02:59,933 where my headphones wouldn't work and 88 00:02:59,933 --> 00:03:02,566 and start off looking at um 89 00:03:02,566 --> 00:03:04,333 the great Steven Spielberg 90 00:03:04,333 --> 00:03:06,899 action sequence from Raiders of the Lost Ark and let's 91 00:03:06,933 --> 00:03:11,299 let's look at what might have gone into making it 92 00:03:11,300 --> 00:03:12,400 now I wasn't there 93 00:03:12,666 --> 00:03:15,699 I've never talked to Steven about it but um 94 00:03:15,866 --> 00:03:16,499 let's let's 95 00:03:16,500 --> 00:03:17,066 let's look at it 96 00:03:17,066 --> 00:03:18,333 I think we might we might 97 00:03:18,333 --> 00:03:20,166 we might surmise a few things 98 00:03:24,533 --> 00:03:28,033 well that's a camera shot with a crane 99 00:03:29,266 --> 00:03:30,566 it's one setup 100 00:03:32,866 --> 00:03:34,166 this looks like two cameras 101 00:03:34,166 --> 00:03:35,666 like an a and B camera 102 00:03:35,933 --> 00:03:38,399 and you can also see that they use the double here 103 00:03:38,666 --> 00:03:40,699 um and because you're kind of angling 104 00:03:40,700 --> 00:03:41,966 either to his profile or the 105 00:03:41,966 --> 00:03:42,999 or the back 106 00:03:43,000 --> 00:03:45,000 so that might have been a second unit shot 107 00:03:47,733 --> 00:03:50,433 towing scenes let's stop for one second 108 00:03:51,866 --> 00:03:52,599 as an actor 109 00:03:52,600 --> 00:03:54,733 these are the bane of your existence 110 00:03:54,733 --> 00:03:57,333 uh it's very uncomfortable and 111 00:03:57,333 --> 00:03:58,499 you know uh 112 00:03:58,666 --> 00:04:02,466 towing vehicles with cameras mounted on the vehicle 113 00:04:02,466 --> 00:04:04,966 or on a trailer alongside it 114 00:04:05,366 --> 00:04:07,299 a camera car that's pulling it 115 00:04:07,366 --> 00:04:08,866 especially out here in a rough 116 00:04:08,866 --> 00:04:09,999 rough environment 117 00:04:10,700 --> 00:04:14,000 as they were in with Raiders of the Lost Dark it's slow 118 00:04:14,100 --> 00:04:15,366 it's tedious 119 00:04:15,400 --> 00:04:16,700 it's dangerous 120 00:04:17,300 --> 00:04:20,800 and I was very interested when I was watching the scene 121 00:04:20,800 --> 00:04:23,600 to notice the speed of the vehicles 122 00:04:23,600 --> 00:04:25,200 now when I watch the sequence 123 00:04:25,200 --> 00:04:27,700 with the sound and John Williams music playing 124 00:04:27,700 --> 00:04:28,733 I feel like it's 125 00:04:28,733 --> 00:04:30,599 you know they're going 100 miles an hour 126 00:04:30,700 --> 00:04:32,400 but um you know they're 127 00:04:32,400 --> 00:04:32,933 they're not 128 00:04:32,933 --> 00:04:35,099 now this scene is not the action yet 129 00:04:35,100 --> 00:04:35,766 we'll talk some more 130 00:04:35,766 --> 00:04:37,099 about it when we get to the truck 131 00:04:37,100 --> 00:04:38,233 but let's carry on 132 00:04:40,333 --> 00:04:42,466 it's another opportunity to use a stunt double 133 00:04:42,466 --> 00:04:44,066 probably a second unit shot 134 00:04:46,400 --> 00:04:48,166 that's second unit also 135 00:04:48,733 --> 00:04:51,066 well the reason I could see is because the stunt guy 136 00:04:51,066 --> 00:04:52,766 was definitely moving his head away 137 00:04:52,766 --> 00:04:54,499 so that you could see it wasn't Harrison 138 00:04:55,933 --> 00:04:57,266 and there's a close up of Harrison 139 00:04:57,266 --> 00:04:58,366 I'll stop for a second 140 00:04:58,366 --> 00:04:59,899 so how many times 141 00:04:59,900 --> 00:05:02,666 has Harrison Ford been in this sequence so far 142 00:05:03,133 --> 00:05:04,933 he rode his horse out 143 00:05:04,933 --> 00:05:07,233 and went around on that crane shot 144 00:05:07,333 --> 00:05:09,633 the very beginning and there 145 00:05:10,066 --> 00:05:12,499 so how many times do they need Harrison Ford so far 146 00:05:12,500 --> 00:05:15,000 in this first minute or so of this action sequence 147 00:05:15,133 --> 00:05:18,199 twice uh Steven Spielberg is incredibly organized 148 00:05:18,200 --> 00:05:19,366 in these kinds of ways 149 00:05:19,366 --> 00:05:21,399 he comes out of television himself 150 00:05:21,400 --> 00:05:25,266 and I guarantee you that those kinds of 151 00:05:25,266 --> 00:05:27,966 of things were thought of and planned for in advance 152 00:05:27,966 --> 00:05:31,533 meaning certain scenes could be done with the double 153 00:05:31,533 --> 00:05:33,099 could be done with second unit 154 00:05:33,100 --> 00:05:34,866 freeing um the 155 00:05:34,866 --> 00:05:35,533 the director 156 00:05:35,533 --> 00:05:36,299 Steven Spielberg 157 00:05:36,300 --> 00:05:38,666 to stay with the actors in first unit 158 00:05:38,666 --> 00:05:39,766 Mickey Moore 159 00:05:39,800 --> 00:05:42,733 um is the second unit director on this 160 00:05:42,733 --> 00:05:43,899 and I happen to know that 161 00:05:43,900 --> 00:05:45,800 because he was also the second unit director 162 00:05:45,800 --> 00:05:47,666 a few years later on Willow 163 00:05:47,933 --> 00:05:50,166 and George Lucas 164 00:05:50,200 --> 00:05:54,600 and Steven Spielberg had a lot of affection for 165 00:05:54,600 --> 00:05:55,966 and respect for Mickey Moore 166 00:05:55,966 --> 00:05:57,066 who was an old veteran 167 00:05:57,066 --> 00:05:59,966 started as a child actor in the um 168 00:05:59,966 --> 00:06:01,266 silent movie era 169 00:06:01,266 --> 00:06:02,566 worked his way up 170 00:06:02,566 --> 00:06:04,399 through Hollywood as a 171 00:06:04,400 --> 00:06:05,600 as a prop man 172 00:06:05,600 --> 00:06:08,233 as a as an assistant director 173 00:06:08,333 --> 00:06:10,133 uh production manager 174 00:06:10,133 --> 00:06:12,166 and eventually a director 175 00:06:12,166 --> 00:06:13,466 and then in his retirement years 176 00:06:13,466 --> 00:06:16,566 became one of the pre eminent action directors 177 00:06:17,133 --> 00:06:19,366 Mickey directed a lot of this sequence 178 00:06:20,300 --> 00:06:21,200 let's carry on 179 00:06:24,133 --> 00:06:25,799 great shot dangerous shot 180 00:06:25,800 --> 00:06:29,000 very difficult to ride a horse down in that way 181 00:06:29,000 --> 00:06:30,400 so it's definitely a double 182 00:06:30,666 --> 00:06:32,799 and also difficult to time with the truck 183 00:06:35,400 --> 00:06:36,266 let's stop now 184 00:06:36,266 --> 00:06:38,366 notice how long that shot was 185 00:06:38,366 --> 00:06:39,899 it's not very long 186 00:06:39,900 --> 00:06:42,666 so that tells me that they carefully set up 187 00:06:42,666 --> 00:06:45,799 for just that moment when they would be firing shots 188 00:06:45,866 --> 00:06:48,766 past the gun to the rider 189 00:06:49,066 --> 00:06:51,033 and that makes the scene safer 190 00:06:51,100 --> 00:06:52,266 more manageable 191 00:06:52,266 --> 00:06:53,099 and contained 192 00:06:53,100 --> 00:06:54,066 but it takes 193 00:06:54,200 --> 00:06:55,933 it takes either storyboarding 194 00:06:55,933 --> 00:06:58,366 or some thoughtful shot listing to say 195 00:06:58,366 --> 00:07:00,499 we don't have to ride the horse 196 00:07:00,966 --> 00:07:04,899 the the truck and the vehicle with the machine gun for 197 00:07:05,000 --> 00:07:07,333 you know 1,000 feet down a bouncing road 198 00:07:07,333 --> 00:07:10,333 that that would be irresponsible and um 199 00:07:10,333 --> 00:07:11,966 and totally inefficient 200 00:07:11,966 --> 00:07:16,866 but what we do need is this moment when the guns firing 201 00:07:16,866 --> 00:07:18,733 and the gun misses 202 00:07:18,733 --> 00:07:20,299 because Andy's able to ride the 203 00:07:20,300 --> 00:07:21,066 the horse and 204 00:07:21,066 --> 00:07:23,266 and get on the other side of the truck 205 00:07:23,666 --> 00:07:24,666 that's Harrison himself 206 00:07:24,666 --> 00:07:25,966 no question about that 207 00:07:25,966 --> 00:07:26,933 not Harrison 208 00:07:26,933 --> 00:07:28,199 but a great shot 209 00:07:28,200 --> 00:07:30,266 but see the truck's not going very fast 210 00:07:30,500 --> 00:07:31,400 if you notice 211 00:07:31,400 --> 00:07:32,633 let's stop for a second 212 00:07:32,866 --> 00:07:34,533 as exciting as that is 213 00:07:34,533 --> 00:07:35,533 and as a tricky shot 214 00:07:35,533 --> 00:07:37,466 the cameras down low to help um 215 00:07:37,466 --> 00:07:38,699 intensify the speed 216 00:07:38,700 --> 00:07:40,833 it also helps mask the fact that it's a 217 00:07:40,933 --> 00:07:42,533 it's it has to be a stunt person 218 00:07:42,533 --> 00:07:45,066 it wouldn't be safe for Harrison to have done that 219 00:07:45,166 --> 00:07:47,566 and um and it 220 00:07:47,566 --> 00:07:49,499 and it gives you the illusion of some speed 221 00:07:49,500 --> 00:07:51,166 because the roads going by 222 00:07:51,333 --> 00:07:53,666 you know close to a wide lens 223 00:07:53,766 --> 00:07:56,233 wide lenses always help enhance speed 224 00:07:56,400 --> 00:07:59,666 um but you can still look that and see 225 00:07:59,666 --> 00:08:02,799 just by the rotation on the wheels that 226 00:08:03,066 --> 00:08:03,933 you know not 227 00:08:03,933 --> 00:08:04,899 not going that fast 228 00:08:04,900 --> 00:08:06,333 going at a sane 229 00:08:06,333 --> 00:08:07,499 measured speed 230 00:08:07,500 --> 00:08:09,100 and they could perfectly well get away with it 231 00:08:09,100 --> 00:08:10,933 and still make the scene exciting and much 232 00:08:10,933 --> 00:08:12,166 much safer to do 233 00:08:13,766 --> 00:08:15,199 okay fight scene 234 00:08:15,200 --> 00:08:16,666 that's definitely Harrison 235 00:08:16,666 --> 00:08:18,133 let's stop um 236 00:08:18,133 --> 00:08:20,166 so a scene like that 237 00:08:20,166 --> 00:08:22,233 of course is towing the vehicle 238 00:08:22,666 --> 00:08:24,499 I might not even be the entire truck 239 00:08:24,500 --> 00:08:25,266 I'm sure it wasn't 240 00:08:25,266 --> 00:08:26,166 it probably 241 00:08:26,333 --> 00:08:28,766 had to build a small compartment just for this fight 242 00:08:28,766 --> 00:08:30,366 because they knew they were gonna have a 243 00:08:30,766 --> 00:08:33,033 you know a great deal of action in that fight 244 00:08:33,166 --> 00:08:38,366 and the safe way is to plant that onto its own 245 00:08:38,866 --> 00:08:40,299 trailer you know 246 00:08:40,300 --> 00:08:43,833 that you don't need to see the front of the vehicle 247 00:08:44,466 --> 00:08:46,066 and it's much more efficient 248 00:08:46,066 --> 00:08:48,633 if the director is able to say here's 249 00:08:48,933 --> 00:08:52,766 here's what we need to sell the intent 250 00:08:52,766 --> 00:08:54,666 the intensity of this action scene 251 00:08:54,666 --> 00:08:55,833 we don't need more 252 00:08:56,200 --> 00:08:58,200 um but we don't need less this is it 253 00:08:58,200 --> 00:09:00,166 storyboarding helps immensely 254 00:09:00,166 --> 00:09:01,533 with those kinds of decisions 255 00:09:01,533 --> 00:09:04,333 sometimes making a model helps 256 00:09:04,333 --> 00:09:06,766 just a small version of the set 257 00:09:06,766 --> 00:09:07,699 so that you can 258 00:09:07,700 --> 00:09:08,733 you can look at it 259 00:09:08,733 --> 00:09:10,133 you can imagine the action 260 00:09:10,133 --> 00:09:11,899 sometimes in preparation 261 00:09:11,900 --> 00:09:13,200 you may tape it out 262 00:09:13,533 --> 00:09:16,066 um or build a little mock up to 263 00:09:16,066 --> 00:09:18,699 just make sure that you're not short changing yourself 264 00:09:18,700 --> 00:09:22,266 but you don't want to be overly ambitious again 265 00:09:22,266 --> 00:09:25,199 it makes action dangerous and incredibly uh 266 00:09:25,200 --> 00:09:26,200 inefficient 267 00:09:26,200 --> 00:09:28,400 um and nor nor do you want to 268 00:09:28,400 --> 00:09:29,100 um you know 269 00:09:29,100 --> 00:09:30,866 underserve the needs of the scene 270 00:09:31,066 --> 00:09:32,066 let's keep going 271 00:09:33,200 --> 00:09:34,266 very exciting 272 00:09:34,266 --> 00:09:35,333 clearly second unit 273 00:09:35,333 --> 00:09:36,733 dangerous driving here 274 00:09:36,733 --> 00:09:38,166 we're back to that set 275 00:09:38,666 --> 00:09:40,066 with the fights going on 276 00:09:41,133 --> 00:09:42,366 great pieces again 277 00:09:42,366 --> 00:09:43,699 very specific 278 00:09:43,866 --> 00:09:45,866 storyboarded kind of sequence 279 00:09:46,533 --> 00:09:50,299 the shot is designed to achieve one thing let's stop 280 00:09:50,300 --> 00:09:54,000 whether it's a fall or skid 281 00:09:54,733 --> 00:09:56,899 these things are not pieced together 282 00:09:56,900 --> 00:09:58,366 in long runs 283 00:09:58,366 --> 00:10:02,799 they're they're meant to be executed idea by idea 284 00:10:02,900 --> 00:10:04,566 and that's what makes it efficient 285 00:10:04,566 --> 00:10:06,033 and it's also what makes it 286 00:10:06,266 --> 00:10:08,033 something that you can execute 287 00:10:08,200 --> 00:10:11,466 with consistency and safety 288 00:10:13,666 --> 00:10:15,099 and they're back into our set 289 00:10:20,966 --> 00:10:23,366 you can see that that wide shot again 290 00:10:23,366 --> 00:10:24,866 the truck was very measured 291 00:10:24,900 --> 00:10:27,500 um I'm sure all the ladders were wired 292 00:10:28,200 --> 00:10:30,200 it's just a good old fashioned fall 293 00:10:30,200 --> 00:10:32,833 we're back to our set with a different background 294 00:10:33,200 --> 00:10:35,166 here we're into second unit action 295 00:10:40,200 --> 00:10:41,400 here's a big stunt 296 00:10:43,166 --> 00:10:44,899 probably multiple cameras 297 00:10:50,366 --> 00:10:51,533 each of these action ideas 298 00:10:51,533 --> 00:10:53,866 set up to accomplish the thing it needs to 299 00:10:53,866 --> 00:10:55,099 and really no more 300 00:10:57,466 --> 00:10:58,699 let's stop for a second 301 00:10:58,800 --> 00:11:00,366 often in a situation like this 302 00:11:00,366 --> 00:11:03,733 it's a very good idea to have the design shot 303 00:11:03,733 --> 00:11:05,066 a storyboarded shot 304 00:11:05,066 --> 00:11:09,099 and yet to try to put a B camera or a C camera 305 00:11:09,100 --> 00:11:10,166 if you're if you know 306 00:11:10,166 --> 00:11:12,533 if you have it in various places 307 00:11:12,533 --> 00:11:14,433 they may not be storyboarded 308 00:11:14,566 --> 00:11:16,533 but they may be places where you know 309 00:11:16,533 --> 00:11:19,366 the truck could go by closely perhaps 310 00:11:19,366 --> 00:11:21,999 something will accidentally fall in the foreground 311 00:11:22,000 --> 00:11:24,833 so you're not as meticulous about those shots 312 00:11:24,933 --> 00:11:26,399 but uh very often 313 00:11:26,400 --> 00:11:28,866 you're very happy to have them in the editing room 314 00:11:31,333 --> 00:11:34,199 again let's keep checking the speed of the trucks 315 00:11:34,933 --> 00:11:36,099 very intense sequence 316 00:11:36,100 --> 00:11:39,100 but they don't have to be going 75 or 80 miles an hour 317 00:11:42,700 --> 00:11:44,300 back to that same mock up set 318 00:11:44,300 --> 00:11:46,400 all the wider shots can be done with doubles 319 00:11:48,300 --> 00:11:50,200 so it's possible that Harrison only had to do 320 00:11:50,200 --> 00:11:53,000 a couple of days of shooting for his 321 00:11:53,000 --> 00:11:54,500 his part of the sequence 322 00:11:55,666 --> 00:11:58,066 although there's some pretty intense stuff coming up 323 00:12:03,400 --> 00:12:04,900 look at the way Spielberg keeps using that 324 00:12:04,900 --> 00:12:06,300 close up of Harrison 325 00:12:08,300 --> 00:12:10,900 well in those days those were models 326 00:12:12,200 --> 00:12:14,766 miniatures thrown off of a real 327 00:12:14,766 --> 00:12:17,899 probably off of a real cliff or a smaller cliff 328 00:12:22,300 --> 00:12:25,433 great suspense build up back to that set with Harrison 329 00:12:29,900 --> 00:12:31,733 he jerks a fake steering wheel one way 330 00:12:31,733 --> 00:12:33,366 and the stunt double does it 331 00:12:37,200 --> 00:12:39,033 again look at the speed of the truck 332 00:12:41,266 --> 00:12:42,699 you don't have to be going that fast 333 00:12:42,700 --> 00:12:46,700 for those riders that's a controlled fall 334 00:12:48,800 --> 00:12:50,200 another not so controlled fall 335 00:12:50,200 --> 00:12:51,500 but it wasn't an accident 336 00:12:53,933 --> 00:12:55,499 no wires on these guys 337 00:12:58,533 --> 00:13:00,966 still that set that they're using 338 00:13:01,400 --> 00:13:03,666 that's not that set that's a real truck 339 00:13:05,666 --> 00:13:09,199 the double back to a set on with Harrison 340 00:13:12,100 --> 00:13:14,866 that looked like AAD B cameras side by side 341 00:13:23,166 --> 00:13:25,766 you can begin to see if you watch a scene like this 342 00:13:25,933 --> 00:13:30,266 you know how storyboarded and planned it might be 343 00:13:32,933 --> 00:13:34,666 and how careful it would be 344 00:13:34,733 --> 00:13:38,099 and therefore the execution winds up becoming efficient 345 00:13:40,466 --> 00:13:41,599 back to our set 346 00:13:53,500 --> 00:13:57,166 that's a particular set piece same with that 347 00:13:58,100 --> 00:14:01,066 um so that Harrison could safely be in the shot 348 00:14:05,566 --> 00:14:06,499 that one as well 349 00:14:06,500 --> 00:14:09,100 and that was Harrison dragging his feet along the dirt 350 00:14:12,266 --> 00:14:14,399 this is mimicking a famous scene 351 00:14:14,400 --> 00:14:17,500 I think it's from John Ford's stage coach 352 00:14:22,133 --> 00:14:25,033 famous stuntman invented this idea 353 00:14:25,400 --> 00:14:27,200 and went under the stage coach 354 00:14:31,166 --> 00:14:33,299 I can guarantee you that wasn't Harrison 355 00:14:35,700 --> 00:14:39,066 but you can also see how specific shots are 356 00:14:39,066 --> 00:14:40,566 that is Harrison of course 357 00:14:43,900 --> 00:14:47,233 so it's not like he got off you know Scott free 358 00:14:49,800 --> 00:14:55,166 what a sequence this is back to our sad Harrison again 359 00:14:55,666 --> 00:14:56,699 more fighting 360 00:15:02,733 --> 00:15:05,166 you can see that there are shots through 361 00:15:05,300 --> 00:15:07,800 uh each door and then through that windshield 362 00:15:07,800 --> 00:15:10,066 and that's basically the way that set is used 363 00:15:10,100 --> 00:15:12,800 here's that set that we saw earlier with Harrison 364 00:15:13,266 --> 00:15:14,866 that set up that stunt fall 365 00:15:14,966 --> 00:15:17,466 they did it that way probably so they could have pads 366 00:15:17,700 --> 00:15:19,200 you know they framed out the ground 367 00:15:19,200 --> 00:15:20,900 so you see somebody fall 368 00:15:20,900 --> 00:15:22,033 but you don't see him hit 369 00:15:22,133 --> 00:15:23,099 that's much safer 370 00:15:23,100 --> 00:15:25,233 because it meant they could put padding down 371 00:15:28,900 --> 00:15:31,433 that could have been a and B cameras it's possible 372 00:15:39,966 --> 00:15:42,099 and Indy makes it to the other side 373 00:15:42,866 --> 00:15:44,166 who I'm exhausted 374 00:15:45,366 --> 00:15:49,033 and I didn't have to do a darn thing except watch it um 375 00:15:49,866 --> 00:15:53,033 it just gives you an idea about the value 376 00:15:53,066 --> 00:15:54,299 of really analyzing 377 00:15:54,300 --> 00:15:57,133 what excellent directors have done in the past 378 00:15:57,133 --> 00:15:59,199 it doesn't mean that 379 00:15:59,700 --> 00:16:03,300 you will choose to make your next sequence um 380 00:16:03,366 --> 00:16:04,899 follow the aesthetics 381 00:16:04,900 --> 00:16:07,166 or the cutting patterns uh 382 00:16:07,166 --> 00:16:08,966 or the staging of 383 00:16:08,966 --> 00:16:10,266 um you know 384 00:16:10,266 --> 00:16:11,299 Raiders of the Lost Ark 385 00:16:11,300 --> 00:16:13,400 or any other action scene you might watch 386 00:16:13,400 --> 00:16:16,066 watching this sequence from Raiders of the Lost Ark 387 00:16:16,066 --> 00:16:17,999 over and over again in 388 00:16:18,333 --> 00:16:20,199 inform me in a number of ways 389 00:16:20,200 --> 00:16:21,066 but I think the 390 00:16:21,100 --> 00:16:27,400 the No. 1 lesson that I Learned was that um 391 00:16:28,066 --> 00:16:33,633 taking the action in controllable bits in moments 392 00:16:34,266 --> 00:16:38,266 and having the patience to plan it and shoot it 393 00:16:38,266 --> 00:16:40,566 idea to idea to idea 394 00:16:40,733 --> 00:16:43,999 in a thoughtful enough way that it could it could 395 00:16:44,000 --> 00:16:45,966 it could be seamlessly edited 396 00:16:46,500 --> 00:16:50,700 was a far superior way to approach a sequence like this 397 00:16:50,700 --> 00:16:52,566 rather than um 398 00:16:52,600 --> 00:16:54,366 just staging a lot of action 399 00:16:54,366 --> 00:16:56,566 and trying to shoot it over and over again 400 00:16:56,766 --> 00:16:59,866 mad Max is an interesting one to watch 401 00:16:59,866 --> 00:17:00,899 so is matrix 402 00:17:01,000 --> 00:17:02,300 you know fascinating 403 00:17:02,300 --> 00:17:04,266 we start getting into the world of CGI 404 00:17:04,600 --> 00:17:06,266 and really slow it down 405 00:17:06,300 --> 00:17:07,500 looking at the 406 00:17:08,366 --> 00:17:10,366 you know the Marvel movies today it's a 407 00:17:10,366 --> 00:17:12,199 it remains a fantastic 408 00:17:12,366 --> 00:17:13,766 um exercise 409 00:17:13,766 --> 00:17:15,266 in terms of just giving you some clues 410 00:17:15,266 --> 00:17:16,099 and insights into 411 00:17:16,100 --> 00:17:17,866 into the way others have done it 412 00:17:17,966 --> 00:17:23,399 then it's the director's job to use it um 413 00:17:23,900 --> 00:17:25,066 only for its 414 00:17:25,066 --> 00:17:27,766 its inspiration and and 415 00:17:27,766 --> 00:17:31,899 and also for some practical suggestions 416 00:17:31,966 --> 00:17:35,499 if you want to do something like this um 417 00:17:35,733 --> 00:17:39,266 here's the way you may want to approach it if if this 418 00:17:39,266 --> 00:17:40,433 if this sort of 419 00:17:40,700 --> 00:17:43,333 impact on the audience is what you're looking for 420 00:17:43,333 --> 00:17:45,133 these are the building blocks that 421 00:17:45,133 --> 00:17:49,433 at least worked in this particular circumstance and 422 00:17:49,500 --> 00:17:51,266 but again um 423 00:17:51,266 --> 00:17:51,866 you know it's 424 00:17:51,866 --> 00:17:53,299 it's it's it's 425 00:17:53,300 --> 00:17:57,000 it's not to do anything but excite you 426 00:17:57,166 --> 00:17:59,599 excite your imagination and 427 00:17:59,866 --> 00:18:00,666 um you know 428 00:18:00,666 --> 00:18:02,699 and stir um 429 00:18:02,700 --> 00:18:06,700 a kind of a menu of possibilities for you to draw upon 430 00:18:06,700 --> 00:18:08,266 because there are always many 431 00:18:08,266 --> 00:18:11,266 many different ways to present a dramatic idea 432 00:18:11,266 --> 00:18:12,566 an exciting idea 433 00:18:12,566 --> 00:18:13,566 to audiences 434 00:18:13,566 --> 00:18:17,333 when Paul Greengrass stages a big action scene 435 00:18:17,333 --> 00:18:18,766 in Born Identity 436 00:18:18,766 --> 00:18:21,699 he does almost entirely the opposite 437 00:18:22,266 --> 00:18:24,366 he comes from the documentary world 438 00:18:24,366 --> 00:18:26,366 he wants a different kind of aesthetic 439 00:18:26,466 --> 00:18:28,966 he's not going for this sort of uh 440 00:18:28,966 --> 00:18:29,899 movie movie 441 00:18:29,900 --> 00:18:31,100 action sequence 442 00:18:31,100 --> 00:18:32,066 and in that case 443 00:18:32,066 --> 00:18:34,099 he does use multiple cameras 444 00:18:34,100 --> 00:18:36,800 he carefully stages the action 445 00:18:37,066 --> 00:18:38,266 they they they 446 00:18:38,266 --> 00:18:38,999 they work on it 447 00:18:39,000 --> 00:18:40,366 they they plan it 448 00:18:40,600 --> 00:18:42,566 the camera operators have an idea 449 00:18:42,800 --> 00:18:44,500 as to what it's going to be 450 00:18:44,600 --> 00:18:48,066 but they begin shooting in a 451 00:18:48,066 --> 00:18:50,133 more of a documentary style 452 00:18:50,133 --> 00:18:51,199 they stage it 453 00:18:51,600 --> 00:18:52,133 and shoot it 454 00:18:52,133 --> 00:18:54,166 they still break it down into 455 00:18:55,933 --> 00:18:57,199 action moments 456 00:18:57,666 --> 00:19:02,866 um but it's not as choreographed in appearance 457 00:19:02,866 --> 00:19:06,599 and the shots are not composed necessarily 458 00:19:07,133 --> 00:19:07,933 or at least 459 00:19:08,133 --> 00:19:09,966 they're not meant to feel as 460 00:19:09,966 --> 00:19:13,366 as as as composed and organized 461 00:19:13,366 --> 00:19:16,333 and presented as an action sequence 462 00:19:16,333 --> 00:19:17,766 like Raiders of Lost Ark 463 00:19:17,766 --> 00:19:19,633 both incredibly effective 464 00:19:19,766 --> 00:19:21,499 but aesthetically very different 465 00:19:21,700 --> 00:19:23,166 and in both instances 466 00:19:23,166 --> 00:19:25,033 you can learn a lot by 467 00:19:25,733 --> 00:19:28,299 finding the scene that impresses you 468 00:19:28,466 --> 00:19:31,666 and watching it over and over again 469 00:19:32,133 --> 00:19:33,899 eventually turning the sound off 470 00:19:33,966 --> 00:19:35,533 and beginning to understand 471 00:19:35,533 --> 00:19:37,633 how those pieces came together 32928

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